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1 | Studio (Featured listings in blue) (Most recent in orange) | City | Province/State/Region | Country | Job Title | Experience Level | On-Site/ Remote/Hybrid | Date | Source/Contact | Software/Programs (Required/Preferred) | Notes (Some roles may be remote or hybrid although job descriptions may not specifically state this. Please check with the studio for further information.) | ||||||||||
2 | Boulder Media | Dublin | Ireland | Animator, 2D | Mid | Hybrid | November 12, 2025 | https://63cfe2b674b466401a5d1aa2.kenjo.io/2d-animator-734251 | Harmony | Apply by November 19th | |||||||||||
3 | Boulder Media | Dublin | Ireland | Animator, 2D | Mid | Hybrid | November 12, 2025 | https://63cfe2b674b466401a5d1aa2.kenjo.io/incidental-animator-44138 | Harmony | Incidental Animator. Apply by November 19th | |||||||||||
4 | Austin Peay State University | Clarksville | Tennessee | United States | Instructor of Animation and Visual Effects | Mid | On-Site | November 12, 2025 | https://ibqzjb.fa.ocs.oraclecloud.com/hcmUI/CandidateExperience/en/sites/CX_1001/job/122/?utm_medium=jobshare&utm_source=External+Job+Share | Maya, Harmony, Adobe CC | Preference will be given to candidates with a terminal degree such as an MFA in Animation, Visual Effects, or related area completed by August 1, 2026, but this does not preclude those a combination of a minimum of 18 credits relevant graduate level education and some professional experience from applying | ||||||||||
5 | Glitch Productions | Sydney | New South Wales | Australia | Head of Technology | Head | Hybrid | November 12, 2025 | https://glitchproductions.applytojob.com/apply/rQjO0cBngK/Head-Of-Technology | C++, Python | Must be eligible to work in Australia | ||||||||||
6 | Glitch Productions | Sydney | New South Wales | Australia | Production Manager | Manager / Supervisor | Hybrid | November 11, 2025 | https://glitchproductions.applytojob.com/apply/KtqNpTa3Jb/Production-Manager | Shotgrid, Harmony | Must be eligible to work in Australia | ||||||||||
7 | 2K | Dublin | Ireland | Animator, 3D | Senior | Hybrid | November 10, 2025 | https://job-boards.greenhouse.io/2k/jobs/7519993003 | Maya, MotionBuilder, Unreal | ||||||||||||
8 | Boulder Media | Dublin | Ireland | Animation Team Lead | Lead | Hybrid | November 7, 2025 | https://63cfe2b674b466401a5d1aa2.kenjo.io/incidental-animation-team-lead-645306 | Harmony | Incidental Animation Team Lead. Apply by November 16th | |||||||||||
9 | Boulder Media | Dublin | Ireland | Animation Team Lead, 2D | Lead | Hybrid | November 7, 2025 | https://63cfe2b674b466401a5d1aa2.kenjo.io/2d-animation-team-lead-412261 | Harmony | Apply by November 16th | |||||||||||
10 | Boulder Media | Dublin | Ireland | Background Artist | Mid | Hybrid | November 7, 2025 | https://63cfe2b674b466401a5d1aa2.kenjo.io/2d-background-artist-959998 | Photoshop | Apply by November 16th | |||||||||||
11 | Boulder Media | Dublin | Ireland | Character Artist | Mid | Hybrid | November 7, 2025 | https://63cfe2b674b466401a5d1aa2.kenjo.io/incidental-character-artist-436826 | Harmony, Photoshop | Incidental Character Artist. Apply by November 16th | |||||||||||
