| A | B | C | D | E | F | G | H | I | J | K | L | M | N | O | P | Q | R | S | T | U | |
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1 | If you're having issues using the filters on the spreadsheet, please feel free to try out the 2.0 version using Google's Looker Studio tool: https://lookerstudio.google.com/u/0/reporting/2f39b56e-7393-4aa2-9fd5-bf8bf615c95f/page/5koHB | ||||||||||||||||||||
2 | Studio (Featured listings in blue) (Most recent in orange) | City | Province/State/Region | Country | Job Title | Experience Level | On-Site/ Remote/Hybrid | Date | Source/Contact | Software/Programs (Required/Preferred) | Notes (Some roles may be remote or hybrid although job descriptions may not specifically state this. Please check with the studio for further information.) | ||||||||||
3 | VertexBee Studios | Sofia | Bulgaria | Animator, 3D | Mid | On-Site or Remote | September 29, 2026 | https://vertexbee.notion.site/1539b7bdf47f80a6a061e2ccf0edb5d4 | Maya, Unreal, MetaHuman | Realistic character animation for a mobile casino game. Please fill out the form at the provided link and then send an email to talents@vertexbee.com to just let them know you've applied and be sure to include your name and a link to your reel. The project starts in October and is planned to run through February 2027. Working overlap with GMT +3 is important. | |||||||||||
4 | Stranded Beast | Vienna | Austria | Programmer | Mid | All options | September 24, 2026 | https://www.strandedbeast.com/job-programmer | Godot, C++, GDScript, GDExtensions, Forgejo, Git, ENet | Programmer - Godot Multiplayer. EU or Austrian work permit required. Must be based in Austria to work remotely. Must be an Austrian resident or willing to relocate to Austria due to tax and labor law. | |||||||||||
5 | Cartoon Conrad Productions | Halifax | Nova Scotia | Canada | Animator, 2D | Mid | Remote | September 23, 2026 | ccpadmin@cartoonconrad.com | Harmony, Photoshop | Must be a Nova Scotia resident for tax credit purposes. Start dates run November 2026 to Feb 2027 depending on role (they are hiring for different positions) | ||||||||||
6 | Cartoon Conrad Productions | Halifax | Nova Scotia | Canada | Background Paint/Layout Artist, 2D | Mid | Remote | September 23, 2026 | ccpadmin@cartoonconrad.com | Harmony, Photoshop | Must be a Nova Scotia resident for tax credit purposes. Start dates run November 2026 to Feb 2027 depending on role (they are hiring for different positions) | ||||||||||
7 | Cartoon Conrad Productions | Halifax | Nova Scotia | Canada | FX Artist, 2D | Mid | Remote | September 23, 2026 | ccpadmin@cartoonconrad.com | Harmony, Photoshop | Must be a Nova Scotia resident for tax credit purposes. Start dates run November 2026 to Feb 2027 depending on role (they are hiring for different positions) | ||||||||||
8 | Pixel Zoo | Brisbane | Queensland | Australia | Pipeline Developer, VFX | Mid, Senior | On-Site | October 2, 2026 | https://www.linkedin.com/feed/update/urn:li:activity:7511689465258483712/ | Must have legal working rights in Australia | |||||||||||
9 | Pixel Zoo | Brisbane | Queensland | Australia | Producer | Senior | On-Site | October 2, 2026 | https://www.linkedin.com/feed/update/urn:li:activity:7511689465258483712/ | Must have legal working rights in Australia | |||||||||||
10 | Proof | New York City | New York | United States | Compositor | Mid | Remote | October 2, 2026 | https://www.linkedin.com/feed/update/urn:li:activity:7511568480983330816/ | Must be based in New York. Connect via LinkedIn if interested | |||||||||||
