A | B | C | D | E | F | G | H | I | J | K | L | M | N | O | P | Q | R | S | T | U | V | W | X | Y | Z | AA | AB | AC | AD | AE | AF | |
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1 | ID | Version | Status | Category | Priority | Tester name | Assignee | Label | Description | Steps to reproduce | Notes | |||||||||||||||||||||
2 | 41 | 1.2.2002 | Completed | UI | A | Ailsa | Jay | Error messages in the main menu | Upon boot up, error messages appear infrount on the buttons alteast when using bluestacks | |||||||||||||||||||||||
3 | 39 | 1.2.2-beta | Open | UI | C | Everyone | Jay | Mood display animation looks bad | ||||||||||||||||||||||||
4 | 4 | < beta | Completed | Gameplay | A | Everyone | Zap | Tools get bigger and bigger and eat the whole universe | Tools get bigger and bigger after first use when you click on them | use watering can > click on watering can many time and see it expand | ||||||||||||||||||||||
5 | 14 | < beta | Open | UI | C | Jay | Swap garden arrow animation broken | |||||||||||||||||||||||||
6 | 24 | 1.0.1-beta | Open | UI | C | Jay | Several button on the mood selection screen sometimes do not register taps properly | |||||||||||||||||||||||||
7 | 30 | 1.0.1-beta | Open | Gameplay | C | Jay | Can teleport tools | use a tool, then drag the "empty" tool slot over a diffrerent plant | ||||||||||||||||||||||||
8 | 20 | 1.0.1-beta | Open | UI | D | Jay | Your turn text block raycast | |||||||||||||||||||||||||
9 | 25 | 1.0.1-beta | Open | UI | D | Jay | The previous button on the tutorial system does not work properly | |||||||||||||||||||||||||
10 | 26 | 1.0.1-beta | Open | Visual | D | Jay | Fonts are odd | |||||||||||||||||||||||||
11 | 2 | < beta | Completed | Gameplay | A | Jay | Jay | total mood values not reset after re-starting the game | The total Garden mood value is not reset on a new game beginning | Change the mood of the garden > quit to main menu > start a new game | ||||||||||||||||||||||
12 | 11 | < beta | Completed | UI | A | Jay | Jay | Mood display wrong | Mood display is in the wrong position and always within player 1's garden, even when playing as player 2 | |||||||||||||||||||||||
13 | 10 | < beta | Completed | UI | A | Jay | Safya | Wrong trait icons on plants in list | Seed bag has the outdated trait icons next to the plants | |||||||||||||||||||||||
14 | 16 | < beta | Completed | UI | B | Jay | Jay | back button in game select does not work | ||||||||||||||||||||||||
15 | 28 | 1.0.1-beta | Completed | Gameplay | B | Jay | Jay | Gets stuck in "this is a new plant" loop | Unkown, was spectating. | No idea. Out-versioned. Problematic code was marked experimental post 1.2.0-beta | ||||||||||||||||||||||
16 | 12 | < beta | Completed | UI | B | Jay | jay, zap | Tutorial wrong | Tutorial plays the wrong messages at the wrong times, particularly on player 2's game | |||||||||||||||||||||||
17 | 27 | 1.0.1-beta | Completed | Visual | B | Jay | Scott | Plants cover UI, need re-scaling | ||||||||||||||||||||||||
18 | 3 | < beta | Completed | Visual | C | Jay | Jay | Close button in plant selection | There is a tiny close button in the middle of the plant selection UI | |||||||||||||||||||||||
19 | 9 | < beta | Completed | UI | C | Jay | Jay | Player 2 "cannot join" message not displaying from list | 1) attempt to join a new game as player 2 where player 1 has not completed their turn 2) before they have completed their turn, attempt to rsume the game from the list | This message is written to a UI element not active in this state | ||||||||||||||||||||||
20 | 13 | < beta | Completed | Gameplay | C | Jay | Jay | Player 1 can place plant in companion's garden in turn 1 | Player 1 can plant a plant in the companions garden turn 1, this should not be allowed turn 1 | Player 2 seems to be out of action points | ||||||||||||||||||||||
21 | 15 | < beta | Completed | Gameplay | C | Jay | Jay | Tutorial + prompts play in spectator mode | ||||||||||||||||||||||||
22 | 29 | 1.0.1-beta | Completed | Visual | C | Jay | Jay | “Your garden” and “Companion’s garden” are wrong for player two | ||||||||||||||||||||||||
23 | 17 | < beta | Completed | Visual | D | Jay | Jay | Two skip tutorial buttons | ||||||||||||||||||||||||
24 | 18 | < beta | Completed | Visual | D | Jay | Jay | Staking UI still there | ||||||||||||||||||||||||
25 | 32 | 1.0.1-beta | Completed | UI | B | Martin | Xander | Clicking on Icon in Mood Select Screen in V1.0.1 does not progress | The localisation file could not be read on android | 1) Start new game 2) Go to mood select screen 3) observe | ||||||||||||||||||||||
26 | 31 | 1.0.1-beta | Completed | Gameplay | C | Martin | Xander | Cannot return to game session from credits screen in V1.0.1 | 1) Start new game (or join existing) 2) go into settings menu 3) select 'Game Credits' 4) Observe that quit option returns to main menu not current session | |||||||||||||||||||||||
