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1 | Studio (Featured listings in blue) (Most recent in orange) | City | Province/State/Region | Country | Job Title | Experience Level | On-Site/ Remote/Hybrid | Date | Source/Contact | Software/Programs (Required/Preferred) | Notes (Some roles may be remote or hybrid although job descriptions may not specifically state this. Please check with the studio for further information.) | ||||||||||
2 | Atlantis Animation | Santa Cruz de Tenerife | Spain | Animator, 3D | Lead | On-Site | October 29, 2025 | https://careers.werecruit.io/en/atlantis/offers/3d-lead-animator-d3e2bf | Maya, Animbot | EU/Spanish work permit required | |||||||||||
3 | Atlantis Animation | Santa Cruz de Tenerife | Spain | Animator, 3D | Junior, Mid, Senior | On-Site | October 29, 2025 | https://careers.werecruit.io/en/atlantis/offers/3d-animators-b5dc4b | Maya, Animbot | EU/Spanish work permit required | |||||||||||
4 | Atlantis Animation | Santa Cruz de Tenerife | Spain | FX Artist | Junior, Mid, Senior | On-Site or Remote | October 29, 2025 | https://careers.werecruit.io/en/atlantis/offers/fx-artist-all-levels-45f0fc | Houdini, Maya | EU/Spanish work permit required | |||||||||||
5 | Atlantis Animation | Santa Cruz de Tenerife | Spain | FX Designer, 2D | Mid | On-Site or Remote | October 29, 2025 | https://careers.werecruit.io/en/atlantis/offers/2d-fx-designer-266492 | After Effects, Harmony, TVPaint | EU/Spanish work permit required | |||||||||||
6 | Atlantis Animation | Santa Cruz de Tenerife | Spain | FX Supervisor | Manager / Supervisor | On-Site or Remote | October 29, 2025 | https://careers.werecruit.io/en/atlantis/offers/fx-supervisor-aa7662 | Houdini, Maya | EU/Spanish work permit required | |||||||||||
7 | Atlantis Animation | Santa Cruz de Tenerife | Spain | Motion Designer | Junior | On-Site | October 29, 2025 | https://careers.werecruit.io/en/atlantis/offers/fx-motion-graphics-designer-e1a266 | After Effects, Maya, Nuke | FX Motion Graphics Designer. EU/Spanish work permit required | |||||||||||
8 | Atlantis Animation | Santa Cruz de Tenerife | Spain | Render Wrangler | Mid | On-Site | October 29, 2025 | https://careers.werecruit.io/en/atlantis/offers/render-wrangler-895721 | Maya, Deadline, Shotgrid | EU/Spanish work permit required | |||||||||||
9 | Atlantis Animation | Santa Cruz de Tenerife | Spain | Shot TD | Mid | On-Site | October 29, 2025 | https://careers.werecruit.io/en/atlantis/offres/shot-td---mid-level-984986 | Maya, USD, Python, MEL | EU/Spanish work permit required | |||||||||||
10 | Bold | Ireland | Animator, 2D/3D | Mid | Remote | October 29, 2025 | leonbutlerbold@gmail.com | Harmony, After Effects, Maya, Blender | Please send a PDF of your CV and a link to your showreel to the provided email address. | ||||||||||||
11 | Glitch Productions | Sydney | New South Wales | Australia | Head of Marketing | Head | Remote | October 29, 2025 | https://glitchproductions.applytojob.com/apply/DrR2LAI0cp/Head-Of-Marketing | ||||||||||||
12 | Glitch Productions | Sydney | New South Wales | Australia | Head of Sales & Retail | Head | Remote | October 29, 2025 | https://glitchproductions.applytojob.com/apply/n7bpj8hxRf/Head-Of-Sales-Retail | Although the studio is in Australia, for this particular role they would prefer someone based in the US | |||||||||||
13 | Dr Hen Says | Singapore | Singapore | Storyboard Artist | Mid | Remote | October 27, 2025 | hello@drhensays.com | Storyboard Pro, Photoshop | Official title is 2D Storyboard Artist | |||||||||||
