| A | B | C | D | E | F | G | H | I | J | K | L | M | N | O | P | Q | R | S | T | U | |
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1 | Studio (Featured listings in blue) (Most recent in orange) | City | Province/State/Region | Country | Job Title | Experience Level | On-Site/ Remote/Hybrid | Date | Source/Contact | Software/Programs (Required/Preferred) | Notes (Some roles may be remote or hybrid although job descriptions may not specifically state this. Please check with the studio for further information.) | ||||||||||
2 | Colorado University Denver | Denver | Colorado | United States | Illustration Professor | Mid | On-Site | December 3, 2025 | https://cu.taleo.net/careersection/2/jobdetail.ftl?job=38400&lang=en | Photoshop, Illustrator | Need to be eligible to work in the US | ||||||||||
3 | RISE | Visual Effects Studios | Berlin | Berlin | Germany | Production Coordinator | Mid | On-Site | December 2, 2025 | https://www.risefx.com/rise-visual-effects-studios-jobs.php | Excel, Filemaker, Shotgrid, DaVinci Resolve | VFX Coordinator. Starts in January 2026. Must be fluent in English with German a plus. EU citizenship or a pre-existing German work permit required | ||||||||||
4 | pixelmolkerei AG | Chur | Switzerland | Maya/Unity Integrator | Mid | On-Site | December 1, 2025 | jobs@pixelmolkerei.ch | Maya, Unity | Within Maya, they are looking for modeling, texturing, rigging, and animation. Within Unity, they are looking for experience in asset management, materials, lighting, and UI workflows. Please send your portfolio, CV, and a short introduction describing your experience integrating assets between Maya and Unity and why meaningful, high-impact VR work excites you to the provided email | |||||||||||
5 | Boulder Media | Dublin | Ireland | Producer | Mid | Hybrid | November 25, 2025 | https://63cfe2b674b466401a5d1aa2.kenjo.io/animation-development-producer-573552 | Animation Development Producer. Apply by December 2nd | ||||||||||||
6 | Super Spline Studios | Leamington Spa | United Kingdom | England | Gameplay Animator, 3D | Mid, Senior | Remote | December 4, 2025 | https://www.linkedin.com/feed/update/urn:li:activity:7402369133537038336/ | Maya | Starts January 6, 2026 and goes 6 - 12 months. Must have games experience and be within +/- hours of the UK's timezones | ||||||||||
7 | 880 Productions | Wellington | Wellington | New Zealand | Technical Director | Senior | On-Site | December 4, 2025 | https://hiring.880productions.com/jobdetails?ajid=oXte7 | Unreal, Python | Apply by January 30, 2026 | ||||||||||
8 | 880 Productions | Wellington | Wellington | New Zealand | Unreal Developer | Senior | On-Site | December 4, 2025 | https://hiring.880productions.com/jobdetails?ajid=sDre7 | Unreal, Python, C, C++, C# | Apply by March 29, 2026 | ||||||||||
9 | Kinetic Games | Southampton | United Kingdom | England | Environment Artist | Senior | Hybrid | December 4, 2025 | https://www.linkedin.com/jobs/view/4342251524/ | Unity, Substance, Git, Perforce, Plastic | Must be eligible to work in the UK | ||||||||||
10 | Kinetic Games | Southampton | United Kingdom | England | Producer | Senior | Remote | December 4, 2025 | https://www.linkedin.com/jobs/view/4342142077/ | JIRA, Confluence | Must be eligible to work in the UK | ||||||||||
11 | Slipgate Ironworks | Aalborg | Denmark | Art Director | Senior | On-Site | December 4, 2025 | https://www.linkedin.com/feed/update/urn:li:activity:7402282863431168000/ | Unreal, Photoshop, Maya, Blender, ZBrush, Unity | ||||||||||||