11 | Proof | New York City | New York | United States | Postvis Supervisor | Manager / Supervisor | Remote | October 2, 2026 | https://www.linkedin.com/feed/update/urn:li:activity:7511568480983330816/ | Must be based in New York. Connect via LinkedIn if interested | |||||||||||
12 | Proof | New York City | New York | United States | Tracking Artist | Manager / Supervisor | Remote | October 2, 2026 | https://www.linkedin.com/feed/update/urn:li:activity:7511568480983330816/ | Must be based in New York. Connect via LinkedIn if interested | |||||||||||
13 | TriArts Games | Petah Tikva | Israel | Technical Artist | Senior | Remote | October 2, 2026 | https://www.linkedin.com/jobs/view/4472817514/ | Unreal, Maya, Substance Painter, HLSL, C++ | Must be fluent in English | |||||||||||
14 | Balor Games | Los Angeles | California | United States | Brand Manager, Co-op FPS | Manager / Supervisor | Remote | October 2, 2026 | https://balorgames.com/jobs?ashby_jid=9a9044ab-0223-4b11-ab8d-f13adb6e7956 | Must be US-based | |||||||||||
15 | Kasedo Games | Leicester | United Kingdom | England | Producer | Mid | Hybrid | October 2, 2026 | https://jobs.kalypsomedia.com/en?id=8b855a | ||||||||||||
16 | Kwalee | Leamington Spa | United Kingdom | England | Product Manager | Senior | On-Site | October 2, 2026 | https://jobs.eu.lever.co/kwalee/1cc1ad68-da51-4e7e-b5cd-3b67df289138 | ||||||||||||
17 | El Guiri Studios | Madrid | Spain | Animator, 3D | Mid | On-Site | October 2, 2026 | https://www.linkedin.com/feed/update/urn:li:activity:7511744773104513024/ | Unreal | Immediate start. Connect via LinkedIn if interested | |||||||||||
18 | FuturLab | Hove | United Kingdom | England | QA Tester | Senior | All options | October 2, 2026 | https://www.futurlab.co.uk/careers/senior-qa-tester-uk-only-remotehybrid-brighton-ca7fc5124e | Must be UK-based | |||||||||||
19 | Crunchyroll | Los Angeles | California | United States | Creative Executive | Senior | Hybrid | October 2, 2026 | https://job-boards.greenhouse.io/crunchyroll/jobs/8244837 | Fluency in Japanese is a plus | |||||||||||
20 | Crunchyroll | Los Angeles | California | United States | Production Manager | Manager / Supervisor | Hybrid | October 2, 2026 | https://job-boards.greenhouse.io/crunchyroll/jobs/8237062 | ||||||||||||
21 | CD PROJEKT RED | Warsaw | Mazowieckie | Poland | Tech QA Analyst | Senior | Hybrid | October 2, 2026 | https://jobs.smartrecruiters.com/CDPROJEKTRED/744000153003929-senior-tech-qa-analyst | Unreal, Python, C++ | For their Cyberpunk 2 team | ||||||||||
22 | CD PROJEKT RED | Warsaw | Mazowieckie | Poland | VFX Artist | Senior | Hybrid | October 2, 2026 | https://jobs.smartrecruiters.com/CDPROJEKTRED/744000152943445-senior-vfx-artist | Unreal, Maya, Houdini, Blender | For their Hadar team. Must be fluent in English | ||||||||||
23 | EA Sports | Vancouver | British Columbia | Canada | Gameplay Designer | Mid | Hybrid | October 2, 2026 | https://jobs.ea.com/en_US/careers/JobDetail/Gameplay-Designer-EA-SPORTS-FC/216168 | ||||||||||||
24 | EA Sports | Bucharest | Romania | Producer, Content | Assistant | Hybrid | October 2, 2026 | https://jobs.ea.com/en_US/careers/JobDetail/Assistant-Content-Producer-EA-Sports-FC/216178 | |||||||||||||
25 | EA Sports | Bucharest | Romania | Software Engineer | Mid | Hybrid | October 2, 2026 | https://jobs.ea.com/en_US/careers/JobDetail/Software-Engineer-C-EA-SPORTS-FC-12-Month-Temporary/216290 | Unreal, Unity, Python, C++, C#, Lua, Frostbite, SQL | 12-month contract | |||||||||||
26 | Flying Bark Productions | Sydney | New South Wales | Australia | FX Artist | Senior | Hybrid | October 2, 2026 | https://flyingbark.bamboohr.com/careers/55 | Maya, Houdini, Nuke, Arnold, Katana | |||||||||||
