| A | B | C | D | E | F | G | H | I | J | K | L | M | N | O | P | Q | R | S | T | U | V | W | X | Y | Z | AA | AB | AC | AD | AE | AF | AG | AH | AI | AJ | AK | AL | AM | AN | AO | AP | AQ | AR | AS | AT | AU | AV | AW | AX | AY | AZ | BA | BB | BC | BD | BE | BF | BG | BH | BI | BJ | BK | BL | BM | BN | BO | BP | BQ | BR | BS | BT | BU | BV | BW | BX | BY | BZ | CA | CB | CC | CD | CE | CF | CG | CH | CI | CJ | CK | CL | CM | CN | CO | CP | CQ | CR | CS | CT | CU | CV | |
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1 | Timestamp | Have you ever played tabletop roleplaying games? | Would you like to play tabletop roleplaying games? | What would you say is stopping you from playing tabletop roleplaying games? | Is there anything that would convince you to start playing roleplaying games? | When did you start playing tabletop roleplaying games? | When did you last play tabletop roleplaying games? | How many tabletop groups are you involved in that regularly play game sessions? | How did your current main tabletop group form? | How do you usually play your sessions? | Where do you normally play online? | Are you happy with what you are using for online play? | What improvements would you like to see for online play? | How often do you play tabletop roleplaying games? | What time do your sessions usually start? | How long do your sessions typically last? | What was your first tabletop roleplaying system? | If you have selected anything that has "any edition", "any system" or "other" then please feel free to specify which one exactly. | What systems have you played? (Tick all that apply.) | Select your current main system. | How would you rate the importance of a system? | How would you rate your satisfaction with your current main system? | How would you rate the complexity of your current main system? | If there is any way you would like to see your system improve, please write it in the box below. | What genre do you currently play in? | What is your favourite genre? | What would be your ideal game genre? | Did you start out as a game master or a player or neither? | Would you describe yourself as a game master, player, both or neither? | How happy are you with your game mastery? | How happy are you with your current player group(s)? | What would you say is the main issue with your player group(s)? | How would you rate yourself in these areas? [Roleplaying] | How would you rate yourself in these areas? [Combat] | How would you rate yourself in these areas? [Group Management] | How would you rate yourself in these areas? [World Building] | How would you rate yourself in these areas? [Narrative] | How would you rate yourself in these areas? [Responsiveness] | How would you rate yourself in these areas? [Game Mechanics] | If you could, what would you like to improve? | Is there any particular aspect of game mastery that you would like to get advice on? | How happy are you with your game master(s)? | How happy are you with your current player group(s)? | What would you say is the main issue with your player group(s)? | What would you say is the most enjoyable part of tabletop roleplaying? | How would you rate the importance of these elements of tabletop gaming? (Based off the threefold model of game design.) [Game - The mechanical elements of tabletop play.] | How would you rate the importance of these elements of tabletop gaming? (Based off the threefold model of game design.) [Drama - The narrative elements of tabletop play.] | How would you rate the importance of these elements of tabletop gaming? (Based off the threefold model of game design.) [Simulation - The representation of the world in tabletop play.] | Rate the importance of these in your game sessions with 1 being the least important and 5 being the most important. [Combat] | Rate the importance of these in your game sessions with 1 being the least important and 5 being the most important. [Roleplaying] | Rate the importance of these in your game sessions with 1 being the least important and 5 being the most important. [Exploration] | Rate the importance of these in your game sessions with 1 being the least important and 5 being the most important. [Non-Combat Mechanics] | How would you rate your preference on overall complexity? | How would you rate your preference on character creation complexity? | How would you rate your preference on session complexity? | How would you rate your preference on game master complexity? | How would you rate your preference for combat prevalence? | How would you rate your preference for combat difficulty? | How would you rate your preference for combat complexity? | How would you rate your preference for roleplay prevalence? | How would you rate your preference for roleplay difficulty? | How would you rate your preference for roleplay complexity? | How would you rate your preference for exploration prevalence? | How would you rate your preference for exploration difficulty? | How would you rate your preference for exploration complexity? | Games are better if they have more character options. | Game masters should give players the chance to fail. | Character skill should have more importance than player skill. | Rules should be definitive and cover all aspects of play. | Games are better if I can play characters that are like me. | Using game knowledge outside of what your character should know is a bad thing to do. (Often referred to as metagaming.) | Game masters should alter dice results to make sessions narratively engaging. (Often referred to as dice fudging.) | The game master should not be able to prevent me from making my character build how I want. | Game masters should adjust the challenge so that players feel pushed but do not fail. | The mechanics of the game should take precedence over the setting of the game. | It is better to build a full new system instead of altering an old one with a new flavour. (Often referred to as refluffing.) | What currency do you purchase things in? (This is used to calculate the actual values paid for things