14 | Trapsoul Games | Miami | Florida | United States | Background Artist | Mid | Remote | October 22, 2025 | https://docs.google.com/forms/d/e/1FAIpQLSfx_F3tBAvIbdbefwR5ANW5adxjwGM0YntMpUr4XWY_3r6uEQ/viewform | Photoshop | Flexible part-time or full-time hours. Must be available to do occasional screen-share calls during EST hours | ||||||||||
15 | Psyop LA | Los Angeles | California | United States | Payroll & Benefits Administrator | Mid | Remote | October 21, 2025 | https://docs.google.com/document/d/e/2PACX-1vQZP5g1Xe0Nwy5DPFJe-TM1dozoF0856ANRrvjw84l2KR6RhPyWa_4EivL8j3ONPyAJpUxIXEmDQmrV/pub | Must be eligible to work in the US | |||||||||||
16 | Walt Disney Animation Studios | Vancouver | British Columbia | Canada | FX Artist | Trainee | On-Site | November 1, 2025 | https://jobs.disneycareers.com/job/vancouver/2026-talent-development-program-effects-apprenticeship/391/87912276752 | Maya, Houdini | Apply by November 30th. Starts in March 2026. This is for artists with less than 5 years experience in the animation industry or recent graduates with a bachelor's degree or equivalent experience. Must be eligible to work in Canada | ||||||||||
17 | Walt Disney Animation Studios | Vancouver | British Columbia | Canada | Lighting Artist | Trainee | On-Site | November 1, 2025 | https://jobs.disneycareers.com/job/vancouver/2026-talent-development-program-lighting-apprenticeship/391/87912277040 | Houdini, Nuke | Apply by November 30th. Starts in March 2026. This is for artists with less than 5 years experience in the animation industry or recent graduates with a bachelor's degree or equivalent experience. Must be eligible to work in Canada | ||||||||||
18 | Walt Disney Animation Studios | Burbank | California | United States | Character TD | Internship | On-Site | November 1, 2025 | https://jobs.disneycareers.com/job/burbank/walt-disney-animation-studios-character-technical-director-intern-summer-2026/391/87877625856 | Maya, Marvelous Designer, MEL, Python, C++ | The approximate dates of this internship are May-August 2026. Apply by November 9th | ||||||||||
19 | Walt Disney Animation Studios | Burbank | California | United States | FX Artist | Trainee | On-Site | November 1, 2025 | https://jobs.disneycareers.com/job/burbank/2026-talent-development-program-effects-apprenticeship/391/87912276288 | Maya, Houdini | Apply by November 30th. Starts in March 2026. This is for artists with less than 5 years experience in the animation industry | ||||||||||
20 | Walt Disney Animation Studios | Burbank | California | United States | Lighting Artist | Trainee | On-Site | November 1, 2025 | https://jobs.disneycareers.com/job/burbank/2025-talent-development-program-lighting-apprenticeship/391/87912276912 | Houdini, Nuke | Apply by November 23rd. This is for artists with less than 5 years experience in the animation industry | ||||||||||
21 | Walt Disney Animation Studios | Burbank | California | United States | Technical Director | Internship | On-Site | November 1, 2025 | https://jobs.disneycareers.com/job/burbank/walt-disney-animation-studios-general-td-intern-summer-2026/391/87919826960 | Python, C++, MEL, Maya, Houdini | The approximate dates of this internship are May-August 2026. Apply by December 10th | ||||||||||
22 | Wētā FX | Melbourne | Victoria | Australia | Modeler | Mid | On-Site | November 1, 2025 | https://careers.wetafx.co.nz/jobs/1586 | Maya, Mudbox, ZBrush | For characters | ||||||||||