27 | Kabam | Vancouver | British Columbia | Canada | Development Director | Manager / Supervisor | Hybrid | October 2, 2026 | https://jobs.lever.co/kabam/ede014c8-ff43-462a-a8cf-cde058a98449 | Jira | |||||||||||
28 | Kabam | Los Angeles | California | United States | Growth Marketing Manager | Manager / Supervisor | Hybrid | October 2, 2026 | https://jobs.lever.co/kabam/0f341ed2-d024-4f7e-801c-a744727ae160 | ||||||||||||
29 | One of Us | Bangalore | India | Line Producer | Mid | On-site | October 2, 2026 | https://apply.workable.com/one-of-us/j/F8FEE5C0EF/ | Avid, ShotGrid, Office, Linux | ||||||||||||
30 | Riot Games | Los Angeles | California | United States | Software Engineer | Internship | Remote | October 2, 2026 | https://www.riotgames.com/en/j/8222014 | Unreal, Unity, GitHub, C++, C#, Java | Must be graduating in the 2028 calendar year. Candidates must be legally authorized to work in the United States for the duration of the program. Apply by November 6th. This is for Summer 2027 | ||||||||||
31 | Haven Studios | Montreal | Quebec | Canada | Game Designer | Senior | Hybrid | October 2, 2026 | https://job-boards.greenhouse.io/sonyinteractiveentertainmentglobal/jobs/6214360004 | Unreal, Python | |||||||||||
32 | Sony Interactive Entertainment | London | United Kingdom | England | HR Compliance Manager | Manager / Supervisor | Hybrid | October 2, 2026 | https://job-boards.greenhouse.io/sonyinteractiveentertainmentglobal/jobs/6210465004 | ||||||||||||
33 | Sony Interactive Entertainment | Los Angeles | California | United States | Program Manager, People & Places | Manager / Supervisor | Hybrid | October 2, 2026 | https://job-boards.greenhouse.io/sonyinteractiveentertainmentglobal/jobs/6210437004 | ||||||||||||
34 | Sony Interactive Entertainment | San Mateo | California | United States | Software Engineer, DevEx | Mid | Hybrid | October 2, 2026 | https://job-boards.greenhouse.io/sonyinteractiveentertainmentglobal/jobs/6211665004 | Python, C++, JavaScript, TypeScript, Docker, Linux, Rust | |||||||||||
35 | Techland | Warszawa | Mazowieckie | Poland | Gameplay Animator, 3D | Mid | On-site | October 2, 2026 | https://jobs.smartrecruiters.com/TechlandSA/744000152948629-gameplay-animator-player | Unreal, Unity, Maya, 3ds Max, MotionBuilder | Must be fluent in English | ||||||||||
36 | Techland | Wrocław | Poland | Gameplay Animator, 3D | Mid | On-site | October 2, 2026 | https://jobs.smartrecruiters.com/TechlandSA/744000152946304-gameplay-animator-player | Unreal, Unity, Maya, 3ds Max, MotionBuilder | Must be fluent in English | |||||||||||
37 | 31st Union | San Mateo | California | United States | Systems Designer | Senior | Hybrid | October 2, 2026 | https://job-boards.greenhouse.io/31stunion/jobs/8007296003 | Unreal, C++, C# | |||||||||||
38 | Gearbox Entertainment Company | Quebec City | Quebec | Canada | Technical Artist, UI | Senior | Remote | October 2, 2026 | https://job-boards.greenhouse.io/2k/jobs/7731213003 | Unreal, Unity, Python, HLSL, GLSL | |||||||||||
39 | Gearbox Entertainment Company | Frisco | Texas | United States | Technical Artist, UI | Senior | Remote | October 2, 2026 | https://job-boards.greenhouse.io/2k/jobs/8010779003 | Unreal, Unity, Python, HLSL, GLSL | |||||||||||
40 | 2K | Austin | Texas | United States | Build Systems Engineer | Mid | Hybrid | October 2, 2026 | https://job-boards.greenhouse.io/2k/jobs/8010965003 | Unreal, Perforce, Jenkins, Python, C#, AWS, Azure, Linux | All candidates must be legally authorized to work in the United States without requiring current or future employer sponsorship. | ||||||||||
