A | B | C | D | E | F | G | H | I | J | K | L | M | N | O | P | Q | R | S | T | U | |
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1 | Studio (Featured listings in blue) (Most recent in orange) | City | Province/State | Country | Job Title | Experience Level | On-Site/ Remote/Hybrid | Date | Source/Contact | Software/Programs (Required/Preferred) | Notes (Some roles may be remote or hybrid although job descriptions may not specifically state this. Please check with the studio for further information.) | ||||||||||
2 | Lucid Games | Liverpool | England | Environment Artist | Mid | On-Site or Remote | June 1, 2023 | https://www.lucidgames.co.uk/careers/?role=experienced-environment-artists-all-levels | Maya, ZBrush | Must be UK-based if wanting to work remotely | |||||||||||
3 | Lucid Games | Liverpool | England | Environment Artist | Senior | On-Site or Remote | June 1, 2023 | https://www.lucidgames.co.uk/careers/?role=senior-environment-artist | Maya, ZBrush | Must be UK-based if wanting to work remotely | |||||||||||
4 | Human | Warsaw | Poland | Animator, 3D | Senior | On-Site | May 31, 2023 | jobs@human.film | Maya | For the animated feature film "Proud Princess" | |||||||||||
5 | Grimlore Games | Munich | Germany | Animator, 3D | Mid, Lead, Senior | All options | May 31, 2023 | fjonas@grimloregames.com | Maya | ||||||||||||
6 | El Ranchito | Madrid | Spain | Animation Supervisor | Manager / Supervisor | On-Site | May 30, 2023 | https://jobs.elranchito.es/jobs/2866004-animation-supervisor | Maya | Must be eligible to work in Europe | |||||||||||
7 | Palomar | Rome | Italy | Compositing Supervisor | Manager / Supervisor | On-Site | May 30, 2023 | https://www.linkedin.com/jobs/view/3605895145 | Nuke | Starts in September. Hybrid is possible depending on experience. Must be eligible to work in the EU | |||||||||||
8 | ILM Immersive | San Francisco | California | United States | Technical Animator | Mid | On-Site | June 2, 2023 | https://jobs.disneycareers.com/job/san-francisco/ilm-immersive-technical-animator/391/32600855168 | Unreal, Unity, Morpheme, Havok, Maya, Python | |||||||||||
9 | ILM Immersive | San Francisco | California | United States | Technical Artist | Senior | On-Site | June 2, 2023 | https://jobs.disneycareers.com/job/san-francisco/ilm-immersive-senior-character-technical-artist-rigger/391/40840789488 | Maya, Python, MEL, C++ | For characters | ||||||||||
10 | Walt Disney Animation Studios | Vancouver | British Columbia | Canada | FX Artist | Mid | All options | June 2, 2023 | https://jobs.disneycareers.com/job/vancouver/fx-artist/391/49664073328 | Houdini, Python | Hybrid and remote opportunities are specific to remote work within the province of British Columbia | ||||||||||
11 | ILM - Sydney | Sydney | Australia | Creature TD | Junior, Mid, Senior | On-Site | June 2, 2023 | https://jobs.disneycareers.com/job/sydney/creature-technical-director-rigging-all-levels/391/44269467440 | Maya | ||||||||||||
12 | ILM - Vancouver | Vancouver | British Columbia | Canada | Compositor | Trainee | On-Site | June 2, 2023 | https://jobs.disneycareers.com/job/vancouver/compositing-jedi-academy-open-to-canadian-citizens-and-pr-only/391/47906150992 | Nuke, Python, C++ | Applicants must provide proof of long-term eligibility to work in Canada. Must be a Canadian citizen or hold Canadian Permanent Resident status. Applicants must have graduated from a relevant course within the last 12 months or have one to two years of VFX experience. | ||||||||||
13 | Gizmo Animation Studio | Buenos Aires | Argentina | FX Artist | Mid | Remote | June 2, 2023 | https://www.linkedin.com/feed/update/urn:li:activity:7069414206499864576/ | Houdini | ||||||||||||
14 | Brown Bag Films | Dublin | Ireland | Designer | Mid | On-Site | June 2, 2023 | https://milo-hr.my.salesforce-sites.com/recruit/fRecruit__ApplyJob?vacancyNo=VN1414 | Photoshop, Shotgrid | ||||||||||||
15 | People Can Fly | Montreal | Québec | Canada | Recruiter | Senior | Hybrid | June 2, 2023 | https://jobs.smartrecruiters.com/PeopleCanFly/743999910192433-senior-recruiter | Excel, Google Drive | |||||||||||
16 | Flying Bark Productions | Sydney | Australia | Generalist, 3D | Mid, Senior | On-Site | June 2, 2023 | https://flyingbark.bamboohr.com/careers/85 | |||||||||||||
17 | Flying Bark Productions | Sydney | Australia | Production Coordinator | Mid | On-Site | June 2, 2023 | https://flyingbark.bamboohr.com/careers/42 | Office, Shotgrid | ||||||||||||
18 | Airship Interactive | Manchester | England | UI Designer | Mid | Remote | June 2, 2023 | https://www.linkedin.com/feed/update/urn:li:activity:7069620547650744321/ | |||||||||||||
19 | Arkane Studios | Lyon | France | Animator, 3D | Senior | Hybrid | June 2, 2023 | https://jobs.zenimax.com/requisitions/view/2813 | Maya, MotionBuilder | ||||||||||||
20 | Arkane Studios | Lyon | France | Character Artist | Mid | Hybrid | June 2, 2023 | https://jobs.zenimax.com/requisitions/view/2816 | |||||||||||||
21 | Arkane Studios | Lyon | France | Character Artist | Senior | Hybrid | June 2, 2023 | https://jobs.zenimax.com/requisitions/view/2726 | |||||||||||||
22 | Arkane Studios | Lyon | France | Level Artist | Mid | Hybrid | June 2, 2023 | https://jobs.zenimax.com/requisitions/view/2840 | Blender | Must be fluent in English and French | |||||||||||
23 | Arkane Studios | Lyon | France | Level Designer | Mid | Hybrid | June 2, 2023 | https://jobs.zenimax.com/requisitions/view/2814 | Kismet, LUA, Perforce | ||||||||||||
24 | Arkane Studios | Lyon | France | Lighting Artist | Mid | Hybrid | June 2, 2023 | https://jobs.zenimax.com/requisitions/view/2716 | Blender, Unreal | ||||||||||||
25 | Arkane Studios | Lyon | France | Producer | Mid | Hybrid | June 2, 2023 | https://jobs.zenimax.com/requisitions/view/2271 | Must be fluent in English | ||||||||||||
26 | Arkane Studios | Lyon | France | Production Director | Director | Hybrid | June 2, 2023 | https://jobs.zenimax.com/requisitions/view/2377 | |||||||||||||
27 | Arkane Studios | Lyon | France | Technical Artist | Mid | Hybrid | June 2, 2023 | https://jobs.zenimax.com/requisitions/view/2850 | |||||||||||||
28 | Arkane Studios | Lyon | France | Technical Artist | Senior | Hybrid | June 2, 2023 | https://jobs.zenimax.com/requisitions/view/2623 | |||||||||||||
29 | Arkane Studios | Lyon | France | VFX Artist | Mid | Hybrid | June 2, 2023 | https://jobs.zenimax.com/requisitions/view/2823 | Unreal, Unity, PopcornFX, Photoshop, Maya, After Effects, Houdini, Substance Designer, HLSL | ||||||||||||
30 | Big Bad Boo | Vancouver | British Columbia | Canada | Animator, 2D | Mid | On-Site | June 2, 2023 | https://www.linkedin.com/feed/update/urn:li:activity:7069728038036402176/ | Animate | Goes for 2-3 weeks and starts June 12th | ||||||||||
31 | EA SPORTS | Vancouver | British Columbia | Canada | UI Designer | Senior | Hybrid | June 2, 2023 | https://ea.gr8people.com/jobs/178530/senior-ui-designer-ea-sportstm-fc | Figma, Adobe Suite, Keyshot, Cinema 4D | |||||||||||
32 | EA SPORTS | Vancouver | British Columbia | Canada | UX Designer | Senior | Hybrid | June 2, 2023 | https://ea.gr8people.com/jobs/178423/senior-experience-designer-advanced-technology-group | Figma, Adobe Suite | |||||||||||
33 | EA SPORTS | Vancouver | British Columbia | Canada | Visual Designer | Lead | Hybrid | June 2, 2023 | https://ea.gr8people.com/jobs/178753/lead-live-service-visual-designer-nhl | Adobe Suite, Figma, Miro | Live Service Visual Designer role | ||||||||||
34 | HoYoverse | Montreal | Québec | Canada | Screewriter | Lead | All options | June 2, 2023 | https://app.mokahr.com/apply/mihoyo/44205/#/job/fcdb0c4c-b2e8-4a52-bed3-0cedf6b9c725 | Must be fluent in English. Must be based in the US or Canada to work remotely | |||||||||||
35 | HoYoverse | Santa Monica | California | United States | Screewriter | Lead | All options | June 2, 2023 | https://app.mokahr.com/apply/mihoyo/44205/#/job/fcdb0c4c-b2e8-4a52-bed3-0cedf6b9c725 | Must be fluent in English. Must be based in the US or Canada to work remotely | |||||||||||
36 | Lightspeed LA | Los Angeles | California | United States | Producer | Mid | On-Site | June 2, 2023 | https://www.linkedin.com/jobs/view/3618218149 | Office, Google Suite, JIRA, Confluence | |||||||||||
37 | Scanline VFX | Montreal | Québec | Canada | CFX Artist | Mid | Hybrid | June 2, 2023 | https://jobs.lever.co/scanlinevfx/8648d411-fa12-4459-8336-a9e5917899c3 | Maya, Python, MEL | 2-month contract starting immediately. Must be living in Quebec to be considered | ||||||||||
38 | RISE FX | London | England | Rigging Artist | Senior | Remote | June 2, 2023 | https://www.linkedin.com/feed/update/urn:li:activity:7069711609807405059/ | For facial rigs. Need to be based in Europe | ||||||||||||
39 | Studio 352 | Contern | Luxembourg | Compositor | Mid | On-Site | June 2, 2023 | https://www.linkedin.com/feed/update/urn:li:activity:7069254887590514688/ | Harmony | ||||||||||||
40 | That's No Moon | Los Angeles | California | United States | Environment Artist | Lead | On-Site or Remote | June 2, 2023 | https://boards.greenhouse.io/thatsnomoonentertainment/jobs/4896221004 | Substance, Maya, Unreal, Houdini | Environment Biome Artist | ||||||||||
41 | Fin Design + Effects | Sydney | Australia | Compositor | Mid, Senior | All options | June 2, 2023 | https://www.findesign.com.au/recruit/?bzid=f543363668a3 | Nuke | They offer relocation and visa sponsorship for successful candidates | |||||||||||
42 | Hanna-Barbera Studios | London | England | Production Manager | Manager / Supervisor | On-Site | June 2, 2023 | https://www.linkedin.com/feed/update/urn:li:activity:7069993446756773888/ | Connect via LinkedIn if interested | ||||||||||||
43 | Jellyfish Pictures | London | England | Matte Painter | Mid | On-Site | June 2, 2023 | https://apply.workable.com/jellyfish-pictures-ltd/j/F43488FD14/ | Photoshop, Maya, Nuke | ||||||||||||
44 | The Mill | Shanghai | China | Motion Designer | Senior | On-Site | June 2, 2023 | https://jobs.smartrecruiters.com/TechnicolorCreativeStudios1/743999902773083-senior-motion-designer | Adobe Suite, Cinema 4D, Arnold | ||||||||||||
45 | Splash Damage | Bromley | England | Environment Artist | Lead | Hybrid | June 2, 2023 | https://careers.splashdamage.com/jobs/lead-environment-artist/oa8vkfwh | 3ds Max, Maya, Photoshop, Substance Painter, JIRA | ||||||||||||
46 | Splash Damage | Bromley | England | Game Designer | Lead | Hybrid | June 2, 2023 | https://careers.splashdamage.com/jobs/lead-game-designer/o7fnlfwo | Unreal, Unity | ||||||||||||
47 | Splash Damage | Bromley | England | Game Designer | Senior | Hybrid | June 2, 2023 | https://careers.splashdamage.com/jobs/senior-game-designer/oia5lfws | Unreal, Unity | ||||||||||||
48 | Splash Damage | Bromley | England | Gameplay Engineer | Senior | Hybrid | June 2, 2023 | https://careers.splashdamage.com/jobs/senior-gameplay-engineer/ol6ilfwe | C++ | ||||||||||||
49 | Splash Damage | Bromley | England | Producer | Senior | Hybrid | June 2, 2023 | https://careers.splashdamage.com/jobs/senior-producer/ovbpkfwz | |||||||||||||
50 | Splash Damage | Bromley | England | Technical Artist | Lead | Hybrid | June 2, 2023 | https://careers.splashdamage.com/jobs/lead-technical-artist/ot0ujfw0 | Substance, Houdini, C++, HLSL, GLSL | ||||||||||||
51 | Splash Damage | Bromley | England | UI Designer | Mid | Hybrid | June 2, 2023 | https://careers.splashdamage.com/jobs/ui-designer/okuvmfwp | |||||||||||||
52 | Splash Damage | Bromley | England | VFX Artist | Mid | Hybrid | June 2, 2023 | https://careers.splashdamage.com/jobs/vfx-artist/olwsmfwp | Unreal, Houdini, Maya, Blender | ||||||||||||
53 | Starbreeze Studios | Stockholm | Sweden | Animator, 3D | Senior | Hybrid | June 2, 2023 | https://jobs.starbreeze.com/jobs/2476818-senior-animator-new-project | Maya | ||||||||||||
54 | Starbreeze Studios | Stockholm | Sweden | Art Director | Associate | Hybrid | June 2, 2023 | https://jobs.starbreeze.com/jobs/2868509-associate-art-director-new-project | |||||||||||||
55 | Starbreeze Studios | Stockholm | Sweden | Character Artist | Senior | Hybrid | June 2, 2023 | https://jobs.starbreeze.com/jobs/2722512-senior-character-artist-new-project | Maya, ZBrush, Photoshop, Substance, JIRA, Confluence, Shotgrid, Unity, Unreal | ||||||||||||
56 | Creative Assembly | Sofia | Bulgaria | Audio Programmer | Mid | All options | June 2, 2023 | https://jobs.jobvite.com/creative-assembly/job/oMaxlfwy | Wwise, C++ | Must be based in Bulgaria to work remotely | |||||||||||
57 | Creative Assembly | Sofia | Bulgaria | Audio QA | Lead | All options | June 2, 2023 | https://jobs.jobvite.com/creative-assembly/job/oAjtnfwt | Must be based in Bulgaria to work remotely | ||||||||||||
58 | Creative Assembly | Sofia | Bulgaria | Audio QA Technician | Mid | All options | June 2, 2023 | https://jobs.jobvite.com/creative-assembly/job/opjtnfwi | Must be based in Bulgaria to work remotely | ||||||||||||
59 | Creative Assembly | Sofia | Bulgaria | Materials/Shading Artist | Senior | All options | June 2, 2023 | https://jobs.jobvite.com/creative-assembly/job/oDRvkfw3 | 3ds Max, Maya, Blender, Substance, Photoshop | Must be based in Bulgaria to work remotely | |||||||||||
60 | Creative Assembly | Sofia | Bulgaria | R&D Programmer | Mid | All options | June 2, 2023 | https://jobs.jobvite.com/creative-assembly/job/oMJdnfwP | C++ | For tools and graphics. Must be based in Bulgaria to work remotely | |||||||||||
61 | Creative Assembly | Sofia | Bulgaria | R&D Programmer | Mid | All options | June 2, 2023 | https://jobs.jobvite.com/creative-assembly/job/obJdnfwe | C++ | For tools and network. Must be based in Bulgaria to work remotely | |||||||||||
62 | Creative Assembly | Horsham | England | Build Engineer | Mid | Hybrid | June 2, 2023 | https://jobs.jobvite.com/creative-assembly/job/ok9Mmfwl | C++, C#, Python, Perforce, Git | ||||||||||||
63 | Creative Assembly | Horsham | England | Gameplay Programmer | Mid, Senior | Hybrid | June 2, 2023 | https://jobs.jobvite.com/creative-assembly/job/oImenfwp | C++, Unreal | ||||||||||||
64 | Creative Assembly | Horsham | England | Graphics Programmer | Senior | All options | June 2, 2023 | https://jobs.jobvite.com/creative-assembly/job/oEd1mfwY | C++, Unreal | Must be based in England to work remotely | |||||||||||
65 | Creative Assembly | Horsham | England | QA Director | Director | Hybrid | June 2, 2023 | https://jobs.jobvite.com/creative-assembly/job/o78rlfwL | |||||||||||||
66 | M2 Animation | Bangkok | Thailand | Animation Supervisor | Manager / Supervisor | On-Site | June 2, 2023 | https://wearem2.emply.net/recruitment/vacancyAd.aspx?publishingId=04e4961b-3575-4944-9780-9104c7f8affa | Harmony, Adobe Suite | Ignore the start date as the studio is currently hiring for this position | |||||||||||
67 | M2 Animation | Bangkok | Thailand | CG Supervisor | Manager / Supervisor | On-Site | June 2, 2023 | https://wearem2.emply.net/recruitment/vacancyAd.aspx?publishingId=8b717adc-2084-4529-8a2d-1b4629f64ecf | Redshift, Vray, Nuke, Shotgrid, Mudbox, ZBrush, Maya | Must be fluent in English | |||||||||||
68 | M2 Animation | Bangkok | Thailand | Pipeline TD | Mid | On-Site | June 2, 2023 | https://wearem2.emply.net/recruitment/vacancyAd.aspx?publishingId=bda193f6-6d37-417f-ad45-f3738608698d | Python, Maya, Nuke, Houdini, Shotgrid, Redsfhit, Vray, Arnold | ||||||||||||
69 | M2 Animation | Bangkok | Thailand | Production Coordinator | Mid | On-Site | June 2, 2023 | https://wearem2.emply.net/recruitment/vacancyAd.aspx?publishingId=ea04e7a9-8e97-4595-abd2-c1df3c7fc1e5 | Shotgrid | Must be fluent in English | |||||||||||
70 | M2 Animation | Bangkok | Thailand | Render Wrangler | Senior | On-Site | June 2, 2023 | https://wearem2.emply.net/recruitment/vacancyAd.aspx?publishingId=0954e06f-c467-4b93-af37-3994a97bd093 | Python, Maya, Houdini, Nuke | ||||||||||||
71 | M2 Animation | Bangkok | Thailand | Storyboard Artist | Mid | On-Site | June 2, 2023 | https://wearem2.emply.net/recruitment/vacancyAd.aspx?publishingId=0b53a274-78b4-47e3-a416-ae6f3c7df9e5 | Photoshop, Harmony, Storyboard Pro | ||||||||||||
72 | Rainbow CGI | Rome | Italy | Production Assistant | Assistant | On-Site | June 2, 2023 | https://www.rbw-cgi.it/careers/producer/ | Office, Shotgrid | Must be fluent in English | |||||||||||
73 | IO Interactive | Copenhagen | Denmark | Game Designer | Senior | Hybrid | June 2, 2023 | https://apply.ioi.dk/jobs/2882317-senior-game-designer | |||||||||||||
74 | IO Interactive | Barcelona | Spain | Game Designer | Senior | Hybrid | June 2, 2023 | https://apply.ioi.dk/jobs/2882317-senior-game-designer | |||||||||||||
75 | IO Interactive | Malmö | Sweden | Game Designer | Senior | Hybrid | June 2, 2023 | https://apply.ioi.dk/jobs/2882317-senior-game-designer | |||||||||||||
76 | IO Interactive | Istanbul | Turkey | Game Designer | Senior | Hybrid | June 2, 2023 | https://apply.ioi.dk/jobs/2882317-senior-game-designer | |||||||||||||
77 | Brass Lion Entertainment | Montreal | Québec | Canada | Animation Programmer | Mid | On-Site or Remote | June 2, 2023 | https://brasslionentertainment.com/apply-for-this-job/?gh_jid=4293109004 | C++, Unreal | Must be located and authorized for work in the US or Canada | ||||||||||
78 | Brass Lion Entertainment | Montreal | Québec | Canada | Build Programmer | Mid | On-Site or Remote | June 2, 2023 | https://brasslionentertainment.com/apply-for-this-job/?gh_jid=4695019004 | Unreal, Perforce, Jenkins, AWS | Must be located and authorized for work in the US or Canada | ||||||||||
79 | Brass Lion Entertainment | Montreal | Québec | Canada | Character Artist | Senior | On-Site or Remote | June 2, 2023 | https://brasslionentertainment.com/apply-for-this-job/?gh_jid=4851462004 | Unreal | Must be located and authorized for work in the US or Canada | ||||||||||
80 | Brass Lion Entertainment | Montreal | Québec | Canada | Combat Designer | Senior | On-Site or Remote | June 2, 2023 | https://brasslionentertainment.com/apply-for-this-job/?gh_jid=4900227004 | Must be located and authorized for work in the US or Canada | |||||||||||
81 | Brass Lion Entertainment | Montreal | Québec | Canada | Environment Artist | Senior | On-Site or Remote | June 2, 2023 | https://brasslionentertainment.com/apply-for-this-job/?gh_jid=4851451004 | Unreal | Must be located and authorized for work in the US or Canada | ||||||||||
82 | Brass Lion Entertainment | Montreal | Québec | Canada | Gameplay Designer | Lead | On-Site or Remote | June 2, 2023 | https://brasslionentertainment.com/apply-for-this-job/?gh_jid=4884221004 | Must be located and authorized for work in the US or Canada | |||||||||||
83 | Brass Lion Entertainment | Montreal | Québec | Canada | Gameplay Programmer | Mid | On-Site or Remote | June 2, 2023 | https://brasslionentertainment.com/apply-for-this-job/?gh_jid=4027131004 | C++, Unreal | Must be located and authorized for work in the US or Canada | ||||||||||
84 | Brass Lion Entertainment | Montreal | Québec | Canada | Materials Artist | Senior | On-Site or Remote | June 2, 2023 | https://brasslionentertainment.com/apply-for-this-job/?gh_jid=4851402004 | Blender, Maya, Unreal | Must be located and authorized for work in the US or Canada | ||||||||||
85 | Brass Lion Entertainment | Montreal | Québec | Canada | Network Programmer | Mid | On-Site or Remote | June 2, 2023 | https://brasslionentertainment.com/apply-for-this-job/?gh_jid=4293306004 | C++, Python | Must be located and authorized for work in the US or Canada | ||||||||||
86 | Brass Lion Entertainment | Montreal | Québec | Canada | UI Programmer | Mid | On-Site or Remote | June 2, 2023 | https://brasslionentertainment.com/apply-for-this-job/?gh_jid=4025296004 | C++, Unreal | Must be located and authorized for work in the US or Canada | ||||||||||
87 | Brass Lion Entertainment | New York City | New York | United States | Animation Programmer | Mid | On-Site or Remote | June 2, 2023 | https://brasslionentertainment.com/apply-for-this-job/?gh_jid=4293109004 | C++, Unreal | Must be located and authorized for work in the US or Canada | ||||||||||
88 | Brass Lion Entertainment | New York City | New York | United States | Build Programmer | Mid | On-Site or Remote | June 2, 2023 | https://brasslionentertainment.com/apply-for-this-job/?gh_jid=4695019004 | Unreal, Perforce, Jenkins, AWS | Must be located and authorized for work in the US or Canada | ||||||||||
89 | Brass Lion Entertainment | New York City | New York | United States | Character Artist | Senior | On-Site or Remote | June 2, 2023 | https://brasslionentertainment.com/apply-for-this-job/?gh_jid=4851462004 | Unreal | Must be located and authorized for work in the US or Canada | ||||||||||
90 | Brass Lion Entertainment | New York City | New York | United States | Combat Designer | Senior | On-Site or Remote | June 2, 2023 | https://brasslionentertainment.com/apply-for-this-job/?gh_jid=4900227004 | Must be located and authorized for work in the US or Canada | |||||||||||
91 | Brass Lion Entertainment | New York City | New York | United States | Environment Artist | Senior | On-Site or Remote | June 2, 2023 | https://brasslionentertainment.com/apply-for-this-job/?gh_jid=4851451004 | Unreal | Must be located and authorized for work in the US or Canada | ||||||||||
92 | Brass Lion Entertainment | New York City | New York | United States | Gameplay Designer | Lead | On-Site or Remote | June 2, 2023 | https://brasslionentertainment.com/apply-for-this-job/?gh_jid=4884221004 | Must be located and authorized for work in the US or Canada | |||||||||||
93 | Brass Lion Entertainment | New York City | New York | United States | Gameplay Programmer | Mid | On-Site or Remote | June 2, 2023 | https://brasslionentertainment.com/apply-for-this-job/?gh_jid=4027131004 | C++, Unreal | Must be located and authorized for work in the US or Canada | ||||||||||
94 | Brass Lion Entertainment | New York City | New York | United States | Materials Artist | Senior | On-Site or Remote | June 2, 2023 | https://brasslionentertainment.com/apply-for-this-job/?gh_jid=4851402004 | Blender, Maya, Unreal | Must be located and authorized for work in the US or Canada | ||||||||||
95 | Brass Lion Entertainment | New York City | New York | United States | Network Programmer | Mid | On-Site or Remote | June 2, 2023 | https://brasslionentertainment.com/apply-for-this-job/?gh_jid=4293306004 | C++, Python | Must be located and authorized for work in the US or Canada | ||||||||||
96 | Brass Lion Entertainment | New York City | New York | United States | UI Programmer | Mid | On-Site or Remote | June 2, 2023 | https://brasslionentertainment.com/apply-for-this-job/?gh_jid=4025296004 | C++, Unreal | Must be located and authorized for work in the US or Canada | ||||||||||
97 | Luma Pictures | Melbourne | Australia | Producer | Mid | All options | June 2, 2023 | https://jobs.lever.co/lumapictures/49ebe864-6124-4034-87b8-bb3cd7c47592 | Office, Ftrack, Shotgrid | Need to be available before August. Must be located within Australia for consideration | |||||||||||
98 | Deep Silver Dambuster | Nottingham | England | Narrative Director | Director | Hybrid | June 2, 2023 | https://www.dsdambuster.com/career?Category=Design&Advert=uaXkfvMECZU3N7jYoIifyA%3D%3D&Region= | Unreal, Unity | ||||||||||||
99 | Deep Silver Dambuster | Nottingham | England | UI Artist | Lead | Hybrid | June 2, 2023 | https://www.dsdambuster.com/career?Category=Art%2520%26%2520Animation&Advert=O%2FWzwZbXtmQ3N7jYoIifyA%3D%3D&Region= | Photoshop, Illustrator, Animate | ||||||||||||
100 | Titmouse | Vancouver | British Columbia | Canada | Animator, 2D | Mid | Remote | June 2, 2023 | https://jobs.lever.co/titmouse/16907c31-a1fb-4baf-bdd5-bf2bb77705a9 | Harmony | Estimated to start this month. Those living in Vancouver or general BC province preferred | ||||||||||
101 | Titmouse | Vancouver | British Columbia | Canada | Background Layout Supervisor | Manager / Supervisor | Remote | June 2, 2023 | https://jobs.lever.co/titmouse/33178476-152f-478e-8099-43b6a1d37d79 | One project goes from early July 2023 to March 2024 with the other going from early July 2023 to June 2024. Those living in Vancouver or general BC province preferred | |||||||||||
102 | Titmouse | Vancouver | British Columbia | Canada | Background Paint Supervisor | Manager / Supervisor | Remote | June 2, 2023 | https://jobs.lever.co/titmouse/51a24634-2c3b-4e8e-8ceb-70518001d398 | One project goes from late July 2023 to March 2024 with the other going from mid-July 2023 to June 2024. Those living in Vancouver or general BC province preferred | |||||||||||
103 | Titmouse | Vancouver | British Columbia | Canada | Layout Artist, 2D | Mid | Remote | June 2, 2023 | https://jobs.lever.co/titmouse/cecf24ca-73fd-41a2-982a-847ca4d5c6aa | Harmony | Estimated to start this month. Those living in Vancouver or general BC province preferred | ||||||||||
104 | Titmouse | Vancouver | British Columbia | Canada | Layout Artist, 2D | Mid | Remote | June 2, 2023 | https://jobs.lever.co/titmouse/f0e3e24c-d678-4388-a48a-d2cc1357a92e | Photoshop | For backgrounds. One project goes from early July 2023 to March 2024 with the other going from early July 2023 to May 2024. Those living in Vancouver or general BC province preferred | ||||||||||
105 | Titmouse | Vancouver | British Columbia | Canada | Line Producer | Mid | Hybrid | June 2, 2023 | https://jobs.lever.co/titmouse/d3035970-1a2e-4191-9e91-f50cb0b9686b | Movie Magic, Google Suite, Office | |||||||||||
