| A | B | C | D | E | F | G | H | I | J | K | L | M | N | O | P | Q | R | S | T | U | |
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1 | If you're having issues using the filters on the spreadsheet, please feel free to try out the 2.0 version using Google's Looker Studio tool: https://lookerstudio.google.com/u/0/reporting/2f39b56e-7393-4aa2-9fd5-bf8bf615c95f/page/5koHB | ||||||||||||||||||||
2 | Studio (Featured listings in blue) (Most recent in orange) | City | Province/State/Region | Country | Job Title | Experience Level | On-Site/ Remote/Hybrid | Date | Source/Contact | Software/Programs (Required/Preferred) | Notes (Some roles may be remote or hybrid although job descriptions may not specifically state this. Please check with the studio for further information.) | ||||||||||
3 | Cosmic Dino Studio | Brisbane | Queensland | Australia | Render Wrangler | Mid | Remote | October 9, 2026 | jobs@cosmicdinostudio.com | Deadline, Maya, Redshift | Looking for artists in North, Central and South America for overnight render wrangling support. Must have at least 5 years experience with the mentioned software/programs. | ||||||||||
4 | Studio Unagi | Montreal | Québec | Canada | Art Director | Mid | On-Site | October 6, 2026 | https://studiounagi.bamboohr.com/careers/39 | Harmony | Must be fluent in French and English | ||||||||||
5 | VertexBee Studios | Sofia | Bulgaria | Animator, 3D | Mid | On-Site or Remote | September 29, 2026 | https://vertexbee.notion.site/1539b7bdf47f80a6a061e2ccf0edb5d4 | Maya, Unreal, MetaHuman | Realistic character animation for a mobile casino game. Please fill out the form at the provided link and then send an email to talents@vertexbee.com to just let them know you've applied and be sure to include your name and a link to your reel. The project starts in October and is planned to run through February 2027. Working overlap with GMT +3 is important. | |||||||||||
6 | Galaxy Grove | Utrecht | Netherlands | 3D Artist | Internship | Hybrid | October 9, 2026 | https://www.galaxy-grove.com/3d-art-internship/ | Blender, Unreal | For the first half of 2027. Must be fluent in English | |||||||||||
7 | Galaxy Grove | Utrecht | Netherlands | Programmer | Internship | Hybrid | October 9, 2026 | https://www.galaxy-grove.com/unreal-programming-internship/ | C++, Unreal | For the first half of 2027. Must be fluent in English. Must be currently enrolled in a Bachelor’s (HBO) or Master’s degree (university) program, where the internship will be part of the education | |||||||||||
8 | Mega Cat Studios | Pittsburgh | Pennsylvania | United States | Game Designer | Mid | Remote | October 9, 2026 | https://www.linkedin.com/feed/update/urn:li:activity:7513569089785696256/ | ||||||||||||
9 | Dambuster Studios | Nottingham | United Kingdom | England | Character Artist, External Development | Mid | On-Site or Remote | October 9, 2026 | https://careers.dsdambuster.com/job/965791 | Must be UK-based. Fixed-term contract until March 2028 https://www.linkedin.com/feed/update/urn:li:activity:7513605801744371712/ | |||||||||||
10 | Dambuster Studios | Nottingham | United Kingdom | England | Producer | Senior | On-Site or Remote | October 9, 2026 | https://careers.dsdambuster.com/job/965759 | Jira | Must be UK-based https://www.linkedin.com/feed/update/urn:li:activity:7513605801744371712/ | ||||||||||
11 | Dambuster Studios | Nottingham | United Kingdom | England | Tools Programmer | Senior | On-Site | October 9, 2026 | https://careers.dsdambuster.com/job/851153 | ||||||||||||