41 | 2K | Los Angeles | California | United States | Build Systems Engineer | Mid | Hybrid | October 2, 2026 | https://job-boards.greenhouse.io/2k/jobs/8006916003 | Unreal, Perforce, Jenkins, Python, C#, AWS, Azure, Linux | All candidates must be legally authorized to work in the United States without requiring current or future employer sponsorship. | ||||||||||
42 | 2K | San Mateo | California | United States | Systems Designer | Senior | Hybrid | October 2, 2026 | https://job-boards.greenhouse.io/2k/jobs/8011124003 | Unreal, C++, C# | |||||||||||
43 | Ubisoft | Montreal | Quebec | Canada | Storage Administrator | Mid | On-site | October 2, 2026 | https://jobs.smartrecruiters.com/Ubisoft2/744000152971736-storage-administrator | Git, Python, AWS, Azure, Linux | |||||||||||
44 | Ubisoft | Montreal | Quebec | Canada | Engine Programmer | Mid | On-site | October 2, 2026 | https://jobs.smartrecruiters.com/Ubisoft2/744000152938959-engine-programmer-for-honor | C++ | For their For Honor team | ||||||||||
45 | Ubisoft | Montreal | Quebec | Canada | Anti-Cheat Programmer | Mid | On-site | October 2, 2026 | https://jobs.smartrecruiters.com/Ubisoft2/744000152933157-anti-cheat-programmer-march-of-giants | C++ | For their March of Giants team | ||||||||||
46 | Ubisoft | Barcelona | Catalonia | Spain | UI Programmer | Mid | On-site | October 2, 2026 | https://jobs.smartrecruiters.com/Ubisoft2/744000152933699-ui-programmer | C++ | |||||||||||
47 | Ubisoft | Barcelona | Catalonia | Spain | UX Designer | Senior | On-site | October 2, 2026 | https://jobs.smartrecruiters.com/Ubisoft2/744000153130529-senior-ux-designer | Adobe CS, Figma | |||||||||||
48 | Virtuos | Kuala Lumpur | Malaysia | Creative Director | Mid | On-site | October 2, 2026 | https://fa-exhj-saasfaprod1.fa.ocs.oraclecloud.com/hcmUI/CandidateExperience/en/sites/CX_1/job/2304 | |||||||||||||
49 | Virtuos | Kuala Lumpur | Malaysia | Programmer, Games | Internship | On-site | October 2, 2026 | https://fa-exhj-saasfaprod1.fa.ocs.oraclecloud.com/hcmUI/CandidateExperience/en/sites/CX_1/job/2302 | Unreal, C++ | Must be fluent in English | |||||||||||
50 | Sledgehammer Games | San Mateo | California | United States | Producer | Mid | Hybrid | October 2, 2026 | https://xboxgaming.wd1.myworkdayjobs.com/External/job/San-Mateo/Producer--Contract-----Sledgehammer-Games_R028227 | Jira, Confluence | |||||||||||
51 | King | Barcelona | Catalonia | Spain | Data Scientist | Mid | On-site | October 2, 2026 | https://xboxgaming.wd1.myworkdayjobs.com/King_External_Careers/job/Barcelona---King---PG/Data-Scientist---Catalog-Games_R028006 | Tableau, Looker, Git, Python, SQL, AWS | |||||||||||
52 | Behaviour Interactive | Montreal | Quebec | Canada | Player Support Knowledge Manager | Manager / Supervisor | Hybrid | October 2, 2026 | https://jobs.lever.co/bhvr/e030f605-81c1-43ed-932a-ae03eeb512fa | Tableau, Power BI, Jira, Confluence, Excel, Monday, SharePoint | |||||||||||
53 | Sperasoft | Yerevan | Armenia | Game Designer, FPS | Mid | Hybrid | October 2, 2026 | https://apply.workable.com/sperasoft/j/3C32FB51F4/ | Unreal | Must be fluent in English | |||||||||||
54 | Sperasoft | Belgrade | Serbia | Game Designer, FPS | Mid | Hybrid | October 2, 2026 | https://apply.workable.com/sperasoft/j/6C162D4E88/ | Unreal | Must be fluent in English | |||||||||||
55 | Keywords Studios | Singapore | Singapore | Software Engineer | Mid | On-site | October 2, 2026 | https://apply.workable.com/keywords-intl1/j/99623637FF/ | Unreal, Unity, Perforce, C++, C# | ||||||||||||