106 | Titmouse | Vancouver | British Columbia | Canada | Paint Artist | Mid | Remote | June 2, 2023 | https://jobs.lever.co/titmouse/67881cee-64c8-40c7-862b-ab74b8416f57 | Photoshop | For backgrounds. One project goes from late July 2023 to March 2024 with the other going from late July 2023 to May 2024. Those living in Vancouver or general BC province preferred | ||||||||||
107 | Titmouse | New York City | New York | United States | Art Director | Mid | Remote | June 2, 2023 | https://jobs.lever.co/titmouse/80f303c9-01ba-4580-bd15-85d61eb898d3 | Photoshop, Maya | Starts ASAP and goes until mid-May 2024 | ||||||||||
108 | Lunar Animation | Sheffield | England | Concept Artist | Mid | On-Site | June 2, 2023 | https://www.linkedin.com/feed/update/urn:li:activity:7070312152598761472/ | Project goes for the next 3 weeks | ||||||||||||
109 | Lunar Animation | Sheffield | England | Illustrator | Mid | On-Site | June 2, 2023 | https://www.linkedin.com/feed/update/urn:li:activity:7070312152598761472/ | Starts in mid-July and could run through to November | ||||||||||||
110 | The Embassy | Vancouver | British Columbia | Canada | Compositor | Senior | Hybrid | June 2, 2023 | https://careers.theembassyvfx.com/jobs/1940709-senior-compositor | Nuke | |||||||||||
111 | The Embassy | Vancouver | British Columbia | Canada | FX TD | Lead | Hybrid | June 2, 2023 | https://careers.theembassyvfx.com/jobs/2639914-lead-fx-technical-director | Houdini | |||||||||||
112 | The Embassy | Vancouver | British Columbia | Canada | Pipeline TD | Mid | Hybrid | June 2, 2023 | https://careers.theembassyvfx.com/jobs/2400258-pipeline-technical-director | Maya, Nuke, Houdini, Python | |||||||||||
113 | The Embassy | Vancouver | British Columbia | Canada | Production Coordinator | Mid | Hybrid | June 2, 2023 | https://careers.theembassyvfx.com/jobs/2275151-production-coordinator | Google Suite, Office, Shotgrid | |||||||||||
114 | S&B | London | England | Art Director | Mid | On-Site | June 2, 2023 | https://www.linkedin.com/feed/update/urn:li:activity:7069307352629293056/ | Connect via LinkedIn if interested | ||||||||||||
115 | S&B | London | England | Motion Designer | Mid | On-Site | June 2, 2023 | https://www.linkedin.com/feed/update/urn:li:activity:7069307352629293056/ | Connect via LinkedIn if interested | ||||||||||||
116 | Lumine Studio | Jakarta | Indonesia | Animation Supervisor | Manager / Supervisor | On-Site | June 2, 2023 | https://www.linkedin.com/feed/update/urn:li:activity:7070334685058400256/ | Must be an Indonesian resident | ||||||||||||
117 | Lumine Studio | Jakarta | Indonesia | Compositor | Junior, Mid, Senior | On-Site | June 2, 2023 | https://www.linkedin.com/feed/update/urn:li:activity:7070334685058400256/ | Must be an Indonesian resident | ||||||||||||
118 | Lumine Studio | Jakarta | Indonesia | Rigging Artist | Junior, Mid, Senior | On-Site | June 2, 2023 | https://www.linkedin.com/feed/update/urn:li:activity:7070334685058400256/ | Maya | Must be an Indonesian resident | |||||||||||
119 | B-Water Animation Studios | Santa Cruz de Tenerife | Spain | FX Supervisor | Manager / Supervisor | On-Site | June 2, 2023 | https://pipelinepro.io/recruitment/joboffer_detail/uknTTsdq7Fi4STFdG2roRIToEGRoem06uJ4TwP00xY800/ | Maya, Blender | ||||||||||||
120 | Outpost VFX | Bournemouth | England | Editor | Mid | Hybrid | June 2, 2023 | https://outpostvfx.peoplehr.net/Pages/JobBoard/Opening.aspx?v=90febf0c-8650-4b2e-af8d-d928f2fc0e51 | Hiero, Premiere, RV, Shotgrid | ||||||||||||
121 | Framestore | Mumbai | India | Department Manager | Manager / Supervisor | On-Site | June 2, 2023 | https://framestore.recruitee.com/o/department-manager-mumbai | Excel, Shotgrid | ||||||||||||
122 | HR Operations Coordinator | Santa Monica | California | United States | HR Operations Coordinator | Mid | On-Site | June 2, 2023 | https://jobs.lionsgate.com/Lionsgate/job/Santa-Monica-HR-Operations-Coordinator-CA-90404/1033499900/ | ||||||||||||
123 | Pop Paper City | Bournemouth | England | Lighting Artist | Mid | Remote | June 1, 2023 | https://www.linkedin.com/jobs/view/3624182667 | Redshift | Must be UK-based | |||||||||||
124 | Blowfish Studios | Sydney | Australia | Animator, 3D | Mid, Senior | On-Site | June 1, 2023 | https://www.blowfishstudios.com/3d-animator-mid-to-senior-1 | Maya | This position requires you to be legally permitted to work in Australia. Remote may be possible depending on the applicant | |||||||||||
125 | Laughing Dragon Studios | Montreal | Québec | Canada | Animator, 2D | Mid | On-Site | June 1, 2023 | https://apply.workable.com/lds/j/7FB43B38E5/ | Harmony | For cut-out animation. 1-year contract starting in July | ||||||||||
126 | Brand New School | Los Angeles | California | United States | Motion Designer | Lead | Hybrid | June 1, 2023 | https://www.brandnewschool.com/jobs/4899931004 | Adobe Suite | |||||||||||
127 | Fortis Games | Brazil | Animator, 3D | Senior | Remote | June 1, 2023 | https://fortisgames.com/careers?gh_jid=4218586005 | ||||||||||||||
128 | That's No Moon | Los Angeles | California | United States | Gameplay Animator, 3D | Senior | On-Site or Remote | June 1, 2023 | https://boards.greenhouse.io/thatsnomoonentertainment/jobs/4838441004 | Maya | |||||||||||
129 | That's No Moon | Los Angeles | California | United States | Producer | Mid | On-Site or Remote | June 1, 2023 | https://boards.greenhouse.io/thatsnomoonentertainment/jobs/4899190004 | JIRA, Shotgrid | Technical Producer role | ||||||||||
130 | That's No Moon | Los Angeles | California | United States | Technical Artist | Senior | On-Site or Remote | June 1, 2023 | https://boards.greenhouse.io/thatsnomoonentertainment/jobs/4759528004 | Maya, 3ds Max, Blender, Python, Unreal, C++ | For environments | ||||||||||
131 | Jagex | Cambridge | England | Art Director | Mid | Remote | June 1, 2023 | https://jobs.lever.co/jagex/30f8e6c2-db33-4d9b-bcd2-171343de7857 | |||||||||||||
132 | Keywords Studios | London | England | VFX Artist | Lead | Remote | June 1, 2023 | https://apply.workable.com/keywords-intl1/j/B7D72F1119/ | Maya, Houdini, After Effects, Unity, Unreal | Must be UK-based | |||||||||||
133 | Rising Sun Pictures | Adelaide | Australia | CG Supervisor | Manager / Supervisor | On-Site | June 1, 2023 | https://www.rsp.com.au/careers/open-positions/?ja-job=692310 | Shotgrid, Maya, Nuke, Houdini | Long-term position. Open to Australian and international applicants. Visa and relocation assistance provided where applicable | |||||||||||
134 | Rising Sun Pictures | Adelaide | Australia | Look Development Artist | Senior | On-Site | June 1, 2023 | https://www.rsp.com.au/careers/open-positions/?ja-job=692333 | Substance Painter, Maya, Mari, ZBrush, Mudbox, Nuke, Houdini | Long-term contract. Open to Australian and international applicants. Visa and relocation assistance provided where applicable | |||||||||||
135 | Jellyfish Pictures | London | England | Compositor | Senior | All options | June 1, 2023 | https://www.linkedin.com/jobs/view/3618977972 | Nuke | 3-month contract. Must be based in within Europe to work remotely | |||||||||||
136 | Framestore | Montreal | Québec | Canada | Visual Development Artist | Mid | On-Site | June 1, 2023 | https://framestore.recruitee.com/l/en/o/lartiste-du-developpement-visuel | Maya, Houdini, Blender, Unreal, Nuke, 3DCoat, ZBrush, Substance, Photoshop | |||||||||||
137 | Framestore | London | England | Technical Animator | Mid | On-Site | June 1, 2023 | https://framestore.recruitee.com/l/en/o/technical-animator-film-episodic | Maya | ||||||||||||
138 | Pixomondo | Toronto | Ontario | Canada | Compositor | Mid | On-Site | June 1, 2023 | https://pixomondo.applytojob.com/apply/WOO9oYaJj5/MidLevel-Compositor | Nuke, After Effects | |||||||||||
139 | Pixomondo | Toronto | Ontario | Canada | Environment TD | Mid | On-Site | June 1, 2023 | https://pixomondo.applytojob.com/apply/w3JuBLOaxn/Environment-TD | Maya, Houdini, Unreal | |||||||||||
140 | Pixomondo | Toronto | Ontario | Canada | Generalist, 3D | Senior | On-Site | June 1, 2023 | https://pixomondo.applytojob.com/apply/hCtrO2Jffm/Senior-Virtual-Art-Department-Generalist | Unreal, Photoshop, Maya, ZBrush, Houdini, Gaea, Substance Painter, Nuke, Blender | For their Virtual Art dept | ||||||||||
141 | Pixomondo | Toronto | Ontario | Canada | Technical Director | Senior | On-Site | June 1, 2023 | https://pixomondo.applytojob.com/apply/d4EsWyR2hW/Senior-Nuke-TD | Python, Nuke | |||||||||||
142 | Pixomondo | Frankfurt | Germany | Layout Artist, 3D | Mid, Senior | On-Site | June 1, 2023 | https://pixomondo.applytojob.com/apply/l150p6ukz1/Layout-Artist-Mid-Sen-Level | Maya, ZBrush, Substance, Nuke, Houdini | ||||||||||||
143 | Pixomondo | Frankfurt | Germany | Pipeline TD | Junior | On-Site | June 1, 2023 | https://pixomondo.applytojob.com/apply/pmjyHm0aHM/Nuke-Pipeline-TD-Junior-Level-Europe | Python, Nuke | ||||||||||||
144 | Pixomondo | Frankfurt | Germany | Production Coordinator | Mid | On-Site | June 1, 2023 | https://pixomondo.applytojob.com/apply/esUA2XUCrr/VFX-Production-Coordinator | Shotgrid | ||||||||||||
145 | Pixomondo | Stuttgart | Germany | Animator, 3D | Mid | On-Site | June 1, 2023 | https://pixomondo.applytojob.com/apply/YSNPvr6osw/Animation-Artist | Maya | ||||||||||||
146 | Pixomondo | Stuttgart | Germany | Layout Artist, 3D | Mid, Senior | On-Site | June 1, 2023 | https://pixomondo.applytojob.com/apply/l150p6ukz1/Layout-Artist-Mid-Sen-Level | Maya, ZBrush, Substance, Nuke, Houdini | ||||||||||||
147 | Pixomondo | Stuttgart | Germany | Matte Painter | Mid | On-Site | June 1, 2023 | https://pixomondo.applytojob.com/apply/flyYLc26AH/Digital-Matte-Painter | Photoshop, Mari, Nuke, Maya | ||||||||||||
148 | Pixomondo | Stuttgart | Germany | Pipeline TD | Junior | On-Site | June 1, 2023 | https://pixomondo.applytojob.com/apply/pmjyHm0aHM/Nuke-Pipeline-TD-Junior-Level-Europe | Python, Nuke | ||||||||||||
149 | Pixomondo | Stuttgart | Germany | Production Coordinator | Mid | On-Site | June 1, 2023 | https://pixomondo.applytojob.com/apply/esUA2XUCrr/VFX-Production-Coordinator | Shotgrid | ||||||||||||
150 | Electric Theatre Collective | London | England | Engineer | Junior | On-Site | June 1, 2023 | https://www.linkedin.com/feed/update/urn:li:activity:7070002906430615552/ | |||||||||||||
151 | Electric Theatre Collective | London | England | Technical Director | Assistant | On-Site | June 1, 2023 | https://www.linkedin.com/feed/update/urn:li:activity:7070002906430615552/ | |||||||||||||
152 | Ubisoft | Montreal | Québec | Canada | Concept Artist | Mid, Senior | Hybrid | June 1, 2023 | https://jobs.smartrecruiters.com/Ubisoft2/743999907666513-concept-artist-environments- | For environments | |||||||||||
153 | Ubisoft | Montreal | Québec | Canada | Gameplay Animator, 3D | Junior, Mid, Senior | Hybrid | June 1, 2023 | https://jobs.smartrecruiters.com/Ubisoft2/743999871495731-animator-gameplay- | MotionBuilder, 3ds Max, Maya | |||||||||||
154 | Ubisoft | Montreal | Québec | Canada | Texture Artist | Mid, Senior | Hybrid | June 1, 2023 | https://jobs.smartrecruiters.com/Ubisoft2/743999907485053-texture-artist | Photoshop, Maya, Unity, Unreal, Vray | |||||||||||
155 | Ubisoft | Montreal | Québec | Canada | VFX Artist | Mid, Senior | Hybrid | June 1, 2023 | https://jobs.smartrecruiters.com/Ubisoft2/743999886932555-special-effects-artist-vfx- | Photoshop, After Effects, Nuke, Maya, 3ds Max, Unity, Unreal, Houdini | Specifically looking for those with real-time experience | ||||||||||
156 | Ubisoft | Paris | France | Concept Artist | Senior | Hybrid | June 1, 2023 | https://jobs.smartrecruiters.com/Ubisoft2/743999910243293 | Photoshop | ||||||||||||
157 | Minimol Games | Brazil | Environment Artist | Mid, Senior | Remote | June 1, 2023 | https://docs.google.com/forms/d/e/1FAIpQLSdWI_3xQG5my7vzfwMOa6y0NbW2hE14jzARRR76lQ3qeNCBTA/viewform | Maya, Blender, Unity, Unreal | |||||||||||||
158 | Mundfish | Paphos | Cyprus | VFX Artist | Mid | Remote | June 1, 2023 | https://www.linkedin.com/jobs/view/3624181892 | Unreal | ||||||||||||
159 | Grover Gaming | Greenville | North Carolina | United States | Animator, 3D | Mid | On-Site | June 1, 2023 | https://workforcenow.adp.com/mascsr/default/mdf/recruitment/recruitment.html?cid=f412c6bc-54fb-4c19-ac1f-fdc915cc8fab&ccId=19000101_000001&jobId=459409&lang=en_US | Unity | |||||||||||
160 | CD Projekt Red | Warsaw | Poland | Audio Director | Director | On-Site | June 1, 2023 | https://www.smartrecruiters.com/CDPROJEKTRED/743999909937035 | Wwise | Must be fluent in English | |||||||||||
161 | Hangar 13 | Brno | Czech Republic | Producer | Mid | On-Site | June 1, 2023 | https://boards.greenhouse.io/2k/jobs/5629619003 | Office | ||||||||||||
162 | Hangar 13 | Prague | Czech Republic | Producer | Mid | On-Site | June 1, 2023 | https://boards.greenhouse.io/2k/jobs/5629619003 | Office | ||||||||||||
163 | Sperasoft | Krakow | Poland | Concept Artist | Mid | On-Site | June 1, 2023 | https://sperasoft.com/career/job/382/ | Photoshop, Corel Painter | For environments | |||||||||||
164 | Sperasoft | Krakow | Poland | Concept Artist | Mid | On-Site | June 1, 2023 | https://sperasoft.com/career/job/383/ | Photoshop, Corel Painter | For characters | |||||||||||
165 | Sperasoft | Warsaw | Poland | Concept Artist | Mid | On-Site | June 1, 2023 | https://sperasoft.com/career/job/382/ | Photoshop, Corel Painter | For environments | |||||||||||
166 | Sperasoft | Warsaw | Poland | Concept Artist | Mid | On-Site | June 1, 2023 | https://sperasoft.com/career/job/383/ | Photoshop, Corel Painter | For characters | |||||||||||
167 | EA Studios | Toronto | Ontario | Canada | Concept Artist | Mid | Hybrid | June 1, 2023 | https://ea.gr8people.com/jobs/178793/concept-artist-ii-temporary-12-months | Photoshop, Unity | 1-year contract | ||||||||||
168 | EA Studios | Seoul | South Korea | 3D Artist | Mid | On-Site | June 1, 2023 | https://ea.gr8people.com/jobs/177378/unannounced-project-3d-artist | 3ds Max, Maya, ZBrush, Photoshop | ||||||||||||
169 | EA Studios | Seoul | South Korea | Cinematic Animator, 3D | Mid | On-Site | June 1, 2023 | https://ea.gr8people.com/jobs/177404/3d-artist-cinematic-animator | 3ds Max, Maya, ZBrush, Photoshop | ||||||||||||
170 | EA Studios | Seoul | South Korea | UX Designer | Mid | On-Site | June 1, 2023 | https://ea.gr8people.com/jobs/177397/4-ux-designer-ux | Figma, XD | ||||||||||||
171 | People Can Fly | Montreal | Québec | Canada | Animator, 3D | Senior | Hybrid | June 1, 2023 | https://www.smartrecruiters.com/PeopleCanFly/743999910155385 | Maya, MotionBuilder, Unreal | |||||||||||
172 | People Can Fly | Montreal | Québec | Canada | Concept Artist | Senior | Hybrid | June 1, 2023 | https://www.smartrecruiters.com/PeopleCanFly/743999910082848 | Photoshop | |||||||||||
173 | People Can Fly | Warsaw | Poland | Animator, 3D | Senior | Hybrid | June 1, 2023 | https://www.smartrecruiters.com/PeopleCanFly/743999909928622 | Maya, MotionBuilder, Unreal | ||||||||||||
174 | Quantic Dream | Paris | France | Environment Artist | Mid | Hybrid | June 1, 2023 | https://jobs.eu.lever.co/quanticdream/060f5023-a725-4347-955b-53c8473145a1 | Maya, ZBrush, Substance, Photoshop, Perforce | Outsourcing Environment Artist role | |||||||||||
175 | Aesir Interactive | Munich | Germany | 3D Artist | Senior | Hybrid | June 1, 2023 | https://aesir.jobs.personio.de/job/145415 | Unreal | ||||||||||||
176 | Eidos-Montreal | Montreal | Québec | Canada | Level Artist | Mid | Hybrid | June 1, 2023 | https://www.eidosmontreal.com/careers/job/?id=ouMtnfwQ | Speedtree, ZBrush, Substance Designer | This role has a focus on vegetation | ||||||||||
177 | Lost Boys Interactive | Madison | Wisconsin | United States | Character Artist | Lead, Senior | Remote | June 1, 2023 | https://lostboysinteractive.applytojob.com/apply/TxehpujLgS/SeniorLead-Character-Artist | Unreal, ZBrush, Substance Painter, Quixel | Must reside in the US or Canada | ||||||||||
178 | Lost Boys Interactive | Madison | Wisconsin | United States | Lighting Artist | Mid, Senior | Remote | June 1, 2023 | https://lostboysinteractive.applytojob.com/apply/ucJcp9sw6f/Lighting-Artist-MidSenior | Unreal, Maya, ZBrush, Substance, Photoshop | Must reside in the US or Canada | ||||||||||
179 | Free Range Games | Sausalito | California | United States | Character Artist | Mid | Remote | June 1, 2023 | https://boards.greenhouse.io/frgjobs/jobs/5486569003 | Unreal, Maya, ZBrush, Photoshop, Marvelous Designer, Substance Painter | Must be based in the US | ||||||||||
180 | Free Range Games | Sausalito | California | United States | Gameplay Animator, 3D | Senior | Remote | June 1, 2023 | https://boards.greenhouse.io/frgjobs/jobs/4501083003 | Maya, Unreal | Must be based in the US | ||||||||||
181 | Free Range Games | Sausalito | California | United States | Materials Artist | Mid | Remote | June 1, 2023 | https://boards.greenhouse.io/frgjobs/jobs/5500166003 | Substance, Unreal | Must be based in the US | ||||||||||
182 | Tango Gameworks | Tokyo | Japan | Technical Artist | Mid | On-Site | June 1, 2023 | https://jobs.zenimax.com/requisitions/view/2878 | Python, Maya, 3ds Max, Houdini, Photoshop, Illustrator, Substance, Unity, Unreal | Must be fluent in Japanese | |||||||||||
183 | Virtuos | Paris | France | Producer | Associate | On-Site | June 1, 2023 | https://virtuosgames.avature.net/Careers/JobDetail/Associate-Game-Producer-H-F/2419 | For games | ||||||||||||
184 | Virtuos | Kuala Lumpur | Malaysia | Character Artist | Senior | On-Site | June 1, 2023 | https://virtuosgames.avature.net/Careers/JobDetail/Senior-Lead-Character-Artist-MY/3410 | Maya, 3ds Max, Blender, Photoshop, Substance, Unreal, Unity, CryEngine | ||||||||||||
185 | Blizzard | Santa Monica | California | United States | Producer | Mid | Hybrid | June 1, 2023 | https://careers.blizzard.com/global/en/job/R020803 | Motion Graphics Producer role. For their Blizzard Video team | |||||||||||
186 | Blizzard | Irvine | California | United States | Producer | Mid | Hybrid | June 1, 2023 | https://careers.blizzard.com/global/en/job/R020801 | Office | For their Blizzard Video team | ||||||||||
187 | Boss Fight Entertainment | Austin | Texas | United States | VFX Artist | Senior | Remote | June 1, 2023 | https://jobs.netflix.com/jobs/278789523 | Unity, Photoshop, Maya, 3ds Max, After Effects | Must be US-based | ||||||||||
188 | Cat Daddy | Kirkland | Washington | United States | 2D/3D Artist | Lead | On-Site | June 1, 2023 | https://boards.greenhouse.io/2k/jobs/5556000003 | Photoshop, 3ds Max, ZBrush, Maya | |||||||||||
189 | Cloud Chamber | Montreal | Québec | Canada | Gameplay Animator, 3D | Lead | Hybrid | June 1, 2023 | https://boards.greenhouse.io/2k/jobs/5630166003 | Unreal, FaceFX | |||||||||||
190 | Cloud Chamber | Montreal | Québec | Canada | Gameplay Animator, 3D | Senior | Hybrid | June 1, 2023 | https://boards.greenhouse.io/2k/jobs/5632059003 | ||||||||||||
191 | Cloud Chamber | Novato | California | United States | Gameplay Animator, 3D | Senior | Hybrid | June 1, 2023 | https://boards.greenhouse.io/2k/jobs/5632071003 | ||||||||||||
192 | Funcom | Oslo | Norway | Producer | Mid | Hybrid | June 1, 2023 | https://jobs.funcom.com/jobs/2880222-producer | Excel, Word, PowerPoint, JIRA | ||||||||||||
193 | The Outsiders | Stockholm | Sweden | Producer | Mid | Hybrid | June 1, 2023 | https://jobs.funcom.com/jobs/2798590-producer-world-content | Excel, Word, PowerPoint, JIRA | ||||||||||||
194 | Armature Studio | Austin | Texas | United States | Concept Artist | Mid | On-Site or Remote | June 1, 2023 | https://www.metacareers.com/v2/jobs/783304193191502/ | Must be US-based to work remotely | |||||||||||
195 | Armature Studio | Seattle | Washington | United States | Concept Artist | Mid | On-Site or Remote | June 1, 2023 | https://www.metacareers.com/v2/jobs/783304193191502/ | Must be US-based to work remotely | |||||||||||
196 | Codemasters | Kuala Lumpur | Malaysia | Environment Artist | Mid | On-Site | June 1, 2023 | https://ea.gr8people.com/jobs/178768/environment-artist | 3ds Max, Maya, Substance, ZBrush, Photoshop, Unreal, Unity | ||||||||||||
197 | Codemasters | Kuala Lumpur | Malaysia | Vehicle Artist | Associate | On-Site | June 1, 2023 | https://ea.gr8people.com/jobs/178731/associate-vehicle-artist | 3ds Max, Photoshop, Substance | ||||||||||||
198 | Codemasters | Kuala Lumpur | Malaysia | Vehicle Artist | Mid | On-Site | June 1, 2023 | https://ea.gr8people.com/jobs/178756/experience-vehicle-artist-codemasters | 3ds Max, Photoshop, Substance | ||||||||||||
199 | Criterion Games | Guildford | England | Character Artist | Senior | Hybrid | June 1, 2023 | https://ea.gr8people.com/jobs/178778/senior-character-artist | ZBrush, Maya, 3ds Max | ||||||||||||
200 | EA Sports | Orlando | Florida | United States | Animator, 3D | Associate | Hybrid | June 1, 2023 | https://ea.gr8people.com/jobs/178737/associate-animator | Maya, MotionBuilder | |||||||||||
201 | EA Sports | Orlando | Florida | United States | Character Artist | Mid | Hybrid | June 1, 2023 | https://ea.gr8people.com/jobs/178739/outsourcing-character-artist-2 | Maya, ZBrush, Substance Painter | Outsourcing Character Artist role | ||||||||||
202 | TapBlaze | Los Angeles | California | United States | Producer | Associate | On-Site | June 1, 2023 | https://www.tapblaze.com/career/associate-producer/ | For games | |||||||||||
203 | Believer | Los Angeles | California | United States | Art Director | Mid | Remote | June 1, 2023 | https://believer.gg/jobs/53100244-7370-4e3c-8d1a-086242f61595/ | For games | |||||||||||
204 | Atomhawk | Vancouver | British Columbia | Canada | Concept Artist | Junior | Hybrid | June 1, 2023 | https://jobs.lever.co/sumo-digital/ec3bf735-5fa4-45d2-975d-3b109645984c | For environments | |||||||||||
205 | Atomhawk | Vancouver | British Columbia | Canada | Concept Artist | Senior | Hybrid | June 1, 2023 | https://jobs.lever.co/sumo-digital/df96f813-00b3-4415-87a2-220cb87fc339 | For environments. Principal role | |||||||||||
206 | Unity | Wellington | New Zealand | Project Manager | Manager / Supervisor | On-Site | June 1, 2023 | https://careers.unity.com/position?id=5065953 | JIRA | ||||||||||||
207 | Unity | Stockholm | Sweden | Producer | Senior | On-Site | June 1, 2023 | https://careers.unity.com/position?id=5053926 | Content Producer role | ||||||||||||
208 | Wargaming | Vilnius | Lithuania | Vehicle Artist | Mid | On-Site | June 1, 2023 | https://boards.greenhouse.io/wargamingen/jobs/5069623 | Maya, 3ds Max, Blender, ZBrush, Substance Painter, Marvelous Designer | ||||||||||||
209 | Wargaming | Belgrade | Serbia | Project Manager | Manager / Supervisor | On-Site | June 1, 2023 | https://boards.greenhouse.io/wargamingen/jobs/5085010 | |||||||||||||
210 | Techland | Warsaw | Poland | Producer | Mid | Hybrid | June 1, 2023 | https://techland.net/job-offers/producer-33 | JIRA | Must be fluent in English | |||||||||||
211 | Techland | Wrocław | Poland | Concept Artist | Mid | All options | June 1, 2023 | https://techland.net/job-offers/character-concept-artist | Photoshop | For characters | |||||||||||
212 | Techland | Wrocław | Poland | Producer | Mid | Hybrid | June 1, 2023 | https://techland.net/job-offers/producer-33 | JIRA | Must be fluent in English | |||||||||||
213 | MPC | London | England | Animator, 3D | Senior | Hybrid | May 31, 2023 | https://jobs.smartrecruiters.com/TechnicolorCreativeStudios1/743999910124239-senior-creature-animator | Maya | For creatures | |||||||||||
214 | Parasol Island | Düsseldorf | Germany | Compositor | Mid | On-Site | May 31, 2023 | https://www.linkedin.com/feed/update/urn:li:activity:7069603887422271489/ | Nuke | Connect via LinkedIn if interested | |||||||||||
215 | Parasol Island | Düsseldorf | Germany | Lighting Artist | Mid | On-Site | May 31, 2023 | https://www.linkedin.com/feed/update/urn:li:activity:7069603887422271489/ | Maya, Houdini, Unreal, Redshift | Connect via LinkedIn if interested | |||||||||||
216 | Parasol Island | Düsseldorf | Germany | Modeler/Texture Artist | Mid | On-Site | May 31, 2023 | https://www.linkedin.com/feed/update/urn:li:activity:7069603887422271489/ | Connect via LinkedIn if interested | ||||||||||||
217 | Game Hive | Toronto | Ontario | Canada | Animator, 2D | Mid | Remote | May 31, 2023 | https://www.linkedin.com/jobs/view/3623357927 | Harmony, Animate, Unity | Must be based in Canada | ||||||||||
218 | Expression Games | Manchester | England | Animator, 3D | Lead | Remote | May 31, 2023 | https://expressiongames.bamboohr.com/careers/36 | Maya | Must be UK-based and have the right to work in the UK | |||||||||||
219 | Expression Games | Manchester | England | Animator, 3D | Mid | Remote | May 31, 2023 | https://expressiongames.bamboohr.com/careers/41 | Maya | Must be UK-based and have the right to work in the UK | |||||||||||
220 | Expression Games | Manchester | England | Animator, 3D | Senior | Remote | May 31, 2023 | https://expressiongames.bamboohr.com/careers/37 | Maya | Must be UK-based and have the right to work in the UK | |||||||||||
221 | Expression Games | Manchester | England | Concept Artist | Junior | Remote | May 31, 2023 | https://expressiongames.bamboohr.com/careers/53 | Must be UK-based and have the right to work in the UK | ||||||||||||
222 | Expression Games | Manchester | England | Environment Artist | Junior | Remote | May 31, 2023 | https://expressiongames.bamboohr.com/careers/42 | Maya, Blender, ZBrush, Photoshop, Substance, Quixel, Unreal | Must be UK-based and have the right to work in the UK | |||||||||||