12 | Exodo Animation Studios | Guadalajara | Mexico | Modeler/Texture Artist | Mid | On-Site | December 4, 2025 | https://www.linkedin.com/feed/update/urn:li:activity:7402410268724752387/ | ZBrush, Maya, Blender, Substance Painter | ||||||||||||
13 | Pixoloid Studios | Budapest | Hungary | Concept Artist | Mid | On-Site | December 4, 2025 | https://www.linkedin.com/feed/update/urn:li:activity:7401566931389952002/ | Photoshop | Apply by January 4, 2026 | |||||||||||
14 | Balio Studio | Mons | Belgium | Gameplay Developer | Internship | On-Site | December 4, 2025 | https://baliostudio.com/intern-developer/ | Unity, C# | Starts ASAP | |||||||||||
15 | Behaviour Interactive | Montreal | Québec | Canada | Technical Animator | Senior | Hybrid | December 4, 2025 | https://jobs.lever.co/bhvr/e93ba36c-4e74-4e07-9f5c-4d177067de06 | Maya, Unreal, MEL, Python | For Dead by Deadlight | ||||||||||
16 | Behaviour Interactive | Toronto | Ontario | Canada | Technical Animator | Senior | Hybrid | December 4, 2025 | https://jobs.lever.co/bhvr/e93ba36c-4e74-4e07-9f5c-4d177067de06 | Maya, Unreal, MEL, Python | For Dead by Deadlight | ||||||||||
17 | Motive | Montreal | Québec | Canada | Environment Artist | Senior | Hybrid | December 4, 2025 | https://jobs.ea.com/en_US/careers/JobDetail/Senior-Environment-Artist-Battlefield/211436 | Maya, 3ds Max, Modo, Substance Painter | For Battlefield | ||||||||||
18 | Motive | Montreal | Québec | Canada | Gameplay Director | Director | Hybrid | December 4, 2025 | https://jobs.ea.com/en_US/careers/JobDetail/Gameplay-Director-Iron-Man/209331 | For Iron Man | |||||||||||
19 | Motive | Montreal | Québec | Canada | Production Director | Director | Hybrid | December 4, 2025 | https://jobs.ea.com/en_US/careers/JobDetail/Director-of-Production-II/211230 | JIRA | |||||||||||
20 | Motive | Montreal | Québec | Canada | Technical Designer | Mid | Hybrid | December 4, 2025 | https://jobs.ea.com/en_US/careers/JobDetail/Technical-Designer-Battlefield/210416 | ||||||||||||
21 | EA Studios | Vancouver | British Columbia | Canada | Animator, 3D | Mid | Hybrid | December 4, 2025 | https://jobs.ea.com/en_US/careers/JobDetail/Animator/211673 | Maya, Unreal | 9-month contract | ||||||||||
22 | EA Studios | Shanghai | China | Level Designer | Mid | On-Site | December 4, 2025 | https://jobs.ea.com/en_US/careers/JobDetail/Level-Designer/211505 | |||||||||||||
23 | EA Studios | Kuala Lumpur | Malaysia | Animation Director | Director | On-Site | December 4, 2025 | https://jobs.ea.com/en_US/careers/JobDetail/Animation-Director/210656 | Maya, 3ds Max, MotionBuilder, JIRA, Perforce, Shotgrid | ||||||||||||
24 | WB Games | Montreal | Québec | Canada | Character Artist | Senior | Hybrid | December 4, 2025 | https://warnerbros.wd5.myworkdayjobs.com/en-US/global/job/Montreal-888-boul-De-Maisonneuve-Est/Artiste-de-personnages-senior---Senior-Character-Artist_R000099767-1 | Maya, ZBrush, Marvelous Designer, Substance, Unreal | |||||||||||
25 | Ubisoft | Montreal | Québec | Canada | Game Designer | Mid | Hybrid | December 4, 2025 | https://jobs.smartrecruiters.com/Ubisoft2/744000096890152-game-designer-fight-for-honor | For their For Honor team | |||||||||||
26 | Netflix Animation Studios | Driver | Australia | Artist Manager | Manager / Supervisor | On-Site | December 4, 2025 | https://explore.jobs.netflix.net/careers/job/790312736416 | Google Suite, Adobe Suite, Airtable, Office | ||||||||||||
27 | Netflix Animation Studios | Vancouver | British Columbia | Canada | Director, Artist Management | Director | On-Site | December 4, 2025 | https://explore.jobs.netflix.net/careers/job/790304849733 | ||||||||||||
