A | B | C | D | E | F | G | H | I | J | K | L | M | N | O | P | Q | R | S | T | U | V | W | X | Y | Z | AA | AB | AC | AD | AE | |
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1 | Old sheet - check this one for new career change, Dec 2020 - DeAnna | ||||||||||||||||||||||||||||||
2 | Directions: * Any gray fields can be filled in by the player. * All other fields autocalculate based on the XP sheet; don't overwrite the formulas in those cells! | Kyliethryn Snowtreader | , p1 | ||||||||||||||||||||||||||||
3 | Advantage: | 0 | |||||||||||||||||||||||||||||
4 | |||||||||||||||||||||||||||||||
5 | Name: | Kyliethryn Snowtreader | Species: | Wood Elf | Class: | Peasant | |||||||||||||||||||||||||
6 | Career: | Scout | Careel Level: | Pathfinder | |||||||||||||||||||||||||||
7 | Career Path: | Scout | Status: | Silver 1 | |||||||||||||||||||||||||||
8 | Age: | 87 | Height: | 6'2" | Hair: | Honey Blonde | Eyes: | Ivy Green & Chestnut | |||||||||||||||||||||||
9 | |||||||||||||||||||||||||||||||
10 | CHARACTERISTICS | FATE | RESILIENCE | Experience | |||||||||||||||||||||||||||
11 | WS | BS | S | T | I | Ag | Dex | Int | WP | Fel | Fate | 2 | Resilience | Resolve | Motivation | Given | Spent | Avail. | |||||||||||||
12 | Initial | 33 | 41 | 26 | 43 | 51 | 40 | 49 | 39 | 43 | 37 | Fortune | 2 | 1 | 1 | proving herself | 5425 | 4990 | 435 | ||||||||||||
13 | Advances | 0 | 12 | 5 | 12 | 11 | 11 | 5 | 5 | 0 | 0 | ||||||||||||||||||||
14 | Current | 33 | 53 | 31 | 60 | 62 | 51 | 54 | 44 | 43 | 37 | MOVEMENT | |||||||||||||||||||
15 | Bonus | 3 | 5 | 3 | 6 | 6 | 5 | 5 | 4 | 4 | 3 | Movement | 4 | Walk | 8 | Run | 16 | ||||||||||||||
16 | Order | 2 | 1 | 1 | 1 | 4 | 3 | ||||||||||||||||||||||||
17 | S = Species (Race) skill, C = Career skill | ||||||||||||||||||||||||||||||
18 | BASIC SKILLS | BASIC SKILLS | GROUPED & ADVANCE SKILLS | ||||||||||||||||||||||||||||
19 | S | C | Name | Char. | Adv | Skill | S | C | Name | Char. | Adv | Skill | S | C | Name | Char. | Adv | Skill | |||||||||||||
20 | Art | Dex | 54 | 0 | 54 | Gossip | Fel | 37 | 10 | 47 | Language (Eltharin) | Int | 44 | 0 | 44 | ||||||||||||||||
21 | Athletics | Ag | 51 | 10 | 61 | Haggle | Fel | 37 | 3 | 40 | Ranged (Bow) | BS | 53 | 15 | 68 | ||||||||||||||||
22 | Bribery | Fel | 37 | 0 | 37 | Intimidate | S | 31 | 0 | 31 | Track | I | 62 | 10 | 72 | ||||||||||||||||
23 | Charm | Fel | 37 | 0 | 37 | Intuition | I | 62 | 0 | 62 | Stealth (Rural) | Ag | 51 | 10 | 61 | ||||||||||||||||
24 | Charm Animal | WP | 43 | 8 | 51 | Leadership | Fel | 37 | 0 | 37 | Lore (Local - Sylvania) | Int | 44 | 5 | 49 | ||||||||||||||||
25 | Climb | S | 31 | 10 | 41 | Melee (Basic) | WS | 33 | 17 | 50 | Ride (Horse) | Ag | 51 | 2 | 53 | ||||||||||||||||
26 | Cool | WP | 43 | 0 | 43 | Melee | WS | 33 | 0 | 33 | Animal Care | Int | 44 | 5 | 49 | ||||||||||||||||
27 | Consume Alc. | T | 60 | 0 | 60 | Navigation | I | 62 | 2 | 64 | Secret Signs (Hunter) | Int | 44 | 5 | 49 | ||||||||||||||||
28 | Dodge | Ag | 51 | 0 | 51 | Outdoor Survival | Int | 44 | 15 | 59 | Swim | S | 31 | 5 | 36 | ||||||||||||||||
