| A | B | C | D | E | F | G | H | I | J | K | L | M | N | O | P | Q | R | S | T | U | |
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1 | If you're having issues using the filters on the spreadsheet, please feel free to try out the 2.0 version using Google's Looker Studio tool: https://lookerstudio.google.com/u/0/reporting/2f39b56e-7393-4aa2-9fd5-bf8bf615c95f/page/5koHB | ||||||||||||||||||||
2 | Studio (Featured listings in blue) (Most recent in orange) | City | Province/State/Region | Country | Job Title | Experience Level | On-Site/ Remote/Hybrid | Date | Source/Contact | Software/Programs (Required/Preferred) | Notes (Some roles may be remote or hybrid although job descriptions may not specifically state this. Please check with the studio for further information.) | ||||||||||
3 | Studio Unagi | Montreal | Québec | Canada | Art Director | Mid | On-Site | October 6, 2026 | https://studiounagi.bamboohr.com/careers/39 | Harmony | Must be fluent in French and English | ||||||||||
4 | VertexBee Studios | Sofia | Bulgaria | Animator, 3D | Mid | On-Site or Remote | September 29, 2026 | https://vertexbee.notion.site/1539b7bdf47f80a6a061e2ccf0edb5d4 | Maya, Unreal, MetaHuman | Realistic character animation for a mobile casino game. Please fill out the form at the provided link and then send an email to talents@vertexbee.com to just let them know you've applied and be sure to include your name and a link to your reel. The project starts in October and is planned to run through February 2027. Working overlap with GMT +3 is important. | |||||||||||
5 | nWave | Brussels | Belgium | Storyboard Artist | Mid | On-Site | October 6, 2026 | https://nwave.bamboohr.com/careers/228 | Starts this month and goes for 2-6 months | ||||||||||||
6 | Flaming Frames | Madrid | Spain | Compositing Supervisor | Manager / Supervisor | On-Site | October 6, 2026 | https://www.linkedin.com/feed/update/urn:li:activity:7512872206914179073/ | |||||||||||||
7 | GATE | London | United Kingdom | England | Producer | Senior | Hybrid | October 6, 2026 | https://www.linkedin.com/feed/update/urn:li:activity:7512859204848771072/ | ||||||||||||
8 | NOX Visual Effects | Vancouver | British Columbia | Canada | Compositing Supervisor | Manager / Supervisor | Hybrid | October 6, 2026 | https://www.linkedin.com/jobs/view/4474624110 | Nuke, ShotGrid | |||||||||||
9 | Grid Games | Weesp | Netherlands | UX Designer | Mid | Hybrid | October 6, 2026 | https://www.linkedin.com/jobs/view/4473625565 | |||||||||||||
10 | DICE | Stockholm | Uppland | Sweden | Environment Artist | Internship | Hybrid | October 6, 2026 | https://jobs.ea.com/en_US/careers/JobDetail/Environment-Art-Intern/216298 | Maya, ZBrush, Substance | Starts late January 2027 and goes for 6 months. Must be eligible to work in Sweden and currently enrolled at university or education provider in Sweden with a planned internship period planned | ||||||||||
11 | DICE | Stockholm | Uppland | Sweden | Game Designer | Internship | Hybrid | October 6, 2026 | https://jobs.ea.com/en_US/careers/JobDetail/Game-Design-Intern/216306 | Starts late January 2027 and goes for 6 months. Must be eligible to work in Sweden and currently enrolled at university or education provider in Sweden with a planned internship period planned | |||||||||||
12 | DICE | Stockholm | Uppland | Sweden | Sound Designer | Internship | Hybrid | October 6, 2026 | https://jobs.ea.com/en_US/careers/JobDetail/Sound-Design-Intern/216299 | Reaper, Pro Tools, Sound Forge, Waves, Wwise, FMOD, Unreal, Unity | Starts late January 2027 and goes for 6 months. Must be eligible to work in Sweden and currently enrolled at university or education provider in Sweden with a planned internship period planned | ||||||||||
