| A | B | C | D | E | F | G | H | I | J | K | L | M | N | O | P | Q | R | S | T | U | |
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1 | If you're having issues using the filters on the spreadsheet, please feel free to try out the 2.0 version using Google's Looker Studio tool: https://lookerstudio.google.com/u/0/reporting/2f39b56e-7393-4aa2-9fd5-bf8bf615c95f/page/5koHB | ||||||||||||||||||||
2 | Studio (Featured listings in blue) (Most recent in orange) | City | Province/State/Region | Country | Job Title | Experience Level | On-Site/ Remote/Hybrid | Date | Source/Contact | Software/Programs (Required/Preferred) | Notes (Some roles may be remote or hybrid although job descriptions may not specifically state this. Please check with the studio for further information.) | ||||||||||
3 | Glitch Productions | Sydney | New South Wales | Australia | VFX Artist | Mid | Remote | August 5, 2026 | https://glitchproductions.applytojob.com/apply/ic9zF8j1hh/Freelance-3D-VFX-Artist | Unreal, Houdini, Maya, Shotgrid | Candidates based in the Americas or Australia highly preferred | ||||||||||
4 | Cosmic Dino Studio | Brisbane | Queensland | Australia | CG Supervisor | Manager / Supervisor | On-Site | July 30, 2026 | jobs@cosmicdinostudio.com | Maya, Houdini | Looking for someone with 10+ years of CG Supervision | ||||||||||
5 | Good Karma Entertainment | Milan | Italy | Production Assistant | Assistant | Hybrid | July 28, 2026 | https://www.linkedin.com/feed/update/urn:li:activity:7483149945055879168/ | Excel | ||||||||||||
6 | Industrial Brothers | Toronto | Ontario | Canada | Animator, 2D | Mid | Hybrid | August 7, 2026 | https://industrialbrothers.applytojobs.ca/animation/49930 | Animate | Applicants must reside in Ontario and be legally eligible to work in Canada. Canadian citizenship is required for this production. | ||||||||||
7 | Creative Assembly | Horsham | United Kingdom | England | Design Director | Director | Hybrid | August 7, 2026 | https://sega.wd3.myworkdayjobs.com/en-US/SEGA_Careers/job/Horsham-RH12-1JW/Franchise-Design-Director_JR100103-1 | ||||||||||||
8 | Yellow Panda | Balneário Camboriú | Brazil | 2D Artist | Mid | Remote | August 7, 2026 | https://www.yellowpanda.games/career/spine-animator/index.html | Spine, Unity | Looking for artists experienced with animation, rigging, skinning, and mesh deformation. Looking for candidates in Brazil | |||||||||||
9 | Aesir Interactive | Munich | Bavaria | Germany | Technical Animator | Mid, Senior | Hybrid | August 7, 2026 | https://aesir.jobs.personio.de/job/1773596 | Unreal, C++, Houdini, MotionBuilder | |||||||||||
10 | Elsewhere Entertainment | Warsaw | Mazowieckie | Poland | Audio Designer | Senior | On-Site | August 7, 2026 | https://xboxgaming.wd1.myworkdayjobs.com/en-US/External/job/Warsaw/Senior-Audio-Designer_R027810 | FMOD, Wwise | |||||||||||
11 | Elsewhere Entertainment | Warsaw | Mazowieckie | Poland | VFX Artist | Senior | On-Site | August 7, 2026 | https://xboxgaming.wd1.myworkdayjobs.com/en-US/External/job/Warsaw/Senior-VFX-Artist---Gameplay_R027861 | Unreal, Crytek, Unity, Houdini, Thinking Particles, Fume FX, Photoshop, Substance Designer, Maya | VFX Artist - Gameplay | ||||||||||
12 | Sledgehammer Games | Toronto | Ontario | Canada | Level Designer | Senior | Hybrid | August 7, 2026 | https://xboxgaming.wd1.myworkdayjobs.com/en-US/External/job/Toronto---Activision---Sledgehammer-Games/Expert-Level-Designer_R025769 | Level Designer (Single Player) | |||||||||||