223 | Expression Games | Manchester | England | Environment Artist | Mid | Remote | May 31, 2023 | https://expressiongames.bamboohr.com/careers/44 | Maya, Blender, ZBrush, Photoshop, Substance, Quixel, Unreal | Must be UK-based and have the right to work in the UK | |||||||||||
224 | Expression Games | Manchester | England | Programmer | Junior | Remote | May 31, 2023 | https://expressiongames.bamboohr.com/careers/27 | C++, Unreal | Must be UK-based and have the right to work in the UK | |||||||||||
225 | Toca Boca | Stockholm | Sweden | Producer | Senior | Hybrid | May 31, 2023 | https://emp.jobylon.com/jobs/179358-toca-boca-senior-producer-toca-life-world/ | Must be fluent in English | ||||||||||||
226 | Underdog Studio | Warsaw | Poland | Gameplay Animator, 3D | Senior | Remote | May 31, 2023 | https://cigames.teamtailor.com/jobs/2770908-senior-gameplay-animator | Unreal, Maya, MotionBuilder | Must be based in Europe | |||||||||||
227 | Paper Owl Films | Holywood | Northern Ireland | Animator, 2D | Mid, Lead | On-Site | May 31, 2023 | https://forms.office.com/pages/responsepage.aspx?id=MHRG4P3J70egvS8SLbLFPwjr1IuYblZBiN7tXbbthS1URFVKSEFWQzBORzVEWkgzTlEzQk9YTkNPNyQlQCN0PWcu | For "Nikhil & Jay". Must be eligible to work in the UK. Apply by June 14th | ||||||||||||
228 | Paper Owl Films | Holywood | Northern Ireland | Background Designer | Mid | On-Site | May 31, 2023 | https://forms.office.com/pages/responsepage.aspx?id=MHRG4P3J70egvS8SLbLFPwjr1IuYblZBiN7tXbbthS1URFVKSEFWQzBORzVEWkgzTlEzQk9YTkNPNyQlQCN0PWcu | For "Nikhil & Jay". Must be eligible to work in the UK. Apply by June 14th | ||||||||||||
229 | Paper Owl Films | Holywood | Northern Ireland | Character Designer | Junior | On-Site | May 31, 2023 | https://forms.office.com/pages/responsepage.aspx?id=MHRG4P3J70egvS8SLbLFPwjr1IuYblZBiN7tXbbthS1URFVKSEFWQzBORzVEWkgzTlEzQk9YTkNPNyQlQCN0PWcu | For "Nikhil & Jay". Must be eligible to work in the UK. Apply by June 14th | ||||||||||||
230 | Paper Owl Films | Holywood | Northern Ireland | Compositor | Mid | On-Site | May 31, 2023 | https://forms.office.com/pages/responsepage.aspx?id=MHRG4P3J70egvS8SLbLFPwjr1IuYblZBiN7tXbbthS1URFVKSEFWQzBORzVEWkgzTlEzQk9YTkNPNyQlQCN0PWcu | For "Nikhil & Jay". Must be eligible to work in the UK. Apply by June 14th | ||||||||||||
231 | Paper Owl Films | Holywood | Northern Ireland | Layout Artist, 3D | Mid, Lead | On-Site | May 31, 2023 | https://forms.office.com/pages/responsepage.aspx?id=MHRG4P3J70egvS8SLbLFPwjr1IuYblZBiN7tXbbthS1URFVKSEFWQzBORzVEWkgzTlEzQk9YTkNPNyQlQCN0PWcu | For "Nikhil & Jay". Must be eligible to work in the UK. Apply by June 14th | ||||||||||||
232 | Paper Owl Films | Holywood | Northern Ireland | Production Coordinator | Mid | On-Site | May 31, 2023 | https://forms.office.com/pages/responsepage.aspx?id=MHRG4P3J70egvS8SLbLFPwjr1IuYblZBiN7tXbbthS1URFVKSEFWQzBORzVEWkgzTlEzQk9YTkNPNyQlQCN0PWcu | For "Nikhil & Jay". Must be eligible to work in the UK. Apply by June 14th | ||||||||||||
233 | Paper Owl Films | Holywood | Northern Ireland | Prop Designer | Mid | On-Site | May 31, 2023 | https://forms.office.com/pages/responsepage.aspx?id=MHRG4P3J70egvS8SLbLFPwjr1IuYblZBiN7tXbbthS1URFVKSEFWQzBORzVEWkgzTlEzQk9YTkNPNyQlQCN0PWcu | For "Nikhil & Jay". Must be eligible to work in the UK. Apply by June 14th | ||||||||||||
234 | Paper Owl Films | Holywood | Northern Ireland | Rigging Artist | Mid | On-Site | May 31, 2023 | https://forms.office.com/pages/responsepage.aspx?id=MHRG4P3J70egvS8SLbLFPwjr1IuYblZBiN7tXbbthS1URFVKSEFWQzBORzVEWkgzTlEzQk9YTkNPNyQlQCN0PWcu | CelAction | For "Nikhil & Jay". Must be eligible to work in the UK. Apply by June 14th | |||||||||||
235 | Paper Owl Films | Holywood | Northern Ireland | Storyboard Artist | Mid | All options | May 31, 2023 | https://forms.office.com/pages/responsepage.aspx?id=MHRG4P3J70egvS8SLbLFPwjr1IuYblZBiN7tXbbthS1URFVKSEFWQzBORzVEWkgzTlEzQk9YTkNPNyQlQCN0PWcu | For "Nikhil & Jay". Must be eligible to work in the UK. Apply by June 14th | ||||||||||||
236 | Hipster Whale | Melbourne | Australia | Gameplay Programmer | Senior | On-Site or Remote | May 31, 2023 | https://www.hipsterwhale.com/careers/gameplay-programmer-0523 | Unity, C# | Must be based in Australia to work remotely | |||||||||||
237 | Hipster Whale | Melbourne | Australia | Programmer | Mid | On-Site or Remote | May 31, 2023 | https://www.hipsterwhale.com/careers/programmer-mid-0524 | Unity, C# | Must be based in Australia to work remotely | |||||||||||
238 | Hipster Whale | Melbourne | Australia | Programmer | Senior | On-Site or Remote | May 31, 2023 | https://www.hipsterwhale.com/careers/programmer-senior-0524 | Unity, C# | Must be based in Australia to work remotely | |||||||||||
239 | PostScript Creative | Los Angeles | California | United States | Motion Designer | Mid | On-Site | May 31, 2023 | https://jobs.motionographer.com/jobs/230611099-motion-graphics-designer-at-postscript-creative | ||||||||||||
240 | Media.Monks | Buenos Aires | Argentina | Lighting/Shading Artist | Mid | Hybrid | May 31, 2023 | https://media.monks.com/careers/buenos-aires/animation/lightingshading-artist-unreal | Unreal | ||||||||||||
241 | Varsity Spirit | Memphis | Tennessee | United States | Art Director | Mid | Hybrid | May 31, 2023 | https://careers.varsitybrands.com/us/en/job/JR102863/Art-Director | Adobe CS | |||||||||||
242 | Giant Animation | Dublin | Ireland | Character Designer | Mid | On-Site or Remote | May 31, 2023 | https://giantanimation.ie/careers/character-designers/ | Photoshop | Starts ASAP. This is a full-time position based in the Dublin studio, and there is flexibility for remote working but applicants should be able to work in the Irish timezone as the studio | |||||||||||
243 | Giant Animation | Dublin | Ireland | Colorist | Mid | On-Site or Remote | May 31, 2023 | https://giantanimation.ie/careers/colour-artists/ | Photoshop, Shotgrid | Starts ASAP. This is a full-time position based in the Dublin studio, and there is flexibility for remote working but applicants should be able to work in the Irish timezone as the studio | |||||||||||
244 | Pixomondo | Toronto | Ontario | Canada | Generalist, 3D | Mid | On-Site | May 31, 2023 | https://pixomondo.applytojob.com/apply/zCo4fNteA1/3D-Generalist | Maya, Arnold, Houdini, Unreal, Python, ZBrush, Nuke | |||||||||||
245 | Player First Games | Los Angeles | California | United States | Concept Artist | Senior | Remote | May 31, 2023 | https://www.playerfirstgames.com/careers/4 | Maya, 3ds Max, ZBrush | For characters. Must be authorized to work in the US | ||||||||||
246 | Deluxe | Barcelona | Spain | Flame Artist | Lead, Senior | On-Site | May 31, 2023 | https://bydeluxe.wd5.myworkdayjobs.com/en-US/Deluxe_External/job/ES-Barcelona-250-Peru/Senior-Lead-Flame-Artist_R0013719 | Flame, PFTrack, Mocha, Cinema 4D, Maya, Photoshop, Nuke, After Effects | Must be fluent in English | |||||||||||
247 | Folks VFX | Montreal | Québec | Canada | Environment Artist | Senior | Hybrid | May 31, 2023 | https://jobs.smartrecruiters.com/FuseFX1/743999882298134-senior-environment-artist-houdini- | Houdini, Arnold, Substance | |||||||||||
248 | Folks VFX | Saguenay | Québec | Canada | Asset Artist | Lead | Hybrid | May 31, 2023 | https://jobs.smartrecruiters.com/FuseFX1/743999910143083-lead-artiste-asset | Maya, ZBrush, Photoshop | |||||||||||
249 | Folks VFX | Saguenay | Québec | Canada | Environment Artist | Senior | Hybrid | May 31, 2023 | https://jobs.smartrecruiters.com/FuseFX1/743999910141686-artiste-environnement-senior-houdini- | Houdini, Arnold, Substance | |||||||||||
250 | Dazzle Pictures | Prague | Czech Republic | Technical Director | Mid | Hybrid | May 31, 2023 | https://www.dazzle.pictures/career/unreal-technical-director | Unreal, Python, C++ | ||||||||||||
251 | The Embassy | Vancouver | British Columbia | Canada | Lighting/Look Development Artist | Senior | Hybrid | May 31, 2023 | https://careers.theembassyvfx.com/jobs/2038680-senior-lighting-look-development-artist | Houdini, Maya, Mantra, Redshift, Mari, Substance, Nuke | Must have legal authorization to work in Canada | ||||||||||
252 | Space Cabana | Berlin | Germany | Editor | Mid | On-Site | May 31, 2023 | https://www.linkedin.com/jobs/view/3620467739 | Avid, Premiere, After Effects, Photoshop, DaVinci Resolve | ||||||||||||
253 | Leartes Studios | İstanbul | Turkey | VFX Artist | Mid | On-Site | May 31, 2023 | https://www.linkedin.com/jobs/view/3620447589 | Unreal | ||||||||||||
254 | SAUVAGE.TV | Barcelona | Spain | Compositing Supervisor | Manager / Supervisor | On-Site | May 31, 2023 | https://www.linkedin.com/jobs/view/3616882841 | Nuke, Python, Flame | Must be fluent in English with Spanish a plus | |||||||||||
255 | SAUVAGE.TV | Barcelona | Spain | VFX Supervisor | Manager / Supervisor | On-Site | May 31, 2023 | https://www.linkedin.com/jobs/view/3616888254 | Maya, Nuke, Houdini | Must be fluent in English with Spanish a plus | |||||||||||
256 | The Mill | Bangalore | India | 2D Artist | Mid | On-Site | May 31, 2023 | https://jobs.smartrecruiters.com/TechnicolorCreativeStudios1/743999895594163-the-mill-2d-generalist | Nuke, Silhouette, Flare | ||||||||||||
257 | Framestore | Melbourne | Australia | Compositor | Lead | On-Site | May 31, 2023 | https://framestore.recruitee.com/o/lead-compositor-melbourne | Nuke | ||||||||||||
258 | Bastion Make | Sydney | Australia | Head of Post-Production | Head | Hybrid | May 31, 2023 | https://www.linkedin.com/jobs/view/3622896939 | Premiere, After Effects, DaVinci Resolve, Flame, Audio Post | ||||||||||||
259 | Neemu | Yerevan | Armenia | VFX Artist | Internship | On-Site | May 31, 2023 | https://www.linkedin.com/jobs/view/3617632454 | Unity, Unreal | ||||||||||||
260 | Social Point | Barcelona | Spain | VFX Artist | Lead | Hybrid | May 31, 2023 | https://boards.greenhouse.io/socialpoint/jobs/4297107 | 3ds Max, Unity, Photoshop | Must be fluent in English | |||||||||||
261 | Blacbox | Malabe | Sri Lanka | Motion Designer/Editor | Mid | On-Site | May 31, 2023 | https://www.linkedin.com/jobs/view/3617220370 | Adobe CS | ||||||||||||
262 | ArenaNet | Bellevue | Washington | United States | VFX Artist | Mid | All options | May 31, 2023 | https://boards.greenhouse.io/arenanet/jobs/5076635 | Photoshop, Maya | They are open to remote work in AZ, CA, CO, FL, GA, ID, IL, MA, MD, NC, NV, NY OR, TX, UT and WA in the US | ||||||||||
263 | Labodigital | Mexico City | Mexico | Generalist, 3D | Mid | On-Site | May 31, 2023 | https://www.linkedin.com/jobs/view/3616854884 | Maya, Cinema 4D, Mocha, PFtrack | ||||||||||||
264 | Treyarch | Vancouver | British Columbia | Canada | VFX Artist | Mid | On-Site | May 31, 2023 | https://careers.activision.com/job/R014220/VFX-Art-Specialist-Treyarch | FumeFX, Houdini, Maya, 3ds Max, After Effects, Nuke, Fusion, Photoshop | |||||||||||
265 | Treyarch | Los Angeles | California | Canada | VFX Artist | Mid | On-Site | May 31, 2023 | https://careers.activision.com/job/R014220/VFX-Art-Specialist-Treyarch | FumeFX, Houdini, Maya, 3ds Max, After Effects, Nuke, Fusion, Photoshop | |||||||||||
266 | Full Circle | Vancouver | British Columbia | Canada | Level Artist | Mid | All options | May 31, 2023 | https://ea.gr8people.com/jobs/178203/level-artist-skateremotehybrid | Hybrid and remote work options available across most North American locations | |||||||||||
267 | Full Circle | Vancouver | British Columbia | Canada | Level Artist | Senior | All options | May 31, 2023 | https://ea.gr8people.com/jobs/178120/senior-level-artist-skateremotehybrid | Hybrid and remote work options available across most North American locations | |||||||||||
268 | Kwalee | Leamington Spa | England | Technical Artist | Mid | Hybrid | May 31, 2023 | https://jobs.jobvite.com/kwalee/job/ogXunfwO | Unity, Photoshop, 3ds Max | ||||||||||||
269 | Kwalee | Bangalore | India | Art Director | Mid | Hybrid | May 31, 2023 | https://jobs.jobvite.com/kwalee/job/o13mnfwx | Photoshop, Illustrator, Unity | ||||||||||||
270 | Kwalee | Almada | Portugal | 2D/3D Artist | Senior | Hybrid | May 31, 2023 | https://jobs.jobvite.com/kwalee/job/on20mfwv | Photoshop, Illustrator, Unity | ||||||||||||
271 | Laika | Hillsboro | Oregon | United States | Production Coordinator | Mid | On-Site | May 31, 2023 | https://laika.com/careers/job-listing?jobid=5040056 | Office, Shotgrid, Photoshop | |||||||||||
272 | Orange VFX | Lagos | Nigeria | Environment Artist | Mid | On-Site | May 31, 2023 | https://www.linkedin.com/jobs/view/3621519015 | Revit, Rhino, Maya, 3ds Max, Cinema 4D, Blender, Office | ||||||||||||
273 | Metalhead | Victoria | British Columbia | Canada | Animator, 3D | Mid | On-Site | May 30, 2023 | https://ea.gr8people.com/jobs/178723/animator-metalhead | ||||||||||||
274 | Heech Interactive | Ankara | Turkey | Animator, 3D | Mid | Remote | May 30, 2023 | https://www.linkedin.com/jobs/view/3619636346 | Blender, Maya, 3ds Max | ||||||||||||
275 | Heech Interactive | Ankara | Turkey | Environment Artist | Mid | Remote | May 30, 2023 | https://www.linkedin.com/jobs/view/3619629994 | Blender, Substance Painter, Photoshop, Illustrator, Unity | ||||||||||||
276 | Epic Games | Cary | North Carolina | United States | Animator, 3D | Senior | On-Site | May 30, 2023 | https://boards.greenhouse.io/epicgames/jobs/4859032004 | Maya, Unreal | |||||||||||
277 | Epic Games | Cary | North Carolina | United States | Environment Artist | Senior | On-Site | May 30, 2023 | https://boards.greenhouse.io/epicgames/jobs/4775135004 | 3ds Max, Maya, Photoshop, ZBrush, Substance | |||||||||||
278 | That's No Moon | Los Angeles | California | United States | Rigging TD | Senior | On-Site or Remote | May 30, 2023 | https://boards.greenhouse.io/thatsnomoonentertainment/jobs/4859840004 | Maya, Python | |||||||||||
279 | Wise Blue Studios | Valencia | Spain | CFX Artist | Mid | On-Site | May 30, 2023 | https://www.wisebluestudios.com/open-positions/ | Must be an EU working visa. Remote may be possible for the right candidate | ||||||||||||
280 | Wise Blue Studios | Valencia | Spain | Compositor | Senior | On-Site | May 30, 2023 | https://www.wisebluestudios.com/open-positions/ | Nuke | Must be an EU working visa. Remote may be possible for the right candidate | |||||||||||
281 | Wise Blue Studios | Valencia | Spain | VFX Artist | Mid | On-Site | May 30, 2023 | https://www.wisebluestudios.com/open-positions/ | Must be an EU working visa. Remote may be possible for the right candidate | ||||||||||||
282 | Hype | Porto Alegre | Brazil | Animator, 3D | Mid | Remote | May 30, 2023 | https://www.linkedin.com/feed/update/urn:li:activity:7069316875532337152/ | For animation fixes | ||||||||||||
283 | MPC | Montreal | Québec | Canada | CFX Artist | Mid, Senior | On-Site | May 30, 2023 | https://jobs.smartrecruiters.com/TechnicolorCreativeStudios1/743999894712943-animateur-technique-technical-animator-cfx- | Houdini, Maya, Python, C++, Marvelous Designer | 6-8 month contracts. Starts ASAP | ||||||||||
284 | Suspicious Games | Germany | Technical Artist | Mid | Remote | May 30, 2023 | https://gamesjobsgermany.de/job/suspicious-games-gmbh-bayern-29-technical-artist-m-w-d/ | Unity, Houdini, Photoshop, Blender, Substance Designer | Must be based in Germany. Starts in September/October | ||||||||||||
285 | Weta Workshop | Wellington | New Zealand | 3D Artist | Mid, Senior | On-Site | May 30, 2023 | https://wetaworkshop.bamboohr.com/careers/253 | Maya, Substance Designer | Part-time role. Apply by June 12th | |||||||||||
286 | Toast VR | Gold Coast | Australia | VFX Artist | Mid | On-Site | May 30, 2023 | https://toast.games/careers/stylised-vfx-artist/ | Unity | ||||||||||||
287 | Windup Minds | Animator, 3D | Senior | Remote | May 30, 2023 | https://windupminds.com/anim.html | Maya, Unreal, Unity | Principal role | |||||||||||||
288 | Level EX | Chicago | Illinois | United States | Game Designer | Senior | Remote | May 30, 2023 | https://boards.greenhouse.io/levelex/jobs/4124685003 | Unity, Unreal | Must be US-based | ||||||||||
289 | Criterion Games | Guildford | England | Audio Director | Director | Hybrid | May 30, 2023 | https://ea.gr8people.com/jobs/178725/audio-director | |||||||||||||
290 | People Can Fly | Montreal | Québec | Canada | Gameplay Designer | Senior | Hybrid | May 30, 2023 | https://jobs.smartrecruiters.com/PeopleCanFly/743999874369196-senior-gameplay-designer | Unreal | |||||||||||
291 | People Can Fly | Montreal | Québec | Canada | UI Programmer | Senior | Hybrid | May 30, 2023 | https://jobs.smartrecruiters.com/PeopleCanFly/743999903882333-senior-ui-programmer | C++, Unreal | |||||||||||
292 | Treehouse Digital | Poole | England | Environment Artist | Senior | On-Site | May 30, 2023 | https://www.linkedin.com/feed/update/urn:li:activity:7067786533398835200/ | Unreal | ||||||||||||
293 | Cumulus VFX | Byron Bay | Australia | Compositor | Mid | On-Site | May 30, 2023 | https://www.linkedin.com/feed/update/urn:li:activity:7068447818750820352/ | |||||||||||||
294 | Cumulus VFX | Byron Bay | Australia | FX Artist | Mid | On-Site | May 30, 2023 | https://www.linkedin.com/feed/update/urn:li:activity:7068447818750820352/ | |||||||||||||
295 | Cumulus VFX | Byron Bay | Australia | Generalist, 3D | Mid | On-Site | May 30, 2023 | https://www.linkedin.com/feed/update/urn:li:activity:7068447818750820352/ | |||||||||||||
296 | Cumulus VFX | Byron Bay | Australia | Lighting Artist | Mid | On-Site | May 30, 2023 | https://www.linkedin.com/feed/update/urn:li:activity:7068447818750820352/ | |||||||||||||
297 | Cumulus VFX | Byron Bay | Australia | Production Coordinator | Mid | On-Site | May 30, 2023 | https://www.linkedin.com/feed/update/urn:li:activity:7068447818750820352/ | |||||||||||||
298 | Squids VFX | Cairo | Egypt | Line Producer | Mid | On-Site | May 30, 2023 | https://www.linkedin.com/feed/update/urn:li:activity:7068532279383343104/ | Must be fluent in English and Arabic | ||||||||||||
299 | Les Ateliers BK | Lyon | France | Art Director | Mid | On-Site | May 30, 2023 | https://www.linkedin.com/feed/update/urn:li:activity:7066407600363298816/ | Must be fluent in English and French. Starts ASAP | ||||||||||||
300 | East Side Games | Vancouver | British Columbia | Canada | Backend Software Engineer | Mid | Remote | May 30, 2023 | https://jobs.lever.co/eastsidegamestudio/51feee2d-1700-41c6-b88a-6b25f4ed86b1 | ||||||||||||
301 | East Side Games | Vancouver | British Columbia | Canada | Product Manager | Manager / Supervisor | Remote | May 30, 2023 | https://jobs.lever.co/eastsidegamestudio/69a791fd-f0c0-4fba-8367-53959892453e | ||||||||||||
302 | East Side Games | Vancouver | British Columbia | Canada | Software Engineer | Lead | Remote | May 30, 2023 | https://jobs.lever.co/eastsidegamestudio/2a0e7863-2854-46a9-861c-d78c937b0ca9 | C#, Unity | |||||||||||
303 | East Side Games | Vancouver | British Columbia | Canada | Software Engineer | Senior | Remote | May 30, 2023 | https://jobs.lever.co/eastsidegamestudio/6272ab13-8e82-4089-9d1c-3298d6a82829 | C#, Unity | |||||||||||
304 | ILM - Sydney | Sydney | Australia | Crowd TD | Mid | On-Site | May 30, 2023 | https://jobs.disneycareers.com/job/sydney/crowd-technical-director/391/43269300112 | Houdini, VEX, Python, Maya | ||||||||||||
305 | ILM - Sydney | Sydney | Australia | Producer | Senior | On-Site | May 30, 2023 | https://jobs.disneycareers.com/job/sydney/senior-producer/391/41121337344 | |||||||||||||
306 | ILM - Vancouver | Vancouver | British Columbia | Canada | Production Manager | Manager / Supervisor | On-Site | May 30, 2023 | https://jobs.disneycareers.com/job/vancouver/production-manager-vfx/391/42519389600 | Word, Excel, Google Suite | |||||||||||
307 | Disney Television Animation | Burbank | California | United States | Storyboard Artist | Mid | On-Site | May 30, 2023 | https://jobs.disneycareers.com/job/burbank/storyboard-artist-firebuds-disney-television-animation/391/49280566096 | Storyboard Pro, Photoshop | |||||||||||
308 | Walt Disney Animation Studios | Vancouver | British Columbia | Canada | CFX Supervisor | Manager / Supervisor | On-Site | May 30, 2023 | https://jobs.disneycareers.com/job/vancouver/cfx-supervisor/391/49297086752 | Maya, Python | |||||||||||
309 | Cosmos Maya | Mumbai | India | Graphic Designer | Senior | On-Site | May 30, 2023 | https://www.linkedin.com/feed/update/urn:li:activity:7068924062420377602/ | |||||||||||||
310 | Mojang Studios | Stockholm | Sweden | Producer | Mid | Hybrid | May 30, 2023 | https://www.linkedin.com/jobs/view/3601993357 | |||||||||||||
311 | Orchard Post | London | England | Production Coordinator | Mid | On-Site | May 30, 2023 | https://www.linkedin.com/feed/update/urn:li:activity:7068869264971026432/ | 5-month contract | ||||||||||||
312 | Orchard Post | London | England | VFX Supervisor | Manager / Supervisor | On-Site | May 30, 2023 | https://www.linkedin.com/feed/update/urn:li:activity:7068849165748817920/ | 5-month contract | ||||||||||||
313 | Axis Studios | Bristol | England | Compositor | Senior | On-Site or Remote | May 30, 2023 | https://axisstudiosgroup.com/careers/jobs/senior-nuke-compositors/ | Nuke | Candidates outside of UK time zone must be willing to work within UK studio hours. Those in the UK preferred | |||||||||||
314 | Cinesite | Montreal | Québec | Canada | FX TD | Lead | Hybrid | May 30, 2023 | https://www.linkedin.com/jobs/view/3621477795 | Maya, Houdini, Arnold | |||||||||||
315 | Lightbox Animation Studios | Madrid | Spain | Recruiter | Mid | On-Site | May 30, 2023 | https://lbox.es/jobs/ | |||||||||||||
316 | Deep Silver Dambuster | Nottingham | England | Producer | Junior, Mid, Senior | Hybrid | May 30, 2023 | https://www.dsdambuster.com/career?Category=Production%2520%26%2520QA&Advert=vp2aPDKgAq43N7jYoIifyA%3D%3D&Region= | Hansoft, JIRA | ||||||||||||
317 | Squeeze Studio Animation | Montreal | Québec | Canada | Matte Painter | Senior | On-Site | May 30, 2023 | https://www.linkedin.com/feed/update/urn:li:activity:7068966777283563520/ | 4-week contract | |||||||||||
318 | Giant Animation | Dublin | Ireland | Animator, 3D | Mid | On-Site or Remote | May 30, 2023 | https://giantanimation.ie/careers/3d-animators/ | Maya, Shotgrid | Starts ASAP. This is a full-time position based in the Dublin studio, and there is flexibility for remote working but applicants should be able to work in the Irish timezone as the studio | |||||||||||
319 | Giant Animation | Dublin | Ireland | Layout Artist, 3D | Mid | On-Site or Remote | May 30, 2023 | https://giantanimation.ie/careers/3d-layout-artists/ | Maya, Shotgrid | Starts ASAP. This is a full-time position based in the Dublin studio, and there is flexibility for remote working but applicants should be able to work in the Irish timezone as the studio | |||||||||||
320 | Gizmo Animation Studio | Buenos Aires | Argentina | Modeler | Senior | On-Site or Remote | May 30, 2023 | https://www.linkedin.com/feed/update/urn:li:activity:7069001149978206208/ | |||||||||||||
321 | Sword & Wand | United States | Environment Artist | Mid | Remote | May 30, 2023 | https://swordandwand.com/3d-environment-artist-contract | Maya, 3ds Max, Blender, ZBrush, Substance | |||||||||||||
322 | ICON Creative Studio | Vancouver | British Columbia | Canada | Line Producer | Mid | On-Site | May 30, 2023 | https://iconcreative.bamboohr.com/careers/88 | ||||||||||||
323 | ICON Creative Studio | Vancouver | British Columbia | Canada | Production Manager | Manager / Supervisor | On-Site | May 30, 2023 | https://iconcreative.bamboohr.com/careers/26 | Shotgrid, Excel, Word, RV | |||||||||||
324 | Aardman | Bristol | England | Editor | Mid | On-Site | May 30, 2023 | https://www.linkedin.com/feed/update/urn:li:activity:7069243876699467777/ | After Effects | Video Editor role. Starts ASAP and goes until August. Connect via LinkedIn if interested | |||||||||||
325 | Outpost VFX | Bournemouth | England | Compositor | Mid | Remote | May 30, 2023 | https://outpostvfx.peoplehr.net/Pages/JobBoard/Opening.aspx?v=b1ea2ea7-188c-4a72-b395-a905b8d5e28a | Nuke, Python, Shotgrid | Immediate start. Must be based in the UK or Europe, with the potential for anywhere else in the world for the right candidate | |||||||||||
326 | Riot Games | Sydney | Australia | Producer | Lead | On-Site | May 30, 2023 | https://www.riotgames.com/en/work-with-us/job/4905204/lead-game-producer-distributed-development-valorant-sydney-australia | |||||||||||||
327 | Riot Games | Sydney | Australia | UX Designer | Senior | On-Site | May 30, 2023 | https://www.riotgames.com/en/work-with-us/job/4942012/senior-ux-designer-social-systems-valorant-sydney-australia | Figma, Adobe CS | ||||||||||||
328 | Floating Rock Studio | Wellington | New Zealand | Groom Artist | Senior | Hybrid | May 30, 2023 | https://www.linkedin.com/jobs/view/3616187846 | Arnold, Redshift, Karma, Unreal, Xgen, Yeti, Houdini | ||||||||||||
329 | CI Games | Warsaw | Poland | VFX Artist | Senior | Remote | May 30, 2023 | https://cigames.teamtailor.com/jobs/2848902-senior-vfx-artist | Unreal, Maya, 3ds Max | Must be based in Europe | |||||||||||
330 | Andarta Pictures | Bourg-lès-Valence | France | Rigging Artist | Mid | On-Site | May 30, 2023 | https://www.linkedin.com/feed/update/urn:li:activity:7069273813728784384/ | Blender | Goes from July to December | |||||||||||
331 | Blink Industries | London | England | Animator, 2D | Junior, Mid, Senior | On-Site | May 26, 2023 | https://talent.sage.hr/jobs/39bf24b9-06c5-4d6b-a024-5dbfb9cc7a20 | Harmony | Must be eligible to work in the UK, working remotely in a European timezone may be considered | |||||||||||
