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2 | Plan of Action for BGSO Spring 2026 Arrangers | ||||||||||||||||||||||||
3 | Begin | End | Actioner | Action | Details | ||||||||||||||||||||
4 | 7/19/25 | 9/9/25 | Repertoire Team | Post Arrangement Sign-Ups | Repertoire Team posts roster where arrangers declare what piece they are working on. This prevents duplicate efforts and enables concert planning. Arrangers can sign up at any time until the Progress Check. | ||||||||||||||||||||
5 | 9/10/25 | 9/17/25 | Arrangers | Progress Check with Repertoire Committee | Meeting (remote or in-person) to see how the arrangement is going, and if needed, provide any constructive recommendations to make any major changes over the next month. | ||||||||||||||||||||
6 | 10/10/25 | 10/19/25 | Repertoire Team | Repertoire "Office Hours" | Repertoire Team can schedule coaching sessions to help with any finishing touches for Fall 2026 arrangements. | ||||||||||||||||||||
7 | 10/12/25 | 10/25/25 | Arrangers | First Submission Due | Open window for submitting arrangements. All arrangements submitted during this window have equal consideration; arrangements submitted after the due date have secondary consideration. | ||||||||||||||||||||
8 | 10/26/25 | 11/1/25 | Repertoire Team | Deliberation on Submissions | Repertoire Team reviews all submissions. After receiving BGSO Leadership guidance on concert length, Repertoire provides its recommended selection of pieces, for which BGSO Leadership has the final approval. | ||||||||||||||||||||
9 | 11/2/25 | 11/2/25 | Repertoire Team | Announcement of Set List | Repertoire Team posts which arrangements have been selected for the concert, if there are more submissions than we have time for the performance. | ||||||||||||||||||||
10 | 11/3/25 | 11/16/25 | Reviewers | Part Review #1 | Part Review volunteers give constructive feedback to arrangers. This first review is focused on the score as as whole in order to ensure the overall flow is good. | ||||||||||||||||||||
11 | 11/17/25 | 11/17/25 | Repertoire Team | Feedback #1 Disseminated | Feedback from Part Review #1 sent to Arrangers. | ||||||||||||||||||||
12 | 11/17/25 | 11/30/25 | Arrangers | First Revisions Due | Arrangers make edits to their arrangements and submit the updated arrangement. | ||||||||||||||||||||
13 | 12/1/25 | 12/1/25 | Repertoire Team | Feedback #2 Disseminated | Feedback from Part Review #2 sent to Arrangers. | ||||||||||||||||||||
14 | 12/1/25 | 12/14/25 | Reviewers | Part Review #2 | Part Review volunteers give constructive feedback to arrangers. This second review is focused on the individual parts to make sure they are playable and engraved correctly. | ||||||||||||||||||||
15 | 12/15/25 | 1/4/26 | Arrangers | Final Drafts Due | Arrangers submit their final arrangements. | ||||||||||||||||||||
16 | 1/4/26 | 1/4/26 | Repertoire Team | Sheet Music and Audio posted | As final arrangements are submitted, Repertoire Team posts sheet music and audio files online for orchestra members to download and print. | ||||||||||||||||||||
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18 | "BGSO Makes a Splash!" The Fall 2026 Concert will feature Water-themed games, or sections where water is a primary factor. Examples include games at sea, underwater, water temples, beaches, island nations, and rainy settings. There are plenty of options that will make this different than the Vacations Concert! | ||||||||||||||||||||||||
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20 | Piece Name | Source Game(s) | Arranger | Estimated Duration | Choir? (y/n) | How this arrangement fits the "Water" theme: | Ideas Box: Not an arranger but would really like to hear us play the music from a specific game? Post your idea below! | ||||||||||||||||||
21 | Carian Queen (Rennala, Queen of the Full Moon + other pieces interpolated) | Elden Ring | Joan Butler | 5 mins | Y | Rennala is the major boss of Liurnia of the Lakes, Elden Ring's water-themed area. During Phase 2 of her boss fight, she transports the player to an endless plane of water to finish their battle, making it one of the wettest boss fights in the game. | Timberborn | ||||||||||||||||||
