A | B | C | D | E | F | G | H | I | J | K | L | M | N | O | P | Q | R | S | T | U | V | W | X | Y | Z | AA | |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
1 | Created and updated by Shilly (Global) | Updated on Mar 5, 2020 | Reroll: Lich, SQ, Medusa, Popo | ||||||||||||||||||||||||
2 | Reddit /Off-meta_SSR NEW: Hovering on a unit's name to check its base stats at Maxed lvl and Awakened. | S: Top tier | |||||||||||||||||||||||||
3 | Faction system: 30% CRIT RATE increases for advantage Faction attacks ||| 25% DMG and 15% HIT decreases for disadvantage Faction attacks. | A: Very good | C: Usable | ||||||||||||||||||||||||
4 | This tier list includes all 5-star, 4-star, and also a few honorable 3-star units. It is purely subjective and only served for your beginner understanding. | B: Good | D: Don't | ||||||||||||||||||||||||
5 | Some units might be stronger or weaker depending on Runes, Team comps and Faction advantages. Feels free to experiment with any units you like. | SS: A little bit broken | |||||||||||||||||||||||||
6 | Faction | Guardian | Role | PvE | A-Off | A-Def | Colo 10 | Levi 10 | DLand | Lair | Rec Build | Notes (A-Off: Arena offense; A-Def: Arena defense; Rec Build: Rune slot 2/4/6) | |||||||||||||||
7 | Arcanist *NEW | ATK (Poison, Atk down, Dispel, Negative-eff spread) | B | A | B | S | S | A | S | SPD/CrDmg/ATK | S1 + S2b Catacombs. S2a Lair, S2b + S3b/c PVP, S3c Dreamland. Useful skill set all around. | ||||||||||||||||
8 | Lawful | Archmage | ATK (Freeze, Reflect, Extra turn, Cooldown Debuff) | A | A | A | A | A | B | B | SPD/CrDmg/ATK | His dmg reflection on S3a will bring troubles to Arena cleave teams. OP on berserk runes. | |||||||||||||||
9 | Dragoon | DEF (Dispel, Taunt, Stun, Counter, Heal, Duel) | A | A | S | B | B | S | C | DEF/DEF/HP | His Duel on S2b makes the target only cast S1. Use it to disable a PVP threat. Works on bosses. | ||||||||||||||||
10 | Elven Queen | Assist (Def down, Atk up, Shield, Heal, Immune, Invinc) | S | A | S | S | S | A | S | SPD/HP/HP | The best support (buffing type) in the game. Useful everywhere. | ||||||||||||||||
11 | Mountain King | ATK (Slow, Stun, Def down, Extra turn, Immune, Burst) | A | A | B | B | B | B | B | ATK/CrDmg/ATK | Strong burst on S3a, or let him cycle his turns with S2a and S3b. Berserk runes recommended. | ||||||||||||||||
12 | Selene | Assist (Haste, Heal, Crit res, Revive, Invinc) | S | B | S | A | A | A | S | SPD/HP/HP | Strong healer with a good revive, but not so much utility outside of these. | ||||||||||||||||
13 | Barbarian | ATK | Not recommended | His damage relies too much on RNG. | |||||||||||||||||||||||
14 | Druid | Assist (Dispel, Def up, Counter, Heal, Cleanse, Energy) | A | B | A | A | S | B | S | SPD/HP/HP | Overloaded kit. Works best when paired with DEF-based units. | ||||||||||||||||
15 | Holy S.Man | ATK (Ignore Def, Stun, Crit and Atk up, Extra turn) | B | A | D | B | B | C | S | ATK/CrDmg/ATK | Ignore Def on S1 with extra turn on S3a. The biggest counter to high Def units in A-Def and GW. | ||||||||||||||||
16 | Paladin | Assist | Not recommended | Just build a Druid instead. He requires too high runes quality. | |||||||||||||||||||||||
17 | Shield Guardian | DEF | Fusion Material | Mediocre tank. | |||||||||||||||||||||||
18 | Una | Assist (Atk and Def up, Energy, Heal lock, Slow) | B | A | B | B | C | B | B | SPD/HP/HP | Mostly used for her S3b. | ||||||||||||||||
19 | Holy Cleric | Assist (Dispel, More Dispel, Heal, Cleanse, Atk up) | B | C | D | B | B | C | B | SPD/HP/HP(Hit) | Decent stripper. Future candidate for RTA, but not so good in Arena for now. | ||||||||||||||||
