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1 | K-12 Computer Science, Evidence That Benchmarks Are Not Taught in Isolation Correlation | |||||
2 | M/J Navigating Technology: Digital Literacy and Digital Citizenship, EasyTech for Florida, 6th - 8th Grade | |||||
3 | If category does not apply to materials, please mark "N/A" | |||||
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5 | Lesson | Benchmark of Focus | Connecting Benchmark(s) | |||
6 | A-maze-ing (Project) - Design a maze for the user to navigate. Prerequisite tutorial lesson: Arcade Game | SC.6.CC.2.1. | SC.6.PE.1.1., SC.6.PE.1.2., SC.6.PE.1.3., SC.6.PE.1.5., SC.6.PE.1.6., SC.6.PE.1.8., SC.6.PE.2.2., SC.6.PE.3.5., SC.6.PE.3.6. | |||
7 | ||||||
8 | Lesson | Benchmark of Focus | Connecting Benchmark(s) | |||
9 | A-maze-ing (Project) - Design a maze for the user to navigate. Prerequisite tutorial lesson: Arcade Game | SC.6.CC.2.1. | N/A | |||
10 | ||||||
11 | Lesson | Benchmark of Focus | Connecting Benchmark(s) | |||
12 | A-maze-ing (Project) - Design a maze for the user to navigate. Prerequisite tutorial lesson: Arcade Game | SC.6.CC.2.1. | N/A | |||
13 | ||||||
14 | Lesson | Benchmark of Focus | Connecting Benchmark(s) | |||
15 | A-maze-ing (Project) - Design a maze for the user to navigate. Prerequisite tutorial lesson: Arcade Game | SC.6.CC.2.1. | N/A | |||
16 | ||||||
17 | Lesson | Benchmark of Focus | Connecting Benchmark(s) | |||
18 | Acrostic Poem (Project) - Make a program that allows users to enter a word and then write their own an acrostic poem based on that theme. Prerequisite tutorial lesson: Castle Password, or Password | SC.6.CC.2.1. | SC.6.PE.1.1., SC.6.PE.1.11., SC.6.PE.1.2., SC.6.PE.1.3., SC.6.PE.1.5., SC.6.PE.1.6., SC.6.PE.1.9., SC.6.PE.2.1., SC.6.PE.2.2., SC.6.PE.2.3., SC.6.PE.3.6. | |||
19 | ||||||
20 | Lesson | Benchmark of Focus | Connecting Benchmark(s) | |||
21 | Acrostic Poem (Project) - Make a program that allows users to enter a word and then write their own an acrostic poem based on that theme. Prerequisite tutorial lesson: Castle Password, or Password | SC.6.CC.2.1. | N/A | |||
22 | ||||||
23 | Lesson | Benchmark of Focus | Connecting Benchmark(s) | |||
24 | Acrostic Poem (Project) - Make a program that allows users to enter a word and then write their own an acrostic poem based on that theme. Prerequisite tutorial lesson: Castle Password, or Password | SC.6.CC.2.1. | N/A | |||
25 | ||||||
26 | Lesson | Benchmark of Focus | Connecting Benchmark(s) | |||
27 | Acrostic Poem (Project) - Make a program that allows users to enter a word and then write their own an acrostic poem based on that theme. Prerequisite tutorial lesson: Castle Password, or Password | SC.6.CC.2.1. | N/A | |||
28 | ||||||
29 | Lesson | Benchmark of Focus | Connecting Benchmark(s) | |||
30 | Adventure Is Out There (Project) - Write a Choose-Your-Own-Adventure style story with multiple branches that take the user down different paths. Prerequisite tutorial lesson: Ice Cream Shoppe | SC.6.CC.2.1. | SC.6.PE.1.10., SC.6.PE.1.11., SC.6.PE.1.8., SC.6.PE.2.2., SC.6.PE.3.5., SC.6.PE.3.6. | |||
31 | ||||||
32 | Lesson | Benchmark of Focus | Connecting Benchmark(s) | |||
