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2 | VFX (Visual effects) | What is this sheet? | |||
3 | Common FXR ID list | This sheet is a (very irregularly updated) modder's resource sheet for Elden Ring, meant to ultimately contain basic explanations and resource lists that make modding easier. The focus with these lists is mainly on modding weapon movesets, magic, skills, other animations, weapon models and armor models. It will not be expanded with contents regarding map modding, VFX modding, or more involved scripting beyond HKS basics. You can click the ⚜️ symbol at the top left of any tab to return here. | |||
4 | VFX Special Attribute Offsets explained | ||||
5 | |||||
6 | TAE (Animation events and movesets) | ||||
7 | TAE basics explained (WIP) | ||||
8 | Moveset Animation ID list | ||||
9 | Weapon Moveset ID list | ||||
10 | Magic TAE ID list | ||||
11 | Skill TAE ID list | ||||
12 | CHR / character ID list | ||||
13 | |||||
14 | BEH (Attacks, projectiles and hitboxes) | ||||
15 | Behavior basics explained | ||||
16 | Attack Behavior ID list | ||||
17 | Weapon Behavior ID list | ||||
18 | Skill Behavior ID list | ||||
19 | |||||
20 | HKS (Animation and moveset scripts) | ||||
21 | HKS basics explained (WIP) | ||||
22 | |||||
23 | PARTS (Weapons, armors and other player models) | ||||
24 | Common DummyPoly list (WIP) | ||||
25 | Animated weapon models explained | ||||
26 | Armor model masks explained | ||||
27 | Armor model mask ID list | ||||
28 | |||||
29 | TOOLS & TIPS (Links and general advice) | ||||
30 | Common ER modding filetypes (WIP) | ||||
31 | Common ER modding tools (WIP) | ||||
32 | General ER modding advice (WIP) | ||||
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