| A | B | C | D | E | F | G | H | I | J | K | L | M | N | O | P | Q | R | S | T | U | V | W | X | Y | Z | |
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1 | R | G | B | Town | Cells | WorkshopID | Description | Active | Conflicts | Filename | File2 | File3 | File4 | File5 | File6 | File7 | File8 | Overlay_File | ||||||||
2 | 255 | 255 | 0 | #NAME? | Muldraugh | 35,29 to 37,30 - 35,31 to 39,34 - 35,35 - 36,35 | Vanilla Map | C:\Users\Administrator\Pictures\2DView\Muldraugh.png | C:\Users\Administrator\Pictures\Maps\Muldraugh.png | |||||||||||||||||
3 | 0 | 255 | 0 | #NAME? | March Ridge | 34,41 - 32,42 - 32,43 - 33,42 - 33,43 | Vanilla Map | C:\Users\Administrator\Pictures\2DView\March Ridge.png | C:\Users\Administrator\Pictures\Maps\March Ridge.png | |||||||||||||||||
4 | 0 | 0 | 255 | #NAME? | Dixie | 17,33 to 17,35 - 18,33 - 18,31 to 20,32 - 22,32 to 22,34 - 23,29 to 23,32 - 24,32 | Vanilla Map | C:\Users\Administrator\Pictures\2DView\Dixie.png | C:\Users\Administrator\Pictures\Maps\Dixie.png | |||||||||||||||||
5 | 0 | 255 | 255 | #NAME? | West Point | Vanilla Map | C:\Users\Administrator\Pictures\2DView\West Point.png | C:\Users\Administrator\Pictures\Maps\West Point.png | ||||||||||||||||||
6 | 0 | 0 | 255 | #NAME? | Doe Valley | Vanilla Map | C:\Users\Administrator\Pictures\2DView\Doe Valley.png | C:\Users\Administrator\Pictures\Maps\Doe Valley.png | ||||||||||||||||||
7 | 255 | 0 | 255 | #NAME? | Louisville | Vanilla Map | C:\Users\Administrator\Pictures\2DView\Louisville.png | C:\Users\Administrator\Pictures\Maps\Louisville.png | ||||||||||||||||||
8 | 255 | 162 | 1 | #NAME? | Valley Station | Vanilla Map | C:\Users\Administrator\Pictures\2DView\Valley Station.png | C:\Users\Administrator\Pictures\Maps\Valley Station.png | ||||||||||||||||||
9 | 253 | 3 | 156 | #NAME? | Rosewood | Vanilla Map | C:\Users\Administrator\Pictures\2DView\Rosewood.png | C:\Users\Administrator\Pictures\Maps\Rosewood.png | ||||||||||||||||||
10 | 168 | 3 | 253 | #NAME? | Riverside | Vanilla Map | C:\Users\Administrator\Pictures\2DView\Riverside.png | C:\Users\Administrator\Pictures\Maps\Riverside.png | ||||||||||||||||||
11 | 3 | 174 | 253 | #NAME? | Misc Buildings | Vanilla Map | C:\Users\Administrator\Pictures\2DView\Misc Buildings.png | C:\Users\Administrator\Pictures\Maps\Misc Buildings.png | ||||||||||||||||||
12 | 0 | 0 | 0 | #NAME? | ||||||||||||||||||||||
13 | 252 | 113 | 0 | #NAME? | A New Town KY | 20,19 - 21,19 - 21,20 - 22,19 - 22,20 - 23,19 - 23,20 | _test_ | _test_ | C:\Users\Administrator\Pictures\2DView\A New Town KY.png | C:\Users\Administrator\Pictures\Maps\A New Town KY.png | ||||||||||||||||
14 | 255 | 192 | 192 | #NAME? | Aardmore Farm | 37,27 | AardmoreFarm | Just up the road West of the Dixie Crossroad, Should only be able to fish in the lake and not the little water source (in theory at least). A small farmstead situated in the idilic Scotish Highlands. To the West, East and North boundries the property is made up largly of Douglas Fir forest & ajoining Glens which provide abundand hunting, foraging and grazing. The dwelling comprises of a stone cottage and steading towards the Northern boundry with approx 5 acres of farmland extending to the South, the Turnpike marking the Southern boundry! The Main access road marks the Eastern property boundry, this continues through the lake to the N,East. The lake shared property with the Highland Park. Whilst your deed grants unlimited rights to hunt and fish the surrounding area is part of the National Park and Hunters are licenced, as such please maintain good hunting practice and assume you are not the only one out there! This is my My first mod period and wanted to start somewhere relatable. IRL i already live in the perfect PZ Spawn location... So here we are, CribZ Y'all! :-) tbh, it's better in digital form, irl it's falling apart round me XD The overall tapogrophy has been truncated from Real Space mostly to keep this 1x1cell lake should really be in next cell North. | Anthem, Cherokee Lake, Complex Z-17, Dead Knox Safezone, Fort Calln, Perfect Shelter, Resistencia, Santuario Map Mod, SceneZ Map Only, Shop Zone & Relax, Springwood | C:\Users\Administrator\Pictures\2DView\Aardmore Farm.png | C:\Users\Administrator\Pictures\Maps\Aardmore Farm.png | |||||||||||||||
15 | 255 | 180 | 1 | #NAME? | Abandoned Base | 25,25 | Zikzatik | Abandoned base This base made for my homies. | Trelai 4x4 Riverside Expansion | C:\Users\Administrator\Pictures\2DView\Abandoned Base.png | C:\Users\Administrator\Pictures\Maps\Abandoned Base.png | |||||||||||||||
16 | 253 | 3 | 74 | #NAME? | Abex City | 17,22 - 17,23 | ABEXLASRP | This map is to set a roleplay server. This mod does not contain a spawn point. | Big Bear Lake, Jatinegara Deadland | C:\Users\Administrator\Pictures\2DView\Abex City.png | C:\Users\Administrator\Pictures\Maps\Abex City.png | |||||||||||||||
17 | 138 | 175 | 65 | #NAME? | Addam's Family Mansion | 37,31 | AddamsMansion | The Addams family mansion comes to zomboid! NGL, its a pretty creepy house.... why would you ever want to base here? HAPPY HALLOWEEN! | C:\Users\Administrator\Pictures\2DView\Addam's Family Mansion.png | C:\Users\Administrator\Pictures\Maps\Addam's Family Mansion.png | ||||||||||||||||
18 | 3 | 3 | 255 | #NAME? | Agricultural College | 44,20 - 45,20 | OO | Agricultural college | Comfy Cafe Sanctuary, Dead in Hong Kong, Red Rocket, Vardell Motor Speedway, Lake House Extension | C:\Users\Administrator\Pictures\2DView\Agricultural College.png | C:\Users\Administrator\Pictures\Maps\Agricultural College.png | |||||||||||||||
19 | 244 | 0 | 161 | #NAME? | Apocalypsium Team Deathmatch | 0,0 | APOTDM | MAP TEAM DEATHMATCH :) No update planned, this map was used for an event. Apocalypsium website [apocalypsium.fr] | C:\Users\Administrator\Pictures\2DView\Apocalypsium Team Deathmatch.png | C:\Users\Administrator\Pictures\Maps\Apocalypsium Team Deathmatch.png | ||||||||||||||||
20 | 23 | 255 | 61 | #NAME? | Amore Server Custom Home Zone | 37,41 | AmoreServer | Mod for Private Server PVE. Developed by the server users themselves in order to improve the experience while trying to maintain the spirit of Vanilla. | C:\Users\Administrator\Pictures\2DView\Amore Server Custom Home Zone.png | C:\Users\Administrator\Pictures\Maps\Amore Server Custom Home Zone.png | ||||||||||||||||
21 | 134 | 8 | 127 | #NAME? | Anqrwu | 23,17 | IEUIBJBF | C:\Users\Administrator\Pictures\2DView\Anqrwu.png | C:\Users\Administrator\Pictures\Maps\Anqrwu.png | |||||||||||||||||