13 | Sledgehammer Games | Toronto | Ontario | Canada | Lighting Artist | Senior | Hybrid | August 7, 2026 | https://xboxgaming.wd1.myworkdayjobs.com/en-US/External/job/Toronto---Activision---Sledgehammer-Games/Expert-Lighting-Artist---Sledgehammer-Games_R027907 | Maya, Photoshop, Unreal, Unity | |||||||||||
14 | Sledgehammer Games | Toronto | Ontario | Canada | UI Engineer | Senior | Hybrid | August 7, 2026 | https://xboxgaming.wd1.myworkdayjobs.com/en-US/External/job/Toronto---Activision---Sledgehammer-Games/Senior-UI-Engineer---Sledgehammer-Games_R026414-1 | C, C++, LUA, C#, Python | |||||||||||
15 | Sledgehammer Games | Toronto | Ontario | Canada | Technical Animator | Senior | Hybrid | August 7, 2026 | https://xboxgaming.wd1.myworkdayjobs.com/en-US/External/job/Toronto---Activision---Sledgehammer-Games/Senior-Technical-Animator_R027891 | Maya, Python | |||||||||||
16 | Sledgehammer Games | San Mateo | California | United States | Sound Designer | Mid | Hybrid | August 7, 2026 | https://xboxgaming.wd1.myworkdayjobs.com/en-US/External/job/San-Mateo/Technical-Sound-Designer_R027902-1 | LUA, Python | Technical Sound Designer | ||||||||||
17 | Digic Pictures | Budapest | Hungary | Pipeline Developer | Mid | Remote | August 7, 2026 | https://career.digicpictures.com/jobs/maya-pipeline-developer | Maya, Python, C++, PyQt, PySide | Must be based within +/- 2 hours of Budapest (CET) | |||||||||||
18 | Digic Pictures | Budapest | Hungary | Pipeline TD | Lead | Remote | August 7, 2026 | https://career.digicpictures.com/jobs/lead-pipeline-td | Python, Qt, Maya, Nuke, Arnold, Houdini | Must be based within +/- 2 hours of Budapest (CET) and fluent in English | |||||||||||
19 | Digic Pictures | Budapest | Hungary | Technical Director | Assistant | Remote | August 7, 2026 | https://career.digicpictures.com/jobs/atd0608 | Must be based within +/- 2 hours of Budapest (CET) | ||||||||||||
20 | Rotor Studios | Sydney | New South Wales | Australia | Full Stack Developer | Senior | On-Site | August 7, 2026 | https://rotorstudios.elmotalent.com.au/careers/careers/job/view/39 | AWS, Azure, JavaScript, TypeScript, React, node.js, SQL, Git | |||||||||||
21 | Skydance Animation Madrid | Madrid | Spain | Surfacing Artist | Senior | Hybrid | August 7, 2026 | https://jobs.lever.co/skydance/90d2f2b7-537f-491d-8bf6-88a28c66e1fd/ | Renderman, Arnold, Substance, Mari, Houdini, Solaris, Katana, USD | For environments | |||||||||||
22 | Squeeze Studio Animation | Montreal | Québec | Canada | Animator, 3D | Senior | Hybrid | August 7, 2026 | https://squeezestudio.recruitee.com/l/en/o/animateur-3d-senior-3 | Maya | |||||||||||
23 | LAIKA | Los Angeles | California | United States | Assistant to the Head of Television | Assistant | On-Site | August 7, 2026 | https://www.laika.com/careers/job-listing/?jobid=8110226 | Office | |||||||||||
24 | Lumiere | Warsaw | Mazowieckie | Poland | Asset Artist | Lead | On-Site | August 7, 2026 | https://www.linkedin.com/jobs/view/4446665252 | Houdini, USD, Substance Painter, Blender | |||||||||||
25 | Lumiere | Warsaw | Mazowieckie | Poland | Asset Supervisor | Manager / Supervisor | On-Site | August 7, 2026 | https://www.linkedin.com/feed/update/urn:li:activity:7491235586612174848/ | Houdini, USD, Substance Painter, Blender | Connect via LinkedIn if interested | ||||||||||
26 | People Can Fly | Montreal | Québec | Canada | Asset Artist | Senior | Remote | August 7, 2026 | https://jobs.smartrecruiters.com/PeopleCanFly/744000141794126-artiste-senior-d-assets-senior-asset-artist-remote | Unreal, Maya, 3ds Max, ZBrush, Photoshop, Substance Painter | Primarily looking for candidates in North America. | ||||||||||
