Xenoblade Chronicles X - A Guide to Everything (WIP, Potential Spoilers)
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1
More details on
battle mechanics
@=around
<=in front
"Weapon" means it uses the element of the weapon currently equipped for that Art
Double/Triplecast: dmg+=2.5x/4x, lv+=lv+1&+20s/lv+2&+40s, hit+TP=25/50 per, extra use=+1/+2
Bolded stats change when the Art is upgraded, each level separated by /. Max Art level is 5
Regular Arts take 4/12/36/72 BP (124 total) to level up, Arts that cost TP take 6/18/54/108 (186 total)
Melee/Ranged Combo means the last art used your Melee/Ranged Weapon.(some limit to how long you can wait for it to still count?)
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NameWeaponClass+RankTargetElementTPDescription
Overcast
RecastMultiplier/RecoveryHitsEffect/AuraDurationSpecial ConditionsAura Effectsnotes
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Flame GrenadeAssault RifleDrifter 11 EnemyThermal0Thermal dmg + Inflicts Blaze + VS TOPPLED TARGETS: boosts dmgdmg+
[30.0/25.2/22.8/20.4/18.0]s
[300/400/500/600/700]%1Blaze [I/II/III/IV/V]15.0sIf Target is Toppled, +[50/75/100/125/150]% dmg-
4
Assault HammerAssault RifleDrifter 11 EnemyPhysical0Phys dmg + Inflicts Toppleextra use
[50.0/46.0/44.0/42.0/44.0]s
[300/375/450/525/600]% Melee1Topple [I/II/III/IV/V][4.0/4.5/5.0/5.5/6.0]s--
5
Chrome ArmorKnifeDrifter 21 Ally--0Grants Phys Res Upextra use
[30.0/25.2/22.8/20.4/18.0]s
------Phys Res Up [I/II/III/IV/V]15.0s--
6
Slit EdgeKnifeDrifter 41 EnemyWeapon0Wep dmg + FROM SIDE: boosts dmgdmg+[12.0/10.1/9.1/8.1/7.2]s[125/150/175/200/225]% Melee1------If used from Side, +[50/75/100/125/150]% dmg-
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InfuriateAssault RifleDrifter 61 Enemy--0Inflicts Taunt to draw the target's attacksextra use
[20.0/16.8/15.2/13.6/12.0]s
---1Taunt [I/II/III/IV/V]
[10.0/12.0/14.0/16.0/18.0]s
--
8
RecuperateKnifeDrifter 8Self--1000[TP] Boosts Evasion + Continually restores HPAura lv+
[60.0/50.4/45.6/40.8/36.0]s
------Recuperate [I/II/III/IV/V]
[20.0/22.0/24.0/26.0/28.0]s
-Evasion up; recovers HP over time
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Rising BladeLongswordStriker 11 EnemyWeapon0Wep dmg + WHEN TAUNTED: boosts dmgdmg+
[15.0/12.6/11.4/10.2/9.0]s
[100/125/150/175/200]% Melee3------If Target is targeting you, +[25/50/75/100/125]% dmg-really?