13 | Blackbird Interactive | Vancouver | British Columbia | Canada | Environment Artist | Mid, Senior | On-Site or Remote | October 6, 2026 | https://www.linkedin.com/feed/update/urn:li:activity:7512909062682906624/ | Unreal, Maya, Houdini, Perforce, Python, C++, C# | 3-month contract. Must be based in Canada with those in BC preferred. Connect via LinkedIn if interested | ||||||||||
14 | Silverback Films | Bristol | United Kingdom | England | Production Coordinator | Mid | On-Site | October 6, 2026 | https://www.linkedin.com/feed/update/urn:li:activity:7512794757467623424/ | Apply by October 16th | |||||||||||
15 | Squint/Opera | London | United Kingdom | England | Art Director | Mid | On-Site | October 6, 2026 | https://www.linkedin.com/feed/update/urn:li:activity:7512824167168258048/ | Connect via LinkedIn if interested | |||||||||||
16 | Squint/Opera | London | United Kingdom | England | Production Supervisor | Manager / Supervisor | On-Site | October 6, 2026 | https://www.linkedin.com/feed/update/urn:li:activity:7512824167168258048/ | Connect via LinkedIn if interested | |||||||||||
17 | Midas VFX | Mumbai | India | 3D Artist | Lead | On-Site | October 6, 2026 | https://www.linkedin.com/jobs/view/4475075989 | Blender | ||||||||||||
18 | Kwalee | Leamington Spa | United Kingdom | England | Product Manager | Lead | On-Site | October 6, 2026 | https://jobs.eu.lever.co/kwalee/82b32d31-d101-4992-8474-0a0c603c8d9b | SQL | |||||||||||
19 | Panic Stations | London | United Kingdom | England | Systems Designer | Mid | Remote | October 6, 2026 | https://apply.workable.com/panic-stations/j/34B12B223D/ | Unity | 3-month contract. Must be UK-based | ||||||||||
20 | Super Spline Studios | Leamington Spa | United Kingdom | England | Animator, 3D | Junior, Mid, Senior | On-Site or Remote | October 6, 2026 | https://supersplinestudios.com/jobs/ | Maya | Must be UK-based | ||||||||||
21 | Playground Games | Leamington Spa | United Kingdom | England | Dialogue Designer, Technical | Mid | Hybrid | October 6, 2026 | https://jobs.jobvite.com/playground-games/job/ovdTAfwV | Wwise | For their Fable team on an agency contract | ||||||||||
22 | Playhouse Design | London | United Kingdom | England | Motion Designer | Mid | On-Site | October 6, 2026 | https://www.linkedin.com/feed/update/urn:li:activity:7513181580325117952/ | Cinema 4D, After Effects, Photoshop, Illustrator | |||||||||||
23 | BSQUAREDPost | Glasgow | Scotland | Production Coordinator, Post | Mid | On-Site | October 6, 2026 | https://www.linkedin.com/feed/update/urn:li:activity:7513175955247566849/ | Apply by October 16th | ||||||||||||
24 | Makera Games | Riyadh | Saudi Arabia | Game Designer, Systems & LiveOps | Mid | Remote | October 6, 2026 | https://www.workwithindies.com/careers/makera-games-game-designer-systems-liveops | Part-time role (about 20 hours/week) | ||||||||||||
25 | kaleidoscube | Stuttgart | Baden-Württemberg | Germany | Technical Designer | Mid | All options | October 6, 2026 | https://www.kaleidoscube.com/jobs/gameplay-polish | Unreal | Gameplay Polish & Technical Designer/Artist. Apply by October 31st. Must be fluent in English. Goes for about 9 months. Must be based in the EU to work remotely | ||||||||||
26 | DNEG | Bangalore | India | Surfacing Artist | Mid | On-site | October 6, 2026 | https://jobs.jobvite.com/double-negative-visual-effects/job/oyKSAfwu | Houdini, Substance, Photoshop, Arnold, RenderMan, Solaris, Mari | For environments. 6-month contract. | |||||||||||