22 | 175 | 65 | 122 | #NAME? | Anthem | 37,27 | Anthem | Welcome to Anthem, KY! A small suburban housing developement in the forest NW of Dixie, Anthem is a quiet and peaceful town where not much happens. Anthem has everything you could ever need; a gas station, a grocery store, a strip of shops, and even some adult entertainment to keep you busy. Hopefully you like your neighbors, you'll be seeing them a lot! I wanted this map to feel like a vanilla town as much as possible as a way to practice learning map making. This is my first map ever, and I learned everything and made this map in a few days. Let me know what you think! If you like it be sure to leave it a thumbs up! | Aardmore Farm, Cherokee Lake, Complex Z-17, Dead Knox Safezone, Fort Calln, Perfect Shelter, Resistencia, Santuario Map Mod, SceneZ Map Only, Shop Zone & Relax, Springwood | C:\Users\Administrator\Pictures\2DView\Anthem.png | C:\Users\Administrator\Pictures\Maps\Anthem.png | |||||||||||||||
23 | 65 | 175 | 132 | #NAME? | Applebran | 35,27 | applebran | Modern residential area north of Muldraugh. | The Museum, Zomboid Detran | C:\Users\Administrator\Pictures\2DView\Applebran.png | C:\Users\Administrator\Pictures\Maps\Applebran.png | |||||||||||||||
24 | 175 | 88 | 65 | #NAME? | Ashenwood | 38,37 - 38,38 | Ashenwood | A small town called Ashenwood. The town grew fast as people wanted to settle somewhere outside of the city but still have all the service and entertainment of the big cities. More and more houses popped up as well as a few small businesses that decided to try their luck in this little town. The growth of AshenWood was well underway when people started hearing about the outbreak. Most people grabbed what they could carry and tried to make it out, leaving everything else behind, causing the growth of the town to halt just as fast as it had started. A few tough people however, decided to stand their ground and fortify what they could in an attempt to fight off whatever this virus would bring with it. | Stalker HQ Military, Pandas Den | C:\Users\Administrator\Pictures\2DView\Ashenwood.png | C:\Users\Administrator\Pictures\Maps\Ashenwood.png | |||||||||||||||
25 | 90 | 63 | 255 | #NAME? | Atlas | 13,15 - 13,16 - 13,17 - 14,15 - 14,16 - 14,17 - 15,15 - 15,16 - 15,17 | Atlas | Atlas is a sea themed map expansion next to kingsmouth. The idea was to give aquatsars boats more useability. In the mid/endgame the locations seen in the screenshots can be used as treasurehunt or if its your thing you can build your base there. There are a couple secrets so make sure to check every room twice. This map is compatible with all other known map expansions. | Kingsmouth KY, Echo Station (Alliance Base) | C:\Users\Administrator\Pictures\2DView\Atlas.png | C:\Users\Administrator\Pictures\Maps\Atlas.png | |||||||||||||||
26 | 95 | 0 | 238 | #NAME? | Aussie Suburbs Alpha | 0,0 | AussieSub | A test map template by Bogeymandan. | C:\Users\Administrator\Pictures\2DView\Aussie Suburbs Alpha.png | C:\Users\Administrator\Pictures\Maps\Aussie Suburbs Alpha.png | ||||||||||||||||
27 | 191 | 141 | 53 | #NAME? | Avanpost | 31,39 | avanpost | Map for Epsilon server A small military camp in the middle of an abandoned village. | C:\Users\Administrator\Pictures\2DView\Avanpost.png | C:\Users\Administrator\Pictures\Maps\Avanpost.png | ||||||||||||||||
28 | 140 | 190 | 54 | #NAME? | Azit | 33,27 | MyFirst | Start at comfort Azit. | Old's Military Airfield | C:\Users\Administrator\Pictures\2DView\Azit.png | C:\Users\Administrator\Pictures\Maps\Azit.png | |||||||||||||||
29 | 192 | 192 | 255 | #NAME? | Backwoods Escape | 32,31 - 32,30 - 33,30 | BackwoodsEscape | Second time is the charm (( If you're wondering what this is: big military type building west of Muldraugh. I'm just learning the map making stuff at this point while also trying to make some cool stuff for me and my friend to do. )) | Cutting Area KY, Peles Mansion, SecretZ, The Walking Dead Prison | C:\Users\Administrator\Pictures\2DView\Backwoods Escape.png | C:\Users\Administrator\Pictures\Maps\Backwoods Escape.png | |||||||||||||||
30 | 40 | 42 | 132 | #NAME? | Bakhmut Town | 29,36 - 29,37 - 30,36 - 30,37 | Pripyatoutpost | Bakhmut Town was built for server usage. Therefore, any personal use is not advised. The Server is called "Outpost 44 Roleplay", Turkish. Features: Has every possible looting chance. Hospital, warehouses, LOTS of apartments, a train station for roleplaying purposes, conveinence stores, restaurants and many others. This map is lootable throughly, but fair warning it does stores lots of weapons. Not my call. There is however no police station. It has a lake, main military HQ and a Military Bunker hidden somewhere in the area. No forage option. May add it if I dont feel lazy. | Hunter's Cabin, Resistance Plus | C:\Users\Administrator\Pictures\2DView\Bakhmut Town.png | C:\Users\Administrator\Pictures\Maps\Bakhmut Town.png | |||||||||||||||
31 | 255 | 255 | 128 | #NAME? | Ballincoolin | 30,32 - 30,33 | Ballincoolin | Adds Ballincoolin, a small (two cell) rural village based on a village in Ireland. It consists of about 20 houses, 2 cabins, a church and cemetery, a school, a shop, a petrol station, and a bar, as well as a river and forests. Now placed in the Muldraugh map, this replaces cells 30,32 and 30,33, at west of map, on the road leading south from the farm house. | Castle-Chateau Fort, New Hope Dump Locations, Roadside Depot, WoodLake, FarmLand | C:\Users\Administrator\Pictures\2DView\Ballincoolin.png | C:\Users\Administrator\Pictures\Maps\Ballincoolin.png | |||||||||||||||
32 | 237 | 67 | 0 | #NAME? | Bar Shota y Ashota | 47,4 | barshotayashota | Bar for the Project Stalker server. | C:\Users\Administrator\Pictures\2DView\Bar Shota y Ashota.png | C:\Users\Administrator\Pictures\Maps\Bar Shota y Ashota.png | ||||||||||||||||
33 | 95 | 17 | 255 | #NAME? | Barbudo Sobrevivente Riverside PVE | 10,12 | BrRiverside | Mod pack for server Barbudo Sobrevivente, use at your own risk. | C:\Users\Administrator\Pictures\2DView\Barbudo Sobrevivente Riverside PVE.png | C:\Users\Administrator\Pictures\Maps\Barbudo Sobrevivente Riverside PVE.png | ||||||||||||||||
34 | 131 | 255 | 172 | #NAME? | Barco Abandonado | 40,21 | Barco Abandonado | A drifting ship full of zombies... to get there you must know how to make stairs. | C:\Users\Administrator\Pictures\2DView\Barco Abandonado.png | C:\Users\Administrator\Pictures\Maps\Barco Abandonado.png | ||||||||||||||||
35 | 85 | 3 | 187 | #NAME? | Barer No1_02 | 24,17 - 24,18 - 24,19 - 24,20 - 24,21 - 24,22 - 24,23 - 24,25 - 24,26 - 24,27 - 24,28 - 24,29 - 24,30 -24,31 - 24,32 - 24,33 - 24,34 - 24,35 - 24,36 -24,37 - 24,38 - 24,39 - 24,40 - 24,41 - 24,42 - 24,43 - 24,44 | Barer 1 | Barrier for the EpsilonRP server restricting the vanilla map with a fence. | C:\Users\Administrator\Pictures\2DView\Barer No1_02.png | C:\Users\Administrator\Pictures\Maps\Barer No1_02.png | ||||||||||||||||