11
Defensive StanceLongswordStriker 2Self--1000[TP] Reduces dmg taken + Continually restores HP + Reduces Melee AtkAura lv+
[60.0/50.4/45.6/40.8/36.0]s
------
Defensive Stance [I/II/III/IV/V]
[20.0/22.0/24.0/26.0/28.0]s
-Melee Atk down; received dmg down; recovers HP over time
12
Power DiveAssault RifleStriker 3Self--0Grants Supercharge + Evades all attacks during executionBuff lv+
[60.0/50.4/45.6/40.8/36.0]s
---1Supercharge [I/II/III/IV/V]30.0s--
13
Tornado BladeLongswordStriker 4@SelfWeapon0Wep dmg + WITH AURA: boosts TPdmg+
[30.0/25.2/22.8/20.4/18.0]s
[25/50/75/100/125]% Melee4------If used during Aura, +[50/60/70/80/100] TP per hit-
14
Furious BlastAssault RifleStriker 61 EnemyWeapon0Wep dmg + Boosts dmg in Melee Combohit +TP
[30.0/25.2/22.8/20.4/18.0]s
[10/20/30/40/50]% Ranged15------If used in Melee Combo, +[100/150/200/250/300]% dmg-
15
Magnum EdgeLongswordStriker 8Enemies<Weapon0Wep dmg + Inflicts Phys Res Down
Debuff lv+
[30.0/25.2/22.8/20.4/18.0]s
[200/250/300/350/400]% Melee1Phys Res Down [I/I/II/II/III]20.0s--
16
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Offensive StanceLongsword
Samurai Gunner 1
Self--1000[TP] Boosts Melee Accuracy + Boosts Melee Power + Receive more dmgAura lv+
[60.0/50.4/45.6/40.8/36.0]s
----
Offensive Stance [I/II/III/IV/V]
[20.0/22.0/24.0/26.0/28.0]s
-Melee Acc up; Melee Atk up; received dmg up
18
Burst GrenadeAssault Rifle
Samurai Gunner 1
@TargetThermal1000[TP] Thermal dmg + Inflicts Blaze + VS TOPPLED TARGET: boosts dmgdmg+
[40.0/33.6/30.4/27.2/24.0]s
[750/900/1050/1200/1350]% Ranged
1Blaze [I/I/II/II/III]15.0sIf Target is Toppled, +[200/225/250/275/300]% dmg-
19
Decoy RoundAssault Rifle
Samurai Gunner 2
1 Enemy--0Inflicts Provoke + WITH MORALE: boosts TPextra use
[30.0/25.2/22.8/20.4/18.0]s
---1Taunt [I/II/III/IV/V]
[10.0/12.0/14.0/16.0/18.0]s
If Morale is 1 or higher, gain [100/150/200/250/300]*Morale TP
-
20
Flash GrenadeAssault Rifle
Samurai Gunner 3
@TargetElectric0Electric dmg + Inflicts Blackoutextra use
[40.0/33.6/30.4/27.2/24.0]s
[20/25/30/35/40]% Ranged1Blackout [I/I/II/II/III]5.0s--
21
Medic FreeAssault Rifle
Samurai Gunner 4
Self--1000[TP] Boosts Debuff Res + Autorevives upon KOAura lv+
[60.0/50.4/45.6/40.8/36.0]s
------Medic Free [I/II/III/IV/V]
[20.0/22.0/24.0/26.0/28.0]s
-Autorevives if KO'd; All Debuff Res up
22
Assault BreakerAssault Rifle
Samurai Gunner 6
1 EnemyPhysical0Phys dmg + FROM BACK: inflicts Stunextra use
[40.0/33.6/30.4/27.2/24.0]s
[200/250/300/350/400]% Melee1------If used from Back, inflicts Stun [I/II/III/IV/V]-
23
Burning SlashLongsword
Samurai Gunner 8
Enemies<Thermal0Thermal dmg + Inflicts Thermal Res Downdmg+
[30.0/25.2/22.8/20.4/18.0]s
[125/150/175/200/225]% Melee2
Thermal Res Down [I/I/II/II/III]
20.0s--
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Incendiary EdgeLongswordDuelist 11 EnemyThermal1000[TP] Thermal dmg + Boosts dmg in Melee Combodmg+
