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ThemesMechanicsComponents
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pirateActing6 sided diceASpace Stationthemed game, using aSelection Order Bidmechanic, withhex gridas a component.
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spaceAction / EventcardsASchoolthemed game, using aSimulationmechanic, withpen and paperas a component.
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office
Action Drafting
custom boardAPiratesthemed game, using aResource to Movemechanic, withtrackeras a component.
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historicalAction PointstokensASkythemed game, using aReal-Timemechanic, withhex gridas a component.
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outdoorsAction Queuepen and paperAGardenthemed game, using aAuction Compensationmechanic, withgrid boardas a component.
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roman
Action Retrieval
meeples
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westernAction Timerno component
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crime
Advantage Token
miniatures
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mysteryAllianceshex grid
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thriller
Area Majority / Influence
grid board
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desert
Area Movement
gems
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underwaterArea-Impulsecoins
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no theme
Auction / Bidding
custom dice
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colors
Auction Compensation
stackable pieces
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numbers
Auction: Dexterity
booklet
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businessAuction: Dutchtracker
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8-bit
Auction: Dutch Priority
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retro
Auction: English
How to Use
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futuristic
Auction: Fixed Placement
ANY edit on the page will update & change the result set - so be careful!
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Pirates
Auction: Multiple Lot
If you want to add more items to the category lists, you must also update the formulas in columns H,J, and L.
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Space
Auction: Once Around
Mechanics are copied from here, where you can read more about them.
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Farm
Auction: Sealed Bid
https://en.wikiversity.org/wiki/Game_mechanics
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Castle
Auction: Turn Order Until Pass
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Dungeon
Automatic Resource Growth
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Zoo
Betting and Bluffing
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CircusBias
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Bakery
Bids As Wagers
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IslandBingo
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TrainBribery
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Jungle
Campaign / Battle Card Driven
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Desert
Card Play Conflict Resolution
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Ocean
Catch the Leader
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SpiesChaining
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Robots
Chit-Pull System
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Aliens
Closed Drafting
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Dragons
Closed Economy Auction
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Ghosts
Command Cards
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Time Travel
Commodity Speculation
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Race
Communication Limits
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CityConnections
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Forest
Constrained Bidding
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RiverContracts
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Mine
Cooperative Game
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Factory
Crayon Rail System
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Monsters
Critical Hits and Failures
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WizardsCube Tower
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Carnival
Deck Construction
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Snow
Deck, Bag, and Pool Building
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VolcanoDeduction
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Market
Delayed Purchase
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TreasureDice Rolling
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Cave
Die Icon Resolution
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School
Different Dice Movement
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MuseumDrawing
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Moon
Elapsed Real Time Ending
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CampEnclosure
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Ship
End Game Bonuses
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MagicEvents
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BridgeFinale Ending
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DetectiveFlicking
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WarFollow
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Puzzle
Force Commitment
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GardenGrid Coverage
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Space Station
Grid Movement
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Submarine
Hand Management
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SkyHexagon Grid
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Robots
Hidden Movement
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Castle SiegeHidden Roles
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Delivery
Hidden Victory Points
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Highest-Lowest Scoring
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Hot Potato
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I Cut, You Choose
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Impulse Movement
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Income
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Increase Value of Unchosen Resources
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Induction
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Interrupts
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Investment
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Kill Steal
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King of the Hill
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Ladder Climbing
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Layering
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Legacy Game
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Line Drawing
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Line of Sight
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Loans
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Lose a Turn
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Mancala
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Map Addition
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Map Deformation
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Map Reduction
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Market
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Matching
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Measurement Movement
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Melding and Splaying
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Memory
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Minimap Resolution
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Modular Board
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Move Through Deck