| A | B | C | D | E | F | G | H | I | J | K | L | M | N | O | P | Q | R | S | T | U | |
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1 | Studio (Featured listings in blue) (Most recent in orange) | City | Province/State/Region | Country | Job Title | Experience Level | On-Site/ Remote/Hybrid | Date | Source/Contact | Software/Programs (Required/Preferred) | Notes (Some roles may be remote or hybrid although job descriptions may not specifically state this. Please check with the studio for further information.) | ||||||||||
2 | RISE | Visual Effects Studios | Berlin | Berlin | Germany | Production Coordinator | Mid | On-Site | December 2, 2025 | https://www.risefx.com/rise-visual-effects-studios-jobs.php | Excel, Filemaker, Shotgrid, DaVinci Resolve | VFX Coordinator. Starts in January 2026. Must be fluent in English with German a plus. EU citizenship or a pre-existing German work permit required | ||||||||||
3 | pixelmolkerei AG | Chur | Switzerland | Maya/Unity Integrator | Mid | On-Site | December 1, 2025 | jobs@pixelmolkerei.ch | Maya, Unity | Within Maya, they are looking for modeling, texturing, rigging, and animation. Within Unity, they are looking for experience in asset management, materials, lighting, and UI workflows. Please send your portfolio, CV, and a short introduction describing your experience integrating assets between Maya and Unity and why meaningful, high-impact VR work excites you to the provided email | |||||||||||
4 | Boulder Media | Dublin | Ireland | Producer | Mid | Hybrid | November 25, 2025 | https://63cfe2b674b466401a5d1aa2.kenjo.io/animation-development-producer-573552 | Animation Development Producer. Apply by December 2nd | ||||||||||||
5 | DNEG | Sydney | New South Wales | Australia | Crowd Supervisor | Manager / Supervisor | On-Site | December 2, 2025 | https://jobs.jobvite.com/double-negative-visual-effects/job/oj7ZyfwH | Houdini, Maya, Python, VEX, C++ | |||||||||||
6 | Kavaleer | Dublin | Ireland | Storyboard Artist | Mid | Remote | December 2, 2025 | https://www.linkedin.com/feed/update/urn:li:activity:7401583254606233600/ | Storyboard Pro | Apply by December 9th. Starts in January 12, 2026. Open to all applicants living in the Rep. of Ireland and Europe | |||||||||||
7 | Superneat | Vancouver | British Columbia | Canada | Rigging TD | Mid | Remote | December 2, 2025 | https://superneat.notion.site/apply | Maya, Python | Must be fluent in English | ||||||||||
8 | Playground Games | Leamington Spa | United Kingdom | England | Gameplay Animator, 3D | Senior | Hybrid | December 2, 2025 | https://jobs.jobvite.com/careers/playground-games/job/ofqTufwM | Maya, MotionBuilder | Relocation assistance is available if required | ||||||||||
9 | Playground Games | Leamington Spa | United Kingdom | England | Lighting Artist | Mid | Hybrid | December 2, 2025 | https://jobs.jobvite.com/careers/playground-games/job/on0Nvfwp | Relocation assistance is available if required | |||||||||||
10 | Playground Games | Leamington Spa | United Kingdom | England | Producer | Mid | Hybrid | December 2, 2025 | https://playground-games.com/careers/oRErwfwc/ | Relocation assistance is available if required | |||||||||||
11 | Eleventh Hour Games | Dallas | Texas | United States | Animator, 3D | Lead | Remote | December 2, 2025 | https://eleventhhourgames.bamboohr.com/careers/108 | Maya, Unity, Unreal | Must be able to work core studio hours (10am - 4pm CST) | ||||||||||