[30.0/25.2/22.8/20.4/18.0]s
[300/400/500/600/700]% Melee3------If used in Melee Combo, +[100/125/150/175/200]% dmg-
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GunforceAssault RifleDuelist 2Self--1000[TP] Boosts Ranged Atk + Boosts Crit Rate + faster DoublecastAura lv+
[60.0/50.4/45.6/40.8/36.0]s
------Gunforce [I/II/III/IV/V]
[20.0/22.0/24.0/26.0/28.0]s
-Ranged Atk up; Crit Rate up; faster Doublecasts
27
Takedown ShotAssault RifleDuelist 41 EnemyWeapon0Wep dmg + Inflicts Topple on Mechanoidsextra use
[60.0/50.4/45.6/40.8/36.0]s
[50/75/100/125/150]% Ranged6------Inflicts Topple [I/II/III/IV/V] on Machine-types-
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Samurai SoulLongswordDuelist 6Self--1000[TP] Adds AOE to Melee AA + Boosts AA dmg when hit + faster DoublecastAura lv+
[60.0/50.4/45.6/40.8/36.0]s
------Samurai Soul [I/II/III/IV/V]
[20.0/22.0/24.0/26.0/28.0]s
-
Melee AA does splash dmg; raises AA dmg if you're hit; faster Doublecasts
29
Last StandAssault RifleDuelist 8All but Self--1000[TP] Boosts Allies' TPextra use
[90.0/75.6/68.4/61.2/54.0]s
------------Grants [1000/1250/1500/1750/2000] TP to all Allies-
30
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Wild DownShieldShield Trooper 11 EnemyWeapon1000[TP] Wep dmg + Inflicts Toppleextra use
[50.0/42.0/38.0/34.0/30.0]s
[150/200/250/300/350]% Melee1Topple [I/II/III/IV/V][4.0/4.5/5.0/5.5/6.0]s--
32
Missile VolleyGatling GunShield Trooper 1Enemies<Thermal0Thermal dmg + Inflicts Thermal Res Downdmg+
[40.0/33.6/30.4/27.2/24.0]s
[200/250/300/350/400]% Ranged
6
Thermal Res Down [I/I/II/II/III]
20.0s--
33
Flame CloakShieldShield Trooper 2@Self--0Grants Thermal Res UpBuff lv+
[45.0/37.8/34.2/30.6/27.0]s
------Thermal Res Up [I/I/II/II/III]15.0s--
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Iron PrisonShieldShield Trooper 3Self--1000[TP] Grants Phys Res Up + Enables Proximity SpikeAura lv
[60.0/50.4/45.6/40.8/36.0]s
------Iron Prison [I/II/III/IV/V]
[20.0/22.0/24.0/26.0/28.0]s
-Phys Res up; Proximity Spike
Damages things nearby with spike damage (damage increases with potential)
35
Wild SmashShieldShield Trooper 41 EnemyWeapon0Wep dmg + VS TOPPLED TARGETS: boosts dmgdmg+
[20.0/16.8/15.2/13.6/12.0]s
[50/75/100/125/150]% Melee3------If Target is Toppled, +[25/50/75/100/125]% dmg-
36
Trash TalkShieldShield Trooper 5@Self--0Inflicts Taunt + WITH MORALE: boosts TPextra use
[30.0/25.2/22.8/20.4/18.0]s
---1Taunt [I/I/II/II/III]
[10.0/10.0/12.0/12.0/14.0]s
If Soul Stage is 1 or higher, gain [100/125/150/175/200]*Stage TP
-
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Bullet StormGatling GunShield Trooper 7Enemies<Weapon0Wep dmg + Inflicts Flinch on Humanoidshit +TP
[40.0/33.6/30.4/27.2/24.0]s
[80/100/120/140/160]% Ranged
12------
[20/25/30/40/50]% chance of inflict Flinch [I/I/II/II/III] on Alien-types
