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Mutate Organic - CK - Data Sheet
© 2021 by BOOM Library GbR
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FILENAMEDESCRIPTION
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AIRBrst_LIFEFORM PROP-Jelly Air Burst Small Creature_B00M_MOCK.wavSmall critter's vociferations.
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AIRBrst_LIFEFORM PROP-Jelly Air Burst_B00M_MOCK.wavHarsh, shrill, choked scream or hiss.
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CREAAqua_LIFEFORM VOCAL-Processed Underwater Screams High Downwards_B00M_MOCK.wavHowl of underwater beast undergoing heavy modulations.
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CREAAqua_LIFEFORM VOCAL-Underwater Hydrophone Screams Punch Groan Aggressive_B00M_MOCK.wavHowl of beast already drowning and is seriously struggling for air.
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CREAAqua_LIFEFORM VOCAL-Underwater Hydrophone Screams Punch Groan_B00M_MOCK.wavHowl of beast already drowning and has already become weak from oxygen deprivation.
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CREAAqua_LIFEFORM VOCAL-Underwater Hydrophone Screams_B00M_MOCK.wavHowl of beast that is on verge of drowning and begins to drown.
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CREASrce_LIFEFORM PROP-Morph Plunger Vocal Aggressive_B00M_MOCK.wavProcessed plunger fixing clog forcefully. Slurping and gargling.
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CREASrce_LIFEFORM PROP-Morph Processed Plunger Vocal Long_B00M_MOCK.wavProcessed plunger fixing clog in long sequence. Slurping and gargling.
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CREASrce_LIFEFORM PROP-Morph Processed Plunger Vocal Short_B00M_MOCK.wavProcessed plunger fixing clog in short sequence. Slurping and gargling.
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CREASrce_LIFEFORM PROP-Processed Gore Vocal Transformation Movement Constant_B00M_MOCK.wavHideous voice from the abyss, as if the voice's producer is fighting against drowning.
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CREASrce_LIFEFORM PROP-Processed Liquid Chicken Vocalization_B00M_MOCK.wavAnimal quickly gulps up water.
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CREASrce_LIFEFORM PROP-Slime Duck Whistle Large Aggressive Medium_B00M_MOCK.wavDuck struggling to quack and weak from exhaustion.
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CREASrce_LIFEFORM PROP-Slime Duck Whistle Large Aggressive Short_B00M_MOCK.wavDuck feebly quacking.
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CREASrce_LIFEFORM PROP-Slime Duck Whistle Large Bubbly_B00M_MOCK.wavDuck quacking through water. Motor like.
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CREASrce_LIFEFORM PROP-Slime Duck Whistle Large Rising Inflate_B00M_MOCK.wavMorphed duck quacking as if slowed down.
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CREASrce_LIFEFORM PROP-Slime Duck Whistle Thin Guttural Calls_B00M_MOCK.wavMorphed duck quacking. Airy and underwater.
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CREASrce_LIFEFORM PROP-Slime Duck Whistle Thin Long Screech_B00M_MOCK.wavShrill, harsh duck shrieks.
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CREASrce_LIFEFORM PROP-Slime Duck Whistle Thin Rising Inflate Long_B00M_MOCK.wavDuck quack, processed like morphed motor in long sequence.
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CREASrce_LIFEFORM PROP-Slime Duck Whistle Thin Rising Inflate Medium_B00M_MOCK.wavDuck quack, processed like morphed motor in medium length sequence.
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CREASrce_LIFEFORM PROP-Slime Duck Whistle Thin Rising Inflate Short_B00M_MOCK.wavDuck quack, processed like morphed motor in short sequence.
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CREASrce_LIFEFORM PROP-Slime Duck Whistle Thin Tonal Bubbles_B00M_MOCK.wavDuck quack, processed like morphed motor underwater.
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CREASrce_LIFEFORM PROP-Slime Duck Whistle Thin_B00M_MOCK.wavCombination of duck's quack with horse's neigh.
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CREASrce_LIFEFORM PROP-Slime Hose Talking_B00M_MOCK.wavAnimal slobbers, grunts and squeaks.
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CREASrce_LIFEFORM PROP-Slime Snorkel Talking Dry_B00M_MOCK.wavIncredibly tired animal yawning.