56 | d3t | Daresbury | United Kingdom | England | Technical Artist | Senior | Hybrid | October 2, 2026 | https://apply.workable.com/keywords-intl1/j/9DD73BE3E4/ | Unreal, Unity, Maya, 3ds Max, Houdini, Substance, Photoshop, Jira, Python, C++, C# | |||||||||||
57 | d3t | Newcastle | United Kingdom | England | Technical Artist | Senior | Hybrid | October 2, 2026 | https://apply.workable.com/keywords-intl1/j/9DD73BE3E4/ | Unreal, Unity, Maya, 3ds Max, Houdini, Substance, Photoshop, Jira, Python, C++, C# | |||||||||||
58 | Ludia | Montreal | Quebec | Canada | VFX/Motion Designer | Internship | Hybrid | October 2, 2026 | https://ludia.bamboohr.com/careers/91 | Unreal, Unity, 3ds Max, Photoshop, After Effects | Fluency in French and English is a plus | ||||||||||
59 | Sharkmob | Malmö | Sweden | User Researcher | Senior | On-site | October 2, 2026 | https://career.sharkmob.com/jobs/8490883-principal-user-researcher | Principal role | ||||||||||||
60 | Sharkmob | Malmö | Sweden | Core Systems Engineer | Senior | On-site | October 2, 2026 | https://career.sharkmob.com/jobs/8311290-senior-core-systems-engineer | Unreal, C++ | ||||||||||||
61 | CI Games | Warsaw | Mazowieckie | Poland | UI Artist | Mid | Remote | October 2, 2026 | https://cigames.teamtailor.com/jobs/8489591-2d-ui-artist-freelance | Unreal, Photoshop | Must be based in Europe | ||||||||||
62 | Nintendo | Redmond | Washington | United States | Concept Artist | Mid | Hybrid | October 2, 2026 | https://careers.nintendo.com/jobs/4429096009/ | Unreal, Unity, Maya, ZBrush, Substance Painter, Photoshop | |||||||||||
63 | Voodoo | Paris | Île-de-France | France | iOS Engineer | Senior | Hybrid | October 2, 2026 | https://jobs.ashbyhq.com/voodoo/82fc82da-ff3a-49e0-9b37-8418b99d7901 | GitHub, AWS | Must be fluent in English | ||||||||||
64 | Voodoo | Paris | Île-de-France | France | Marketing Artist | Mid | Hybrid | October 2, 2026 | https://jobs.ashbyhq.com/voodoo/21110f4f-a1fa-4557-aa44-cdfdd2d0f9c0 | Unity, After Effects | For their Blitz team. Must be fluent in English | ||||||||||
65 | Voodoo | Paris | Île-de-France | France | Marketing Artist | Mid | On-site | October 2, 2026 | https://jobs.ashbyhq.com/voodoo/58bc3216-c0c2-4bc5-98d0-28b670ae0d23 | Unity, Blender | For their Cortex team. Must be fluent in English | ||||||||||
66 | Cloud Imperium Games | Manchester | United Kingdom | England | Props Artist | Lead | On-site | October 2, 2026 | https://cloudimperiumgames.wd503.myworkdayjobs.com/CIG_Global_Careers/job/Manchester/Lead-Props-Artist_JR101456-1 | ||||||||||||
67 | Lighthouse Games | Leamington Spa | United Kingdom | England | Technical Artist, UI | Mid | Hybrid | October 2, 2026 | https://apply.workable.com/lighthousegames/j/AEF24C79BD/ | Unreal, C++ | |||||||||||
68 | Lighthouse Games | Leamington Spa | United Kingdom | England | UI Artist | Mid | Hybrid | October 2, 2026 | https://apply.workable.com/lighthousegames/j/F6540BC165/ | Unreal, Adobe CS, Figma, Sketch | 12-month contract | ||||||||||
69 | Creative Assembly | Sofia | Bulgaria | Localisation Coordinator | Associate | Hybrid | October 2, 2026 | https://sega.wd3.myworkdayjobs.com/SEGA_Careers/job/Sofia-1766-Bulgaria/Associate-Localisation-Coordinator_JR100209 | Jira, Confluence, Excel | Must be fluent in English | |||||||||||
70 | Snowprint Studios | Berlin | Berlin | Germany | Backend Developer | Senior | Hybrid | October 2, 2026 | https://career.snowprintstudios.com/jobs/8487804-senior-backend-developer | AWS | |||||||||||
71 | Rovio | Helsinki | Finland | Head of Business Development | Head | Hybrid | October 2, 2026 | https://jobs.lever.co/rovio-2/d915dfef-61b3-448a-a5ae-43c104c83901 | Must be fluent in English | ||||||||||||