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HellfireGatling GunBastion Warrior 1Enemies<Weapon1000[TP] Wep dmg + WITH AURA: boosts dmgdmg+
[30.0/25.2/22.8/20.4/18.0]s
[200/250/300/350/400]% Ranged
12------If used during Aura, +[100/125/150/175/200]% dmg-
40
Shield WallShieldBastion Warrior 2@Self--0Grants Barrierextra use
[90.0/75.6/68.4/61.2/54.0]s
------Barrier [I/I/II/II/III]30.0s--
41
Enhanced StandGatling GunBastion Warrior 2Self--1000[TP] Boosts Auto Attack dmg + Continually restores HPAura lv+
[60.0/50.4/45.6/40.8/36.0]s
------
Enhanced Stand [I/II/III/IV/V]
[20.0/22.0/24.0/26.0/28.0]s
-AA Power up; recover HP over time
42
Reality RiftShieldBastion Warrior 3Enemies<Weapon0Wep dmg + Inflicts Slow Artsdmg+
[40.0/33.6/30.4/27.2/24.0]s
[125/150/175/200/225]% Melee1Slow Arts [I/I/II/II/III]20.0s--
43
Thermal PayloadGatling GunBastion Warrior 41 EnemyThermal1000[TP] Thermal dmg + VS TOPPLED TARGETS: boosts dmgdmg+
[30.0/25.2/22.8/20.4/18.0]s
[500/600/700/800/900]% Ranged
6------Dmg against Toppled enemies +[100/125/150/175/200]%-
44
BombardierShieldBastion Warrior 6@SelfThermal0Thermal dmg + Inflicts Blazedmg+
[40.0/33.6/30.4/27.2/24.0]s
[125/150/175/200/225]%1Blaze [I/I/II/II/III]15.0s--
45
Cool OffGatling GunBastion Warrior 7Self--0Removes Debuffs + WITH AURA: consumes Aura to boost TPextra use
[60.0/50.4/45.6/40.8/36.0]s
------------Gain [1000/1250/1500/1750/2000] TP when Aura ends-
46
SupershieldShieldBastion Warrior 8Self--1000[TP] Reflect Phys dmg + Reduces dmg received + Nullifies StunAura lv+
[60.0/50.4/45.6/40.8/36.0]s
------Supershield [I/II/III/IV/V]
[10.0/12.0/14.0/16.0/18.0]s
-Phys dmg reflect; reduced dmg taken; negates Stun
47
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Back SlashDual SwordsCommando 11 EnemyWeapon0Wep dmg + FROM BACK: boosts dmgdmg+
[15.0/12.6/11.4/10.2/9.0]s
[200/250/300/350/400]% Melee1------If used from Back, +[200/225/250/275/300]% dmg-
49
Early BirdDual GunsCommando 1Self--1000[TP] Raises Crit Pow tier + Boosts Crit Rate + Boosts EvasionAura lv+
[60.0/50.4/45.6/40.8/36.0]s
------Early Bird [I/II/III/IV/V]
[20.0/22.0/24.0/26.0/28.0]s
-Raises level of current Crit Pow; Crit Rate up; Evasion up
50
Stream EdgeDual SwordsCommando 21 EnemyWeapon1000[TP] Wep dmg + Boosts dmg in Ranged Combodmg+
[30.0/25.2/22.8/20.4/18.0]s
[200/250/300/350/400]% Melee6------If used in Ranged Combo, +[100/125/150/175/200]% dmg-
51
Sliding SlingerDual GunsCommando 21 EnemyWeapon0Wep dmg + FROM SIDE: boosts TPhit +TP
[20.0/16.8/15.2/13.6/12.0]s
[50/75/100/125/150]% Ranged6------If used from Side, +[10/15/20/25/30] TP per hit-
52
Upper HandDual SwordsCommando 4Self--0Grants Crit Powextra use
[30.0/25.2/22.8/20.4/18.0]s
------Crit Pow [I/II/III/IV/V]20.0s--
53
ShadowrunnerDual SwordsCommando 6Self--1000
[TP] Boosts Potential + FROM BACK: boosts dmg + Disables enemy detection
