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List of Effects that can be used as planet modifiers
(used in buildings, spaceport modules, planetary edicts)
DescriptionValueExampleExample EffectLocalisation in modifiers_l.ymlQuestions Remarks
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army_moraleArmy MoraleFloatarmy_morale = 0.25"+25% Army Morale"MOD_ARMY_MORALE
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building_time_multBuilding Construction TimeFloatbuilding_time_mult = -0.10"-10% Building construction time"MOD_PLANET_BUILDING_TIME_MULT
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edict_influence_costEdict Influence CostFloatedict_influence_cost = 0.25"+25% Edict Influence Cost"MOD_COUNTRY_EDICT_INFLUENCE_COST
Probably Planetary only but need to check
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planet_army_build_speed_multArmy Build SpeedFloatplanet_army_build_speed_mult = 0.25"+25% Army Build Speed"MOD_PLANET_ARMY_BUILD_SPEED_MULT(Faster or Slower)
Used in Military Academy (to check)
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planet_border_multborder rangeFloatplanet_border_mult = 0.1"+10% border range"MOD_PLANET_BORDER_MULT
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planet_building_cost_multbuilding costFloatplanet_building_cost_mult = 0.1"+10% building cost"MOD_PLANET_BUILDING_COST_MULT
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planet_fortification_strengthFortification StrengthFloatplanet_fortification_strength = 0.5"+50% Fortification Strength"
MOD_PLANET_FORTIFICATION_STRENGTH
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planet_migration_all_pullBoolplanet_migration_all_pull = 1MOD_PLANET_MIGRATION_ALL_PULL
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planet_migration_xeno_pullBoolplanet_migration_xeno_pull = 1MOD_PLANET_MIGRATION_XENO_PULL
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planet_resource_food_addFood BonusIntplanet_resource_food_add = 3"+3 Food on the Planet"planet_resource_food_add
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planet_sensor_range_multSensor RangeFloatplanet_sensor_range_mult = 0.5"+50% Sensor Range"MOD_PLANET_SENSOR_RANGE_MULT
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planet_ship_build_speed_multFloatplanet_ship_build_speed_mult = 0.33MOD_PLANET_SHIP_BUILD_SPEED_MULT
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pop_environment_toleranceModifies Adaptability of popFloatpop_environment_tolerance = 0.1"+10% adaptability"MOD_POP_ENVIRONMENT_TOLERANCE
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pop_ethic_shiftethic shiftFloatpop_ethic_shift = 0.1"+10% ethics shift"MOD_POP_ETHIC_SHIFT
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pop_growth_req_multgrowth timeFloatpop_growth_req_mult = 0.1"+10% growth time (faster growth)"MOD_POP_GROWTH_REQ_MULT
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pop_happinessModifies Happiness of popFloatpop_happiness = 0.1"+10% Happiness"MOD_POP_HAPPINESS
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pop_migration_timeMigration TimeFloatpop_migration_time = -0.25"-25% Migration Time"MOD_POP_MIGRATION_TIME
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slave_food_outputSlave Food OutputFloatslave_food_output = 0.15"+15% Slave food output"MOD_POP_SLAVE_FOOD_OUTPUT
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slave_production_outputSlave Mineral OutputFloatslave_production_output = 0.15"+15% Slave Mineral output"MOD_POP_SLAVE_PRODUCTION_OUTPUT
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spaceport_module_cost_multFloatspaceport_module_cost_mult = -0.25MOD_SPACEPORT_MODULE_COST_MULT
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tile_resource_energy_multenergy outputFloattile_resource_energy_mult = 0.1"+10% total energy output"tile_resource_energy_mult
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tile_resource_engineering_research_multengineering research outputFloattile_resource_engineering_research_mult = 0.1"+10% total engineering research output"tile_resource_engineering_research_mult
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tile_resource_food_multfood outputFloattile_resource_food_mult = 0.1"+10% total food output"tile_resource_food_mult
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tile_resource_minerals_multmineral outputFloattile_resource_minerals_mult = 0.1"+10% total mineral output"tile_resource_minerals_mult
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tile_resource_physics_research_multphysics research outputFloattile_resource_physics_research_mult = 0.1"+10% total physics research output"tile_resource_physics_research_mult
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tile_resource_society_research_multsociety research outputFloattile_resource_society_research_mult = 0.1"+10% total society research output"tile_resource_society_research_mult
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