36 | 217 | 11 | 1 | #NAME? | Barer No2_03 | 46,24 - 47,24 - 48,24 - 49,24 | Barer 2 | Barrier for the EpsilonRP server restricting the vanilla map add river. | C:\Users\Administrator\Pictures\2DView\Barer No2_03.png | C:\Users\Administrator\Pictures\Maps\Barer No2_03.png | ||||||||||||||||
37 | 3 | 187 | 77 | #NAME? | Barricaded Mall - South Muldraugh Edition | 37,37 | Barricaded Strip Mall - Reanimator | A custom request at 37x37, if using St. Bernard, load this higher than Bernard, should only overlap with some empty area. | Base Astaroth, The Mall South Muldraugh FIXED | C:\Users\Administrator\Pictures\2DView\Barricaded Mall - South Muldraugh Edition.png | C:\Users\Administrator\Pictures\Maps\Barricaded Mall - South Muldraugh Edition.png | |||||||||||||||
38 | 202 | 54 | 75 | #NAME? | Barricaded Strip Mall | 38,28 | Barricaded Strip Mall | This base is design based on the "Barricaded Strip Mall" in 《State of decay 2》 Do you tired of every time you install/uninstall some mods that you have to start a new game and rebuild a new base ? Just install this mod and it give you a nice base that you can move in right away when you start a new game! 1. 2nd floor & Large flat roof. 2.Large open area to build and a extra warehouse. 3.right next to the deep forest. 4.A wooden house next to a small lake you can do fishing in 100 meter(it's also a spawn point). 5.The base right between two gas stations and two big town. Tips: 1. Just 1 generator can't cover the whole base, and refill generators is tedious. So i suggest to install "IMMERSIVE SOLAR ARRAYS" mod 2.If you choose to spawn at Barricaded Strip Mall, i can not make sure you can find a working car, so i suggest you to spawn in other town and find a car first. | Linden, Xonics Mega Mall | C:\Users\Administrator\Pictures\2DView\Barricaded Strip Mall.png | C:\Users\Administrator\Pictures\Maps\Barricaded Strip Mall.png | |||||||||||||||
39 | 148 | 165 | 5 | #NAME? | Barricaded Strip Mall Challenge | 41,16 | Barricaded Strip Mall Challenge | This base is design based on the "Barricaded Strip Mall" in 《State of decay 2》 This is a challenge version of my first mod "Barricaded Strip Mall". You can no longer move in with your empty hand, now it's FULL OF ZOMBIES! Zombies break through the back fences, people lived here have to set up barricade at every room, but they didn't make it. You got out and stuck at a small dock,don't talk about the food, this dock don't even have a roof for you to take shelter from the rain. You have to make a choice now, are you going to take back your home from the dead or just say hello and join your dead friends? The challenge version is in the Valley Station, very close to "Medium Warehouse", it's not conflict with the original version Barricaded Strip Mall. 1. 2nd floor & Large flat roof. 2.Large open area to build and a extra warehouse. 3.Right next to the river and woods. 4.A wooden house in 100m. 5.Close to Louisville. Tips: 1. Just 1 generator can't cover the whole base, and refill generators is tedious. So i suggest to install 2.You can get in the 1st floor of this building without kill all the zombies outside or break down the barricades. 3.I already set the number of zombies to the max(and my sandbox zombie number is set to normal), but sometime 2nd floor only have a few zombie and 3rd floor sometime have no zombie, i don't know why. 1st floor works fine. 4.【if you active "Aquatsar Yacht Club" mod, you will fall into the water when you spawn at the spawnpoint】press W,S,A,D to swin, and you can get out of the water. | Linden, Xonics Mega Mall | C:\Users\Administrator\Pictures\2DView\Barricaded Strip Mall Challenge.png | C:\Users\Administrator\Pictures\Maps\Barricaded Strip Mall Challenge.png | |||||||||||||||
40 | 44 | 151 | 11 | #NAME? | Base Astaroth | 36,37 - 36,38 - 37,37 - 37,38 | BaseAstaroth | This is small military base near Muldraugh. World 600x600 tiles. This is my first step towards creating a large map for pz, which can replace the “vanyl” for small servers where it is too low online. At the moment, I fixed all the problems I know on Base Astaroth and am going to completely deal with the global map. The base has hangars for various purposes, several checkpoints and a large building with a barracks and an armed room. There is also a runway and several parking lots for vehicles. The base is connected to the main road. | Fort Crosstown, New Hope Dump Locations, Primitivist Communities, Red Owl Inn Gas Station, SecretZ, SouthTown, St. Bernard's Hill, Survivors Camp (The Walking Dead 400 Days), TeraMart Pitstop Compatible, SouthTown, The Mall South Muldraugh FIXED, Barricaded Mall - South Muldraugh Edition | C:\Users\Administrator\Pictures\2DView\Base Astaroth.png | C:\Users\Administrator\Pictures\Maps\Base Astaroth.png | |||||||||||||||
41 | 255 | 93 | 200 | #NAME? | Base in the Archipelago | 27,24 | baseinthearchipelago | Base in the Archipelago Updated: Added a Harbor (placed at the South-West Coast), Added a few Islands, Added a Secret Vault hidden somewhere. Clue: Search the sand for a few nails and planks. Should have all necessarys, but what is really necessary ? ONLY A HELLIPORT ! You can call the base itself OP. The majority of the Zombiespawns are at the Coast. Includes a Spawnpoint. Small lore: Your Employer decide to take the Helicopter to the Militarybase...maybe he is the Scum who flies around? Now your survial begins. Will you stay or travel around ? It is up to you ! | C:\Users\Administrator\Pictures\2DView\Base in the Archipelago.png | C:\Users\Administrator\Pictures\Maps\Base in the Archipelago.png | ||||||||||||||||
42 | 24 | 62 | 252 | #NAME? | Base in the Forest | 36,27 | baseinthewoods | A Base in the Forest Includes: -Armory -Carspawn+Garage+Gaspump -Library -A great Fence , outside the Fence your Bullys waiting for you. -Spawnpoint -Water, Water and more Water -enough Foraging Zones -Greenhouse with Farmingplots, but your are the Farmer ! Stop idle ! | Papaville, Park Ranger HQ | C:\Users\Administrator\Pictures\2DView\Base in the Forest.png | C:\Users\Administrator\Pictures\Maps\Base in the Forest.png | |||||||||||||||
43 | 31 | 255 | 242 | #NAME? | Base Kraz | 34,37 | Industrybase | Doesnt conflict with St Bernard, can't claim because its considered as commercial building. Its left of the crossroads, right under South Muldraugh service area, south of the road to Rosewood. | SuburbiaX, TeraMart | C:\Users\Administrator\Pictures\2DView\Base Kraz.png | C:\Users\Administrator\Pictures\Maps\Base Kraz.png | |||||||||||||||