20 | Windwalker | Assist (Slow, Energy, More Energy, Haste) | A | A | A | A | A | A | A | SPD/HP/HP | She makes your team fast and furious, and also gives extra turns to your carries (300 SPD gg ez) | ||||||||||||||||
21 | Evil | Abyss Lord | DEF (Burn, More Burn, AOE Dispel, Counter) | B | A | B | S | S | S | C | SPD/DEF/HP | Works best with Desperation runes set. A hard counter to Dragoon's Duel when uses in A-Off. | |||||||||||||||
22 | Destruction Idol | Tank (Drain, Reflect, FIxed Dmg) | C | S | SS | B | B | C | B | HP/HP/HP | Good luck fighting against a well-built DI in high rank Arena. He is just straight-up annoying. | ||||||||||||||||
23 | Iron Heart | DEF (Taunt, Shield, Team dmg reduction, Soul) | C | C | A | C | C | C | S | DEF/DEF/HP | He shines is Lair and A-Def with team dmg reduction. Meh otherwise. Low chance on S2. | ||||||||||||||||
24 | Lich King | ATK (AOE Dmg, Undead passive) | S | A | S | A | A | B | A | ATK/CrDmg/ATK | Best farmer. Also annoying in A-Def with his S3a. S3b is also good to keep the team alive. | ||||||||||||||||
25 | Spider Queen | ATK (AOE Dmg, Ignore Def, CDown, Debuff transfer) | S | S | B | B | S | B | B | ATK/CrDmg/ATK | Also a good farmer with maxed skill-up. Best with cleave team. S2b for Levi 10. | ||||||||||||||||
26 | Succubus | Assist (Atk up, Def down, Sleep, Dispel, Heal lock) | S | S | B | S | S | S | S | SPD/HP/HP(Hit) | 3 turns Atk up and Def down, enough said. | ||||||||||||||||
27 | Demonic S.Man | ATK (Def down, Stun, Energy, More Energy) | S | C | C | S | S | S | S | SPD/CritR/ATK | The best ATK bar booster. 100% crit rate with maxed skills up and Berserk runes recommended. | ||||||||||||||||
28 | Flame Spirit | ATK (AOE Ignore Def, Burn, Heal lock) | B | A | D | B | B | B | D | ATK/CrDmg/ATK | S rank team for A-off: Wind Walker + Una + 2 Flame Spirit. | ||||||||||||||||
29 | Orge | ATK | Fusion Material | Also relies heavily on RNG, but his kit is better than Barbarian. | |||||||||||||||||||||||
30 | Pharaoh | Tank (Dispel, Shield, Energy clear, Soul) | B | D | B | B | B | B | B | HP/HP/HP | Average tank. Low chance to clear energy. Mostly used for his shield. | ||||||||||||||||
31 | Thorn Spirit | Assist (Atk down, HP lock, Reflect, HP Link, Haste) | A | C | A | B | B | B | S | SPD/HP/HP | Unique skill set. S3a is surprisingly useful to protect the team in A-Def, Lair and PVE in general. | ||||||||||||||||
32 | Whisp | Assist (Bleed, Heal, Shield, Haste, Def up, AOE Dispel) | B | A | B | A | A | B | S | SPD/HP/HP | A verstatile unit. Most of her skills are very useful. | ||||||||||||||||
33 | Harpy | Assist (Bleed, Heal, Crit res, Haste, CDown reduction) | A | D | D | A | B | B | A | SPD/HP/HP | A decent support. Famous for her cooldown reduction on S3b. | ||||||||||||||||
34 | Mummy | DEF (Poison, More Poison, Even more poison) | D | D | D | S | S | B | D | SPD/DEF/HP | A cheap and effective option for Catacombs. | ||||||||||||||||
35 | Chaotic | Draco Princess | Tank (Heal lock, Burn, Dispel, Reflect, Energy) | D | B | A | D | D | D | C | HP/HP/HP | Too low chance on S2 for a 5-star. Her only usuable skills are S3a and S3b for A-Def. | |||||||||||||||
36 | Enchantress | ATK (Strong Energy reduction, Stun, Slow, HP Switch) | A | S | S | D | D | A | D | SPD/CrDmg/ATK | High base stats. Energy reduction does not work in Catacombs and Lair so don't bring her there. | ||||||||||||||||