23 | Wētā FX | Melbourne | Victoria | Australia | Modeler | Mid | On-Site | November 1, 2025 | https://careers.wetafx.co.nz/jobs/1587 | Maya, Mudbox, Blender, ZBrush | For environments | ||||||||||
24 | Wētā FX | Melbourne | Victoria | Australia | Modeler | Mid | On-Site | November 1, 2025 | https://careers.wetafx.co.nz/jobs/1588 | Marvelous Designer, Maya, MEL, Python | Wardrobe Artist | ||||||||||
25 | Wētā FX | Vancouver | British Columbia | Canada | Modeler | Mid | On-Site | November 1, 2025 | https://careers.wetafx.co.nz/jobs/1586 | Maya, Mudbox, ZBrush | For characters | ||||||||||
26 | Wētā FX | Vancouver | British Columbia | Canada | Modeler | Mid | On-Site | November 1, 2025 | https://careers.wetafx.co.nz/jobs/1587 | Maya, Mudbox, Blender, ZBrush | For environments | ||||||||||
27 | Wētā FX | Vancouver | British Columbia | Canada | Modeler | Mid | On-Site | November 1, 2025 | https://careers.wetafx.co.nz/jobs/1588 | Marvelous Designer, Maya, MEL, Python | Wardrobe Artist | ||||||||||
28 | Wētā FX | Wellington | Wellington | New Zealand | Modeler | Mid | On-Site | November 1, 2025 | https://careers.wetafx.co.nz/jobs/1586 | Maya, Mudbox, ZBrush | For characters | ||||||||||
29 | Wētā FX | Wellington | Wellington | New Zealand | Modeler | Mid | On-Site | November 1, 2025 | https://careers.wetafx.co.nz/jobs/1587 | Maya, Mudbox, Blender, ZBrush | For environments | ||||||||||
30 | Wētā FX | Wellington | Wellington | New Zealand | Modeler | Mid | On-Site | November 1, 2025 | https://careers.wetafx.co.nz/jobs/1588 | Marvelous Designer, Maya, MEL, Python | Wardrobe Artist | ||||||||||
31 | Framestore | Montreal | Québec | Canada | Rigging TD | Mid | Hybrid | November 1, 2025 | https://framestore.recruitee.com/o/directeurrice-technique-des-armatures-et-squelettes-3d-rigging-technical-director | Maya, Python, MEL | Looking for artists between now and January 2026. Please note that as they are hiring for short-term contracts, they require candidates to have their Citizenship, PR or an open work permit and be located near Montreal | ||||||||||
32 | Flying Bark Productions | Sydney | New South Wales | Australia | FX Artist | Mid | Remote | November 1, 2025 | https://flyingbark.bamboohr.com/careers/55 | Houdini, Katana, Arnold, Maya, Nuke | Looking for artists with availability between now and March 2026. Must be within a few hours of Sydney: https://www.linkedin.com/feed/update/urn:li:activity:7390055308016058369/ | ||||||||||
33 | Flying Bark Productions | Madrid | Spain | Production Manager | Manager / Supervisor | Hybrid | November 1, 2025 | https://flyingbark.bamboohr.com/careers/228 | Word, Excel, Shotgrid | ||||||||||||
34 | Flying Bark Productions | Madrid | Spain | Rigging TD | Senior | Hybrid | November 1, 2025 | https://flyingbark.bamboohr.com/careers/226 | Maya, Python | ||||||||||||
35 | Flying Bark Productions | Madrid | Spain | Surfacing Artist | Senior | Hybrid | November 1, 2025 | https://flyingbark.bamboohr.com/careers/227 | Maya, Photoshop, Substance Painter, Mari, Katana | ||||||||||||
36 | Studio Meala | Boyle | Ireland | Ink/Paint Artist | Mid | On-Site or Remote | November 1, 2025 | https://docs.google.com/forms/d/e/1FAIpQLSfjUFsQ4Ii73M9kdAN0DmnmvM7VNmQQpm8zSKaOaMhCZz4Mhw/viewform | TVPaint, Harmony | Must be based within the ROI to work remotely. Apply by October October 13th. Estimated to start this month | |||||||||||
37 | Gizmo Animation Studio | Buenos Aires | Argentina | Lighting Artist | Senior | Remote | November 1, 2025 | https://www.linkedin.com/feed/update/urn:li:activity:7390115671164063744/ | Maya, Arnold, Nuke | Must reside in Argentina | |||||||||||
