| B | C | E | F | G | H | I | J | K | L | M | N | O | P | |
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1 | NETA 2026 - REMIX LEARNING | |||||||||||||
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3 | Session Title | Lead Presenter Name | Session Link | |||||||||||
4 | 45 Second App Smash Resource | Kyleigh Kumm | Resources | |||||||||||
5 | A Tech Toolkit for Secondary Math & CS | Deann Nicolaus | Resources | |||||||||||
6 | A.I. Image creation | Ryan O'Donnell | Resources | |||||||||||
7 | AI as a Lab Partner: Real-World Data Inquiry in Middle School Science | Arleigh Wilke | Resources | |||||||||||
8 | AI In Education: What One Educator Uses and Why? | Stephen 'Steve' Spiehs | Resources | |||||||||||
9 | Animating Learning: Stop Motion Projects in Canva | Erica Walsh | Resources | |||||||||||
10 | Beanstack Presentation | Jessica Breitkreutz | Resources | |||||||||||
11 | Before The Prompt: Foundational Skills for AI-Ready Students | Adam Vinter | Resources | |||||||||||
12 | Beyond Chatbots: Teaching the Real Lessons Behind Fake Content | Kimberly Ingraham-Beck | Resources | |||||||||||
13 | Beyond the Textbook: Creating Custom Storybooks for Academics & SEL | Angie Roby | Resources | |||||||||||
14 | Book Clubs: Game On! | Rachel Jussel | Resources | |||||||||||
15 | Branding Your Classroom / School | Ryan O'Donnell | Resources | |||||||||||
16 | Bringing our Presentations to life - Make Learning POP | Jachob Wiedeburg | Resources | |||||||||||
17 | Bringing Our Presentations to Life - Make Learning POP | Jachob Wiedeburg | Resources | |||||||||||
18 | Byte-Sized CS: Short Computer Science Activities | Kimberly Ingraham-Beck | Resources | |||||||||||
19 | Canva | Jessica Breitkreutz | Resources | |||||||||||
20 | Chromebook Accessibility Tools | Eric Curts | bit.ly/curts-cbaccess | |||||||||||
21 | Chromebooks as Game Boards | Ryan O'Donnell | Resources | |||||||||||
22 | Come on Down! Game Shows | Ryan O'Donnell | Resources | |||||||||||
23 | Creating & Sharing Gemini Gems | Eric Curts | bit.ly/curts-gems | |||||||||||
24 | CSFUTURES: A statewide model for recruiting and preparing pre-service teachers to teach K-12 Computer Science | Boakye Williams Kwabena | Resources | |||||||||||
25 | Cybersecurity Basics: Crack the Code | Randa Felske | Resources | |||||||||||
26 | Cybersecurity Tips for Staff | Kimberly Ingraham-Beck | Resources | |||||||||||
27 | Designing for Accessiblity | Peg Coover | Resources | |||||||||||
28 | Device Optional Integration | Tina Williams | Resources | |||||||||||
29 | Digital Accessibility — By Everyone, For Everyone | Terry Jilian | Resources | |||||||||||
30 | Digital Storytelling in the Primary Classroom | Melinda Kolk | Resources | |||||||||||
31 | Don't Just Code It, Hold It: Physical Computing w/ Circuit Playground | Tiffany Lothrop | Resources | |||||||||||
32 | Empower Scholars’ Modes of Communication with Google Tools | Theren Hayes | Resources | |||||||||||
33 | Exploring Elementary Computer Science | Krista Calderon | Resources | |||||||||||
34 | Exploring the CYBER.ORG Range | Nikki Hendricks | Resources | |||||||||||
35 | Fixer to Facilitator: Gemini for Meaningful Writing Revision | Kaylen Rodrigues | Resources | |||||||||||
36 | From AI Evaluation to Implementation: Marian High School's Brisk Teaching Story | Bruce Moore | Resources | |||||||||||
37 | From Story to EduProtocol: Everyday Moments into Routines | Urbano Delgado | Resources | |||||||||||
38 | From Story to EduProtocol: Everyday Moments into Routines | Urbano Delgado | Resources | |||||||||||
39 | Gemini for the Win: Reclaim your Prep Period | Molly Bartels | Resources | |||||||||||