12 | Boulder Media | Dublin | Ireland | Character Artist | Mid | Hybrid | November 7, 2025 | https://63cfe2b674b466401a5d1aa2.kenjo.io/2d-character-clean-up-artist-140961 | Harmony, Photoshop | Character Cleanup Artist. Apply by November 16th | |||||||||||
13 | Boulder Media | Dublin | Ireland | Generalist, 3D | Mid | Hybrid | November 7, 2025 | https://63cfe2b674b466401a5d1aa2.kenjo.io/3d-generalist-789477 | Blender | Apply by November 16th | |||||||||||
14 | Boulder Media | Dublin | Ireland | Head Animator, 2D | Head | Hybrid | November 7, 2025 | https://63cfe2b674b466401a5d1aa2.kenjo.io/2d-head-animator-806707 | Apply by November 16th | ||||||||||||
15 | Boulder Media | Dublin | Ireland | Rigging Artist, 2D | Mid | Hybrid | November 7, 2025 | https://63cfe2b674b466401a5d1aa2.kenjo.io/2d-rigging-artist-326934 | Harmony | Apply by November 16th | |||||||||||
16 | Boulder Media | Dublin | Ireland | Scene Prep Artist | Mid | Hybrid | November 7, 2025 | https://63cfe2b674b466401a5d1aa2.kenjo.io/scene-prep-artist-970017 | Harmony | Apply by November 16th | |||||||||||
17 | Lakeside Animation | North Bay | Ontario | Canada | Storyboard Artist | Mid | On-Site or Remote | November 5, 2025 | info@lakesideanimation.com | Storyboard Pro | Must have Northern Ontario address and be eligible to work in Canada. Please send you CV and portfolio to the provided email address. | ||||||||||
18 | MobilityWare | Irvine | California | United States | Motion Designer | Senior | Hybrid | November 5, 2025 | https://job-boards.greenhouse.io/mobilityware/jobs/7336677 | Adobe CS, Cinema 4D, Blender | |||||||||||
19 | Black Rose Studio | Hull | United Kingdom | England | Gameplay Animator, 3D | Mid | Remote | November 12, 2025 | https://www.blackrosestudio.net/animator | Unreal | 3-month contract | ||||||||||
20 | Black Rose Studio | Hull | United Kingdom | England | Gameplay Programmer | Mid | Remote | November 12, 2025 | https://www.blackrosestudio.net/gameprog | C++, Unreal | 3-month contract | ||||||||||
21 | RVX | Reykjavík | Iceland | Crowd TD | Mid | On-Site or Remote | November 12, 2025 | https://rvx.is/golaem-crowd-td/ | Golaem, Maya | Must be based in Europe to work remotely | |||||||||||
22 | Titmouse | Paris | Île-de-France | France | Storyboard Artist | Mid | Hybrid | November 12, 2025 | https://airtable.com/appElRehku8Nv3w6e/pagJ5vEj0qDBkroTr/form | Storyboard Pro, Flemaker Pro, Adobe CS, Google Suite, Office | Starts in January/February 2026 | ||||||||||
23 | Illusionist Animation Studio | Petaling Jaya | Malaysia | Gameplay Animator, 3D | Mid, Senior | On-Site | November 12, 2025 | https://www.linkedin.com/feed/update/urn:li:activity:7394282198243311616/ | Maya, MotionBuilder, Unreal, Unity | ||||||||||||
24 | Illusionist Animation Studio | Petaling Jaya | Malaysia | Technical Artist | Mid | On-Site | November 12, 2025 | https://www.linkedin.com/feed/update/urn:li:activity:7394282198243311616/ | Maya, Unreal, Python | ||||||||||||
25 | Mass FX | Denver | Colorado | United States | Executive Producer/Head of Business Development | Senior | On-Site | November 12, 2025 | https://www.massfxmedia.com/careers/executive-producer/ | Excel, Google Sheets | |||||||||||
26 | LEGO | Billund | Denmark | 3D Artist | Senior | Hybrid | November 12, 2025 | https://www.lego.com/en-us/careers/job/senior-3d-artist-lego-design-93c457c58f7210021af34e2522be0000 | Maya, Unreal, Unity, Adobe Suite, Substance | ||||||||||||