22 | 1 | The Price of Doing Business | Shovel Knight: Specter of Torment | Colin Parlett | 4 mins | N | The Iron Whale is a massive submarine belonging to Treasure Knight, and the stage itself is an homage to Mega Man water levels. In the original Shovel Knight, the Iron Whale's music was "A Thousand Leagues Below", written by guest composer Manami Matsumae, composer of the original Mega Man. "The Price of Doing Business", however, comes from Specter of Torment, the tragic prequel starring Specter Knight. As such, the theme is much less laid-back, with the melody being transforming from a floaty and buoyant line to an intense and desparate struggle through the fortified submarine. (This is THE SONG that made me want to pitch the Water theme.) | Ecco the Dolphin: Defender of the Future | |||||||||||||||||
23 | 2 | Harami Lake | Okami | Cheryl | 4 ish minutes | N | It's a lake and Okami music is love. :) https://youtu.be/6izKDfTrW3w?si=D5nSrfYF-3CgzdAi | Risk of Rain | |||||||||||||||||
24 | 3 | Surfing Hoenn | Pokémon | Jerry Q. | c. 6.5 min | TBD | This will be a medley of all the water themes from Pokemon RSE | Pokkén Tournament - "Magikarp Festival" | |||||||||||||||||
25 | 4 | Seashore War | Donkey Kong Country: Tropical Freeze | Thomas Anderson | 3 mins | Y | This theme is played during the second level of the final world, where the Kongs have returned to Donkey Kong Island which has been frozen by the Snowmads. This level represents the second world from Donkey Kong Country Returns, which features beaches and pirate ships. | Another Crab's Treasure - "The Mess I Made" | |||||||||||||||||
26 | 5 | Ultimate Angler Medley | Ultimate Angler from Nintendo 3DS Streetpass Plaza | Austin Farr | ≈4½ minutes | N | Thinking of doing the Main Theme and "Let's Catch a SUPER Big One". It's a fishing game on the 3DS with great music. (Who let Austin arrange another fish song?) | Pirate's Plunder | |||||||||||||||||
27 | 6 | Fontaine Battle | Pokémon Conquest | Derrick | 3-4 minutes | Y | Pokémon Conquest has seventeen kingdoms you need to take over, one for every Pokémon type (that existed as of Gen 5). Fontaine is the water kingdom, led by Motochika. | The Legend of Zelda: The Wind Waker | |||||||||||||||||
28 | 7 | Sirens (Bewitching Eyes, I Am Gonna Claw (Out Your Eyes), Coral Crown) | Hades 2 | Jax | 6 minutes | y | sirens live in the water! there are also watery game elements in the level the songs are from | Dave the Diver | |||||||||||||||||
29 | 8 | Kappn's Song(s) | Animal Crossing Series | Sarah Belisle | 3:30 | Y | An aquatic monster (wet) sings a sea shanty to you (wet) while you ride on a boat (wet) to a tropical island (also wet) | Sword of the Sea | |||||||||||||||||
30 | 9 | The Great Sea | The Legend of Zelda: The Wind Waker | Alex Donaldson | TBD | N | The overworld in Wind Waker is, famously, mostly ocean that must be sailed across to explore and complete your quest. This is an arrangement of the music that plays when sailing across that expanse. | Abzu: "Then Were Created The Gods In The Midst Of Heaven" (for MegaChoir) | |||||||||||||||||
31 | 10 | "Thalassophobia Suite" - Salutations - Tropical Eden - Abandon Ship - Lift Off | Subnautica | Michael Schwartz | TBD | Y | An underwater exploration game that starts with swimming with cute reef fishes, into something monstrous and out of this world. | Diluvion | |||||||||||||||||
32 | 11 | Deference for Darkness, Another Rain | Halo 3: ODST | Tyler Brambora | TBD | Likely no, but TBD | After the opening cutscene sets the scene, your first steps in your characters' shoes are taking a several story fall to the ground level of a destroyed megacity, the sky is full of clouds, ash, and radiation, with a distinct reddish-yellow and green glow centering around what remains of a once towering space elevator, there are fires burning in the distance, it's the middle of the night, and your only companions on the Rookie's journey? Smooth noir jazz, and rain, lots of rain. Rain is a key part in establishing the tone of Halo 3: ODST's story. It's a centerpiece in nearly all of the game's marketing, is present throughout the Rookie's levels, greeting you with a fresh solemn piano or saxophone piece whenever you return to the overworld. I'd venture that more people know of the iconic rainy nighttime citiscapes of ODST than they do the other climates present within the game. | Dredge - "The Door (Drowned)" | |||||||||||||||||
33 | 12 | Black Flag Sea Shanties | Assassin's Creed Black Flag | Rob Glass (maybe Tad too?) | 3-4 minutes | Megachoir! | They're sea shanties! Sung by pirates, on boats! The current list is: Randy-Dandy Oh, Leave her Johnny, All for me Grog, Drunken Sailor, about 45 seconds-minute of each | Abyssus | |||||||||||||||||