27 | Atlantis Animation | Santa Cruz de Tenerife | Spain | Production Assistant | Assistant | On-Site | August 7, 2026 | https://careers.werecruit.io/en/atlantis/offers/postproduction-assitant-a37e52 | Shotgrid, Ftrack | Post-Production Assistant. Starts September 1st and goes for 9 months | |||||||||||
28 | Omens Studios | Petaling Jaya | Malaysia | Motion Designer | Mid | On-Site | August 7, 2026 | https://www.linkedin.com/jobs/view/4447914227 | Photoshop, After Effects, Premiere, Illustrator, Cinema 4D | ||||||||||||
29 | Bearded Kitten | London | United Kingdom | England | Producer | Manager / Supervisor | On-Site | August 7, 2026 | https://www.linkedin.com/feed/update/urn:li:activity:7491403020937801728/ | Looking for candidates with experiential or live events experience | |||||||||||
30 | Bearded Kitten | London | United Kingdom | England | Production Manager | Manager / Supervisor | On-Site | August 7, 2026 | https://www.linkedin.com/feed/update/urn:li:activity:7491403020937801728/ | Looking for candidates with experiential or live events experience | |||||||||||
31 | MY.GAMES | Amsterdam | Netherlands | Game Designer | Mid | Remote | August 7, 2026 | https://careers.my.games/de-DE/26113 | Unity, Google Docs, Git | ||||||||||||
32 | Lumatic Animation & VFX | Berlin | Berlin | Germany | Production Manager | Manager / Supervisor | On-Site | August 7, 2026 | https://www.linkedin.com/feed/update/urn:li:activity:7491433006130204673/ | Shotgrid | Starts the week of September 21st. Must be fluent in German and English | ||||||||||
33 | Marmalade Game Studio | Bucharest | Romania | QA Game Tester | Mid | Remote | August 7, 2026 | https://www.linkedin.com/jobs/view/4448175123 | JIRA | Must be based in Romania | |||||||||||
34 | Immersive Octopus | London | United Kingdom | England | Producer | Mid | On-Site | August 7, 2026 | https://www.immersiveoctopus.com/work-with-us | Apply by August 19th | |||||||||||
35 | Cahoots Studios | Edinburgh | Scotland | Producer | Mid | All options | August 7, 2026 | https://www.linkedin.com/feed/update/urn:li:activity:7491407943351812097/ | Those in Scotland preferred, but they welcome applications from throughout the UK and Europe who are based in a timezone within one hour of the UK. | ||||||||||||
36 | Cahoots Studios | Edinburgh | Scotland | Production Coordinator | Mid | All options | August 7, 2026 | https://www.linkedin.com/feed/update/urn:li:activity:7491419590447538176/ | Those in Scotland preferred, but they welcome applications from throughout the UK and Europe who are based in a timezone within one hour of the UK. | ||||||||||||
37 | Sony Pictures Imageworks | Vancouver | British Columbia | Canada | Look of Picture TD | Mid | Hybrid | August 7, 2026 | https://job-boards.greenhouse.io/sonypicturesimageworks/jobs/7832435003 | Python, OSL, C++, Nuke, Qt, PyQt, Katana, Houdini, Maya | |||||||||||
38 | Gimmick Studio | Montreal | Québec | Canada | Illustrator | Mid | On-Site or Remote | August 7, 2026 | https://www.linkedin.com/feed/update/urn:li:activity:7490430099213873152/ | Those in Montreal preferred | |||||||||||
39 | Tonic DNA | Montreal | Québec | Canada | Layout Artist, 2D | Mid | On-Site | August 7, 2026 | https://www.linkedin.com/feed/update/urn:li:activity:7491130098117443584/ | Connect via LinkedIn if interested. It should be noted that previous opportunities were listed as remote but needing to be a resident of Quebec. This one doesn't specify. | |||||||||||
40 | CLOSER | London | United Kingdom | England | Resource Manager | Manager / Supervisor | Hybrid | August 7, 2026 | https://www.linkedin.com/jobs/view/4450267487/ | Google Workspace, Slack | |||||||||||