below.) | Would you be more or less likely to purchase a larger book? | What would be the maximum you would pay for a digital book? | What would be the maximum you would pay for a softback book? | What would be the maximum you would pay for a hardback book? | What would you be interested in purchasing for tabletop games? | Do you think there are any major features missing from tabletop game systems? | What would you describe as your ideal tabletop game system? | Do you have any other commentary on tabletop game systems? | Do you think there are any questions missing from this survey? | How much have you spent on tabletop roleplaying within the past year? | Characters doing something that is unique or interesting should take precedence over the rules of the system. (Often referred to as the rule of cool.) | All of the rules should be available to players, and game masters should not have any secret rules. | The player should be able to decide when their character dies. | The rulings of the game master should take precedence over the rules of the system. | Tabletop games which are combat heavy are worse than ones which are light on combat. | Character stats should be taken into account in a player's roleplaying. (Low wisdom characters should be unwise in their actions etc.) | Systems that use classes (such as Dungeons & Dragons) are worse than systems that use more discrete character building methods such as point buy or percentile skill systems. | Do you have any opinions you feel should be added to the above? | If you have selected anything that has "any edition", "any system" or "other" then please feel free to specify which one exactly. | The game is a collaborative endeavour with shared narrative responsibility and authority between the players and the game master. | Official rules updates are very important for my enjoyment of a game. | It is the responsibility of the game master to ensure that everyone has fun. | |
2 | 11/21/2023 20:15:22 | Yes | 11 to 20 years ago | Less than a month ago | One | Online - Other | Online by voice no camera | Foundry VTT | Yes | Once a week | 7:30:00 pm | 1 to 3 hours | Dungeons & Dragons - 3rd Edition (2000) or Revised (2003) | Advanced Dungeons & Dragons - 2nd Edition (1989) or Revised (1995), Dungeons & Dragons - 3rd Edition (2000) or Revised (2003), Pathfinder - 1st Edition (2009), Call of Cthulhu (any edition), RuneQuest (any edition), Warhammer Fantasy (any edition), Shadowrun (any edition), Genesys (any sub-system - Star Wars etc), Savage Worlds (any edition), The One Ring (any edition), d6 - Other | Old School Renaissance / OSR systems (any particular systems - Whitehack etc) | 4 | 5 | 3 | Fantasy | Mixed genres | Player | Game Master | 5 | 3 | No issues | 4 | 3 | 4 | 5 | 3 | 4 | 3 | Exploring the game world | 4 | 4 | 5 | 4 | 3 | 5 | 4 | 4 | 4 | 2 | 2 | 2 | 4 | 5 | 3 | 4 | 4 | 4 | 4 | 5 | 4 | 5 | 4 | 4 | 2 | 1 | 2 | 2 | 2 | 1 | 1 | € - Euros (EUR) | 4 | 20 | 35 | 50 | Digital assets for virtual tabletop, Slipcases for books, More books, Mobile applications for tabletop systems | 51-200 | 2 | 1 | 1 | 3 | 3 | 1 | 1 | Adventurer Conqueror King System | 2 | 1 | 2 | ||||||||||||||||||
3 | 11/21/2023 20:18:04 | Yes | 3 to 5 years ago | Less than a month ago | Two to three | Online - Messenger (Discord etc) | Online by voice no camera | Foundry VTT | Yes | Ease of data entry | More than once a week | 8:00:00 pm | 5 to 6 hours | Dungeons & Dragons - 5th Edition (2014) | Advanced Dungeons & Dragons - 2nd Edition (1989) or Revised (1995), Dungeons & Dragons - 5th Edition (2014), ACKS | Other - Not listed | 5 | 5 | 4 | Fantasy | Fantasy | Fantasy | Player | Both | 1 | 4 | No issues | 3 | 5 | 3 | 3 | 3 | 4 | 3 | Get more done with worldbuilding so can focus on running game | The growth of your character | 3 | 3 | 5 | 3 | 2 | 5 | 3 | 4 | 2 | 3 | 3 | 5 | 5 | 4 | 4 | 2 | 4 | 5 | 4 | 4 | 5 | 5 | 3 | 4 | 2 | 5 | 1 | 4 | 1 | 1 | 3 | $ - US Dollars (USD) | 4 | 40 | 70 | 150 | Custom dice, Maps, Terrain, Mobile applications for tabletop systems, Miniatures, Digital assets for virtual tabletop, Game master screen, More books, Files for 3D printing miniatures | 501-1000 | 1 | 5 | 2 | 4 | 1 | 4 | 1 | ACKS | 1 | 4 | 2 | |||||||||||||||
4 | 11/21/2023 20:37:28 | Yes | 5 to 10 years ago | Less than a month ago | Two to three | Offline - Friends | In person | More than once a week | 6:30:00 pm | 3 to 4 hours | Dungeons & Dragons - 3rd Edition (2000) or Revised (2003) | Dungeons & Dragons - 3rd Edition (2000) or Revised (2003), Dungeons & Dragons - 5th Edition (2014), Pathfinder - 1st Edition (2009), Pathfinder - 2nd Edition (2019), Traveller (any edition), Ars Magica (any edition), Fate (any edition), Forged in the Dark (any sub-system - Blades in the Dark etc), Old School Renaissance / OSR systems (any particular systems - Whitehack etc) | Old School Renaissance / OSR systems (any particular systems - Whitehack etc) | 5 | 5 | 4 | Fantasy | Fantasy | Player | Game Master | 4 | 3 | Inconsistent attendance | 3 | 4 | 3 | 5 | 3 | 4 | 5 | Exploring the game world | 4 | 3 | 5 | 4 | 3 | 4 | 4 | 4 | 4 | 2 | 4 | 3 | 5 | 4 | 3 | 4 | 5 | 4 | 5 | 4 | 4 | 5 | 2 | 5 | 3 | 2 | 1 | 2 | 1 | 3 | 5 | $ - US Dollars (USD) | 5 | 50 | 50 | 100 | Maps, More books | 501-1000 | 1 | 1 | 1 | 4 | 2 | 1 | 1 | Adventurer Conqueror King System | 1 | 2 | 1 | ||||||||||||||||||||
5 | 11/21/2023 21:09:19 | Yes | 5 to 10 years ago | Less than a month ago | One | Online - Messenger (Discord etc) | Online by voice no camera | Roll20 | Yes | Once a week | 8:00:00 pm | 1 to 3 hours | Dungeons & Dragons - 3rd Edition (2000) or Revised (2003) | Dungeons & Dragons - 3rd Edition (2000) or Revised (2003), Dungeons & Dragons - 5th Edition (2014), Old School Renaissance / OSR systems (any particular systems - Whitehack etc) | Old School Renaissance / OSR systems (any particular systems - Whitehack etc) | 5 | 5 | 3 | Mixed genres in one game | Horror | Player | Both | 4 | 5 | No issues | 2 | 2 | 3 | 2 | 2 | 3 | 3 | Exploring the game world | 5 | 3 | 4 | 3 | 2 | 5 | 4 | 4 | 3 | 3 | 4 | 2 | 5 | 3 | 2 | 3 | 2 | 4 | 4 | 3 | 1 | 5 | 2 | 3 | 3 | 3 | 1 | 1 | 2 | 2 | 3 | $ - US Dollars (USD) | 4 | 10 | 30 | 100 | Game master screen, Gameplay aids (status markers, trackers etc), Custom dice, Maps | 501-1000 | 3 | 2 | 1 | 5 | 4 | 3 | 2 | Hyperborea 3E | 4 | 2 | 2 | ||||||||||||||||||