Aura lv+
[60.0/50.4/45.6/40.8/36.0]s
------Shadowrunner [I/II/III/IV/V]
[20.0/22.0/24.0/26.0/28.0]s
-Potential up; can't be targeted by enemies; dmg up from Back
54
55
Side SlashDual SwordsWinged Viper 11 EnemyWeapon0Wep dmg + Inflicts Fatigue + FROM SIDE: boosts dmgextra use
[20.0/16.8/15.2/13.6/12.0]s
[150/200/250/300/350]% Melee2Fatigue [I/II/III/IV/V]20.0sIf used from Side, +[50/75/100/125/150]% dmg-
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Thirsty EdgeDual SwordsWinged Viper 2Self--1000[TP] Recovers HP when landing Melee hitsAura lv+
[60.0/50.4/45.6/40.8/36.0]s
------Thirsty Edge [I/II/III/IV/V]
[20.0/22.0/24.0/26.0/28.0]s
-Each hit from Melee Weapon recovers HPthe thirst is real
57
Violent StreakDual GunsWinged Viper 3@SelfWeapon0Wep dmg + Boosts TP with Critshit +TP
[40.0/33.6/30.4/27.2/24.0]s
[150/200/250/300/350]% Ranged
5------Gain [50/60/70/80/100] TP per hit if it crits-
58
Blood SacrificeDual SwordsWinged Viper 4Self--0Halves current HP to boost TP by 1000extra use
[45.0/37.8/34.2/30.6/27.0]s
------------Cuts HP in half to gain 1000 TP-
59
Killing MachineDual SwordsWinged Viper 6Self--1000[TP] Boosts Melee Acc + Boosts Melee Atk + Boosts PotentialAura lv+
[60.0/50.4/45.6/40.8/36.0]s
------Killing Machine [I/II/III/IV/V]
[20.0/22.0/24.0/26.0/28.0]s
-Melee Acc up; Melee Atk up; Potential up
60
PrimerDual GunsWinged Viper 8Self--0Grants Crit Pow + Boosts TPextra use
[40.0/33.6/30.4/27.2/24.0]s
------Crit Pow [I/II/III/IV/V]20.0sGain 200 TP-
61
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Electric SurgeDual Swords
Full Metal Jaguar 1
Enemies<Ether0Ether dmg; Lower HP = higher dmgdmg+
[30.0/25.2/22.8/20.4/18.0]s
[150/175/200/225/250]% Melee3------Does more dmg the lower your HP is-
63
GhostwalkerDual Guns
Full Metal Jaguar 2
Self--0Grants DecoyBuff lv+
[90.0/75.6/68.4/61.2/54.0]s
------Decoy [I/II/III/IV/V]30.0s--
64
ExecutionerDual Guns
Full Metal Jaguar 4
1 EnemyWeapon1000[TP] Wep dmg + Boosts dmg in Ranged Combodmg+
[45.0/37.8/34.2/30.6/27.0]s
[100/150/200/250/300]% Ranged
12------If used in Ranged Combo, +[100/125/150/175/200]% dmg-
65
Combat LimboDual Guns
Full Metal Jaguar 6
Self--0Grants Effect StasisBuff lv+*
[120.0/100.8/91.2/81.6/72.0]s
------Effect Stasis [I/II/III/IV/V]
[10.0/12.0/14.0/16.0/18.0]s
--
Unlike other Buff lv+ overcasts, Duel Zone only gains +10s/+20s for double/triple
66
Hundred ShellsDual Swords
Full Metal Jaguar 8
1 EnemyWeapon1000[TP] Wep dmg + FROM BACK: boosts dmgdmg+
[30.0/25.2/22.8/20.4/18.0]s
[50/75/100/125/150]% Melee14------If used from Back, +[100/125/150/175/200]% dmg-
67
68
Arcing HornJavelinPartisan Eagle 11 EnemyElectric0Electric dmg + Inflicts Electric Res Down + Boosts dmg in Melee Combodmg+
[20.0/16.8/15.2/13.6/12.0]s
[250/300/350/400/450]% Melee1
Electric Res Down [I/II/III/IV/V]