12 | Eleventh Hour Games | Dallas | Texas | United States | Creative Director | Mid | Remote | December 2, 2025 | https://eleventhhourgames.bamboohr.com/careers/101 | Unity, Blender, Maya, Photoshop, Illustrator | |||||||||||
13 | Eleventh Hour Games | Dallas | Texas | United States | Gameplay Engineer | Senior | Remote | December 2, 2025 | https://eleventhhourgames.bamboohr.com/careers/125 | C#, C++ | |||||||||||
14 | Eleventh Hour Games | Dallas | Texas | United States | Gameplay Engineer | Senior | Remote | December 2, 2025 | https://eleventhhourgames.bamboohr.com/careers/115 | C#, C++ | Principal role | ||||||||||
15 | Eleventh Hour Games | Dallas | Texas | United States | Level Designer | Lead | Remote | December 2, 2025 | https://eleventhhourgames.bamboohr.com/careers/116 | Unity, Unreal | |||||||||||
16 | Eleventh Hour Games | Dallas | Texas | United States | Level Designer | Senior | Remote | December 2, 2025 | https://eleventhhourgames.bamboohr.com/careers/119 | Unity, Unreal | |||||||||||
17 | Eleventh Hour Games | Dallas | Texas | United States | Producer | Lead | Remote | December 2, 2025 | https://eleventhhourgames.bamboohr.com/careers/118 | ||||||||||||
18 | Eleventh Hour Games | Dallas | Texas | United States | Producer | Mid | Remote | December 2, 2025 | https://eleventhhourgames.bamboohr.com/careers/117 | Design Producer | |||||||||||
19 | Eleventh Hour Games | Dallas | Texas | United States | Producer | Senior | Remote | December 2, 2025 | https://eleventhhourgames.bamboohr.com/careers/112 | ||||||||||||
20 | Eleventh Hour Games | Dallas | Texas | United States | Systems Designer | Senior | Remote | December 2, 2025 | https://eleventhhourgames.bamboohr.com/careers/123 | Unreal, Unity | |||||||||||
21 | Eleventh Hour Games | Dallas | Texas | United States | VFX Artist | Lead | Remote | December 2, 2025 | https://eleventhhourgames.bamboohr.com/careers/110 | Unity, Unreal | |||||||||||
22 | Eleventh Hour Games | Dallas | Texas | United States | VFX Artist | Senior | Remote | December 2, 2025 | https://eleventhhourgames.bamboohr.com/careers/121 | Photoshop, Houdini, Embergen | |||||||||||
23 | Digic Pictures | Budapest | Hungary | Talent Specialist | Mid | Remote | December 2, 2025 | https://career.digicpictures.com/jobs/talent-specialist | Must be within +/- 2 hours of Budapest (CET) | ||||||||||||
24 | Bloober Team | Kraków | Poland | Environment Artist | Mid | On-Site or Remote | December 2, 2025 | https://careers.blooberteam.com/o/3d-environment-artist-3 | ZBrush, Substance Painter, Blender, Maya, 3ds Max, Unreal | ||||||||||||
25 | Territory Studio | San Francisco | California | United States | Marketing Content Coordinator | Mid | Hybrid | December 2, 2025 | https://territorystudio.teamtailor.com/jobs/6754143-marketing-content-coordinator | Wordpress, Premiere, After Effects | |||||||||||
26 | Voodoo | Paris | Île-de-France | France | Technical Artist | Mid | Remote | December 2, 2025 | https://www.linkedin.com/feed/update/urn:li:activity:7401587148627542016/ | Unity | For a mobile game. Connect via LinkedIn if interested | ||||||||||
27 | IO Interactive | Copenhagen | Denmark | Office Assistant | Assistant | On-Site | December 2, 2025 | https://apply.ioi.dk/jobs/6849761-office-assistant-copenhagen | Office | Starts February 1, 2026. Must be fluent in English and Danish | |||||||||||
