| A | B | C | D | E | |
|---|---|---|---|---|---|
1 | Code | Depth | Text | ||
2 | D101 | District 101 Learning Standards | |||
3 | K | 0 | Kindergarten | ||
4 | K.M | 1 | Math | ||
5 | K.M.CC | 2 | Counting and Cardinality | ||
6 | K.M.CC.1 | 3 | M.K.1.1 Identify written numbers to 31 when presented out of order.(WS) | ||
7 | K.M.CC.2 | 3 | M.K.1.2 Count backwards by 1s. (WS) | ||
8 | K.M.CC.3 | 3 | M.K.1.3 Count to 100 by 1s.(K.CC.1) | ||
9 | K.M.CC.4 | 3 | M.K.1.4 Count forward from a given number within the known sequence, instead of having to begin at 1. (between 1 and 100). (K.CC.2) | ||
10 | K.M.CC.5 | 3 | M.K.1.5 Count to 100 by 10s. (K.CC.1) | ||
11 | K.M.CC.6 | 3 | M.K.1.6 Write numbers 0-20. (K.CC.3) | ||
12 | K.M.CC.7 | 3 | M.K.2.1 Sort and group objects in a collection up to 10 by a common, given attribute and count to answer, “How many?” (K.CC.4a, K.MD.3, K.CC.5) | ||
13 | K.M.CC.8 | 3 | M.K.2.2 Count to answer, “How many? ”given a number of objects from 1-10, arranged in a line, circle or rectangular array. (K.CC.4b,K.CC.5) | ||
14 | K.M.CC.9 | 3 | M.K.2.3 Tell the number of objects if one more were added, given a number of objects from 1-10. (K.CC.4c) | ||
15 | K.M.CC.10 | 3 | M.K.2.4 Match a number of objects with a written numeral, 0-10 (with 0 representing a count of no objects). (K.CC.3, K.CC.4a) | ||
16 | K.M.CC.11 | 3 | M.K.6.2 Count to answer, “How many?” given a number of objects from 11-20, arranged in a line, rectangular array, circle, or scattered configuration. (K.CC.4b, K.CC.5) | ||
17 | K.M.CC.12 | 3 | M.K.6.3 Tell the number of objects if one more were added, given a number of objects from 11-20. (K.CC.4c) | ||
18 | K.M.CC.13 | 3 | M.K.4.2 Compare two written numbers between 1 and 10. (K.CC.7) | ||
19 | K.M.CC.14 | 3 | M.K.4.3 Identify whether the number of objects in one group is greater than, less than or equal to the number of objects in another group (by counting, matching etc.). (K.CC.6) | ||
20 | K.M.OA | 2 | Operations and Algebraic Thinking | ||
21 | K.M.OA.1 | 3 | M.K.4.1 Decompose numbers less than or equal to 10 into pairs in more than one way and record the answer with a drawing or equation. (K.OA.3) | ||
22 | K.M.OA.2 | 3 | M.K.4.4 For any number from 1-9, find the number that makes 10 when added to the given number by using objects and drawings, and record the answer with a drawing or equation. (K.OA.4) | ||
23 | K.M.OA.3 | 3 | M.K.7.1 Represent addition and subtraction with manipulatives, fingers, acting out situations, verbal explanations, etc. (K.OA.1) | ||
24 | K.M.OA.4 | 3 | M.K.7.2 Define addition as putting together or adding to. (K.OA) | ||
25 | K.M.OA.5 | 3 | M.K.7.3 Solve addition word problems, up to 10, using manipulatives, visual aids (number lines, ten frames, etc.) or drawings. (K.OA.2) | ||
26 | K.M.OA.6 | 3 | M.K.7.4 Define subtraction as taking apart or taking from. (K.OA) | ||
27 | K.M.OA.7 | 3 | M.K.7.5 Solve subtraction word problems, up to 10, using manipulatives, visual aids (number lines, ten frames, etc.) or drawings. (K.OA.2) | ||
28 | K.M.OA.8 | 3 | M.K.7.6 Add and subtract with fluency within 5 without manipulatives or visual aids (number lines, ten frames, etc.). (K.OA.5) | ||