28 | Bardel Entertainment | Vancouver | British Columbia | Canada | Storyboard Artist | Senior | Hybrid | December 4, 2025 | https://apply.workable.com/bardel-entertainment/j/8BDD616163/ | Storyboard Pro | |||||||||||
29 | Respawn Entertainment | Vancouver | British Columbia | Canada | Game Designer | Senior | Hybrid | December 4, 2025 | https://jobs.ea.com/en_US/careers/JobDetail/Senior-Game-Designer-Legends-Apex-Legends/209651 | ||||||||||||
30 | Respawn Entertainment | Los Angeles | California | United States | Game Designer | Senior | Hybrid | December 4, 2025 | https://jobs.ea.com/en_US/careers/JobDetail/Senior-Game-Designer-Legends-Apex-Legends/209651 | ||||||||||||
31 | Respawn Entertainment | Los Angeles | California | United States | Product Manager | Manager / Supervisor | Hybrid | December 4, 2025 | https://jobs.ea.com/en_US/careers/JobDetail/Product-Manager-Apex-Legends/211266 | SQL, Looker, Tableau | |||||||||||
32 | Respawn Entertainment | Madison | Wisconsin | United States | Game Designer | Senior | Hybrid | December 4, 2025 | https://jobs.ea.com/en_US/careers/JobDetail/Senior-Game-Designer-Legends-Apex-Legends/209651 | ||||||||||||
33 | Eyeline | Vancouver | British Columbia | Canada | CG Supervisor | Manager / Supervisor | Hybrid | December 4, 2025 | https://jobs.lever.co/Eyeline/325393b1-1105-4ec8-9df7-cf07138a495f | 3ds Max, Vray, Houdini, USD, Solaris | |||||||||||
34 | Eyeline | Vancouver | British Columbia | Canada | Crowd Artist | Mid | Hybrid | December 4, 2025 | https://jobs.lever.co/Eyeline/498303c8-2101-4c4a-8311-c4f95346e1b1 | Golaem, Maya, Python, Houdini, MotionBuilder | |||||||||||
35 | Eyeline | Vancouver | British Columbia | Canada | Crowd Supervisor | Manager / Supervisor | Hybrid | December 4, 2025 | https://jobs.lever.co/Eyeline/b201a4cb-26cf-4fd8-82e2-349a708c08fe | Houdini, Golaem, Maya, Miarmy, Massive, MotionBuilder, 3ds Max, Python, C++ | |||||||||||
36 | Eyeline | Vancouver | British Columbia | Canada | Look Development/Surfacing Artist | Mid | Hybrid | December 4, 2025 | https://jobs.lever.co/Eyeline/809076fb-0910-4e89-b0e0-cdef5d23c696 | Mari, Substance, Photoshop, ZBrush, Mudbox, Maya, Vray, Nuke | |||||||||||
37 | Eyeline | Vancouver | British Columbia | Canada | Modeler | Mid | Hybrid | December 4, 2025 | https://jobs.lever.co/Eyeline/306ddd19-a7ac-451c-8aa9-6c36fdecf160 | Maya, ZBrush, Mudbox, Mari | |||||||||||
38 | Eyeline | Seoul | South Korea | CFX Artist | Mid | Hybrid | December 4, 2025 | https://jobs.lever.co/Eyeline/2c2034b5-6e4e-4864-be5f-a17f165c2b43 | Maya, Houdini, Python, VEX, Xgen | ||||||||||||
39 | Eyeline | Los Angeles | California | United States | Producer | Mid | Hybrid | December 4, 2025 | https://jobs.lever.co/Eyeline/86c4ec07-e590-4157-871c-aa329e935a29 | Adobe CS | Creative Producer, Short Form | ||||||||||
40 | Sphere Entertainment | Burbank | California | United States | Art Director | Mid | On-Site | December 4, 2025 | https://www.sphereentertainmentco.com/jobs/art-director-burbank-ca | Office, Photoshop, Illustrator, Keynote, After Effects, Premiere, Unreal | |||||||||||
41 | Sphere Entertainment | Burbank | California | United States | Creative Director | Senior | On-Site | December 4, 2025 | https://www.sphereentertainmentco.com/jobs/senior-creative-director-burbank-ca | Photoshop, Illustrator, Keynote, After Effects | |||||||||||