20.0sIf used in Melee Combo, +[30/60/90/120/150]% dmg-
69
ShrapnelSniper RiflePartisan Eagle 11 EnemyWeapon0Wep dmg + Boosts Appendage dmgdmg+
[30.0/25.2/22.8/20.4/18.0]s
[500/600/700/800/900]% Ranged
1------Dmg against Appendages +[100/125/150/175/200]%-
70
Eagle EyeSniper RiflePartisan Eagle 2@Self--0Grants Ranged Acc Up + Grants Ranged Atk UpBuff lv+
[40.0/33.6/30.4/27.2/24.0]s
------Ranged Acc Up [I/I/II/II/III]20.0sGrants Ranged Atk Up [I/II/III/IV/V]-
71
RaijinJavelinPartisan Eagle 3Self--1000
[TP] Boosts Crit Rate + Restores HP when using Arts + Reflects Electric dmg
Aura lv+
[60.0/50.4/45.6/40.8/36.0]s
------Raijin [I/II/III/IV/V]
[10.0/12.0/14.0/16.0/18.0]s
-Crit Rate up; recover HP when using Arts; Electric dmg reflect
72
First DownSniper RiflePartisan Eagle 41 EnemyWeapon0Wep dmg + Inflicts Topple on Humanoidsextra use
[60.0/50.4/45.6/40.8/36.0]s
[300/400/500/600/700]% Ranged
1------Inflicts Topple [I/II/III/IV/V] on Alien-types-
73
Spiral HornJavelinPartisan Eagle 6Enemies<Weapon0Wep dmg + Inflicts Phys Res Down + Boosts dmg in Melee Combodmg+
[30.0/25.2/22.8/20.4/18.0]s
[50/75/100/125/150]% Melee1Phys Res Down [I/II/III/IV/V]20.0sIf used in Melee Combo, +[25/50/75/100/150]% dmg-
74
InterceptSniper RiflePartisan Eagle 81 EnemyWeapon0Wep dmg + Inflicts Stunextra use
[40.0/33.6/30.4/27.2/24.0]s
[200/250/300/350/400]% Ranged
1Stun [I/II/III/IV/V][2.0/2.5/3.0/3.5/4.0]s--
75
76
OverwhelmJavelinAstral Crusader 11 EnemyWeapon0Wep dmg + Inflicts Fatigue; Higher HP = higher dmgdmg+
[20.0/16.8/15.2/13.6/12.0]s
[50/75/100/125/150]% Melee3Fatigue [I/II/III/IV/V]20.0sDoes more damage the higher your HP is-
77
HawkeyeSniper RifleAstral Crusader 1Self--0Grants Crit Powextra use
[40.0/33.6/30.4/27.2/24.0]s
------Crit Pow [I/II/III/IV/V]20.0s--
78
Speed DemonJavelinAstral Crusader 2Self--1000[TP] Reduces Recast time while Sprinting + Restores HPAura lv+
[60.0/50.4/45.6/40.8/36.0]s
------Speed Demon [I/II/III/IV/V]-Cut Recast time while Dashing; recovers HP while Dashing
79
SidewinderSniper RifleAstral Crusader 31 EnemyWeapon0Wep dmg + Inflicts Debuff Res Downdmg+
[40.0/33.6/30.4/27.2/24.0]s
[500/600/700/800/900]% Ranged
1
Debuff Res Down [I/II/III/IV/V]
20.0s--
80
Hair TriggerJavelinAstral Crusader 4Self--0Grants Superchargeextra use
[45.0/37.8/34.2/30.6/27.0]s
------Supercharge [I/II/III/IV/V]30.0s--
81
Ghost SniperSniper RifleAstral Crusader 6Self--1000[TP] Boosts Crit Rate + Boosts TP with Crits + Boosts Ranged AccAura lv+
[60.0/50.4/45.6/40.8/36.0]s
------Ghost Sniper [I/II/III/IV/V]
[20.0/22.0/24.0/26.0/28.0]s
-Crit Rate up; gain TP on crits; Ranged Acc up
82
Trident BusterJavelinAstral Crusader 8Enemies<Electric1000[TP] Electric dmg + Inflicts Shock + Boosts dmg in Ranged Combodmg+
[30.0/25.2/22.8/20.4/18.0]s
[300/350/400/450/500]%1Shock [I/I/II/II/III]10.0sIf used in Ranged Combo, +[100/125/150/175/200]% dmg-
83
84