12 | Estoty | Riga | Latvia | Producer, Creative | Mid | All options | October 9, 2026 | https://estoty.com/careers/details?id=creative-producer | Must be fluent in English | ||||||||||||
13 | Estoty | Riga | Latvia | User Acquisition Manager | Manager / Supervisor | All options | October 9, 2026 | https://estoty.com/careers/details?id=senior-user-acquisition-manager | Must be fluent in English | ||||||||||||
14 | Bespoke Pixel Studio | Barcelona | Catalonia | Spain | Gameplay Programmer | Senior | On-Site | October 9, 2026 | https://bespokepixel.teamtailor.com/jobs/8370521-senior-gameplay-programmer | Unreal | |||||||||||
15 | Bespoke Pixel Studio | Barcelona | Catalonia | Spain | Level Designer | Mid | On-Site | October 9, 2026 | https://bespokepixel.teamtailor.com/jobs/8503368-level-designer | Unreal | |||||||||||
16 | Bespoke Pixel Studio | Barcelona | Catalonia | Spain | Technical Animator | Mid | On-Site | October 9, 2026 | https://bespokepixel.teamtailor.com/jobs/8504394-technical-animator | Unreal, Maya, Python, C++ | |||||||||||
17 | Atari | New York City | New York | United States | Producer, Publishing | Mid | Remote | October 9, 2026 | https://job-boards.greenhouse.io/atariinc/jobs/5442849008 | Asana | Must be US-based | ||||||||||
18 | Next Games | Helsinki | Finland | 2D/3D Artist, Live Service Team | Lead | On-Site | October 9, 2026 | https://explore.jobs.netflix.net/careers/job/790318841653-art-lead-live-service-team-games-helsinki-finland | |||||||||||||
19 | Miyu Productions | Brussels | Belgium | Animator, 2D | Internship | On-site | October 9, 2026 | https://www.linkedin.com/feed/update/urn:li:activity:7513938617036206081/ | Harmony | Starts ASAP | |||||||||||
20 | Studio56 Animation | Bangalore | India | Animator, 3D | Internship | On-Site | October 9, 2026 | https://www.linkedin.com/feed/update/urn:li:activity:7513967363747139584/ | Maya | ||||||||||||
21 | Studio56 Animation | Bangalore | India | Cloth Sim Artist | Mid, Senior | On-Site | October 9, 2026 | https://www.linkedin.com/feed/update/urn:li:activity:7513965849083408384/ | Marvelous Designer, Maya | ||||||||||||
22 | CTVC | London | United Kingdom | England | Producer, Edit | Mid | On-Site | October 9, 2026 | https://www.thetalentmanager.com/jobs/71200/edit-producer | Goes from January through to May 2027 | |||||||||||
23 | Sawhorse Productions | Los Angeles | California | United States | Producer, Integrated | Mid | Hybrid | October 9, 2026 | https://www.linkedin.com/jobs/view/4477111797/ | Airtable, Google Sheets, Movie Magic Budgeting | |||||||||||
24 | Animaj | Paris | Île-de-France | France | Animator, 3D | Senior | On-Site | October 9, 2026 | https://docs.google.com/forms/d/e/1FAIpQLSd8eXx13gZypGr6ppjyqBA1ccvQ2zV7QrGRYO2myg4q_Oq1rg/viewform | Blender | Part-time work (2 days per week). Goes for 1 month. Starts ASAP | ||||||||||
25 | Animaj | Paris | Île-de-France | France | Layout Artist, 3D | Senior | On-Site | October 9, 2026 | https://docs.google.com/forms/d/e/1FAIpQLSd8eXx13gZypGr6ppjyqBA1ccvQ2zV7QrGRYO2myg4q_Oq1rg/viewform | Blender | Part-time work (2 days per week). Goes for 1 month. Starts ASAP | ||||||||||
26 | Secret Mode | Leamington Spa | United Kingdom | England | Game Scout | Junior | Hybrid | October 9, 2026 | https://hr.breathehr.com/recruitment/vacancies/48958 | ||||||||||||
27 | INK | London | United Kingdom | England | Retouch Artist | Junior | On-Site | October 9, 2026 | https://lbbonline.com/jobs/1000000004 | Photoshop | Apply by October 24th | ||||||||||