44 | 187 | 85 | 3 | #NAME? | Bedford Falls | 42,36 - 42,37 - 43,33 - 43,34 - 43,35 - 43,36 - 43,37 - 44,33 - 44,34 - 44,35 - 44,36 - 44,37 - 45,25 - 45,26 - 45,27 - 45,28 - 45,29 - 45,30 - 45,31 - 45,32 - 45,33 - 45,34 - 45,35 - 45,36 - 45,37 - 45,38 - 45,39 - 45,40 - 45,41 - 45,42 - 45,43 - 46,25 - 46,26 - 46,27 - 46,28 - 46,29 - 46,30 - 46,31 - 46,32 - 46,33 - 46,34 - 46,35 - 46,36 - 46,37 - 46,38 - 46,39 - 46,40 - 46,41 - 46,42 - 46,43 - 47,25 - 47,26 - 47,27 - 47,28 - 47,29 - 47,30 - 47,31 - 47,32 - 47,33 - 47,34 - 47,35 - 47,36 - 47,37 - 47,38 - 47,39 - 47,40 - 47,41 - 47,42 - 47,43 | BedfordFalls | Welcome to Bedford Falls. This adds the fictional town of Bedford Falls to the vanilla game world. Now V41.6+ compatible! Works with new in-game map system. Includes lootable map of Bedford Falls that updates the main map when read! U=BTL | C:\Users\Administrator\Pictures\2DView\Bedford Falls.png | C:\Users\Administrator\Pictures\Maps\Bedford Falls.png | ||||||||||||||||
45 | 9 | 72 | 121 | #NAME? | Bendys Bunker | 22,27 | BendysBunker | A delightful house on a not-at-all suspicious hill. Enjoy! "Preppers aren't uncommon 'round these parts!" This base is a nearly emptied out army bunker, now owned by a local prepper, just west of "Ekron" (Lickskillet). | C:\Users\Administrator\Pictures\2DView\Bendys Bunker.png | C:\Users\Administrator\Pictures\Maps\Bendys Bunker.png | ||||||||||||||||
46 | 9 | 72 | 121 | #NAME? | Bendys Bunker v2 | 22,27 | Bendys Bunker v2 | A delightful house on a not-at-all suspicious hill. Enjoy! "Preppers aren't uncommon 'round these parts!" ThrottleKitty's Tilepack needed! Immersive Solar Arrays is recommended! Fort Rock Ridge (*NEW!* by: Myl0o) is heavily recommended (Redstone causes issues with my map, but from what I know, this one works perfectly fine while also rivaling the size.) | C:\Users\Administrator\Pictures\2DView\Bendys Bunker v2.png | C:\Users\Administrator\Pictures\Maps\Bendys Bunker v2.png | ||||||||||||||||
47 | 1 | 133 | 217 | #NAME? | Betsys Farm | 30,31 | DJBetsysFarm | Betsy had a simple life, running a small farmstead with her husband George that had been in their family for generations. When George passed in 1983, Betsy decided she wanted a change of pace and contracted some new buildings so she can learn how to fix up cars and shoot better. Not bad for a 60-something year old eh? This turned out to be what they would call "A Smart Move" during the 90s. | FarmLand, WoodLake | C:\Users\Administrator\Pictures\2DView\Betsys Farm.png | C:\Users\Administrator\Pictures\Maps\Betsys Farm.png | |||||||||||||||
48 | 176 | 23 | 255 | #NAME? | Big Bear Lake | 16,23 - 16,24 - 16,25 - 16,26 - 17,23 - 17,24 - 17,25 - 17,26 - 18,23 - 18,24 - 18,25 - 18,26 - 19,23 - 19,24 - 19,25 - 19,26 - 20,23 - 20,24 - 20,25 - 20,26 - 21,23 - 21,24 - 21,25 - 21,26 - 22,23 - 22,24 - 22,25 - 22,26 | BBL | A map by Petrovick. | Abex City, Elysium, Jatinegara Deadland, Fort Benning, Riverside Cabin, ZLife Heli Crash, Zuflucht, KS Bunker, Speck Bunker | C:\Users\Administrator\Pictures\2DView\Big Bear Lake.png | C:\Users\Administrator\Pictures\Maps\Big Bear Lake.png | |||||||||||||||
49 | 187 | 77 | 3 | #NAME? | Billionaire Safehouse | 36,25 - 36,26 | BillionaireSafehouse | Addon SafeHouse of Billionaire. | FlanHouse V2, Glenport | C:\Users\Administrator\Pictures\2DView\Billionaire Safehouse.png | C:\Users\Administrator\Pictures\Maps\Billionaire Safehouse.png | |||||||||||||||
50 | 187 | 244 | 164 | #NAME? | Blackwood | 26,35 | Blackwood | We wanted to make a town that looked like absolute crap. The roads extremely hard to navigate. This was a concept we wanted to try for potential future maps. This map strongly requires the additional tile packs. If you have any tile issues please make sure you have 2x textures enabled and you also have all the tiles turned on in your modlist! | C:\Users\Administrator\Pictures\2DView\Blackwood.png | C:\Users\Administrator\Pictures\Maps\Blackwood.png | ||||||||||||||||
51 | 85 | 11 | 56 | #NAME? | Blackwood Pines | 28,25 | Blackwood Pines | An Area near the centre of the map in between riverside and Westpoint at 28x25, Based around Until Dawns "Blackwood Pines/ Washington Mt." features a large Cabin,Watch Tower, cabins and a Asylum/Sanitorium. | Walnut Ridge | C:\Users\Administrator\Pictures\2DView\Blackwood Pines.png | C:\Users\Administrator\Pictures\Maps\Blackwood Pines.png | |||||||||||||||
52 | 251 | 154 | 75 | #NAME? | Blackwood Pond | 27,35 | BlackwoodPond | This is an unsupported test map mod. It may change at any time. | Saint'Lamb | C:\Users\Administrator\Pictures\2DView\Blackwood Pond.png | C:\Users\Administrator\Pictures\Maps\Blackwood Pond.png | |||||||||||||||
53 | 17 | 255 | 135 | #NAME? | Bleus' Bar | 11,19 | Bar | Not my buildings by it is my map. Special thanks to Commander and Authentic Peach. Dont go here, its bad, there is nothing here. I promise. ; > | C:\Users\Administrator\Pictures\2DView\Bleus' Bar.png | C:\Users\Administrator\Pictures\Maps\Bleus' Bar.png | ||||||||||||||||
54 | 253 | 152 | 53 | #NAME? | Blue River | 34,45 to 36,47 | BlueRiver | It's a small town south of Muldraugh I've been working for my server. This map uses some of my exclusive buildings and also uses Community Buildings. | C:\Users\Administrator\Pictures\2DView\Blue River.png | C:\Users\Administrator\Pictures\Maps\Blue River.png | ||||||||||||||||
55 | 247 | 171 | 121 | #NAME? | Blueberry | 16,35 - 17,35 | Blueberry | Blueberry Town is located in the southwestern part of the map, on the corner of Rosewood to Riverside Town. It is a town with beautiful scenery and an average population. But after the virus broke out, it became eerie and terrifying. I heard that none of the people living here survived... | Wilbore KY | C:\Users\Administrator\Pictures\2DView\Blueberry.png | C:\Users\Administrator\Pictures\Maps\Blueberry.png | |||||||||||||||
56 | 255 | 230 | 23 | #NAME? | Brandenburg | 11,20 - 11,21 - 11,22 - 11,23 - 12,20 - 12,21 - 12,22 - 12,23 - 13,20 - 13,21 - 13,22 - 13,23 - 14,20 - 14,21 - 14,22 - 14,23 | Brandenburg | 4x4 Map of Brandenburg. This town is located on North-West, near Riverside. The coords are from (3300 x 6000) to (4500 x 7200) I will expand this map on south adding more towns in order to fill most of the green space on the left of the vanilla map. | Western Compound, Far Lands House, Refordville, Super GigaMart, SecretZ, The Last City | C:\Users\Administrator\Pictures\2DView\Brandenburg.png | C:\Users\Administrator\Pictures\Maps\Brandenburg.png | |||||||||||||||
57 | 1 | 39 | 231 | #NAME? | Bravo2022 | 32,30 - 32,31 - 32,32 - 33,30 - 34,30 | Bravo2022 | Selfuse | C:\Users\Administrator\Pictures\2DView\Bravo2022.png | C:\Users\Administrator\Pictures\Maps\Bravo2022.png | ||||||||||||||||
