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2 | Level: | 1 | Beansprout | Fabale Runner | Dream Moon | Wardrobifier | ||||||||||||||||||
3 | 0 XP | Next level at 30 XP | Oliveblood Female | Class of Aspect | Hand | Wardrobe | Hand | |||||||||||||||||
4 | jackUnderpinning | Land of ___ and ___ | Giantslayer | Flannel top | Emerald Focus | |||||||||||||||||||
5 | Rhyme Beat #9044 | Maybe it's a folly to />ine for a better life, but if that's the case then all />eo/>le are fools. | Accessory | Accessory | Accessory | |||||||||||||||||||
6 | Skill | Stat | Bonus | Total | Example accessory | |||||||||||||||||||
7 | Athletics | Str | +0 | +0 | Aegis | HP lost | Hit Points | HD left | HD max | |||||||||||||||
8 | Endurance | Con | +0 | +1 | 0 | 0 | 19 / 19 | 1 | 1 | Giantslayer | Tier 0 thnaxekind | ||||||||||||||
9 | Acrobatics | Dex | +0 | +4 | Temporary HP | 100% | Hit Die Roll | |||||||||||||||||
10 | Sleight of Hand | Dex | +0 | +4 | 0 | 1d8+1 | ||||||||||||||||||
11 | Stealth | Dex | +0 | +5 | ||||||||||||||||||||
12 | Engineering | Int | +0 | -1 | Lesser slots | 2 | Greater slots | 0 | ||||||||||||||||
13 | Investigation | Int | +0 | -1 | Speed | 30 ft. | Passive Perception | Proficiency | +2 | The name for Fabale's hand axe. Oupalo is convinced that Fabale named it that sincerely, when it's always been Fabale's ironic joke. | ||||||||||||||
14 | Occult | Int | +0 | -1 | Initiative | +3 | 11 | Emerald Focus | Tier 0 Psionic Focus | ||||||||||||||||
15 | Animal Handling | Wis | +0 | +2 | ||||||||||||||||||||
16 | Insight | Wis | +0 | +2 | Ability Scores | Armor Class | 12 | Status Debuffs | ||||||||||||||||
17 | Medicine | Wis | +0 | +1 | Strength | 10 (0) | +0 | Rupture | 0 | |||||||||||||||
18 | Perception | Wis | +0 | +1 | Constitution | 12 (1) | Fortitude | 11 | Sunder | 0 | ||||||||||||||
19 | Sanity | Wis | +0 | +1 | Dexterity | 16 (3) | +0 | Fade | 0 | In a rare act of generosity, Oupalo gave this to Fabale for her 15th birthday. It's an emerald charm attached to a feather that is pinned to Fabale's shirt constantly | ||||||||||||||
20 | Survival | Wis | +0 | +2 | Intelligence | 8 (-1) | Reflex | 12 | Cripple | 0 | Flannel top | Tier 0 Apparel | |||||||||||||
21 | Deception | Cha | +0 | +3 | Wisdom | 13 (1) | +0 | Setback | 0 | |||||||||||||||
22 | Intimidation | Cha | +0 | +2 | Charisma | 15 (2) | Will | 11 | Max HP Redux | 0 | ||||||||||||||
23 | Performance | Cha | +0 | +4 | +0 | |||||||||||||||||||
24 | Persuasion | Cha | +0 | +2 | Hit Bonus | +0 | Crit Range | 20 | Defense Bonus | +0 | ||||||||||||||
25 | A red, brown and green flannel outfit that is highly practical for Fabale's line of work. | |||||||||||||||||||||||
26 | Resources | Example accessory | ||||||||||||||||||||||
27 | Name | Name | Name | Name | Name | This is a placeholder text. | ||||||||||||||||||
28 | | | | | | | | | | | |||||||||||||||||||
29 | ||||||||||||||||||||||||
30 | Current | Current | Current | Current | Current | |||||||||||||||||||
31 | Maximum | Maximum | Maximum | Maximum | Maximum | |||||||||||||||||||
47 | ||||||||||||||||||||||||
48 | Gladius | ThrwnAxeKind | Tier | 0 | Stat | INT | Hit | +1 to hit | Antipsionics | Tier | 0 | Stat | STR | Hit | +2 to hit | |||||||||
49 | Type | Thrown Versatile Brutality Weapon | Ammo/Charges | 0/0 | Bonuses to hit: | 0 | Type | Psionic Power | Ammo/Charges | 0/0 | Bonuses to hit: | 0 | ||||||||||||
50 | Name | Dice | Dmg | Description | Name | Dice | Dmg | Description | ||||||||||||||||
51 | Throw | Qd8+STR | 1d8 | Major action: Make a ranged attack against a single target within range. [Base damage: Qd8+STR, basic] | Detect Psionics (affinity) | You gain a sixth sense attuned to psionic emanations. Your ability to Discern and Scrutinize extends to nearby psionics within 100 feet, whether it be psionic beings, items, phenomena, etc. You can use your psionic skill for those abilities where necessary, and the SM may require such a check to tell specific details about some psionic signature, detect some subtle or otherwise concealed psionics, or some other use for this sixth sense, at the SM's discretion. You can spend a lesser slot to heighten your psi sense, allowing you to know and track the locations of all creatures with psionic natures, foci, or other psionic features within 100 feet for 30 minutes. At the SM's discretion, you might also spend a lesser slot to track the trails of psionic creatures or telepathic conversations, automatically pass some check where this affinity came into play, or otherwise supercharge your psi sense to attempt something extraordinary with your affinity not covered in this writing. This affinity is used as a free action if an action cost is not given elsewhere. | ||||||||||||||||||
