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1 | Studio (Featured listings in blue) (Most recent in orange) | City | Province/State | Country | Job Title | Experience Level | On-Site/ Remote/Hybrid | Date | Source/Contact | Software/Programs (Required/Preferred) | Notes (Some roles may be remote or hybrid although job descriptions may not specifically state this. Please check with the studio for further information.) | ||||||||||
2 | Guerrilla Games | Amsterdam | Netherlands | Animator, 3D | Lead | Hybrid | February 27, 2025 | https://boards.greenhouse.io/guerrilla/jobs/6995107002 | Maya | ||||||||||||
3 | Flying Bark Productions | Madrid | Spain | Asset Supervisor | Manager / Supervisor | On-Site | February 27, 2025 | https://flyingbark.bamboohr.com/careers/165 | Maya, ZBrush, Substance Painter, Mari, Houdini | Must eligible to work in Spain/Europe | |||||||||||
4 | Create 3D Characters | Sydney | New South Wales | Australia | Animator, 3D | Mid | Remote | February 27, 2025 | info@create3dcharacters.com | Maya | Kids show pilot. Short term contract. Welcome to apply from anywhere in the world. | ||||||||||
5 | Midow Studios | Żebbuġ | Malta | 3D Artist | Mid | All options | February 26, 2025 | https://www.linkedin.com/feed/update/urn:li:activity:7300183597389369344/ | Unity, Blender, Maya, ZBrush, Substance, Photoshop | Relocation support is offered for those interested in moving Malta. Full-time freelance contracts will be considered for candidates outside Malta (max +/- 2 hours from CEST). | |||||||||||
6 | Glitch Productions | Sydney | New South Wales | Australia | Licensing Sales Manager | Manager / Supervisor | All options | February 26, 2025 | https://www.glitchprod.com/licensing-sales-manager | Candidates from all over the world are welcome to apply. Those in the US are preferred for this role | |||||||||||
7 | Flying Bark Productions | Madrid | Spain | Compositor | Lead | On-Site | February 25, 2025 | https://flyingbark.bamboohr.com/careers/163 | Nuke | Must eligible to work in Spain/Europe | |||||||||||
8 | Cheeky Little | Manly | New South Wales | Australia | Unreal Engine HOD | Head | On-Site | February 25, 2025 | careers@cheekylittle.com.au | Unreal (5 or later), Niagara FX, Maya, Blender, Houdini, Substance, Python | 1-year contract. Open to sponsoring the right candidate with the supporting work visa. Must have at least 5 years in animation or VFX. | ||||||||||
9 | Cosmic Dino Studio | Brisbane | Australia | Animator, 3D | Lead, Senior | Hybrid | February 24, 2025 | jobs@cosmicdinostudio.com | Maya | This is to work on the 'Bluey' animated feature film. They are currently looking for Leads and Seniors (at least 6 years of feature animation experience) | |||||||||||
10 | Glitch Productions | Sydney | New South Wales | Australia | Graphic Designer | Mid | On-Site or Remote | February 21, 2025 | https://www.glitchprod.com/graphic-designer | Adobe CS | Candidates from all over the world are welcome to apply | ||||||||||
11 | Glitch Productions | Sydney | New South Wales | Australia | Layout Artist, 3D | Senior | On-Site or Remote | February 21, 2025 | https://www.glitchprod.com/senior-layout-artist | Maya, Houdini, Unreal | Candidates from all over the world are welcome to apply | ||||||||||
12 | Scopely | London | England | Animator, 3D | Senior | Hybrid | February 28, 2025 | https://www.scopely.com/en/careers?jobviteiframe=job/or0wvfwc&nl=1 | Maya, 3ds Max | Principal role | |||||||||||
13 | Scopely | Dublin | Ireland | Animator, 3D | Senior | Hybrid | February 28, 2025 | https://www.scopely.com/en/careers?jobviteiframe=job/oFhwvfwH&nl=1 | Maya, 3ds Max | Principal role | |||||||||||
14 | Scopely | Lisbon | Portugal | Animator, 3D | Senior | Hybrid | February 28, 2025 | https://www.scopely.com/en/careers?jobviteiframe=job/oEhwvfwG&nl=1 | Maya, 3ds Max | Principal role | |||||||||||