28 | INK | London | United Kingdom | England | Retouch Artist | Senior | On-Site | October 9, 2026 | https://lbbonline.com/jobs/1000000003 | Photoshop | Apply by October 24th | ||||||||||
29 | INK | New York City | New York | United States | Retouch Artist | Junior | On-Site | October 9, 2026 | https://lbbonline.com/jobs/1000000005 | Photoshop | Apply by October 24th | ||||||||||
30 | Dog Ears | Londonderry | Northern Ireland | Production Manager | Manager / Supervisor | On-Site | October 9, 2026 | https://cheersdogears.com/work-here/ | ShotGrid | 16-month contract. Apply by November 6th | |||||||||||
31 | Marvel Studios | Burbank | California | United States | Business Development Coordinator | Mid | On-Site | October 9, 2026 | https://www.disneycareers.com/en/job/burbank/business-development-coordinator/391/101674115952 | Airtable, SharePoint, Office, Adobe Suite | |||||||||||
32 | DNEG | Mumbai | India | Software Developer, HRIS Integration | Senior | On-site | October 9, 2026 | https://jobs.jobvite.com/double-negative-visual-effects/job/oYYWAfwc | Python, SQL, Linux | ||||||||||||
33 | DNEG | Bangalore | India | Software Developer - HRIS Integration | Senior | On-site | October 9, 2026 | https://jobs.jobvite.com/double-negative-visual-effects/job/oYYWAfwc | Python, SQL, Linux | ||||||||||||
34 | Bardel Entertainment | Vancouver | British Columbia | Canada | People Ops Coordinator | Mid | Hybrid | October 9, 2026 | https://apply.workable.com/bardel-entertainment/j/F0722B0FED/ | 1-year contract. For maternity leave coverage. Starts late this month/early November | |||||||||||
35 | Blue Zoo Animation | London | United Kingdom | England | Production Coordinator | Mid | All options | October 9, 2026 | https://careers.blue-zoo.co.uk/vacancies/1338/uk-only--production-coordinator.html | Office | Feature film role starting in Autumn | Must be authorized to work in the UK and based there | ||||||||||
36 | CD PROJEKT RED | Warsaw | Mazowieckie | Poland | Frontend Software Engineer | Mid | Hybrid | October 9, 2026 | https://jobs.smartrecruiters.com/CDPROJEKTRED/744000154614442-frontend-software-engineer | Git, JavaScript, TypeScript, SQL, MySQL, NoSQL, Docker, PHP, Go | |||||||||||
37 | CD PROJEKT RED | Warsaw | Mazowieckie | Poland | Producer, Technical | Mid | Hybrid | October 9, 2026 | https://jobs.smartrecruiters.com/CDPROJEKTRED/744000154446091-technical-producer | Unreal, Jira | Must be fluent in English | ||||||||||
38 | CD PROJEKT RED | Warsaw | Mazowieckie | Poland | Technical QA Analyst, Publishing | Senior | Hybrid | October 9, 2026 | https://jobs.smartrecruiters.com/CDPROJEKTRED/744000154635140-senior-technical-qa-analyst-publishing | Unreal, Unity, Maya, 3ds Max, Blender, C++, Godot | Must be fluent in English | ||||||||||
39 | EA Sports | Bucharest | Romania | Development Manager | Manager / Supervisor | Hybrid | October 9, 2026 | https://jobs.ea.com/en_US/careers/JobDetail/Development-Manager/216389 | Jira | Must be fluent in English | |||||||||||
40 | EA Sports | Bucharest | Romania | Experience Designer | Associate | Hybrid | October 9, 2026 | https://jobs.ea.com/en_US/careers/JobDetail/Associate-Experience-Designer/216368 | Adobe Suite, Figma | ||||||||||||
41 | EA Sports | Bucharest | Romania | Experience Designer, UI & UX | Mid | Hybrid | October 9, 2026 | https://jobs.ea.com/en_US/careers/JobDetail/Experience-Designer-II/216313 | Maya, Adobe Suite, Figma | ||||||||||||
42 | ICON Creative Studio | Vancouver | British Columbia | Canada | Storyboard Director | Manager / Supervisor | On-site | October 9, 2026 | https://iconcreative.bamboohr.com/careers/100 | Storyboard Pro | |||||||||||