6 | 11/21/2023 21:12:03 | Yes | 35 to 50 years ago | Less than a month ago | One | Offline - Friends | Online by voice with camera | Foundry VTT | Yes | Once a week | 7:30:00 pm | 1 to 3 hours | d20 - Other | Palladium RPG | Warhammer Fantasy (any edition), GURPS (any edition), d20 - Other, Other - Not listed | Pathfinder - 2nd Edition (2019) | 4 | 3 | 5 | Fantasy | Science fiction | Game Master | Game Master | 4 | 4 | Would be nice to have some more players than 2 | 4 | 3 | 4 | 5 | 3 | 3 | 3 | Exploring the game world | 2 | 3 | 4 | 2 | 4 | 4 | 4 | 3 | 2 | 3 | 3 | 2 | 5 | 3 | 4 | 3 | 1 | 3 | 2 | 1 | 2 | 5 | 3 | 2 | 1 | 5 | 1 | 1 | 1 | 3 | 2 | £ - British Pounds (GBP) | 3 | 20 | 30 | 50 | Digital assets for virtual tabletop, More books | 201-500 | 1 | 5 | 2 | 4 | 2 | 5 | 3 | 3 | 1 | 2 | ||||||||||||||||||
7 | 11/21/2023 21:12:22 | Yes | 3 to 5 years ago | Less than a month ago | Two to three | Online - Other | Online by voice no camera | Foundry VTT | Yes | Once a week | 2:00:00 pm | 1 to 3 hours | Dungeons & Dragons - 5th Edition (2014) | Dungeons & Dragons - 5th Edition (2014), Pathfinder - 2nd Edition (2019), Powered by the Apocalypse (any sub-system - Apocalypse World etc), Forged in the Dark (any sub-system - Blades in the Dark etc) | Dungeons & Dragons - 5th Edition (2014) | 4 | 4 | 3 | Multiple genres across multiple games | Fantasy | Player | Both | 4 | 4 | Interpersonal conflict | 5 | 4 | 4 | 4 | 5 | 5 | 4 | Engaging in a story | 4 | 5 | 3 | 4 | 5 | 3 | 3 | 3 | 2 | 4 | 3 | 3 | 3 | 4 | 4 | 3 | 4 | 3 | 3 | 3 | 4 | 4 | 5 | 1 | 3 | 3 | 2 | 2 | 3 | 2 | 2 | $ - US Dollars (USD) | 3 | 40 | 50 | 60 | More books, Digital assets for virtual tabletop, Maps, Mobile applications for tabletop systems | <50 | 2 | 4 | 3 | 4 | 3 | 5 | 2 | 4 | 2 | 4 | |||||||||||||||||||
8 | 11/21/2023 21:13:00 | Yes | 11 to 20 years ago | Less than a month ago | Two to three | Online - Messenger (Discord etc) | Online by voice no camera | Roll20 | Yes | More than once a week | 8:00:00 pm | 5 to 6 hours | Warhammer 40k Roleplaying (any edition) | Advanced Dungeons & Dragons - 2nd Edition (1989) or Revised (1995), Dungeons & Dragons - 5th Edition (2014), Pathfinder - 1st Edition (2009), Pathfinder - 2nd Edition (2019), Call of Cthulhu (any edition), Warhammer 40k Roleplaying (any edition), Shadowrun (any edition), World of Darkness (any edition), GURPS (any edition) | Shadowrun (any edition) | 5 | 4 | 5 | Urban fantasy | Urban fantasy | Game Master | Both | 5 | 5 | Lack of player engagement | 5 | 4 | 3 | 4 | 5 | 5 | 4 | Engaging in a story | 4 | 5 | 4 | 4 | 5 | 3 | 4 | 4 | 3 | 4 | 4 | 4 | 5 | 4 | 4 | 3 | 4 | 3 | 3 | 3 | 3 | 5 | 4 | 4 | 3 | 4 | 3 | 1 | 2 | 1 | 2 | € - Euros (EUR) | 3 | 60 | 80 | 100 | Maps, More books, Digital assets for virtual tabletop | 201-500 | 3 | 5 | 2 | 5 | 3 | 5 | 3 | 5 | 3 | 3 | |||||||||||||||||||
9 | 11/21/2023 21:14:01 | Yes | 3 to 5 years ago | Less than a month ago | None | Offline - Other | In person | Less than once a month | 10:00:00 am | 3 to 4 hours | Dungeons & Dragons - 3rd Edition (2000) or Revised (2003) | Dungeons & Dragons - 3rd Edition (2000) or Revised (2003), Dungeons & Dragons - 5th Edition (2014), Pathfinder - 1st Edition (2009), Old School Renaissance / OSR systems (any particular systems - Whitehack etc) | Other - Not listed | 4 | 5 | 2 | Fantasy | Fantasy | Player | Game Master | 2 | 3 | Not a regular group | 4 | 3 | 2 | 3 | 3 | 4 | 2 | General knowledge of the rules and implementation of them | None at the moment | Delving into the game mechanics | 5 | 5 | 5 | 5 | 3 | 4 | 3 | 3 | 2 | 3 | 1 | 4 | 5 | 4 | 4 | 3 | 2 | 4 | 3 | 3 | 3 | 5 | 3 | 2 | 1 | 5 | 1 | 2 | 1 | 3 | 2 | $ - US Dollars (USD) | 3 | 25 | 25 | 60 | Mobile applications for tabletop systems, More books, Files for 3D printing miniatures | Shadowdark | 501-1000 | 4 | 4 | 1 | 5 | 1 | 1 | 1 | Shadowdark | 4 | 1 | 1 | |||||||||||||||||
10 | 11/21/2023 21:16:21 | Yes | Under 1 year ago | Less than a month ago | One | Offline - Society | Online by voice no camera | Roll20 | Unsure | Once a week | 7:30:00 pm | 3 to 4 hours | Savage Worlds (any edition) | Savage Worlds (any edition) | Savage Worlds (any edition) | 5 | 2 | 1 | Fantasy | Horror | Probably mystery/horror | Player | Both | 2 | 1 | Uncomfortable group dynamic | 3 | 4 | 2 | 2 | 2 | 2 | 2 | Enjoying the combat of the game | 5 | 3 | 4 | 4 | 2 | 4 | 4 | 4 | 4 | 4 | 4 | 4 | 5 | 4 | 3 | 2 | 2 | 4 | 4 | 3 | 3 | 4 | 3 | 4 | 2 | 3 | 1 | 1 | 1 | 5 | 2 | $ - US Dollars (USD) | 4 | 30 | 40 | 80 | Game master screen, Mobile applications for tabletop systems, Maps, Terrain, More books, Miniatures, Files for 3D printing miniatures | a combination of investigative mystery solving with a more realistic take on modern combat; ideally with some tactical elements | 51-200 | 2 | 3 | 1 | 3 | 1 | 3 | 3 | 1 | 1 | 2 | |||||||||||||||||
11 | 11/21/2023 21:20:04 | Yes | 20 to 30 years ago | Less than a month ago | Two to three | Offline - Friends | Online by voice with camera | Foundry VTT | Yes | More than once a week | 9:00:00 pm | 3 to 4 hours | Advanced Dungeons & Dragons - 1st Edition (1977) | Advanced Dungeons & Dragons - 1st Edition (1977), Dungeons & Dragons - Basic (1977), BX (1981), BECMI (1983), or Rules Cyclopedia (1991), Advanced Dungeons & Dragons - 2nd Edition (1989) or Revised (1995), Dungeons & Dragons - 5th Edition (2014), Genesys (any sub-system - Star Wars etc), Savage Worlds (any edition), GURPS (any edition), Old School Renaissance / OSR systems (any particular systems - Whitehack etc) | Dungeons & Dragons - Basic (1977), BX (1981), BECMI (1983), or Rules Cyclopedia (1991) | 4 | 4 | 3 | Multiple genres across multiple games | Mixed genres | Player | Both | 3 | 4 | Lack of player engagement | 3 | 4 | 4 | 5 | 3 | 4 | 4 | everything | how to handle dynamic dice outcomes ina meaningful way | Exploring the game world | 4 | 3 | 5 | 3 | 3 | 4 | 4 | 4 | 2 | 3 | 3 | 3 | 4 | 3 | 3 | 1 | 2 | 3 | 3 | 4 | 4 | 5 | 2 | 4 | 3 | 2 | 1 | 3 | 1 | 1 | 2 | $ - US Dollars (USD) | 4 | 30 | 25 | 75 | Maps, Slipcases for books, Gameplay aids (status markers, trackers etc), More books, Digital assets for virtual tabletop, Game master screen | a fantastical blend of GURPS, Genesys, and ACKS | 1001+ | 1 | 5 | 1 | 3 | 1 | 3 | 1 | 3 | 3 | 1 | ||||||||||||||||