29 | K.M.NBT | 2 | Numbers and Operations in Base Ten | ||
30 | K.M.NBT.1 | 3 | M.K.6.1 Compose and decompose teen numbers into a group of one ten and ones using manipulatives and record with a drawing or equation. (K.NBT.1) | ||
31 | K.M.MD | 2 | Measurement and Data | ||
32 | K.M.MD.1 | 3 | M.K.5.1 Describe several measurable attributes of a single object (such as length and weight). (K.MD.1) | ||
33 | K.M.MD.2 | 3 | M.K.5.2 Compare two objects with a measurable attribute in common to see which object has “more of”/ ”less of” that attribute and describe the difference. (K.MD.2) | ||
34 | K.M.G | 2 | Geometry | ||
35 | K.M.G.1 | 3 | M.K.3.1 Identify and name squares, circles, triangles, rectangles and hexagons and use informal language to describe their similarities and differences, regardless of size and orientation. (K.G.2, K.G.4) | ||
36 | K.M.G.2 | 3 | M.K.3.2 Draw or build simple shapes (circle, square, triangle, rectangles, hexagons). (K.G.5) | ||
37 | K.M.G.3 | 3 | M.K.3.3 Combine simple shapes (circles, squares, triangles, rectangles, hexagons) to form larger shapes. (K.G.6) | ||
38 | K.M.G.4 | 3 | M.K.3.4 Identify objects in the environment using names of two-dimensional shapes and three-dimensional shapes and describe the relative positions of these objects using terms such as above, below, beside, in front of, behind, and next to. (K.G.1) | ||
39 | K.M.G.5 | 3 | M.K.3.5 Sort shapes as two-dimensional (“flat”) or three-dimensional (“solid”). (K.G.3) | ||
40 | K.M.G.6 | 3 | M.K.3.6 Identify and name spheres, cubes, cones and cylinders and use informal language to describe their similarities and differences, regardless of size and orientations. (K.G.2, K.G.4) | ||
41 | K.M.G.7 | 3 | M.K.3.7 Identify objects in the environment using names of three-dimensional shapes, and describe the relative positions of these objects using terms such as above, below, beside, in front of, behind, and next to. (K.G.1) | ||
42 | 1 | 0 | 1st Grade | ||
43 | 1.M | 1 | Math | ||
44 | 1.M.OA | 2 | Operations and Algebraic Thinking | ||
45 | 1.M.OA.1 | 3 | M.1.3.1 Represent and solve addition and subtraction problems by counting up or back using a number line and/or a number grid. (1.OA.5) | ||
46 | 1.M.OA.2 | 3 | M.1.3.2 Determine whether addition and subtraction equation is either true or false. (1.OA.7) | ||
47 | 1.M.OA.3 | 3 | M.1.3.3 Apply properties of operations strategies to add and subtract simple problems. (1.OA.3, 1.OA.4) | ||
48 | 1.M.OA.4 | 3 | M.1.3.4 Add and subtract problems within 20 using a number line and/or a number grid. (1.OA.6) | ||
49 | 1.M.OA.5 | 3 | M.1.3.5 Add and subtract with fluency within 10 without using any manipulatives or visual aids. (1.OA.6) | ||
50 | 1.M.OA.6 | 3 | M.1.3.6 Determine the unknown whole number in an addition and subtraction equation. (1.OA.8) | ||
51 | 1.M.OA.7 | 3 | M.1.3.7 Use addition and subtraction up to 20 to solve real word problems using phrases such as adding to, taking from, putting together, taking apart, and comparing. (1.OA.1) | ||