28 | IO Interactive | Copenhagen | Denmark | Tools Programmer | Mid | Hybrid | December 2, 2025 | https://apply.ioi.dk/jobs/3794579-tools-programmer | C#, C++ | ||||||||||||
29 | IO Interactive | Copenhagen | Denmark | VFX Artist | Senior | Hybrid | December 2, 2025 | https://apply.ioi.dk/jobs/6862077-senior-vfx-artist | |||||||||||||
30 | IO Interactive | Brighton | United Kingdom | England | Tools Programmer | Mid | Hybrid | December 2, 2025 | https://apply.ioi.dk/jobs/3794579-tools-programmer | C#, C++ | |||||||||||
31 | IO Interactive | Brighton | United Kingdom | England | VFX Artist | Senior | Hybrid | December 2, 2025 | https://apply.ioi.dk/jobs/6862077-senior-vfx-artist | ||||||||||||
32 | IO Interactive | Barcelona | Catalonia | Spain | Tools Programmer | Mid | Hybrid | December 2, 2025 | https://apply.ioi.dk/jobs/3794579-tools-programmer | C#, C++ | |||||||||||
33 | IO Interactive | Barcelona | Catalonia | Spain | VFX Artist | Senior | Hybrid | December 2, 2025 | https://apply.ioi.dk/jobs/6862077-senior-vfx-artist | ||||||||||||
34 | IO Interactive | Malmö | Sweden | Tools Programmer | Mid | Hybrid | December 2, 2025 | https://apply.ioi.dk/jobs/3794579-tools-programmer | C#, C++ | ||||||||||||
35 | IO Interactive | Malmö | Sweden | VFX Artist | Senior | Hybrid | December 2, 2025 | https://apply.ioi.dk/jobs/6862077-senior-vfx-artist | |||||||||||||
36 | IO Interactive | Istanbul | Türkiye | Tools Programmer | Mid | Hybrid | December 2, 2025 | https://apply.ioi.dk/jobs/3794579-tools-programmer | C#, C++ | ||||||||||||
37 | IO Interactive | Istanbul | Türkiye | VFX Artist | Senior | Hybrid | December 2, 2025 | https://apply.ioi.dk/jobs/6862077-senior-vfx-artist | |||||||||||||
38 | Pazu Games | Yokne'am Illit | Israel | Concept Artist | Senior | Remote | December 2, 2025 | https://pazugames.com/careers/08.030 | Looking for candidates that are based in Europe or South America. Must be fluent in English | ||||||||||||
39 | Pixel Toys | Leamington Spa | United Kingdom | England | Client Programmer | Senior | Hybrid | December 2, 2025 | https://pixeltoysltd.bamboohr.com/careers/99 | Unity, C# | |||||||||||
40 | Madbox | Annecy | France | Game Developer | Senior | Hybrid | December 2, 2025 | https://careers.madbox.io/jobs/6620818-senior-game-developer | Unity | ||||||||||||
41 | Behaviour Interactive | Montreal | Québec | Canada | Producer | Senior | Hybrid | December 2, 2025 | https://jobs.lever.co/bhvr/dba53c6e-8808-4555-bef5-ea1c23164fab/ | ||||||||||||
42 | Titmouse | Paris | Île-de-France | France | FX Designer | Mid | Hybrid | December 2, 2025 | https://airtable.com/appElRehku8Nv3w6e/pagozkgVAcmqeFBRw/form | Photoshop, Harmony, Google Suite | Starts this month | ||||||||||
43 | BOL Production House | Barcelona | Catalonia | Spain | Producer | Senior | On-Site | December 2, 2025 | https://www.linkedin.com/feed/update/urn:li:activity:7401575913286533120/ | Google Suite | Must be fluent in English and Spanish | ||||||||||
44 | MakeMake | Los Angeles | California | United States | Flame Artist | Senior | On-Site | December 2, 2025 | https://www.linkedin.com/feed/update/urn:li:activity:7401393276853149696/ | Flame | For January and February 2026 | ||||||||||
45 | Rebellion | Oxford | United Kingdom | England | Animator, 3D | Lead | Hybrid | December 2, 2025 | https://apply.workable.com/rebellion/j/EBB4CF00AE/ | Maya, Blender | |||||||||||
