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Level:1Plants Vs. More PlantsOleander SnakerootDream MoonWardrobifier
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0 XPNext level at 30 XPSwamplander MaleClass of AspectHandWardrobeHand
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vegetalRancher [VR]Land of ___ and ___Big Iron(s)Cotton Shirt & PantsBig Iron(s)
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Undead#1027"This ain't yer part of the swamp, pal- you can either get out right quick or ya can get a bullet between the eyes."AccessoryAccessoryAccessory
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SkillStatBonusTotalTattered Ten-Gallon HatLeather Bracelets
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AthleticsStr+0-1AegisHP lostHit PointsHD leftHD max
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EnduranceCon+0+20020 / 2011Big Iron(s) | Tier 0 2xrevolverkind
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AcrobaticsDex+0+2Temporary HP100%Hit Die Roll[this is a description]
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Sleight of HandDex+0+401d8+2
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StealthDex+0+2
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EngineeringInt+0+1Lesser slots0Greater slots0
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InvestigationInt+0+1Speed30 ft.Passive PerceptionProficiency+2Somehow they store ten bullets each.
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OccultInt+0+1Initiative+215Big Iron(s) | Tier 0 2xrevolverkind
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Animal HandlingWis+0+3[this is a description]
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InsightWis+0+3Ability ScoresArmor Class13Status Debuffs
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MedicineWis+0+3Strength8 (-1)+1Rupture0
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PerceptionWis+0+5Constitution14 (2)Fortitude11Sunder0
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SanityWis+0+6Dexterity14 (2)+0Fade0Somehow they store ten bullets each.
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SurvivalWis+0+6Intelligence12 (1)Reflex15Cripple0Cotton Shirt & Pants | Tier 0 Apparel
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DeceptionCha+0+0Wisdom16 (3)+0Setback0"What the deuces are you wearing?"
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IntimidateCha+0+0Charisma10 (0)Will13Max HP Redux0
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PerformanceCha+0+0+0
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PersuasionCha+0+0Hit Bonus+1Crit Range19Defense Bonus+0
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A loose-fitting white cotton shirt, and dirty cotton pants. You don't know how to make shoes, so you do without.
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ResourcesTattered Ten-Gallon HatLeather Bracelets
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Revolver 1 AmmoRevolver 2 AmmoDruidicPassionCharges (Gun)
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10 | 1010 | 101 | 12 | 24 | 4
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Current10Current10Current1Current2Current4
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Maximum10Maximum10Maximum1Maximum2Maximum4
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Charges (Unload)Charges (Fresh Clip)NameNameName
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2 | 24 | 4 | | |
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Current2Current4CurrentCurrentCurrent
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Maximum2Maximum4MaximumMaximumMaximum
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NameNameNameNameName
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CurrentCurrentCurrentCurrentCurrent
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NameNameNameNameName
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CurrentCurrentCurrentCurrentCurrent
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2xRevolverkind2xPistolKindTier0StatDEXHit+5 to hitTier0StatSTRHit+2 to hit
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TypeRanged Double Reload WeaponAmmo/Charges20/20Bonuses to hit:0TypeAmmo/Charges0/0Bonuses to hit:0
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NameDiceDmgDescriptionNameDiceDmgDescription
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GunQd4+DEX1d4+2Major action: Make a ranged attack against a single target within range. Decrease rounds by 1. This abilitech has the Combo property. [Base damage: Qd4+DEX, basic]
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FaceoffQd2+DEX1d2+2Major action: Make one ranged attack at each target within range. Decrease rounds by 1 per attack made. [Base damage: Qd3+DEX]
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UnloadQd4+DEX1d4+2Major action: Make four ranged attacks with disadvantage against a single target within range. Decrease rounds by 4. [Base damage: Qd4+DEX]
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Lightning Hands11Reaction: Make a ranged attack against a single target within range. Decrease rounds by 1 [Base damage: Q]
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Fresh MagMajor action: Fully restore rounds to one pistol. May be done as a full-round action to fully restore rounds to both pistols. This is a basic abilitech.
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Range: 40 feet, Rounds: 20 (10 per pistol)
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If there's any other notes about this specibus or power, put it here!
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Pillar, Racial, and MilestonesPillar and StepsDecors and Demeanor
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Racial | Druidic
Druidic- Once per Short Rest, you can summon up to a 15 foot radius around you of plants that cause difficult terrain for others, including allies. Anyone in this terrain at the start of their turn gains +1 Toxin. It vanishes after P minutes or when dispelled.
SlayerYou are a Slayer! Your calling is the rapid, unrelenting beatdown of all those who stand before you.EruditionP times per long rest, your next non-strife skill check (or all checks during an opposed gambit round) have 2d8 Stakes as long as you approach the gambit with Calculation, Knowledge, Reason, or Exploitation.
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Fighting Style: Combat Precision, lvl 1, SlayerYou have +1 to hit with attack rolls, +1 to your crit range, and +1 to your AC.Bullet Time, Time Eater, Slayer/StrategistAs a full round action, you may enter Bullet time next turn. Gain every action you spend this turn on your next turn. You may use a minor action for a Major action attack.Panoply: FatigueYou have experience dealing with being physically outdone. If you suffer any flaws dice when participating in physical activities, remove one flaws die (min 0). If you find yourself in a situation where you physically compete against another, inflict one flaws die on your opponent as well.
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Pick this when you have two Steps of your pillar!Reaction Time, Time Eater, Slayer/StrategistYou may delay your actions to another's turn ahead of time. They do not cost a reaction, but only occur if the prerequisite is met. Your ammo is not consumed during others' turns.Pick this at level 3!
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Pick this when you have four Steps of your pillar!Chrono Barrage, Time Eater, Slayer/StrategistOnce per Long Rest, when you use an X cost Charge, it is used twice.Pick this at level 7!
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Pick this when you have six Steps of your pillar!Relentless, Thousand Cuts, SlayerIf you miss an attack roll with a specibus or subpower, your next attack roll with either one this strife has advantage.Pick this at level 9!
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Pick this at level 13!
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SpecializationsPick this at level 15!
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Pick this at level 5!
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Pick this at level 11!This is the blackboard, use it to write down any notes you have!
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Pick this at level 17!
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Pick this at level 19!
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This is the blackboard, use it to write down any notes you have!
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Grist and BoondollarsSylladex (Till Modus)
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T0Build Grist20What kind of captchalogue deck do you have?Packrat
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T10
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T20Your items only deal 1 damage when ejected, but you can captchalogue items of one size bigger than you or smaller (default is Large), and your deck's size is raised to 70 cards. (unhide rows below the sylladex)
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T30
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T40
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T50What's your fetch modus? What skill does it take to use it?
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Boondollars0
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(extra space)0TillSleight of Hand
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(extra space)0Great! You use this skill when making attacks with your sylladex.
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(extra space)0
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(1) Nightshade Root
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This is the blackboard, use it to write down any notes you have!(1) Wooden Trowel
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(6) Bushels of Wheat
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(1) Clay Bucket
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(1) Needle & Thread
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