29 | Drive | Ag | 51 | 0 | 51 | Perception | I | 62 | 10 | 72 | Language (Brettonian) | Int | 44 | 1 | 45 | ||||||||||||||||
30 | Endurance | T | 60 | 15 | 75 | Ride | Ag | 51 | 0 | 51 | #N/A | #N/A | #N/A | ||||||||||||||||||
31 | Entertain | Fel | 37 | 0 | 37 | Row | S | 31 | 0 | 31 | Lore (Beasts) | Int | 44 | 6 | 50 | ||||||||||||||||
32 | Gamble | Int | 44 | 0 | 44 | Stealth | Ag | 51 | 0 | 51 | Set trap | Dex | 54 | 6 | 60 | ||||||||||||||||
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34 | TALENTS | AMBITIONS | |||||||||||||||||||||||||||||
35 | S | C | Talent Name | Taken | Max | Description | Short Term | Getting her Ghoststrider bow made Learning enough to be a ghoststrider (fighting, beasts, scouting) | |||||||||||||||||||||||
36 | Acute Sense | 1 | 6 | Sight, Max: Init. bonus | |||||||||||||||||||||||||||
37 | Second Sight | 1 | 6 | See magic | |||||||||||||||||||||||||||
38 | Night Vision | 1 | 6 | See in low light | Long Term | * Becoming a Ghost Strider to protect all from evil forces, corruption, Chaos, etc. - maybe having second thoughts after night in the woods near Erengrad * Eventually getting training from her uncle & apologize for their misunderstanding * As for going back home? Well, she'll think about that... - not happening! | |||||||||||||||||||||||||
39 | Read / Write | 1 | 1 | Literate in any languages you speak | |||||||||||||||||||||||||||
40 | Rover | 1 | 5 | Stealth Test in Rural; npc != passive | |||||||||||||||||||||||||||
41 | Orientation | 1 | 6 | Test v. Nav, max = Init Bonus | |||||||||||||||||||||||||||
42 | Strider | 1 | 5 | Ath. test for terrain (woods) | |||||||||||||||||||||||||||
43 | Sharp | 1 | 1 | Perm +5 to starting initiative | PARTY | ||||||||||||||||||||||||||
44 | Fearless (Vampire) | 1 | 4 | average (+20) cool to vampires | Party Name | ||||||||||||||||||||||||||
45 | Fearless (Witch) | 1 | 4 | average (+20) cool to witches | Short Term | What is going on with all of these vampires?! Deal with remaining witches; getting out of Stirfurt Make it to Erengrad, deliver letter to Katrina for Lady Anneke | |||||||||||||||||||||||||
46 | Nose for Trouble | 1 | 62 | Look for trouble makers v. intuition | |||||||||||||||||||||||||||
47 | Sixth Sense | #N/A | Can tell if running into trouble | ||||||||||||||||||||||||||||
48 | Strong Legs | #N/A | Helps with jumping | Long Term | ??? Do we have any idea what we're doing? Head back to Brettonia / Athel Loren? | ||||||||||||||||||||||||||
49 | Very Resilient | #N/A | Adds to toughness (perm +5) | ||||||||||||||||||||||||||||
50 | #N/A | ||||||||||||||||||||||||||||||
51 | #N/A | ||||||||||||||||||||||||||||||
52 | #N/A | Party Members | Rollo, Greta, Pauline, Kylie, Dieter, Jazpyr | ||||||||||||||||||||||||||||
53 | The Max here isn't autocalculated; you can set the formula to match the appropriate characteristic Bonus (i.e., a talent with a Max Toughness Bonus would be set to '=G15' in the Max column, w/o the quotes). Other set Maxes can be entered as their number. | ||||||||||||||||||||||||||||||
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56 | Self note: "0" taken aren't available |