41 | CLOSER | London | United Kingdom | England | Talent Manager | Manager / Supervisor | Hybrid | August 7, 2026 | https://www.linkedin.com/jobs/view/4450277458/ | Google Workspace, Slack | |||||||||||
42 | Miraculous | Paris | Île-de-France | France | Modeler | Mid, Senior | On-Site or Remote | August 7, 2026 | https://www.linkedin.com/feed/update/urn:li:activity:7491476830961729538/ | For characters. For the week of August 24th. Must be based in France to work remotely | |||||||||||
43 | Miraculous | Paris | Île-de-France | France | Storyboard Artist | Lead | On-Site | August 7, 2026 | https://www.linkedin.com/feed/update/urn:li:activity:7491479060896776192/ | Starts in September | |||||||||||
44 | Company 3 | Toronto | Ontario | Canada | QC Technician | Mid | On-Site | August 7, 2026 | https://company3.applytojob.com/apply/jobs/details/XKvHonVf1j?& | DaVinci Resolve, Avid, Colorfront | |||||||||||
45 | Company 3 | Toronto | Ontario | Canada | Supervisor of Data I/O | Manager / Supervisor | On-Site | August 7, 2026 | https://company3.applytojob.com/apply/jobs/details/deqs4wgPwq?& | Bash, JIRA | |||||||||||
46 | Company 3 | Vancouver | British Columbia | Canada | Data I/O Technician | Mid | On-Site | August 7, 2026 | https://company3.applytojob.com/apply/jobs/details/zjIS8dFWGL?& | JIRA | |||||||||||
47 | Company 3 | Vancouver | British Columbia | Canada | Supervisor of Data I/O | Manager / Supervisor | On-Site | August 7, 2026 | https://company3.applytojob.com/apply/jobs/details/WrUNj05BpJ?& | JIRA, Python | |||||||||||
48 | Company 3 | Santa Monica | California | United States | Systems Engineer | Senior | On-Site | August 7, 2026 | https://company3.applytojob.com/apply/jobs/details/V0EbHcytBO?& | ||||||||||||
49 | Behaviour Interactive | Montreal | Québec | Canada | Animator, 3D | Senior | Hybrid | August 6, 2026 | https://jobs.lever.co/bhvr/0e47a11d-556e-4d17-b470-12896c61dd81 | Maya, MotionBuilder, Blender | |||||||||||
50 | Rodeo FX | Los Angeles | California | United States | Compositor | Mid | On-Site | August 6, 2026 | https://jobs.smartrecruiters.com/RodeoFX/744000141778239 | Flame, Nuke, Mocha, Shotgrid, Confluence | |||||||||||
51 | Blackbird Interactive | Vancouver | British Columbia | Canada | VFX Artist | Mid | All options | August 6, 2026 | https://jobs.lever.co/blackbirdinteractive/134a5b7d-12c8-4e1f-889d-216b1ceed2d8 | Unreal | 3-month contract. At this time, they are only able to hire candidates who are legally eligible to work in Canada and reside within Canada | ||||||||||
52 | Techland | Warsaw | Mazowieckie | Poland | Lighting Artist | Mid | Hybrid | August 6, 2026 | https://jobs.smartrecruiters.com/TechlandSA/744000141885356 | Must be fluent in English | |||||||||||
53 | Techland | Wrocław | Lower Silesian Voivodeship | Poland | Lighting Artist | Mid | Hybrid | August 6, 2026 | https://jobs.smartrecruiters.com/TechlandSA/744000141887842 | Must be fluent in English | |||||||||||
54 | Big Shot Pictures | Los Angeles | California | United States | Technical Animator | Mid | On-Site | August 6, 2026 | https://www.linkedin.com/jobs/view/4448804439 | Unreal | |||||||||||
55 | Stim Studio | Angoulême | France | Production Director | Director | On-Site | August 6, 2026 | https://www.stimstudio.com/fr/recrutement/directeurrice-de-production/ | Google Sheets, Excel, Shotgrid | Starts ASAP and goes for 18 months. Must be fluent in French and English | |||||||||||
56 | Stim Studio | Lyon | France | System/Network Administrator | Mid | On-Site | August 6, 2026 | https://www.stimstudio.com/fr/recrutement/administrateurrice-systeme-et-reseau/ | There will be occasional travel to their satellite sites in Angoulême, Liège, and Santa Cruz de Tenerife | ||||||||||||