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CREASrce_LIFEFORM PROP-Slime Snorkel Talking Wet Bubbly_B00M_MOCK.wavIncredibly tired animal yawning with mild congestion.
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CREASrce_LIFEFORM PROP-Slime Suction Oil Bottle Long_B00M_MOCK.wavSlime sucked through oil bottle, producing harsh, low screech. Long duration.
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CREASrce_LIFEFORM PROP-Slime Tiny Whistle Chirping Agitated_B00M_MOCK.wavAngry bird chirps frantically.
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CREASrce_LIFEFORM PROP-Slime Tiny Whistle Chirping_B00M_MOCK.wavBird chirps with low motor like rumble.
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CREASrce_LIFEFORM PROP-Slime Whistle Fox High Long Death Scream_B00M_MOCK.wavLoud, piercing ululations of animal, rising and falling in pitch chaotically with strange warbles.
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CREASrce_LIFEFORM PROP-Slime Whistle Fox Short Playful Bubbly_B00M_MOCK.wavFox whistles producing shriek which rises and falls in pitch.
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CREASrce_LIFEFORM PROP-Slime Whistle Fox Tonal_B00M_MOCK.wavUlulation of animal with fast rising pitch in glissando fashion and fast falling pitch.
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CREASrce_LIFEFORM PROP-Slime Whistle Small Straight_B00M_MOCK.wavShriek of small animal with fluctuations in pitch and airy.
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CREASrce_LIFEFORM PROP-Violin Bow Back Side Cardboard Box Constant_B00M_MOCK.wavViolin bows back side of cardboard box continually. Mixture of hiss and scrape.
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CREASrce_LIFEFORM VOCAL-Mouth Wet Movements Constant_B00M_MOCK.wavMovements of mouth, like chaotic slurping through straw continuously.
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CREASrce_LIFEFORM VOCAL-Mouth Wet Movements Long_B00M_MOCK.wavMovements of mouth, like animal slobbering and eating food aggressively.
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CREASrce_LIFEFORM VOCAL-Mouth Wet Vocalization Constant_B00M_MOCK.wavConstant mouth vocalisations, like cartoon character on the loose, on the move continuously.
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CREASrce_LIFEFORM VOCAL-Mouth Wet Vocalization Long_B00M_MOCK.wavMouth vocalisations, like cartoon character on the loose, moving in long sequences then stops.
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CREASrce_LIFEFORM VOCAL-Processed Creature Gargle Impacts_B00M_MOCK.wavGnarl of beast, with slight laser discharges, underwater.
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DIRTCrsh_EARTH PROCESSED-Rock Debris Crack Constant_B00M_MOCK.wavDirt and rocks fall continuously, breaking off of slope.
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DIRTCrsh_EARTH PROCESSED-Rock Debris Large Constant_B00M_MOCK.wavLarge amount of dirt falls continuously, scraping against ground.
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DIRTImpt_IMPACT PROCESSED DRY-Earth Gravel Tail_B00M_MOCK.wavDense object crashes into earth, spraying dirt particles around.
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DIRTImpt_IMPACT PROCESSED WET-Earth Filter Modulation_B00M_MOCK.wavPiece of rock breaks off and rolls. Modulated, similar to distant gunfire.
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DIRTImpt_IMPACT-Hand In Gravel_B00M_MOCK.wavHand hitting gravel, similar to clap against surface.
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DIRTMvmt_EARTH RAW-Foot Scrape Drag Dirt Slow Fast_B00M_MOCK.wavFoot dragged quickly through dirt, producing sharp scrape.
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DIRTMvmt_EARTH RAW-Foot Scrape Drag Dirt Slow_B00M_MOCK.wavFoot dragged slowly through dirt, producing long, extended scrape.
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DSGNMisc_DRY PROCESSED-Celery Crunchy Texture Constant Dense_B00M_MOCK.wavAs if a metal object in a mixer is slowly and constantly moving around large quantity of celery. Processed.
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DSGNMisc_DRY PROCESSED-Celery Crunchy Texture Single_B00M_MOCK.wavAs if a metal object in a mixer is slowly moving around smaller quantity of celery. Processed.
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DSGNMisc_DRY PROCESSED-Celery Mush Texture Downwards Attack_B00M_MOCK.wavMetal object or hand put through large quantity of celery in downwards motion. Processed.