15 | Scopely | Barcelona | Spain | Animator, 3D | Senior | Hybrid | February 28, 2025 | https://www.scopely.com/en/careers?jobviteiframe=job/oDhwvfwF&nl=1 | Maya, 3ds Max | Principal role | |||||||||||
16 | Naughty Dog | Santa Monica | California | United States | Producer | Senior | Hybrid | February 28, 2025 | https://www.naughtydog.com/greenhouse/job/6666409 | JIRA, Shotgrid, Excel, Project, Confluence | |||||||||||
17 | Undead Labs | Seattle | Washington | United States | Combat Designer | Senior | On-Site | February 28, 2025 | https://job-boards.greenhouse.io/undeadlabsllc/jobs/4521896005 | Unreal | |||||||||||
18 | Epic Games | Porto Alegre | Brazil | Concept Artist | Senior | On-Site | February 28, 2025 | https://www.epicgames.com/site/en-US/careers/jobs/5392954004 | For characters | ||||||||||||
19 | Epic Games | Montreal | Québec | Canada | Concept Artist | Senior | On-Site | February 28, 2025 | https://www.epicgames.com/site/en-US/careers/jobs/5392949004 | For characters | |||||||||||
20 | Epic Games | Vancouver | British Columbia | Canada | Concept Artist | Senior | On-Site | February 28, 2025 | https://www.epicgames.com/site/en-US/careers/jobs/5392672004 | For characters | |||||||||||
21 | Epic Games | Cary | North Carolina | United States | Concept Artist | Senior | On-Site | February 28, 2025 | https://www.epicgames.com/site/en-US/careers/jobs/5392623004 | For characters | |||||||||||
22 | Blizzard | Irvine | California | United States | Narrative Designer | Senior | Hybrid | February 28, 2025 | https://careers.blizzard.com/global/en/job/R024905 | ||||||||||||
23 | Guerrilla Games | Amsterdam | Netherlands | Cinematic Designer | Mid | Hybrid | February 28, 2025 | https://boards.greenhouse.io/guerrilla/jobs/7469607002 | Premiere, After Effects | Cinematic Technical Designer | |||||||||||
24 | Guerrilla Games | Amsterdam | Netherlands | Producer | Senior | Hybrid | February 28, 2025 | https://boards.greenhouse.io/guerrilla/jobs/7721656002 | Excel | Principal role | |||||||||||
25 | Guerrilla Games | Amsterdam | Netherlands | Producer | Senior | Hybrid | February 28, 2025 | https://boards.greenhouse.io/guerrilla/jobs/7765158002 | Principal role. Technical Producer | ||||||||||||
26 | faaade | Madrid | Spain | 3D Artist | Mid | On-Site | February 28, 2025 | https://www.linkedin.com/feed/update/urn:li:activity:7301197798853562368/ | Blender | ||||||||||||
27 | Storm Studios | Oslo | Norway | Animator, 3D | Mid | On-Site | February 28, 2025 | https://www.linkedin.com/feed/update/urn:li:activity:7301257971152343040/ | |||||||||||||
28 | Storm Studios | Oslo | Norway | FX Artist | Mid | On-Site | February 28, 2025 | https://www.linkedin.com/feed/update/urn:li:activity:7301257971152343040/ | |||||||||||||
29 | Storm Studios | Oslo | Norway | Generalist, 3D | Mid | On-Site | February 28, 2025 | https://www.linkedin.com/feed/update/urn:li:activity:7301257971152343040/ | |||||||||||||
30 | Storm Studios | Oslo | Norway | Pipeline Developer | Mid | On-Site | February 28, 2025 | https://www.linkedin.com/feed/update/urn:li:activity:7301257971152343040/ | |||||||||||||
31 | Storm Studios | Oslo | Norway | Rigging Artist | Mid | On-Site | February 28, 2025 | https://www.linkedin.com/feed/update/urn:li:activity:7301257971152343040/ | |||||||||||||
32 | Day 4 Night Productions | Milan | Italy | Sound Designer | Mid | Remote | February 28, 2025 | https://it.indeed.com/viewjob?jk=3eb7d4f9a4e1b681 | Wwise, FMOD, Unreal | Must be fluent in English with Italian a plus. Goes for 4-6 months | |||||||||||
33 | The Gate Films | Manchester | England | Production Coordinator | Mid | On-Site | February 28, 2025 | https://www.linkedin.com/feed/update/urn:li:activity:7301264064062578688/ | |||||||||||||