38 | Gizmo Animation Studio | Buenos Aires | Argentina | Technical Animator | Mid | Remote | November 1, 2025 | https://www.linkedin.com/feed/update/urn:li:activity:7384972819337482240/ | Maya, Unreal | Must reside in Argentina | |||||||||||
39 | Walt Disney Imagineering | Glendale | California | United States | Sound Editor Mixer | Senior | On-Site | November 1, 2025 | https://www.disneycareers.com/en/job/glendale/senior-sound-editor-mixer-project-hire/391/87880145808 | ||||||||||||
40 | Popology | Surry Hills | Australia | 3D Creative | Senior | Hybrid | November 1, 2025 | https://www.linkedin.com/jobs/view/4319518942 | SketchUp, Cinema 4D, Adobe Suite | ||||||||||||
41 | Dillo Interactive | Cedar Park | Texas | United States | Graphic Designer | Junior | Remote | November 1, 2025 | https://dillointeractive.com/graphicdesigngeneralist/ | Photoshop, Illustrator, Canva, WordPress, After Effects, Figma | Must be US-based | ||||||||||
42 | ILM - London | London | United Kingdom | England | Generalist, 3D | Junior, Mid, Senior | Hybrid | November 1, 2025 | https://www.disneycareers.com/en/job/london/generalist-artist-all-levels-ilm-london/391/85916446144 | Maya, Houdini, Vray, Solaris, Renderman, Blender | This is a fixed-term contract for up to six months. Applicants must have the legal right to work in the UK, sponsorship is not available for this position at this time | ||||||||||
43 | ILM - Mumbai | Mumbai | India | VFX Supervisor | Manager / Supervisor | On-Site | November 1, 2025 | https://jobs.disneycareers.com/job/mumbai/associate-vfx-supervisor/391/76978913536 | |||||||||||||
44 | Mountain View | California | United States | Motion Designer | Senior | On-Site | November 1, 2025 | https://www.google.com/about/careers/applications/jobs/results/98828932869956294-senior-motion-designer-android-and-pixel-ux | Motion Designer, Android and Pixel UX | ||||||||||||
45 | The New York Times | New York City | New York | United States | Creative Director | Senior | On-Site | November 1, 2025 | https://www.nytco.com/careers/job-listings/4622635005-associate-creative-director-design-brand-and-engagement-marketing | Figma, After Effects | Associate Creative Director, Design, Brand and Engagement, Marketing | ||||||||||
46 | Kinetic Games | Southampton | United Kingdom | England | QA Tester | Mid | Hybrid | November 1, 2025 | https://www.linkedin.com/jobs/view/4333406604 | Must be eligible to work in the UK | |||||||||||
47 | Kinetic Games | Southampton | United Kingdom | England | Technical Artist | Senior | Hybrid | November 1, 2025 | https://www.linkedin.com/jobs/view/4333156800 | Unity, C#, Blender, Maya | Must be eligible to work in the UK | ||||||||||
48 | Gearbox Software | Montreal | Québec | Canada | Game Designer | Lead | Hybrid | November 1, 2025 | https://job-boards.greenhouse.io/2k/jobs/6679326003 | Unreal | Must be fluent in French and English | ||||||||||
49 | 2K Sports Lab | Burnaby | British Columbia | Canada | Rendering Engineer | Senior | Hybrid | November 1, 2025 | https://job-boards.greenhouse.io/2k/jobs/6676223003 | Unreal | Principal role | ||||||||||
50 | 2K | Montreal | Québec | Canada | Producer | Senior | On-Site | November 1, 2025 | https://job-boards.greenhouse.io/2k/jobs/6586637003 | ||||||||||||
51 | Unit Image | Paris | Île-de-France | France | CFX Artist | Mid | Hybrid | November 1, 2025 | https://www.unit-image.fr/jobs/cfx-artiste/ | Houdini, 3ds Max | |||||||||||