37 | Fallen Angel | ATK (Silence, Cleanse, Self-heal, Reflect, SPD scale) | C | B | A | B | S | C | B | SPD/CrDmg/HP | Works well with SPD team. His S2b is great for Levi 10. Can also be build tanky for A-Def. | ||||||||||||||||
38 | Medusa | Assist (Poison, Slow, Petrify, Energy reduction) | S | A | A | S | S | S | D | SPD/HP/HP(Hit) | The most versatile monster in the game. Works great at most places. | ||||||||||||||||
39 | Noctura *NEW | ATK (Single Nuke, Extra turn, Drain, Def down, SIlence) | C | C | D | B | B | C | S | ATK/CrDmg/ATK | Lacks of CC and AOE. Useful at boss stages with short cd on S2. Also shines in Lair. | ||||||||||||||||
40 | Popo | DEF (Bleed, More Bleed, Counter, Def down, Rage) | B | A | S | S | S | B | B | SPD/DEF/HP | The best dotter in the game. Also annoying in Arena. | ||||||||||||||||
41 | Shaman *NEW | Assist (Atk down, Def down, Heal, Curse, Cdown reset) | B | A | B | SS | SS | B | S | SPD/HP/HP | A dream for cleave team. Place the curse on and watch enemies explode. 30s Catacombs runs. | ||||||||||||||||
42 | Angel of Death | ATK (Heal lock, Def and Atk down, Extra turns) | A | D | D | C | D | C | C | ATK/CrDmg/ATK | Good farmer for beginners. | ||||||||||||||||
43 | Centaur | DEF | Not recommended | Niche use on his S3b for revive. | |||||||||||||||||||||||
44 | Fortune | ATK | Not recommended | His kit is fun and relies heavily on RNG. Not recommended for beginners. | |||||||||||||||||||||||
45 | Lumi | ATK (Freeze, More Freeze, Slow) | B | B | B | D | D | B | D | SPD/ATK/HP | Low chance to freeze. Niche use with Desperation runes and S3a. | ||||||||||||||||
46 | Minotaur Chief | Tank | Fusion Material | There are better tanks. | |||||||||||||||||||||||
47 | Vampire | ATK (Passive disable, Silence) | C | A | B | C | C | C | D | SPD/ATK/HP | Niche use for his passive disable and silence. | ||||||||||||||||
48 | Hydra | Tank (Poison, Def up, Crit res) | D | D | D | A | A | B | C | SPD/HP/HP | His Def buff and posion are useful for Catacombs. | ||||||||||||||||
49 | Athena | Assist (Dispel, Def up, Immu, CdUp, Slow, Revive, Joint) | B | B | A | A | A | A | S | SPD/HP/HP | S3a reduces everyone's cd and orders them to S1 at the same time. S3b S3c low revive chance. | ||||||||||||||||
50 | Dao Lord | Assist (Slow, Haste, Taunt, Burn, Atk+Def up/down...) | S | S | SS | S | S | S | S | SPD/HP/HP | Too many effects packed in a single unit. All of his skills are useful. | ||||||||||||||||
51 | Eve | ATK (Team Dmg+Atk+Def scale, Heal lock, Def down) | SS | SS | B | SS | SS | SS | SS | ATK/CrDmg/ATK | Hands down the strongest ATK type unit in the game. | ||||||||||||||||
52 | MIkhael | Assist (Shield, Taunt, Passive dis, Silence, Def+Cr up...) | S | SS | SS | S | S | S | S | SPD/CrDmg/HP | 33% SPD Leader skill. | ||||||||||||||||
53 | Valkyrie | DEF (Taunt, Fixed DMG, Stun, Slow, Revive,...) | S | SS | SS | S | S | S | S | SPD/DEF/HP | Deals a good amount of dmg while being tanky. Her revive on S3c is also broken. | ||||||||||||||||
54 | Zeus | ATK (Lost HP scale, CdUp, Slow, Haste, Sleep, X AtkUp) | S | S | B | S | S | S | SS | ATK/CrDmg/ATK | His dmg on target's HP lost works great for bosses in general. | ||||||||||||||||
55 | Light | Arthur | Tank(Taunt, Atk down, Spd down, Heal, Dmg reduction) | B | D | B | B | B | B | S | SPD/HP/HP | Weaker passive than Iron Heart, but his other skills are more useful. Shines in Lair. | |||||||||||||||
56 | Joan | ATK (AOE dmg, Atk down, Def down, Heal lock, Soul) | S | A | C | B | B | B | A | ATK/CrDmg/ATK | Good farmer and A-off unit. Atk down on S1 is also useful for Lair and Catacombs, but not 100%. | ||||||||||||||||