34 | VOID Interactive | Dublin | Ireland | Character Artist | Lead | Remote | February 28, 2025 | https://void.bamboohr.com/careers/59 | Unreal | For Irish residents/citizens, this role is offered as a full-time employee position. For applicants based outside of Ireland, this role will be offered as a contractor position | |||||||||||
35 | VOID Interactive | Dublin | Ireland | Producer | Senior | Remote | February 28, 2025 | https://void.bamboohr.com/careers/67 | JIRA, Confluence, Office | For Irish residents/citizens, this role is offered as a full-time employee position. For applicants based outside of Ireland, this role will be offered as a contractor position | |||||||||||
36 | Ninja Theory | Cambridge | England | Combat Designer | Senior | Hybrid | February 28, 2025 | https://apply.workable.com/ninja-theory/j/30BE3BF222/ | Unreal | ||||||||||||
37 | Larian Studios | Quebec City | Québec | Canada | Animator, 3D | Senior | On-Site | February 28, 2025 | https://jobs.lever.co/larian/d224cf61-46f1-438a-a894-218a0bbd3154 | Maya | Must be fluent in English | ||||||||||
38 | Larian Studios | Barcelona | Spain | Character Artist | Lead | On-Site | February 28, 2025 | https://jobs.lever.co/larian/ac451c4d-49a0-400a-ad17-634ee67e5529 | |||||||||||||
39 | Ludeon Studios | New York City | New York | United States | Programmer | Junior, Mid | Remote | February 28, 2025 | https://ludeon.com/blog/work/ | C++, C# | |||||||||||
40 | Dreamwall | Charleroi | Belgium | Production Manager | Manager / Supervisor | Hybrid | February 28, 2025 | https://app.talentsquare.com/job/57239-Production%20Manager%20(Charg%C3%A9.e%20de%20Production | Shotgrid, Excel, Google Docs | Must be fluent in French and English | |||||||||||
41 | Riot Games | Berlin | Germany | Producer | Mid | On-Site | February 28, 2025 | https://www.riotgames.com/en/work-with-us/job/6665880/producer-10-month-contract-berlin-germany | 10-month contract. Must be fluent in English | ||||||||||||
42 | Riot Games | Los Angeles | California | United States | Director, HR Business Partner | Director | On-Site | February 28, 2025 | https://www.riotgames.com/en/work-with-us/job/6654588/director-hr-business-partner-valorant-studio-los-angeles-usa | ||||||||||||
43 | Wargaming | Nicosia | Cyprus | Animator, 3D | Mid | Hybrid | February 28, 2025 | https://job-boards.greenhouse.io/wargamingen/jobs/6659996 | Maya | ||||||||||||
44 | Wargaming | Belgrade | Serbia | UI Designer | Mid | Hybrid | February 28, 2025 | https://job-boards.greenhouse.io/wargamingen/jobs/6661126 | |||||||||||||
45 | Playground Games | Leamington Spa | England | Character Artist | Junior, Mid, Senior | Hybrid | February 28, 2025 | https://playground-games.com/careers/ogrwvfws/ | Maya, ZBrush, Marvelous Designer, Substance Painter, Unreal, Unity | ||||||||||||
46 | Mojiworks | Guildford | England | 2D/3D Artist | Lead | Remote | February 28, 2025 | https://mojiworks.teamtailor.com/jobs/5538819-lead-game-artist | Adobe CC, Blender, Maya, Substance, ZBrush, Unity, Unreal | Looking for artists in Europe, the Middle East, or Africa | |||||||||||
47 | Third Kind Games | Leamington Spa | England | Animation Programmer | Senior | On-Site | February 28, 2025 | https://thirdkindgames.com/careers/senior-animation-programmer | Unreal, C++, C# | ||||||||||||
48 | Flix Interactive | Birmingham | England | Engineer | Mid | On-Site or Remote | February 28, 2025 | https://www.flixinteractive.com/vacancies/engineer/ | C++, Unreal | Must be UK-based | |||||||||||
49 | Flix Interactive | Birmingham | England | UI Artist | Senior | On-Site or Remote | February 28, 2025 | https://www.flixinteractive.com/vacancies/senior-ui-artist/ | Photoshop, Figma, Unreal | Must be UK-based | |||||||||||