52 | Refactor Games | Beverly Hills | California | United States | 2D/3D Artist | Lead | On-Site | November 1, 2025 | https://www.linkedin.com/jobs/view/4315011264 | Unreal | |||||||||||
53 | Apple | San Francisco | California | United States | Video Editor | Senior | On-Site | November 1, 2025 | https://jobs.apple.com/en-us/details/200626795-3401/senior-technical-post-production-video-editor | Final Cut Pro | Technical Post Production / Video Editor | ||||||||||
54 | Bethesda Game Studios | Montreal | Québec | Canada | Backend Programmer | Senior | On-Site | November 1, 2025 | https://jobs.zenimax.com/requisitions/view/3391 | C++, Golang, Python, C# | |||||||||||
55 | Bethesda Game Studios | Montreal | Québec | Canada | Build Programmer | Mid | On-Site | November 1, 2025 | https://jobs.zenimax.com/requisitions/view/3396 | Python | |||||||||||
56 | Bethesda Game Studios | Montreal | Québec | Canada | Gameplay Programmer | Senior | On-Site | November 1, 2025 | https://jobs.zenimax.com/requisitions/view/3416 | C++ | |||||||||||
57 | Bethesda Game Studios | Montreal | Québec | Canada | Gameplay Programmer | Senior | On-Site | November 1, 2025 | https://jobs.zenimax.com/requisitions/view/3389 | C++ | Principal role | ||||||||||
58 | Bethesda Game Studios | Montreal | Québec | Canada | Producer | Senior | On-Site | November 1, 2025 | https://jobs.zenimax.com/requisitions/view/3342 | Content Producer | |||||||||||
59 | Bethesda Game Studios | Montreal | Québec | Canada | Server Programmer | Senior | On-Site | November 1, 2025 | https://jobs.zenimax.com/requisitions/view/3404 | C++ | |||||||||||
60 | Bethesda Game Studios | Montreal | Québec | Canada | Systems Designer | Mid | On-Site | November 1, 2025 | https://jobs.zenimax.com/requisitions/view/3326 | ||||||||||||
61 | Bethesda Game Studios | Austin | Texas | United States | Backend Programmer | Senior | On-Site | November 1, 2025 | https://jobs.zenimax.com/requisitions/view/3392 | C++, Golang, Python, C# | |||||||||||
62 | Bethesda Game Studios | Austin | Texas | United States | Build Programmer | Mid | On-Site | November 1, 2025 | https://jobs.zenimax.com/requisitions/view/3395 | Python | |||||||||||
63 | Bethesda Game Studios | Austin | Texas | United States | Gameplay Programmer | Senior | On-Site | November 1, 2025 | https://jobs.zenimax.com/requisitions/view/3425 | C++ | |||||||||||
64 | Bethesda Game Studios | Austin | Texas | United States | Gameplay Programmer | Senior | On-Site | November 1, 2025 | https://jobs.zenimax.com/requisitions/view/3390 | C++ | Principal role | ||||||||||
65 | Bethesda Game Studios | Austin | Texas | United States | Producer | Senior | On-Site | November 1, 2025 | https://jobs.zenimax.com/requisitions/view/3341 | Content Producer | |||||||||||
66 | Bethesda Game Studios | Austin | Texas | United States | Server Programmer | Senior | On-Site | November 1, 2025 | https://jobs.zenimax.com/requisitions/view/3403 | C++ | |||||||||||
67 | Bethesda Game Studios | Austin | Texas | United States | Systems Designer | Mid | On-Site | November 1, 2025 | https://jobs.zenimax.com/requisitions/view/3324 | ||||||||||||
68 | Bethesda Game Studios | Dallas | Texas | United States | Backend Programmer | Senior | On-Site | November 1, 2025 | https://jobs.zenimax.com/requisitions/view/3392 | C++, Golang, Python, C# | |||||||||||
69 | Bethesda Game Studios | Dallas | Texas | United States | Build Programmer | Mid | On-Site | November 1, 2025 | https://jobs.zenimax.com/requisitions/view/3395 | Python | |||||||||||