57 | LMN VFX | Jakarta | Indonesia | Production Assistant | Assistant | On-Site | August 6, 2026 | https://www.linkedin.com/feed/update/urn:li:activity:7491045316134281216/ | |||||||||||||
58 | LMN VFX | Jakarta | Indonesia | Production Coordinator | Junior, Mid, Senior | On-Site | August 6, 2026 | https://lmn.co.id/careers/openings/coordinator-h4o | Ftrack | Must be fluent in English | |||||||||||
59 | Treyarch | Vancouver | British Columbia | Canada | Engine Engineer | Senior | On-Site | August 6, 2026 | https://xboxgaming.wd1.myworkdayjobs.com/en-US/External/job/Vancouver/Expert-Engine-Engineer---Treyarch--Vancouver-_R027835 | C++ | |||||||||||
60 | Treyarch | Playa Vista | California | United States | Engine Engineer | Senior | On-Site | August 6, 2026 | https://xboxgaming.wd1.myworkdayjobs.com/en-US/External/job/Playa-Vista/Expert-Engine-Engineer---Treyarch--Los-Angeles-_R027833 | C++ | |||||||||||
61 | Sledgehammer Games | Toronto | Ontario | Canada | Dialogue Designer | Mid | On-Site | August 6, 2026 | https://xboxgaming.wd1.myworkdayjobs.com/en-US/External/job/Toronto---Activision---Sledgehammer-Games/Dialogue-Designer_R027887 | Wwise, FMOD | |||||||||||
62 | Activision | Santa Monica | California | United States | Game Capture Artist | Mid | On-Site | August 6, 2026 | https://xboxgaming.wd1.myworkdayjobs.com/en-US/External/job/Santa-Monica/Artist--Game-Capture--Marketing-Creative---Activision_R027885 | Premiere | |||||||||||
63 | Mob Entertainment | St. Louis | Missouri | United States | 2D Artist | Lead | Remote | August 6, 2026 | https://job-boards.greenhouse.io/mobentertainment/jobs/5200088007 | Adobe Suite, Perforce, Unreal | Must be US-based | ||||||||||
64 | Mob Entertainment | St. Louis | Missouri | United States | Gameplay Systems Engineer | Mid | Remote | August 6, 2026 | https://job-boards.greenhouse.io/mobentertainment/jobs/5200040007 | Unreal, C++, Perforce | Immediate start and goes through May 2027. Must be US-based | ||||||||||
65 | Mob Entertainment | St. Louis | Missouri | United States | QA Tester | Mid | Remote | August 6, 2026 | https://job-boards.greenhouse.io/mobentertainment/jobs/5202427007 | JIRA, Perforce, Git, Unreal | Must be US-based | ||||||||||
66 | Goalhanger | London | United Kingdom | England | Producer | Mid | On-Site | August 6, 2026 | https://goalhanger.com/jobs | Apply by August 21st | |||||||||||
67 | Digital Domain | Vancouver | British Columbia | Canada | Lighting Artist | Mid, Senior | Remote | August 6, 2026 | https://www.linkedin.com/feed/update/urn:li:activity:7490905568472322049/ | Must be BC-based and have the legal right to work in Canada. Starts ASAP | |||||||||||
68 | OOOLALA | Bourg-lès-Valence | France | Compositor | Mid | On-Site | August 6, 2026 | https://www.linkedin.com/feed/update/urn:li:activity:7490738774654619648/ | Starts in October | ||||||||||||
69 | OOOLALA | Bourg-lès-Valence | France | Rigging Artist, 2D | Mid | On-Site | August 6, 2026 | https://www.linkedin.com/feed/update/urn:li:activity:7487503041848500224/ | Harmony | Starts in September | |||||||||||
70 | Anima Vitae Point | Kuala Lumpur | Malaysia | FX Artist | Junior | On-Site | August 6, 2026 | https://anima.fi/job/junior-fx-artist/ | Maya, Houdini, Nuke | ||||||||||||
71 | Blue Zoo Animation | London | United Kingdom | England | Prop Designer | Mid, Senior | All options | August 6, 2026 | https://careers.blue-zoo.co.uk/vacancies/1277/uk-only--experienced-3d-prop-designer.html | Photoshop | Due to start mid-August 2026 and go until February 2027. Must be UK-based and have the right to work there | ||||||||||