50 | Flix Interactive | Birmingham | England | UI Programmer | Mid | On-Site or Remote | February 28, 2025 | https://www.flixinteractive.com/vacancies/ui-programmer/ | Must be UK-based | ||||||||||||
51 | Journey | London | England | 2D/3D Artist | Mid | On-Site | February 28, 2025 | https://journey.world/job-details/?jobid=4658799007 | Google Docs, Miro, Canva | ||||||||||||
52 | Journey | London | England | 2D/3D Artist | Senior | On-Site | February 28, 2025 | https://journey.world/job-details/?jobid=4659133007 | 3ds Max, Corona, Adobe CS | ||||||||||||
53 | Journey | London | England | Producer | Mid | On-Site | February 28, 2025 | https://journey.world/job-details/?jobid=4657601007 | Google Docs, Miro, Canva | ||||||||||||
54 | Rebellion | Oxford | England | Environment Artist | Internship | On-Site | February 28, 2025 | https://apply.workable.com/rebellion/j/25EE3CD2C4/ | Unity, Blender | ||||||||||||
55 | Rebellion | Oxford | England | Technical Animator | Internship | On-Site | February 28, 2025 | https://apply.workable.com/rebellion/j/296AD714D7/ | Maya, MotionBuilder, Blender, Unreal, Unity | ||||||||||||
56 | Rebellion | Oxford | England | Technical Artist | Internship | On-Site | February 28, 2025 | https://apply.workable.com/rebellion/j/FCC58EB8D2/ | Unreal, Unity, Blender | ||||||||||||
57 | Kittl | London | England | Visual Designer | Mid | Hybrid | February 28, 2025 | https://jobs.ashbyhq.com/kittl/9a3e43a7-d140-49b9-ac95-b0a7c55818ed | After Effects, Figma | ||||||||||||
58 | Kittl | Berlin | Germany | Visual Designer | Mid | Hybrid | February 28, 2025 | https://jobs.ashbyhq.com/kittl/94c60c8b-2f56-4c95-a6d6-9a0fbc2f6d20 | After Effects, Figma | ||||||||||||
59 | Marvel Entertainment | New York City | New York | United States | Editor | Internship | On-Site | February 28, 2025 | https://jobs.disneycareers.com/job/new-york/editorial-intern-summer-fall-2025/391/78046860512 | Office | For Marvel Comics. Part-time internship runs from June through December | ||||||||||
60 | Laika | Hillsboro | Oregon | United States | Compositing TD | Mid | On-Site | February 28, 2025 | https://www.laika.com/careers/job-listing?jobid=6486739 | Nuke, Photoshop, Silhouette, Python, Renderman | |||||||||||
61 | Laika | Hillsboro | Oregon | United States | Production Manager | Manager / Supervisor | On-Site | February 28, 2025 | https://www.laika.com/careers/job-listing?jobid=6670790 | Office, Shotgrid | |||||||||||
62 | That's No Moon | Los Angeles | California | United States | Concept Artist | Lead | On-Site or Remote | February 28, 2025 | https://job-boards.greenhouse.io/thatsnomoonentertainment/jobs/5464293004 | Photoshop, Unreal, Maya, ZBrush, Blender, Substance Painter | For environments | ||||||||||
63 | Vine FX | Cambridge | England | Environment TD | Mid | All options | February 28, 2025 | https://jobs.vinefx.com/jobs/5599010-environment-td | Applicants must be eligible to work in the UK or within +/- 3 hours of the GMT time zone | ||||||||||||
64 | Luma Pictures | Vancouver | British Columbia | Canada | Producer | Associate | Remote | February 28, 2025 | https://jobs.lever.co/lumapictures/1a67e53c-77b7-4465-ae66-5540cc5fb423 | Ftrack, Shotgrid | VFX Producer. Must reside in BC | ||||||||||
65 | Luma Pictures | Vancouver | British Columbia | Canada | Production Manager | Manager / Supervisor | Remote | February 28, 2025 | https://jobs.lever.co/lumapictures/5fdbaa6b-a320-4f90-9482-cefceb6de453 | Office, Ftrack, Shotgrid | Must reside in BC | ||||||||||
66 | Rockstar Games | Oakville | Ontario | Canada | Production Coordinator | Mid | On-Site | February 28, 2025 | https://job-boards.greenhouse.io/rockstargames/jobs/6488516003 | Office | |||||||||||