52 | 1.M.OA.8 | 3 | M.1.3.8 Use addition and subtraction up to 20 to solve real world problems with unknowns in all positions using objects, drawings, and equations with a symbol for the unknown. (1.OA.1) | ||
53 | 1.M.OA.9 | 3 | M.1.4.3 Use relation symbols to compare two two-digit numbers up to 99. (1.NBT.3, 1.OA.7) | ||
54 | 1.M.OA.10 | 3 | M.1.5.4 Solve real world problems that add three whole numbers up to 20 using manipulatives, drawings, and equations with a symbol for the unknown number. (1.OA.2) | ||
55 | 1.M.NBT | 2 | Number and Operations in Base Ten | ||
56 | 1.M.NBT.1 | 3 | M.1.1.1 Orally count, read, or write numbers up to 120 starting at any given number. (1.NBT.1) | ||
57 | 1.M.NBT.2 | 3 | M.1.1.2 Represent a number of objects with a written numeral up to 120. (1.NBT.1) (WS) | ||
58 | 1.M.NBT.3 | 3 | M.1.1.3 Represent and count a given number up to 30 with tally marks, drawings, or digits. (WS) | ||
59 | 1.M.NBT.4 | 3 | M.1.1.4 Identify a given number as even or odd up to 30. (WS) | ||
60 | 1.M.NBT.5 | 3 | M.1.2.1 Skip count in writing forward by 2s up to 20. (WS) | ||
61 | 1.M.NBT.6 | 3 | M.1.2.2 Skip count in writing forward by 5s up to 50. (WS) | ||
62 | 1.M.NBT.7 | 3 | M.1.2.3 Skip count in writing forward by 10s up to 100. (WS) | ||
63 | 1.M.NBT.8 | 3 | M.1.4.1 Use manipulatives to represent numbers through 99 by creating a bundle of tens and ones and place the digits in the appropriate column on a place value chart. (1.NBT.2a, 1.NBT.2b) | ||
64 | 1.M.NBT.9 | 3 | M.1.4.2 Use manipulatives bundled in “tens” to represent two-digit numbers in multiples of 10 that are composed of tens and zero ones. (1.NBT.2c) | ||
65 | 1.M.NBT.10 | 3 | M.1.4.4 Solve real world problems by comparing the values of two different two-digit numbers. (WS) | ||
66 | 1.M.NBT.11 | 3 | M.1.5.1 Solve, show, and explain reasoning of an addition problem within 100 using manipulatives, drawings, or strategies. (1.NBT.4) | ||
67 | 1.M.NBT.12 | 3 | M.1.5.2 Solve, show, and explain reasoning of a subtraction problem using multiples of 10 up to 90 using manipulatives, drawings, or strategies. (1.NBT.6) | ||
68 | 1.M.NBT.13 | 3 | M.1.5.3 Solve and explain reasoning of ten more and ten less of a given two-digit number mentally up to 100. (1.NBT.5) | ||
69 | 1.M.MD | 2 | Measurement and Data | ||
70 | 1.M.MD.1 | 3 | M.1.2.4 Identify the name of a penny, a nickel, a dime, a quarter, and a $1 bill. (WS) | ||
71 | 1.M.MD.2 | 3 | M.1.2.5 Label the value of a penny, a nickel, and a dime using cent notation/symbol. (WS) | ||
72 | 1.M.MD.3 | 3 | M.1.2.6 Compute the value of coin combinations up to fifty cents using pennies, nickels, and dimes by skip counting. (WS) | ||
73 | 1.M.MD.4 | 3 | M.1.2.7 Solve real world problems using pennies, nickels, and dimes and skip counting strategies. (WS) | ||
74 | 1.M.MD.5 | 3 | M.1.6.1 Tell and write time to the hour and half hour on an analog clock. (1.MD.3) | ||
75 | 1.M.MD.6 | 3 | M.1.6.2 Tell and write time to the hour and half hour on a digital clock. (1.MD.3) | ||
76 | 1.M.MD.7 | 3 | M.1.6.3 Show time to the hour and half-hour on an analog clock by drawing the hour and minute hands and on a digital clock by writing the numbers.(1.MD.3) | ||