27 | Panic Stations | London | United Kingdom | England | Generalist, 3D | Senior | Remote | November 12, 2025 | https://apply.workable.com/panic-stations/j/8A7BF88B05/ | Blender, Unity | Must be UK-based | ||||||||||
28 | Panic Stations | London | United Kingdom | England | Level Designer | Mid | Remote | November 12, 2025 | https://apply.workable.com/panic-stations/j/D20A392CA8/ | Unity | Must be UK-based | ||||||||||
29 | Panic Stations | London | United Kingdom | England | Technical Artist | Senior | Remote | November 12, 2025 | https://apply.workable.com/panic-stations/j/79CBE5D108/ | Unity | Must be UK-based | ||||||||||
30 | Wildlife Studios | São Paulo | Brazil | 3D Artist | Senior | On-Site | November 12, 2025 | https://job-boards.greenhouse.io/wildlifestudios/jobs/8282998002 | Unity | For games. Must be fluent in English | |||||||||||
31 | Nekki | Limassol | Cyprus | Character Artist | Mid | Remote | November 12, 2025 | https://nekki.com/vacancy/3d-artist-characters/ | Maya, Blender, 3ds Max, ZBrush, Substance Painter | ||||||||||||
32 | Nekki | Limassol | Cyprus | Concept Artist | Mid | Remote | November 12, 2025 | https://nekki.com/vacancy/concept-artist-characters/ | Photoshop | For characters | |||||||||||
33 | Elsewhere Entertainment | Warsaw | Mazowieckie | Poland | Cinematic Animator, 3D | Senior | On-Site | November 12, 2025 | https://careers.activision.com/job/R026252/Senior-Cinematic-Animator | Maya, MotionBuilder | |||||||||||
34 | Elsewhere Entertainment | Warsaw | Mazowieckie | Poland | Gameplay Animator, 3D | Lead | On-Site | November 12, 2025 | https://careers.activision.com/job/R025423/Lead-Gameplay-Animator | Maya | |||||||||||
35 | Elsewhere Entertainment | Warsaw | Mazowieckie | Poland | Gameplay Animator, 3D | Senior | On-Site | November 12, 2025 | https://careers.activision.com/job/R026209/Senior-Gameplay-Animator | Maya | |||||||||||
36 | Elsewhere Entertainment | Warsaw | Mazowieckie | Poland | Technical Animator | Mid, Senior | On-Site | November 12, 2025 | https://careers.activision.com/job/R025422/Senior-Technical-Animator | Maya, MotionBuilder, Python, MEL | |||||||||||
37 | Elsewhere Entertainment | Malmö | Sweden | Cinematic Animator, 3D | Senior | On-Site | November 12, 2025 | https://careers.activision.com/job/R026252/Senior-Cinematic-Animator | Maya, MotionBuilder | ||||||||||||
38 | Elsewhere Entertainment | Malmö | Sweden | Gameplay Animator, 3D | Lead | On-Site | November 12, 2025 | https://careers.activision.com/job/R025423/Lead-Gameplay-Animator | Maya | ||||||||||||
39 | Elsewhere Entertainment | Malmö | Sweden | Gameplay Animator, 3D | Senior | On-Site | November 12, 2025 | https://careers.activision.com/job/R026209/Senior-Gameplay-Animator | Maya | ||||||||||||
40 | Elsewhere Entertainment | Malmö | Sweden | Technical Animator | Mid, Senior | On-Site | November 12, 2025 | https://careers.activision.com/job/R025422/Senior-Technical-Animator | Maya, MotionBuilder, Python, MEL | ||||||||||||
41 | Arrowhead Game Studios | Stockholm | Uppland | Sweden | Narrative Designer | Senior | Hybrid | November 12, 2025 | https://jobs.arrowheadgamestudios.com/jobs/6725472-senior-narrative-designer | ||||||||||||
42 | Kojima Productions | Tokyo | Japan | Writer | Mid | On-Site | November 12, 2025 | https://www.kojimaproductions.jp/en/writer | For games | ||||||||||||