46 | Rebellion | Oxford | United Kingdom | England | Talent Acquisition Specialist | Mid | Hybrid | December 2, 2025 | https://apply.workable.com/rebellion/j/B445D757BF/ | Office | Apply by January 9th | ||||||||||
47 | Cartoon Saloon | Kilkenny | Ireland | Rigging Artist, 2D | Mid | On-Site | December 2, 2025 | https://app.occupop.com/shared/job/moho-rigger-on-our-new-feature-film-1eb65 | Moho, TVPaint, Photoshop | Apply by December 5th | |||||||||||
48 | Peekaboo Animation | Barcelona | Catalonia | Spain | Animator, 2D | Lead | All options | December 2, 2025 | https://app.dover.com/apply/Peekaboo%20Animation/bdf0c86d-0b23-4f45-9e39-b31f5b582498 | Animate | Starts ASAP and goes to December 2026. Must be based in Catalonia to work remotely. Must be fluent in Spanish and English with French a plus | ||||||||||
49 | People Can Fly | Montreal | Québec | Canada | Combat Designer | Senior | All options | December 2, 2025 | https://jobs.smartrecruiters.com/PeopleCanFly/744000085602795-concepteur-senior-de-jeux-de-combat-senior-combat-game-designer- | LUA, Maya, 3ds Max, JIRA, Confluence, Perforce | Must be based in Canada to work remotely | ||||||||||
50 | Maxis | Vancouver | British Columbia | Canada | Build Tools Engineer | Senior | Hybrid | December 2, 2025 | https://jobs.ea.com/en_US/careers/JobDetail/Senior-Build-Tools-Engineer/210234 | C#, C++, JavaScript, Perforce, Git, Jenkins | |||||||||||
51 | Maxis | Vancouver | British Columbia | Canada | Game Design Director | Director | Hybrid | December 2, 2025 | https://jobs.ea.com/en_US/careers/JobDetail/Design-Director-The-Sims/211856 | ||||||||||||
52 | Maxis | Vancouver | British Columbia | Canada | Software Engineer | Internship | Hybrid | December 2, 2025 | https://jobs.ea.com/en_US/careers/JobDetail/Software-Engineering-Co-Op/210924 | C#, C++, Java, Python, Unity | They are only considering students who will be enrolled in an accredited degree program in the summer of 2026, slated to graduate no earlier than December 2026. Applicants must be legally authorized to work in Canada on a full time basis during the 16-week internship. Visa sponsorship is not available for this position. | ||||||||||
53 | Chief Rebel | Stockholm | Uppland | Sweden | Community Manager | Manager / Supervisor | On-Site | December 2, 2025 | https://jobs.chiefrebel.com/jobs/6857097-community-manager | Must be fluent in English | |||||||||||
54 | Platige Image | Warsaw | Mazowieckie | Poland | Coordinator (HR / Talent Acquisition) | Mid | All options | December 2, 2025 | https://platige.com/careers/freelance-coordinator/ | Google Docs, Google Sheets, Shotgrid | Must be fluent in English and Polish and able to work CET/CEST time zone hours | ||||||||||
55 | Platige Image | Warsaw | Mazowieckie | Poland | Mocap Technician | Mid | On-Site | December 2, 2025 | https://platige.com/careers/mocap-technician/ | Shogun, Blade, MotionBuilder | Must be fluent in English and Polish | ||||||||||
56 | Platige Image | Warsaw | Mazowieckie | Poland | Rigging Artist | Senior | All options | December 2, 2025 | https://platige.com/careers/senior-rigging-artist-freelance/ | Maya, Unreal, MetaHuman, Python, C++, nCloth, Syflex, Qualoth, Ziva | Runs from February through the end of May 2026. Must be fluent in English and able to work CET/CEST time zone hours | ||||||||||
57 | Platige Image | Las Palmas de Gran Canaria | Canary Islands | Spain | Compositor | Mid, Senior, Lead | On-Site | December 2, 2025 | https://platige.com/careers/gran-canaria-compo-artists-mid-senior-lead/ | Nuke, Python | Must be fluent in English | ||||||||||