34 | 13 | Dance with the Great Vortex | Genshin Impact | Brennon Conner | 3-4 minutes | Update: Yes! I have added in a choir arrangement! Still working on lyrics, but it will likely end up being primarily Mandarin with a few bits of Latin TBD (not in the original score, but I might add in choir!) | This is the climax of the Liyue chapter (the second region) of the main story, where you fight against Osial, the Overlord of the Vortex - an ancient god of the sea embodied as a 5-headed hydra-like water monster (it is quite literally made of seawater). The fight itself takes place amidst the tempest it summons to consume the nation, and is very JRPG in terms of scale. Easily one of my all-time favorite pieces from this game, I especially like how it uses heavily articulated string voices to indicate the storm itself alongside quiter sections that primarily feature woodwinds to make an almost "underwater" sound. It is worth mentioning that this is fairly fast-paced and written in 5/4 (mostly), but I feel that we are more than capable to pull it off! :) https://youtu.be/wWgqcxIBVlQ?si=uesd7ROXKsXYwrqO | Sonic Adventure - "Open Your Heart" (Perfect Chaos) | |||||||||||||||||
35 | 14 | Set Sail | Old School RuneScape | Riley Zielinski | 3-ish min | probably no | OSRS just released their newest game expansion, which added Sailing to the list of available skills to train. The Sailing skill involves building your own boat and sailing around the world charting landmarks, fighting sea creatures, shipping cargo, and completing challenges. This piece is one of the first songs you unlock when starting to train the skill, and plays ambiently while exploring the ocean around the starting area. | Donkey Kong Country - "Aquatic Ambiance" - THE MOISTEST | |||||||||||||||||
36 | 15 | The Mess I Made | Another Crab's Treasure | Ethan Hart | 3:30 | Yes! | Crab game. Crab game underwater. Crabs underwater. Underwater wet. Crabs underwater wet. | Super Mario Galaxy - "Loopdeloop Galaxy" | |||||||||||||||||
37 | Dire, Dire Docks | Super Mario 64 | Joey Dail | ~3 min | yes | Obscure song from an obscure game! It is perhaps the quintessentail underwater Mario song. I'm going to drown Mario. | Nintendogs - "Bath Time" (see also the Super Smash Bros. remix for a vocal version) | ||||||||||||||||||
38 | TBD - Azur Lane Suite | Azur Lane | James Via | ~4 min | Y | Azur Lane is about anthropomorphized warships from the WW1-2 era. It encapsulates water and the sea in every battle - as a side scrolling shoot-em-up / deck builder / gacha game. It also encapsulates the alternate theme of wet teehee | Clair Obscur: Expedition 33 - Is it a Gestral or a Volleyball | ||||||||||||||||||
39 | Luma Pools | Ori and the Will of the Wisps | Lucy Nielsen | 2:30 | Megachoir! | Luma Pools is the underwater level in Ori and the Will of the Wisps, a platform-adventure Metroidvania. | |||||||||||||||||||
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41 | Porgy Medley | UFO 50 | Tom Miller | 4 min | N | Overture-esque medley of the area themes from the submarine exploration game Porgy (and a little bit of Divers b/c they're connected and both quite wet) | |||||||||||||||||||
42 | Flying Waters: Goblu | Clair Obscur: Expedition 33 | Sam Inverts | 3 min | Megachoir | From the "Flying Waters" section of the game, which is a setting that looks like you're wandering around at the bottom of the ocean. Some of the enemies have underwater mines, which they hold like balloons, there are weird corals, cuttlefish, and whales. | Devotion Ending Theme • No Party For Cao Dong | ||||||||||||||||||
43 | Then Were Created the Gods in the Midst of Heaven | Abzû | Brennon Conner | < 4 mins | Megachoir | This piece is from the game Abzû, which is about as water-themed as one can get from a game, and is meant to be performed completely a capella (thus, Megachoir!) Part of what's drawn me to this song is how it ebbs and flows with it's chord progressions, giving it a very aquatic and etheral feel, almost as though you're sinking deeper into a place of otherworldly beauty. This is the second piece I plan to arrange for the season, so long as the Megachoir bounty is still live! :) | |||||||||||||||||||
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