332 | Blink Industries | London | England | Storyboard Artist | Mid | On-Site | May 26, 2023 | https://talent.sage.hr/jobs/fb467091-d7c7-4e7c-a837-c314cb3a8b9a | Storyboard Pro | Must be eligible to work in the UK, applicants from an EU timezone may be considered | |||||||||||
333 | Storm Studios | Oslo | Norway | Animator, 3D | Mid | On-Site | May 25, 2023 | https://www.stormstudios.no/jobs | |||||||||||||
334 | Storm Studios | Oslo | Norway | CG Internship | Internship | On-Site | May 25, 2023 | https://www.stormstudios.no/jobs | |||||||||||||
335 | Storm Studios | Oslo | Norway | Compositor | Internship, Mid | On-Site | May 25, 2023 | https://www.stormstudios.no/jobs | |||||||||||||
336 | Storm Studios | Oslo | Norway | Editor | Mid | On-Site | May 25, 2023 | https://www.stormstudios.no/jobs | |||||||||||||
337 | Storm Studios | Oslo | Norway | FX TD | Mid | On-Site | May 25, 2023 | https://www.stormstudios.no/jobs | |||||||||||||
338 | Storm Studios | Oslo | Norway | Lighting TD | Mid | On-Site | May 25, 2023 | https://www.stormstudios.no/jobs | |||||||||||||
339 | Storm Studios | Oslo | Norway | Matchmove Artist | Mid | On-Site | May 25, 2023 | https://www.stormstudios.no/jobs | |||||||||||||
340 | Storm Studios | Oslo | Norway | Producer | Mid | On-Site | May 25, 2023 | https://www.stormstudios.no/jobs | |||||||||||||
341 | Storm Studios | Oslo | Norway | Rigging Artist | Mid | On-Site | May 25, 2023 | https://www.stormstudios.no/jobs | |||||||||||||
342 | Storm Studios | Oslo | Norway | VFX Supervisor | Manager / Supervisor | On-Site | May 25, 2023 | https://www.stormstudios.no/jobs | |||||||||||||
343 | Dr Hen Says | Singapore | Singapore | Animator, 2D | Mid | Remote | May 25, 2023 | Drhensays@halza.com | Harmony | Needing 2D character animation for 15-second videos for social media | |||||||||||
344 | Lightspeed LA | Los Angeles | California | United States | Production Assistant | Assistant | On-Site | May 25, 2023 | https://tencent.wd1.myworkdayjobs.com/Tencent_Careers/job/US-Irvine/Production-Assistant---Gameplay_R101239 | Office, Google Suite, Perforce, JIRA | |||||||||||
345 | Igloo Animations | Dublin | Ireland | Background Artist | Mid | On-Site | May 25, 2023 | https://www.linkedin.com/feed/update/urn:li:activity:7067124726740987904/ | Must be based in Ireland. Starts in July | ||||||||||||
346 | Giant Animation | Dublin | Ireland | Production Manager | Manager / Supervisor | On-Site or Remote | May 25, 2023 | https://giantanimation.ie/careers/assistant-production-manager/ | Shotgrid, Excel, Google Suite | Starts ASAP. This is a full-time position based in the Dublin studio, and there is flexibility for remote working but applicants should be able to work in the Irish timezone as the studio | |||||||||||
347 | Bardel Entertainment | Kelowna | British Columbia | Canada | Lighting/Compositing Artist | Lead | All options | May 25, 2023 | https://boards.greenhouse.io/bardelentertainment/jobs/4403742003 | Maya, Katana | Must be based in BC | ||||||||||
348 | Bardel Entertainment | Vancouver | British Columbia | Canada | Lighting/Compositing Artist | Lead | All options | May 25, 2023 | https://boards.greenhouse.io/bardelentertainment/jobs/4403742003 | Maya, Katana | Must be based in BC | ||||||||||
349 | Turtle Rock Studios | Lake Forest | California | United States | Concept Artist | Lead | All options | May 25, 2023 | https://boards.greenhouse.io/turtlerockstudios/jobs/4129498005 | Maya, 3ds Max, Blender | For environments. Must be based in North America to work remotely | ||||||||||
350 | Turtle Rock Studios | Lake Forest | California | United States | Texture Artist | Senior | All options | May 25, 2023 | https://boards.greenhouse.io/turtlerockstudios/jobs/4246708005 | Substance, Unreal | Must be based in North America to work remotely | ||||||||||
351 | Giant Squid | Santa Monica | California | United States | Gameplay Engineer | Lead | Remote | May 25, 2023 | https://giantsquidstudios.com/LEAD-GAMEPLAY-ENGINEER | C++ | Would ideally prefer that candidates are within 3 hours from Pacific Time | ||||||||||
352 | Giant Squid | Santa Monica | California | United States | Multi-Platform Engineer | Mid | Remote | May 25, 2023 | https://giantsquidstudios.com/MULTI-PLATFORM-ENGINEER | C++ | Would ideally prefer that candidates are within 3 hours from Pacific Time | ||||||||||
353 | Giant Squid | Santa Monica | California | United States | Programmer | Senior | Remote | May 25, 2023 | https://giantsquidstudios.com/SENIOR-PROGRAMMER | C++ | Would ideally prefer that candidates are within 3 hours from Pacific Time | ||||||||||
354 | Giant Squid | Santa Monica | California | United States | Technical Designer | Senior | Remote | May 25, 2023 | https://giantsquidstudios.com/SENIOR-TECHNICAL-DESIGNER | Unreal, C++ | Would ideally prefer that candidates are within 3 hours from Pacific Time | ||||||||||
355 | Phoenix Labs | Vancouver | British Columbia | Canada | Audio Director | Director | On-Site | May 25, 2023 | https://phxlabs.ca/careers/5613936003/ | ||||||||||||
356 | Phoenix Labs | Vancouver | British Columbia | Canada | Environment Artist | Mid | On-Site | May 25, 2023 | https://phxlabs.ca/careers/5621718003/ | Maya, Photoshop, ZBrush | |||||||||||
357 | Phoenix Labs | Vancouver | British Columbia | Canada | HR Business Partner | Mid | On-Site | May 25, 2023 | https://phxlabs.ca/careers/5615502003/ | ||||||||||||
358 | Phoenix Labs | Vancouver | British Columbia | Canada | Materials Artist | Mid | On-Site | May 25, 2023 | https://phxlabs.ca/careers/5612499003/ | Maya, Photoshop, ZBrush | |||||||||||
359 | Phoenix Labs | Vancouver | British Columbia | Canada | Producer | Mid | On-Site | May 25, 2023 | https://phxlabs.ca/careers/4353646003/ | ||||||||||||
360 | Phoenix Labs | Vancouver | British Columbia | Canada | VFX Artist | Senior | On-Site | May 25, 2023 | https://phxlabs.ca/careers/5610601003/ | Houdini | |||||||||||
361 | Phoenix Labs | San Mateo | California | United States | Environment Artist | Mid | On-Site | May 25, 2023 | https://phxlabs.ca/careers/5621718003/ | Maya, Photoshop, ZBrush | |||||||||||
362 | Phoenix Labs | San Mateo | California | United States | Materials Artist | Mid | On-Site | May 25, 2023 | https://phxlabs.ca/careers/5612499003/ | Maya, Photoshop, ZBrush | |||||||||||
363 | Phoenix Labs | San Mateo | California | United States | VFX Artist | Senior | On-Site | May 25, 2023 | https://phxlabs.ca/careers/5610601003/ | Houdini | |||||||||||
364 | Bungie | Bellevue | Washington | United States | Audio Artist | Senior | All options | May 25, 2023 | https://boards.greenhouse.io/bungie/jobs/5060573 | Prospective full-time employees located outside of CA, CO, DC, FL, GA, IL, MA, MD, MN, NC, NJ, NY, OR, TN, TX, UT, VA, WA, or WI will need to establish residency in one of the states we are compliant in within 45 days of a start date | |||||||||||
365 | Bungie | Bellevue | Washington | United States | Concept Artist | Senior | All options | May 25, 2023 | https://boards.greenhouse.io/bungie/jobs/4790209 | Prospective full-time employees located outside of CA, CO, DC, FL, GA, IL, MA, MD, MN, NC, NJ, NY, OR, TN, TX, UT, VA, WA, or WI will need to establish residency in one of the states we are compliant in within 45 days of a start date | |||||||||||
366 | Bungie | Bellevue | Washington | United States | Lighting Artist | Mid | All options | May 25, 2023 | https://boards.greenhouse.io/bungie/jobs/4842317 | Prospective full-time employees located outside of CA, CO, DC, FL, GA, IL, MA, MD, MN, NC, NJ, NY, OR, TN, TX, UT, VA, WA, or WI will need to establish residency in one of the states we are compliant in within 45 days of a start date | |||||||||||
367 | Bungie | Bellevue | Washington | United States | Technical Animator | Mid | All options | May 25, 2023 | https://boards.greenhouse.io/bungie/jobs/4642191 | Prospective full-time employees located outside of CA, CO, DC, FL, GA, IL, MA, MD, MN, NC, NJ, NY, OR, TN, TX, UT, VA, WA, or WI will need to establish residency in one of the states we are compliant in within 45 days of a start date | |||||||||||
368 | Bungie | Bellevue | Washington | United States | Technical Artist | Senior | All options | May 25, 2023 | https://boards.greenhouse.io/bungie/jobs/4858742 | Python, C#, C++, HLSL | Prospective full-time employees located outside of CA, CO, DC, FL, GA, IL, MA, MD, MN, NC, NJ, NY, OR, TN, TX, UT, VA, WA, or WI will need to establish residency in one of the states we are compliant in within 45 days of a start date | ||||||||||
369 | FatBelly VFX | Australia | Compositor | Mid | Remote | May 25, 2023 | https://www.linkedin.com/posts/shannanlouis_australia-vfx-activity-7067261832901636096-ZhWD | Must be based in Australia | |||||||||||||
370 | Animal Logic | Sydney | Australia | Crowd Artist | Lead | Hybrid | May 25, 2023 | https://animallogic.com/careers/jobs/crowd-lead/ | Houdini, VEX, Python | Must be fluent in English | |||||||||||
371 | Omens Studios | Kuala Lumpur | Malaysia | Storyboard Artist | Mid | On-Site | May 25, 2023 | https://www.linkedin.com/feed/update/urn:li:activity:7067323917534720001/ | Photoshop, Storyboard Pro | ||||||||||||
372 | Creative Assembly | Horsham | England | Gameplay Programmer | Lead | Hybrid | May 25, 2023 | https://jobs.jobvite.com/careers/creative-assembly/job/on83mfwE | C++ | ||||||||||||
373 | Mighty Animation | Guadalajara | Mexico | Cleanup Artist | Mid | Remote | May 25, 2023 | https://mighty.bamboohr.com/careers/40 | Harmony | Must be fluent in English | |||||||||||
374 | Kokku | Recife | Brazil | Talent Acquisition Analyst | Mid | Hybrid | May 25, 2023 | https://kokku.com.br/careers/talent-aquisition-analyst/ | Must be fluent in English | ||||||||||||
375 | Fortis Games | Brazil | Technical Artist | Senior | Remote | May 25, 2023 | https://careers.fortisgames.com/?gh_jid=4218626005 | Unity, 3ds Max, Maya, Blender, ZBrush, Photoshop, Substance, HLSL, GLSL, Python, C#, C++ | |||||||||||||
376 | Minimol Games | Brazil | Game Designer | Senior | Remote | May 25, 2023 | https://docs.google.com/forms/d/e/1FAIpQLSerPTyZ1D3gj_WIC41lqgz9DwqsaQOYGWF36qo5Ep_P7wVNHg/viewform | ||||||||||||||
377 | Shapes + Forms | Los Angeles | California | United States | Compositor | Senior | On-Site | May 25, 2023 | https://www.linkedin.com/feed/update/urn:li:activity:7067317995496198144/ | After Effects | Goes from May 30th to June 2nd. Connect via LinkedIn if interested | ||||||||||
378 | PlaySide | Melbourne | Australia | Producer | Senior | On-Site | May 25, 2023 | https://www.linkedin.com/jobs/view/3605675218 | |||||||||||||
379 | Fred Rogers Productions | Pittsburgh | Pennsylvania | United States | Producer | Mid | On-Site | May 25, 2023 | https://fredrogers.bamboohr.com/careers/35 | Must be fluent in English and Spanish | |||||||||||
380 | Kojima Productions | Tokyo | Japan | Rigging Artist | Mid | Hybrid | May 25, 2023 | https://www.linkedin.com/jobs/view/3607670159 | Maya, MEL, Python, Faceware, Dynamixyz | ||||||||||||
381 | Raised by Monsters | Madrid | Spain | Generalist, 3D | Mid | On-Site | May 25, 2023 | https://www.linkedin.com/posts/raised-by-monsters_buenas-estamos-buscando-en-raised-by-monsters-activity-7067473446376488960-6I5Z | Unreal | ||||||||||||
382 | Raised by Monsters | Madrid | Spain | Lighting Artist | Mid | On-Site | May 25, 2023 | https://www.linkedin.com/posts/raised-by-monsters_buenas-estamos-buscando-en-raised-by-monsters-activity-7067473446376488960-6I5Z | Unreal | ||||||||||||
383 | Rockstar Games | Edinburgh | Scotland | Mission Designer | Mid | On-Site | May 25, 2023 | https://boards.greenhouse.io/rockstargames/jobs/5445285003 | Technical Mission Designer role | ||||||||||||
384 | Sparky Entertainment | Chennai | India | Animator, 3D | Lead, Senior | On-Site | May 25, 2023 | https://www.linkedin.com/feed/update/urn:li:activity:7067388858803355648/ | |||||||||||||
385 | Sparky Entertainment | Chennai | India | FX Artist | Junior, Mid, Senior | On-Site | May 25, 2023 | https://www.linkedin.com/feed/update/urn:li:activity:7067388858803355648/ | |||||||||||||
386 | Sparky Entertainment | Chennai | India | Layout Artist, 3D | Lead, Senior | On-Site | May 25, 2023 | https://www.linkedin.com/feed/update/urn:li:activity:7067388858803355648/ | |||||||||||||
387 | Sparky Entertainment | Chennai | India | Lighting Artist | Mid, Senior | On-Site | May 25, 2023 | https://www.linkedin.com/feed/update/urn:li:activity:7067388858803355648/ | |||||||||||||
388 | Old Skull Games | Lyon | France | Game Programmer | Lead | On-Site | May 25, 2023 | https://jobs.smartrecruiters.com/OldSkullGames1/743999889553417-lead-game-programmer | Unity | ||||||||||||
389 | B-Water Animation Studios | Santa Cruz de Tenerife | Spain | Matte Painting Supervisor | Manager / Supervisor | On-Site | May 25, 2023 | https://pipelinepro.io/recruitment/joboffer_detail/DeVl8TZoC58Dcl1pj25najfTkB6sQHT3AoeZ5fBKFfo6A/ | |||||||||||||
390 | B-Water Animation Studios | Santa Cruz de Tenerife | Spain | Rigging Artist | Senior | On-Site or Remote | May 25, 2023 | https://pipelinepro.io/recruitment/joboffer_detail/tZazcNykJoGp0OFhOi8dBt4HJoEfyH4pgZKljM7POx7QM/ | Blender | Must be based in Spain to work remotely | |||||||||||
391 | Frontier Developments | Cambridge | England | Character Artist | Mid | Hybrid | May 25, 2023 | https://jobs.eu.lever.co/frontier/c478a7e7-b18e-4a7e-8eee-5ae20f3c5e0f | ZBrush, Mudbox, Maya, 3ds Max, Photoshop, Substance Painter | For F1 Manager | |||||||||||
392 | Frontier Developments | Cambridge | England | UI Designer | Mid | Hybrid | May 25, 2023 | https://jobs.eu.lever.co/frontier/5dc4da9e-81b1-45f1-80ae-9f5843bd9485 | For F1 Manager | ||||||||||||
393 | Frontier Developments | Cambridge | England | UI Designer | Senior | Hybrid | May 25, 2023 | https://jobs.eu.lever.co/frontier/506afb7f-3854-4a78-aca5-34c77ef1e34c | For F1 Manager | ||||||||||||
394 | Frontier Developments | Cambridge | England | VFX Artist | Mid | Hybrid | May 25, 2023 | https://jobs.eu.lever.co/frontier/d2e71db8-5cc7-4416-93aa-991f12997ecb | Unreal | For F1 Manager | |||||||||||
395 | Theory Studios | Orlando | Florida | United States | Technical Director | Mid | Remote | May 25, 2023 | https://www.linkedin.com/feed/update/urn:li:activity:7067492251622350848/ | Unreal | |||||||||||
396 | Avalanche Software | Salt Lake City | Utah | United States | Technical Artist | Senior | On-Site | May 25, 2023 | https://careers.wbd.com/global/en/job/R000068344/Senior-Character-Technical-Artist | Unreal, Maya, FaceFX, MotionBuilder, Houdini, ZBrush | For characters | ||||||||||
397 | Definition 6 | New York City | New York | United States | Motion Designer | Mid | On-Site | May 25, 2023 | https://definition6.com/open-positions/?gnk=job&gni=8a78839f882ca4af01884f17d8067761&lang=en | Adobe CC, Cinema 4D | |||||||||||
398 | Airship Syndicate | Austin | Texas | United States | Animator, 3D | Senior | Hybrid | May 25, 2023 | https://jobs.lever.co/airshipsyndicate/b26c542d-1bb2-476c-9e33-38da3ade2d27 | 3ds Max, Maya, Unreal | |||||||||||
399 | Mountaintop Studios | Santa Monica | California | United States | Environment Artist | Senior | Remote | May 25, 2023 | https://jobs.lever.co/mountaintop/fab62a55-ceb5-492e-bb52-992bf1d8329c | Substance | |||||||||||
400 | Atomic Cartoons | Vancouver | British Columbia | Canada | Storyboard Artist | Mid | On-Site | May 25, 2023 | https://boards.greenhouse.io/atomiccartoons/jobs/5602499003 | Storyboard Pro | 3-month contract. Starts June 5th. BC residents preferred for this role | ||||||||||
401 | Atomic Cartoons | Vancouver | British Columbia | Canada | Storyboard Revisionist | Mid | On-Site | May 25, 2023 | https://boards.greenhouse.io/atomiccartoons/jobs/5626357003 | Storyboard Pro | 2-month contract. Starts ASAP. BC residents preferred for this role | ||||||||||
402 | Super Rare Games | London | England | Producer | Mid | Hybrid | May 25, 2023 | https://www.superrareoriginals.com/jobs/producer-publishing | |||||||||||||
403 | Ubisoft | Quebec City | Québec | Canada | Gameplay Animator, 3D | Mid | Hybrid | May 25, 2023 | https://jobs.smartrecruiters.com/Ubisoft2/743999899276443-gameplay-animator | MotionBuilder, Maya | |||||||||||
404 | CounterPunch Studios | Los Angeles | California | United States | Animator, 3D | Mid | On-Site | May 25, 2023 | https://www.linkedin.com/jobs/view/3542507120 | Maya | |||||||||||
405 | WB Games | Montreal | Québec | Canada | Concept Artist | Senior | On-Site | May 25, 2023 | https://careers.wbd.com/global/en/job/R000067266/Artiste-de-concept-avanc%C3%A9-e-personnages-Advanced-Concept-Artist-Characters | Photoshop, ZBrush | |||||||||||
406 | Saber Interactive | Madrid | Spain | Game Designer | Senior | Hybrid | May 25, 2023 | https://saber-interactive-spain.jobs.personio.com/job/642546 | Unreal | ||||||||||||
407 | Live Nation Entertainment | Beverly Hills | California | United States | Motion Designer | Mid | On-Site | May 25, 2023 | https://livenation.wd1.myworkdayjobs.com/en-US/LNExternalSite/job/LN-Concerts--Motion-Designer_JR-45069 | Adobe CS | |||||||||||
408 | Live Nation Entertainment | Philadelphia | Pennsylvania | United States | Production Coordinator | Mid | On-Site | May 25, 2023 | https://livenation.wd1.myworkdayjobs.com/en-US/LNExternalSite/job/Production-Coordinator---Brooklyn-Bowl-Philly_JR-58914 | Office, Google Suite | |||||||||||
409 | The Canopy Studio | Winchester | England | Project Manager | Manager / Supervisor | Hybrid | May 25, 2023 | https://www.linkedin.com/jobs/view/3617541399 | |||||||||||||
410 | Rodeo FX | Montreal | Québec | Canada | Compositor | Lead | Hybrid | May 25, 2023 | https://jobs.smartrecruiters.com/RodeoFX/743999896796843-chef-fe-d-equipe-en-composition-d-images | Nuke, Shotgrid | |||||||||||
411 | Reanimation VFX | Puducherry | India | Roto Artist | Mid | On-Site | May 25, 2023 | https://www.linkedin.com/jobs/view/3556718654 | Silhouette, Mocha, Nuke | ||||||||||||
412 | Scanline VFX | Montreal | Québec | Canada | Surfacing/Look Development Artist | Mid | Hybrid | May 25, 2023 | https://jobs.lever.co/scanlinevfx/4f8e05bc-423f-4606-825d-a7a1e568b37e | Mari, Substance, Photoshop, ZBrush, Mudbox, Maya, Vray, Nuke | |||||||||||
413 | PHAROS | Munich | Germany | Compositing Supervisor | Manager / Supervisor | On-Site | May 25, 2023 | https://join.com/companies/pharosthepostgroup/8138687-vfx-compositing-supervisor-m-w-d | Nuke | Must be fluent in German and English | |||||||||||
414 | Amazon Game Studios | Montreal | Québec | Canada | Animation TD | Mid | On-Site | May 25, 2023 | https://www.amazon.jobs/en/jobs/2370126/directrice-directeur-d-animation-technique-technical-animation-director-amazon-games-montreal | Maya, Unreal | Must be fluent in French and English | ||||||||||
415 | Amazon Game Studios | Montreal | Québec | Canada | Art Director | Mid | On-Site | May 25, 2023 | https://www.amazon.jobs/en/jobs/2370124/directrice-ou-directeur-artistique-animation-animation-artistic-director-amazon-games-montreal | Must be fluent in French and English | |||||||||||
416 | Amazon Game Studios | Montreal | Québec | Canada | Environment Artist | Lead | On-Site | May 25, 2023 | https://www.amazon.jobs/en/jobs/2374029/responsable-artiste-d-environnement-lead-environment-artist-amazon-games-montreal | Must be fluent in French and English | |||||||||||
417 | Amazon Game Studios | Montreal | Québec | Canada | Environment Artist | Mid | On-Site | May 25, 2023 | https://www.amazon.jobs/en/jobs/2370438/artiste-environnement-3d-3d-environment-artist-amazon-games-montreal | Must be fluent in French and English | |||||||||||
418 | Amazon Game Studios | Montreal | Québec | Canada | VFX Artist | Mid | On-Site | May 25, 2023 | https://www.amazon.jobs/en/jobs/2363536/artiste-vfx-gameplay-gameplay-vfx-artist-amazon-games-montreal | Unreal | Must be fluent in French and English | ||||||||||
419 | Black Kite Studios | London | England | Roto/Paint Artist | Mid | On-Site | May 25, 2023 | https://joinus.blackkitestudios.com/jobs/2550324-paint-roto-artist | Nuke | ||||||||||||
420 | Framestore | Montreal | Québec | Canada | Department Manager | Manager / Supervisor | On-Site | May 25, 2023 | https://framestore.recruitee.com/o/directeurtrice-de-departement-department-manager | Fluency in French and English is a plus | |||||||||||
421 | Knack Studios | Chennai | India | Prep/Paint Artist | Mid | On-Site | May 25, 2023 | https://www.linkedin.com/jobs/view/3611139616 | Nuke, Photoshop, Silhouette | ||||||||||||
422 | Wizcorp | Tokyo | Japan | VFX Artist | Mid | Remote | May 25, 2023 | https://www.keywordsstudios.com/careers/EDBD73D713/ | Houdini, Unreal, Maya, Unity | Must reside in Japan | |||||||||||
423 | Image Engine | Vancouver | British Columbia | Canada | Head of Production | Head | Hybrid | May 25, 2023 | https://imageengine.bamboohr.com/careers/156 | Must be based in BC | |||||||||||
424 | Laika | Hillsboro | Oregon | United States | Scan & Asset Artist | Mid | On-Site | May 25, 2023 | https://laika.com/careers/job-listing?jobid=4985550 | ZBrush, Photoshop, Mari, Substance Painter | |||||||||||
425 | Respawn Entertainment | Vancouver | British Columbia | Canada | Technical Artist | Senior | Hybrid | May 25, 2023 | https://ea.gr8people.com/jobs/178284/senior-technical-artist-procedural-star-wars-fps | Houdini, Python, VEX, HLSL | |||||||||||
426 | Respawn Entertainment | Los Angeles | California | United States | Technical Artist | Senior | Hybrid | May 25, 2023 | https://ea.gr8people.com/jobs/178284/senior-technical-artist-procedural-star-wars-fps | Houdini, Python, VEX, HLSL | |||||||||||
427 | Respawn Entertainment | Seattle | Washington | United States | Technical Artist | Senior | Hybrid | May 25, 2023 | https://ea.gr8people.com/jobs/178284/senior-technical-artist-procedural-star-wars-fps | Houdini, Python, VEX, HLSL | |||||||||||
428 | Hogarth Worldwide | Madrid | Spain | Head of Post-Production | Head | Hybrid | May 25, 2023 | https://www.linkedin.com/jobs/view/3611171686 | Adobe CC, Flame, Nuke, DaVinci Resolve, Cinema 4D, Blender | ||||||||||||
429 | Social Point | Barcelona | Spain | VFX Artist | Mid | Hybrid | May 25, 2023 | https://boards.greenhouse.io/socialpoint/jobs/4801685 | 3ds Max, Unity, Photoshop | ||||||||||||
430 | Saber Interactive | Madrid | Spain | Animator, 3D | Mid | Hybrid | May 24, 2023 | https://saber-interactive-spain.jobs.personio.com/job/1111581 | For creature animation | ||||||||||||
431 | Saber Interactive | Madrid | Spain | FX Artist | Mid | Hybrid | May 24, 2023 | https://saber-interactive-spain.jobs.personio.com/job/1007693 | Houdini, 3ds Max, HLSL, GLSL, Unreal | Must be fluent in English and Spanish | |||||||||||
432 | Outpost VFX | Montreal | Québec | Canada | Environment Artist | Mid | All options | May 24, 2023 | https://outpostvfx.peoplehr.net/Pages/JobBoard/Opening.aspx?v=9015765e-ed56-46ef-b32b-2a915eabe982 | Maya, Houdini, Arnold, Nuke, Photoshop, Mari | Must reside in Quebec to work remotely | ||||||||||
433 | Outpost VFX | Montreal | Québec | Canada | FX Artist | Senior | Hybrid | May 24, 2023 | https://outpostvfx.peoplehr.net/Pages/JobBoard/Opening.aspx?v=ccac56c1-1a81-4bf5-84db-922ad3d6a5d3 | Houdini | Must reside in Quebec to work remotely | ||||||||||
434 | Media.Monks | Mexico City | Mexico | Lighting/Shading Artist | Mid | Hybrid | May 24, 2023 | https://media.monks.com/careers/mexico-city/animation/lightingshading-artist-unreal | Unreal | ||||||||||||
435 | 3DEXCITE | Vilvoorde | Belgium | 3D Artist | Mid | On-Site | May 24, 2023 | https://www.3ds.com/careers/jobs/3d-digital-artist-531340 | Unreal, Nuke, Photoshop | ||||||||||||
436 | Duolingo | New York City | New York | United States | Motion Designer | Mid | On-Site | May 24, 2023 | https://boards.greenhouse.io/duolingo/jobs/6769850002 | ||||||||||||
437 | Cryptic Studios | Los Gatos | California | United States | Animator, 3D | Lead | On-Site or Remote | May 24, 2023 | http://www.crypticstudios.com/position?id=93146c29-81c5-4df7-8b99-9d02ca431b8d | Unreal | Must be US-based to work remotely | ||||||||||
438 | Cryptic Studios | Los Gatos | California | United States | Character Artist | Senior | On-Site or Remote | May 24, 2023 | http://www.crypticstudios.com/position?id=833e2427-ada5-4c3e-b144-9b5fbb879af5 | Unreal, Maya, ZBrush, Substance Painter, Marvelous Designer, Photoshop | Must be US-based to work remotely | ||||||||||
439 | Scanline VFX | Vancouver | British Columbia | Canada | Surfacing/Look Development Artist | Mid | Hybrid | May 24, 2023 | https://jobs.lever.co/scanlinevfx/809076fb-0910-4e89-b0e0-cdef5d23c696 | Mari, Substance, Photoshop, ZBrush, Mudbox, Maya, Vray, Nuke | Short-term. Must be a BC resident | ||||||||||
440 | Third Kind Games | Leamington Spa | England | Concept Designer | Mid | On-Site | May 24, 2023 | https://thirdkindgames.com/careers/concept-designer/ | |||||||||||||
441 | Doghead Animation | Florence | Italy | Animator, 2D | Mid | Remote | May 24, 2023 | https://skills.movimenti.com/job/2dcutoutpaperless2023 | Harmony | Immediate start | |||||||||||
442 | Doghead Animation | Florence | Italy | Cleanup Artist | Mid | On-Site | May 24, 2023 | https://skills.movimenti.com/job/dhcleanup23 | Harmony | Immediate start | |||||||||||
443 | Vine FX | Cambridge | England | Groom Artist | Mid | Remote | May 24, 2023 | https://jobs.vinefx.com/jobs/2379428-groom-artist | Xgen, Maya, Arnold | Must be based +/- 2 hours of the GMT time zone | |||||||||||