58 | Platige Image | Las Palmas de Gran Canaria | Canary Islands | Spain | Environment Artist | Mid, Senior, Lead | On-Site | December 2, 2025 | https://platige.com/careers/gran-canaria-environment-artists-mid-senior-lead/ | Maya, Substance Painter, Mari, Arnold, Speedtree, Gaea, World Machine, Houdini, ZBrush, Quixel, Marvelous Designer | Must be fluent in English | ||||||||||
59 | Platige Image | Las Palmas de Gran Canaria | Canary Islands | Spain | FX Artist | Mid, Senior, Lead | On-Site | December 2, 2025 | https://platige.com/careers/gran-canaria-fx-artists-mid-senior-lead/ | Houdini, Python, Maya, Arnold, Shotgrid, Nuke | Must be fluent in English | ||||||||||
60 | Platige Image | Las Palmas de Gran Canaria | Canary Islands | Spain | Lighting/Rendering Artist | Mid, Senior, Lead | On-Site | December 2, 2025 | https://platige.com/careers/gran-canaria-lighting-rendering-artists-mid-senior-lead/ | Maya, Arnold, Redshift, Houdini, Nuke | Must be fluent in English | ||||||||||
61 | PhantomFX | Chennai | India | FX Artist | Mid, Senior | On-Site | December 2, 2025 | https://phantom-fx.zohorecruit.in/jobs/Careers/27830000011446003/Mid-Senior-FX-Artist | |||||||||||||
62 | Tonic DNA | Montreal | Québec | Canada | Animator, 3D | Mid, Senior | Remote | December 1, 2025 | https://www.linkedin.com/jobs/view/4340764589 | Starts next week and goes for one week | |||||||||||
63 | Pixel Zoo | Brisbane | Queensland | Australia | Character Designer | Mid | Remote | December 1, 2025 | https://www.linkedin.com/feed/update/urn:li:activity:7399620296023994368/ | Must be based in Australia. Connect via LinkedIn if interested | |||||||||||
64 | Flying Bark Productions | Madrid | Spain | Animator, 3D | Senior | Remote | December 1, 2025 | https://flyingbark.bamboohr.com/careers/233 | Maya | Must be a resident of Spain and eligible to work there | |||||||||||
65 | ZEILT Productions | Foetz | Luxembourg | Animator, 3D | Internship | On-Site | December 1, 2025 | https://zeilt.suricate.app/fr/offer-details/cmin0glaf000oaopjsi9nlxjf | Maya | The position is available from January 2026 until the end of May 2026 | |||||||||||
66 | ZEILT Productions | Foetz | Luxembourg | Lighting/Compositing Artist | Internship | On-Site | December 1, 2025 | https://zeilt.suricate.app/fr/offer-details/cmin0c2jg0002bsybvgfos7w3 | Nuke, Maya | The position is available from January 2026 until the end of July 2026 | |||||||||||
67 | ZEILT Productions | Foetz | Luxembourg | VFX Artist | Junior, Mid | On-Site | December 1, 2025 | https://zeilt.suricate.app/fr/offer-details/cmcdmo2fh0014hk68kza2zojc | Houdini, Blender | Starts end of January 2026 | |||||||||||
68 | 880 Productions | Wellington | Wellington | New Zealand | CG Supervisor | Manager / Supervisor | On-Site | December 1, 2025 | https://www.linkedin.com/jobs/view/4339398770 | Unreal | |||||||||||
69 | 880 Productions | Wellington | Wellington | New Zealand | Sequence Supervisor | Manager / Supervisor | On-Site | December 1, 2025 | https://www.linkedin.com/jobs/view/4339188975 | Unreal, Maya, Houdini, Nuke | |||||||||||
70 | CGBOT | Monterrey | Mexico | Producer | Mid | On-Site | December 1, 2025 | https://www.linkedin.com/feed/update/urn:li:activity:7401274409040326656/ | Must be fluent in English | ||||||||||||