27 | DNEG | Bangalore | India | Surfacing Artist | Mid | On-site | October 6, 2026 | https://jobs.jobvite.com/double-negative-visual-effects/job/ozKSAfwv | Maya, Houdini, XGen, Substance, Photoshop, Arnold, RenderMan, Solaris, Mari, BodyPaint 3D, Yeti, Katana | For characters. 6-month contract. | |||||||||||
28 | DNEG | Chennai | India | Surfacing Artist | Mid | On-site | October 6, 2026 | https://jobs.jobvite.com/double-negative-visual-effects/job/oyKSAfwu | Houdini, Substance, Photoshop, Arnold, RenderMan, Solaris, Mari | For environments. 6-month contract. | |||||||||||
29 | DNEG | Chennai | India | Surfacing Artist | Mid | On-site | October 6, 2026 | https://jobs.jobvite.com/double-negative-visual-effects/job/ozKSAfwv | Maya, Houdini, XGen, Substance, Photoshop, Arnold, RenderMan, Solaris, Mari, BodyPaint 3D, Yeti, Katana | For characters. 6-month contract. | |||||||||||
30 | DNEG | Mumbai | India | Surfacing Artist | Mid | On-site | October 6, 2026 | https://jobs.jobvite.com/double-negative-visual-effects/job/oyKSAfwu | Houdini, Substance, Photoshop, Arnold, RenderMan, Solaris, Mari | For environments. 6-month contract. | |||||||||||
31 | DNEG | Mumbai | India | Surfacing Artist | Mid | On-site | October 6, 2026 | https://jobs.jobvite.com/double-negative-visual-effects/job/ozKSAfwv | Maya, Houdini, XGen, Substance, Photoshop, Arnold, RenderMan, Solaris, Mari, BodyPaint 3D, Yeti, Katana | For characters. 6-month contract. | |||||||||||
32 | Arrowhead Game Studios | Stockholm | Uppland | Sweden | Backend Developer | Mid | Hybrid | October 6, 2026 | https://jobs.arrowheadgamestudios.com/jobs/8459663-backend-developer | C#, TypeScript, SQL, Docker, Kubernetes, Azure, Angular, ASP.NET | Must be eligible to work in Sweden | ||||||||||
33 | EA Sports | Vancouver | British Columbia | Canada | Development Manager | Manager / Supervisor | Hybrid | October 6, 2026 | https://jobs.ea.com/en_US/careers/JobDetail/Development-Manager-EA-Sports-FC/216353 | Jira | |||||||||||
34 | Flying Bark Productions | Sydney | New South Wales | Australia | Editor | Assistant | Hybrid | October 6, 2026 | https://flyingbark.bamboohr.com/careers/257 | Avid, ShotGrid | |||||||||||
35 | Riot Games | Singapore | Singapore | Manager, 3D Character Art - Skins | Manager / Supervisor | Hybrid | October 6, 2026 | https://www.riotgames.com/en/j/8233687 | Maya, ZBrush, Substance Painter | Must be fluent in English | For their League of Legends team | |||||||||||
36 | Riot Games | Los Angeles | California | United States | Data Engineer | Senior | Hybrid | October 6, 2026 | https://www.riotgames.com/en/j/8250884 | Python, SQL, AWS | Staff position | For their League of Legends team | ||||||||||
37 | Riot Games | Los Angeles | California | United States | Producer, Technical - Developer Experience | Mid | Hybrid | October 6, 2026 | https://www.riotgames.com/en/j/8247935 | Unreal, Notion, Jira | For their VALORANT team | ||||||||||
38 | Riot Games | Los Angeles | California | United States | Program Manager, Brand Partnerships | Manager / Supervisor | Hybrid | October 6, 2026 | https://www.riotgames.com/en/j/8244020 | ||||||||||||
39 | Riot Games | Los Angeles | California | United States | Technical Artist, Rigging | Lead | Hybrid | October 6, 2026 | https://www.riotgames.com/en/j/8227587 | Unreal, Maya, Python | For their VALORANT team | ||||||||||
40 | Riot Games | Mercer Island | Washington | United States | Producer, Technical - Developer Experience | Mid | Hybrid | October 6, 2026 | https://www.riotgames.com/en/j/8247935 | Unreal, Notion, Jira | For their VALORANT team | ||||||||||