58 | 74 | 8 | 142 | #NAME? | Breakpoint | 42,16 | Breakpoint | Breakpoint is a safe haven just outside of Louisville. It adds the following: -- two big bases -- a greenhouse -- garages Info: -- no spawn point -- Armory / no weapons spawn -- northwest of Valley Station -- Cell 42:16 -- Game version 41.78 | Watermelon County | C:\Users\Administrator\Pictures\2DView\Breakpoint.png | C:\Users\Administrator\Pictures\Maps\Breakpoint.png | |||||||||||||||
59 | 251 | 159 | 69 | #NAME? | Bridge Crossing | 44,21 | Bridge Crossing | A safe place across the bridge. This is a sinlge play focused base, it works on mp also, but keep in mind this base is very op, a lot of loots in early game for those who enjoy last stand or just want a slow paced game. This building contains: - Well - Laundry - Small bathroom - TV room with books - Kitchen - Food Storage - Item Storage - Weapon Storage - Bedroom with 6 beds - 4 Garages - Rooftop access - Spawnpoint inside the base | Bridge Out West Point | C:\Users\Administrator\Pictures\2DView\Bridge Crossing.png | C:\Users\Administrator\Pictures\Maps\Bridge Crossing.png | |||||||||||||||
60 | 177 | 245 | 143 | #NAME? | Bridge Out West Point | 41,22 | Bridge_out | Very simple mod as his name says, just adds a blockade at the main bridge between West Point and Louisville. | Bridge Crossing | C:\Users\Administrator\Pictures\2DView\Bridge Out West Point.png | C:\Users\Administrator\Pictures\Maps\Bridge Out West Point.png | |||||||||||||||
61 | 94 | 149 | 7 | #NAME? | Bunker - Last Minute Prepper | 44,12 | LastMinutePrepper | Everyone called you crazy. Since you were little, you always knew the end was near. You didn't know when or how, but it didn't matter. You decided that you were going to survive. After years of work and sacrifice, your life's work was finished: A huge doomsday bunker with everything you would ever need to survive the end of the world. But you were too late. One day too late. Your generator, water purifier and all of the supplies needed to survive were supposed to arrive on July 10, but now, July 9, the roads are closed and the dead are rising and feasting on the living. So you have a perfectly safe doomsday bunker, but no supplies. This is what you get for being a... LAST MINUTE PREPPER | C:\Users\Administrator\Pictures\2DView\Bunker - Last Minute Prepper.png | C:\Users\Administrator\Pictures\Maps\Bunker - Last Minute Prepper.png | ||||||||||||||||
62 | 0 | 244 | 138 | #NAME? | Bunker OZ (Project OZ) | 0,0 - 0,1 - 0,2 - 1,0 - 1,1 -1,2 - 2,0 - 2,1 - 2,2 | bunkeroz | A small map with a bunker placed on it for the project " Object Zero" To access the bunker, I advise you to run the map on a local server and use the admin panel. The mechanics of the game have limitations, so the bunker was placed separately on the left side of the map. | C:\Users\Administrator\Pictures\2DView\Bunker OZ (Project OZ).png | C:\Users\Administrator\Pictures\Maps\Bunker OZ (Project OZ).png | ||||||||||||||||
63 | 255 | 17 | 68 | #NAME? | C.O.N. Research & Testing Facility | 31,42 | CONRTF | Single Cell map mod that adds a giant research and testing facility to the west of March Ridge, as well as spawn points in March Ridge. There are some career-specific spawn points in the Research Facility as well. The cell the facility is located on is 31x42, making it tucked off in the woods for a nice hidden lab. Included in the lab is a mechanic garage, a security room and armory, offices, apartments, and a staff lounge. Also attached is a gas station and a Spiffo's! | MarhCity | C:\Users\Administrator\Pictures\2DView\C.O.N. Research & Testing Facility.png | C:\Users\Administrator\Pictures\Maps\C.O.N. Research & Testing Facility.png | |||||||||||||||
64 | 84 | 250 | 92 | #NAME? | Cabin in the woods | 44,19 | CabininwoodsJoji | A map I threw together while practicing the mapping tools, a fully fenced off cabin that might have some ammo inside. | C:\Users\Administrator\Pictures\2DView\Cabin in the woods.png | C:\Users\Administrator\Pictures\Maps\Cabin in the woods.png | ||||||||||||||||
65 | 165 | 5 | 122 | #NAME? | Cafe Super Havcik | 38,37 | kafesuperhavchic | Cafe for the Project Stalker server | C:\Users\Administrator\Pictures\2DView\Cafe Super Havcik.png | C:\Users\Administrator\Pictures\Maps\Cafe Super Havcik.png | ||||||||||||||||
66 | 255 | 199 | 3 | #NAME? | California KY | 25,19 - 25,20 - 25,21 - 25,22 - 25,23 - 25,24 - 26,19 - 26,20 - 26,21 - 26,22 - 26,23 - 26,24 - 27,19 - 27,20 - 27,21 - 27,22 - 27,23 - 27,24 - 28,19 - 28,20 - 28,21 - 28,22 - 28,23 - 28,24 - 29,19 - 29,20 - 29,21 - 29,22 - 29,23 - 29,24 - 30,19 - 30,20 - 30,21 - 30,22 - 30,23 - 30,24 | California, Ky | Directions to California, Ky Points of the Compass. If you are standing in MULDRAUGH, KY and Running toward West Point, KY = You are Heading North If you are standing in MULDRAUGH, KY and Running toward BefordFalls, KY= You are Running East If you are standing in West Point, KY and running towards MULDRAUGH, KY= You are Running South Easiest way to travel to California A. Spawn there B. Spawn in West point and run WEST down the river until you arrive in California. I have worked on this map for over 6 months, essentially alone, but with the help of the Indiestone community for various buildings. Some were repurposed from other maps, some were built from scratch for this Map. 28,20 Burnt building was showing as black tiles, Replaced with barn for outhouse. River Tiles Replaced 26,22 and 30,22 / Changed room definitions to work in kitchen, bedroom objects 8/29/16 Added Ship to 26,21 with Entrance. Not Far From Alcatraz. 26,23 Large hotel (Massive) now has correct room defs Military installation And STADIUM UNDERGOING CONSTANT UPDATES. | C:\Users\Administrator\Pictures\2DView\California KY.png | C:\Users\Administrator\Pictures\Maps\California KY.png | ||||||||||||||||
67 | 255 | 157 | 31 | #NAME? | California KY (Legacy) | 52,1 - 52,2 - 52,3 - 52,4 - 52,5 - 52,6 - 53,1 - 53,2 - 53,3 - 53,4 - 53,5 - 53,6 - 54,1 - 54,2 - 54,3 - 54,4 - 54,5 - 54,6 - 55,1 - 55,2 - 55,3 - 55,4 - 55,5 - 55,6 - 57,1 - 57,2 - 57,3 - 57,4 - 57,5 - 57,6 | Legacy_California | California, KY was a map made by TheCautiousOne This map was not updated since 2016. Here a remade of this map to be fully functionnal in v41++. - InGame Map support. - Foraging Zones. - Vehicles. - New Localisation. - Naturally connected to others maps of the Legacy Project (More old maps to come...) - Tiles bugs fixed. - 2x Tiles support - Multiplayer support | C:\Users\Administrator\Pictures\2DView\California KY (Legacy).png | C:\Users\Administrator\Pictures\Maps\California KY (Legacy).png | ||||||||||||||||