42 | Sphere Entertainment | Burbank | California | United States | Motion Designer | Mid | On-Site | December 4, 2025 | https://www.sphereentertainmentco.com/jobs/motion-designer-burbank-ca | After Effects, Photoshop, Premiere, Illustrator, Cinema 4D, Blender, Unreal, Maya | |||||||||||
43 | Sphere Entertainment | Burbank | California | United States | Pipeline Engineer | Mid | On-Site | December 4, 2025 | https://www.sphereentertainmentco.com/jobs/pipeline-engineer-burbank-ca | Python, Shotgrid, Nuke, Houdini, After Effects, Maya, PyQt, Deadline | |||||||||||
44 | Sphere Entertainment | Burbank | California | United States | Unreal Artist | Senior | On-Site | December 4, 2025 | https://www.sphereentertainmentco.com/jobs/senior-unreal-artist-burbank-ca | Unreal, Cinema 4D, Nuke, Premiere | |||||||||||
45 | Cat Daddy | Kirkland | Washington | United States | Game Designer | Mid | On-Site | December 4, 2025 | https://job-boards.greenhouse.io/catdaddy/jobs/7504116003 | ||||||||||||
46 | Larian Studios | Ghent | Belgium | Gameplay Animator, 3D | Senior | On-Site | December 3, 2025 | https://jobs.lever.co/larian/42ce1f3f-960b-467b-9481-1a04f057e62d | Maya | ||||||||||||
47 | Inflexion Games | Edmonton | Alberta | Canada | Gameplay Animator, 3D | Junior | Hybrid | December 3, 2025 | https://www.linkedin.com/feed/update/urn:li:activity:7401677338553466881/ | Must be eligible to work in Canada | |||||||||||
48 | Bohemia Interactive | Brno | Czech Republic | Environment Artist | Senior | On-Site | December 3, 2025 | https://careers.bohemia.net/position/senior-artist-environment | 3ds Max, Maya, Blender, ZBrush, Substance, Photoshop | Must be fluent in English | |||||||||||
49 | Bohemia Interactive | Prague | Central Bohemia | Czech Republic | Environment Artist | Senior | On-Site | December 3, 2025 | https://careers.bohemia.net/position/senior-artist-environment | 3ds Max, Maya, Blender, ZBrush, Substance, Photoshop | Must be fluent in English | ||||||||||
50 | JFX | London | United Kingdom | England | Compositor | Lead | All options | December 3, 2025 | https://www.linkedin.com/feed/update/urn:li:activity:7401675705358626816/ | Starts January 2026 and goes for at least 6 months. Must have the right to work in the UK | |||||||||||
51 | JFX | London | United Kingdom | England | Editor | Assistant | Hybrid | December 3, 2025 | https://www.linkedin.com/feed/update/urn:li:activity:7401675705358626816/ | Starts January 2026 and goes for at least 6 months. Must have the right to work in the UK | |||||||||||
52 | Behaviour Interactive | Montreal | Québec | Canada | Animation TD | Senior | Hybrid | December 3, 2025 | https://jobs.lever.co/bhvr/eb24367f-ae1f-4fea-b2a1-07277da9446f/ | Unreal, Maya, Blender | For Dead by Daylight | ||||||||||
53 | Behaviour Interactive | Montreal | Québec | Canada | Technical Animator | Senior | Hybrid | December 3, 2025 | https://jobs.lever.co/bhvr/71a769e1-b05e-4000-a7b2-05bfa2f5c33b/ | Maya, Unreal, MEL, Python | For an unannounced IP | ||||||||||
54 | Behaviour Interactive | Montreal | Québec | Canada | Technical Animator | Senior | Hybrid | December 3, 2025 | https://jobs.lever.co/bhvr/e3b5c95b-0554-491e-8f0a-e06764d7c843/ | Maya, Unreal, MEL, Python | For their Blight: Survival team | ||||||||||
55 | iKartoons Animation | Colombia | Storyboard Artist | Mid | Remote | December 3, 2025 | https://www.linkedin.com/feed/update/urn:li:activity:7401701790498656257/ | Storyboard Pro | Must be based in Colombia | ||||||||||||
56 | Flying Bark Productions | Sydney | New South Wales | Australia | Pipeline TD | Lead | Hybrid | December 3, 2025 | https://flyingbark.bamboohr.com/careers/234 | Maya, Katana, Houdini, Nuke, Avid, Tractor, Harmony, Storyboard Pro, Substance Painter, Python, Shotgrid | |||||||||||