444 | Paper Owl Films | Holywood | Northern Ireland | Animator, 2D | Mid | On-Site | May 24, 2023 | https://forms.microsoft.com/pages/responsepage.aspx?id=MHRG4P3J70egvS8SLbLFP4Y4IahwmrhKpVOaPYrdwIFUMEhGR0gxUkM3S0lHUkZCT1QzWTE0UVlYVy4u | Harmony | Training in Harmony will be provided if needed. Those with Irish fluency and residents of Northern Ireland preferred | |||||||||||
445 | Paper Owl Films | Holywood | Northern Ireland | Background Designer | Mid | On-Site | May 24, 2023 | https://forms.microsoft.com/pages/responsepage.aspx?id=MHRG4P3J70egvS8SLbLFP4Y4IahwmrhKpVOaPYrdwIFUMEhGR0gxUkM3S0lHUkZCT1QzWTE0UVlYVy4u | Those with Irish fluency and residents of Northern Ireland preferred | ||||||||||||
446 | Paper Owl Films | Holywood | Northern Ireland | Character Designer | Junior | On-Site | May 24, 2023 | https://forms.microsoft.com/pages/responsepage.aspx?id=MHRG4P3J70egvS8SLbLFP4Y4IahwmrhKpVOaPYrdwIFUMEhGR0gxUkM3S0lHUkZCT1QzWTE0UVlYVy4u | Those with Irish fluency and residents of Northern Ireland preferred | ||||||||||||
447 | Paper Owl Films | Holywood | Northern Ireland | Compositor | Mid | On-Site | May 24, 2023 | https://forms.microsoft.com/pages/responsepage.aspx?id=MHRG4P3J70egvS8SLbLFP4Y4IahwmrhKpVOaPYrdwIFUMEhGR0gxUkM3S0lHUkZCT1QzWTE0UVlYVy4u | Harmony | Those with Irish fluency and residents of Northern Ireland preferred | |||||||||||
448 | Paper Owl Films | Holywood | Northern Ireland | Designer | Trainee | On-Site | May 24, 2023 | https://forms.microsoft.com/pages/responsepage.aspx?id=MHRG4P3J70egvS8SLbLFP4Y4IahwmrhKpVOaPYrdwIFUMEhGR0gxUkM3S0lHUkZCT1QzWTE0UVlYVy4u | Those with Irish fluency and residents of Northern Ireland preferred | ||||||||||||
449 | Paper Owl Films | Holywood | Northern Ireland | Production Coordinator | Mid | On-Site | May 24, 2023 | https://forms.microsoft.com/pages/responsepage.aspx?id=MHRG4P3J70egvS8SLbLFP4Y4IahwmrhKpVOaPYrdwIFUMEhGR0gxUkM3S0lHUkZCT1QzWTE0UVlYVy4u | Those with Irish fluency and residents of Northern Ireland preferred | ||||||||||||
450 | Paper Owl Films | Holywood | Northern Ireland | Production Trainees | Trainee | On-Site | May 24, 2023 | https://forms.microsoft.com/pages/responsepage.aspx?id=MHRG4P3J70egvS8SLbLFP4Y4IahwmrhKpVOaPYrdwIFUMEhGR0gxUkM3S0lHUkZCT1QzWTE0UVlYVy4u | Those with Irish fluency and residents of Northern Ireland preferred | ||||||||||||
451 | Paper Owl Films | Holywood | Northern Ireland | Rigging Artist | Mid | On-Site | May 24, 2023 | https://forms.microsoft.com/pages/responsepage.aspx?id=MHRG4P3J70egvS8SLbLFP4Y4IahwmrhKpVOaPYrdwIFUMEhGR0gxUkM3S0lHUkZCT1QzWTE0UVlYVy4u | Harmony | Those with Irish fluency and residents of Northern Ireland preferred | |||||||||||
452 | Paper Owl Films | Holywood | Northern Ireland | Storyboard Artist | Mid | On-Site | May 24, 2023 | https://forms.microsoft.com/pages/responsepage.aspx?id=MHRG4P3J70egvS8SLbLFP4Y4IahwmrhKpVOaPYrdwIFUMEhGR0gxUkM3S0lHUkZCT1QzWTE0UVlYVy4u | Those with Irish fluency and residents of Northern Ireland preferred | ||||||||||||
453 | One of Us | London | England | 2D Supervisor | Manager / Supervisor | Hybrid | May 24, 2023 | https://careers.weacceptyou.com/jobs/2733215-2d-supervisor | Nuke | ||||||||||||
454 | One of Us | London | England | Matchmove Artist | Mid | Hybrid | May 24, 2023 | https://careers.weacceptyou.com/jobs/1285379-matchmove-artist | Maya | ||||||||||||
455 | One of Us | London | England | Matte Painter | Mid | Hybrid | May 24, 2023 | https://careers.weacceptyou.com/jobs/1363927-dmp-environment-artist | Photoshop, Nuke, Maya | ||||||||||||
456 | One of Us | London | England | Prep/Roto Artist | Mid | Hybrid | May 24, 2023 | https://careers.weacceptyou.com/jobs/1531218-prep-and-roto-artist | Nuke | ||||||||||||
457 | One of Us | London | England | Prep/Roto Artist | Senior | Hybrid | May 24, 2023 | https://careers.weacceptyou.com/jobs/1531269-senior-prep-roto-artist-junior-compositor | Nuke | ||||||||||||
458 | One of Us | London | England | Producer | Mid | Hybrid | May 24, 2023 | https://careers.weacceptyou.com/jobs/1217707-vfx-producer | Office, Google Suite, Shotgrid | ||||||||||||
459 | One of Us | London | England | Rotomation Artist | Mid | Hybrid | May 24, 2023 | https://careers.weacceptyou.com/jobs/1344905-3d-roto-animation-artist | Maya | ||||||||||||
460 | One of Us | London | England | VFX Supervisor | Manager / Supervisor | Hybrid | May 24, 2023 | https://careers.weacceptyou.com/jobs/1593809-vfx-supervisor | |||||||||||||
461 | One of Us | Paris | France | 2D Supervisor | Manager / Supervisor | Hybrid | May 24, 2023 | https://careers.weacceptyou.com/jobs/1595070-2d-supervisor | Nuke | ||||||||||||
462 | One of Us | Paris | France | CG Supervisor | Manager / Supervisor | Hybrid | May 24, 2023 | https://careers.weacceptyou.com/jobs/1571263-cg-supervisor | Maya, Houdini | Must be fluent in English | |||||||||||
463 | One of Us | Paris | France | FX TD | Mid | Hybrid | May 24, 2023 | https://careers.weacceptyou.com/jobs/1244081-fx-td | Houdini, Python | ||||||||||||
464 | One of Us | Paris | France | FX TD | Senior | Hybrid | May 24, 2023 | https://careers.weacceptyou.com/jobs/1312880-senior-fx-td | Houdini, Python | ||||||||||||
465 | One of Us | Paris | France | Matchmove Artist | Mid | Hybrid | May 24, 2023 | https://careers.weacceptyou.com/jobs/1340696-matchmove-artist | Maya | ||||||||||||
466 | One of Us | Paris | France | Matte Painter | Mid | Hybrid | May 24, 2023 | https://careers.weacceptyou.com/jobs/1367696-dmp-environment-artist | Photoshop, Nuke, Maya | ||||||||||||
467 | One of Us | Paris | France | Prep/Roto Artist | Mid | Hybrid | May 24, 2023 | https://careers.weacceptyou.com/jobs/1531600-prep-and-roto-artist | Nuke | ||||||||||||
468 | One of Us | Paris | France | Prep/Roto Artist | Senior | Hybrid | May 24, 2023 | https://careers.weacceptyou.com/jobs/1531453-senior-prep-roto-artist-junior-compositor | Nuke | ||||||||||||
469 | One of Us | Paris | France | Producer | Mid | Hybrid | May 24, 2023 | https://careers.weacceptyou.com/jobs/1216594-vfx-producer | Office, Google Suite, Shotgrid | Must be fluent in English with French a plus | |||||||||||
470 | One of Us | Paris | France | Runner | Junior | On-Site | May 24, 2023 | https://careers.weacceptyou.com/jobs/1376459-production-runner | Excel, Word, Google Docs | 1-year contract | |||||||||||
471 | One of Us | Paris | France | VFX Supervisor | Manager / Supervisor | Hybrid | May 24, 2023 | https://careers.weacceptyou.com/jobs/1593809-vfx-supervisor | |||||||||||||
472 | Framestore | Melbourne | Australia | Compositing Supervisor | Manager / Supervisor | Hybrid | May 24, 2023 | https://framestore.recruitee.com/o/compositing-supervisor-melbourne | Nuke | ||||||||||||
473 | Framestore | London | England | Producer | Mid | On-Site | May 24, 2023 | https://framestore.recruitee.com/o/bidding-producer-short-term-holiday-cover | Excel | Bidding Producer role. Goes from July to September | |||||||||||
474 | M2 Animation | Bangkok | Thailand | Animator, 2D | Mid | On-Site | May 24, 2023 | https://wearem2.emply.net/recruitment/vacancyAd.aspx?publishingId=a081269b-f4c3-4920-b6a8-7d8c58f12f7d | Harmony | Ignore the start date as the studio is currently hiring for this position | |||||||||||
475 | The Mill | Bangalore | India | FX Artist | Mid | On-Site | May 24, 2023 | https://jobs.smartrecruiters.com/TechnicolorCreativeStudios1/743999894579470-the-mill-fx | Houdini, Nuke, VEX, Python | ||||||||||||
476 | The Mill | Bangalore | India | Lighting Artist | Junior, Mid | On-Site | May 24, 2023 | https://jobs.smartrecruiters.com/TechnicolorCreativeStudios1/743999894343103-the-mill-lighting | Houdini, Arnold, Mantra, Substance, Mari | ||||||||||||
477 | Rockstar Games | Dundee | Scotland | Content Designer | Associate | On-Site | May 24, 2023 | https://boards.greenhouse.io/rockstargames/jobs/5142540003 | |||||||||||||
478 | IO Interactive | Copenhagen | Denmark | Cinematic Animator, 3D | Senior | Hybrid | May 24, 2023 | https://apply.ioi.dk/jobs/2835791-senior-cinematic-animator | Maya, MotionBuilder | Must be fluent in English | |||||||||||
479 | IO Interactive | Barcelona | Spain | Cinematic Animator, 3D | Senior | Hybrid | May 24, 2023 | https://apply.ioi.dk/jobs/2835791-senior-cinematic-animator | Maya, MotionBuilder | Must be fluent in English | |||||||||||
480 | IO Interactive | Malmö | Sweden | Cinematic Animator, 3D | Senior | Hybrid | May 24, 2023 | https://apply.ioi.dk/jobs/2835791-senior-cinematic-animator | Maya, MotionBuilder | Must be fluent in English | |||||||||||
481 | IO Interactive | Istanbul | Turkey | Cinematic Animator, 3D | Senior | Hybrid | May 24, 2023 | https://apply.ioi.dk/jobs/2835791-senior-cinematic-animator | Maya, MotionBuilder | Must be fluent in English | |||||||||||
482 | DNEG | Montreal | Québec | Canada | Build Supervisor | Manager / Supervisor | Hybrid | May 24, 2023 | https://jobs.jobvite.com/double-negative-visual-effects/job/o0WV5fwG | Maya, Mari, ZBrush, Nuke | |||||||||||
483 | DNEG | Toronto | Ontario | Canada | Build Supervisor | Manager / Supervisor | Hybrid | May 24, 2023 | https://jobs.jobvite.com/double-negative-visual-effects/job/o0WV5fwG | Maya, Mari, ZBrush, Nuke | |||||||||||
484 | DNEG | Bangalore | India | Head of Pipeline | Head | On-Site | May 24, 2023 | https://jobs.jobvite.com/double-negative-visual-effects/job/otJonfwH | |||||||||||||
485 | DNEG | Chennai | India | Head of Pipeline | Head | On-Site | May 24, 2023 | https://jobs.jobvite.com/double-negative-visual-effects/job/otJonfwH | |||||||||||||
486 | DNEG | Mumbai | India | Head of Pipeline | Head | On-Site | May 24, 2023 | https://jobs.jobvite.com/double-negative-visual-effects/job/otJonfwH | |||||||||||||
487 | DNEG | Los Angeles | California | United States | Animator, 3D | Mid | On-Site | May 24, 2023 | https://www.dneg.com/careers/open-positions/?p=job%2FoFbpnfwm | Maya | |||||||||||
488 | Riot Games | Singapore | Singapore | VFX Artist | Lead | On-Site | May 24, 2023 | https://www.riotgames.com/en/work-with-us/job/4183630/vfx-lead-league-of-legends-singapore-studio | |||||||||||||
489 | Riot Games | Bellevue | Washington | United States | Concept Artist | Mid | On-Site | May 24, 2023 | https://www.riotgames.com/en/work-with-us/job/4921953/concept-artist-weapons-valorant-los-angeles-usa | ||||||||||||
490 | Riot Games | Bellevue | Washington | United States | VFX Manager | Manager / Supervisor | On-Site | May 24, 2023 | https://www.riotgames.com/en/work-with-us/job/5030224/manager-vfx-art-unpublished-r-d-project-los-angeles-usa | Maya, 3ds Max, Photoshop | |||||||||||
491 | Riot Games | Los Angeles | California | United States | Concept Artist | Mid | On-Site | May 24, 2023 | https://www.riotgames.com/en/work-with-us/job/4921953/concept-artist-weapons-valorant-los-angeles-usa | ||||||||||||
492 | Riot Games | Los Angeles | California | United States | Rigging Artist | Mid | On-Site | May 24, 2023 | https://www.riotgames.com/en/work-with-us/job/4972952/technical-artist-ii-rigging-league-of-legends-content-los-angeles-usa | Maya | |||||||||||
493 | Riot Games | Los Angeles | California | United States | Technical Artist | Senior | On-Site | May 24, 2023 | https://www.riotgames.com/en/work-with-us/job/4347781/senior-technical-artist-tools-pipeline-league-tech-ops-los-angeles-usa | Maya, Photoshop, Python, PyQt, PySide, Perforce | For tools & pipeline | ||||||||||
494 | Riot Games | Los Angeles | California | United States | VFX Manager | Manager / Supervisor | On-Site | May 24, 2023 | https://www.riotgames.com/en/work-with-us/job/5030224/manager-vfx-art-unpublished-r-d-project-los-angeles-usa | Maya, 3ds Max, Photoshop | |||||||||||
495 | Religion of Sports | Los Angeles | California | United States | Art Director | Mid | Hybrid | May 24, 2023 | https://www.linkedin.com/jobs/view/3582128407 | After Effects, Illustrator, Photoshop, Cinema 4D, Octane, Redshift, Unreal, Houdini | For motion design | ||||||||||
496 | stillalive studios | Innsbruck | Austria | Technical Artist | Mid | Remote | May 24, 2023 | https://stillalive.games/jobs-tech-artist/ | Unreal | ||||||||||||
497 | SPINVFX | Toronto | Ontario | Canada | Technical Animator | Mid | Hybrid | May 24, 2023 | https://www.spinvfx.com/technical-animator/ | Maya, Python, PySide, PyQt, Git | |||||||||||
498 | SPINVFX | Atlanta | Georgia | United States | Technical Animator | Mid | Hybrid | May 24, 2023 | https://www.spinvfx.com/technical-animator/ | Maya, Python, PySide, PyQt, Git | |||||||||||
499 | Moon Active | Tel Aviv | Israel | 2D Artist | Mid | Hybrid | May 24, 2023 | https://www.moonactive.com/moonactive-position/?uid=5A.C15 | After Effects, Premiere, Photoshop, Spine, Unity | ||||||||||||
500 | Raven Software | Middleton | Wisconsin | United States | Lighting Artist | Senior | On-Site | May 24, 2023 | https://careers.ravensoftware.com/job/R020738/Senior-Lighting-Artist-Raven | ||||||||||||
501 | Squeeze Studio Animation | Montreal | Québec | Canada | Production Assistant | Assistant | On-Site | May 24, 2023 | https://squeezestudio.recruitee.com/l/en/o/assistante-de-production | Office, Shotgrid | Must be fluent in English and French | ||||||||||
502 | Richter10.2 | Los Angeles | California | United States | Illustrator | Mid | Remote | May 24, 2023 | https://jobs.motionographer.com/jobs/228465760-illustrator-for-immediate-project-at-richter10-2 | Must be US-based | |||||||||||
503 | Caribara Animation | Annecy | France | Animator, 2D | Mid, Lead | On-Site | May 23, 2023 | https://caribara-annecy.odoo.com/jobs/detail/caribara-annecy-recrute-sur-les-jeux-olympiques-de-la-fontaine-de-coubertin-19 | Harmony | Lead position starts November 20th. Mid-level position starts November 27th. All go for 2 months. Apply by the end of June | |||||||||||
504 | Mondo TV Studios | Santa Cruz de Tenerife | Spain | Layout Artist, 3D | Mid, Senior | Remote | May 23, 2023 | https://www.linkedin.com/jobs/view/3613231200/ | Must be fluent in English and based in Spain | ||||||||||||
505 | Dirty Monitor | Charleroi | Belgium | Animator, 3D | Mid, Senior | On-Site or Remote | May 23, 2023 | https://www.linkedin.com/feed/update/urn:li:activity:7066384035479986176/ | Starts ASAP and goes for 2 weeks | ||||||||||||
506 | Kelebek Media | London | England | Location Designer | Mid | All options | May 23, 2023 | https://www.linkedin.com/feed/update/urn:li:activity:7066705521319231488/ | Photoshop | Must be UK-based. Starts June 12th and goes for 6 months. Apply by May 31st | |||||||||||
507 | Casablanca FX | São Paulo | Brazil | Concept Artist | Mid | On-Site | May 23, 2023 | https://www.linkedin.com/feed/update/urn:li:activity:7066545526170632192/ | |||||||||||||
508 | Hype | Porto Alegre | Brazil | Compositor | Mid | Remote | May 23, 2023 | https://www.linkedin.com/feed/update/urn:li:activity:7066538776352759808/ | Nuke | ||||||||||||
509 | Lightbox Animation Studios | Madrid | Spain | Surfacing Artist | Senior | On-Site | May 23, 2023 | https://www.linkedin.com/posts/lightboxanimationstudios_hi-all-we-have-open-new-positions-wwwlboxes-activity-7066423679047409664-mUrC | |||||||||||||
510 | Sony Pictures | Culver City | California | United States | Production Coordinator | Mid | On-Site | May 23, 2023 | https://boards.greenhouse.io/sonypicturesanimation/jobs/5622759003 | Photoshop, Shotgrid | |||||||||||
511 | Sony Pictures | Culver City | California | United States | Rigging Artist | Mid | On-Site | May 23, 2023 | https://boards.greenhouse.io/sonypicturesanimation/jobs/5549568003 | Maya, Python, Unreal | |||||||||||
512 | That's No Moon | Los Angeles | California | United States | Gameplay Animator, 3D | Mid | On-Site or Remote | May 23, 2023 | https://boards.greenhouse.io/thatsnomoonentertainment/jobs/4884179004 | Maya | |||||||||||
513 | Phoenix Labs | Vancouver | British Columbia | Canada | Gameplay Animator, 3D | Mid, Senior | On-Site | May 23, 2023 | https://phxlabs.ca/careers/5618220003/ | Maya, Unreal | |||||||||||
514 | Phoenix Labs | San Mateo | California | United States | Gameplay Animator, 3D | Mid, Senior | On-Site | May 23, 2023 | https://phxlabs.ca/careers/5618220003/ | Maya, Unreal | |||||||||||
515 | Boss Fight Entertainment | Austin | Texas | United States | Animator, 2D | Mid | Remote | May 23, 2023 | https://jobs.netflix.com/jobs/276891947 | Spine, Photoshop, After Effects | Must be US-based | ||||||||||
516 | Playdead | Copenhagen | Denmark | Environment Artist | Mid | On-Site | May 23, 2023 | https://playdead.com/jobs/ | Unity, Unreal | ||||||||||||
517 | Playdead | Copenhagen | Denmark | Technical Artist | Mid | On-Site | May 23, 2023 | https://playdead.com/jobs/ | |||||||||||||
518 | NeXtFrames Animation | Brussels | Belgium | Animator, 2D | Mid | On-Site | May 23, 2023 | https://www.linkedin.com/jobs/view/3608687737 | Harmony | ||||||||||||
519 | Crytek | Frankfurt | Germany | Gameplay Animator, 3D | Senior | On-Site or Remote | May 23, 2023 | https://www.crytek.com/career/offers/overview/frankfurt-remote/art-animation/senior-gameplay-animator | Maya, 3ds Max, Photoshop, CryEngine | If you are interested in full-time remote work in any other country outside of the EU, they can offer you a freelance contract arrangement | |||||||||||
520 | Section 9 Interactive | Malmö | Sweden | Environment Artist | Senior | Hybrid | May 23, 2023 | https://section9.teamtailor.com/jobs/2755274-senior-environment-artist | Unreal | ||||||||||||
521 | SkyBox Labs | Burnaby | British Columbia | Canada | Environment Artist | Lead | Hybrid | May 23, 2023 | https://jobs.lever.co/skyboxlabs/ab196227-499a-4b15-9a1e-816eb7fc207e | Maya, Photoshop, ZBrush, 3ds Max | |||||||||||
522 | NetherRealm Studios | Chicago | Illinois | United States | FX Artist | Mid | On-Site | May 23, 2023 | https://careers.wbd.com/global/en/job/R000050691/Artist-FX | Unreal, Houdini, Maya, 3ds Max | |||||||||||
523 | Moonton Games | Los Angeles | California | United States | Concept Artist | Senior | Hybrid | May 23, 2023 | https://www.linkedin.com/jobs/view/3576748925 | For characters | |||||||||||
524 | Cold Symmetry | Vancouver | Washington | United States | Animator, 3D | Mid | Remote | May 23, 2023 | https://www.indeed.com/viewjob?cmp=Cold-Symmetry&t=Video+Game+Designer&jk=9f3e53dd6f86d4e4&q=animator&vjs=3 | Maya, Unreal | For games | ||||||||||
525 | Digic Pictures | Budapest | Hungary | Surfacing Artist | Senior | On-Site or Remote | May 23, 2023 | https://career.digicpictures.com/jobs/Senior-Surfacing-Artist-ENG | Photoshop, Substance Painter, Maya, Vray, ZBrush | For characters | |||||||||||
526 | Cloud Chamber | Montreal | Québec | Canada | Technical Animator | Senior | Hybrid | May 23, 2023 | https://boards.greenhouse.io/cloudchamberen/jobs/5499989003 | Maya, Unreal, Unity, Python, PySide, PyQt, FaceFX, C++ | |||||||||||
527 | Plarium | Warsaw | Poland | Technical Artist | Mid | On-Site or Remote | May 23, 2023 | https://company.plarium.com/en/career/technisal-artist-tps-department-819/ | Unity, C#, HLSL | Must be based in Europe to work remotely | |||||||||||
528 | Grover Gaming | Greenville | North Carolina | United States | 3D Artist | Mid | On-Site | May 23, 2023 | https://workforcenow.adp.com/mascsr/default/mdf/recruitment/recruitment.html?cid=f412c6bc-54fb-4c19-ac1f-fdc915cc8fab&ccId=19000101_000001&jobId=457669&lang=en_US | Maya, Photoshop, ZBrush, Unity | |||||||||||
529 | UNSEEN | Tokyo | Japan | Editor | Mid | On-Site | May 23, 2023 | https://apply.workable.com/unseen-inc/j/672C318B2E/ | Premiere, Final Cut Pro, DaVinci Resolve | Video Editor role | |||||||||||
530 | Thinkwild Studios | Madrid | Spain | Animator, 3D/Rigging Artist | Mid | On-Site | May 23, 2023 | https://www.linkedin.com/jobs/view/3606858112 | Blender | ||||||||||||
531 | Lingokids | Madrid | Spain | Art Director | Senior | Remote | May 23, 2023 | https://www.linkedin.com/jobs/view/3602930285/ | Adobe Suite | Open to anyone in a European time zone | |||||||||||
532 | Independent Arts Software | Hamm | Germany | Level Designer | Junior | On-Site | May 23, 2023 | https://independent-arts-software.de/jobs/ | Must be fluent in German | ||||||||||||
533 | Independent Arts Software | Hamm | Germany | UI/UX Artist | Mid | On-Site | May 23, 2023 | https://independent-arts-software.de/jobs/ | Adobe CS, Unreal | Must be fluent in English | |||||||||||
534 | Hinterland Studio Inc. | Vancouver | British Columbia | Canada | Character Artist | Mid | Remote | May 23, 2023 | https://hinterlandgames.com/careers/character-artist-3d | Maya, Blender, Photoshop, Substance, Unreal | |||||||||||
535 | Hinterland Studio Inc. | Vancouver | British Columbia | Canada | Concept Artist | Mid | Remote | May 23, 2023 | https://hinterlandgames.com/careers/environment-concept-artist | Photoshop | For environments | ||||||||||
536 | Hinterland Studio Inc. | Vancouver | British Columbia | Canada | Environment Artist | Mid | Remote | May 23, 2023 | https://hinterlandgames.com/careers/environment-artist | Maya, Blender, Photoshop, Substance Painter, Unreal | |||||||||||
537 | Blizzard | Irvine | California | United States | Weapons Artist | Senior | Hybrid | May 23, 2023 | https://careers.blizzard.com/global/en/job/R020716/Senior-Weapon-Artist | Maya, Photoshop, ZBrush | For Overwatch 2 | ||||||||||
538 | DNEG | Vancouver | British Columbia | Canada | Crowd Supervisor | Manager / Supervisor | On-Site | May 23, 2023 | https://www.dneg.com/careers/open-positions/?p=job%2FokuRlfwK | Houdini, Maya, Python, VEX, C++ | |||||||||||
539 | Significant Others | New York City | New York | United States | VFX Supervisor | Manager / Supervisor | Hybrid | May 23, 2023 | https://www.linkedin.com/jobs/view/3608604069 | Flame | |||||||||||
540 | Freefolk | London | England | Compositor | Lead | Hybrid | May 23, 2023 | https://freefolk.com/jobs/ | Nuke | ||||||||||||
541 | CI Games | Warsaw | Poland | Art Director | Mid | Remote | May 23, 2023 | https://cigames.teamtailor.com/jobs/2848798-art-director | Unreal, Maya, 3ds Max, Photoshop, Illustrator | Must be based in Europe | |||||||||||
542 | CI Games | Warsaw | Poland | Art Manager | Manager / Supervisor | Remote | May 23, 2023 | https://cigames.teamtailor.com/jobs/2848881-art-manager | Adobe CS, Unity, Unreal | Must be based in Europe | |||||||||||
543 | CI Games | Warsaw | Poland | Level Designer | Lead | Remote | May 23, 2023 | https://cigames.teamtailor.com/jobs/2848649-lead-level-designer | Unreal | Must be based in Europe | |||||||||||
544 | CI Games | Warsaw | Poland | Lighting Artist | Senior | Remote | May 23, 2023 | https://cigames.teamtailor.com/jobs/2848850-senior-lighting-artist | Maya, Photoshop | Must be based in Europe | |||||||||||
545 | Ubisoft | Toronto | Ontario | Canada | Production Manager | Manager / Supervisor | Hybrid | May 23, 2023 | https://jobs.smartrecruiters.com/Ubisoft2/743999893446548-production-manager-world-far-cry-project- | Office, JIRA | |||||||||||
546 | Oscar FX | Hyderabad | India | Prep/Paint Artist | Senior | On-Site | May 23, 2023 | https://www.linkedin.com/jobs/view/3608692639 | |||||||||||||
547 | StudioB | London | England | VFX Artist | Junior | On-Site | May 23, 2023 | https://www.linkedin.com/jobs/view/3615435049 | After Effects, Nuke, Maya, Unreal, Houdini | ||||||||||||
548 | Galatta Media | Chennai | India | VFX Artist | Mid | On-Site | May 23, 2023 | https://www.linkedin.com/jobs/view/3609405545 | After Effects, Nuke, Maya | ||||||||||||
549 | Important Looking Pirates | Stockholm | Sweden | Compositor | Mid, Senior | Remote | May 23, 2023 | https://emp.jobylon.com/jobs/178591-important-looking-pirates-midsenior-compositor/ | Nuke | Starts ASAP and goes until the end of September. Must be based in Europe and fluent in English | |||||||||||
550 | Climax Studios | Portsmouth | England | Environment Artist | Mid | On-Site | May 23, 2023 | https://apply.workable.com/climax-studios/j/D744CF937C/ | Maya, Unreal, Substance, ZBrush | ||||||||||||
551 | Climax Studios | Portsmouth | England | Environment Artist | Mid | Remote | May 23, 2023 | https://apply.workable.com/climax-studios/j/22BD4395BD/ | Maya, Unreal, Substance, ZBrush | Must be UK-based | |||||||||||
552 | Climax Studios | Portsmouth | England | Environment Artist | Senior | Remote | May 23, 2023 | https://apply.workable.com/climax-studios/j/5ED7760535/ | Maya, Unreal, Substance, ZBrush | Must be UK-based | |||||||||||
553 | Climax Studios | Portsmouth | England | Environment Artist | Senior | On-Site | May 23, 2023 | https://apply.workable.com/climax-studios/j/90CFB231D1/ | Maya, Unreal, Substance, ZBrush | ||||||||||||
554 | Climax Studios | Portsmouth | England | VFX Artist | Junior | Remote | May 23, 2023 | https://apply.workable.com/climax-studios/j/1E81B1CC02/ | Maya, Unreal | Must be UK-based | |||||||||||
555 | Climax Studios | Portsmouth | England | VFX Artist | Junior | On-Site | May 23, 2023 | https://apply.workable.com/climax-studios/j/6C825968C9/ | Maya, Unreal | ||||||||||||
556 | Whiteboard Games | Buenos Aires | Argentina | VFX Artist | Senior | Remote | May 23, 2023 | https://www.linkedin.com/jobs/view/3612816370 | Unity | Must be based in Argentina and fluent in English | |||||||||||
557 | Sony Interactive Entertainment | Canada | Character TD | Senior | Remote | May 23, 2023 | https://boards.greenhouse.io/sonyinteractiveentertainmentglobal/jobs/4778394004 | Maya | Must be based in Canada | ||||||||||||