68 | 2 | 152 | 208 | #NAME? | California Ext | 26,17 to 27,18 | CaliforniaExt | C:\Users\Administrator\Pictures\2DView\California Ext.png | C:\Users\Administrator\Pictures\Maps\California Ext.png | |||||||||||||||||
69 | 121 | 64 | 9 | #NAME? | Camp 10k | 33,33 | camp10k | Early test of my map mod. Replaces lot 33_33 | C:\Users\Administrator\Pictures\2DView\Camp 10k.png | C:\Users\Administrator\Pictures\Maps\Camp 10k.png | ||||||||||||||||
70 | 161 | 4 | 180 | #NAME? | Camp Frostpunk | 29,32 | campfrostpunk | North of Muldraugh, has no loot. Made for my server specifically in like, 1 hour. Not particularily impressive or interesting. I wouldn't bother with it if I were you. | Homely House, Lake Ivy Township, StixY PVE HUB | C:\Users\Administrator\Pictures\2DView\Camp Frostpunk.png | C:\Users\Administrator\Pictures\Maps\Camp Frostpunk.png | |||||||||||||||
71 | 92 | 60 | 252 | #NAME? | Camp Hill | 40,23 | Camp Hill | A camp by the hills. | Knox County Bar Crawl | C:\Users\Administrator\Pictures\2DView\Camp Hill.png | C:\Users\Administrator\Pictures\Maps\Camp Hill.png | |||||||||||||||
72 | 145 | 3 | 255 | #NAME? | Camp in the woods | 26,36 | campinthewoods | Spawn in the woods near rosewood with a lake. | Woldren's House | C:\Users\Administrator\Pictures\2DView\Camp in the woods.png | C:\Users\Administrator\Pictures\Maps\Camp in the woods.png | |||||||||||||||
73 | 255 | 17 | 96 | #NAME? | Camp Joji | 44,21 | CampJoji | Welcome to Camp Joji! Thumbs up for free real estate | Dead in Hong Kong, GB Community, New Hope Dump Locations, Overfield Lane Bunker with Roof Access, ZLife Dark Valley, Cataclysm Server - Map | C:\Users\Administrator\Pictures\2DView\Camp Joji.png | C:\Users\Administrator\Pictures\Maps\Camp Joji.png | |||||||||||||||
74 | 250 | 252 | 60 | #NAME? | Camp Plus | 44,22 | camplus | Enhanced summer camps at West Point East. | C:\Users\Administrator\Pictures\2DView\Camp Plus.png | C:\Users\Administrator\Pictures\Maps\Camp Plus.png | ||||||||||||||||
75 | 128 | 239 | 246 | #NAME? | Castle-Chateau Fort | 30,32 | Map vanilla Castle-Chateau | A castle to visit or to live there... The castle is in 9175-9707. | Ballincoolin, New Hope Dump Locations, Roadside Depot, WoodLake | C:\Users\Administrator\Pictures\2DView\Castle-Chateau Fort.png | C:\Users\Administrator\Pictures\Maps\Castle-Chateau Fort.png | |||||||||||||||
76 | 248 | 113 | 106 | #NAME? | Cataclysm Server - Map | BM - 17,37 Nomads - 42,29 Raiders - 27,33 Settlers - 13,21 TZ1 - 22,22 TZ2 - 21,33 TZ3 - 34,25 Void - 41,21 - 42,21 - 43,21 - 44,21 - 45,21 - 46,21 - 47,21 - 48,21 - 49,21 | cataclysm_map | This is a custom map used for the CATACLYSM SURVIVAL - 50YL server. it includes the headquarter of our three global factions (raiders, settlers, nomads) that are shown in the preview gallery above. Aside from that it also includes three trading zones (tz1, tz2, tz3), a blackmarket (bm) and a couple of "black void" cells (void) that will cut off Louisville and Valley Station completely from the vanilla map to make it inaccessible for regular players. | Trelai 4x4 Riverside Expansion, TWD Prison, West Point Expansion Road Fix, Zomboid Detran, Camp Joji, Dead in Hong Kong, New Hope Dump Locations, Overfield Lane Bunker with Roof Access, ZLife Dark Valley, Saint'Lamb | C:\Users\Administrator\Pictures\2DView\Cataclysm Server Map - BM.png | C:\Users\Administrator\Pictures\2DView\Cataclysm Server Map - Nomads.png | C:\Users\Administrator\Pictures\2DView\Cataclysm Server Map - Raiders.png | C:\Users\Administrator\Pictures\2DView\Cataclysm Server Map - Settlers.png | C:\Users\Administrator\Pictures\2DView\Cataclysm Server Map - TZ1.png | C:\Users\Administrator\Pictures\2DView\Cataclysm Server Map - TZ2.png | C:\Users\Administrator\Pictures\2DView\Cataclysm Server Map - TZ3.png | C:\Users\Administrator\Pictures\2DView\Cataclysm Server Map - Void.png | C:\Users\Administrator\Pictures\Maps\Cataclysm Server - Map.png | ||||||||
77 | 252 | 70 | 14 | #NAME? | Cathaya Valley | 13,30 | Cathaya Valley | Cathaya Valley is a peaceful town, located between the Riverside and Rosewood.It is said that the survivors have established a safe area in the trailer park in the northeast of town. Why not take a chance? This town is located in Cell 13*30 I designed it to be a transit station between riverside and rosewood. You can find many materials for life in the town, and there are many medical and military materials in the survivors' community in the northeast. It is worth exploring! | Lincoln Regional Airport | C:\Users\Administrator\Pictures\2DView\Cathaya Valley.png | C:\Users\Administrator\Pictures\Maps\Cathaya Valley.png | |||||||||||||||
78 | 192 | 192 | 0 | #NAME? | CatsVille | 23,17 to 24,18 | TCatsVille | This is a 2x2 cell next to Riverside called Catsville made by Aya Sakura for the Catsville closed MP server. Am new to PZ modding so please don't expect a 5* quality map. Did this whiles taking a break from developing my AVN game for my private server but have uploaded it to the public as sharing is caring. If you like the map please consider giving it a thumbs up as it'll greatly help with the PZ workshop Algorithm. 200+ hours in the PZ map editor explains why it took me over two months to make. It's just outside the Riverside gated community taking up the four cells of 23:17, 23:18, 24:17 & 24:18. There may be some odd bugs found with objects and I have been fixing them when and where have found them. The main idea of this map was to bring a lot things that can only be found in LV over to RS but on a smaller scale. Why is it called CatsVille? Simple answer is that previously me and a few others as a "clan" played on a public PZ server and we were called "CATS" so naturally made sense when making a custom map to add to our private server we'd name it in honour of our "clan". Comes with working car spawn zones/foraging zones & appears on the map -Conflicts with "Save our Station" | East Town of Riverside, Onyx Scrap Yard, Stalker HQ Mercenary Cigaro House, Community Safezone, Maukport Riverside Expansion | C:\Users\Administrator\Pictures\2DView\CatsVille.png | C:\Users\Administrator\Pictures\Maps\CatsVille.png | |||||||||||||||
79 | 248 | 150 | 112 | #NAME? | Cedar Hill | 16,19 | CedarHill | Adds a new town to the vanilla map that I have originally created for "The Christmas Miracle" challenge mod. Replaces cell 16x19. I recommend to play with "Randomized House Chance" set to never in sandbox settings to prevent burnt down houses spawning at the start of the game. Don't enable this mod along with The Christmas Miracle map mod to avoid issues, just play one or the other. | The Christmas Miracle same map | C:\Users\Administrator\Pictures\2DView\Cedar Hill.png | C:\Users\Administrator\Pictures\Maps\Cedar Hill.png | |||||||||||||||