43 | Studio Gobo | Brighton | United Kingdom | England | Technical Animator | Senior | On-Site | November 12, 2025 | https://apply.workable.com/studiogobo/j/43EE39A69B/ | Maya, Houdini, Blender, 3ds Max, MotionBuilder, Perforce, Git | |||||||||||
44 | Supercell | Helsinki | Finland | Gameplay Programmer | Senior | On-Site | November 12, 2025 | https://supercell.com/en/careers/senior-gameplay-programmer-clash-royale/2142475/ | C++ | ||||||||||||
45 | Koniec Films | Barcelona | Catalonia | Spain | Layout Artist, 3D | Senior | Hybrid | November 12, 2025 | https://www.linkedin.com/jobs/view/4340069507 | Blender | Starts January/February 2026 and goes 6-11 months | ||||||||||
46 | Softgames | Berlin | Berlin | Germany | Producer | Mid | On-Site or Remote | November 12, 2025 | https://jobs.softgames.de/o/platform-producer-instant-games-casual-portfolio-fully-remote | Platform Producer – Instant Games (Casual Portfolio) | |||||||||||
47 | BANDAI NAMCO | Petaling Jaya | Malaysia | Character Artist | Junior | On-Site | November 12, 2025 | https://www.linkedin.com/feed/update/urn:li:activity:7394228456332566528/ | Open to Malaysian citizens and Permanent Residents only | ||||||||||||
48 | BANDAI NAMCO | Petaling Jaya | Malaysia | Environment Artist | Junior, Senior, Lead | On-Site | November 12, 2025 | https://www.linkedin.com/feed/update/urn:li:activity:7394228456332566528/ | Open to Malaysian citizens and Permanent Residents only | ||||||||||||
49 | Larian Studios | Barcelona | Catalonia | Spain | VFX Artist | Senior | Hybrid | November 12, 2025 | https://jobs.lever.co/larian/a5d51d65-f8ee-4c41-854d-8a74a7a9d5da/ | Maya, Blender, Houdini | Must be fluent in English | ||||||||||
50 | Trafik | Los Angeles | California | United States | Finish Assistant | Assistant | On-Site | November 12, 2025 | https://thetrafik.com/career/vfx-flame-finish-assist/ | Flame, Photoshop, Illustrator, After Effects, Premiere, DaVinci Resolve | VFX Flame/Finish Assistant | ||||||||||
51 | Trafik | Los Angeles | California | United States | Production Assistant | Assistant | On-Site | November 12, 2025 | https://thetrafik.com/career/vfx-finish-production-assistant-scheduler/ | VFX & Finish Production Assistant / Scheduler | |||||||||||
52 | Omens Studios | Petaling Jaya | Malaysia | FX Artist | Senior | On-Site | November 12, 2025 | https://www.linkedin.com/jobs/view/4339768319 | Urneal, Houdini, Maya, Bifrost, Python, VEX, C++, MEL | ||||||||||||
53 | Grid Paper Studio | Casablanca | Morocco | 2D Artist | Internship | Remote | November 12, 2025 | https://www.linkedin.com/feed/update/urn:li:activity:7393920511036051456/ | For their marketing team | ||||||||||||
54 | Grid Paper Studio | Casablanca | Morocco | Asset Artist | Internship | Remote | November 12, 2025 | https://www.linkedin.com/feed/update/urn:li:activity:7393629940828758016/ | |||||||||||||
55 | Grid Paper Studio | Casablanca | Morocco | Gameplay Programmer | Junior | Remote | November 12, 2025 | https://www.linkedin.com/feed/update/urn:li:activity:7394267765974437888/ | Unreal, C++ | ||||||||||||
56 | Hybride | Montreal | Québec | Canada | Crowd Artist | Senior | Hybrid | November 12, 2025 | https://jobs.smartrecruiters.com/Ubisoft2/744000085434976-senior-artist-crowd-fx | Houdini, Maya, VEX, Python, Arnold | |||||||||||