41 | Sony Interactive Entertainment | San Mateo | California | United States | Product Manager, Core Experience | Senior | Hybrid | October 6, 2026 | https://job-boards.greenhouse.io/sonyinteractiveentertainmentglobal/jobs/6210469004 | Jira, Confluence | |||||||||||
42 | Sony Pictures Animation | Los Angeles | California | United States | Visual Development Artist | Mid | On-site | October 6, 2026 | https://job-boards.greenhouse.io/sonypicturesanimation/jobs/8012572003 | Photoshop | |||||||||||
43 | 2K | Austin | Texas | United States | Software Engineer | Senior | Hybrid | October 6, 2026 | https://job-boards.greenhouse.io/2k/jobs/8010003003 | GitHub, Jenkins, NoSQL, Kubernetes, AWS, Go, Java | All candidates must be legally authorized to work in United States without requiring current or future employer sponsorship. | ||||||||||
44 | 2K | Los Angeles | California | United States | Manager, Social & Community | Manager / Supervisor | Hybrid | October 6, 2026 | https://job-boards.greenhouse.io/2k/jobs/8010004003 | For WWE 2K & PGA Tour 2K. All candidates must be legally authorized to work in United States without requiring current or future employer sponsorship. | |||||||||||
45 | Zynga | Toronto | Ontario | Canada | Manager, Business Operations | Manager / Supervisor | On-site | October 6, 2026 | https://job-boards.greenhouse.io/zyngacareers/jobs/6215874004 | Google Workspace, Jira, Confluence, Airtable | |||||||||||
46 | Zynga | Toronto | Ontario | Canada | Software Developer | Senior | On-site | October 6, 2026 | https://job-boards.greenhouse.io/zyngacareers/jobs/6215875004 | Unity, C#, JavaScript, SQL, NoSQL, Docker, Kubernetes, AWS, React, Angular | |||||||||||
47 | Zynga | Bangalore | India | Game Designer | Senior | On-site | October 6, 2026 | https://job-boards.greenhouse.io/zyngacareers/jobs/6210672004 | Unity, Google Sheets, Excel | ||||||||||||
48 | Zynga | Bangalore | India | Marketing Artist | Mid | On-site | October 6, 2026 | https://job-boards.greenhouse.io/zyngacareers/jobs/6134937004 | Unity, Photoshop, After Effects, Premiere Pro | ||||||||||||
49 | Zynga | Bangalore | India | Product Manager | Manager / Supervisor | On-site | October 6, 2026 | https://job-boards.greenhouse.io/zyngacareers/jobs/6112484004 | |||||||||||||
50 | Zynga | Bangalore | India | Product Manager | Senior | On-site | October 6, 2026 | https://job-boards.greenhouse.io/zyngacareers/jobs/6210669004 | |||||||||||||
51 | Zynga | Austin | Texas | United States | Software Developer | Senior | On-site | October 6, 2026 | https://job-boards.greenhouse.io/zyngacareers/jobs/6215875004 | Unity, C#, JavaScript, SQL, NoSQL, Docker, Kubernetes, AWS, React, Angular | |||||||||||
52 | Swaybox Studios | New Orleans | Louisiana | United States | Compositor | Lead | On-Site | October 6, 2026 | https://job-boards.greenhouse.io/swayboxstudios/jobs/4181791009 | Unreal, Nuke, Python | |||||||||||
53 | teamLFG | Bellevue | Washington | United States | Gameplay Engineer, Game Modes | Senior | Remote | October 6, 2026 | https://job-boards.greenhouse.io/teamlfg/jobs/6211046004 | Unreal, C++ | Must be US-based | ||||||||||
54 | Naughty Dog | Santa Monica | California | United States | Game Designer, Technical | Associate | Hybrid | October 6, 2026 | https://job-boards.greenhouse.io/naughtydog/jobs/6105185004 | C++, C#, Lua | Must be authorized to work in the US | ||||||||||
55 | Gameloft | Hanoi | Vietnam | IT Intern (6 months) | Internship | Hybrid | October 6, 2026 | https://jobs.smartrecruiters.com/Gameloft/744000153712651-it-intern-6-months | Linux | Must be fluent in English | |||||||||||
56 | Behaviour Interactive | Montreal | Quebec | Canada | Project Manager | Manager / Supervisor | Hybrid | October 6, 2026 | https://jobs.lever.co/bhvr/73721ae2-407d-42d4-828b-79058522d02c | Jira, Confluence | For their 7 Days to Die team | ||||||||||