72 | Embark Studios | Stockholm | Uppland | Sweden | Game Engineer, UI/UX | Mid | On-site | October 2, 2026 | https://careers.embark-studios.com/jobs/5752670-game-engineer-ui-ux | Unreal, C++ | Must be fluent in English | ||||||||||
73 | Prism Studio | Sliema | Malta | HR Manager | Manager / Supervisor | Remote | October 2, 2026 | https://prismstudio.bamboohr.com/careers/41 | Slack, Jira, Confluence | Must be based in Europe and fluent in English | |||||||||||
74 | Folks VFX | Montreal | Quebec | Canada | IT Coordinator | Mid | Hybrid | October 2, 2026 | https://jobs.smartrecruiters.com/PitchBlackCreative/7000000000005648-coordonateur-trice-ti | Must be fluent in French and English | |||||||||||
75 | Folks VFX | Montreal | Quebec | Canada | Lighting Artist | Senior | Remote | October 2, 2026 | https://jobs.smartrecruiters.com/PitchBlackCreative/7000000000004605-senior-lighting-artist-freelance | Unreal, Python, MEL, Arnold, Katana | Must be based in Montreal. Those in Toronto or Vancouver may also be considered | ||||||||||
76 | Folks VFX | Toronto | Ontario | Canada | Production Manager, VFX | Manager / Supervisor | Hybrid | October 2, 2026 | https://jobs.smartrecruiters.com/PitchBlackCreative/7000000000005624-vfx-production-manager | ShotGrid | Must be fluent in English with French an asset | ||||||||||
77 | El Ranchito | Madrid | Spain | VFX Supervisor | Manager / Supervisor | Hybrid | October 2, 2026 | https://jobs.smartrecruiters.com/PitchBlackCreative/7000000000005602-vfx-supervisor | Must be fluent in English with Spanish an asset | ||||||||||||
78 | Amber Studio | Botoșani | Romania | Tester | Junior | On-site | October 2, 2026 | https://jobs.jobvite.com/amberstudiocareers/job/o3NSAfw2 | |||||||||||||
79 | Wētā FX | Wellington | New Zealand | Animator, 3D | Internship | On-site | October 1, 2026 | https://careers.wetafx.co.nz/jobs/1236 | Maya | Must be a New Zealand resident. Must have less than 12 months of professional experience. Apply by October 16th | |||||||||||
80 | Pip Studios | Wokingham | United Kingdom | England | Lead Sound Assistant | Lead | On-Site | October 1, 2026 | https://www.grapevinejobs.co.uk/mediajobs/73998,Lead_Sound_Assistant_Pip_Studios_Ltd.html | Pro Tools | |||||||||||
81 | dentsu | New York City | New York | United States | Producer, Integrated Production | Senior | Remote | October 1, 2026 | https://dentsuaegis.wd3.myworkdayjobs.com/DAN_GLOBAL/job/USA---Remote---New-York/Senior-Producer--Integrated-Production---Temporary-Worker_R1132045 | Must be based in New York. Starts mid-October or early November and goes through the end of the year, with a possibility to extend | |||||||||||
82 | Skeleton Key | Montreal | Québec | Canada | Cinematic Animator, 3D | Senior | Hybrid | October 1, 2026 | https://job-boards.greenhouse.io/hasbro/jobs/4419021009 | Unreal, Maya, MotionBuilder | Principal role | ||||||||||
83 | Skeleton Key | Austin | Texas | United States | QA Lead | Lead | Hybrid | October 1, 2026 | https://job-boards.greenhouse.io/hasbro/jobs/4414614009 | C#, Perl, Python | |||||||||||
84 | The Jim Henson Company | Studio City | California | United States | Director, Human Resources and Administration | Manager / Supervisor | On-Site | October 1, 2026 | https://www.henson.com/director-human-resources-and-administration-2026/ | ||||||||||||
85 | Katapix Media | Medellín | Colombia | Motion Designer | Mid | Hybrid | October 1, 2026 | https://www.linkedin.com/jobs/view/4473911718 | After Effects, Photoshop, Illustrator | Must be fluent in English | |||||||||||