57 | Iceberg Interactive | Haarlem | Netherlands | Video Game Marketing Internship | Internship | On-Site | December 3, 2025 | https://www.iceberg-games.com/video-game-marketing-internship/ | Adobe CC | Must be enrolled at a Dutch college or university (HBO or WO) in a course relevant to this internship (communication, marketing, content, etc.). Must be fluent in English and legally entitled to study/work in the Netherlands. Starts in February 2026 and goes for at least 5 months | |||||||||||
58 | Omens Studios | Petaling Jaya | Malaysia | Concept Artist | Senior | On-Site | December 3, 2025 | https://www.linkedin.com/jobs/view/4325511076 | Photoshop | ||||||||||||
59 | Omens Studios | Petaling Jaya | Malaysia | FX Artist | Senior | On-Site | December 3, 2025 | https://www.linkedin.com/jobs/view/4325085643 | Unreal, Houdini, Maya, Bifrost, Python, VEX, HScript, C++, MEL | ||||||||||||
60 | Unity | Montreal | Québec | Canada | Program Manager | Manager / Supervisor | On-Site | December 3, 2025 | https://unity.com/careers/positions/7380566 | JIRA | Technical Program Manager, Graphics Partnership | ||||||||||
61 | inXile Entertainment | Tustin | California | United States | Lighting Artist | Lead | Hybrid | December 3, 2025 | https://www.linkedin.com/feed/update/urn:li:activity:7401805719882440704/ | Unreal | Connect via LinkedIn if interested | ||||||||||
62 | Airship Interactive | Manchester | United Kingdom | England | Character Artist | Mid | Remote | December 3, 2025 | https://careers.airshipinteractive.com/jobs/6191955-freelance-character-artist | Marvelous Designer, ZBrush | Starts early January 2026 and will go for at least 1 month. They can only consider UK & EU candidates | ||||||||||
63 | Airship Interactive | Manchester | United Kingdom | England | Technical Artist | Mid | Remote | December 3, 2025 | https://careers.airshipinteractive.com/jobs/4629607-freelance-technical-artist | Starts early January 2026 and will go for at least 1 month. They can only consider UK & EU candidates | |||||||||||
64 | MAPPA | Tokyo | Japan | Animator, 2D | Mid | On-Site | December 3, 2025 | https://www.linkedin.com/feed/update/urn:li:activity:7401910191887335424/ | Goes from January 12 - March 13, 2026. Connect via LinkedIn if interested | ||||||||||||
65 | SUMMONER | Amsterdam | Netherlands | Creative Director | Mid | On-Site | December 3, 2025 | https://www.linkedin.com/feed/update/urn:li:activity:7401903598370103296/ | Connect via LinkedIn if interested | ||||||||||||
66 | SUMMONER | Amsterdam | Netherlands | Producer | Mid | On-Site | December 3, 2025 | https://www.linkedin.com/feed/update/urn:li:activity:7401903598370103296/ | Connect via LinkedIn if interested | ||||||||||||
67 | KERO Animation | New York City | New York | United States | Animator, 2D | Lead | Remote | December 3, 2025 | https://www.linkedin.com/feed/update/urn:li:activity:7401934765639151618/ | ||||||||||||
68 | KERO Animation | New York City | New York | United States | Compositor | Mid | Remote | December 3, 2025 | https://www.linkedin.com/feed/update/urn:li:activity:7401940787015528448/ | After Effects | |||||||||||
69 | KERO Animation | New York City | New York | United States | Illustrator | Lead | Remote | December 3, 2025 | https://www.linkedin.com/feed/update/urn:li:activity:7401927598936592384/ | ||||||||||||