77 | 1.M.MD.8 | 3 | M.1.6.4 Illustrate a simple time story by telling and showing the time on an analog and digital clock. (1.MD.3) | ||
78 | 1.M.MD.9 | 3 | M.1.6.5 Organize and represent real life data in a pictograph and bar graph. (1.MD.4) | ||
79 | 1.M.MD.10 | 3 | M.1.6.6 Interpret real world data to solve problems with up to three different categories. (1.MD.4) | ||
80 | 1.M.MD.11 | 3 | M.1.7.1 Order three objects by length from shortest to longest using manipulatives or pictures. (1.MD.1) | ||
81 | 1.M.MD.12 | 3 | M.1.7.2 Choose manipulatives that are larger and smaller than a third object using manipulatives or pictures. (1.MD.1) | ||
82 | 1.M.MD.13 | 3 | M.1.7.3 Measure the length of an object using smaller non-standard objects end to end without gaps to measure the length of a larger object using manipulatives or pictures. (1.MD.2) | ||
83 | 1.M.MD.14 | 3 | M.1.7.4 Use a standard ruler to measure an item to the nearest inch and centimeter. (WS) | ||
84 | 1.M.MD.15 | 3 | M.1.7.5 Use concrete objects and a standard ruler to solve real world problems based on size. (1.MD.2) | ||
85 | 1.M.G | 2 | Geometry | ||
86 | 1.M.G.1 | 3 | M.1.8.1 Identify, name, and label shapes (triangle, square, rectangle) with the addition of trapezoid, hexagon, and pentagon. (WS) | ||
87 | 1.M.G.2 | 3 | M.1.8.2 Compare similarities and differences of shape’s non-defining attributes (color, size, and orientation) versus defining attributes (number of sides and corners, closed). (1.G.1) | ||
88 | 1.M.G.3 | 3 | M.1.8.3 Identify, name, and label circle, half-circle, and quarter circle. (WS) | ||
89 | 1.M.G.4 | 3 | M.1.8.4 Identify, name, and label three-dimensional shapes (cube, cone, cylinder, sphere, pyramid, and rectangular prism) in the environment. (WS) | ||
90 | 1.M.G.5 | 3 | M.1.8.5 Construct introduced two-dimensional or three dimensional shapes using manipulatives to create a new shape. (1.G.2) | ||
91 | 1.M.G.6 | 3 | M.1.8.6 Locate one line of symmetry on a circle, square, and rectangle. (WS) | ||
92 | 1.M.G.7 | 3 | M.1.8.7 Identify, divide, and label circles and rectangles into two and four equal shares with fractional notation using the terminology one-half of, one-quarter of, one-fourth of. (1.G.3) | ||
93 | 2 | 0 | 2nd Grade | ||
94 | 2.M | 1 | Math | ||
95 | 2.M.OA | 2 | Operations and Algebraic Thinking | ||
96 | 2.M.OA.1 | 3 | M.2.4.5 Create and solve one and two-step addition and subtraction real world problems within 100 by using drawings and equations with a symbol for the unknown. (2.OA.1) | ||
97 | 2.M.OA.2 | 3 | M.2.1.1 List one and two digit fact families. For example, 3+4=7, 30 +40=70 (WS) | ||
98 | 2.M.OA.3 | 3 | M.2.1.2 Add three one-digit numbers with sums to 27. (WS) | ||
99 | 2.M.OA.4 | 3 | M.2.1.3 Add to find the total number of objects arranged in rectangular arrays with up to five rows and up to five columns; write an equation to express as a sum of equal addends. (2.OA.4) | ||
100 | 2.M.OA.5 | 3 | M.2.1.5 Identify whether a number is odd or even and use objects, pictures, or equations to explain whether a number up to 100 has an odd or even number of members.(2.OA.3) |