558 | Sony Interactive Entertainment | San Diego | California | United States | Character TD | Senior | Remote | May 23, 2023 | https://boards.greenhouse.io/sonyinteractiveentertainmentglobal/jobs/4778375004 | Maya | Must be US-based | ||||||||||
559 | Midas VFX | London | England | Producer | Mid | On-Site | May 23, 2023 | https://www.linkedin.com/jobs/view/3615457015 | |||||||||||||
560 | ILM - Sydney | Sydney | Australia | Pipeline TD | Mid | On-Site | May 23, 2023 | https://jobs.disneycareers.com/job/sydney/pipeline-technical-director-i/391/32600780816 | Python, Maya, Nuke, Houdini, Mari, Katana, Renderman, Unreal | ||||||||||||
561 | ILM - Sydney | Sydney | Australia | Production Manager | Manager / Supervisor | On-Site | May 23, 2023 | https://jobs.disneycareers.com/job/sydney/production-manager/391/32600786368 | Word, Excel, Google Suite | ||||||||||||
562 | Respawn Entertainment | Vancouver | British Columbia | Canada | Technical Artist | Lead | Hybrid | May 23, 2023 | https://ea.gr8people.com/jobs/177946/lead-technical-artist-star-wars-fps | Python, Unreal | |||||||||||
563 | Respawn Entertainment | Los Angeles | California | United States | Technical Artist | Lead | Hybrid | May 23, 2023 | https://ea.gr8people.com/jobs/177946/lead-technical-artist-star-wars-fps | Python, Unreal | |||||||||||
564 | Respawn Entertainment | Seattle | Washington | United States | Technical Artist | Lead | Hybrid | May 23, 2023 | https://ea.gr8people.com/jobs/177946/lead-technical-artist-star-wars-fps | Python, Unreal | |||||||||||
565 | HMX Media | Pune | India | Producer | Mid | On-Site | May 23, 2023 | https://www.linkedin.com/jobs/view/44297197 | Ftrack, Shotgrid | ||||||||||||
566 | Assembly | New York City | New York | United States | Compositor | Junior, Mid, Senior | Remote | May 22, 2023 | https://www.linkedin.com/feed/update/urn:li:activity:7065380830293987328/ | Nuke | Must be based in NY. Connect via LinkedIn if interested | ||||||||||
567 | Sony Pictures Imageworks | Montreal | Québec | Canada | Compositor | Mid | On-Site | May 22, 2023 | https://www.imageworks.com/job-postings/2761 | Nuke | |||||||||||
568 | Sony Pictures Imageworks | Montreal | Québec | Canada | Matte Painter | Mid | On-Site | May 22, 2023 | https://www.imageworks.com/job-postings/20 | Photoshop, Maya, Nuke, Katana, Mari, Houdini, Speedtree | |||||||||||
569 | Sony Pictures Imageworks | Montreal | Québec | Canada | Roto/Paint Artist | Mid | On-Site | May 22, 2023 | https://www.imageworks.com/job-postings/2236 | Nuke, Silhouette | |||||||||||
570 | Sony Pictures Imageworks | Vancouver | British Columbia | Canada | Compositor | Mid | On-Site | May 22, 2023 | https://www.imageworks.com/job-postings/18 | Nuke | |||||||||||
571 | Sony Pictures Imageworks | Vancouver | British Columbia | Canada | Matte Painter | Mid | On-Site | May 22, 2023 | https://www.imageworks.com/job-postings/20 | Photoshop, Maya, Nuke, Katana, Mari, Houdini, Speedtree | |||||||||||
572 | Sony Pictures Imageworks | Vancouver | British Columbia | Canada | Roto/Paint Artist | Mid | On-Site | May 22, 2023 | https://www.imageworks.com/job-postings/2236 | Nuke, Silhouette | |||||||||||
573 | beloFX | Canada | CG Supervisor | Manager / Supervisor | Remote | May 22, 2023 | https://www.linkedin.com/feed/update/urn:li:activity:7065367657277001729/ | Must be a resident of BC or QC, with those in QC preferred | |||||||||||||
574 | Deep Silver FISHLABS | Hamburg | Germany | 3D Artist | Lead | Hybrid | May 22, 2023 | https://jobs.eu.lever.co/dsfishlabs/c7afb43e-a001-44d6-a3a3-d676ac72c1f4 | Maya, Blender, 3ds Max, Modo, Substance, ZBrush, Photoshop, Unreal | ||||||||||||
575 | Wonderstorm | El Segundo | California | United States | VFX Artist | Mid | On-Site | May 22, 2023 | https://www.wonderstorm.net/careers/vfx-artist-2 | Maya, Blender, Unreal | |||||||||||
576 | Axis Studios | Glasgow | Scotland | Talent Acquisition Coordinator | Mid | On-Site | May 22, 2023 | https://axisstudiosgroup.com/careers/jobs/talent-acquisition-coordinator/ | Excel, Shotgrid | ||||||||||||
577 | Fact & Fiction | Boulder | Colorado | United States | Creative Director | Senior | Hybrid | May 22, 2023 | https://recruiting.paylocity.com/recruiting/jobs/Details/1727290/Boulder-Heavy-Industries-LLC/Creative-Director-Art | ||||||||||||
578 | Fact & Fiction | Kansas City | Missouri | United States | Creative Director | Senior | Hybrid | May 22, 2023 | https://recruiting.paylocity.com/recruiting/jobs/Details/1727290/Boulder-Heavy-Industries-LLC/Creative-Director-Art | ||||||||||||
579 | Blazing Griffin | Glasgow | Scotland | Editor | Mid | Hybrid | May 22, 2023 | https://blazinggriffin.bamboohr.com/careers/82 | |||||||||||||
580 | Gizmo Animation Studio | Buenos Aires | Argentina | Unreal Artist | Mid, Senior | On-Site or Remote | May 22, 2023 | https://www.linkedin.com/feed/update/urn:li:activity:7065391476226088960/ | Unreal | Must be based in Latin America with those in Argentina preferred | |||||||||||
581 | Hudson Rouge | New York City | New York | United States | Art Director | Mid | Hybrid | May 22, 2023 | https://jobs.jobvite.com/careers/hudson-rouge/job/oizNmfwK | Adobe Suite | |||||||||||
582 | Hudson Rouge | New York City | New York | United States | Art Director | Senior | Hybrid | May 22, 2023 | https://jobs.jobvite.com/careers/hudson-rouge/job/ozuOmfwX | Adobe Suite | |||||||||||
583 | Luma Pictures | Vancouver | British Columbia | Canada | Compositor | Mid | Remote | May 22, 2023 | https://jobs.lever.co/lumapictures/0ee0de6d-9090-4925-966a-c267fcae2c7c | Nuke | Must be based in BC for this opportunity | ||||||||||
584 | Luma Pictures | Vancouver | British Columbia | Canada | Matte Painter | Mid, Senior | Remote | May 22, 2023 | https://jobs.lever.co/lumapictures/0db985fa-2632-44a1-9e24-fd34a90d62cc | Nuke, Photoshop | Must be based in BC for this opportunity | ||||||||||
585 | Luma Pictures | Vancouver | British Columbia | Canada | Producer | Mid | Remote | May 22, 2023 | https://jobs.lever.co/lumapictures/cc83973c-aa99-4fd9-b251-f15ed7785704 | Office, Ftrack, Shotgrid | Must be based in BC for this opportunity | ||||||||||
586 | Luma Pictures | Vancouver | British Columbia | Canada | Tracking/Matchmove Artist | Mid | Remote | May 22, 2023 | https://jobs.lever.co/lumapictures/9aa93ffa-4295-42b8-bb44-5a615eeea989 | Maya, Syntheyes, 3DEqualizer, PFtrack | Must be based in BC for this opportunity | ||||||||||
587 | Deep Silver Dambuster | Nottingham | England | Audio Director | Director | Hybrid | May 22, 2023 | https://www.dsdambuster.com/career?Category=Audio&Advert=rRcW%2B56gSXo3N7jYoIifyA%3D%3D&Region= | |||||||||||||
588 | Crystal Dynamics | Bellevue | Washington | United States | Lighting Artist | Lead | All options | May 22, 2023 | https://boards.greenhouse.io/crystaldynamics/jobs/4204100005 | Maya, Unreal | For environments | ||||||||||
589 | VMLY&R | New York City | New York | United States | Art Director | Mid | On-Site | May 22, 2023 | https://jobs.jobvite.com/careers/vmlyr/job/ogSYmfwc | ||||||||||||
590 | 1920vfx | Bristol | England | Compositor | Mid | Hybrid | May 22, 2023 | https://www.linkedin.com/feed/update/urn:li:activity:7066356035329904641/ | Nuke | ||||||||||||
591 | 1920vfx | Bristol | England | FX Artist | Junior | Hybrid | May 22, 2023 | https://www.linkedin.com/feed/update/urn:li:activity:7066356035329904641/ | |||||||||||||
592 | 1920vfx | London | England | Compositor | Mid | Hybrid | May 22, 2023 | https://www.linkedin.com/feed/update/urn:li:activity:7066356035329904641/ | Nuke | ||||||||||||
593 | 1920vfx | London | England | FX Artist | Junior | Hybrid | May 22, 2023 | https://www.linkedin.com/feed/update/urn:li:activity:7066356035329904641/ | |||||||||||||
594 | Framestore | London | England | Animator, 3D | Senior | On-Site | May 22, 2023 | https://framestore.recruitee.com/l/en/o/senior-animator-film-episodic | Maya, MEL, Python | ||||||||||||
595 | Framestore | London | England | Department Manager | Junior | On-Site | May 22, 2023 | https://framestore.recruitee.com/l/en/o/junior-department-manager | Office | ||||||||||||
596 | Framestore | London | England | Technical Artist | Mid | On-Site | May 22, 2023 | https://framestore.recruitee.com/l/en/o/technical-artist-immersive-1 | Unreal, Unity, Maya, Houdini | ||||||||||||
597 | Framestore | Mumbai | India | Pipeline TD | Mid | On-Site | May 22, 2023 | https://framestore.recruitee.com/l/en/o/pipeline-technical-director-mumbai | Python, Maya, Houdini, Nuke | ||||||||||||
598 | Tavrohi Animations | Gurugram | India | Animator, 3D | Mid | On-Site | May 22, 2023 | https://www.linkedin.com/feed/update/urn:li:activity:7066372727586066432/ | |||||||||||||
599 | Tavrohi Animations | Gurugram | India | Compositor | Lead | On-Site | May 22, 2023 | https://www.linkedin.com/feed/update/urn:li:activity:7066372727586066432/ | |||||||||||||
600 | Tavrohi Animations | Gurugram | India | Concept Artist | Mid | On-Site | May 22, 2023 | https://www.linkedin.com/feed/update/urn:li:activity:7066372727586066432/ | |||||||||||||
601 | Tavrohi Animations | Gurugram | India | Production Manager | Manager / Supervisor | On-Site | May 22, 2023 | https://www.linkedin.com/feed/update/urn:li:activity:7066372727586066432/ | |||||||||||||
602 | Tavrohi Animations | Gurugram | India | Render Artist | Mid | On-Site | May 22, 2023 | https://www.linkedin.com/feed/update/urn:li:activity:7066372727586066432/ | |||||||||||||
603 | Tavrohi Animations | Gurugram | India | Rigging Artist | Senior | On-Site | May 22, 2023 | https://www.linkedin.com/feed/update/urn:li:activity:7066372727586066432/ | |||||||||||||
604 | Toolbox Studio | Pune | India | Production Coordinator | Senior | On-Site | May 22, 2023 | https://seas.keka.com/careers/jobdetails/4102 | Office | ||||||||||||
605 | Sharkmob | London | England | Environment Artist | Lead | Hybrid | May 22, 2023 | https://career.sharkmob.com/jobs/2540391-lead-environment-artist | |||||||||||||
606 | PhilmCGI | Pune | India | Lighting Artist | Mid | On-Site | May 22, 2023 | https://www.linkedin.com/feed/update/urn:li:activity:7066330035053338624/ | |||||||||||||
607 | PhilmCGI | Thrissur | India | Compositor | Junior | On-Site | May 22, 2023 | https://www.linkedin.com/feed/update/urn:li:activity:7066376863786409984/ | |||||||||||||
608 | Spliced | Manchester | England | Animator, 3D | Lead, Senior | Remote | May 22, 2023 | https://www.linkedin.com/feed/update/urn:li:activity:7066403462640496640/ | Connect via LinkedIn if interested | ||||||||||||
609 | Sparx | Ho Chi Minh City | Vietnam | Character Artist | Lead | On-Site | May 22, 2023 | https://virtuosgames.avature.net/Careers/JobDetail/Art-Team-Leader-Character/4032 | 3ds Max, Maya, Photoshop, ZBrush, Substance, Marvelous Designer | ||||||||||||
610 | Sparx | Ho Chi Minh City | Vietnam | FX Artist | Senior | On-Site | May 22, 2023 | https://virtuosgames.avature.net/Careers/JobDetail/Senior-FX-Artist/3940 | Unreal, Unity, Photoshop, Maya, 3ds Max | ||||||||||||
611 | Sparx | Ho Chi Minh City | Vietnam | Producer | Associate | On-Site | May 22, 2023 | https://virtuosgames.avature.net/Careers/JobDetail/Associate-Art-Producer/4042 | Office | ||||||||||||
612 | Sparx | Ho Chi Minh City | Vietnam | Technical Artist | Mid | On-Site | May 22, 2023 | https://virtuosgames.avature.net/Careers/JobDetail/Technical-Artist/4058 | Maya, 3ds Max, MEL, Python, Perl, MAXScript | ||||||||||||
613 | Intrepid Studios | San Diego | California | United States | Materials Artist | Senior | On-Site | May 22, 2023 | https://intrepidstudios.applytojob.com/apply/hNmeMzFrJG/Senior-Material-Artist | Substance, Unreal, Maya, ZBrush | |||||||||||
614 | Intrepid Studios | San Diego | California | United States | Producer | Mid | On-Site | May 22, 2023 | https://intrepidstudios.applytojob.com/apply/Id16ma0SZS/Producer | Google Suite, Office | |||||||||||
615 | Intrepid Studios | San Diego | California | United States | Technical Artist | Senior | On-Site | May 22, 2023 | https://intrepidstudios.applytojob.com/apply/I6UUEWCeoc/Senior-Technical-Artist | Maya, MotionBuilder, Unrel, MEL, Python | |||||||||||
616 | Intrepid Studios | San Diego | California | United States | UX Designer | Mid | On-Site | May 22, 2023 | https://intrepidstudios.applytojob.com/apply/1QIJKiFeL2/UX-Designer | Photoshop, Illustrator, XD, Sketch, Figma | |||||||||||
617 | Intrepid Studios | San Diego | California | United States | VFX Artist | Associate | On-Site | May 22, 2023 | https://intrepidstudios.applytojob.com/apply/hwVKM0eXrw/Associate-VFX-Artist | Unreal, Photoshop, Houdini, 3ds Max | |||||||||||
618 | Intrepid Studios | San Diego | California | United States | VFX Artist | Mid | On-Site | May 22, 2023 | https://intrepidstudios.applytojob.com/apply/MMnPmAY8hS/VFX-Artist | ||||||||||||
619 | Intrepid Studios | San Diego | California | United States | VFX Artist | Senior | On-Site | May 22, 2023 | https://intrepidstudios.applytojob.com/apply/LchiTgmteZ/Senior-VFX-Artist | Unreal | |||||||||||
620 | Passion Pictures | London | England | 3D Artist | Mid | On-Site or Remote | May 22, 2023 | https://www.linkedin.com/feed/update/urn:li:activity:7066403256498810880/ | Houdini | Goes for 2-4 weeks and starts tomorrow (May 23rd) | |||||||||||
621 | Lola Post Production | London | England | Matte Painter | Mid | Hybrid | May 22, 2023 | https://www.linkedin.com/jobs/view/3612080872 | Maya | ||||||||||||
622 | Lola Post Production | London | England | Pipeline TD | Mid | Hybrid | May 22, 2023 | https://www.linkedin.com/jobs/view/3611086869 | Python, Shotgrid, Houdini, Maya, Nuke | ||||||||||||
623 | Lola Post Production | London | England | Unreal Artist | Mid | Hybrid | May 22, 2023 | https://www.linkedin.com/jobs/view/3612085533 | Unreal, Maya, Houdini | ||||||||||||
624 | yFX Studios | Mumbai | India | Texture Artist | Senior | On-Site | May 22, 2023 | https://www.linkedin.com/feed/update/urn:li:activity:7066425472481378305/ | |||||||||||||
625 | Facepunch Studios | Birmingham | England | 3D Artist | Mid | Hybrid | May 19, 2023 | https://facepunch.com/careers/3d-artist | Blender, 3ds Max, Maya, Substance Painter, Unity | Must be eligible to work in the UK. You will be working on Rust. | |||||||||||
626 | Facepunch Studios | Birmingham | England | Character Artist | Mid | Hybrid | May 19, 2023 | https://facepunch.com/careers/character-artist-rust | ZBrush, Maya, Substance Painter, Unity | Must be eligible to work in the UK. You will be working on Rust. | |||||||||||
627 | Facepunch Studios | Birmingham | England | Concept Artist | Mid | Hybrid | May 19, 2023 | https://facepunch.com/careers/concept-artist-sandbox | Photoshop | Must be eligible to work in the UK | |||||||||||
628 | Dwarf Animation Studio | Montpellier | France | Animator, 3D | Senior | On-Site | May 19, 2023 | https://www.linkedin.com/feed/update/urn:li:activity:7064253642400247808/ | Maya | Starts in July. Currently only looking for French speaking EU candidates | |||||||||||
629 | Dwarf Animation Studio | Montpellier | France | CFX Artist | Senior | On-Site | May 19, 2023 | https://www.linkedin.com/feed/update/urn:li:activity:7064253642400247808/ | Maya, Houdini | Starts in July. Currently only looking for French speaking EU candidates | |||||||||||
630 | Dwarf Animation Studio | Montpellier | France | Compositor | Senior | On-Site | May 19, 2023 | https://www.linkedin.com/feed/update/urn:li:activity:7064253642400247808/ | Nuke | Starts in July. Currently only looking for French speaking EU candidates | |||||||||||
631 | Dwarf Animation Studio | Montpellier | France | Lighting Artist | Senior | On-Site | May 19, 2023 | https://www.linkedin.com/feed/update/urn:li:activity:7064253642400247808/ | Maya, Houdini, Nuke | Starts in July. Currently only looking for French speaking EU candidates | |||||||||||
632 | Windmill Lane | Dublin | Ireland | Producer | Mid | On-Site | May 19, 2023 | https://docs.google.com/forms/d/e/1FAIpQLSeBkBEVCtBiBB8Oj9vUDmA81bTi04TINDpMwypxm_6UK2AA5Q/viewform | Shotgrid | ||||||||||||
633 | Tripwire Interactive | Roswell | Georgia | United States | Editor | Mid | Remote | May 19, 2023 | https://boards.greenhouse.io/tripwireinteractive/jobs/6682148002 | Video Editor role. Core hours are 10am to 4pm EST | |||||||||||
634 | Tripwire Interactive | Roswell | Georgia | United States | Environment Artist | Lead | Remote | May 19, 2023 | https://boards.greenhouse.io/tripwireinteractive/jobs/6566939002 | Substance, Unreal, Photoshop, 3ds Max, Blender, ZBrush | Core hours are 10am to 4pm EST | ||||||||||
635 | Tripwire Interactive | Roswell | Georgia | United States | Environment Artist | Mid | Remote | May 19, 2023 | https://boards.greenhouse.io/tripwireinteractive/jobs/6498753002 | Substance, Unreal, Photoshop, 3ds Max, Marvelous Designer | Core hours are 10am to 4pm EST | ||||||||||
636 | Tripwire Interactive | Roswell | Georgia | United States | Graphic Designer | Mid | Remote | May 19, 2023 | https://boards.greenhouse.io/tripwireinteractive/jobs/6727673002 | Photoshop, Illustrator, InDesign | Core hours are 10am to 4pm EST | ||||||||||
637 | Tripwire Interactive | Roswell | Georgia | United States | Producer | Lead | Remote | May 19, 2023 | https://boards.greenhouse.io/tripwireinteractive/jobs/6590627002 | Core hours are 10am to 4pm EST | |||||||||||
638 | Lightfarm | Rio de Janeiro | Brazil | Animator, 3D | Mid, Senior | Remote | May 19, 2023 | https://docs.google.com/forms/d/1j8haUiDN1BUt9Zlc9jPb80TJsNJ40kZhujobV-Rl1g8/viewform?edit_requested=true | Maya, Blender | Must be available during their business hours (10am-7pm). Must be fluent in English | |||||||||||
639 | Lightfarm | Rio de Janeiro | Brazil | Rigging Artist | Senior | Remote | May 19, 2023 | https://docs.google.com/forms/d/1PCFI5VLOHhef3rSKTI712gVoTAfauV7xqF8DN1NB_H8/viewform?edit_requested=true | Maya, Blender, Python | Must be available during their business hours (10am-7pm). Must be fluent in English | |||||||||||
640 | Image Engine | Vancouver | British Columbia | Canada | FX TD | Mid | On-Site | May 19, 2023 | https://imageengine.bamboohr.com/careers/108 | Houdini, VEX, Python, Arnold | Goes from June to August | ||||||||||
641 | Image Engine | Vancouver | British Columbia | Canada | FX TD | Senior | On-Site | May 19, 2023 | https://imageengine.bamboohr.com/careers/50 | Houdini, VEX, Python | Goes from June to August | ||||||||||
642 | Nickelodeon Animation Studio | Burbank | California | United States | CG Supervisor | Manager / Supervisor | On-Site | May 19, 2023 | https://careers.paramount.com/job/Burbank-CG-Supervisor-%28Monster-High%29-CA-91502/1013210600/ | ||||||||||||
643 | Milk VFX | London | England | Rigging Artist | Mid, Senior | On-Site | May 19, 2023 | https://www.linkedin.com/feed/update/urn:li:activity:7064298417002274816/ | Connect via LinkedIn if interested | ||||||||||||
644 | Red Star 3D | Sheffield | England | Art Director | Mid | Remote | May 19, 2023 | https://redstar3d.hire.trakstar.com/jobs/fk0xopn/ | Must be a UK resident. Goes from June 2023 to July 2024 | ||||||||||||
645 | Goodbye Kansas Studios | London | England | Head of Environment | Head | Hybrid | May 19, 2023 | https://career.goodbyekansas.com/jobs/2837169-head-of-environment-environment-lead | Blender, Maya, Houdini, Substance | ||||||||||||
646 | Goodbye Kansas Studios | Stockholm | Sweden | Head of Environment | Head | Hybrid | May 19, 2023 | https://career.goodbyekansas.com/jobs/2837169-head-of-environment-environment-lead | Blender, Maya, Houdini, Substance | ||||||||||||
647 | Black Lab Films | Cardiff | Wales | Production Manager | Manager / Supervisor | On-Site | May 19, 2023 | https://www.linkedin.com/posts/blacklab-films_pm-pc-productionjobs-activity-7064536459617161217-Wlpe | Starts in August and goes for 9 months (maternity cover) | ||||||||||||
648 | B-Water Animation Studios | Santa Cruz de Tenerife | Spain | FX Supervisor | Manager / Supervisor | On-Site or Remote | May 19, 2023 | https://pipelinepro.io/recruitment/joboffer_detail/zxTxXnbL0KQH0q5MBGPNnGbkwxhgwZvHTtHSXHAN1tNSy/ | Maya, Blender | Must be fluent in English and Spanish. Must be based in Spain to work remotely | |||||||||||
649 | Pipeline Studios | Medellín | Colombia | Character/Prop Designer | Mid | On-Site | May 19, 2023 | https://www.linkedin.com/feed/update/urn:li:activity:7064994260009291778/ | Harmony | ||||||||||||
650 | Pipeline Studios | Medellín | Colombia | Illustrators | Mid | On-Site | May 19, 2023 | https://www.linkedin.com/feed/update/urn:li:activity:7064994260009291778/ | |||||||||||||
651 | Flux Games | São Paulo | Brazil | Technical Artist | Mid | Remote | May 19, 2023 | https://careers.flux.games/jobs/2500914-technical-artist | Unity, Blender | Must be fluent in English | |||||||||||
652 | Sony Interactive Entertainment | Santa Monica | California | United States | Narrative Designer | Senior | On-Site | May 19, 2023 | https://boards.greenhouse.io/sonyinteractiveentertainmentglobal/jobs/4850796004 | Maya | Technical Narrative Designer role | ||||||||||
653 | MSG Sphere | Burbank | California | United States | FX Artist | Senior | Hybrid | May 19, 2023 | https://jobs.msgsphere.com/sphere/jobs/19474 | Cinema 4D, Maya, Adobe CS, Blender, Nuke, Python, Redshift | |||||||||||
654 | MSG Sphere | Burbank | California | United States | Lighting/Look Development Artist | Senior | Hybrid | May 19, 2023 | https://jobs.msgsphere.com/sphere/jobs/19475 | Cinema 4D, Maya, Adobe CS, Blender, Nuke, Python | |||||||||||
655 | MSG Sphere | Burbank | California | United States | Unreal Artist | Senior | Hybrid | May 19, 2023 | https://jobs.msgsphere.com/sphere/jobs/19478 | Unreal, Perforce | |||||||||||
656 | Bardel Entertainment | Kelowna | British Columbia | Canada | Lighting/Compositing Artist | Mid | All options | May 19, 2023 | https://boards.greenhouse.io/bardelentertainment/jobs/4618061003 | Katana, Renderman, Nuke | Must be based in BC | ||||||||||
657 | Bardel Entertainment | Vancouver | British Columbia | Canada | Lighting/Compositing Artist | Mid | All options | May 19, 2023 | https://boards.greenhouse.io/bardelentertainment/jobs/4618061003 | Katana, Renderman, Nuke | Must be based in BC | ||||||||||
658 | Deep Silver Dambuster | Nottingham | England | Animation Director | Director | Hybrid | May 19, 2023 | https://www.dsdambuster.com/career?Category=Art%2520%26%2520Animation&Advert=Kw9D6EZF0BQ3N7jYoIifyA%3D%3D&Region= | Maya, MotionBuilder | ||||||||||||
659 | Deep Silver Dambuster | Nottingham | England | Development Director | Director | Hybrid | May 19, 2023 | https://www.dsdambuster.com/career?Category=Production%2520%26%2520QA&Advert=X2Wp37IX1E43N7jYoIifyA%3D%3D&Region= | |||||||||||||
660 | Crafty Apes | London | England | Compositor | Mid, Senior | On-Site | May 19, 2023 | https://www.linkedin.com/feed/update/urn:li:activity:7065111120130281472/ | Goes from mid-June to the end of July | ||||||||||||
661 | Wylie Co. | Montreal | Québec | Canada | Compositor | Mid | On-Site | May 19, 2023 | https://jobs.wylie.co/job/54/ | Nuke, Python | |||||||||||
662 | ICON Creative Studio | Vancouver | British Columbia | Canada | Storyboard Artist | Senior | On-Site or Remote | May 19, 2023 | https://iconcreative.bamboohr.com/careers/95 | Storyboard Pro, Photoshop, Blender | Must be based in BC to work remotely | ||||||||||
663 | Platige Image | Warsaw | Poland | Surfacing Artist | Mid | On-Site or Remote | May 19, 2023 | https://www.linkedin.com/jobs/view/3612614141 | Substance Painter, Maya, Arnold | ||||||||||||
664 | Edisen | Stockholm | Sweden | 3D Artist | Mid | On-Site | May 19, 2023 | https://careers.edisen.com/jobs/2632266-houdini-artist | Houdini, Maya, Blender, Substance Painter, Mari | ||||||||||||
665 | TT Games | Knutsford | England | VFX Artist | Lead | On-Site | May 19, 2023 | https://careers.wbd.com/global/en/job/R000057981/Lead-VFX-Artist | Unreal, Unity, Maya, FumeFX | ||||||||||||
666 | TT Games | Knutsford | England | VFX Artist | Mid | On-Site or Remote | May 19, 2023 | https://careers.wbd.com/global/en/job/R000058279/VFX-Artist | Maya, FumeFX, Photoshop | Must be based in the UK to work remotely | |||||||||||
667 | TT Games | Knutsford | England | VFX Artist | Senior | On-Site | May 19, 2023 | https://careers.wbd.com/global/en/job/R000057986/Senior-VFX-Artist | Unreal, Unity, Maya, FumeFX | ||||||||||||
668 | Disney Television Animation | Burbank | California | United States | Art Director | Assistant | On-Site | May 19, 2023 | https://jobs.disneycareers.com/job/burbank/assistant-art-director-phineas-and-ferb-disney-television-animation/391/47294263280 | Photoshop, Illustrator, Harmony | |||||||||||
669 | Disney Television Animation | Burbank | California | United States | Art Director | Mid | On-Site | May 19, 2023 | https://jobs.disneycareers.com/job/burbank/art-director-phineas-and-ferb-disney-television-animation/391/47294263104 | Photoshop, Illustrator, Harmony | |||||||||||
670 | Disney Television Animation | Burbank | California | United States | Character Designer | Mid | On-Site | May 19, 2023 | https://jobs.disneycareers.com/job/burbank/character-designer-firebuds-disney-television-animation/391/49050060640 | Photoshop, Illustrator | |||||||||||
671 | Disney Television Animation | Burbank | California | United States | Location Designer | Mid | On-Site | May 19, 2023 | https://jobs.disneycareers.com/job/burbank/location-designer-firebuds-disney-television-animation/391/49054052960 | Photoshop, Illustrator | |||||||||||