57 | Ludios | Melbourne | Victoria | Australia | HR Director | Manager / Supervisor | Hybrid | October 6, 2026 | https://job-boards.eu.greenhouse.io/tripledotstudios/jobs/4997088101 | ||||||||||||
58 | Ludios | Jakarta | Indonesia | HR Director | Manager / Supervisor | Hybrid | October 6, 2026 | https://job-boards.eu.greenhouse.io/tripledotstudios/jobs/4997087101 | |||||||||||||
59 | Frontier Developments | Cambridge | United Kingdom | England | Game Designer | Lead | Hybrid | October 6, 2026 | https://jobs.eu.lever.co/frontier/bd761c18-862f-42d9-b7d6-269c8a72880f | ||||||||||||
60 | Jam City | Culver City | California | United States | Manager, Talent Management | Manager / Supervisor | On-site | October 6, 2026 | https://jobs.lever.co/jamcity/c24ab9d5-1161-4fe3-878c-08794e4592e0 | ||||||||||||
61 | Ludia | Montreal | Quebec | Canada | DevOps Intern | Internship | Hybrid | October 6, 2026 | https://ludia.bamboohr.com/careers/97 | Git, Python, Docker, Linux | Fluency in French and English is an asset | ||||||||||
62 | Nintendo | Redmond | Washington | United States | Program Manager | Manager / Supervisor | Hybrid | October 6, 2026 | https://careers.nintendo.com/jobs/4421091009/ | Jira, Confluence, Office, SmartSheet | Applicants must be legally eligible to work in the United States to be considered | ||||||||||
63 | Miniclip | Lisbon | Portugal | Data Engineer | Senior | On-site | October 6, 2026 | https://careers.miniclip.com/job/Lisbon-Senior-Data-Engineer/1370612255/ | Python, SQL, Java | ||||||||||||
64 | The Pokémon Company | Bellevue | Washington | United States | Software Development Engineer | Mid | Hybrid | October 6, 2026 | https://job-boards.greenhouse.io/pokemoncareers/jobs/8010082003 | Python, JavaScript, TypeScript, NoSQL, AWS, React, Golang | |||||||||||
65 | Mad Head Games | Sarajevo | Bosnia and Herzegovina | Environment Artist | Lead | All options | October 6, 2026 | https://careers.madheadgames.com/o/ckS9agN | Unreal, Maya, 3ds Max, Blender, ZBrush, Substance Painter, Substance Designer | Must be fluent in English. Previous job listings have specified you must be based in the EMEA | |||||||||||
66 | Mad Head Games | Belgrade | Serbia | Environment Artist | Lead | All options | October 6, 2026 | https://careers.madheadgames.com/o/ckS9agN | Unreal, Maya, 3ds Max, Blender, ZBrush, Substance Painter, Substance Designer | Must be fluent in English. Previous job listings have specified you must be based in the EMEA | |||||||||||
67 | Mad Head Games | Novi Sad | Serbia | Environment Artist | Lead | All options | October 6, 2026 | https://careers.madheadgames.com/o/ckS9agN | Unreal, Maya, 3ds Max, Blender, ZBrush, Substance Painter, Substance Designer | Must be fluent in English. Previous job listings have specified you must be based in the EMEA | |||||||||||
68 | Eidos-Montréal | Montreal | Quebec | Canada | Lighting Artist | Senior | Hybrid | October 6, 2026 | https://jobs.dayforcehcm.com/en-CA/eic/CANDIDATEPORTAL/jobs/2336 | Unreal | |||||||||||
69 | Blizzard Entertainment | Irvine | California | United States | Animator, 3D | Senior | Hybrid | October 6, 2026 | https://xboxgaming.wd1.myworkdayjobs.com/Blizzard_External_Careers/job/Irvine---Blizzard---Blizzard-Way/Senior-Animator---Temp--SFD---Cinematics-_R028179 | Maya | Starts mid-January 2027 and goes for about 4 months | ||||||||||
70 | Blizzard Entertainment | Irvine | California | United States | Composer’s Assistant | Assistant | Hybrid | October 6, 2026 | https://xboxgaming.wd1.myworkdayjobs.com/Blizzard_External_Careers/job/Work-from-Home---CA/Composer-s-Assistant---Temp--SFD---Cinematics-_R028221 | Wwise, Reaper, Pro Tools, Office, Cubase, Logic Pro | 12-month contract | ||||||||||