12 | 11/21/2023 21:21:32 | Yes | 3 to 5 years ago | Less than a month ago | Two to three | Offline - Friends | In person | More than once a week | 6:30:00 pm | 3 to 4 hours | Dungeons & Dragons - 5th Edition (2014) | Dungeons & Dragons - 5th Edition (2014), Old School Renaissance / OSR systems (any particular systems - Whitehack etc), New School Renaissance / NSR systems (any particular systems - Knave etc) | Dungeons & Dragons - 5th Edition (2014) | 5 | 2 | 4 | More procedures and DM tools; a greater sense of player agency and consequences. | Fantasy | Fantasy | Player | Both | 3 | 4 | No sense of drive from players | 3 | 4 | 4 | 3 | 3 | 5 | 4 | Improv ability; thinking outside of the box/unbridled creativity | Problem solving, hatching plans | 5 | 4 | 3 | 3 | 4 | 3 | 5 | 2 | 1 | 3 | 1 | 3 | 5 | 2 | 4 | 2 | 3 | 3 | 2 | 1 | 5 | 2 | 2 | 1 | 5 | 1 | 1 | 2 | 1 | 1 | € - Euros (EUR) | 1 | 30 | 40 | 40 | Miniatures, Game master screen | <50 | 3 | 3 | 1 | 3 | 3 | 3 | 1 | 5 | 1 | 2 | ||||||||||||||||||||
13 | 11/21/2023 21:21:56 | Yes | 5 to 10 years ago | Less than a month ago | Two to three | Online - Messenger (Discord etc) | Online by voice no camera | Messenger (Discord etc) | Yes | More than once a week | 1:00:00 pm | 3 to 4 hours | Dungeons & Dragons - 3rd Edition (2000) or Revised (2003) | Dungeons & Dragons - 3rd Edition (2000) or Revised (2003), Dungeons & Dragons - 5th Edition (2014), Warhammer Fantasy (any edition), Old School Renaissance / OSR systems (any particular systems - Whitehack etc) | Old School Renaissance / OSR systems (any particular systems - Whitehack etc) | 4 | 4 | 3 | Fantasy | Fantasy | Game Master | Game Master | 3 | 4 | No sense of drive from players | 4 | 3 | 4 | 3 | 4 | 5 | 4 | Frankly, everything. While my core skills have been honed over the years of public sessions, moving to a new system always shakes me up to the point where I forget how to use the skills I had. | Acting as someone else | 4 | 3 | 3 | 3 | 3 | 4 | 3 | 3 | 2 | 2 | 3 | 3 | 3 | 3 | 2 | 2 | 3 | 4 | 3 | 2 | 2 | 5 | 3 | 4 | 1 | 1 | 1 | 4 | 1 | 3 | 2 | $ - US Dollars (USD) | 4 | 50 | 50 | 75 | More books, Maps, Slipcases for books, Gameplay aids (status markers, trackers etc), Novels based on the game setting, Digital assets for virtual tabletop, Game master screen | 201-500 | 2 | 4 | 1 | 2 | 3 | 3 | 2 | ACKS | 3 | 3 | 1 | |||||||||||||||||
14 | 11/21/2023 21:22:47 | Yes | 11 to 20 years ago | Less than a month ago | Seven or more | Offline - Other | In person | More than once a week | 12:00:00 pm | 3 to 4 hours | Advanced Dungeons & Dragons - 2nd Edition (1989) or Revised (1995) | Advanced Dungeons & Dragons - 1st Edition (1977), Advanced Dungeons & Dragons - 2nd Edition (1989) or Revised (1995), Dungeons & Dragons - 3rd Edition (2000) or Revised (2003), Dungeons & Dragons - 4th Edition (2008) or Essentials (2010), Dungeons & Dragons - 5th Edition (2014), Pathfinder - 1st Edition (2009), Call of Cthulhu (any edition), Traveller (any edition), Warhammer 40k Roleplaying (any edition), World of Darkness (any edition), d6 - Other, d20 - Other, Other - Not listed | Advanced Dungeons & Dragons - 1st Edition (1977) | 3 | 5 | 2 | Multiple genres across multiple games | Fantasy | Player | Both | 5 | 5 | No issues | 4 | 5 | 3 | 4 | 4 | 4 | 4 | Exploring the game world | 5 | 3 | 4 | 5 | 5 | 5 | 5 | 2 | 1 | 2 | 5 | 3 | 4 | 3 | 4 | 4 | 5 | 4 | 5 | 5 | 4 | 5 | 1 | 1 | 3 | 4 | 1 | 1 | 1 | 2 | 1 | $ - US Dollars (USD) | 1 | 50 | 30 | 70 | Mobile applications for tabletop systems, More books, Miniatures, Maps, Game master screen | <50 | 3 | 1 | 1 | 5 | 1 | 5 | 1 | 2 | 1 | 5 | |||||||||||||||||||||
15 | 11/21/2023 21:23:16 | Yes | 5 to 10 years ago | Less than a month ago | Two to three | Offline - Friends | In person | More than once a week | 7:00:00 pm | 1 to 3 hours | Dungeons & Dragons - 5th Edition (2014) | Dungeons & Dragons - 5th Edition (2014), Call of Cthulhu (any edition), Powered by the Apocalypse (any sub-system - Apocalypse World etc), Delta Green | Other - Not listed | 5 | 5 | 3 | Horror | Fantasy | The recently announced Dolmenwood system has the perfect setting for me; I started writing something similar but this does it all better | Player | Both | 3 | 4 | Lack of player engagement | 4 | 3 | 4 | 3 | 4 | 5 | 4 | Engaging players more, getting them to roleplay | Engaging in a story | 4 | 5 | 3 | 3 | 5 | 4 | 4 | 4 | 4 | 2 | 3 | 3 | 3 | 4 | 4 | 2 | 5 | 5 | 3 | 4 | 3 | 5 | 4 | 3 | 4 | 4 | 2 | 2 | 3 | 3 | 1 | $ - US Dollars (USD) | 3 | 30 | 25 | 70 | Maps, Game master screen, Custom dice, More books | Dolmenwood | 201-500 | 3 | 3 | 2 | 2 | 1 | 5 | 2 | Delta Green | 5 | 3 | 2 | |||||||||||||||||
16 | 11/21/2023 21:24:31 | Yes | 3 to 5 years ago | Less than a month ago | One | Offline - Friends | In person | More than once per month | 7:00:00 pm | 1 to 3 hours | Dungeons & Dragons - 5th Edition (2014) | Dungeons & Dragons - Basic (1977), BX (1981), BECMI (1983), or Rules Cyclopedia (1991), Dungeons & Dragons - 5th Edition (2014) | Old School Renaissance / OSR systems (any particular systems - Whitehack etc) | 4 | 4 | 2 | Fantasy | Fantasy | Fairytale Fantasy | Player | Game Master | 4 | 4 | Lack of player engagement | 3 | 4 | 3 | 3 | 2 | 4 | 4 | Engaging more players at the table, not just the ones most eager | Exploring the game world | 3 | 4 | 2 | 3 | 2 | 5 | 4 | 2 | 1 | 2 | 4 | 4 | 2 | 3 | 2 | 1 | 5 | 3 | 1 | 2 | 5 | 1 | 1 | 3 | 1 | 1 | 3 | 1 | 1 | 2 | $ - US Dollars (USD) | 2 | 25 | 40 | 65 | Miniatures, Maps, Terrain, Card sets, Custom dice, Game master screen, More books, Slipcases for books | 501-1000 | 3 | 4 | 1 | 4 | 3 | 1 | 1 | Old-school Essentials / Dolmenwood | 3 | 2 | 2 | |||||||||||||||||||