57 | Yaksha | Tank (Burn, More Burn, Even more burn) | D | D | D | S | S | S | D | SPD/HP/HP | The best partner for Abyss Lord (ranks dropped to A without him). Nothing else besides burn. | ||||||||||||||||
58 | Amazon | ATK | Not recommended | Very low base stats for an ATK type unit. | |||||||||||||||||||||||
59 | Boxer Mui | ATK (Atk down, Def down, Extra turn, Energy, Heal) | B | D | D | A | A | B | A | SPD/HP/HP | Build her tanky and use her as a supporter. Good for bosses in general. Needs berserk runes. | ||||||||||||||||
60 | Cupid | Assist (Dmg taken up, Dmg received down, Heal) | C | D | D | B | B | C | A | SPD/HP/HP | The 69 God. His S3a heal is good but high cool down. | ||||||||||||||||
61 | Mermaid | Assist | Not recommended | Intersting kit once we have RTA. Not so useful for now. | |||||||||||||||||||||||
62 | Dark | Asura | DEF (Heal lock, Def down, Taunt, Big dmg reduction) | S | S | SS | S | S | S | SS | SPD/DEF/HP | Highest dps among all tanks while still being hard-to-kill with his S3a. Able to carry contents. | |||||||||||||||
63 | Hades | P2W | SSS | HP/HP/HP | Good luck having all L&D Nat 5's. | ||||||||||||||||||||||
64 | Loki | ATK (Mind control, Atk up, Freeze, Untargetable) | S | SS | B | SS | SS | S | S | ATK/CrDmg/ATK | S3c to counter Destruction Idol in A-Def. S3b + Mind control allow speed Catacombs runs. | ||||||||||||||||
65 | Lucifer | ATK (Bleed, Haste, Energy, Def down, Max HP down) | S | SS | B | S | S | S | S | ATK/CrDmg/ATK | Max HP Down on S3a is useful against tanky A-Def. | ||||||||||||||||
66 | Monkey King | Tank (Stun, Atk down, Def down, Immu, Self Revive) | S | SS | SS | S | S | S | S | SPD/CrDmg/HP | 100% Stun chance on S1. Counter runes recommended. | ||||||||||||||||
67 | Necromancer | Assist (Heal, Freeze, Atk down, Cleanse, Max HP down) | B | C | A | A | A | B | B | SPD/ATK/HP | A safe option for slow Catacombs runs with his S3a. Good for beginners. | ||||||||||||||||
68 | |||||||||||||||||||||||||||
69 | |||||||||||||||||||||||||||
70 | |||||||||||||||||||||||||||
71 | |||||||||||||||||||||||||||
72 | Notes | Lair bosses can only receive the following negative effects: SPD/ATK/DEF down and Heal lock. Any other negative effects such as | |||||||||||||||||||||||||
73 | mark (Cupid), curse (Shaman), mind control (Loki),..., and even ATK bar reduction do not work. These bosses also have 95% damage | ||||||||||||||||||||||||||
74 | reduction on skills that based off their max HP, but any damages based on lost HP still work (such as Zeus). Therefore, some heroes | ||||||||||||||||||||||||||
75 | do not have their ranks in Lair as high as people thought they would be. | ||||||||||||||||||||||||||
76 | |||||||||||||||||||||||||||
77 | |||||||||||||||||||||||||||
78 | |||||||||||||||||||||||||||
79 | |||||||||||||||||||||||||||
80 | |||||||||||||||||||||||||||
81 | |||||||||||||||||||||||||||
82 | |||||||||||||||||||||||||||
83 | |||||||||||||||||||||||||||
84 | |||||||||||||||||||||||||||
85 | |||||||||||||||||||||||||||
86 | |||||||||||||||||||||||||||
87 | |||||||||||||||||||||||||||
88 | |||||||||||||||||||||||||||
89 | |||||||||||||||||||||||||||
90 | |||||||||||||||||||||||||||
91 | |||||||||||||||||||||||||||
92 | |||||||||||||||||||||||||||
93 | |||||||||||||||||||||||||||
94 | |||||||||||||||||||||||||||
95 | |||||||||||||||||||||||||||
96 | |||||||||||||||||||||||||||
97 | |||||||||||||||||||||||||||
98 | |||||||||||||||||||||||||||
99 | |||||||||||||||||||||||||||
100 |