80 | 68 | 202 | 2 | #NAME? | Chaparral | 42,12 to 46,14 | turtleeyschaparral | WARNING: THE MAP OVERWRITES LOUISVILLE. DO NOT USE THE MOD ON 41.60+ VERSIONS 12-tiled map. It has: small town, airfield, small shopping mall, few houses out of the town, few warehouses. I don't like few buildings in the town, I'll redesign them ASAP. Originaly this map was made by Turtleey in Garry's mod. I re-created in it Project Zomboid with a few changes. But I was trying stick to the original map. | C:\Users\Administrator\Pictures\2DView\Chaparral.png | C:\Users\Administrator\Pictures\Maps\Chaparral.png | ||||||||||||||||
81 | 247 | 121 | 225 | #NAME? | Charlie Alpha Test | 32,20 - 32,21 | charlieAlphaTest | TEST, BETTER NOT SUBSCRIBE, replaced (32,20)&(32,21) | C:\Users\Administrator\Pictures\2DView\Charlie Alpha Test.png | C:\Users\Administrator\Pictures\Maps\Charlie Alpha Test.png | ||||||||||||||||
82 | 136 | 91 | 249 | #NAME? | Chernaville | 32,34 - 32,35 | Chernaville | Welcome to Chernaville Since the outbreak, the city populace has succumbed to the virus and its apartment buildings and abandoned shopping malls are now infested with Infected. The city's large size and abundance of loot make it a target for scavengers. Some of the buildings in this map are custom creations heavily influenced by DayZ! Tried and tested in Solo and Multiplayer! 👍 Works with new in-game map! 🗺️ | C:\Users\Administrator\Pictures\2DView\Chernaville.png | C:\Users\Administrator\Pictures\Maps\Chernaville.png | ||||||||||||||||
83 | 255 | 0 | 0 | #NAME? | Cherokee Lake | 37,27 | CherokeeLake | Welcome to Cherokee Lake! This is a small town north of Muldraugh. It is a quiet place where all the neighbors know each other and where some government secrets were also kept. When the virus devastated the world, this small town had to be quarantined for a strange reason that the government did not want to explain and you will see it by the difficulty when leaving and entering the town. | Aardmore Farm, Anthem, Complex Z-17, Dead Knox Safezone, Fort Calln, Perfect Shelter, Resistencia, Santuario Map Mod, SceneZ Map Only, Shop Zone & Relax, Springwood | C:\Users\Administrator\Pictures\2DView\Cherokee Lake.png | C:\Users\Administrator\Pictures\Maps\Cherokee Lake.png | |||||||||||||||
84 | 245 | 135 | 255 | #NAME? | Chestown | 15,22 | Chestown | Welcome to Chestown, KY This town sits on the western part of the Exclusion Zone, south of Riverside. Tall apartment buildings and wealthy suburbs await you, however be wary of its narrow alleyways and even narrower staircases, death will await you at every turn so be cautious with every step you take. Pas mal non ? C'est français. Cell occupied (15,22) This map conflicts with Wildberries, pick one of the two. | Jatinegara Deadland, Military Camps, Wildberries | C:\Users\Administrator\Pictures\2DView\Chestown.png | C:\Users\Administrator\Pictures\Maps\Chestown.png | |||||||||||||||
85 | 6 | 92 | 158 | #NAME? | Chinatown Expansion | 36,28 - 36,29 | Chinatown expansion | Chinatown expansion is a map mod located North of Muldraugh. -Require texture mods on the right side, make sure you activated all the pre-mod to avoid tile missing and also have 2x textures enabled. -Tons of new textures and new furniture. -Support in-game-map. One last thing, this map is a hardcore map, but high risk comes with high reward. Good luck, survivors. | KWRR Trading District, Valhalla Community Center, Valhalla Community Safe Zone | C:\Users\Administrator\Pictures\2DView\Chinatown Expansion.png | C:\Users\Administrator\Pictures\Maps\Chinatown Expansion.png | |||||||||||||||
86 | 118 | 6 | 160 | #NAME? | Chinatown KY | 37,29 | Chinatown | After the Knox event, the police and military closed the road from Muldraugh to Louisville's evacuation point in Chinatown, but Kentucky's Chinatown soon lost contact. -This map adds Chinatown in coordinate 37,29. Also add some movable vanilla furniture, and new Chinese style furniture. -Support in-game-map. | Sunday Drivers Community Center, Xonics Mega Mall | C:\Users\Administrator\Pictures\2DView\Chinatown KY.png | C:\Users\Administrator\Pictures\Maps\Chinatown KY.png | |||||||||||||||
87 | 53 | 253 | 62 | #NAME? | Christmas Village | 47,2 - 47,3 | ChristmasVillage | The river has frozen north-east of LV and some kind of landmass has become visible over the water.... something strange is happening there.... Quickly, before the ice melts, make your way across. This map was created for the Aussie Survival Server's Christmas event. It will be updated over time with additions that missed the deadline. Is Christmas coming up on your server? why not treat your players to a fun challenge map! *cough* "totally not a murderous hell scape" *cough* No sledgehammer needed! dont even bring it. No need to jump fences, climb through windows or over railings to access buildings. The map is intended to be traversed as a linear path. Admins should trigger a blizzard or at least snow so the snow textures included dont look out of place. occupied cells: (47,2) (47, 3) | Christmas Village, Forest Home, Saint'Lamb, ZLife Heli Crash, The Mansion, Jeffersonville, Mansion | C:\Users\Administrator\Pictures\2DView\Christmas Village.png | C:\Users\Administrator\Pictures\Maps\Christmas Village.png | |||||||||||||||
88 | 217 | 1 | 123 | #NAME? | Cigaro House | 24,18 | CigaroHouse | Custom map created by Cigaro. I wanted to have a little gated community that has everything to make a safe base with a single entrance for more comfort. At the end of the town there is a "mansion" with a water well (infinite water). At the entrance of the town we have a Fossoil service station. There are a couple of houses that i use to fill in so that it is not so empty, the main idea was just the house and the service station, something like a service station with its respective house in the middle of the field, it turns out that now there is a small town besides the house and the station.. Also at the end of the main road in town there are 4 shops that supply some of the basic necessities. Pharmacy, Greengrocer, a store and a pizzeria (why? There no why). | CatsVille, Community Safezone, Maukport Riverside Expansion | C:\Users\Administrator\Pictures\2DView\Cigaro House.png | C:\Users\Administrator\Pictures\Maps\Cigaro House.png | |||||||||||||||