17 | 11/21/2023 21:26:03 | Yes | 5 to 10 years ago | Less than a month ago | Two to three | Online - Messenger (Discord etc) | Online by voice no camera | Messenger (Discord etc) | Yes | More than once a week | 8:00:00 pm | 1 to 3 hours | Other - Not listed | Cyberpunk Red | Pathfinder - 2nd Edition (2019), Call of Cthulhu (any edition), Genesys (any sub-system - Star Wars etc), World of Darkness (any edition), Old School Renaissance / OSR systems (any particular systems - Whitehack etc), Other - Not listed, Ork! | Other - Not listed | 4 | 4 | 3 | Multiple genres across multiple games | Science fiction | Post-Apocalyptical/Dystopian Future | Game Master | Both | 3 | 4 | Uncomfortable group dynamic | 4 | 5 | 3 | 2 | 2 | 4 | 4 | Writing an interesting world/setting to set games in. | How to build interesting and cohesive worlds. | Being with friends | 4 | 3 | 3 | 4 | 3 | 5 | 4 | 3 | 4 | 3 | 3 | 4 | 3 | 3 | 4 | 2 | 2 | 4 | 2 | 3 | 4 | 4 | 2 | 2 | 3 | 5 | 5 | 3 | 4 | 3 | 4 | $ - US Dollars (USD) | 3 | 50 | 100 | 150 | Custom dice, More books, Card sets | No. | One that can make equal use of role play and combat with equal consequences for both. | No. | 201-500 | 5 | 5 | 1 | 5 | 2 | 3 | 3 | Utilizing soft and hard stops in games due to player comfortability (known as lines and veils). | Cyberpunk Interlock/Friday Night Firefight | 5 | 3 | 5 | ||||||||||
18 | 11/21/2023 21:28:00 | Yes | 26 to 35 years ago | Less than a month ago | One | Offline - Friends | In person | Once a week | 6:00:00 pm | 3 to 4 hours | Dungeons & Dragons - Basic (1977), BX (1981), BECMI (1983), or Rules Cyclopedia (1991) | Advanced Dungeons & Dragons - 1st Edition (1977), Dungeons & Dragons - Basic (1977), BX (1981), BECMI (1983), or Rules Cyclopedia (1991), Dungeons & Dragons - 3rd Edition (2000) or Revised (2003), Dungeons & Dragons - 5th Edition (2014), Call of Cthulhu (any edition), Traveller (any edition), Shadowrun (any edition), World of Darkness (any edition), GURPS (any edition), Powered by the Apocalypse (any sub-system - Apocalypse World etc), Old School Renaissance / OSR systems (any particular systems - Whitehack etc), d6 - Other, d20 - Other, d100 - Other, Diceless - other | Other - Not listed | 4 | 5 | 3 | Science fiction | Horror | scifi horror | Player | Both | 4 | 5 | No issues | 4 | 3 | 5 | 4 | 3 | 3 | 4 | To be able to run games with zero prep like I used to be able to do. | Engaging in a story | 4 | 4 | 2 | 3 | 4 | 3 | 2 | 4 | 4 | 3 | 3 | 3 | 4 | 3 | 4 | 2 | 2 | 2 | 2 | 2 | 5 | 5 | 5 | 1 | 2 | 4 | 5 | 3 | 2 | 2 | 1 | $ - US Dollars (USD) | 3 | 25 | 45 | 60 | Game master screen, Card sets, More books | Medium crunch, detailed character creation, quick die roll or two to resolve actions. | 201-500 | 3 | 5 | 2 | 4 | 1 | 5 | 2 | Cyberpunk 2020 | 3 | 1 | 3 | |||||||||||||||||
19 | 11/21/2023 21:28:00 | Yes | 20 to 30 years ago | Less than a month ago | Two to three | Offline - Society | Online by voice with camera | Messenger (Discord etc) | Yes | More than once a week | 7:30:00 pm | 1 to 3 hours | Other - Not listed | Vägen(RPG made by the church of Sweden) | Dungeons & Dragons - 3rd Edition (2000) or Revised (2003), Dungeons & Dragons - 4th Edition (2008) or Essentials (2010), Dungeons & Dragons - 5th Edition (2014), Call of Cthulhu (any edition), Warhammer 40k Roleplaying (any edition), Genesys (any sub-system - Star Wars etc), World of Darkness (any edition), Fate (any edition), The One Ring (any edition), Powered by the Apocalypse (any sub-system - Apocalypse World etc), Forged in the Dark (any sub-system - Blades in the Dark etc), Old School Renaissance / OSR systems (any particular systems - Whitehack etc) | Old School Renaissance / OSR systems (any particular systems - Whitehack etc) | 4 | 4 | 3 | Fantasy | Fantasy | Player | Both | 3 | 2 | Attention span/concentration | 4 | 3 | 2 | 3 | 4 | 5 | 4 | Exploring the game world | 3 | 4 | 2 | 3 | 4 | 4 | 2 | 2 | 3 | 3 | 2 | 3 | 3 | 2 | 4 | 3 | 2 | 4 | 3 | 2 | 2 | 5 | 2 | 1 | 1 | 2 | 1 | 1 | 2 | 2 | 2 | SEK (Swedish Kroner) | 3 | 250 | 400 | 600 | More books | 501-1000 | 2 | 2 | 1 | 4 | 3 | 4 | 2 | 3 | 1 | 3 | ||||||||||||||||||
20 | 11/21/2023 21:30:19 | Yes | 11 to 20 years ago | Less than a month ago | Two to three | Offline - Friends | In person | More than once a week | 7:00:00 pm | 3 to 4 hours | Dungeons & Dragons - 3rd Edition (2000) or Revised (2003) | Dungeons & Dragons - 3rd Edition (2000) or Revised (2003), Dungeons & Dragons - 4th Edition (2008) or Essentials (2010), Dungeons & Dragons - 5th Edition (2014), Pathfinder - 1st Edition (2009), Pathfinder - 2nd Edition (2019), Warhammer 40k Roleplaying (any edition), Shadowrun (any edition), Genesys (any sub-system - Star Wars etc), World of Darkness (any edition), GURPS (any edition), Fate (any edition), d6 - Other, Other - Not listed | Pathfinder - 2nd Edition (2019) | 5 | 4 | 3 | Fantasy | Fantasy | Player | Both | 3 | 5 | No issues | 3 | 5 | 3 | 4 | 4 | 5 | 4 | Being with friends | 5 | 3 | 3 | 5 | 3 | 5 | 4 | 4 | 5 | 2 | 3 | 4 | 3 | 3 | 4 | 3 | 3 | 5 | 4 | 3 | 5 | 5 | 4 | 5 | 1 | 5 | 3 | 1 | 3 | 5 | 5 | $ - US Dollars (USD) | 5 | 30 | 30 | 75 | Custom dice, Gameplay aids (status markers, trackers etc), Digital assets for virtual tabletop, Card sets, Mobile applications for tabletop systems, Novels based on the game setting, Files for 3D printing miniatures, Terrain, Miniatures, More books, Maps, Game master screen, Seamless interaction between virtual tabletop and character creation app. Ala pathbuilder and comp con | Can't think of any. | None | 51-200 | 3 | 1 | 2 | 4 | 3 | 5 | 1 | Cyberpunk RED | 3 | 5 | 5 | ||||||||||||||||||