40 | Genially 101 | Ryan O'Donnell | Resources | |||||||||||
41 | Going Deeper with Google Classroom | Eric Curts | bit.ly/curts-classroom | |||||||||||
42 | Hipster Google | Eric Curts | bit.ly/curts-hipster | |||||||||||
43 | I Didn’t Know Slides Could Do That | Ryan O'Donnell | Resources | |||||||||||
44 | Ignite Learning with IXL and Spark Studio | Cody Bobolz | Resources | |||||||||||
45 | Inside LPS: A Snapshot of Our Accessibility Journey | Emily Jacobs | Resources | |||||||||||
46 | Interactive by Design: Blending Tech, Apps, and AI | Jeremy Mahoney | Resources | |||||||||||
47 | It's Not the Screen, it's the Learning: An Intro to PIC-RAT | Jessica Murray | Resources | |||||||||||
48 | K-12 Math Makeover From Worksheet to AI Powered Reasoning | Paris TeBrink | Resources | |||||||||||
49 | Less Grading, More Growing: How AI Shifted Focus to Student Ownership | Brock Rezny | Resources | |||||||||||
50 | Let’s Talk About AI: A Roundtable on Teaching, Ethics, and Experience | Kelly Gatewood | Resources | |||||||||||
51 | Leveraging iPad Functionality to Increase Access for Students | Colleen Collins | Resources | |||||||||||
52 | Magic Media- Turning Students from Consumers to Creators | Megan Haag | Resources | |||||||||||
53 | Make Movie Magic | Ryan O'Donnell | Resources | |||||||||||
54 | making game day special for our students, athletes and fans | Jeremy Borer | Resources | |||||||||||
55 | New way to teach vocabulary: Instant Sketchnoting with Gemini AI | Drew Rodine | Resources | |||||||||||
56 | Novel Ideas: Tech Tools to Help Students Publish Their Stories | Jen Schneider | Resources | |||||||||||
57 | Play to Learn: Gamifying PD for the Win | Erica Walsh | Resources | |||||||||||
58 | Proactive MTSS That Moves: Powered by Pathways Learning (formerly ScootPad) | Rick Meyer | Resources | |||||||||||
59 | Social Studies: Primary Sources Strategies | Ryan O'Donnell | Resources | |||||||||||
60 | Surviving on Coffee, Chrome Tabs, and Cool Classroom Tech | Jachob Wiedeburg | Resources | |||||||||||
61 | Tap, Type, Transform: Tech-Powered Adventures | Brenda Larabee | Resources | |||||||||||
62 | Teaching Beyond the Prompt: Authentic Learning with AI | Kelly Gatewood | Resources | |||||||||||
63 | Teaching Beyond the Prompt... A Framework for Authentic Learning with AI | Kelly Gatewood | Resources | |||||||||||
64 | Tech Tools for ESL/ELL | Eric Curts | bit.ly/curts-esltech | |||||||||||
65 | Tech-Powered Tools for the English Classroom | Bethany Neuhart | Resources | |||||||||||
66 | Telling Data Stories | Melinda Kolk | Resources | |||||||||||
67 | The "Reclaim Your Prep" Prompt Library | Molly Bartels | Resources | |||||||||||
68 | The Clock is Ticking: New ADA Laws You Can't Ignore in 2026 | Emily Jacobs | Resources | |||||||||||
69 | uthentic Connection: Building Real Relationships in a Digital World | Adam | Resources | |||||||||||
70 | Vibe Coding | Ryan O'Donnell | Resources | |||||||||||
71 | Virtual Friends, Real Risks: Guiding Youth in the Age of AI | Adam | Resources | |||||||||||
72 | VR in Education: Building an Immersive Environment for Students | Paul Galdean | Resources | |||||||||||
73 | VR in Education: Building an Immersive Environment for Students | Kris Fair | Resources | |||||||||||
74 | What can canva code do for you? | Coleman Gore | Resources | |||||||||||
75 | Wired for Success: Recabling 29 Buildings for the Digital Age | Lucas Bingham | Resources | |||||||||||
76 | You Can Teach An Old Tool New Tricks | Peg Coover | Resources | |||||||||||
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