672 | Disney Television Animation | Burbank | California | United States | Prop Designer | Mid | On-Site | May 19, 2023 | https://jobs.disneycareers.com/job/burbank/prop-designer-firebuds-disney-television-animation/391/49050060416 | Photoshop, Illustrator | |||||||||||
673 | BOT VFX | Hyderabad | India | Compositor | Mid, Lead | On-Site | May 19, 2023 | https://botvfx.jobsoid.com/jobs/1954d993-c55c-47b5-88d2-c239a70668b1/57347/compositing-artists-leads-hyderabad-location | Nuke | ||||||||||||
674 | Gearbox Software | Montreal | Québec | Canada | VFX Artist | Mid | Hybrid | May 19, 2023 | https://gearboxsoftware.bamboohr.com/careers/348 | Unreal, Houdini | |||||||||||
675 | Framestore | Montreal | Québec | Canada | Matte Painter | Senior | On-Site | May 19, 2023 | https://framestore.recruitee.com/o/peintresse-des-decors-numeriques-senior-senior-digital-matte-painter | ||||||||||||
676 | Midwinter Entertainment | Montreal | Québec | Canada | VFX Artist | Senior | Hybrid | May 19, 2023 | https://www.bhvr.com/poste/midwinter-senior-vfx-artist-2/ | Unreal | |||||||||||
677 | Rodeo FX | Montreal | Québec | Canada | Compositor | Mid | Hybrid | May 19, 2023 | https://jobs.smartrecruiters.com/RodeoFX/743999896796313-artiste-de-composition-d-images | Nuke | |||||||||||
678 | Rodeo FX | Quebec City | Québec | Canada | Compositor | Mid | Hybrid | May 19, 2023 | https://jobs.smartrecruiters.com/RodeoFX/743999896796423-compositing-artist-quebec-qc- | Nuke | |||||||||||
679 | UPP | Prague | Czech Republic | Technical Director | Mid | On-Site | May 19, 2023 | https://www.linkedin.com/jobs/view/3609806192 | Houdini, Python, VEX | ||||||||||||
680 | Zarzilla Games | Lima | Peru | Technical Artist | Mid | On-Site | May 19, 2023 | https://www.linkedin.com/jobs/view/3611319572 | Unity, Unreal, C#, C++, Photoshop | ||||||||||||
681 | M2 Animation | Bangkok | Thailand | Animator, 3D | Junior, Mid, Senior | On-Site | May 19, 2023 | https://wearem2.emply.net/recruitment/vacancyAd.aspx?publishingId=9e101238-7a93-413d-b1f4-07d1758603a9 | Maya, Shotgrid | ||||||||||||
682 | AntiMatter Games | Truro | England | Animator, 3D | Mid | Hybrid | May 19, 2023 | https://antimattergames.bamboohr.com/careers/104 | Maya, MotionBuilder | For facial animation | |||||||||||
683 | AntiMatter Games | Truro | England | Animator, 3D | Senior | Hybrid | May 19, 2023 | https://antimattergames.bamboohr.com/careers/80 | Maya, MotionBuilder, Unreal | ||||||||||||
684 | AntiMatter Games | Truro | England | Rigging Artist | Junior | Hybrid | May 19, 2023 | https://antimattergames.bamboohr.com/careers/126 | 3ds Max, Maya, MotionBuilder | ||||||||||||
685 | WildBrain Spark | London | England | Head of Production | Head | Hybrid | May 19, 2023 | https://wildbraincareers-wildbrain.icims.com/jobs/5730/head-of-production/job | |||||||||||||
686 | Treehouse Digital | Poole | England | Animator, 3D | Junior, Mid | On-Site | May 19, 2023 | https://hr.breathehr.com/recruitment/vacancies/29559 | Maya, Unreal | ||||||||||||
687 | Treehouse Digital | Poole | England | Animator, 3D | Senior | On-Site | May 19, 2023 | https://hr.breathehr.com/recruitment/vacancies/29560 | Maya, Unreal, MEL, Python | For hyper-realistic animation on a feature film | |||||||||||
688 | Treehouse Digital | Poole | England | Character Artist | Senior | On-Site | May 19, 2023 | https://hr.breathehr.com/recruitment/vacancies/29557 | Maya, ZBrush, Substance Painter, Mari, Photoshop, Unreal | ||||||||||||
689 | Treehouse Digital | Poole | England | Generalist, 3D | Senior | On-Site | May 19, 2023 | https://hr.breathehr.com/recruitment/vacancies/26796 | Maya, Unreal, Houdini, Nuke | ||||||||||||
690 | Hardlight Studios | Leamington Spa | England | 2D/3D Artist | Lead | Hybrid | May 19, 2023 | https://jobs.jobvite.com/sega-europe-limited/job/o8vgnfw0 | Unity, 3ds Max, Maya, Blender, Photoshop, Substance | ||||||||||||
691 | Flix Interactive | Birmingham | England | Head of Creative Design | Head | On-Site or Remote | May 19, 2023 | https://www.flixinteractive.com/vacancies/head-of-creative-design/ | Must be UK-based to work remotely | ||||||||||||
692 | Mac Guff | Brussels | Belgium | Animator, 3D | Senior | On-Site | May 19, 2023 | https://www.linkedin.com/feed/update/urn:li:activity:7063093676775759872/ | |||||||||||||
693 | Mac Guff | Paris | France | Production Director | Director | On-Site | May 19, 2023 | https://www.linkedin.com/feed/update/urn:li:activity:7065279787392475136/ | |||||||||||||
694 | Flying Wild Hog | Kraków | Poland | Gameplay Animator, 3D | Mid, Senior | All options | May 19, 2023 | https://flyingwildhog.softgarden.io/job/20926952/Gameplay-Animator | MotionBuilder, Unreal | Must be fluent in Polish | |||||||||||
695 | Flying Wild Hog | Kraków | Poland | Level Designer | Mid | All options | May 19, 2023 | https://flyingwildhog.softgarden.io/job/25001315/Level-Designer | Unreal | Must be fluent in English | |||||||||||
696 | Flying Wild Hog | Kraków | Poland | Technical Artist | Senior | All options | May 19, 2023 | https://flyingwildhog.softgarden.io/job/29425840/Senior-Technical-Artist | Unreal | ||||||||||||
697 | Flying Wild Hog | Kraków | Poland | VFX Artist | Mid | All options | May 19, 2023 | https://flyingwildhog.softgarden.io/job/20923662/VFX-Artist- | Unreal, Photoshop, 3ds Max, Maya, Blender, FumeFX, Houdini, Realflow | ||||||||||||
698 | Flying Wild Hog | Rzeszów | Poland | Concept Artist | Lead | All options | May 19, 2023 | https://flyingwildhog.softgarden.io/job/31162477/Lead-Concept-Artist | Photoshop | ||||||||||||
699 | Flying Wild Hog | Rzeszów | Poland | Gameplay Animator, 3D | Mid, Senior | All options | May 19, 2023 | https://flyingwildhog.softgarden.io/job/20926959/Gameplay-Animator | MotionBuilder, Unreal | Must be fluent in English | |||||||||||
700 | Flying Wild Hog | Rzeszów | Poland | Technical Artist | Mid | All options | May 19, 2023 | https://flyingwildhog.softgarden.io/job/20924474/Technical-Artist- | Unreal, Substance Designer | ||||||||||||
701 | Flying Wild Hog | Warsaw | Poland | Concept Artist | Lead | All options | May 19, 2023 | https://flyingwildhog.softgarden.io/job/27071537/Lead-Concept-Artist | Photoshop | ||||||||||||
702 | Flying Wild Hog | Warsaw | Poland | Technical Artist | Lead | All options | May 19, 2023 | https://flyingwildhog.softgarden.io/job/25730394/Lead-Technical-Artist,-Pipeline-Tools | Python, C++, C#, 3ds Max, Maya, MotionBuilder, Substance | ||||||||||||
703 | Flying Wild Hog | Warsaw | Poland | Technical Artist | Mid | All options | May 19, 2023 | https://flyingwildhog.softgarden.io/job/25521423/Technical-Artist-Real-time-Unreal-Engine- | Unreal | ||||||||||||
704 | Flying Wild Hog | Warsaw | Poland | VFX Artist | Mid | All options | May 19, 2023 | https://flyingwildhog.softgarden.io/job/27819788/VFX-Artist-Real-time-Unreal-Engine- | Unreal | ||||||||||||
705 | Flying Wild Hog | Warsaw | Poland | VFX Artist | Senior | All options | May 19, 2023 | https://flyingwildhog.softgarden.io/job/23775671/Senior-VFX-Artist-Real-time-Unreal-Engine- | Unreal, Photoshop | ||||||||||||
706 | Little Moon Animation | Dublin | Ireland | CG Supervisor | Manager / Supervisor | On-Site | May 19, 2023 | https://www.littlemoonanimation.com/recruitment/cgsupervisor | Unreal, Maya, Substance Painter, ZBrush | Starts June 19th and goes for 1 year. Apply by June 5th | |||||||||||
707 | Little Moon Animation | Dublin | Ireland | Environment Artist | Mid | On-Site | May 19, 2023 | https://www.littlemoonanimation.com/recruitment/environment-artist | Unreal, Maya, Substance Painter | Starts in July. Apply by June 30th | |||||||||||
708 | Little Moon Animation | Dublin | Ireland | Production Trainee | Trainee | On-Site | May 19, 2023 | https://www.littlemoonanimation.com/recruitment/production-trainee-23 | Starts in July and goes for 6 months. Apply by June 30th | ||||||||||||
709 | Trixter | Munich | Germany | Compositor | Mid, Senior | Remote | May 19, 2023 | https://www.trixter.de/jobs/job/senior-compositing-artist/ | Nuke, Maya, Photoshop | Must be based in the EU/UK. Immediate start | |||||||||||
710 | Slipgate Ironworks | Aalborg | Denmark | Environment Artist | Senior | On-Site | May 19, 2023 | https://www.slipgate-ironworks.com/2688-2/ | Unreal | ||||||||||||
711 | Slipgate Ironworks | Aalborg | Denmark | Level Designer | Mid | On-Site or Remote | May 19, 2023 | https://www.slipgate-ironworks.com/2680-2/ | Unity | ||||||||||||
712 | PhilmCGI | Pune | India | Animator, 3D | Senior | On-Site | May 19, 2023 | https://www.linkedin.com/feed/update/urn:li:activity:7065246830275571713/ | |||||||||||||
713 | Sixteen South | Holywood | Northern Ireland | Editor | Mid | On-Site | May 18, 2023 | https://login.hirelocker.com/sixteensouth-studios0/jobs/25678/animatic-editor-holywood | Avid, Premiere, Storyboard Pro | For animatics. Part-time (1-2 days/week), 9-month contract. Apply by May 26th | |||||||||||
714 | Treehouse Games | Los Angeles | California | United States | Environment Artist | Lead | Remote | May 18, 2023 | https://treehousegames.com/careers/?gh_jid=4148161005 | Blender, Substance, ZBrush, Unreal | Must be based in North America | ||||||||||
715 | Serenity Forge | Broomfield | Colorado | United States | Level Artist | Mid | Remote | May 18, 2023 | https://jobs.gusto.com/postings/serenity-forge-level-artist-unreal-ac9d5639-f316-4101-b3e4-0843fea5a871 | Unreal | |||||||||||
716 | Serenity Forge | Broomfield | Colorado | United States | Technical Artist | Mid | Remote | May 18, 2023 | https://jobs.gusto.com/postings/serenity-forge-technical-artist-unreal-325cf908-6d67-4ca2-a2d5-49da175e1b8f | Unreal | |||||||||||
717 | Aww Inc. | Tokyo | Japan | Animator, 3D | Mid | On-Site | May 18, 2023 | https://aww.tokyo/jobs/facial-artist-en/ | Maya, Photoshop | For facial animation | |||||||||||
718 | Aww Inc. | Tokyo | Japan | Rigging Artist | Mid | On-Site | May 18, 2023 | https://aww.tokyo/jobs/rigging-artist-en/ | Maya, Unreal | ||||||||||||
719 | Scanline VFX | London | England | Compositor | Mid | Hybrid | May 18, 2023 | https://jobs.lever.co/scanlinevfx/d19c9ddc-64da-45b7-bffa-c6a465b7f3a5 | Nuke | ||||||||||||
720 | Scanline VFX | London | England | Lighting Artist | Lead | Hybrid | May 18, 2023 | https://jobs.lever.co/scanlinevfx/9e57809f-4994-45ef-903d-6e96ceee0a1b | 3ds Max, Vray, Maya, Arnold | ||||||||||||
721 | Scanline VFX | London | England | Lighting Artist | Mid | Hybrid | May 18, 2023 | https://jobs.lever.co/scanlinevfx/7ab482af-7dc5-49d4-b521-52d25b664e91 | 3ds Max, Vray, Maya, Arnold | ||||||||||||
722 | Scanline VFX | London | England | Modeler | Mid | Hybrid | May 18, 2023 | https://jobs.lever.co/scanlinevfx/326e09bf-2cbb-4453-be74-ae90bb473a50 | Maya, ZBrush, Mudbox, Mari | ||||||||||||
723 | Scanline VFX | Munich | Germany | Compositor | Mid | Hybrid | May 18, 2023 | https://jobs.lever.co/scanlinevfx/25db3b5b-9b95-410c-a7a4-f0d3de51e5a7 | Nuke | ||||||||||||
724 | Scanline VFX | Munich | Germany | Lighting Artist | Lead | Hybrid | May 18, 2023 | https://jobs.lever.co/scanlinevfx/b986c852-0e4e-4bbb-b0ea-c0c010ca2937 | 3ds Max, Vray, Maya, Arnold | ||||||||||||
725 | Scanline VFX | Munich | Germany | Modeler | Mid | Hybrid | May 18, 2023 | https://jobs.lever.co/scanlinevfx/b5e3fe07-adb3-4d18-9af8-d91db72a8e8b | Maya, ZBrush, Mudbox, Mari | ||||||||||||
726 | Scanline VFX | Stuttgart | Germany | Compositor | Mid | Hybrid | May 18, 2023 | https://jobs.lever.co/scanlinevfx/25db3b5b-9b95-410c-a7a4-f0d3de51e5a7 | Nuke | ||||||||||||
727 | Scanline VFX | Stuttgart | Germany | Lighting Artist | Lead | Hybrid | May 18, 2023 | https://jobs.lever.co/scanlinevfx/b986c852-0e4e-4bbb-b0ea-c0c010ca2937 | 3ds Max, Vray, Maya, Arnold | ||||||||||||
728 | Scanline VFX | Stuttgart | Germany | Modeler | Mid | Hybrid | May 18, 2023 | https://jobs.lever.co/scanlinevfx/b5e3fe07-adb3-4d18-9af8-d91db72a8e8b | Maya, ZBrush, Mudbox, Mari | ||||||||||||
729 | IO Interactive | Barcelona | Spain | Animation Director | Director | Hybrid | May 18, 2023 | https://apply.ioi.dk/jobs/2839891-animation-director | |||||||||||||
730 | IO Interactive | Copenhagen | Denmark | Animation Director | Director | Hybrid | May 18, 2023 | https://apply.ioi.dk/jobs/2839891-animation-director | |||||||||||||
731 | IO Interactive | Barcelona | Spain | Animation Director | Director | Hybrid | May 18, 2023 | https://apply.ioi.dk/jobs/2839891-animation-director | |||||||||||||
732 | IO Interactive | Malmö | Sweden | Animation Director | Director | Hybrid | May 18, 2023 | https://apply.ioi.dk/jobs/2839891-animation-director | |||||||||||||
733 | PhilmCGI | Pune | India | Compositor | Senior | On-Site | May 18, 2023 | https://www.linkedin.com/feed/update/urn:li:activity:7064583116694167552/ | |||||||||||||
734 | Blue Zoo Animation | London | England | Layout Artist, 3D | Mid | All options | May 18, 2023 | https://careers.blue-zoo.co.uk/vacancies/654/3d-layout-artist.html | Maya | ||||||||||||
735 | Passion Pictures | London | England | Development Coordinator | Mid | Hybrid | May 18, 2023 | https://www.linkedin.com/jobs/view/3610335792 | For their longform animation dept | ||||||||||||
736 | We Are Royale | Los Angeles | California | United States | Animator, 2D/3D | Senior | On-Site | May 18, 2023 | https://www.linkedin.com/feed/update/urn:li:activity:7064630850000195586/ | Cinema 4D, CelAction | |||||||||||
737 | We Are Royale | Los Angeles | California | United States | Art Director | Mid | On-Site | May 18, 2023 | https://www.linkedin.com/feed/update/urn:li:activity:7064630850000195586/ | ||||||||||||
738 | We Are Royale | Los Angeles | California | United States | Generalist, 3D | Mid, Senior | On-Site | May 18, 2023 | https://www.linkedin.com/feed/update/urn:li:activity:7064630850000195586/ | Unreal | |||||||||||
739 | We Are Royale | Los Angeles | California | United States | Motion Designer | Senior | On-Site | May 18, 2023 | https://www.linkedin.com/feed/update/urn:li:activity:7064630850000195586/ | ||||||||||||
740 | We Are Royale | Seattle | Washington | United States | Animator, 2D/3D | Senior | On-Site | May 18, 2023 | https://www.linkedin.com/feed/update/urn:li:activity:7064630850000195586/ | Cinema 4D, CelAction | |||||||||||
741 | We Are Royale | Seattle | Washington | United States | Art Director | Mid | On-Site | May 18, 2023 | https://www.linkedin.com/feed/update/urn:li:activity:7064630850000195586/ | ||||||||||||
742 | We Are Royale | Seattle | Washington | United States | Generalist, 3D | Mid, Senior | On-Site | May 18, 2023 | https://www.linkedin.com/feed/update/urn:li:activity:7064630850000195586/ | Unreal | |||||||||||
743 | We Are Royale | Seattle | Washington | United States | Motion Designer | Senior | On-Site | May 18, 2023 | https://www.linkedin.com/feed/update/urn:li:activity:7064630850000195586/ | ||||||||||||
744 | Framestore | London | England | FX TD | Mid | On-Site | May 18, 2023 | https://framestore.recruitee.com/o/fx-technical-director-advertising-episodic-immersive-3 | Houdini, Mantra, VEX, HScript, Python, MEL | ||||||||||||
745 | Black Shamrock | Dublin | Ireland | Character Artist | Lead | Hybrid | May 18, 2023 | https://blackshamrock.hire.trakstar.com/jobs/fk0s5dd/ | Maya, 3ds Max, Blender, ZBrush, Mudbox | ||||||||||||
746 | WildBrain Studios | Vancouver | British Columbia | Canada | Lighting/Compositing Artist | Mid | Hybrid | May 18, 2023 | https://wildbrain-career.talent-soft.com/job/job-lighter-compositor-cg_268.aspx | Nuke, Unreal | Immediate start | ||||||||||
747 | MPC | London | England | Head of Character Lab | Head | On-Site | May 18, 2023 | https://jobs.smartrecruiters.com/TechnicolorCreativeStudios1/743999907854321-head-of-character-lab | Maya, ZBrush, Houdini, Katana, Mari, Substance Painter, Nuke | ||||||||||||
748 | UFX Studios | Brussels | Belgium | Compositor | Mid | On-Site | May 18, 2023 | https://www.linkedin.com/feed/update/urn:li:activity:7064631154544390144/ | Nuke | Looking for someone thath can start as early as next Monday (May 22) | |||||||||||
749 | UFX Studios | Genval | Belgium | Compositor | Mid | On-Site | May 18, 2023 | https://www.linkedin.com/feed/update/urn:li:activity:7064631154544390144/ | Nuke | Looking for someone thath can start as early as next Monday (May 22) | |||||||||||
750 | UFX Studios | Ghent | Belgium | Compositor | Mid | On-Site | May 18, 2023 | https://www.linkedin.com/feed/update/urn:li:activity:7064631154544390144/ | Nuke | Looking for someone thath can start as early as next Monday (May 22) | |||||||||||
751 | UFX Studios | Paris | France | Compositor | Mid | On-Site | May 18, 2023 | https://www.linkedin.com/feed/update/urn:li:activity:7064631154544390144/ | Nuke | Looking for someone thath can start as early as next Monday (May 22) | |||||||||||
752 | DigitalFilm Tree | Vancouver | British Columbia | Canada | Compositor | Lead | Remote | May 18, 2023 | https://www.linkedin.com/jobs/view/3610351314 | Nuke, Python | Must be eligible to work in Canada and a BC resident | ||||||||||
753 | Digital Domain | Vancouver | British Columbia | Canada | Animator, 3D | Mid, Senior | Remote | May 18, 2023 | https://www.linkedin.com/feed/update/urn:li:activity:7064637869570600960/ | Must be based in BC or Quebec. Short-term contract starting in August | |||||||||||
754 | Rainbow CGI | Rome | Italy | CFX Artist | Mid, Senior | On-Site | May 18, 2023 | https://www.linkedin.com/feed/update/urn:li:activity:7064684659007197185/ | Marvelous Designer | ||||||||||||
755 | Rainbow CGI | Rome | Italy | Character Artist | Mid, Senior | On-Site | May 18, 2023 | https://www.linkedin.com/feed/update/urn:li:activity:7064684659007197185/ | |||||||||||||
756 | Rainbow CGI | Rome | Italy | Environment Artist | Mid, Senior | On-Site | May 18, 2023 | https://www.linkedin.com/feed/update/urn:li:activity:7064684659007197185/ | |||||||||||||
757 | Rainbow CGI | Rome | Italy | Lighting Artist | Mid, Senior | On-Site | May 18, 2023 | https://www.linkedin.com/feed/update/urn:li:activity:7064684659007197185/ | |||||||||||||
758 | Mighty Animation | Guadalajara | Mexico | Animator, 2D | Mid | Remote | May 18, 2023 | https://mighty.bamboohr.com/careers/35 | Harmony, Animate, After Effects, Shotgrid | For cut-out animation. Must be fluent in English with Spanish a plus | |||||||||||
759 | Ghostpunch Games | Sunrise | Florida | United States | 3D Artist | Lead | Remote | May 18, 2023 | https://ghostpunch.freshteam.com/jobs/oaxUT4bt68Fu/lead-hard-surface-artist | 3ds Max, Maya, Photoshop | For hard surfaces | ||||||||||
760 | Ghostpunch Games | Sunrise | Florida | United States | 3D Artist | Mid | Remote | May 18, 2023 | https://ghostpunch.freshteam.com/jobs/2u0HVBMxk4t5/remote-contract-3d-artist-props | Maya, 3ds Max, ZBrush, Photoshop, Substance Painter | For props | ||||||||||
761 | Ghostpunch Games | Sunrise | Florida | United States | 3D Artist | Senior | Remote | May 18, 2023 | https://ghostpunch.freshteam.com/jobs/0X4wo2jQ7yD-/senior-3d-artist-remote | Maya, 3ds Max, ZBrush, Photoshop, Substance Painter | |||||||||||
762 | Ghostpunch Games | Sunrise | Florida | United States | Animator, 3D | Mid | All options | May 18, 2023 | https://ghostpunch.freshteam.com/jobs/6gMsaTHK1nIx/animator-remote | Maya, 3ds Max | |||||||||||
763 | Ghostpunch Games | Sunrise | Florida | United States | Concept Artist | Mid | Remote | May 18, 2023 | https://ghostpunch.freshteam.com/jobs/j4K6YT42fzH5/remote-contract-concept-artist-props-remote | For props | |||||||||||
764 | Ghostpunch Games | Sunrise | Florida | United States | Producer | Associate | Remote | May 18, 2023 | https://ghostpunch.freshteam.com/jobs/g3YPe61eNhLa/associate-producer-remote | Office, Google Suite | |||||||||||
765 | Ghostpunch Games | Sunrise | Florida | United States | Producer | Mid | Remote | May 18, 2023 | https://ghostpunch.freshteam.com/jobs/IFHkrgwI-EV9/producer-remote | Office, Google Suite | |||||||||||
766 | Ghostpunch Games | Sunrise | Florida | United States | Technical Animator | Mid | Remote | May 18, 2023 | https://ghostpunch.freshteam.com/jobs/qYrDzJindiOs/technical-animator-remote | Unreal, Unity, Maya, Python, 3ds Max | |||||||||||
767 | Five Mics Studios | Los Angeles | California | United States | Community Manager | Manager / Supervisor | Hybrid | May 18, 2023 | https://www.workwithindies.com/careers/five-mics-community-manager | For games | |||||||||||
768 | Five Mics Studios | Los Angeles | California | United States | Game Developer | Mid | Hybrid | May 18, 2023 | https://www.workwithindies.com/careers/five-mics-back-end-unity-game-developer | Unity, C# | |||||||||||
769 | Five Mics Studios | Los Angeles | California | United States | Producer | Mid | Hybrid | May 18, 2023 | https://www.workwithindies.com/careers/five-mics-producer-operations-manager | Office, Google Suite, Monday | For games | ||||||||||
770 | Five Mics Studios | Los Angeles | California | United States | UI/UX Designer | Mid | Hybrid | May 18, 2023 | https://www.workwithindies.com/careers/five-mics-ux-ui-game-designer | Unity, C# | For games | ||||||||||
771 | Five Mics Studios | Los Angeles | California | United States | Writer | Mid | Hybrid | May 18, 2023 | https://www.workwithindies.com/careers/five-mics-game-narrative-writer | For games | |||||||||||
772 | Mompozt | Bogotá | Colombia | Animator, 3D | Mid | On-Site or Remote | May 18, 2023 | https://www.linkedin.com/feed/update/urn:li:activity:7064740059270258688/ | Maya, Blender | Must be based in Latin America to work remotely | |||||||||||
773 | Grinding Gear Games | Auckland | New Zealand | VFX Artist | Mid | On-Site | May 18, 2023 | https://www.artstation.com/jobs/KpLQ | Houdini | ||||||||||||
774 | M2 Animation | Bangkok | Thailand | Storyboard Supervisor | Manager / Supervisor | On-Site | May 18, 2023 | https://wearem2.emply.net/recruitment/vacancyAd.aspx?publishingId=b22960b4-9bdb-4ef4-b663-65ca364c016c | Shotgrid, Photoshop, Harmony, Storyboard Pro | ||||||||||||
775 | Hudson Rouge | New York City | New York | United States | Producer | Senior | On-Site | May 18, 2023 | https://jobs.jobvite.com/careers/hudson-rouge/job/ou5ymfwd | Integrated Art Producer role | |||||||||||
776 | ICON Creative Studio | Vancouver | British Columbia | Canada | Art Director | Mid | Hybrid | May 18, 2023 | https://iconcreative.bamboohr.com/careers/7 | Maya, Photoshop, Nuke, Premiere | |||||||||||
777 | ICON Creative Studio | Vancouver | British Columbia | Canada | Lighting Supervisor | Manager / Supervisor | On-Site | May 18, 2023 | https://iconcreative.bamboohr.com/careers/73 | Maya, Nuke, Arnold | |||||||||||
778 | Cheil | Dallas | Texas | United States | Motion Designer | Senior | On-Site | May 18, 2023 | https://us.cheil.com/careers?gnk=job&gni=8a78839f8821b78101882b19fe5c5c6e | Adobe CS, Blender | |||||||||||
779 | Reel FX | Montreal | Québec | Canada | Office Assistant | Assistant | On-Site | May 18, 2023 | https://jobs.reelfx.com/en/positions/office-assistant-717 | Office, Google Docs | Must be fluent in English and French | ||||||||||
780 | Reel FX | Montreal | Québec | Canada | Render Supervisor | Manager / Supervisor | On-Site | May 18, 2023 | https://jobs.reelfx.com/en/positions/rendering-supervisor-718 | Deadline, Qube, Maya, Arnold, Nuke, Houdini, Python | |||||||||||
781 | MSG Sphere | Burbank | California | United States | Rigging Artist | Senior | Hybrid | May 18, 2023 | https://jobs.msgentertainment.com/entertainment/jobs/19476 | Maya, Cinema 4D, Python, Adobe CS | |||||||||||
782 | Blizzard | Irvine | California | United States | Animator, 3D | Senior | Hybrid | May 18, 2023 | https://careers.blizzard.com/global/en/job/R020636/Senior-Animator-Overwatch-2 | Maya | For Diablo IV | ||||||||||
783 | FanDuel | New York City | New York | United States | Motion Designer | Mid | Hybrid | May 18, 2023 | https://www.fanduel.careers/open-positions/motion-designer-5055951 | Adobe Suite, Cinema 4D | |||||||||||
784 | Creative Assembly | Horsham | England | Art Director | Senior | Hybrid | May 18, 2023 | https://jobs.jobvite.com/creative-assembly/job/ozAdmfws | |||||||||||||
785 | Creative Assembly | Horsham | England | Game Designer | Senior | Hybrid | May 18, 2023 | https://jobs.jobvite.com/creative-assembly/job/oI2cmfw2 | |||||||||||||
786 | Creative Assembly | Horsham | England | VFX Artist | Mid | Hybrid | May 18, 2023 | https://jobs.jobvite.com/creative-assembly/job/oJpLmfwZ | After Effects, Unreal, Houdini, Embergen | ||||||||||||
787 | B-Water Animation Studios | Santa Cruz de Tenerife | Spain | Production Coordinator | Senior | On-Site or Remote | May 18, 2023 | https://pipelinepro.io/recruitment/joboffer_detail/aLw0uuzVbVnKp2E9jLSdTb2YudlB33pZHhGHOM0MjR1MC/ | For the Layout Dept. Must be based in Spain to work remotely | ||||||||||||
788 | Superseed Studios | Los Angeles | California | United States | Animator, 3D | Mid, Senior | Remote | May 18, 2023 | https://www.linkedin.com/posts/superseed-studios_we-are-looking-for-a-few-different-animator-activity-7064645448417898496-MX6M | Maya | For mocap | ||||||||||
789 | Superseed Studios | Los Angeles | California | United States | Cinematic Animator, 3D | Mid, Senior | Remote | May 18, 2023 | https://www.linkedin.com/posts/superseed-studios_we-are-looking-for-a-few-different-animator-activity-7064645448417898496-MX6M | Maya | For first person animation | ||||||||||
790 | Superseed Studios | Los Angeles | California | United States | Gameplay Animator, 3D | Mid, Senior | Remote | May 18, 2023 | https://www.linkedin.com/posts/superseed-studios_we-are-looking-for-a-few-different-animator-activity-7064645448417898496-MX6M | Maya | For stylized, realistic, or viewmodel animation | ||||||||||