21 | 11/21/2023 21:33:03 | Yes | 5 to 10 years ago | Less than a month ago | Four to six | Offline - Friends | Online by voice with camera | Mixed | Yes | I use Discord for 2 games (both are video optional), Zoom for 2 games (video on). Foundry for one of the discord games, R20 for the other three. I think that these all work fine outside of network/tech issues outside of the system's control. | More than once a week | 4:00:00 pm | 3 to 4 hours | Other - Not listed | an ex friend wanted to make a homebrew system and I playtested that. | Dungeons & Dragons - 5th Edition (2014), Pathfinder - 2nd Edition (2019), Powered by the Apocalypse (any sub-system - Apocalypse World etc), Kids on Bikes | Dungeons & Dragons - 5th Edition (2014) | 5 | 4 | 2 | Fantasy | Fantasy | Fantasy | Player | Both | 4 | 4 | I have an issue that is in 2/4 games of a player who is very creative but also tends to railroad in her games and also was playing a character who I didn't want to allow but got pressured by my codm to allow | 5 | 2 | 4 | 3 | 3 | 5 | 4 | I think that my combat planning skills are over/undertuned always but never in the middle? also I tend to plan more RP based things than combat? | The growth of your character | 4 | 5 | 4 | 3 | 5 | 2 | 4 | 3 | 3 | 3 | 3 | 2 | 4 | 3 | 5 | 3 | 4 | 1 | 3 | 3 | 4 | 5 | 3 | 3 | 2 | 4 | 4 | 5 | 5 | 3 | 1 | $ - US Dollars (USD) | 1 | 0.01 | 0.01 | 0.01 | Custom dice, Dice in general | I am content with 5e | 51-200 | 3 | 3 | 1 | 4 | 4 | 5 | 1 | 4 | 1 | 4 | ||||||||||||||
22 | 11/21/2023 21:34:08 | Yes | 11 to 20 years ago | Less than a month ago | Two to three | Offline - Friends | In person | More than once a week | 7:30:00 pm | 3 to 4 hours | Dungeons & Dragons - Basic (1977), BX (1981), BECMI (1983), or Rules Cyclopedia (1991) | Dungeons & Dragons - original edition (1974), Advanced Dungeons & Dragons - 1st Edition (1977), Dungeons & Dragons - Basic (1977), BX (1981), BECMI (1983), or Rules Cyclopedia (1991), Advanced Dungeons & Dragons - 2nd Edition (1989) or Revised (1995), Dungeons & Dragons - 5th Edition (2014), Call of Cthulhu (any edition), Savage Worlds (any edition), GURPS (any edition), Fate (any edition), The One Ring (any edition), Powered by the Apocalypse (any sub-system - Apocalypse World etc), Forged in the Dark (any sub-system - Blades in the Dark etc), Old School Renaissance / OSR systems (any particular systems - Whitehack etc), New School Renaissance / NSR systems (any particular systems - Knave etc), d6 - Other, d20 - Other, d100 - Other, Diceless - other | Other - Not listed | 4 | 4 | 2 | More (solo friendly) procedures | Alternate history | Fantasy | wild fantasy with vast power differences and weird creatures | Player | Both | 4 | 4 | No issues | 4 | 3 | 4 | 3 | 3 | 4 | 3 | Acting as someone else | 2 | 3 | 3 | 3 | 4 | 2 | 4 | 2 | 2 | 3 | 1 | 3 | 3 | 2 | 4 | 3 | 4 | 3 | 4 | 3 | 2 | 5 | 4 | 5 | 3 | 4 | 4 | 2 | 4 | 2 | 1 | € - Euros (EUR) | 4 | 30 | 30 | 30 | A generic system that used simulationist mechanics with a freeform magic system and player-facing mechanics. It shouldn't require setting DCs or deciding how massively important an obstacle is. It should also have many procedures for various types of actions in the game world and way to start up objects, organisations, buildings, etc. with simple mechanics that should | 51-200 | 3 | 5 | 3 | 3 | 2 | 4 | 3 | Game Systems should provide Frameworks of mechanics that can stretch to cover a vast majority of possible actions to be taken in s game world, but not get bogged down in creating unique mechanics for each of those | Whitehack | 4 | 3 | 4 | |||||||||||||||||
23 | 11/21/2023 21:39:20 | Yes | 35 to 50 years ago | Less than a month ago | One | Offline - Other | In person | More than once per month | 8:15:00 pm | 3 to 4 hours | Advanced Dungeons & Dragons - 1st Edition (1977) | Advanced Dungeons & Dragons - 1st Edition (1977), Dungeons & Dragons - Basic (1977), BX (1981), BECMI (1983), or Rules Cyclopedia (1991), Advanced Dungeons & Dragons - 2nd Edition (1989) or Revised (1995), Dungeons & Dragons - 3rd Edition (2000) or Revised (2003), Dungeons & Dragons - 4th Edition (2008) or Essentials (2010), Warhammer Fantasy (any edition), Old School Renaissance / OSR systems (any particular systems - Whitehack etc), New School Renaissance / NSR systems (any particular systems - Knave etc), Other - Not listed | Old School Renaissance / OSR systems (any particular systems - Whitehack etc) | 3 | 5 | 3 | Mixed genres in one game | Mixed genres | Post-apocalyptic science fantasy | Player | Game Master | 4 | 5 | No issues | 3 | 5 | 4 | 4 | 3 | 4 | 5 | Being able to define and roleplay a distinctive character quickly/ on the fly. | No | Being with friends | 3 | 3 | 3 | 3 | 3 | 4 | 3 | 2 | 2 | 1 | 2 | 3 | 4 | 2 | 3 | 3 | 3 | 4 | 3 | 2 | 3 | 5 | 2 | 1 | 2 | 2 | 3 | 1 | 1 | 1 | 3 | £ - British Pounds (GBP) | 2 | 30 | 25 | 50 | More books, Maps | If I did, I'd just write that part (as I tend to do when I feel something is missing from whatever I'm running). | Don't have one. As long as it's simple and modular enough for me to pull it apart to make the game appropriate for my table and fit to the the style of play we're going for, great. | No. | 201-500 | 3 | 3 | 2 | 5 | 3 | 4 | 1 | OSE with a lot of setting-specific modification | 3 | 1 | 4 | ||||||||||||||
24 | 11/21/2023 21:40:03 | Yes | 5 to 10 years ago | Less than a month ago | Two to three | Online - Messenger (Discord etc) | Online by voice no camera | Foundry VTT | Yes | More than once a week | 6:00:00 pm | 3 to 4 hours | d20 - Other | Starfinder | Dungeons & Dragons - 4th Edition (2008) or Essentials (2010), Dungeons & Dragons - 5th Edition (2014), Pathfinder - 2nd Edition (2019), Genesys (any sub-system - Star Wars etc) | Dungeons & Dragons - 5th Edition (2014) | 5 | 3 | 2 | Fantasy | Fantasy | Player | Player | 5 | 4 | Interpersonal conflict | all of the above because they all feed off of each other symbiotically | 5 | 5 | 3 | 4 | 5 | 3 | 4 | 3 | 3 | 4 | 2 | 3 | 4 | 3 | 4 | 4 | 4 | 3 | 2 | 3 | 5 | 5 | 5 | 3 | 1 | 3 | 2 | 3 | 5 | 2 | 2 | $ - US Dollars (USD) | 4 | 20 | 30 | 60 | Card sets, More books, Digital assets for virtual tabletop, Novels based on the game setting | <50 | 2 | 3 | 3 | 4 | 2 | 3 | 1 | 5 | 4 | 3 | |||||||||||||||||||||||||