Beam BarrageRaygunEnforcer 1Enemies<Weapon0Wep dmg + WITH AURA: boosts dmgdmg+
[30.0/25.2/22.8/20.4/18.0]s
[100/125/150/175/200]% Ranged
5------If used during Aura, +[50/75/100/125/150]% dmg-
85
RepairKnifeEnforcer 31 Ally--0Removes Debuffs + Restores HPextra use
[30.0/25.2/22.8/20.4/18.0]s
------------Recovers [5/6/7/8/9]% of Target's HP-
86
Myopic ScreenRaygunEnforcer 5Enemies<Weapon0Wep dmg + Inflicts Blackout
Debuff lv+
[40.0/33.6/30.4/27.2/24.0]s
[100/125/150/175/200]% Ranged
3Blackout [I/I/II/II/III]5.0s--
87
Full SpecsKnifeEnforcer 7Self--1000[TP] Boosts Potential + Boosts Ranged Atk + Boosts Ether ResAura lv+
[60.0/50.4/45.6/40.8/36.0]s
------Full Spec [I/II/III/IV/V]
[20.0/22.0/24.0/26.0/28.0]s
-Potential up; Ranged Atk up; Ether Res up
88
89
ScreamerKnifePsycorruptor 1@Target--0Inflicts Sleepextra use
[40.0/33.6/30.4/27.2/24.0]s
---1Sleep [I/I/II/II/III]
[10.0/10.0/12.0/12.0/14.0]s
--
90
SubterfugeRaygunPsycorruptor 2Enemies<--0Inflicts Debuff Res Down
Debuff lv+
[40.0/33.6/30.4/27.2/24.0]s
---3
Debuff Res Down [I/I/II/II/III]
20.0s--
91
Absorber SkinKnifePsycorruptor 31 Ally--0Grants Barrierextra use
[30.0/25.2/22.8/20.4/18.0]s
------Barrier [I/II/III/IV/V]30.0s--
92
Ether BlastRaygunPsycorruptor 5Enemies<Ether1000[TP] Ether dmg + WITH AURA: boosts dmgdmg+
[30.0/25.2/22.8/20.4/18.0]s
[200/300/400/500/600]% Ranged
3------If used during Aura, +[100/125/150/175/200]% dmg-
93
BrainjackKnifePsycorruptor 71 Enemy--1000[TP] Seizes control of Target and turns it into an Allyextra use
[60.0/50.4/45.6/40.8/36.0]s
---1Control [I/II/III/IV/V]
[20.0/30.0/40.0/50.0/60.0]s
--
94
95
DispelKnifeMastermind 11 EnemyEther1000[TP] Ether dmg + Randomly removes 1 Buff from Targetdmg+
[30.0/25.2/22.8/20.4/18.0]s
[200/250/300/350/400]% Melee1------Each hit removes one random Buff from Target-
96
Gravity BlastRaygunMastermind 11 EnemyGravity0Gravity dmg + Inflicts Toppleextra use
[80.0/67.2/60.8/54.4/48.0]s
[300/350/400/450/500]% Ranged
1Topple [I/II/III/IV/V][4.0/4.5/5.0/5.5/6.0]s--
97
Gravity CloakRaygunMastermind 2@Self--0Grants Gravity Res UpBuff lv+
[45.0/37.8/34.2/30.6/27.0]s
------Gravity Res Up [I/I/II/II/III]15.0s--
98
Servant SacrificeKnifeMastermind 3Self--0Boosts HP and TP when controlling an enemy + Rarely insta-kills themextra use
[30.0/25.2/22.8/20.4/18.0]s
------------Gain [10/20/30/40/50]% HP and TP-
99
Energy SourceKnifeMastermind 41 Ally--1000[TP] Boosts TP + Boosts Potentialextra use
[60.0/50.4/45.6/40.8/36.0]s
------Potential Up [I/II/III/IV/V]20.0sTarget gains 1000 TP-
100
Black ButterflyKnifeMastermind 61 EnemyEther0Ether dmg + Inflicts Ether Res Down + Shortens Target's Aura durationdmg+
[40.0/33.6/30.4/27.2/24.0]s
[100/150/200/250/300]% Melee4
Ether Res Down [I/II/III/IV/V]
20.0sEach hit reduces Target's Aura duration by [1/1/2/2/3]s-
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