43 | Outpost VFX | Frankfurt | Germany | Production Manager | Manager / Supervisor | On-site | October 9, 2026 | https://jobs.smartrecruiters.com/OutpostVFX/744000154455388-production-manager | ShotGrid, Office | ||||||||||||
44 | Outpost VFX | Mumbai | India | Lighting Artist | Senior | Remote | October 9, 2026 | https://jobs.smartrecruiters.com/OutpostVFX/744000080153396-freelance-senior-lighting-artist | Maya, Houdini, Nuke, Arnold | Must be based in India | |||||||||||
45 | Respawn Entertainment | Vancouver | British Columbia | Canada | Producer, Cosmetics | Associate | Hybrid | October 9, 2026 | https://jobs.ea.com/en_US/careers/JobDetail/Associate-Producer-Apex-Legends/216013 | Jira, Confluence | For their Apex Legends team | ||||||||||
46 | Respawn Entertainment | Los Angeles | California | United States | Head of Production | Head | Hybrid | October 9, 2026 | https://jobs.ea.com/en_US/careers/JobDetail/Executive-Producer-Head-of-Production-Apex-Legends/216060 | Jira, Confluence | For their Apex Legends team | ||||||||||
47 | Respawn Entertainment | Los Angeles | California | United States | Producer, Cosmetics | Associate | Hybrid | October 9, 2026 | https://jobs.ea.com/en_US/careers/JobDetail/Associate-Producer-Apex-Legends/216013 | Jira, Confluence | For their Apex Legends team | ||||||||||
48 | Respawn Entertainment | Madison | Wisconsin | United States | Producer, Cosmetics | Associate | Hybrid | October 9, 2026 | https://jobs.ea.com/en_US/careers/JobDetail/Associate-Producer-Apex-Legends/216013 | Jira, Confluence | For their Apex Legends team | ||||||||||
49 | Scopely | Bangalore | India | Software Engineer, Unity | Senior | On-site | October 9, 2026 | https://job-boards.greenhouse.io/scopely/jobs/5347405008?gh_jid=5347405008 | Unity, C# | Principal role. For their WWE Champions team | |||||||||||
50 | Sony Interactive Entertainment | Bristol | United Kingdom | England | Office Coordinator | Mid | On-site | October 9, 2026 | https://job-boards.greenhouse.io/sonyinteractiveentertainmentglobal/jobs/6145061004 | ||||||||||||
51 | Sony Interactive Entertainment | London | United Kingdom | England | Software Engineer, Console GPU Inference | Senior | On-site | October 9, 2026 | https://job-boards.greenhouse.io/sonyinteractiveentertainmentglobal/jobs/6210439004 | C, C++ | Staff position | ||||||||||
52 | Sony Interactive Entertainment | Petaling Jaya | Malaysia | Creative Manager | Manager / Supervisor | On-site | October 9, 2026 | https://job-boards.greenhouse.io/sonyinteractiveentertainmentglobal/jobs/6104544004 | Fluency in Japanese, Mandarin, or Cantonese a plus | ||||||||||||
53 | Supercell | Helsinki | Finland | Gameplay Designer | Senior | On-site | October 9, 2026 | https://supercell.com/en/careers/senior-gameplay-designer-clash-royale/ef3ddd1b-bf20-4ff2-b6ef-4340662aa20a/ | For their Clash Royale team | ||||||||||||
54 | Titmouse | Vancouver | British Columbia | Canada | Editor | Assistant | Hybrid | October 9, 2026 | https://airtable.com/appElRehku8Nv3w6e/pagRhMj2CCWITvX0r/form | FileMaker Pro, Adobe CS, Google Workspace, Office | Starts ASAP and goes until March 20, 2027 | ||||||||||
55 | Ubisoft | Pune | India | R&D Engineer | Mid | On-site | October 9, 2026 | https://jobs.smartrecruiters.com/Ubisoft2/744000154638193-r-d-engineer | Jenkins, Python, C++, C# | ||||||||||||
56 | Ubisoft | Bordeaux | France | Level Artist | Internship | On-site | October 9, 2026 | https://jobs.smartrecruiters.com/Ubisoft2/744000154638865-level-artist-assistant-stage-6-mois-f-m-nb | 3ds Max, ZBrush | 6-month internship ideally starting in January 2027 | |||||||||||