33 | Adventure Is Out There (Project) - Write a Choose-Your-Own-Adventure style story with multiple branches that take the user down different paths. Prerequisite tutorial lesson: Ice Cream Shoppe | SC.6.CC.2.1. | N/A | |||
34 | ||||||
35 | Lesson | Benchmark of Focus | Connecting Benchmark(s) | |||
36 | Adventure Is Out There (Project) - Write a Choose-Your-Own-Adventure style story with multiple branches that take the user down different paths. Prerequisite tutorial lesson: Ice Cream Shoppe | SC.6.CC.2.1. | N/A | |||
37 | ||||||
38 | Lesson | Benchmark of Focus | Connecting Benchmark(s) | |||
39 | Adventure Is Out There (Project) - Write a Choose-Your-Own-Adventure style story with multiple branches that take the user down different paths. Prerequisite tutorial lesson: Ice Cream Shoppe | SC.6.CC.2.1. | N/A | |||
40 | ||||||
41 | Lesson | Benchmark of Focus | Connecting Benchmark(s) | |||
42 | Adventure Time (Tutorial) - Students will be able to use if statements to generate a story based on user input. Suggested assessment project: Your Choice | SC.6.CC.2.1. | SC.6.PE.1.1., SC.6.PE.1.10., SC.6.PE.1.2., SC.6.PE.1.3., SC.6.PE.1.5., SC.6.PE.1.6., SC.6.PE.1.8., SC.6.PE.2.2., SC.6.PE.3.5., SC.6.PE.3.6. | |||
43 | ||||||
44 | Lesson | Benchmark of Focus | Connecting Benchmark(s) | |||
45 | Adventure Time (Tutorial) - Students will be able to use if statements to generate a story based on user input. Suggested assessment project: Your Choice | SC.6.CC.2.1. | N/A | |||
46 | ||||||
47 | Lesson | Benchmark of Focus | Connecting Benchmark(s) | |||
48 | Adventure Time (Tutorial) - Students will be able to use if statements to generate a story based on user input. Suggested assessment project: Your Choice | SC.6.CC.2.1. | N/A | |||
49 | ||||||
50 | Lesson | Benchmark of Focus | Connecting Benchmark(s) | |||
51 | Adventure Time (Tutorial) - Students will be able to use if statements to generate a story based on user input. Suggested assessment project: Your Choice | SC.6.CC.2.1. | N/A | |||
52 | ||||||
53 | Lesson | Benchmark of Focus | Connecting Benchmark(s) | |||
54 | Alien Flag (Tutorial) - Students will be able to change the variable names and arguments of shape objects to create a picture. Suggested assessment project: You Set The Scene | SC.6.CC.2.1. | SC.6.PE.2.2., SC.6.PE.3.5., SC.6.PE.3.6. | |||
55 | ||||||
56 | Lesson | Benchmark of Focus | Connecting Benchmark(s) | |||
57 | Alien Flag (Tutorial) - Students will be able to change the variable names and arguments of shape objects to create a picture. Suggested assessment project: You Set The Scene | SC.6.CC.2.1. | N/A | |||
58 | ||||||
59 | Lesson | Benchmark of Focus | Connecting Benchmark(s) | |||
60 | Alien Flag (Tutorial) - Students will be able to change the variable names and arguments of shape objects to create a picture. Suggested assessment project: You Set The Scene | SC.6.CC.2.1. | N/A | |||
61 | ||||||
62 | Lesson | Benchmark of Focus | Connecting Benchmark(s) | |||
63 | Alien Flag (Tutorial) - Students will be able to change the variable names and arguments of shape objects to create a picture. Suggested assessment project: You Set The Scene | SC.6.CC.2.1. | N/A | |||
64 | ||||||
65 | Lesson | Benchmark of Focus | Connecting Benchmark(s) | |||