89 | 142 | 5 | 171 | #NAME? | City Lost in the Woods | 31,16 to 35,20 | Citylostinthewoods | Part of vanilla map now, big updates in progress, above the river near West Point. A city consumed by a deep forest can u escape? 3 camp spawns, 1 city spawn, 1 cabin spawn, all spawns are random You can find hidden ware houses and cabins around the map. How long can u survive? | C:\Users\Administrator\Pictures\2DView\City Lost in the Woods.png | C:\Users\Administrator\Pictures\Maps\City Lost in the Woods.png | ||||||||||||||||
90 | 0 | 0 | 192 | #NAME? | Comfy Cafe Sanctuary | 44,20 | comfycafesanctuary | This is a sanctuary I made for our server, it's a bit janky but you guys can use it. | Agricultural College, Dead in Hong Kong, Red Rocket, Vardell Motor Speedway | C:\Users\Administrator\Pictures\2DView\Comfy Cafe Sanctuary.png | C:\Users\Administrator\Pictures\Maps\Comfy Cafe Sanctuary.png | |||||||||||||||
91 | 197 | 103 | 27 | #NAME? | Community Safezone | 24,18 - 25,18 - 26,18 | Safezone | This is a map mod that adds a bridge & few roads next to riverside for admins to start building a town for their server, more bridges will be added in future updates | CatsVille, Cigaro House, Maukport Riverside Expansion, Coryerdon | C:\Users\Administrator\Pictures\2DView\Community Safezone.png | C:\Users\Administrator\Pictures\Maps\Community Safezone.png | |||||||||||||||
92 | 197 | 27 | 163 | #NAME? | Complex Z-17 | 37,27 | complexz-17 | The Z-17 complex was built shortly before the epidemic. They didn't have time to add him to the active list. That's why they forgot about him. | Aardmore Farm, Anthem, Cherokee Lake, Dead Knox Safezone, Fort Calln, Perfect Shelter, Resistencia, Santuario Map Mod, SceneZ Map Only, Shop Zone & Relax, Springwood | C:\Users\Administrator\Pictures\2DView\Complex Z-17.png | C:\Users\Administrator\Pictures\Maps\Complex Z-17.png | |||||||||||||||
93 | 112 | 10 | 27 | #NAME? | Comunidad Last Stand | 34,34 | ModLastStandAZOTE | Comunidad Last Stand (Testing Project Zomboid Mods) | C:\Users\Administrator\Pictures\2DView\Comunidad Last Stand.png | C:\Users\Administrator\Pictures\Maps\Comunidad Last Stand.png | ||||||||||||||||
94 | 178 | 244 | 208 | #NAME? | Construction Site No Loot | 48,19 | SimonMDConstructionSiteNoLoot | Simon_MDs Construction Site to be used as a settlement on MrAtomicDuck's server - therefore, no loot. Lootable version will be out later. Walls are fully paintable! Located in cell 48x19 (#14442x5767x666). | C:\Users\Administrator\Pictures\2DView\Construction Site No Loot.png | C:\Users\Administrator\Pictures\Maps\Construction Site No Loot.png | ||||||||||||||||
95 | 197 | 187 | 27 | #NAME? | COP McLaughlin | 39,21 | copmclaughlin | A cozy little island fort located in West Point. Has a house (based on the childhood home of ReXspec) and plenty of room to farm or place other structures of your choosing. REQUIRES THROTTLEKITTY'S AND EXTRANOISE'S NEWBURB TILES TO RUN. | Over the River | C:\Users\Administrator\Pictures\2DView\COP McLaughlin.png | C:\Users\Administrator\Pictures\Maps\COP McLaughlin.png | |||||||||||||||
96 | 241 | 253 | 53 | #NAME? | Corn Farm | 32,25 | FarmHouseMatrioshka | Pretty big two-storey farm house. It has 3 bedrooms & 2 bathrooms. Perfect for the multiplayer! It locates near West Point (look at the screenshot). You can come by yourself OR just spawn into it. If you have perfomance problems or if you aren't a big fan of corn try no-Corn Edition ACTIVATE ONLY ONE! | Family Manor | C:\Users\Administrator\Pictures\2DView\Corn Farm.png | C:\Users\Administrator\Pictures\Maps\Corn Farm.png | |||||||||||||||
97 | 241 | 253 | 53 | #NAME? | Corn Farm (No Corn) | 32,25 | FarmHouseNoFieldMatrioshka | Welp, that's just a big farm house without a corn field. | Family Manor | C:\Users\Administrator\Pictures\2DView\Corn Farm (No Corn).png | C:\Users\Administrator\Pictures\Maps\Corn Farm (No Corn).png | |||||||||||||||
98 | 255 | 11 | 63 | #NAME? | Coryerdon | 24,19 - 25,19 - 25,20 - 25,21 - 25,22 - 25,23 - 26,19 - 26,20 - 26,21 - 26,22 - 26,23 - 27,19 - 27,20 - 27,21 - 27,22 - 27,23 - 28,19 - 28,20 - 28,21 - 28,22 - 28,23 - 29,19 - 29,20 - 29,21 - 29,22 - 29,23 - 30,19 - 30,20 - 30,21 - 30,22 - 30,23 - 31,19 - 31,20 - 31,21 - 31,22 - 31,23 - 32,19 - 32,20 - 32,21 - 32,22 - 32,23 - 33,19 - 33,20 - 33,21 - 34,19 - 34,20 - 34,21 - 34,22 | coryerdon | Located in the river crossing city in the east of the river, the total area is about three fifths of Louisville. The density of zombies is high, mainly concentrated at the entrance of the urban area, which is more difficult, and it is slightly higher than Louisville in the early stage. The materials are mainly concentrated in the urban area. There is a military base in the suburbs, with more riverside villas, which is more suitable for multi person online and server safe house settings. The urban area is more similar to the small Raven harbor, with many tall buildings, and the overall material volume is roughly the same as that of Louisville. | New Hope Dump Locations, Labs C, Riverwood, Walnut Ridge, The Compound, Troiford (Ekron), Community Safezone, Maukport Riverside Expansion Laconia Expansion, Laconia | C:\Users\Administrator\Pictures\2DView\Coryerdon.png | C:\Users\Administrator\Pictures\Maps\Coryerdon.png | |||||||||||||||
99 | 5 | 13 | 171 | #NAME? | Coryerdon Over the River Road | 35,19 - 35,20 - 36,19 - 36,20 | Coryerdon Over the River Road | This map connects Coryerdon and Over the River, as best as possible. There's a spawn point, and the map can sustain itself, but I recommend you have one of these other map mods so you can access the rest of the vanilla areas. Features! 40 custom builds, with some being based on real locations from my childhood. In game map support, w/grocery stores, a gas station, fire station, bookstore, etc. Forest trails (hidden on map) w/shelter houses, fishing holes, wells, and stuff! One spawn point, but in a tight spot resource-wise. Straight forward route from Riverside all the way to West Louisville! | Studio KY, ZLife C-Consciousness, Liberty City | C:\Users\Administrator\Pictures\2DView\Coryerdon Over the River Road.png | C:\Users\Administrator\Pictures\Maps\Coryerdon Over the River Road.png | |||||||||||||||
100 | 249 | 97 | 165 | #NAME? | Country House (The Dacha) | 10,19 | DachaHouse | The mod adds a small house and an outside kitchen for it, based on a house from a real life village i used to spend my time during the summer in The house is located near an abandoned Riverside village, take the road to the North of it. The one that would ussualy lead you to a fence at the edge of the map Overrides cell 10x19 on Vanilla Map | Dead Pixels - Outpost, Hilltop Manor, Riverside Water Base, Western Compound | C:\Users\Administrator\Pictures\2DView\Country House (The Dacha).png | C:\Users\Administrator\Pictures\Maps\Country House (The Dacha).png |