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DSGNMisc_DRY PROCESSED-Celery Mush Texture Downwards High Long_B00M_MOCK.wavHand moved through large quantity of celery slowly. Processed, crunchy and sometimes squeaky.
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DSGNMisc_DRY PROCESSED-Celery Mush Texture Downwards High Short_B00M_MOCK.wavProcessed celery, as if someone is putting their hand through it aggressively but more metallic and denser.
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DSGNMisc_DRY PROCESSED-Celery Mush Texture Downwards_B00M_MOCK.wavProcessed celery, as if someone is putting their hand through it in one consistent motion but more metallic and denser.
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DSGNMisc_DRY PROCESSED-Cellophane Movements Low Constant_B00M_MOCK.wavHand moved aggressively through cellophane in long sequence. Crunchy and squeaky.
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DSGNMisc_DRY PROCESSED-Cellophane Movements Single High Pitch Long_B00M_MOCK.wavHand moved through cellophane, producing consistent high pitch, in long sequence.
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DSGNMisc_DRY PROCESSED-Cellophane Movements Single High Pitch Short_B00M_MOCK.wavHand moved through cellophane, producing consistent high pitch, in short sequence.
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DSGNMisc_DRY PROCESSED-Cellophane Movements Single Low Pitch_B00M_MOCK.wavHand moved through cellophane, producing low pitch and rub of friction.
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DSGNMisc_DRY PROCESSED-Cellophane Movements Squeaky Constant_B00M_MOCK.wavHand moved through cellophane, producing dense, continuous squeaks in long sequence.
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DSGNMisc_DRY PROCESSED-Cellophane Ripping Low Pitch_B00M_MOCK.wavCellophane ripped and processed, producing dense, rumbly low pitch.
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DSGNMisc_DRY PROCESSED-Crunchy Vocal Whoosh Short_B00M_MOCK.wavLow pitched, muffled roar with enough intensity to move surrounding objects.
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DSGNMisc_DRY PROCESSED-Morph Impact Crunches_B00M_MOCK.wavObject dropped into group of rocks. Slight crunch as rocks spread.
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DSGNMisc_DRY PROCESSED-Plastic Beach Ball Texture Downwards_B00M_MOCK.wavBeach ball thrown forcefully downwards onto plastic. Crunch of crumbling plastic and sometimes light thud.
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DSGNMisc_DRY PROCESSED-Texture Particle Bumps_B00M_MOCK.wavLaser pulses fired in small groups. Many thuds on impact.
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DSGNMisc_IMPACT PROCESSED DRY-Noise Crumble_B00M_MOCK.wavExpulsion of futuristic weapon against gate or force field.
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DSGNMisc_IMPACT PROCESSED DRY-Noise High_B00M_MOCK.wavExpulsion of futuristic weapon against gate or force field with sharp impact.
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DSGNMisc_IMPACT PROCESSED DRY-Organic Texture_B00M_MOCK.wavBits and pieces of ice break as object collides strongly with it.
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DSGNMisc_IMPACT PROCESSED WET-Digital Click Impact_B00M_MOCK.wavClick of scifi weapon with thud and bubbling.
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DSGNMisc_IMPACT PROCESSED WET-Processed Foam Hits_B00M_MOCK.wavLight discharge of futuristic weapon collides with foam.
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DSGNMisc_IMPACT PROCESSED WET-Processed Gargle Hit_B00M_MOCK.wavHigh tech weapon produces short gargles as discharge.
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DSGNMisc_IMPACT PROCESSED WET-Processed Slime Hit_B00M_MOCK.wavTwo or three particles softly discharged from futuristic weapon.
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DSGNMisc_IMPACT-Bone Breaking_B00M_MOCK.wavBone broken on pile of bones. Modulated impact.
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DSGNMisc_IMPACT-Creature Growl Modulation_B00M_MOCK.wavLarge creature growls with grumble heavily modulated.
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DSGNMisc_IMPACT-Creature Vocal_B00M_MOCK.wavLoud impact followed by gnarl of large beast.
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DSGNMisc_IMPACT-Crunch Skin Impact_B00M_MOCK.wavLarge stone impacts forcefully with ground and slightly rolls with slight hiss.
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DSGNMisc_IMPACT-Crunch Wet Impact_B00M_MOCK.wavLarge rock crashes into small pool of water.