70 | Bethesda Game Studios | Dallas | Texas | United States | Gameplay Programmer | Senior | On-Site | November 1, 2025 | https://jobs.zenimax.com/requisitions/view/3425 | C++ | |||||||||||
71 | Bethesda Game Studios | Dallas | Texas | United States | Gameplay Programmer | Senior | On-Site | November 1, 2025 | https://jobs.zenimax.com/requisitions/view/3390 | C++ | Principal role | ||||||||||
72 | Bethesda Game Studios | Dallas | Texas | United States | Producer | Senior | On-Site | November 1, 2025 | https://jobs.zenimax.com/requisitions/view/3341 | Content Producer | |||||||||||
73 | Bethesda Game Studios | Dallas | Texas | United States | Server Programmer | Senior | On-Site | November 1, 2025 | https://jobs.zenimax.com/requisitions/view/3403 | C++ | |||||||||||
74 | Bethesda Game Studios | Dallas | Texas | United States | Systems Designer | Mid | On-Site | November 1, 2025 | https://jobs.zenimax.com/requisitions/view/3324 | ||||||||||||
75 | Bethesda Game Studios | Rockville | Maryland | United States | Backend Programmer | Senior | On-Site | November 1, 2025 | https://jobs.zenimax.com/requisitions/view/3392 | C++, Golang, Python, C# | |||||||||||
76 | Bethesda Game Studios | Rockville | Maryland | United States | Build Programmer | Mid | On-Site | November 1, 2025 | https://jobs.zenimax.com/requisitions/view/3395 | Python | |||||||||||
77 | Bethesda Game Studios | Rockville | Maryland | United States | Gameplay Programmer | Senior | On-Site | November 1, 2025 | https://jobs.zenimax.com/requisitions/view/3425 | C++ | |||||||||||
78 | Bethesda Game Studios | Rockville | Maryland | United States | Gameplay Programmer | Senior | On-Site | November 1, 2025 | https://jobs.zenimax.com/requisitions/view/3390 | C++ | Principal role | ||||||||||
79 | Bethesda Game Studios | Rockville | Maryland | United States | Producer | Senior | On-Site | November 1, 2025 | https://jobs.zenimax.com/requisitions/view/3341 | Content Producer | |||||||||||
80 | Bethesda Game Studios | Rockville | Maryland | United States | Server Programmer | Senior | On-Site | November 1, 2025 | https://jobs.zenimax.com/requisitions/view/3403 | C++ | |||||||||||
81 | Bethesda Game Studios | Rockville | Maryland | United States | Systems Designer | Mid | On-Site | November 1, 2025 | https://jobs.zenimax.com/requisitions/view/3324 | ||||||||||||
82 | bigchild Entertainment | Erfurt | Germany | Animator, 3D | Mid | On-Site | October 31, 2025 | https://www.linkedin.com/feed/update/urn:li:activity:7389965150851633152/ | Maya, Blender | Immediate start | |||||||||||
83 | CCP Games | Reykjavík | Iceland | Game Designer | Internship | Hybrid | October 31, 2025 | https://careers.ccpgames.com/en/postings/d28535ed-4e99-4e6d-b19f-51d6374bd8e2 | 6-month internship. Starts in January 2026 | ||||||||||||
84 | CCP Games | Reykjavík | Iceland | Narrative Designer | Mid | Hybrid | October 31, 2025 | https://careers.ccpgames.com/en/postings/3918fe38-f52f-4e65-9890-f30f2bd2a4d3 | Unreal, Python, SQL | ||||||||||||
85 | Mad Head Games | Sarajevo | Bosnia and Herzegovina | Game Designer | Lead | All options | October 31, 2025 | https://careers.madheadgames.com/jobs/lead-game-designer-ceUX | Unreal | Must be fluent in English. Looking for candidates in an EU-friendly timezone for remote work | |||||||||||
86 | Mad Head Games | Sarajevo | Bosnia and Herzegovina | Producer | Mid | All options | October 31, 2025 | https://careers.madheadgames.com/jobs/producer-Idt | ClickUp, JIRA | Must be fluent in English. Looking for candidates in an EU-friendly timezone for remote work | |||||||||||