70 | Pitch Black | Montreal | Québec | Canada | Producer | Mid | Remote | December 3, 2025 | https://www.linkedin.com/feed/update/urn:li:activity:7401316730230444032/ | Bidding Producer. Must be fluent in English and Spanish. Ideally looking for someone on the west or east coast in North America, in London, or in Spain. Connect via LinkedIn if interested | |||||||||||
71 | Folks VFX | Bogotá | Colombia | Production Coordinator | Mid | On-Site | December 3, 2025 | https://www.linkedin.com/posts/jalbertmichael_estamos-contratando-folks-bogot%C3%A1-busca-activity-7399472661053206528-a7iQ | Shotgrid | 3-month contract. Must be fluent in English and Spanish. Connect via LinkedIn if interested | |||||||||||
72 | Folks VFX | Bogotá | Colombia | Production Manager | Manager / Supervisor | Remote | December 3, 2025 | https://www.linkedin.com/feed/update/urn:li:activity:7401981316864385024/ | 4-month contract starting ASAP. They are considering candidates based in Colombia or anywhere in Latin America. Connect via LinkedIn if interested | ||||||||||||
73 | ICON Creative Studio | Vancouver | British Columbia | Canada | Production Coordinator | Mid | On-Site | December 3, 2025 | https://iconcreative.bamboohr.com/careers/38 | Shotgrid, Google Suite | |||||||||||
74 | DNEG | London | United Kingdom | England | Character TD | Lead | Hybrid | December 3, 2025 | https://www.dneg.com/join-us/open-positions?p=job%2FoVQ9wfwa | Maya, Python | For their DNEG Animation division | ||||||||||
75 | Blizzard | Irvine | California | United States | Producer | Associate | Hybrid | December 3, 2025 | https://careers.blizzard.com/global/en/job/R026424 | Office, Acrobat | 6-month position | ||||||||||
76 | Kabam | Vancouver | British Columbia | Canada | Marketing Artist | Lead | On-Site | December 3, 2025 | https://jobs.lever.co/kabam/99e75387-73c8-4906-9812-6e0105e87998 | Adobe CS, Figma | |||||||||||
77 | CD Projekt Red | Warsaw | Mazowieckie | Poland | Concept Artist | Lead | Hybrid | December 3, 2025 | https://www.smartrecruiters.com/CDPROJEKTRED/744000096279597 | Must be fluent in English | |||||||||||
78 | CD Projekt Red | Warsaw | Mazowieckie | Poland | Producer | Lead | Hybrid | December 3, 2025 | https://www.smartrecruiters.com/CDPROJEKTRED/744000096452577 | Unreal, JIRA, Confluence | Technical Producer | ||||||||||
79 | CD Projekt Red | Warsaw | Mazowieckie | Poland | VFX Artist | Lead | Hybrid | December 3, 2025 | https://www.smartrecruiters.com/CDPROJEKTRED/744000096370584 | Unreal | |||||||||||
80 | Ubisoft | Montreal | Québec | Canada | Animation Programmer | Senior | Hybrid | December 3, 2025 | https://jobs.smartrecruiters.com/Ubisoft2/744000096691466 | ||||||||||||
81 | Ubisoft | Lyon | France | Level Designer | Mid | Hybrid | December 3, 2025 | https://jobs.smartrecruiters.com/Ubisoft2/744000096352808 | Must be fluent in English | ||||||||||||
82 | Ubisoft | Montpellier | France | Gameplay Animator, 3D | Senior | Hybrid | December 3, 2025 | https://jobs.smartrecruiters.com/Ubisoft2/744000096115905 | MotionBuilder, Perforce | Must be fluent in English. Starts ASAP. For Beyond Good & Evil 2 | |||||||||||
83 | Ubisoft | Montpellier | France | Gameplay Animator, 3D | Senior | Hybrid | December 3, 2025 | https://jobs.smartrecruiters.com/Ubisoft2/744000096408947 | Maya | Starts ASAP. For an unannounced project | |||||||||||
84 | Ubisoft | Montpellier | France | Producer | Associate | Hybrid | December 3, 2025 | https://jobs.smartrecruiters.com/Ubisoft2/744000096152765 | JIRA, Confluence, Office, Perforce | For Beyond Good & Evil 2. Must be fluent in English and French | |||||||||||