66 | Alien Whack-a-Mole (Tutorial) - Build a game and associate the objective to point values by using a dictionary. Suggested assessment project: Dynamic Art | SC.6.CC.2.1. | SC.6.PE.1.1., SC.6.PE.1.2., SC.6.PE.1.3., SC.6.PE.1.5., SC.6.PE.1.6., SC.6.PE.2.2., SC.6.PE.3.5., SC.6.PE.3.6. | |||
67 | ||||||
68 | Lesson | Benchmark of Focus | Connecting Benchmark(s) | |||
69 | Alien Whack-a-Mole (Tutorial) - Build a game and associate the objective to point values by using a dictionary. Suggested assessment project: Dynamic Art | SC.6.CC.2.1. | N/A | |||
70 | ||||||
71 | Lesson | Benchmark of Focus | Connecting Benchmark(s) | |||
72 | Alien Whack-a-Mole (Tutorial) - Build a game and associate the objective to point values by using a dictionary. Suggested assessment project: Dynamic Art | SC.6.CC.2.1. | N/A | |||
73 | ||||||
74 | Lesson | Benchmark of Focus | Connecting Benchmark(s) | |||
75 | Alien Whack-a-Mole (Tutorial) - Build a game and associate the objective to point values by using a dictionary. Suggested assessment project: Dynamic Art | SC.6.CC.2.1. | N/A | |||
76 | ||||||
77 | Lesson | Benchmark of Focus | Connecting Benchmark(s) | |||
78 | All Mixed Up (Tutorial) - Use list indexes to set the stage background and customize a sprite. Suggested assessment project: Band Name Generator | SC.6.CC.2.1. | SC.6.CC.2.1., SC.6.PE.1.1., SC.6.PE.1.2., SC.6.PE.1.3., SC.6.PE.1.4., SC.6.PE.1.5., SC.6.PE.1.6., SC.6.PE.2.2., SC.6.PE.3.5., SC.6.PE.3.6. | |||
79 | ||||||
80 | Lesson | Benchmark of Focus | Connecting Benchmark(s) | |||
81 | All Mixed Up (Tutorial) - Use list indexes to set the stage background and customize a sprite. Suggested assessment project: Band Name Generator | SC.6.CC.2.1. | N/A | |||
82 | ||||||
83 | Lesson | Benchmark of Focus | Connecting Benchmark(s) | |||
84 | All Mixed Up (Tutorial) - Use list indexes to set the stage background and customize a sprite. Suggested assessment project: Band Name Generator | SC.6.CC.2.1. | N/A | |||
85 | ||||||
86 | Lesson | Benchmark of Focus | Connecting Benchmark(s) | |||
87 | All Mixed Up (Tutorial) - Use list indexes to set the stage background and customize a sprite. Suggested assessment project: Band Name Generator | SC.6.CC.2.1. | N/A | |||
88 | ||||||
89 | Lesson | Benchmark of Focus | Connecting Benchmark(s) | |||
90 | Amazing Animals (Project) - Draw an animal that is composed of multiple shapes specified by arguments in Python. Prerequisite tutorial lesson: Shapes and Drawing | SC.6.CC.2.1. | SC.6.PE.1.1., SC.6.PE.1.2., SC.6.PE.1.3., SC.6.PE.1.5., SC.6.PE.1.6., SC.6.PE.2.2., SC.6.PE.3.5., SC.6.PE.3.6. | |||
91 | ||||||
92 | Lesson | Benchmark of Focus | Connecting Benchmark(s) | |||
93 | Amazing Animals (Project) - Draw an animal that is composed of multiple shapes specified by arguments in Python. Prerequisite tutorial lesson: Shapes and Drawing | SC.6.CC.2.1. | N/A | |||
94 | ||||||
95 | Lesson | Benchmark of Focus | Connecting Benchmark(s) | |||
96 | Amazing Animals (Project) - Draw an animal that is composed of multiple shapes specified by arguments in Python. Prerequisite tutorial lesson: Shapes and Drawing | SC.6.CC.2.1. | N/A | |||
97 | ||||||
98 | Lesson | Benchmark of Focus | Connecting Benchmark(s) | |||
99 | Amazing Animals (Project) - Draw an animal that is composed of multiple shapes specified by arguments in Python. Prerequisite tutorial lesson: Shapes and Drawing | SC.6.CC.2.1. | N/A | |||
100 | ||||||