57 | Ubisoft | Barcelona | Catalonia | Spain | Technical Artist | Junior | On-site | October 9, 2026 | https://jobs.smartrecruiters.com/Ubisoft2/744000154591320-junior-technical-artist-rainbow-six-siege | Unreal, Unity, 3ds Max, Blender, Substance Painter, Photoshop, Trello, Jira, C# | For their Rainbow Six Siege team | ||||||||||
58 | Ubisoft | Montreal | Quebec | Canada | Online Programmer, Online Services - Player Identity | Mid | On-site | October 9, 2026 | https://jobs.smartrecruiters.com/Ubisoft2/744000154501742-online-programmer-online-services-player-identity | GitHub, C++, C#, Docker, AWS, .NET, React | |||||||||||
59 | Ubisoft | Quebec City | Quebec | Canada | Engine Programmer | Lead | On-site | October 9, 2026 | https://jobs.smartrecruiters.com/Ubisoft2/744000154431779-lead-technique-moteur | ||||||||||||
60 | Ubisoft | Quebec City | Quebec | Canada | Engine Programmer | Mid | On-site | October 9, 2026 | https://jobs.smartrecruiters.com/Ubisoft2/744000154431439-programmeur-euse-moteur | C++ | |||||||||||
61 | Virtuos | Kuala Lumpur | Malaysia | Executive Producer | Senior | On-site | October 9, 2026 | https://fa-exhj-saasfaprod1.fa.ocs.oraclecloud.com/hcmUI/CandidateExperience/en/sites/CX_1/job/2309 | Excel, PowerPoint, Hansoft, Jira, Word | Must be fluent in English | |||||||||||
62 | Zynga | Bangalore | India | Data Analyst | Senior | On-site | October 9, 2026 | https://job-boards.greenhouse.io/zyngacareers/jobs/6112482004 | Tableau, Python, SQL, QlikView | ||||||||||||
63 | Rockstar Games | Manhattan | New York | United States | Project Coordinator | Senior | On-site | October 9, 2026 | https://job-boards.greenhouse.io/rockstargames/jobs/7864691003 | Jira, Confluence, Excel, Asana, Monday, Word, PowerPoint | |||||||||||
64 | Insomniac Games | Burbank | California | United States | Gameplay Animator, 3D | Senior | Remote | October 9, 2026 | https://job-boards.greenhouse.io/insomniac/jobs/6216382004 | Maya, Premiere Pro, MotionBuilder, Office | Must be US-based | ||||||||||
65 | Gameloft | Barcelona | Catalonia | Spain | Product Manager, Features/Roadmap) | Manager / Supervisor | Hybrid | October 9, 2026 | https://jobs.smartrecruiters.com/Gameloft/744000154649134-senior-product-manager-features-roadmap-asphalt-legends | For their Asphalt Legends team. Must be fluent in English | |||||||||||
66 | Avalanche Studios | Stockholm | Uppland | Sweden | DevOps/Build Engineer | Mid | Hybrid | October 9, 2026 | https://jobs.lever.co/avalanchestudios/2e98a0c5-a24e-4446-924d-eeac84023dfc | Unreal, Perforce, Jenkins, Python, Docker, Kubernetes | |||||||||||
67 | Larian Studios | Barcelona | Catalonia | Spain | Engine Programmer | Internship | On-site | October 9, 2026 | https://jobs.lever.co/larian/76a2c124-2b6a-4dc3-a586-fe497dba8e7c | C++ | Must be fluent in English | ||||||||||
68 | Larian Studios | Barcelona | Catalonia | Spain | Graphics Programmer | Internship | On-site | October 9, 2026 | https://jobs.lever.co/larian/fd41bd53-fce8-4344-bc9f-ce69af80359d | C++, HLSL | Must be fluent in English | ||||||||||
69 | Larian Studios | Barcelona | Catalonia | Spain | Office Assistant | Internship | On-site | October 9, 2026 | https://jobs.lever.co/larian/1d522fb4-ba7f-45ac-a31f-088ee98b7e91 | Google Workspace, Office | Must be fluent in English and Spanish | ||||||||||
70 | Crytek | Frankfurt | Germany | QA Manager | Manager / Supervisor | On-site | October 9, 2026 | https://jobs.lever.co/crytek/d11b66c0-ae53-4113-ae9a-2692b4f733b3 | Perforce | ||||||||||||