27 | 19 | 1.0.1-beta | Open | UI | D | Mira | Different size fonts on screen | |||||||||||||||||||||||||
28 | 6 | < beta | Open | UI | C | Safya | Arrow pointing at seed bag never disappear | The arrow pointing at the seed bag never disappear as the tutorial unfolds, even when you can't use the seed bag anymore | 1) start new turn 2) open seed bag immediately 3) wait up to 20 seconds (Zap) | I know why this happens, it's a simple fix in the nudging system to check if the seed bag is already open (Zap) | ||||||||||||||||||||||
29 | 22 | 1.0.1-beta | Open | Visual | C | Safya | Dialogue text too small | |||||||||||||||||||||||||
30 | 7 | < beta | Open | UI | D | Safya | Word missing cat dialogue | |||||||||||||||||||||||||
31 | 21 | 1.0.1-beta | Open | Visual | D | Safya | Programmer art End Game menu | |||||||||||||||||||||||||
32 | 23 | 1.0.1-beta | Open | UI | D | Safya | Tools are not spaced out equally in the toolbox | |||||||||||||||||||||||||
33 | 8 | < beta | Completed | Gameplay | A | Safya | Jay | Credits scene popping instead of ongoing game | Trying to join ongoing game by clicking on view after creating new game, leaving game by closing it (in Unity) and then launching again and clicking on view launches the credits scene instead of the game | 1) Click Play 2) Click New Game 3) Do whole turn 3) Quit by clicking on the play button again in Unity 4) Launch Game 5) Press play 6) Click on view | ||||||||||||||||||||||
34 | 1 | < beta | Completed | Visual | B | Safya | Safya | Wrong mood icon in mood selector screen | All the icons on the mood selector screen are hearts | 1) launch game 2) Click Start 3) Select mood | ||||||||||||||||||||||
35 | 42 | 1.2.2000 | Completed | Visual | D | Safya | Xander | Wrong seed packets art | Need to implement new seed packets art | |||||||||||||||||||||||
36 | 5 | < beta | Completed | Gameplay | B | Safya, Zap (steps to reproduce) | jay, zap | Too much nudging | Pet companion still nudges to open the seed bag while seed bag is open | 1) launch a new game 2) go through the first pet's dialogue 3) open seed bag 4) wait a few seconds | ||||||||||||||||||||||
37 | 40 | 1.2.2000 | Open | UI | C | Scott | Mood selection screen misspells "Lonely" during gameplay | |||||||||||||||||||||||||
38 | 43 | 1.2.3-beta | In progress | UI | B | Scott | Scott | Credits don't include sound effect sources | ||||||||||||||||||||||||
39 | 44 | 1.2.3-beta | Completed | Gameplay | A | Xander | Jay | All animations and turorials broken on reload into game | ||||||||||||||||||||||||
40 | 35 | 1.2.0-beta | Completed | Visual | B | Xander | Jay | The garden signs dont switch for players | Player twos garden reads that its their parteners garden when its their garden | Join a game as player 2 | ||||||||||||||||||||||
41 | 33 | 1.0.1-beta | Completed | Visual | B | Xander | Xander | Bug hides behinde plants | The bug spawns behind its plant not infront of it | Cause a bug to spawn | ||||||||||||||||||||||
42 | 34 | 1.0.1-beta | Completed | Visual | B | Xander | Xander | Plants in background in frount of forground | the z axis of some plants are wrong causing weird overlaps | plant 2 plants one infroun of the other | ||||||||||||||||||||||
43 | Open | Visual | C | Xander & Scott | Gift & Get still swapped for garden 2 | |||||||||||||||||||||||||||
44 | 37 | 1.2.0-beta | Won't fix | UI | D | Xander and Jay | Jay | Games get randomly shuffled arround in list so you dont know which is which | Start mutiple games | |||||||||||||||||||||||
45 | 36 | 1.2.0-beta | Completed | Gameplay | A | Xander and Jay | Jay | Incoming new Plants not added to list of plants in gardden | Player 1 gives player 2 a plant or player 2 gives player one a plant | This seems to have actually been caused by stale event referances | ||||||||||||||||||||||
46 | 38 | 1.2.2000 | Completed | Gameplay | B | Xander and jay | Jay | Players saw wrong list of games when logging in | Log in as debug login then press back and login as player one | |||||||||||||||||||||||
47 | 45 | 1.2.0 | Open | Visual | D | Zap | Emotion selection screen arrows weirdness | When the emotion is selected, the arrow to proceed reverts to the wooden bevelled one | 1) Start new game, 2) select a mood 3) observe the strange arrow | |||||||||||||||||||||||
48 | 47 | 1.2.0 | Open | Visual | D | Zap | Images in Credits appear in front of button | On the credits scene, the images (not the text) appear in front of the button and render it unclickable | 1) open game 2) open credits 3) wait for images to occlude button | Why is the exit button in the bottom left anyway? | ||||||||||||||||||||||
49 | 46 | 1.2.0 | Open | Visual | C | Zap | Red plant grows wrongly | on the second turn, the red plant is fully grown and on the third it is half grown | 1) start new game 2) plant painful/joyful plant (red) 3) end turn 4) re-enter game | |||||||||||||||||||||||
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