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Identifier
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Lessons - Unit#.Lesson#
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CS.3A.1Explain how abstractions hide the underlying implementation details of computing systems embedded in everyday objects.Computing Systems1.12.12.22.62.93.13.64.9
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CS.3A.2Compare levels of abstraction and interactions between application software, system software, and hardware layersComputing Systems2.12.22.42.62.93.33.5
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CS.3A.3Develop guidelines that convey systematic troubleshooting strategies that others can use to identify and fix errors.Computing Systems1.51.82.32.5
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NI.3A.1Evaluate the scalability and reliability of networks by describing the relationship between routers, switches, servers, topology, and addressing.Networks & the Internet3.13.23.33.43.53.64.9
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NI.3A.2Give examples to illustrate how sensitive data can be affected by malware and other attacks.Networks & the Internet3.103.114.24.34.44.6
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NI.3A.3Recommend security measures to address various scenarios based on factors such as efficiency, feasibility, and ethical impacts.Networks & the Internet3.103.114.24.44.54.64.84.124.13
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NI.3A.4Compare various security measures considering tradeoffs between the usability and security of a computing system.Networks & the Internet3.103.114.64.84.94.104.114.124.13
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NI.3A.5Explain tradeoffs when selecting and implementing cybersecurity recommendations.Networks & the Internet3.114.12
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DA.3A.1Translate between different bit representations of real-world phenomena, such as characters, numbers, and images.Data & Analysis
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DA.3A.2Evaluate the tradeoffs in how data elements are organized and where data is stored.Data & Analysis2.75.86.4
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DA.3A.3Collect, transform, and organize data to help others better understand a problem.Data & Analysis5.55.85.10
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DA.3A.4Create and evaluate computational models that represent real-world systems.Data & Analysis4.85.25.75.95.105.11
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AP.3A.1Create prototypes that use algorithms to solve computational problems by leveraging prior student knowledge and personal interests.Algorithms & Programming2.134.94.136.3
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AP.3A.2Use lists and functions to simplify solutions, generalizing computational problems instead of repeatedly using simple variables.Algorithms & Programming6.66.76.116.126.13
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AP.3A.3Justify the selection of specific control structures when tradeoffs involve implementation, readability, and program performance, and explain the benefits and drawbacks of choices made.Algorithms & Programming6.36.86.96.12
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AP.3A.4Design and iteratively develop computational artifacts for practical intent, personal expression, or to address a societal issue by using events to initiate instructions.Algorithms & Programming2.62.136.26.66.12
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AP.3A.5Decompose problems into smaller components through systematic analysis, using constructs such as procedures, modules, and/or objects.Algorithms & Programming2.26.86.86.11
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AP.3A.6Create artifacts by using procedures within a program, combinations of data and procedures, or independent but interrelated programs.Algorithms & Programming6.66.76.116.126.13
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AP.3A.7Systematically design and develop programs for broad audiences by incorporating feedback from users.Algorithms & Programming6.7
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AP.3A.8Evaluate licenses that limit or restrict use of computational artifacts when using resources such as libraries.Algorithms & Programming
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AP.3A.9Evaluate and refine computational artifacts to make them more usable and accessible.Algorithms & Programming1.21.92.52.12.62.112.133.14.114.13
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AP.3A.10
Design and develop computational artifacts working in team roles using collaborative tools.Algorithms & Programming2.62.134.14.44.74.10
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Document design decisions using text, graphics, presentations, and/or demonstrations in the development of complex programs.Algorithms & Programming2.62.112.134.136.7
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IC.3A.1Evaluate the ways computing impacts personal, ethical, social, economic, and cultural practices.Impacts of Computing1.21.41.71.101.122.12.42.112.122.133.63.73.114.14.24.44.7
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IC.3A.2Test and refine computational artifacts to reduce bias and equity deficits.Impacts of Computing1.62.112.122.133.74.11
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IC.3A.3Demonstrate ways a given algorithm applies to problems across disciplines.Impacts of Computing2.13.96.1
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IC.3A.4Use tools and methods for collaboration on a project to increase connectivity of people in different cultures and career fields.Impacts of Computing
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IC.3A.5Explain the beneficial and harmful effects that intellectual property laws can have on innovation.Impacts of Computing1.11
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IC.3A.6Explain the privacy concerns related to the collection and generation of data through automated processes that may not be evident to users.Impacts of Computing1.22.122.133.114.25.35.45.55.10
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IC.3A.7Evaluate the social and economic implications of privacy in the context of safety, law, or ethics.Impacts of Computing2.122.133.83.114.24.3
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