71 | Jagex | Cambridge | United Kingdom | England | UI Artist | Mid | Hybrid | October 9, 2026 | https://apply.workable.com/jagex-limited/j/C3FE5C5A9C/ | Unreal, Adobe CS, Figma, Perforce | For their RuneScape: Dragonwilds team. Must be authorized to work in the United Kingdom | ||||||||||
72 | ILM - Mumbai | Mumbai | India | Animator, 3D | Senior | On-site | October 9, 2026 | https://www.disneycareers.com/en/job/mumbai/sr-facial-animator/391/99006516736 | Maya | For facial animation | |||||||||||
73 | Iceflake Studios | Tampere | Finland | 3D Artist | Mid | On-site | October 9, 2026 | https://career.paradoxplaza.com/jobs/8517264-3d-artist | Unity, Blender | ||||||||||||
74 | Ghost Story Games | Boston | Massachusetts | United States | Technical Animator | Mid | On-site | October 9, 2026 | https://job-boards.greenhouse.io/taketwo/jobs/8265999 | Perforce | For cinematics | ||||||||||
75 | Nintendo | Redmond | Washington | United States | Business Systems Analyst | Senior | Hybrid | October 9, 2026 | https://careers.nintendo.com/jobs/4439154009/ | SQL | |||||||||||
76 | Nintendo | Redmond | Washington | United States | Editor, Localization | Mid | Hybrid | October 9, 2026 | https://careers.nintendo.com/jobs/4439232009/ | Must be fluent in Brazilian Portuguese | |||||||||||
77 | WildBrain Studios | Vancouver | British Columbia | Canada | FX Artist, 2D | Junior, Mid | Hybrid | October 9, 2026 | https://wildbrain-career.talent-soft.com/job/job-fx-artist-2d-harmony-_5725.aspx | Harmony | This is a Union position and the terms and conditions of employment are covered by a collective agreement | ||||||||||
78 | WildBrain Studios | Vancouver | British Columbia | Canada | Talent Acquisition Partner | Senior | Hybrid | October 9, 2026 | https://wildbrain-career.talent-soft.com/job/job-senior-talent-acquisition-partner_5727.aspx | 12-month contract | |||||||||||
79 | Voodoo | Beijing | China | Game Designer | Mid | On-site | October 9, 2026 | https://jobs.ashbyhq.com/voodoo/bf3ee384-5793-4724-b232-c498dfd49331 | Must be fluent in English | ||||||||||||
80 | Voodoo | Beijing | China | Product Manager | Manager / Supervisor | On-site | October 9, 2026 | https://jobs.ashbyhq.com/voodoo/6ccdfa2e-a010-414c-94e1-7e3fc641d61e | Unity | Must be fluent in English | |||||||||||
81 | Voodoo | Warsaw | Mazowieckie | Poland | Game Designer | Mid | On-site | October 9, 2026 | https://jobs.ashbyhq.com/voodoo/bf3ee384-5793-4724-b232-c498dfd49331 | Must be fluent in English | |||||||||||
82 | Voodoo | Warsaw | Mazowieckie | Poland | Product Manager | Manager / Supervisor | On-site | October 9, 2026 | https://jobs.ashbyhq.com/voodoo/6ccdfa2e-a010-414c-94e1-7e3fc641d61e | Unity | Must be fluent in English | ||||||||||
83 | Miniclip | Lisbon | Portugal | Backend Developer | Mid | Hybrid | October 9, 2026 | https://careers.miniclip.com/job/Lisbon-Backend-Developer/1361704455/ | C, C++, Java, Golang, PHP | Must be fluent in English | |||||||||||
84 | Miniclip | Lisbon | Portugal | Integrations Engineer | Mid | On-site | October 9, 2026 | https://careers.miniclip.com/job/Lisbon-Integrations-Engineer/1371097455/ | Unreal, Unity, Git, C++, Java, Kotlin, Swift | ||||||||||||
85 | InnoGames | Hamburg | Hamburg | Germany | Game Designer | Senior | Hybrid | October 9, 2026 | https://jobs.eu.lever.co/innogames/cb47f854-4341-4326-8af8-8d93bdd5d02d | ||||||||||||
86 | Mad Head Games | Sarajevo | Bosnia and Herzegovina | Level Designer | Lead | On-Site or Remote | October 9, 2026 | https://careers.madheadgames.com/o/cksqagN | Unreal, Maya, 3ds Max, Blender | Must be EMEA-based to work remotely. Role will start early 2027 | |||||||||||