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DSGNMisc_IMPACT-Distorted Crunch Thud_B00M_MOCK.wavSlow rumble which slowly spreads and dissipates.
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DSGNMisc_IMPACT-Earth Like Crumble_B00M_MOCK.wavRock crashes sharply into ground, as if hitting against metallic fence.
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DSGNMisc_IMPACT-Filter Modulation_B00M_MOCK.wavLoud expulsion or blast of dense, low pitch. Sharp thud on impact.
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DSGNMisc_IMPACT-Tonal Knocks_B00M_MOCK.wavHarmonically dense pulse discharged against solid object stopped firmly upon impact or with short recoil.
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DSGNMisc_IMPACT-Wet Crumble Texture_B00M_MOCK.wavQuick, airy whoosh of many particles.
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DSGNMisc_LIFEFORM VOCAL-Organic Bubble Clicks Short_B00M_MOCK.wavProcessed bubble with bird like clicks in short sequence.
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DSGNMisc_LIFEFORM VOCAL-Organic Bubble Clicks_B00M_MOCK.wavProcessed bubble with bird like clicks.
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DSGNMisc_WET PROCESSED-Digital Organic Click Complex_B00M_MOCK.wavLow underwater rumble follow by light discharge of high tech weapon. Thump with electrical tail.
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DSGNMisc_WET PROCESSED-Digital Organic Click Constant_B00M_MOCK.wavRocks falling incessantly, slightly modulated and grainy.
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DSGNMisc_WET PROCESSED-Digital Organic Click Small_B00M_MOCK.wavRocks falling in short sequence, slightly modulated and grainy.
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DSGNMisc_WET PROCESSED-Little Pepper Particles Skin Constant_B00M_MOCK.wavSkin of small pepper particles, like rocks falling and slowly rolling down hill endlessly.
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DSGNMisc_WET PROCESSED-Little Pepper Particles Skin Fast Constant_B00M_MOCK.wavSkin of small pepper particles, like rocks falling and quickly rolling down hill endlessly.
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DSGNMisc_WET PROCESSED-Low Frequency Embryo Texture Constant_B00M_MOCK.wavRocks shift position underwater. Muffled and bassy.
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DSGNMisc_WET PROCESSED-Low Organic Movement Texture Constant_B00M_MOCK.wavLow, distant thunderstorm building momentum. Windy.
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DSGNMisc_WET PROCESSED-Low Pepper Particles Constant_B00M_MOCK.wavLarge pepper particles, like large boulders roll extremely slowly down hill with occasional scrapes.
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DSGNMisc_WET PROCESSED-Morph Bell Pepper Complex_B00M_MOCK.wavBell pepper rolling. Morphed, as if large rock is rolling down slope and comes quickly to halt. Some squeaks.
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DSGNMisc_WET PROCESSED-Morph Bell Pepper Sequence_B00M_MOCK.wavBell pepper rolling. Morphed, as if large rock is rolling down slope and comes slowly to halt.
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DSGNMisc_WET PROCESSED-Morph Bell Pepper_B00M_MOCK.wavBell pepper rolling. Morphed, as if large rock is rolling down slope and comes quickly to halt.
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DSGNMisc_WET PROCESSED-Morph Grapefruit_B00M_MOCK.wavGrapefruit slowly crushed. Processed, with juices slowly seeping out.
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DSGNMisc_WET PROCESSED-Morph Juicy Crunch Complex Sequence_B00M_MOCK.wavAs if rock rolls down slope but with added crunch.
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DSGNMisc_WET PROCESSED-Morph Juicy Crunch_B00M_MOCK.wavAs if rock rolls down slope in short sequence but with added, light crunch.
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DSGNMisc_WET PROCESSED-Morph Liquid Pasta Texture_B00M_MOCK.wavPasta moved around, as if small group of rocks slide down small slope.
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DSGNMisc_WET PROCESSED-Morph Liquid Vocal_B00M_MOCK.wavBeast chomping on food recklessly and chaotically.
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DSGNMisc_WET PROCESSED-Morph Plastic Canister Wobble And Balloon Constant_B00M_MOCK.wavPlastic canister struck strongly by wind. Morphed and modulated.
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DSGNMisc_WET PROCESSED-Morph Watermelon Moves_B00M_MOCK.wavMovements of watermelon, like large boulder rolling and unearthing other stones around it.