72 | Playground Games | Leamington Spa | United Kingdom | England | Producer | Senior | Hybrid | August 6, 2026 | https://jobs.jobvite.com/playground-games/job/oyoBAfwR | Shotgrid | Cinematic Producer | ||||||||||
73 | EA Sports | Birmingham | United Kingdom | England | Economy Game Product Manager | Manager / Supervisor | Hybrid | August 6, 2026 | https://jobs.ea.com/en_US/careers/JobDetail/Economy-Game-Product-Manager-EA-SPORTS-F1/215778 | ||||||||||||
74 | EA Sports | Guildford | United Kingdom | England | Economy Game Product Manager | Manager / Supervisor | Hybrid | August 6, 2026 | https://jobs.ea.com/en_US/careers/JobDetail/Economy-Game-Product-Manager-EA-SPORTS-F1/215778 | ||||||||||||
75 | EA Sports | Manchester | United Kingdom | England | Economy Game Product Manager | Manager / Supervisor | Hybrid | August 6, 2026 | https://jobs.ea.com/en_US/careers/JobDetail/Economy-Game-Product-Manager-EA-SPORTS-F1/215778 | ||||||||||||
76 | EA Sports | Orlando | Florida | United States | Animation Director | Director | Hybrid | August 6, 2026 | https://jobs.ea.com/en_US/careers/JobDetail/Animation-Director/215403 | Unreal, Unity, Frostbite | |||||||||||
77 | HundredStar Games | London | United Kingdom | England | Level Designer | Senior | Hybrid | August 6, 2026 | https://www.hundredstar.games/careers/role?id=senior-level-designer-92 | Unreal | |||||||||||
78 | Wooster Games | Brooklyn | New York | United States | Environment Artist | Mid | Remote | August 6, 2026 | https://spatial.zohorecruit.com/jobs/Careers/758428000003772023/2D-3D-Game-Artist---Environment---Contract | Unity, Figma, Adobe Suite, Blender | Must be available to work US EST or PST time zones | ||||||||||
79 | Lighthouse Games | Leamington Spa | United Kingdom | England | Online Engineer | Senior | Hybrid | August 6, 2026 | https://apply.workable.com/lighthousegames/j/4BD59B792D/ | C++, Unreal, AWS, Azure | Principal role | ||||||||||
80 | Lighthouse Games | Leamington Spa | United Kingdom | England | Online Engineer | Senior | Hybrid | August 6, 2026 | https://apply.workable.com/lighthousegames/j/E122E146F9/ | C++, Unreal, AWS, Azure | |||||||||||
81 | Lighthouse Games | Leamington Spa | United Kingdom | England | Technical Artist | Senior | Hybrid | August 6, 2026 | https://apply.workable.com/lighthousegames/j/9715F9A25F/ | Unreal, Python, C++ | Principal role. For their vehicle team | ||||||||||
82 | Lighthouse Games | Leamington Spa | United Kingdom | England | UI Engineer | Mid | Hybrid | August 6, 2026 | https://apply.workable.com/lighthousegames/j/C4CF1DB5A1/ | C++, C#, Git | |||||||||||
83 | Fusebox Games | London | United Kingdom | England | Writer | Mid | Remote | August 6, 2026 | https://fuseboxgames.careers.hibob.com/jobs/bbcba003-8e73-4c35-ae1c-69285e6208f3 | Must be UK-based | |||||||||||
84 | agora.studio | Montreal | Québec | Canada | Social Media/Community Manager | Manager / Supervisor | Remote | August 6, 2026 | https://www.linkedin.com/feed/update/urn:li:activity:7491100866553245696/ | Must be available between 10am and 4pm EST/Montreal time | |||||||||||
85 | Qloud Games | Sydney | New South Wales | Australia | Trailer Editor/Capture Artist | Mid | On-Site or Remote | August 6, 2026 | https://www.workwithindies.com/careers/qloud-games-trailer-editor-capture-artist | Unreal, After Effects, DaVinci Resolve | 2-month role | ||||||||||
86 | Secret Mode | Leamington Spa | United Kingdom | England | QA Tester | Mid | Hybrid | August 6, 2026 | https://hr.breathehr.com/recruitment/vacancies/47856 | JIRA, Azure DevOps, Bugzilla | 12-month contract. Must have the right to work in the UK | ||||||||||