25 | 11/21/2023 21:40:27 | Yes | 20 to 30 years ago | Less than a month ago | Two to three | Offline - Local game store | In person | More than once per month | 2:00:00 am | 5 to 6 hours | Advanced Dungeons & Dragons - 2nd Edition (1989) or Revised (1995) | Advanced Dungeons & Dragons - 2nd Edition (1989) or Revised (1995), Dungeons & Dragons - 3rd Edition (2000) or Revised (2003), Dungeons & Dragons - 5th Edition (2014), Pathfinder - 1st Edition (2009), Pathfinder - 2nd Edition (2019), RuneQuest (any edition), Shadowrun (any edition), Genesys (any sub-system - Star Wars etc), World of Darkness (any edition), Powered by the Apocalypse (any sub-system - Apocalypse World etc), Old School Renaissance / OSR systems (any particular systems - Whitehack etc) | d20 - Other | 4 | 5 | 4 | Multiple genres across multiple games | Superhero | Superhero | Player | Game Master | 2 | 5 | One player taking all the spotlight | 2 | 3 | 5 | 2 | 3 | 5 | 5 | Improvistion | Engaging in a story | 3 | 4 | 4 | 2 | 5 | 3 | 4 | 4 | 4 | 2 | 2 | 2 | 2 | 2 | 5 | 3 | 3 | 3 | 3 | 3 | 5 | 5 | 4 | 5 | 4 | 2 | 1 | 3 | 5 | 3 | 4 | $ - US Dollars (USD) | 5 | 30 | 40 | 80 | Custom dice, Game master screen, Novels based on the game setting, Maps | Ascendant; BRP-derivatives | 201-500 | 5 | 5 | 4 | 5 | 1 | 5 | 5 | The Dark Eye, though I’m not German :) | 5 | 4 | 2 | |||||||||||||||||
26 | 11/21/2023 21:42:02 | Yes | 5 to 10 years ago | 4 to 12 months ago | One | Offline - Friends | Online by voice with camera | Mixed | Yes | More accessible fog of war for the purposes of revealing dungeon rooms as explored | Once a week | 8:00:00 pm | 3 to 4 hours | Dungeons & Dragons - 5th Edition (2014) | Dungeons & Dragons - Basic (1977), BX (1981), BECMI (1983), or Rules Cyclopedia (1991), Dungeons & Dragons - 4th Edition (2008) or Essentials (2010), Dungeons & Dragons - 5th Edition (2014), Pathfinder - 1st Edition (2009), Pathfinder - 2nd Edition (2019), GURPS (any edition), Fate (any edition), Forged in the Dark (any sub-system - Blades in the Dark etc), Old School Renaissance / OSR systems (any particular systems - Whitehack etc), New School Renaissance / NSR systems (any particular systems - Knave etc) | Old School Renaissance / OSR systems (any particular systems - Whitehack etc) | 5 | 4 | 2 | Multiple genres across multiple games | Fantasy | Gothic Horror Fantasy | Player | Both | 4 | 4 | No sense of drive from players | 3 | 5 | 3 | 2 | 3 | 1 | 4 | Generating the world as needed, instead of going down irrelevant rabbit holes of prep | See above | Acting as someone else | 4 | 3 | 4 | 3 | 4 | 5 | 3 | 2 | 2 | 3 | 2 | 3 | 5 | 3 | 4 | 2 | 3 | 5 | 4 | 2 | 4 | 5 | 1 | 2 | 3 | 3 | 1 | 1 | 1 | 3 | 1 | $ - US Dollars (USD) | 3 | 75 | 85 | 120 | Maps, Digital assets for virtual tabletop, Gameplay aids (status markers, trackers etc) | 201-500 | 2 | 4 | 1 | 2 | 2 | 3 | 3 | Players should be interested in their characters without the expectation that they are guaranteed to survive the adventure. They are not the main characters of the world; they are the protagonists of our game. | Whitehack 4e | 4 | 2 | 3 | |||||||||||||
27 | 11/21/2023 21:43:18 | Yes | 35 to 50 years ago | Less than a month ago | Four to six | Online - Messenger (Discord etc) | Online by voice no camera | Messenger (Discord etc) | Yes | Owlbear rodeo to never change | More than once a week | 7:30:00 pm | 3 to 4 hours | Traveller (any edition) | Advanced Dungeons & Dragons - 1st Edition (1977), Dungeons & Dragons - Basic (1977), BX (1981), BECMI (1983), or Rules Cyclopedia (1991), Advanced Dungeons & Dragons - 2nd Edition (1989) or Revised (1995), Dungeons & Dragons - 4th Edition (2008) or Essentials (2010), Dungeons & Dragons - 5th Edition (2014), Pathfinder - 1st Edition (2009), Pathfinder - 2nd Edition (2019), Call of Cthulhu (any edition), Traveller (any edition), RuneQuest (any edition), Warhammer Fantasy (any edition), World of Darkness (any edition), GURPS (any edition), Powered by the Apocalypse (any sub-system - Apocalypse World etc), Forged in the Dark (any sub-system - Blades in the Dark etc), Old School Renaissance / OSR systems (any particular systems - Whitehack etc), New School Renaissance / NSR systems (any particular systems - Knave etc), d6 - Other, d20 - Other, d100 - Other | Other - Not listed | 2 | 4 | 1 | Multiple genres across multiple games | Fantasy | Fantasy Horror | Player | Both | 4 | 4 | One player taking all the spotlight | 3 | 2 | 2 | 2 | 3 | 3 | 2 | Being with friends | 2 | 2 | 2 | 3 | 3 | 3 | 2 | 2 | 2 | 2 | 2 | 3 | 3 | 2 | 4 | 3 | 3 | 3 | 3 | 2 | 1 | 4 | 3 | 1 | 1 | 3 | 3 | 3 | 3 | 1 | 1 | £ - British Pounds (GBP) | 1 | 30 | 35 | 70 | Slipcases for books, Custom dice, Mobile applications for tabletop systems | Low crunch and fast | 1001+ | 3 | 2 | 2 | 4 | 1 | 4 | 1 | Warlock! | 5 | 1 | 5 | |||||||||||||||
28 | 11/21/2023 21:45:33 | Yes | 26 to 35 years ago | Less than a month ago | One | Offline - Friends | In person | More than once per month | 3:30:00 pm | 3 to 4 hours | Advanced Dungeons & Dragons - 2nd Edition (1989) or Revised (1995) | Advanced Dungeons & Dragons - 1st Edition (1977), Dungeons & Dragons - Basic (1977), BX (1981), BECMI (1983), or Rules Cyclopedia (1991), Advanced Dungeons & Dragons - 2nd Edition (1989) or Revised (1995), Dungeons & Dragons - 3rd Edition (2000) or Revised (2003), Dungeons & Dragons - 5th Edition (2014), Pathfinder - 1st Edition (2009), World of Darkness (any edition), Old School Renaissance / OSR systems (any particular systems - Whitehack etc), d20 - Other | d20 - Other | 4 | 1 | 3 | Superhero | Fantasy | Player | Both | 2 | 3 | It's not them, it's me. | 3 | 4 | 2 | 5 | 3 | 3 | 2 | Work ethic, preparation | Being with friends | 4 | 2 | 4 | 4 | 3 | 3 | 2 | 2 | 2 | 2 | 1 | 3 | 3 | 2 | 3 | 3 | 2 | 3 | 3 | 2 | 3 | 5 | 2 | 1 | 1 | 2 | 1 | 4 | 1 | 2 | 1 | $ - US Dollars (USD) | 3 | 10 | 30 | 75 | Terrain, Gameplay aids (status markers, trackers etc), Miniatures, Slipcases for books, Digital assets for virtual tabletop, Maps, More books | I don't know. | I don't know. | No. | 201-500 | 3 | 5 | 2 | 4 | 1 | 3 | 1 | Mutants & Masterminds, 3rd edition | 4 | 1 | 3 | ||||||||||||||||