87 | Mad Head Games | Belgrade | Serbia | Game Designer | Lead | All options | October 31, 2025 | https://careers.madheadgames.com/jobs/lead-game-designer-ceUX | Unreal | Must be fluent in English. Looking for candidates in an EU-friendly timezone for remote work | |||||||||||
88 | Mad Head Games | Belgrade | Serbia | Producer | Mid | All options | October 31, 2025 | https://careers.madheadgames.com/jobs/producer-Idt | ClickUp, JIRA | Must be fluent in English. Looking for candidates in an EU-friendly timezone for remote work | |||||||||||
89 | Mad Head Games | Novi Sad | Serbia | Game Designer | Lead | All options | October 31, 2025 | https://careers.madheadgames.com/jobs/lead-game-designer-ceUX | Unreal | Must be fluent in English. Looking for candidates in an EU-friendly timezone for remote work | |||||||||||
90 | Mad Head Games | Novi Sad | Serbia | Producer | Mid | All options | October 31, 2025 | https://careers.madheadgames.com/jobs/producer-Idt | ClickUp, JIRA | Must be fluent in English. Looking for candidates in an EU-friendly timezone for remote work | |||||||||||
91 | Climax Studios | Liverpool | United Kingdom | England | Character Artist | Senior | On-Site | October 31, 2025 | https://apply.workable.com/climax-studios/j/4DE51D1DCF/ | Maya, ZBrush, Unreal, Marvelous Designer, Substance Painter | |||||||||||
92 | Climax Studios | London | United Kingdom | England | Character Artist | Senior | On-Site | October 31, 2025 | https://apply.workable.com/climax-studios/j/8411C27590/ | Maya, ZBrush, Unreal, Marvelous Designer, Substance Painter | |||||||||||
93 | Climax Studios | Portsmouth | United Kingdom | England | Character Artist | Senior | On-Site | October 31, 2025 | https://apply.workable.com/climax-studios/j/D9D9178A89/ | Maya, ZBrush, Unreal, Marvelous Designer, Substance Painter | |||||||||||
94 | Climax Studios | Edinburgh | Scotland | Character Artist | Senior | On-Site | October 31, 2025 | https://apply.workable.com/climax-studios/j/634AF1C6E4/ | Maya, ZBrush, Unreal, Marvelous Designer, Substance Painter | ||||||||||||
95 | Riot Games | Los Angeles | California | United States | VFX Artist | Senior | On-Site | October 31, 2025 | https://www.riotgames.com/en/work-with-us/job/6908905/senior-vfx-artist-valorant-expressions-mercer-island-usa | Unreal, Maya | For VALORANT | ||||||||||
96 | Riot Games | Mercer Island | Washington | United States | VFX Artist | Senior | On-Site | October 31, 2025 | https://www.riotgames.com/en/work-with-us/job/6908905/senior-vfx-artist-valorant-expressions-mercer-island-usa | Unreal, Maya | For VALORANT | ||||||||||
97 | EA Studios | Kuala Lumpur | Malaysia | Development Director | Director | On-Site | October 31, 2025 | https://jobs.ea.com/en_US/careers/JobDetail/Development-Director-I/211426 | JIRA, Confluence, Office, Google Suite | ||||||||||||
98 | Atomic Theory | Cardiff | Wales | Producer | Senior | Hybrid | October 31, 2025 | https://www.rocketscience.gg/careers/df333aa3-82d1-4c4b-b30a-4af84ea23c40/ | JIRA, ClickUp, GitHub | ||||||||||||
99 | BIG | São Paulo | Brazil | Motion Designer | Mid | On-Site | October 31, 2025 | https://www.linkedin.com/feed/update/urn:li:activity:7390032476225732610/ | |||||||||||||
100 | BIG | São Paulo | Brazil | Rigging Artist | Mid | On-Site | October 31, 2025 | https://www.linkedin.com/feed/update/urn:li:activity:7387473602629005313/ |