71 | Blizzard Entertainment | Irvine | California | United States | Director, Social Content & Marketing | Manager / Supervisor | On-site | October 6, 2026 | https://xboxgaming.wd1.myworkdayjobs.com/Blizzard_External_Careers/job/Irvine---Blizzard---Blizzard-Way/Senior-Director--Social-Content---Marketing---Overwatch_R028255 | ||||||||||||
72 | Blizzard Entertainment | Irvine | California | United States | Lighting/Compositing Artist | Senior | Hybrid | October 6, 2026 | https://xboxgaming.wd1.myworkdayjobs.com/Blizzard_External_Careers/job/Work-from-Home---CA/Senior-Lighting---Compositing-Artist---Temp--SFD---Cinematics-_R028180 | Maya, Nuke, RenderMan, Linux, Katana | Starts mid-January 2027 and goes for about 4 months | ||||||||||
73 | TrailMix | London | United Kingdom | England | 2D Artist | Senior | Hybrid | October 6, 2026 | https://trailmix.breezy.hr/p/7581ba68030101-senior-game-artist-new-game-london | Unity, Photoshop | |||||||||||
74 | StoryToys | Dublin | Ireland | 3D Artist | Lead | Remote | October 6, 2026 | https://apply.workable.com/storytoys/j/9EB4FA9382/ | Maya, Substance Painter, Adobe CC, Unity, Jira, Slack, Office, ZBrush, Blender, Premiere | ||||||||||||
75 | Folks VFX | Toronto | Ontario | Canada | Environment Artist | Senior | Hybrid | October 6, 2026 | https://jobs.smartrecruiters.com/PitchBlackCreative/7000000000005747-senior-environment-artist | Unreal, Maya, Houdini, Nuke, Substance, Python, MEL, VEX, Katana | |||||||||||
76 | Folks VFX | Bogotá | Bogota | Colombia | FX Supervisor | Manager / Supervisor | Remote | October 6, 2026 | https://jobs.smartrecruiters.com/PitchBlackCreative/7000000000005877-fx-supervisor | Unreal, Maya, Houdini, Nuke, Python, C++, VEX, Katana | Must be based in a country in Latin America | ||||||||||
77 | Folks VFX | Bogotá | Bogota | Colombia | FX Supervisor | Manager / Supervisor | Hybrid | October 6, 2026 | https://jobs.smartrecruiters.com/PitchBlackCreative/7000000000005793-fx-supervisor | Unreal, Maya, Houdini, Nuke, Python, C++, VEX, Katana | |||||||||||
78 | Amber Studio | Bucharest | Romania | Tester | Lead | On-site | October 6, 2026 | https://jobs.jobvite.com/amberstudiocareers/job/o1iUAfwx | Jira | Must be fluent in English | |||||||||||
79 | DNEG | London | United Kingdom | England | Modeler | Senior | On-site | October 5, 2026 | https://jobs.jobvite.com/double-negative-visual-effects/job/ohgTAfwK | Unreal, Maya, ZBrush | For environments | ||||||||||
80 | DNEG | London | United Kingdom | England | Surfacing Artist | Senior | On-site | October 5, 2026 | https://jobs.jobvite.com/double-negative-visual-effects/job/ouhTAfwY | Houdini, Substance, Photoshop, Arnold, RenderMan, Solaris, Mari, BodyPaint 3D | For environments | ||||||||||
81 | Discord | San Francisco | California | United States | Software Engineer, Engagement | Senior | On-site | October 5, 2026 | https://job-boards.greenhouse.io/discord/jobs/8856467002 | ||||||||||||
82 | ACT III | Hove | United Kingdom | England | Producer | Senior | Hybrid | October 5, 2026 | https://careers.actiiistudios.com/jobs/8492252-senior-producer | ||||||||||||
83 | Megalis VFX | Tokyo | Japan | CFX Artist | Mid | Hybrid | October 5, 2026 | https://megalisvfx.bamboohr.com/careers/52 | Maya, Houdini, Python, VEX, USD, Linux | Must be fluent in English with Japanese a plus | |||||||||||
84 | Megalis VFX | Tokyo | Japan | CG Supervisor | Manager / Supervisor | On-site | October 5, 2026 | https://megalisvfx.bamboohr.com/careers/45 | Maya, Houdini, ShotGrid | Must be fluent in English with Japanese a plus | |||||||||||