67 | Framestore | Montreal | Québec | Canada | Production Assistant | Assistant | Hybrid | February 28, 2025 | https://framestore.recruitee.com/o/vfx-production-assistant-montreal | Office, Google Suite | VFX Production Assistant. Must be fluent in English | ||||||||||
68 | Framestore | London | England | Production Assistant | Assistant | Hybrid | February 28, 2025 | https://framestore.recruitee.com/o/vfx-production-assistant-1 | Google Suite, Shotgrid | VFX Production Assistant | |||||||||||
69 | ReDefine | Montreal | Québec | Canada | Paint Artist | Mid | On-Site or Remote | February 28, 2025 | https://jobs.jobvite.com/double-negative-visual-effects/job/oSDwvfwg | Nuke, Silhouette | |||||||||||
70 | Mighty Yeti Studios | Half Moon Bay | California | United States | Layout Artist, 3D | Mid | Remote | February 28, 2025 | https://docs.google.com/forms/d/1ZsN-FIT14b1KvsCY5CBqHaxNnIm22KyHU99rI2IlDmw/viewform?edit_requested=true | Maya | |||||||||||
71 | Visual Concepts | Novato | California | United States | Animator, 3D | Mid | On-Site | February 27, 2025 | https://job-boards.greenhouse.io/visualconcepts/jobs/6491955003 | Maya, MotionBuilder | For body animation | ||||||||||
72 | Visual Concepts | Novato | California | United States | Animator, 3D | Mid | On-Site | February 27, 2025 | https://job-boards.greenhouse.io/visualconcepts/jobs/6491946003 | Maya | For facial animation | ||||||||||
73 | FIXFX | Glasgow | Scotland | Production Coordinator | Mid | On-Site | February 27, 2025 | https://www.linkedin.com/feed/update/urn:li:activity:7300857513036468225/ | VFX Coordinator. Connect via LinkedIn if interested | ||||||||||||
74 | Big Bad Boo Studios | Vancouver | British Columbia | Canada | Character Designer | Mid | On-Site | February 27, 2025 | https://www.linkedin.com/jobs/view/4168221329 | ||||||||||||
75 | Scopely | Culver City | California | United States | UI/UX Designer | Lead | Remote | February 27, 2025 | https://www.scopely.com/en/careers?jobviteiframe=job%2FohCqvfwy | Must be US-based | |||||||||||
76 | Wooga | Berlin | Germany | Character Artist | Senior | Hybrid | February 27, 2025 | https://job-boards.greenhouse.io/wooga/jobs/6198588 | Photoshop | ||||||||||||
77 | Wooga | Berlin | Germany | Gameplay Artist | Mid | Hybrid | February 27, 2025 | https://job-boards.greenhouse.io/wooga/jobs/6604892 | Photoshop, After Effects, Blender, ZBrush, Substance Painter, Unity | ||||||||||||
78 | Amber | Guadalajara | Mexico | UI Artist | Senior | Remote | February 27, 2025 | https://jobs.jobvite.com/amberstudiocareers/job/op9vvfwi | Photoshop, Illustrator, Unreal, Unity | ||||||||||||
79 | The Coalition | Vancouver | British Columbia | Canada | Gameplay Animator, 3D | Senior | Hybrid | February 27, 2025 | https://jobs.careers.microsoft.com/global/en/job/1799575 | Maya, Unreal, MotionBuilder | For characters and creatures | ||||||||||
80 | 31st Union | San Mateo | California | United States | UI Artist | Senior | Hybrid | February 27, 2025 | https://boards.greenhouse.io/31stunion/jobs/5897502003 | Figma, Photoshop, Illustrator, After Effects, Unreal, Unity | |||||||||||
81 | Ubisoft | Milan | Italy | 3D Artist | Mid | Hybrid | February 27, 2025 | https://jobs.smartrecruiters.com/Ubisoft2/744000044862244 | Blender, 3ds Max, Maya, ZBrush, Photoshop, Substance | Must be fluent in English | |||||||||||
82 | Ubisoft | Barcelona | Spain | UI/UX Designer | Mid | Hybrid | February 27, 2025 | https://jobs.smartrecruiters.com/Ubisoft2/744000044738009 | Sketch, Axure, Figma, XD, Unity | Must be fluent in English | |||||||||||
83 | David&Goliath | Los Angeles | California | United States | Art Director | Mid | Hybrid | February 27, 2025 | https://jobs.lever.co/dng/32089fcf-8124-4ab4-a795-e72169d76435 | Adobe CS | |||||||||||
84 | Twin Pines | Madrid | Spain | CG Supervisor | Manager / Supervisor | On-Site | February 27, 2025 | https://www.linkedin.com/company/twin-pines-s-l/posts/ | |||||||||||||