52 | Chop | Qd4+STR | 1d4 | Major action: Make a melee attack against a single target within range. [Base damage: Qd6+STR] | Mind Crush (at-will, ranged) | Major action: Make a ranged attack against a target’s Will resistance. [Base damage: Pd4+PCM] | ||||||||||||||||||
53 | Crippling Throw | Qd4+STR | 1d4 | Major action: Make a ranged attack against a single target within range. If you hit, the target is Crippled (10) for 1 round. [Base damage: Qd4+STR] | Mind Crush (at-will, crush) | Minor action: Make a melee attack (range: as grapple) targeting Will resistance. This attack has the Crush property. [Base damage: Pd4+PCM] | ||||||||||||||||||
54 | Headhunter | Major action: Make a ranged attack against a single target within range. If you hit, the target is Impaired for 1 round. [Base damage: Qd3+STR] | Mind Crush (at-will, dazing) | Major action: Make a ranged attack against a target’s Will resistance. If you break resistance, the target is Dazed for 1 round. [Base damage: Pd2+PCM] | ||||||||||||||||||||
55 | Razing Throw | Major action: Make a ranged attack against a single target within range. If you hit, the target is Ruptured (Q, 2 rounds). [Base damage: Qd3+STR] | Mind Crush (lesser) | Major action: Make a ranged attack against a target’s Will resistance. [Base damage: Pd10+PCM] | ||||||||||||||||||||
71 | Range: 5 feet (melee), 30 feet (ranged) | "Counterspell." Hands: Versatile, Range: 30 feet. | ||||||||||||||||||||||
72 | If there's any other notes about this specibus or power, put it here! | |||||||||||||||||||||||
73 | ||||||||||||||||||||||||
125 | ||||||||||||||||||||||||
126 | Pillar, Racial, and Milestones | Pillar and Steps | Decors and Demeanor | |||||||||||||||||||||
127 | Racial | Apex Predator Attacks against enemies with any negative condition have +1 to crit. If the condition is Exposed, Prone, or Stuck, this is increased to +4. | Slayer | You are a Slayer! Your calling is the rapid, unrelenting beatdown of all those who stand before you. | Passion | P times per long rest, your next non-strife skill check (or all checks during an opposed gambit round) have 2d8 Stakes as long as you approach the gambit with Confrontation, Power, Emotion, or Sacrifice. | |||||||||||||||||||
128 | Fighting Style: Combat Precision, lvl 1, Slayer | You have +1 to hit with attack rolls, +1 to your crit range, and +1 to your AC. | Remember, you pick one Step every two levels! | Persona: Labor | You have a fair understanding of the social rituals and norms followed by the working class of society. You have one Stakes die when dealing with them. You also possess a cursory knowledge of the field such that you can pass as one of these individuals, but not enough to claim any skill bonuses for the knowledge itself. | |||||||||||||||||||
129 | Pick this when you have two Steps of your pillar! | Pick this at level 3! | ||||||||||||||||||||||
130 | Pick this when you have four Steps of your pillar! | Pick this at level 7! | ||||||||||||||||||||||
131 | Pick this when you have six Steps of your pillar! | Pick this at level 9! | ||||||||||||||||||||||
132 | Pick this at level 13! | |||||||||||||||||||||||
133 | Specializations | Pick this at level 15! | ||||||||||||||||||||||
134 | Pick this at level 5! | |||||||||||||||||||||||
135 | Pick this at level 11! | This is the blackboard, use it to write down any notes you have! | ||||||||||||||||||||||
136 | Pick this at level 17! | |||||||||||||||||||||||
137 | Pick this at level 19! | |||||||||||||||||||||||
138 | ||||||||||||||||||||||||
139 | This is the blackboard, use it to write down any notes you have! | |||||||||||||||||||||||
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148 | Grist and Boondollars | Sylladex (Toolbelt Modus) | ||||||||||||||||||||||
149 | T0 | Build Grist | 20 | What kind of captchalogue deck do you have? | Heavy | |||||||||||||||||||
150 | T1 | 0 | ||||||||||||||||||||||
151 | T2 | 0 | You can captchalogue items of one size bigger than you or smaller (default is Large), and they deal 1d6 damage when ejected, but their range is reduced to 15 feet. | |||||||||||||||||||||
152 | T3 | 0 | ||||||||||||||||||||||
153 | T4 | 0 | ||||||||||||||||||||||
154 | T5 | 0 | What's your fetch modus? What skill does it take to use it? | |||||||||||||||||||||
155 | Boondollars | 0 | ||||||||||||||||||||||
156 | (extra space) | 0 | Toolbelt | Survival | ||||||||||||||||||||
157 | (extra space) | 0 | Great! You use this skill when making attacks with your sylladex. | |||||||||||||||||||||
158 | (extra space) | 0 | ||||||||||||||||||||||
169 | ||||||||||||||||||||||||