85 | Megalis VFX | Tokyo | Japan | Lighting Supervisor | Manager / Supervisor | On-site | October 5, 2026 | https://megalisvfx.bamboohr.com/careers/47 | Maya, Houdini, Nuke, RenderMan, Solaris, USD, Katana | Must be fluent in English with Japanese a plus | |||||||||||
86 | Belka Games | Limassol | Cyprus | Product Director | Manager / Supervisor | Remote | October 5, 2026 | https://job-boards.eu.greenhouse.io/tripledotstudios/jobs/4939385101 | Must be fluent in Russian and English | ||||||||||||
87 | Belka Games | Warsaw | Mazowieckie | Poland | Product Director | Manager / Supervisor | Hybrid | October 5, 2026 | https://job-boards.eu.greenhouse.io/tripledotstudios/jobs/4939386101 | Must be fluent in Russian and English | |||||||||||
88 | DreamWorks Animation | Glendale | California | United States | Animation Production Intern | Internship | Hybrid | October 5, 2026 | https://jobs.smartrecruiters.com/NBCUniversal3/744000153536873-animation-production-intern-dreamworks-animation-spring-2027 | ShotGrid, Excel, Word, Gmail | Apply by October 19th. Internship goes from January 25 - April 1, 2027 (part-time, 24 hours/week). Must be authorized to work in the US without visa sponsorship. Must be pursuing an Associate, Bachelor or Graduate degree at a College/University (or equivalent), or be a recent graduate (within six months of graduation date) | ||||||||||
89 | DreamWorks Animation | Glendale | California | United States | Feature Development Intern | Internship | Hybrid | October 5, 2026 | https://jobs.smartrecruiters.com/NBCUniversal3/744000153541151-feature-development-intern-dreamworks-animation-spring-2027 | Photoshop, Canva, Google Workspace | Apply by October 19th. Internship goes from January 25 - April 1, 2027 (part-time, 24 hours/week). Must be authorized to work in the US without visa sponsorship. Must be pursuing an Associate, Bachelor or Graduate degree at a College/University (or equivalent), or be a recent graduate (within six months of graduation date) | ||||||||||
90 | DreamWorks Animation | Glendale | California | United States | Lighting Artist | Internship | Hybrid | October 5, 2026 | https://jobs.smartrecruiters.com/NBCUniversal3/744000153539010-feature-lighting-intern-dreamworks-animation-spring-2027 | Apply by October 19th. Internship goes from January 25 - April 1, 2027 (part-time, 24 hours/week). Must be authorized to work in the US without visa sponsorship. Must be pursuing an Associate, Bachelor or Graduate degree at a College/University (or equivalent), or being a recent graduate (within six months of graduation date). | |||||||||||
91 | DreamWorks Animation | Glendale | California | United States | Talent Acquisition Intern | Internship | Hybrid | October 5, 2026 | https://jobs.smartrecruiters.com/NBCUniversal3/744000153546699-talent-acquisition-intern-dreamworks-animation-spring-2027 | Photoshop, Illustrator, Canva | Apply by October 19th. Internship goes from January 25 - April 1, 2027 (part-time, 24 hours/week). Must be authorized to work in the US without visa sponsorship. Must be pursuing an Associate, Bachelor or Graduate degree at a College/University (or equivalent), or be a recent graduate (within six months of graduation date) | ||||||||||
92 | DreamWorks Animation | Glendale | California | United States | Technical Director | Internship | Hybrid | October 5, 2026 | https://jobs.smartrecruiters.com/NBCUniversal3/744000153538044-feature-technical-direction-intern-dreamworks-animation-spring-2027 | Maya, Houdini, Nuke, Jira, Git, Python, C++, JavaScript | Apply by October 19th. Internship goes from January 25 - April 1, 2027 (part-time, 24 hours/week). Must be authorized to work in the US without visa sponsorship. Must be pursuing an Associate, Bachelor, or Graduate degree at a College/University (or equivalent), or a recent graduate (within six months) | ||||||||||