71 | Gameloft | Kharkiv | Ukraine | Prop Artist | Mid, Senior | Remote | December 1, 2025 | https://www.gameloft.com/jobs/3D%20Props%20Artist%20Disney%20Dreamlight%20Valley-744000094574995 | Maya, Blender, 3ds Max, ZBrush, Substance, Photoshop, Unity | ||||||||||||
72 | Gameloft | Kharkiv | Ukraine | Recruiter | Mid | Hybrid | December 1, 2025 | https://www.gameloft.com/jobs/International%20Recruiter-744000095111540 | International Recruiter. Must be fluent in English and Ukrainian | ||||||||||||
73 | Gameloft | Kharkiv | Ukraine | UI/UX Designer | Mid, Senior | Remote | December 1, 2025 | https://www.gameloft.com/jobs/UI%2FUX%20Designer%20-744000092986801 | Figma, Adobe CS | Must be fluent in English | |||||||||||
74 | Absurd Ventures | Santa Monica | California | United States | QA Analyst | Senior | On-Site | December 1, 2025 | https://www.absurdventures.com/careers#4992806007 | Unreal, JIRA, TestRail, QMetry, Zephyr | 3-month contract | ||||||||||
75 | Unknown studio (LinkedIn lead) | Toronto | Ontario | Canada | Animation Director | Director | On-Site | December 1, 2025 | https://www.linkedin.com/feed/update/urn:li:activity:7401313297347792896/ | Connect via LinkedIn if interested | |||||||||||
76 | Punctum-Images | Prague | Central Bohemia | Czech Republic | Unreal Artist | Senior | On-Site | December 1, 2025 | https://www.linkedin.com/feed/update/urn:li:activity:7401252088329957376/ | Unreal | |||||||||||
77 | Gram Games | London | United Kingdom | England | Software Engineer | Senior | Hybrid | December 1, 2025 | https://job-boards.greenhouse.io/gramgamescareers/jobs/5615009004 | C#, Unity | |||||||||||
78 | Gram Games | London | United Kingdom | England | Software Engineer | Senior | Hybrid | December 1, 2025 | https://job-boards.greenhouse.io/gramgamescareers/jobs/5615011004 | C#, Unity | Principal role | ||||||||||
79 | NaturalMotion | London | United Kingdom | England | Product Manager | Lead | Hybrid | December 1, 2025 | https://job-boards.greenhouse.io/nmcareers/jobs/5676036004 | Product Manager (LiveOps) - Racing | |||||||||||
80 | NaturalMotion | London | United Kingdom | England | UI Artist | Senior | Hybrid | December 1, 2025 | https://job-boards.greenhouse.io/nmcareers/jobs/5675805004 | Photoshop, Illustrator, After Effects, Premiere, XD, Figma | |||||||||||
81 | Zynga | London | United Kingdom | England | Product Manager | Lead | Hybrid | December 1, 2025 | https://job-boards.greenhouse.io/zyngacareers/jobs/5493126004 | ||||||||||||
82 | Zynga | Bangalore | India | Producer | Senior | On-Site | December 1, 2025 | https://job-boards.greenhouse.io/zyngacareers/jobs/5677542004 | JIRA, Confluence | Marketing Producer (Project Management) | |||||||||||
83 | Zynga | Barcelona | Catalonia | Spain | Product Manager | Lead | Hybrid | December 1, 2025 | https://job-boards.greenhouse.io/zyngacareers/jobs/5493126004 | ||||||||||||
84 | Zynga | Barcelona | Catalonia | Spain | Software Engineer | Senior | Hybrid | December 1, 2025 | https://job-boards.greenhouse.io/zyngacareers/jobs/5690252004 | Unity, C#, Java, Swift, SQL | |||||||||||
85 | Kluge Interactive | Los Angeles | California | United States | UI Designer | Mid | Remote | December 1, 2025 | https://klugeinteractive.bamboohr.com/careers/98 | Figma, Unity | |||||||||||
86 | Servellina | Portugal | Animator, 2D | Mid | Remote | December 1, 2025 | https://www.workwithindies.com/careers/servellina-spine-animator | Spine | Part-time role starting January 5, 2026 | ||||||||||||
