|e-CHALLENGE Spirit of the Game|
HOW TO PLAY THIS CHALLENGE
|SCORING||- Each team is made up of 10 players from your school. Each player is allowed to make 1 attempt per round|
|- You will need to set a clock to count up to 60 seconds. When a skipper stops turning a rope or stops skipping the time should stop for them and that number becomes their points for the round.|
|SCORECARD||HOW TO FILL OUT YOUR SCORECARD VIDEO CLICK HERE|
|Entering your score||- Use the SCORE INPUT PAGE- FIND your school or team name and enter onto the Rounds 1-7 against your name. |
- Enter your total score added up for the round.
If you would like to see who you played in each round and if you beat them or not then go to the GROUP Tabs and scroll down to see your head to head scores as they progress,
|- Not everyone plays at the same time so you will see games are not played by some teams until the end of the week or not at all. Your team will be awarded a win against any team that does not submit scores. We are playing with teams right across the globe and multiple timezones so please be patient and enjoy being on top of your league ........until the others catch up!!|
|FIELD SET UP||- Select a surface that allows your students the best chance for success in turning their rope. If you have any child in your team that may have a disability to prevent them from performing the action please modify it for them as we are all about inclusive practises.|
|SPIRIT OF THE GAME|
In this self-refereed sport it is important to continuously teach and measure Spirit of the Game. For this reason a Spirit of the game was developed.
Directly after a game, players within your team, assess themselves on the five fundamentals of the sport:
1. Did we know and abide by the rules?
2. Did we play fairly and submit the score we achieved?
3. Were we fair-minded?
4. Did we show self-control and a positive attitude?
5. Did we communicate properly and respectfully?
|DISPUTES||Any errors within the program or disputes can be emailed to: firstname.lastname@example.org|
|CODE OF ETHICS||In any game led by brilliant socially connected teachers from around the world we remind each other that what we write is a digital footprint that can not be removed. e-Challenges are built to connection students throughout the world and unite them in movement as one group. |
1. Be respectful
2. Be positive
3. Be considerate
4. Be FUN
5. Be your best version of yourself
|FLIPGRID||An email will be sent out with the Password for the FLIPGRID. I encourage you to make a small video with your team and connect with others around the world. This is a social experience for all our students and we would love them to engage with each other. I would love also if you students responded to other students videos as this will make this program every so real. This is a closed GRID so only members of this eCHALLENGE will be able to interact with each other. I will put together short clip at the end of the echallenge to highlight the connections made.|
|FOLLOW MY SOCIALS|