87 | Candlestick Games | Warkworth | Ontario | Canada | Character Artist | Mid | Remote | August 6, 2026 | https://www.workwithindies.com/careers/candlestick-games-stylized-3d-character-artist | Unity | Must be based in Ontario. Starts ASAP and goes 3 months | ||||||||||
88 | The Leyva Group | Vancouver | Washington | United States | Illustrator | Mid | Remote | August 6, 2026 | https://www.workwithindies.com/careers/the-leyva-group-character-illustrator | Character Illustrator | |||||||||||
89 | Viridian | Dublin | Ireland | Programmer | Mid | Remote | August 6, 2026 | https://www.workwithindies.com/careers/viridian-opengl-sdl-programmer | C, C++ | Goes for 4 months. Looking for candidates +/- 4 hours of GMT | |||||||||||
90 | Viridian | Dublin | Ireland | UI/UX Designer | Mid | Remote | August 6, 2026 | https://www.workwithindies.com/careers/viridian-ui-ux-designer-game-porting | Figma, Unity, Unreal | Goes for 3 months. Looking for candidates +/- 4 hours of GMT | |||||||||||
91 | BOON VFX | Hyderabad | India | Roto Artist | Mid | On-Site | August 6, 2026 | https://www.linkedin.com/feed/update/urn:li:activity:7491057142527918080/ | Silhouette, Nuke | ||||||||||||
92 | Skeleton Key | Montreal | Québec | Canada | Character Artist | Lead | Hybrid | August 6, 2026 | https://job-boards.greenhouse.io/hasbro/jobs/4318250009 | Maya, ZBrush, Unreal | |||||||||||
93 | AGBO | Raleigh | North Carolina | United States | Engineer | Mid | On-Site | August 6, 2026 | https://agbo.breezy.hr/p/147ec5a10a07-generalist-engineer | C++, Unreal | Must be legally authorized to work in the US | ||||||||||
94 | AGBO | Raleigh | North Carolina | United States | Gameplay Engineer | Senior | On-Site | August 6, 2026 | https://agbo.breezy.hr/p/e802e48f1f5b-senior-gameplay-engineer | C++, Unreal | Must be legally authorized to work in the US | ||||||||||
95 | AGBO | Raleigh | North Carolina | United States | Technical Designer | Senior | On-Site | August 6, 2026 | https://agbo.breezy.hr/p/a5b165b4788e-senior-technical-designer-events | Unreal | Technical Designer, Events. Must be legally authorized to work in the US | ||||||||||
96 | AGBO | Raleigh | North Carolina | United States | Tools & Pipeline Engineer | Mid | On-Site | August 6, 2026 | https://agbo.breezy.hr/p/d445972193e5-tools-pipeline-engineer | Python, Rust, C++, Unreal, Jenkins, Git, Houdini, Blender | Must be legally authorized to work in the US | ||||||||||
97 | Primary Visual Effects | Bristol | United Kingdom | England | Compositor | Junior, Mid, Senior | Remote | August 6, 2026 | https://www.linkedin.com/feed/update/urn:li:activity:7491111363944173568/ | Must be UK-based. Immediate start | |||||||||||
98 | 22DOGS | Milan | Italy | Compositing Supervisor | Manager / Supervisor | Remote | August 6, 2026 | https://www.linkedin.com/posts/22dogs-srl_hiring-vfxjobs-compositingsupervisor-activity-7488950707165843456-8oWD | Starts this month and goes until December 2026/January 2027. Must be located in an EU timezone and be fluent in English | ||||||||||||
99 | B-Water Animation Studios | Santa Cruz de Tenerife | Spain | Compositor | Mid, Senior | Remote | August 6, 2026 | https://www.linkedin.com/feed/update/urn:li:activity:7491112510801104897/ | Harmony | Must be based in Spain | |||||||||||
100 | Illumination Studios Paris | Paris | Île-de-France | France | CFX Artist | Internship | On-Site | August 5, 2026 | https://jobs.lever.co/illumination/3fb4f3bb-595c-48b2-b045-5c9c2c434fae | Maya, Houdini | |||||||||||