87 | Servellina | Portugal | Gameplay Designer | Mid | Remote | December 1, 2025 | https://www.workwithindies.com/careers/servellina-gameplay-designer | C#, Unity | Part-time role starting January 5, 2026 | ||||||||||||
88 | Servellina | Portugal | Technical Artist | Mid | Remote | December 1, 2025 | https://www.workwithindies.com/careers/servellina-unity-technical-artist-3d-environment | Unity | Part-time role starting January 5, 2026 | ||||||||||||
89 | Artifex Mundi | Katowice | Poland | Character Artist | Senior | Hybrid | December 1, 2025 | https://www.skillshot.pl/jobs/37757-senior-3d-character-artist-at-artifex-mundi | ZBrush, Maya, 3ds Max, Blender, Substance Painter, Marvelous Designer | ||||||||||||
90 | Awaken Realms | Wrocław | Poland | Illustrator | Mid, Senior | On-Site | December 1, 2025 | https://www.skillshot.pl/jobs/37760-senior-mid-ilustrator-2d-at-awaken-realms | Photoshop | ||||||||||||
91 | Glass Egg | Ho Chi Minh City | Vietnam | HR Manager | Manager / Supervisor | On-Site | December 1, 2025 | https://fa-exhj-saasfaprod1.fa.ocs.oraclecloud.com/hcmUI/CandidateExperience/en/sites/CX_1/job/1651 | |||||||||||||
92 | Sparx | Ho Chi Minh City | Vietnam | Project Coordinator | Mid | On-Site | December 1, 2025 | https://fa-exhj-saasfaprod1.fa.ocs.oraclecloud.com/hcmUI/CandidateExperience/en/sites/CX_1/job/1558 | Office | Must be fluent in Korean, Vietnamese, and English | |||||||||||
93 | Virtuos | Cergy | France | Producer | Mid | Hybrid | December 1, 2025 | https://fa-exhj-saasfaprod1.fa.ocs.oraclecloud.com/hcmUI/CandidateExperience/en/sites/CX_1/job/1658 | JIRA | ||||||||||||
94 | Virtuos | Montpellier | France | UI/UX Designer | Internship | On-Site | December 1, 2025 | https://fa-exhj-saasfaprod1.fa.ocs.oraclecloud.com/hcmUI/CandidateExperience/en/sites/CX_1/job/1659 | Must be fluent in French and English | ||||||||||||
95 | Virtuos | Kuala Lumpur | Malaysia | Software Engineer | Lead | On-Site | December 1, 2025 | https://fa-exhj-saasfaprod1.fa.ocs.oraclecloud.com/hcmUI/CandidateExperience/en/sites/CX_1/job/1660 | C++, Unreal | ||||||||||||
96 | Volmi Games | Kyiv | Ukraine | Environment Artist | Lead | All options | December 1, 2025 | https://fa-exhj-saasfaprod1.fa.ocs.oraclecloud.com/hcmUI/CandidateExperience/en/sites/CX_1/job/1653 | Blender, Maya, 3ds Max, ZBrush, Unreal, Unity | Must be based in Ukraine | |||||||||||
97 | Rodeo FX | Quebec City | Québec | Canada | Producer | Senior | On-Site | December 1, 2025 | https://jobs.smartrecruiters.com/RodeoFX/744000096011470-senior-vfx-producer | Google Suite, Office | VFX Producer. Must be fluent in French and English | ||||||||||
98 | DNEG | Sydney | New South Wales | Australia | Build Supervisor | Manager / Supervisor | On-Site | December 1, 2025 | https://jobs.jobvite.com/double-negative-visual-effects/job/ofHbxfwo | Maya, Mari, ZBrush, Nuke | |||||||||||
99 | Ubisoft | Montreal | Québec | Canada | Texture Artist | Mid | Hybrid | December 1, 2025 | https://jobs.smartrecruiters.com/Ubisoft2/744000095978065-texture-artist-prince-of-persia- | Substance, Photoshop, Maya, 3ds Max | For Prince of Persia | ||||||||||
100 | Ubisoft | Montreal | Québec | Canada | VFX Artist | Senior | Hybrid | December 1, 2025 | https://jobs.smartrecruiters.com/Ubisoft2/744000096189275-senior-vfx-artist-far-cry- | Embergen, Houdini, Photoshop, Maya, 3ds Max, Unity, Unreal | For Far Cry |