85 | Ubisoft | Bucharest | Romania | Environment Artist | Lead | Hybrid | December 3, 2025 | https://jobs.smartrecruiters.com/Ubisoft2/744000096150353 | |||||||||||||
86 | Amber | Manila | Philippines | 3D Artist | Mid | Remote | December 3, 2025 | https://jobs.jobvite.com/amberstudiocareers/job/oW9Yyfwl | 3ds Max, Maya, Unity, Unreal | ||||||||||||
87 | Amber | Manila | Philippines | Animator, 3D | Senior | Remote | December 3, 2025 | https://jobs.jobvite.com/amberstudiocareers/job/oXbYyfwo | 3ds Max, Maya, Unity, Unreal, MotionBuilder | ||||||||||||
88 | Amber | Manila | Philippines | Character Artist | Senior | Remote | December 3, 2025 | https://jobs.jobvite.com/amberstudiocareers/job/ob8Yyfwz | 3ds Max, Maya, Unity | ||||||||||||
89 | Amber | Manila | Philippines | Technical Artist | Mid | Remote | December 3, 2025 | https://jobs.jobvite.com/amberstudiocareers/job/o99Yyfwy | Unity, Unreal | ||||||||||||
90 | Rockstar Games | London | United Kingdom | England | Production Coordinator | Mid | On-Site | December 3, 2025 | https://job-boards.greenhouse.io/rockstargames/jobs/7543694003 | Office | Production Coordinator: Technology | ||||||||||
91 | Rockstar Games | Manhattan | New York | United States | Frontend Engineer | Lead | On-Site | December 3, 2025 | https://job-boards.greenhouse.io/rockstargames/jobs/7540242003 | ||||||||||||
92 | Rockstar Games | Manhattan | New York | United States | Motion Designer | Mid | On-Site | December 3, 2025 | https://job-boards.greenhouse.io/rockstargames/jobs/7531900003 | After Effects, Octane, Redshift | |||||||||||
93 | Riot Games | Shanghai | China | Concept Artist | Senior | On-Site | December 3, 2025 | https://www.riotgames.com/en/work-with-us/job/7427263/senior-concept-artist-ffgs-shanghai-china | Must be fluent in Mandarin Chinese | ||||||||||||
94 | Riot Games | Shanghai | China | Manager, 3D Character Art | Manager / Supervisor | On-Site | December 3, 2025 | https://www.riotgames.com/en/work-with-us/job/7436063/manager-3d-character-art-teamfight-tactics-singapore | Maya, 3ds Max, Photoshop | ||||||||||||
95 | Sony Interactive Entertainment | Santa Monica | California | United States | VFX Artist | Senior | On-Site or Remote | December 3, 2025 | https://job-boards.greenhouse.io/sonyinteractiveentertainmentglobal/jobs/5725169004 | Maya, Python, MEL, VEX, Houdini | Listed as a staff position. Must be based in either the US to work remotely | ||||||||||
96 | That's No Moon | Los Angeles | California | United States | Technical Designer | Senior | On-Site or Remote | December 3, 2025 | https://job-boards.greenhouse.io/thatsnomoonentertainment/jobs/5726654004 | Unreal, XML, Perl, C++ | Technical Designer - Narrative Scripter. Must be based in North America to work remotely | ||||||||||
97 | Epic Games | Montreal | Québec | Canada | Producer | Senior | On-Site | December 3, 2025 | https://www.epicgames.com/site/en-US/careers/jobs/5726435004 | ||||||||||||
98 | Epic Games | Vancouver | British Columbia | Canada | Producer | Senior | On-Site | December 3, 2025 | https://www.epicgames.com/site/en-US/careers/jobs/5726432004 | ||||||||||||
99 | Epic Games | Vancouver | British Columbia | Canada | Systems Designer | Senior | On-Site | December 3, 2025 | https://www.epicgames.com/site/en-US/careers/jobs/5701656004 | Unreal | |||||||||||
100 | Epic Games | Cary | North Carolina | United States | Producer | Mid | On-Site | December 3, 2025 | https://www.epicgames.com/site/en-US/careers/jobs/5661523004 | Shotgrid, JIRA, Miro, Slack, Airtable, Google Suite, Trello | Partnerships Producer |