57 | Rokyn Animation | Granada | Spain | Cleanup Supervisor, 2D | Manager / Supervisor | On-Site | November 12, 2025 | https://www.linkedin.com/feed/update/urn:li:activity:7394358980967399424/ | |||||||||||||
58 | Marmalade Game Studio | London | United Kingdom | England | Community Manager | Senior | All options | November 12, 2025 | https://www.linkedin.com/feed/update/urn:li:activity:7394379358662131713/ | Connect via LinkedIn if interested. They usually require candidates to be based in the UK, Portugal, or Romania to work remotely. | |||||||||||
59 | Marmalade Game Studio | London | United Kingdom | England | Marketing Designer | Mid | All options | November 12, 2025 | https://www.linkedin.com/feed/update/urn:li:activity:7394379358662131713/ | Connect via LinkedIn if interested. They usually require candidates to be based in the UK, Portugal, or Romania to work remotely. | |||||||||||
60 | Lighthouse Games | Leamington Spa | United Kingdom | England | Engine Engineer | Mid | Hybrid | November 12, 2025 | https://apply.workable.com/lighthousegames/j/4970817DE2/ | C++ | |||||||||||
61 | Lighthouse Games | Leamington Spa | United Kingdom | England | Engine Engineer | Senior | Hybrid | November 12, 2025 | https://apply.workable.com/lighthousegames/j/970EC28FAD/ | C++, Unreal | |||||||||||
62 | Lighthouse Games | Leamington Spa | United Kingdom | England | Rendering Engineer | Mid | Hybrid | November 12, 2025 | https://apply.workable.com/lighthousegames/j/AEBFC6F922/ | C++ | |||||||||||
63 | The Three Thousands | Melbourne | Victoria | Australia | Technical Artist | Mid | Hybrid | November 12, 2025 | https://www.linkedin.com/jobs/view/4321909559 | Maya, Blender, Substance, Houdini, Unreal, Photoshop, Unity | |||||||||||
64 | Criterion Games | Guildford | United Kingdom | England | Level Designer | Senior | Hybrid | November 12, 2025 | https://jobs.ea.com/en_US/careers/JobDetail/Senior-Level-Designer/210679 | ||||||||||||
65 | Criterion Games | Guildford | United Kingdom | England | Technical Artist | Mid | Hybrid | November 12, 2025 | https://jobs.ea.com/en_US/careers/JobDetail/Technical-Artist/211469 | Maya, C# | |||||||||||
66 | DICE | Stockholm | Uppland | Sweden | Art TD | Senior | Hybrid | November 12, 2025 | https://jobs.ea.com/en_US/careers/JobDetail/Technical-Art-Director/211020 | ||||||||||||
67 | DICE | Stockholm | Uppland | Sweden | Environment Artist | Mid | Hybrid | November 12, 2025 | https://jobs.ea.com/en_US/careers/JobDetail/Environment-Art-3D-Artist/211284 | Maya, Substance, Frostbite, Unreal | |||||||||||
68 | DICE | Stockholm | Uppland | Sweden | Game Designer | Lead | Hybrid | November 12, 2025 | https://jobs.ea.com/en_US/careers/JobDetail/Design-Lead/209836 | ||||||||||||
69 | DICE | Stockholm | Uppland | Sweden | Technical Artist | Lead | Hybrid | November 12, 2025 | https://jobs.ea.com/en_US/careers/JobDetail/Lead-Technical-Artist/211399 | Houdini | Procedural Technical Artist | ||||||||||
70 | DICE | Stockholm | Uppland | Sweden | Vehicle Artist | Mid | Hybrid | November 12, 2025 | https://jobs.ea.com/en_US/careers/JobDetail/Vehicle-Artist/211468 | ||||||||||||
71 | DICE | Stockholm | Uppland | Sweden | VFX Artist | Mid | Hybrid | November 12, 2025 | https://jobs.ea.com/en_US/careers/JobDetail/VFX-Artist/211400 | ||||||||||||