85 | Disney Television Animation | Glendale | California | United States | Producer | Mid | On-Site | February 27, 2025 | https://jobs.disneycareers.com/job/glendale/producer-unannounced-kids-and-family-cg-series-disney-television-animation/391/78022426704 | Office | Animation Producer for an unannounced series | ||||||||||
86 | Beamdog | Edmonton | Alberta | Canada | Environment Artist | Senior | All options | February 27, 2025 | https://beamdog.bamboohr.com/careers/157 | Maya, Photoshop, ZBrush, Substance, Unreal | Must be based in Canada to work remotely | ||||||||||
87 | Beamdog | Edmonton | Alberta | Canada | Game Developer | Senior | All options | February 27, 2025 | https://beamdog.bamboohr.com/careers/164 | C++ | Must be based in Canada to work remotely | ||||||||||
88 | Beamdog | Edmonton | Alberta | Canada | Narrative Designer | Senior | All options | February 27, 2025 | https://beamdog.bamboohr.com/careers/160 | Unreal | Must be based in Canada to work remotely | ||||||||||
89 | Beamdog | Edmonton | Alberta | Canada | Technical Artist | Senior | All options | February 27, 2025 | https://beamdog.bamboohr.com/careers/162 | Unreal, Maya, 3ds Max, Substance | Must be based in Canada to work remotely | ||||||||||
90 | Behaviour Interactive | Montreal | Québec | Canada | Backend Programmer | Senior | On-Site | February 27, 2025 | https://www.bhvr.com/fr/poste/programmeur%c2%b7euse-backend-principal%c2%b7e-dead-by-daylight/ | ||||||||||||
91 | Behaviour Interactive | Montreal | Québec | Canada | Gameplay Programmer | Lead | On-Site | February 27, 2025 | https://www.bhvr.com/fr/poste/senior-programmeur%c2%b7se-jouabilite-dead-by-daylight/ | C++ | |||||||||||
92 | Behaviour Interactive | Montreal | Québec | Canada | Programmer | Lead | On-Site | February 27, 2025 | https://www.bhvr.com/fr/poste/chef%c2%b7fe-dequipe-de-programmation-dead-by-daylight/ | C++, Unreal | |||||||||||
93 | Behaviour Interactive | Montreal | Québec | Canada | Programmer | Senior | On-Site | February 27, 2025 | https://www.bhvr.com/fr/poste/programmeur%c2%b7se-generaliste-principal-dead-by-daylight/ | C++, Unreal | |||||||||||
94 | Behaviour Interactive | Toronto | Ontario | Canada | Backend Programmer | Senior | On-Site | February 27, 2025 | https://www.bhvr.com/fr/poste/programmeur%c2%b7euse-backend-principal%c2%b7e-dead-by-daylight/ | ||||||||||||
95 | Behaviour Interactive | Toronto | Ontario | Canada | Gameplay Programmer | Lead | On-Site | February 27, 2025 | https://www.bhvr.com/fr/poste/senior-programmeur%c2%b7se-jouabilite-dead-by-daylight/ | C++ | |||||||||||
96 | Behaviour Interactive | Toronto | Ontario | Canada | Programmer | Senior | On-Site | February 27, 2025 | https://www.bhvr.com/fr/poste/programmeur%c2%b7se-generaliste-principal-dead-by-daylight/ | C++, Unreal | |||||||||||
97 | Behaviour Interactive | Middlesbrough | England | Gameplay Programmer | Lead | On-Site | February 27, 2025 | https://www.bhvr.com/fr/poste/senior-programmeur%c2%b7se-jouabilite-dead-by-daylight/ | C++ | ||||||||||||
98 | Behaviour Interactive | Middlesbrough | England | Programmer | Senior | On-Site | February 27, 2025 | https://www.bhvr.com/fr/poste/programmeur%c2%b7se-generaliste-principal-dead-by-daylight/ | C++, Unreal | ||||||||||||
99 | Parasol Island | Berlin | Germany | Producer | Junior, Mid, Senior | Hybrid | February 27, 2025 | https://www.parasol-island.com/jobs/post-vfx-animation-producer-m-w-d/ | Must be fluent in German and English | ||||||||||||
100 | Parasol Island | Düsseldorf | Germany | Producer | Junior, Mid, Senior | Hybrid | February 27, 2025 | https://www.parasol-island.com/jobs/post-vfx-animation-producer-m-w-d/ | Must be fluent in German and English |