87 | Mad Head Games | Belgrade | Serbia | Level Designer | Lead | On-Site or Remote | October 9, 2026 | https://careers.madheadgames.com/o/cksqagN | Unreal, Maya, 3ds Max, Blender | Must be EMEA-based to work remotely. Role will start early 2027 | |||||||||||
88 | Mad Head Games | Novi Sad | Serbia | Level Designer | Lead | On-Site or Remote | October 9, 2026 | https://careers.madheadgames.com/o/cksqagN | Unreal, Maya, 3ds Max, Blender | Must be EMEA-based to work remotely. Role will start early 2027 | |||||||||||
89 | Company 3 | Santa Monica | California | United States | Systems Engineer | Mid | On-site | October 9, 2026 | https://company3.applytojob.com/apply/jobs/details/d023cWZOur?& | Flame, Avid, DaVinci Resolve, Python, C++, Java, SQL, MySQL, Linux, Baselight, MongoDB | |||||||||||
90 | Blizzard Entertainment | Barcelona | Catalonia | Spain | Producer | Senior | On-site | October 9, 2026 | https://xboxgaming.wd1.myworkdayjobs.com/Blizzard_External_Careers/job/Barcelona---King---PG/Principal-Producer---Overwatch-Rush---3-month-FTC_R028214 | Slack, Jira | Principal role. 3-month contract. For their Overwatch Rush team | ||||||||||
91 | Blizzard Entertainment | Irvine | California | United States | HR Business Partner | Senior | Hybrid | October 9, 2026 | https://xboxgaming.wd1.myworkdayjobs.com/Blizzard_External_Careers/job/Irvine---Blizzard---Blizzard-Way/Human-Resources-Business-Partner--Temporary-_R028280-2 | ||||||||||||
92 | Embark Studios | Stockholm | Uppland | Sweden | Data Scientist | Mid | On-site | October 9, 2026 | https://careers.embark-studios.com/jobs/8510464-data-scientist-commercial | Python, SQL | Must be fluent in English | ||||||||||
93 | StoryToys | Dublin | Ireland | Head of Engineering | Head | Hybrid | October 9, 2026 | https://apply.workable.com/storytoys/j/6CD4B66B1F/ | Interim role | ||||||||||||
94 | Prism Studio | Sliema | Malta | QA Engineer | Senior | Remote | October 9, 2026 | https://prismstudio.bamboohr.com/careers/42 | Unreal, Jira, Python, C#, Lua, Azure | Must be based in Europe or a CET-compatible time zone | Must be fluent in English | |||||||||||
95 | Folks VFX | Montreal | Quebec | Canada | Technical Director | Mid | Hybrid | October 9, 2026 | https://jobs.smartrecruiters.com/PitchBlackCreative/7000000000006084-cg-technical-director | Maya, Houdini, Nuke, Git, Arnold | |||||||||||
96 | Folks VFX | Vancouver | British Columbia | Canada | Technical Director | Mid | Hybrid | October 9, 2026 | https://jobs.smartrecruiters.com/PitchBlackCreative/7000000000006156-cg-technical-director | Maya, Houdini, Nuke, Git, Arnold | |||||||||||
97 | Folks VFX | Toronto | Ontario | Canada | Matte Painter | Mid | Hybrid | October 9, 2026 | https://jobs.smartrecruiters.com/PitchBlackCreative/7000000000005946-dmp-artist | Unreal, Maya, Houdini, Nuke, Photoshop | |||||||||||
98 | Folks VFX | Toronto | Ontario | Canada | Technical Director | Mid | Hybrid | October 9, 2026 | https://jobs.smartrecruiters.com/PitchBlackCreative/7000000000006132-cg-technical-director | Maya, Houdini, Nuke, Git, Arnold | |||||||||||
99 | Rodeo FX | Toronto | Ontario | Canada | Compositor | Mid | On-site | October 9, 2026 | https://jobs.smartrecruiters.com/RodeoFX/744000154516129-compositing-artist | ||||||||||||
100 | Lemon Sky Animation | Shah Alam | Malaysia | Project Manager | Manager / Supervisor | On-site | October 9, 2026 | https://boards.briohr.com/lemonskyanimationsdnbhd-cvh2lrymnt/details/6ac83a1153eedabffd2609bb | |||||||||||||