72 | DICE | Stockholm | Uppland | Sweden | VFX Artist | Senior | Hybrid | November 12, 2025 | https://jobs.ea.com/en_US/careers/JobDetail/Senior-VFX-Artist/211418 | Unreal, Unity | |||||||||||
73 | Ubisoft | Montreal | Québec | Canada | VFX Artist | Mid | Hybrid | November 12, 2025 | https://jobs.smartrecruiters.com/Ubisoft2/744000092784925-visual-effects-artist-rainbow-6-siege- | Photoshop, After Effects, Nuke, Maya, 3ds Max, Unreal, Unity, Houdini | For Rainbow 6 Siege | ||||||||||
74 | Outpost VFX | London | United Kingdom | England | Production Coordinator | Mid | On-Site | November 12, 2025 | https://jobs.smartrecruiters.com/OutpostVFX/744000092755682-production-coordinator | Shotgrid, Office | |||||||||||
75 | Sony Pictures Animation | Los Angeles | California | United States | Production Coordinator | Mid | On-Site | November 12, 2025 | https://job-boards.greenhouse.io/sonypicturesanimation/jobs/7524496003 | Photoshop, Word, Excel, Gmail | Production Coordinator (Lighting/FX) - Series | ||||||||||
76 | Sony Pictures Animation | Los Angeles | California | United States | Production Designer | Mid | On-Site | November 12, 2025 | https://job-boards.greenhouse.io/sonypicturesanimation/jobs/7524649003 | Modo, Maya, ZBrush | Production Designer - Series | ||||||||||
77 | Rockstar Games | Manhattan | New York | United States | Technical Artist | Senior | On-Site | November 12, 2025 | https://job-boards.greenhouse.io/rockstargames/jobs/7517265003 | Python, C# | Technical Artist: Performance Capture Pipeline | ||||||||||
78 | Rocksteady Studios | London | United Kingdom | England | Gameplay Programmer | Lead | Hybrid | November 12, 2025 | https://warnerbros.wd5.myworkdayjobs.com/en-US/global/job/London-Rocksteady-Studios-Limited/Lead-Gameplay-Programmer_R000099897 | C++, Unreal | |||||||||||
79 | Framestore | Melbourne | Victoria | Australia | CG Supervisor | Manager / Supervisor | Hybrid | November 12, 2025 | https://framestore.recruitee.com/o/cg-supervisor-2025 | ||||||||||||
80 | Framestore | Melbourne | Victoria | Australia | Runner | Junior | On-Site | November 12, 2025 | https://framestore.recruitee.com/o/studio-runner-1 | ||||||||||||
81 | LittleBlackStar Visual Effects | Mangalagiri | India | FX Artist | Junior, Mid | On-Site | November 12, 2025 | https://www.linkedin.com/feed/update/urn:li:activity:7392495335543275522/ | |||||||||||||
82 | LittleBlackStar Visual Effects | Mangalagiri | India | Lighting Artist | Mid | On-Site | November 12, 2025 | https://www.linkedin.com/feed/update/urn:li:activity:7394276665226358784/ | |||||||||||||
83 | Open Slate | Pune | India | Matte Painter | Mid | On-Site or Remote | November 12, 2025 | https://www.linkedin.com/feed/update/urn:li:activity:7394307104536358912/ | |||||||||||||
84 | Open Slate | Pune | India | Paint Artist | Mid | On-Site | November 12, 2025 | https://www.linkedin.com/feed/update/urn:li:activity:7392539951826984961/ | |||||||||||||
85 | Open Slate | Pune | India | Rigging Artist | Mid | On-Site | November 12, 2025 | https://www.linkedin.com/feed/update/urn:li:activity:7391427700810469376/ | |||||||||||||
86 | 22DOGS | Milan | Italy | HR Assistant | Assistant | On-Site | November 11, 2025 | https://22dogstudio.com/careers/hr-assistant-in-milan-studio | Google Suite | Must be fluent in Italian and English | |||||||||||