93 | DreamWorks Animation | Glendale | California | United States | Training Intern | Internship | Hybrid | October 5, 2026 | https://jobs.smartrecruiters.com/NBCUniversal3/744000153543411-training-intern-dreamworks-animation-spring-2027 | Photoshop, Premiere Pro, Excel | Apply by October 19th. Internship goes from January 25 - April 1, 2027 (part-time, 24 hours/week). Must be authorized to work in the US without visa sponsorship. Must be pursuing an Associate, Bachelor or Graduate degree at a College/University (or equivalent), or be a recent graduate (within six months of graduation date) | ||||||||||
94 | DreamWorks Animation | Glendale | California | United States | TV Development & Current Series Intern | Internship | Hybrid | October 5, 2026 | https://jobs.smartrecruiters.com/NBCUniversal3/744000153545590-tv-development-current-series-intern-dreamworks-animation-spring-2027 | Photoshop, Excel, PowerPoint | Apply by October 19th. Internship goes from January 25 - April 1, 2027 (part-time, 24 hours/week). Must be authorized to work in the US without visa sponsorship. Must be pursuing an Associate, Bachelor or Graduate degree at a College/University (or equivalent), or be a recent graduate (within six months of graduation date) | ||||||||||
95 | DreamWorks Animation | Glendale | California | United States | TV Music Intern | Internship | Hybrid | October 5, 2026 | https://jobs.smartrecruiters.com/NBCUniversal3/744000153547459-tv-music-intern-dreamworks-animation-spring-2027 | Excel, Word, Gmail | Apply by October 19th. Internship goes from January 25 - April 1, 2027 (part-time, 24 hours/week). Must be authorized to work in the US without visa sponsorship. Must be pursuing an Associate, Bachelor or Graduate degree at a College/University (or equivalent), or be a recent graduate (within six months of graduation date) studying Music/Music Industry/Business of Music (or something related) | ||||||||||
96 | DreamWorks Animation | Glendale | California | United States | Visual Development Artist | Internship | Hybrid | October 5, 2026 | https://jobs.smartrecruiters.com/NBCUniversal3/744000153540485-visual-development-intern-dreamworks-animation-spring-2027 | Maya, Blender, ZBrush, Photoshop | Apply by October 19th. Internship goes from January 25 - April 1, 2027 (part-time, 24 hours/week). Must be authorized to work in the US without visa sponsorship. Must be pursuing an Associate, Bachelor or Graduate degree at a College/University (or equivalent), or be a recent graduate (within six months of graduation date | ||||||||||
97 | Highdive | Montreal | Quebec | Canada | UI/UX Designer | Senior | On-site | October 5, 2026 | https://job-boards.greenhouse.io/highdive/jobs/5255446007 | Unreal | Must be fluent in English | Principal role | ||||||||||
98 | Zynga | Barcelona | Catalonia | Spain | Mobile Developer Intern | Internship | Hybrid | October 5, 2026 | https://job-boards.greenhouse.io/zyngacareers/jobs/6212933004 | C, C++ | |||||||||||
99 | iLogos Game Studios | Gibraltar | 2D Artist | Mid | Remote | October 5, 2026 | https://careers.ilogos.biz/jobs/8500410-2d-artist-casual-mobile-game | Photoshop, Spine | |||||||||||||
100 | Guru Studio | Toronto | Ontario | Canada | Storyboard Revisionist | Mid | Remote | October 5, 2026 | https://gurustudio.bamboohr.com/careers/206 | Storyboard Pro | |||||||||||