791 | The Connect Project | Oshawa | Ontario | Canada | Animator, 2D | Lead | Remote | May 17, 2023 | connectfilmproject@gmail.com | Dragonframe | Those with cut paper animation and Dragonframe Stop Motion experience will be given higher priority. Must be based in Canada. A full job description can be found at the following link: https://www.linkedin.com/jobs/view/3582102361/ To apply, please use the provided email and include in the Subject link: Lead 2D Animator (YOUR NAME) | ||||||||||
792 | Roblox | San Mateo | California | United States | Animator, 3D | Senior | On-Site | May 17, 2023 | https://jobs.roblox.com/careers/job?domain=roblox.com&query=Animator&pid=137453689618&sort_by=relevance&triggerGoButton=false | Maya, Blender | |||||||||||
793 | ILM - Sydney | Sydney | Australia | Look Development Artist | Mid | On-Site | May 17, 2023 | https://jobs.disneycareers.com/job/sydney/look-development-artist/391/32600788688 | Katana, Python, LUA | ||||||||||||
794 | Walt Disney Animation Studios | Vancouver | British Columbia | Canada | Animator, 2D | Mid | All options | May 17, 2023 | https://jobs.disneycareers.com/job/vancouver/2d-character-animator/391/48950550832 | Hybrid and remote opportunities are specific to remote work within the province of British Columbia | |||||||||||
795 | Rocket Science VFX | Toronto | Ontario | Canada | FX Artist | Senior | Hybrid | May 17, 2023 | https://rocketsciencevfx.applytojob.com/apply/jobs/details/ofz4cbG8jR?& | Houdini, VEX | Must be eligible to work in Canada | ||||||||||
796 | Rocket Science VFX | Toronto | Ontario | Canada | VFX Supervisor | Manager / Supervisor | Hybrid | May 17, 2023 | https://rocketsciencevfx.applytojob.com/apply/jobs/details/6JSjlwL3ty?& | Must be eligible to work in Canada | |||||||||||
797 | MAKE | Minneapolis | Minnesota | United States | VFX Artist | Mid | On-Site | May 17, 2023 | https://www.linkedin.com/jobs/view/3605157492 | Nuke | |||||||||||
798 | Pixomondo | Vancouver | British Columbia | Canada | Animator, 3D | Mid | On-Site | May 17, 2023 | https://pixomondo.applytojob.com/apply/nRCLqgguU4/Animator-MidLevel | Maya | Must be eligible to work in BC | ||||||||||
799 | Moon Studios | Vienna | Austria | Cinematic Animator, 3D | Senior | Remote | May 17, 2023 | https://www.linkedin.com/in/danielzettl/ | Please connect with Daniel Zettl through LinkedIn if interested. Original post was found on Twitter. You can also connect with him there if you'd like: https://twitter.com/DanZettl/status/1657438600877821953 | ||||||||||||
800 | Virtuos | Xi'an | China | Art Director | Associate | On-Site | May 17, 2023 | https://virtuosgames.avature.net/Careers/JobDetail/Associate-Art-Director/4090 | Maya, 3ds Max, Photoshop, ZBrush, Substance, Unreal, Unity | Must be fluent in English with Mandarin Chinese a plus | |||||||||||
801 | Wargaming | Nicosia | Cyprus | Project Manager | Manager / Supervisor | On-Site | May 17, 2023 | https://boards.greenhouse.io/wargamingen/jobs/5052147 | |||||||||||||
802 | Warner Bros. Discovery | Issy-les-Moulineaux | France | Producer | Mid | On-Site | May 17, 2023 | https://careers.wbd.com/global/en/job/R000067738/Video-Producer | Premiere | Video Producer role. Must be fluent in English | |||||||||||
803 | Warner Bros. Discovery | New York City | New York | United States | Motion Designer | Mid | On-Site | May 17, 2023 | https://careers.wbd.com/global/en/job/R000067049/Motion-Designer-CNN | Adobe CS, Cinema 4D | |||||||||||
804 | Phoenix Labs | Vancouver | British Columbia | Canada | Technical Artist | Mid | On-Site | May 17, 2023 | https://phxlabs.ca/careers/5612522003/ | Unreal, Python, C++, Maya, Blender, Houdini, Substance | For tools and rigging | ||||||||||
805 | Phoenix Labs | Vancouver | British Columbia | Canada | Technical Artist | Senior | On-Site | May 17, 2023 | https://phxlabs.ca/careers/5003768003/ | Maya, Unreal | For rigging | ||||||||||
806 | Phoenix Labs | Vancouver | British Columbia | Canada | Technical Artist | Senior | On-Site | May 17, 2023 | https://phxlabs.ca/careers/5612523003/ | Unreal, Maya, Blender, C++ | For materials and rendering | ||||||||||
807 | Phoenix Labs | Vancouver | British Columbia | Canada | UI Artist | Mid | On-Site | May 17, 2023 | https://phxlabs.ca/careers/5610579003/ | Figma, Photoshop, Unreal | |||||||||||
808 | Phoenix Labs | San Mateo | California | United States | Technical Artist | Mid | On-Site | May 17, 2023 | https://phxlabs.ca/careers/5612522003/ | Unreal, Python, C++, Maya, Blender, Houdini, Substance | For tools and rigging | ||||||||||
809 | Phoenix Labs | San Mateo | California | United States | Technical Artist | Senior | On-Site | May 17, 2023 | https://phxlabs.ca/careers/5612523003/ | Unreal, Maya, Blender, C++ | For materials and rendering | ||||||||||
810 | Phoenix Labs | San Mateo | California | United States | UI Artist | Mid | On-Site | May 17, 2023 | https://phxlabs.ca/careers/5610579003/ | Figma, Photoshop, Unreal | |||||||||||
811 | Riot Games | Bellevue | Washington | United States | Sound Designer | Senior | On-Site | May 17, 2023 | https://www.riotgames.com/en/work-with-us/job/5054043/senior-technical-sound-designer-valorant-los-angeles-usa | Unreal, Wwise, Pro Tools, Reaper, Perforce | Technical Sound Designer role | ||||||||||
812 | Riot Games | Los Angeles | California | United States | Sound Designer | Senior | On-Site | May 17, 2023 | https://www.riotgames.com/en/work-with-us/job/5054043/senior-technical-sound-designer-valorant-los-angeles-usa | Unreal, Wwise, Pro Tools, Reaper, Perforce | Technical Sound Designer role | ||||||||||
813 | Sharkmob | Malmö | Sweden | Technical Artist | Senior | On-Site | May 17, 2023 | https://career.sharkmob.com/jobs/2837782-senior-technical-artist | Unreal, Python, C++ | ||||||||||||
814 | Ubisoft | Sydney | Australia | UI Artist | Mid | Hybrid | May 17, 2023 | https://jobs.smartrecruiters.com/Ubisoft2/743999907759708 | Technical UI Artist role | ||||||||||||
815 | Ubisoft | Shanghai | China | Concept Artist | Mid | On-Site | May 17, 2023 | https://jobs.smartrecruiters.com/Ubisoft2/743999907575293 | Blender, Photoshop | ||||||||||||
816 | Ubisoft | Montpellier | France | Cinematic Animator, 3D | Mid | Hybrid | May 17, 2023 | https://jobs.smartrecruiters.com/Ubisoft2/743999907776073 | MotionBuilder, Maya, Unreal, Unity | Must be fluent in English | |||||||||||
817 | Zynga | Toronto | Ontario | Canada | Animator, 3D | Senior | Hybrid | May 17, 2023 | https://www.zynga.com/job-listing/senior-animator-hit-it-rich-casino-slots-r_108559/ | Maya, Blender, Unity, Photoshop | |||||||||||
818 | Zynga | Toronto | Ontario | Canada | Character Artist | Senior | Hybrid | May 17, 2023 | https://www.zynga.com/job-listing/senior-3d-character-artist-battle-arena-r_108628/ | ZBrush, Maya, Substance Painter | |||||||||||
819 | Zynga | Austin | Texas | United States | Animator, 3D | Senior | Hybrid | May 17, 2023 | https://www.zynga.com/job-listing/senior-animator-hit-it-rich-casino-slots-r_108559/ | Maya, Blender, Unity, Photoshop | |||||||||||
820 | Zynga | Austin | Texas | United States | Character Artist | Senior | Hybrid | May 17, 2023 | https://www.zynga.com/job-listing/senior-3d-character-artist-battle-arena-r_108628/ | ZBrush, Maya, Substance Painter | |||||||||||
821 | Zynga | Carlsbad | California | United States | Animator, 3D | Senior | Hybrid | May 17, 2023 | https://www.zynga.com/job-listing/senior-animator-hit-it-rich-casino-slots-r_108559/ | Maya, Blender, Unity, Photoshop | |||||||||||
822 | Zynga | Carlsbad | California | United States | Character Artist | Senior | Hybrid | May 17, 2023 | https://www.zynga.com/job-listing/senior-3d-character-artist-battle-arena-r_108628/ | ZBrush, Maya, Substance Painter | |||||||||||
823 | Zynga | Chicago | Illinois | United States | Animator, 3D | Senior | Hybrid | May 17, 2023 | https://www.zynga.com/job-listing/senior-animator-hit-it-rich-casino-slots-r_108559/ | Maya, Blender, Unity, Photoshop | |||||||||||
824 | Zynga | Chicago | Illinois | United States | Character Artist | Senior | Hybrid | May 17, 2023 | https://www.zynga.com/job-listing/senior-3d-character-artist-battle-arena-r_108628/ | ZBrush, Maya, Substance Painter | |||||||||||
825 | Zynga | Eugene | Oregon | United States | Animator, 3D | Senior | Hybrid | May 17, 2023 | https://www.zynga.com/job-listing/senior-animator-hit-it-rich-casino-slots-r_108559/ | Maya, Blender, Unity, Photoshop | |||||||||||
826 | Zynga | Eugene | Oregon | United States | Character Artist | Senior | Hybrid | May 17, 2023 | https://www.zynga.com/job-listing/senior-3d-character-artist-battle-arena-r_108628/ | ZBrush, Maya, Substance Painter | |||||||||||
827 | Zynga | San Francisco | California | United States | Animator, 3D | Senior | Hybrid | May 17, 2023 | https://www.zynga.com/job-listing/senior-animator-hit-it-rich-casino-slots-r_108559/ | Maya, Blender, Unity, Photoshop | |||||||||||
828 | People Can Fly | Montreal | Québec | Canada | 3D Artist | Lead | Hybrid | May 17, 2023 | https://www.smartrecruiters.com/PeopleCanFly/743999907685365 | For VR | |||||||||||
829 | EA SPORTS | Vancouver | British Columbia | Canada | Project Manager | Manager / Supervisor | On-Site | May 17, 2023 | https://ea.gr8people.com/jobs/178540/project-manager-ea-sports | JIRA, Perforce, Visio | |||||||||||
830 | EA Create | Edmonton | Alberta | Canada | Animator, 3D | Mid | Hybrid | May 17, 2023 | https://ea.gr8people.com/jobs/178568/animator-face-motion-capture | Maya | For facial animation and mocap. 1-year contract | ||||||||||
831 | EA Create | Toronto | Ontario | Canada | Animator, 3D | Mid | Hybrid | May 17, 2023 | https://ea.gr8people.com/jobs/178568/animator-face-motion-capture | Maya | For facial animation and mocap. 1-year contract | ||||||||||
832 | EA Create | Vancouver | British Columbia | Canada | Animator, 3D | Mid | Hybrid | May 17, 2023 | https://ea.gr8people.com/jobs/178568/animator-face-motion-capture | Maya | For facial animation and mocap. 1-year contract | ||||||||||
833 | EA Create | Orlando | Florida | United States | Animator, 3D | Mid | Hybrid | May 17, 2023 | https://ea.gr8people.com/jobs/178568/animator-face-motion-capture | Maya | For facial animation and mocap. 1-year contract | ||||||||||
834 | EA Studios | Edmonton | Alberta | Canada | Technical Artist | Senior | On-Site | May 17, 2023 | https://ea.gr8people.com/jobs/178622/principal-technical-artist | Unreal, Python, C#, C++ | Principal role | ||||||||||
835 | Bethesda Game Studios | Montreal | Québec | Canada | Environment Artist | Associate | On-Site | May 17, 2023 | https://jobs.zenimax.com/requisitions/view/2066 | 3ds Max, Maya, ZBrush, World Machine, Substance Painter, Unreal, CryEngine, Unity | |||||||||||
836 | Blizzard | Albany | New York | United States | Animation Outsource Supervisor | Manager / Supervisor | Hybrid | May 17, 2023 | https://careers.blizzard.com/global/en/job/R020652 | Maya | For Diablo IV | ||||||||||
837 | Blizzard | Irvine | California | United States | Animation Outsource Supervisor | Manager / Supervisor | Hybrid | May 17, 2023 | https://careers.blizzard.com/global/en/job/R020652 | Maya | For Diablo IV | ||||||||||
838 | Bungie | Bellevue | Washington | United States | Producer | Lead | All options | May 17, 2023 | https://boards.greenhouse.io/bungie/jobs/5054062 | JIRA, Excel | License Producer role. Prospective full-time employees located outside of CA, CO, DC, FL, GA, IL, MA, MD, MN, NC, NJ, NY, OR, TN, TX, UT, VA, WA, or WI will need to establish residency in one of the states we are compliant in within 45 days of a start date | ||||||||||
839 | Workshop Creative | Los Angeles | California | United States | Motion Designer | Mid | Hybrid | May 17, 2023 | https://jobs.motionographer.com/jobs/225885538-motion-graphics-designer-at-workshop-creative | Adobe Suite, Cinema 4D | |||||||||||
840 | Workshop Creative | Los Angeles | California | United States | Producer | Mid | Hybrid | May 17, 2023 | https://jobs.motionographer.com/jobs/225892278-motion-graphics-producer-designer-at-workshop-creative | Adobe Suite, Cinema 4D | For motion design | ||||||||||
841 | Resn | Amsterdam | Netherlands | Motion Designer | Mid, Senior | Hybrid | May 17, 2023 | https://careers.resn.co.nz/3d-motion-designer/en | Blender, Cinema 4D, Adobe Suite | ||||||||||||
842 | Epic Games | Cary | North Carolina | United States | Animation Engineer | Senior | On-Site | May 17, 2023 | https://boards.greenhouse.io/epicgames/jobs/4880919004 | C++, Unreal | |||||||||||
843 | Tursiops Truncatus Studios | Madison | Wisconsin | United States | Community Manager | Manager / Supervisor | Remote | May 16, 2023 | https://tally.so/r/w54b5Z | Must be fluent in English and based in USA or Newfoundland, Canada. Flexible start date (early - mid July). 6-month contract. They're a quirky, women-led, majority LGBTQ studio and look forward to diverse applications | |||||||||||
844 | CreativeChaos | Brooklyn | New York | United States | Motion Designer | Mid | Remote | May 16, 2023 | garrett@creativechaosvmg.com | Open to all applicants. Budget is still being determined. This is a freelance position. Tasks include: Main title sequence; Font choice and text design; Headline animation; Photo animation (multi-planing); and Picture-in-picture sequences & transitions. Please send your resume and work examples to Garrett Feldman at the provided email if interested. | |||||||||||
845 | Umbu Games | Belo Horizonte | Brazil | VFX Artist | Internship, Junior, Mid | Remote | May 16, 2023 | https://www.linkedin.com/feed/update/urn:li:activity:7063985274447441920/ | Unity, Unreal | ||||||||||||
846 | Blumhouse Games | Los Angeles | California | United States | Creative Director | Senior | On-Site or Remote | May 16, 2023 | https://workforcenow.adp.com/mascsr/default/mdf/recruitment/recruitment.html?cid=560bc849-5cf9-44ad-ba99-aead77b4bbef&ccId=19000101_000001&jobId=456065&lang=en_US | ||||||||||||
847 | Blumhouse Games | Los Angeles | California | United States | Technical Director | Mid | On-Site or Remote | May 16, 2023 | https://workforcenow.adp.com/mascsr/default/mdf/recruitment/recruitment.html?cid=560bc849-5cf9-44ad-ba99-aead77b4bbef&ccId=19000101_000001&jobId=456063&lang=en_US | C, C++ | |||||||||||
848 | Luma Pictures | Melbourne | Australia | Animation Supervisor | Manager / Supervisor | Hybrid | May 16, 2023 | https://jobs.lever.co/lumapictures/3316e85d-b302-4d82-8749-aaee9b68df63 | Maya | ||||||||||||
849 | Luma Pictures | Melbourne | Australia | Animator, 3D | Mid, Senior | Hybrid | May 16, 2023 | https://jobs.lever.co/lumapictures/ed84fb47-12f0-4ea3-bec2-b897b0657b2d | Maya | ||||||||||||
850 | Luma Pictures | Melbourne | Australia | Compositor | Mid, Senior | Hybrid | May 16, 2023 | https://jobs.lever.co/lumapictures/9d7d9779-4e58-4e67-815f-46bdcbb14963 | Nuke, Katana, Arnold | ||||||||||||
851 | Luma Pictures | Melbourne | Australia | FX Artist | Senior | Hybrid | May 16, 2023 | https://jobs.lever.co/lumapictures/694ccf30-3ad5-402b-9cdb-6ef4e926e67a | Houdini, Nuke | ||||||||||||
852 | Luma Pictures | Melbourne | Australia | Lighting Artist | Junior | Hybrid | May 16, 2023 | https://jobs.lever.co/lumapictures/e90844bd-08c8-401d-b7fe-c8584d0726f8 | Arnokd, Vray, Renderman | Must be based in Australia | |||||||||||
853 | Rockstar Games | Edinburgh | Scotland | Materials Artist | Senior | On-Site | May 16, 2023 | https://boards.greenhouse.io/rockstargames/jobs/4988065003 | Substance, 3ds Max, Photoshop | ||||||||||||
854 | Freebird Animation | Vadodara | India | Animator, 2D | Mid | On-Site | May 16, 2023 | https://www.linkedin.com/feed/update/urn:li:activity:7064111723644895232/ | |||||||||||||
855 | Freebird Animation | Vadodara | India | Animator, 3D | Mid | On-Site | May 16, 2023 | https://www.linkedin.com/feed/update/urn:li:activity:7064111723644895232/ | |||||||||||||
856 | Scanline VFX | Munich | Germany | Compositing Supervisor | Manager / Supervisor | Hybrid | May 16, 2023 | https://jobs.lever.co/scanlinevfx/807cae89-0540-40b4-86a4-06ce492b2b9c | Nuke, 3ds Max, Maya, C, C++, Python | ||||||||||||
857 | Scanline VFX | Stuttgart | Germany | Pipeline Supervisor | Manager / Supervisor | Hybrid | May 16, 2023 | https://jobs.lever.co/scanlinevfx/807cae89-0540-40b4-86a4-06ce492b2b9c | Nuke, 3ds Max, Maya, C, C++, Python | ||||||||||||
858 | SM Rolling FX | Pune | India | Animator, 3D | Junior, Mid, Senior | On-Site | May 16, 2023 | https://www.linkedin.com/feed/update/urn:li:activity:7064140545874378752/ | |||||||||||||
859 | SM Rolling FX | Pune | India | Paint Artist | Mid, Senior | On-Site | May 16, 2023 | https://www.linkedin.com/feed/update/urn:li:activity:7064140545874378752/ | |||||||||||||
860 | SM Rolling FX | Pune | India | Roto Artist | Mid, Senior | On-Site | May 16, 2023 | https://www.linkedin.com/feed/update/urn:li:activity:7064140545874378752/ | |||||||||||||
861 | id Software | Dallas | Texas | United States | Sound Designer | Senior | On-Site | May 16, 2023 | https://jobs.zenimax.com/requisitions/view/2862 | ||||||||||||
862 | Blizzard | Irvine | California | United States | Rigging/Simulation Artist | Senior | Hybrid | May 16, 2023 | https://careers.blizzard.com/global/en/job/R020687/Senior-Rigging-Simulation-Artist-II-Temp | Maya, Python, MEL, C, C++ | |||||||||||
863 | Striking Distance Studios | San Ramon | California | United States | Character Artist | Senior | On-Site | May 16, 2023 | https://boards.greenhouse.io/pubgsanramon/jobs/5726842002 | Maya, Substance Painter, ZBrush, Unreal | |||||||||||
864 | Passion Pictures | London | England | Animator, 2D | Mid | On-Site or Remote | May 16, 2023 | https://www.linkedin.com/feed/update/urn:li:activity:7064233949857763328/ | After Effects | For lip sync for a few weeks in June | |||||||||||
865 | Jellyfish Pictures | London | England | Compositor | Mid | On-Site | May 16, 2023 | https://apply.workable.com/jellyfish-pictures-ltd/j/B24D09653E/ | Nuke | ||||||||||||
866 | Jellyfish Pictures | London | England | Modeler | Mid | On-Site | May 16, 2023 | https://apply.workable.com/jellyfish-pictures-ltd/j/475925166A/ | Maya, Houdini, Blender | ||||||||||||
867 | Jellyfish Pictures | London | England | Production Assistant | Assistant | On-Site | May 16, 2023 | https://apply.workable.com/jellyfish-pictures-ltd/j/E6A587B01D/ | |||||||||||||
868 | Jellyfish Pictures | London | England | Production Coordinator | Mid | On-Site | May 16, 2023 | https://apply.workable.com/jellyfish-pictures-ltd/j/E6A587B01D/ | |||||||||||||
869 | Jellyfish Pictures | London | England | Production Manager | Manager / Supervisor | On-Site | May 16, 2023 | https://apply.workable.com/jellyfish-pictures-ltd/j/E6A587B01D/ | |||||||||||||
870 | Jellyfish Pictures | London | England | Production Supervisor | Manager / Supervisor | On-Site | May 16, 2023 | https://apply.workable.com/jellyfish-pictures-ltd/j/E6A587B01D/ | |||||||||||||
871 | Red Star 3D | Sheffield | England | Compositor | Mid | Remote | May 16, 2023 | https://redstar3d.hire.trakstar.com/jobs/fk025nt/ | Fusion | Must be a UK resident. Goes until to September | |||||||||||
872 | Red Star 3D | Sheffield | England | Lighting Artist | Mid | Remote | May 16, 2023 | https://redstar3d.hire.trakstar.com/jobs/fk025ni/ | Maya, Arnold, Renderman, Vray, Fusion | Must be a UK resident. Goes until to September | |||||||||||
873 | Framestore | London | England | Technical Director | Mid | On-Site or Remote | May 16, 2023 | https://framestore.recruitee.com/l/en/o/virtual-production-technical-director-london | Maya, Houdini | For virtual production. Must be UK-based | |||||||||||
874 | Deep Silver Dambuster | Nottingham | England | Narrative Designer | Lead | Hybrid | May 16, 2023 | https://www.dsdambuster.com/career?Category=Design&Advert=NJWcFEPZH543N7jYoIifyA%3D%3D&Region= | Unreal, Unity | ||||||||||||
875 | Wargaming | Prague | Czech Republic | Level Artist | Mid | On-Site | May 16, 2023 | https://boards.greenhouse.io/wargamingen/jobs/4950548 | |||||||||||||
876 | Wargaming | Vilnius | Lithuania | Level Artist | Mid | On-Site | May 16, 2023 | https://boards.greenhouse.io/wargamingen/jobs/4712841 | Maya, ZBrush, Photoshop, Substance Painter | ||||||||||||
877 | Wargaming | Vilnius | Lithuania | UI Artist | Mid | On-Site | May 16, 2023 | https://boards.greenhouse.io/wargamingen/jobs/4767076 | Blender | ||||||||||||
878 | Wargaming | Belgrade | Serbia | Level Artist | Mid | On-Site | May 16, 2023 | https://boards.greenhouse.io/wargamingen/jobs/4915051 | Blender, ZBrush, Substance | ||||||||||||
879 | Wargaming | Belgrade | Serbia | Vehicle Artist | Mid | On-Site | May 16, 2023 | https://boards.greenhouse.io/wargamingen/jobs/5035846 | Maya, 3ds Max, Blender, ZBrush, Substance Painter, Photoshop, Marvelous Designer | ||||||||||||
880 | Wargaming | Belgrade | Serbia | VFX Artist | Mid | On-Site | May 16, 2023 | https://boards.greenhouse.io/wargamingen/jobs/5032992 | Maya, Houdini | ||||||||||||
881 | Walt Disney Animation Studios | Vancouver | British Columbia | Canada | Crowd Artist | Mid | All options | May 16, 2023 | https://jobs.disneycareers.com/job/vancouver/crowds-artist/391/47453677408 | Maya, Houdini, Python, C++ | Hybrid and remote opportunities are specific to remote work within the province of British Columbia | ||||||||||
882 | Walt Disney Animation Studios | Vancouver | British Columbia | Canada | Rigging TD | Mid | All options | May 16, 2023 | https://jobs.disneycareers.com/job/vancouver/rigging-td/391/48906975120 | Python | Hybrid and remote opportunities are specific to remote work within the province of British Columbia | ||||||||||
883 | ILM - Vancouver | Vancouver | British Columbia | Canada | Crowd TD | Mid | On-Site | May 16, 2023 | https://jobs.disneycareers.com/job/vancouver/crowd-technical-director/391/48915989232 | Houdini, VEX, Python, Maya | |||||||||||
884 | ILM - Vancouver | Vancouver | British Columbia | Canada | Crowd TD | Senior | On-Site | May 16, 2023 | https://jobs.disneycareers.com/job/vancouver/senior-crowd-technical-director/391/48915989200 | Houdini, VEX, Python, Maya | |||||||||||
885 | ILM - Vancouver | Vancouver | British Columbia | Canada | Generalist, 3D | Senior | On-Site | May 16, 2023 | https://jobs.disneycareers.com/job/vancouver/senior-generalist-environments/391/45393279616 | Photoshop, 3ds Max, Maya, Vray, Multiscatter, Speedtree | This role has a focus on environments | ||||||||||
886 | ILM - London | London | England | Layout Artist, 3D | Mid | On-Site | May 16, 2023 | https://jobs.disneycareers.com/job/london/layout-artist-ilm-london/391/48747440192 | Maya, 3ds Max, 3DEqualizer, PFtrack, SynthEyes | ||||||||||||
887 | Core Animation | Guadalajara | Spain | Lighting Artist | Mid | Remote | May 16, 2023 | https://www.linkedin.com/feed/update/urn:li:activity:7064179390632333313/ | Maya, Shotgrid, Nuke, Redshift | Working time Monday to Thursday from 8:00-16:15, Friday from 8:00-15:00 (GMT+1) | |||||||||||
888 | M2 Animation | Bangkok | Thailand | Production Manager | Manager / Supervisor | On-Site | May 16, 2023 | https://wearem2.emply.net/recruitment/vacancyAd.aspx?publishingId=9e9a4cbe-c380-4aa5-9a77-3b2cf9d80dcb | |||||||||||||
889 | Blind Squirrel Games | Austin | Texas | United States | Gameplay Designer | Senior | Hybrid | May 16, 2023 | https://jobs.jobvite.com/blindsquirrelentertainment/job/oo86mfwI | Unreal | |||||||||||
890 | Blind Squirrel Games | Austin | Texas | United States | UI/UX Designer | Senior | Hybrid | May 16, 2023 | https://jobs.jobvite.com/blindsquirrelentertainment/job/od76mfww | Figma, Axure, Sketch, Zeplin, Flinto, Proto | |||||||||||
891 | Blind Squirrel Games | Irvine | California | United States | Gameplay Designer | Senior | Hybrid | May 16, 2023 | https://jobs.jobvite.com/blindsquirrelentertainment/job/oo86mfwI | Unreal | |||||||||||
892 | Blind Squirrel Games | Irvine | California | United States | UI/UX Designer | Senior | Hybrid | May 16, 2023 | https://jobs.jobvite.com/blindsquirrelentertainment/job/od76mfww | Figma, Axure, Sketch, Zeplin, Flinto, Proto | |||||||||||
893 | CLOUDZEE Animation | Bhubaneswar | India | Animator, 3D | Mid, Senior | On-Site | May 16, 2023 | https://www.linkedin.com/feed/update/urn:li:activity:7064184618777743360/ | |||||||||||||
894 | Chief Rebel | Stockholm | Sweden | VFX Artist | Mid | On-Site | May 15, 2023 | https://jobs.chiefrebel.com/jobs/2830243-vfx-artist | Need to be eligible to work in Sweden | ||||||||||||
895 | Framestore | Melbourne | Australia | CG Supervisor | Manager / Supervisor | On-Site | May 15, 2023 | https://framestore.recruitee.com/o/cg-supervisor-melbourne | Office | ||||||||||||
896 | daydreamer vfx | London | England | Compositor | Junior, Mid | Hybrid | May 15, 2023 | https://www.linkedin.com/jobs/view/3607922617 | Flame, Nuke | ||||||||||||
897 | Mighty Games | Collingwood | Australia | Producer | Associate | On-Site | May 15, 2023 | https://jobs.smartrecruiters.com/KeywordsAustralia/743999906581953-associate-producer | Unity, Unreal, Godot, Game Maker | ||||||||||||
898 | GamePoint | The Hague | Netherlands | Technical Artist | Mid | On-Site | May 15, 2023 | https://gamepoint.bamboohr.com/careers/226 | Unity, Unreal, C# | ||||||||||||
899 | GamePoint | The Hague | Netherlands | Technical Director | Mid | On-Site | May 15, 2023 | https://gamepoint.bamboohr.com/careers/240 | Unity, C#, JIRA, Confluence, .Net | ||||||||||||
900 | Reliance Games | Pune | India | 3D Artist | Mid | On-Site |