87 | 22DOGS | Milan | Italy | Modeler | Mid | Remote | November 11, 2025 | https://www.linkedin.com/posts/22dogs-srl_hiring-hiring-3dmodeling-activity-7392607705049329664-U0ed | For hard surfaces. Starts in December. Must have permission to work in the EU and be fluent in English | ||||||||||||
88 | 22DOGS | Santa Cruz de Tenerife | Spain | Compositing Supervisor | Manager / Supervisor | On-Site | November 11, 2025 | https://22dogstudio.com/careers/compositing-supervisor-in-tenerife | Nuke, Python | This position can begin remotely, with the intention of relocating to Tenerife once established in the role. Must be fluent in English | |||||||||||
89 | Volmi Games | Kyiv | Ukraine | Talent Acquisition Specialist | Mid | Hybrid | November 11, 2025 | https://fa-exhj-saasfaprod1.fa.ocs.oraclecloud.com/hcmUI/CandidateExperience/en/sites/CX_1/job/1547 | Must be fluent in English | ||||||||||||
90 | Riot Games | Singapore | Singapore | Manager, Art Management | Senior | On-Site | November 11, 2025 | https://www.riotgames.com/en/work-with-us/job/7364047/senior-manager-art-management-league-of-legends-singapore | Must be fluent in English | ||||||||||||
91 | Apple | Sunnyvale | California | United States | Animation Supervisor | Manager / Supervisor | Remote | November 11, 2025 | https://applecontingentworkforce.willhire.co/jobs/95051-animation-supervisor-remote-remote | Maya, Vray, Nuke, Houdini, Shotgrid | |||||||||||
92 | Apple | Sunnyvale | California | United States | Animator, 3D | Senior | Remote | November 11, 2025 | https://applecontingentworkforce.willhire.co/jobs/94412-digital-artist-animator-remote-remote | Maya, Python | |||||||||||
93 | Apple | Sunnyvale | California | United States | Resource Manager | Manager / Supervisor | Hybrid | November 11, 2025 | https://directsource.magnitglobal.com/us/applecontingentworkforce/jobs/94101-associate-resource-manager-hybrid-on-site-sunnyvale-california | ||||||||||||
94 | Niantic | Tokyo | Japan | UX Designer | Mid | Hybrid | November 11, 2025 | https://job-boards.greenhouse.io/scopely/jobs/4981766008 | |||||||||||||
95 | Niantic | Bellevue | Washington | United States | UX Designer | Mid | Hybrid | November 11, 2025 | https://job-boards.greenhouse.io/scopely/jobs/4981695008 | ||||||||||||
96 | Niantic | San Francisco | California | United States | UX Designer | Mid | Hybrid | November 11, 2025 | https://job-boards.greenhouse.io/scopely/jobs/4981695008 | ||||||||||||
97 | Scopely | Shanghai | China | Producer | Senior | On-Site | November 11, 2025 | https://job-boards.greenhouse.io/scopely/jobs/4973875008 | JIRA, Trello, Confluence | Must be fluent in Chinese and English | |||||||||||
98 | Scopely | Barcelona | Catalonia | Spain | UX Designer | Senior | Hybrid | November 11, 2025 | https://job-boards.greenhouse.io/scopely/jobs/4813677008 | ||||||||||||
99 | FutureDeluxe | London | United Kingdom | England | Producer | Senior | On-Site | November 11, 2025 | https://futuredeluxe.com/info | ||||||||||||
100 | Techland | Wrocław | Lower Silesian Voivodeship | Poland | Gameplay Animator, 3D | Mid | On-Site | November 11, 2025 | https://jobs.smartrecruiters.com/TechlandSA/744000090142645-gameplay-animator | Unreal, Unity, 3ds Max, MotionBuilder, Maya | Must be fluent in English |