86 | ILM - San Francisco | San Francisco | California | United States | Manager, Production Engineering | Manager / Supervisor | Hybrid | October 1, 2026 | https://www.disneycareers.com/en/job/san-francisco/manager-production-engineering-ilm-san-francisco/391/101368729696 | ||||||||||||
87 | DreamWorks Animation | Glendale | California | United States | Assistant, Human Resources | Assistant | Hybrid | October 1, 2026 | https://jobs.smartrecruiters.com/NBCUniversal3/744000152762329-assistant-human-resources | Office, Google Workspace | |||||||||||
88 | Playrix | Dublin | Ireland | Game Designer | Internship | Remote | October 1, 2026 | https://playrix.com/job/open/internship/game-designer-intern | |||||||||||||
89 | One of Us | London | United Kingdom | England | Compositor | Mid | Hybrid | October 1, 2026 | https://apply.workable.com/one-of-us/j/D7A78CC94E/ | Nuke | |||||||||||
90 | One of Us | Paris | Île-de-France | France | Compositor | Mid | Hybrid | October 1, 2026 | https://apply.workable.com/one-of-us/j/3F8381B3B1/ | Nuke | |||||||||||
91 | One of Us | Paris | Île-de-France | France | Matte Painter | Mid | Hybrid | October 1, 2026 | https://apply.workable.com/one-of-us/j/60C2AEB137/ | Maya, Houdini, Nuke | |||||||||||
92 | LAIKA | Hillsboro | Oregon | United States | Media Systems Engineering Technician | Mid | On-site | October 1, 2026 | https://www.laika.com/careers/job-listing?jobid=8243780&gh_jid=8243780 | Avid, DaVinci Resolve, Linux | |||||||||||
93 | RISE | Visual Effects Studios | London | United Kingdom | England | Production Coordinator, VFX | Mid | Hybrid | October 1, 2026 | https://risefx.com/rise-visual-effects-studios-jobs.php | Excel, FileMaker, ShotGrid, DaVinci Resolve | Must be fluent in English with German a plus. UK citizenship or a pre-existing UK work permit required | ||||||||||
94 | RISE | Visual Effects Studios | Berlin | Berlin | Germany | Production Coordinator, VFX | Mid | Hybrid | October 1, 2026 | https://risefx.com/rise-visual-effects-studios-jobs.php | Excel, FileMaker, ShotGrid, DaVinci Resolve | Must be fluent in English with German a plus. EU citizenship or a pre-existing German work permit required | ||||||||||
95 | RISE | Visual Effects Studios | Berlin | Berlin | Germany | Production Manager, VFX | Mid | Hybrid | October 1, 2026 | https://risefx.com/rise-visual-effects-studios-jobs.php | Excel, FileMaker, ShotGrid, DaVinci Resolve | Must be fluent in German and English. EU citizenship or a pre-existing German work permit required | ||||||||||
96 | Omens Studios | Petaling Jaya | Malaysia | Look Development Artist | Mid | On-Site | October 1, 2026 | https://www.linkedin.com/jobs/view/4472540344 | Unreal, Maya, Substance Painter, Photoshop | ||||||||||||
97 | Flystudio | Petaling Jaya | Malaysia | Animator, 3D | Mid | On-Site | October 1, 2026 | https://www.linkedin.com/feed/update/urn:li:activity:7511265244187537408/ | |||||||||||||
98 | Collective Ace Group | Berlin | Berlin | Germany | LiveOps & Monetization Designer | Lead | Remote | October 1, 2026 | https://collectiveacegmbh.bamboohr.com/careers/48 | Must be fluent in English | |||||||||||
99 | Karmic Bit | Dubai | UAE | Writer | Mid, Senior | Remote | October 1, 2026 | https://www.workwithindies.com/careers/karmic-bit-experienced-writer | |||||||||||||
100 | Meeple Corp | Bath | United Kingdom | England | Game Designer | Mid | All options | October 1, 2026 | https://meeplecorp.notion.site/Game-Designer-3d8c1960be96800d8144d9ddd02ee0a9 | Must be within +/- 2 hours of UK timezone to work remotely | |||||||||||