29 | 11/21/2023 21:47:48 | Yes | 11 to 20 years ago | Less than a month ago | Two to three | Offline - Friends | In person | Once a week | 12:00:00 pm | 3 to 4 hours | Dungeons & Dragons - Basic (1977), BX (1981), BECMI (1983), or Rules Cyclopedia (1991) | Dungeons & Dragons - Basic (1977), BX (1981), BECMI (1983), or Rules Cyclopedia (1991), Dungeons & Dragons - 3rd Edition (2000) or Revised (2003), Dungeons & Dragons - 4th Edition (2008) or Essentials (2010), Dungeons & Dragons - 5th Edition (2014), Genesys (any sub-system - Star Wars etc), World of Darkness (any edition), Savage Worlds (any edition), GURPS (any edition), Fate (any edition), Forged in the Dark (any sub-system - Blades in the Dark etc), Old School Renaissance / OSR systems (any particular systems - Whitehack etc) | Dungeons & Dragons - Basic (1977), BX (1981), BECMI (1983), or Rules Cyclopedia (1991) | 4 | 2 | 3 | Some rules for what happens in Darkness would be nice. Every rpg skips over it. I like opting for players can still navigate but the DM cannot describe more than basic directions or size unless they do time-sensitive searching. Makes torches not a death resource but a knowledge one. | Fantasy | Pulp | Old D&D hits it pretty squarely. | Player | Both | 5 | 5 | One player taking all the spotlight | 3 | 5 | 4 | 3 | 3 | 5 | 5 | I'd like to manage time better and more strictly. Currently I forget to cost time when moving, searching, or fighting and it cuts out mechanics that are important. Need more diligence. | How much are we expected to track at the table at a given moment. What's the DM' "control board" look like, and strategies for it. A piece of paper is great for initiative but what about time tracking or resources? Using physical chips or counters might be good. | Exploring the game world | 5 | 3 | 4 | 4 | 2 | 5 | 3 | 3 | 2 | 2 | 4 | 3 | 3 | 2 | 1 | 1 | 1 | 5 | 4 | 4 | 2 | 5 | 2 | 3 | 1 | 4 | 1 | 4 | 2 | 3 | 4 | $ - Australian Dollars (AUD) | 4 | 120 | 100 | 200 | Slipcases for books, More books, Novels based on the game setting, Gameplay aids (status markers, trackers etc), Game master screen, Files for 3D printing miniatures, Custom dice, Miniatures | Rules for exploring in darkness. Modules for domain play. Good and usable flight rules. | Expanded old DnD is my preference. | Newer games are too obsessed with player options because that's what sells books, but it ends up bloating the game massively and just making exploits as a result. A good game has a strong core with simple approachability. The books they sell primarily should be modules of play, not more player options. This isn't a card game. | 201-500 | 3 | 2 | 2 | 5 | 2 | 4 | 2 | Making the DM responsible for people's fun and organisation gives them a burden they shouldn't really need. Not all sessions are going to be amazing, but if the game is good then it'll be fun as a result most of the time. A good DM should be able to enhance fun but not be responsible for creating it. | 1 | 3 | 1 | |||||||||||||
30 | 11/21/2023 21:50:11 | Yes | 5 to 10 years ago | Less than a month ago | One | Online - Messenger (Discord etc) | Online by voice no camera | Roll20 | Yes | better and more character sheets for systems that aren't dnd 5e | More than once per month | 6:00:00 pm | 1 to 3 hours | Dungeons & Dragons - 5th Edition (2014) | Dungeons & Dragons - Basic (1977), BX (1981), BECMI (1983), or Rules Cyclopedia (1991), Dungeons & Dragons - 5th Edition (2014), Diceless - other, Mekton, Lancer, microscpe, cyberpunk, starfinder, CBA | Unsure | 5 | 3 | 3 | Multiple genres across multiple games | Science fiction | really depends on themes. Fantasy works better for simple heroics, science fiction for stuff that's more existencial. | Player | Both | 4 | 4 | Lack of player engagement | 3 | 4 | 1 | 5 | 3 | 3 | 4 | group management | getting players engaged? my stuff either absolutely wows them and it's the best thing ever or it just flops with no in-between | Acting as someone else | 3 | 2 | 4 | 5 | 3 | 4 | 2 | 4 | 4 | 3 | 2 | 3 | 4 | 5 | 3 | 4 | 2 | 3 | 1 | 3 | 5 | 5 | 4 | 4 | 1 | 2 | 2 | 1 | 5 | 2 | 4 | € - Euros (EUR) | 3 | 10 | 25 | 30 | Miniatures, Novels based on the game setting, More books | that dramatic scar over one eye so many characters have should have a specific game mechanic attached to it. | as immersive as possible- the mechanics are made exactly for the world and story of that specific game. | we need more real robot mech systems, I'm playing 30 year old ones! | <50 | 2 | 5 | 1 | 5 | 1 | 3 | 4 | "It is the responsibility of the game master to ensure that everyone has fun." make it sound like it's the GM's fault if someone doesn't- which I don't agree with. the GM should have fun themselves and everyone is responsible for everyone's fun, including that the players should make sure the gm is having fun too | 5 | 5 | 1 | |||||||||||
31 | 11/21/2023 21:51:34 | Yes | 35 to 50 years ago | Less than a month ago | Two to three | Offline - Friends | Online by voice no camera | Mixed | Yes | More than once a week | 7:00:00 pm | 3 to 4 hours | Dungeons & Dragons - Basic (1977), BX (1981), BECMI (1983), or Rules Cyclopedia (1991) | Advanced Dungeons & Dragons - 1st Edition (1977), Dungeons & Dragons - Basic (1977), BX (1981), BECMI (1983), or Rules Cyclopedia (1991), Advanced Dungeons & Dragons - 2nd Edition (1989) or Revised (1995), Dungeons & Dragons - 3rd Edition (2000) or Revised (2003), Dungeons & Dragons - 4th Edition (2008) or Essentials (2010), Dungeons & Dragons - 5th Edition (2014), Pathfinder - 1st Edition (2009), Call of Cthulhu (any edition), RuneQuest (any edition), Shadowrun (any edition), Powered by the Apocalypse (any sub-system - Apocalypse World etc), Forged in the Dark (any sub-system - Blades in the Dark etc), d20 - Other, Diceless - other, Other - Not listed | Pathfinder - 1st Edition (2009) | 4 | 3 | 4 | Pathfinder isn't my favorite system, just the one the GM likes. 5e is similar | Fantasy | Fantasy | Sword and Sorcery | Game Master | Both | 3 | 3 | No sense of drive from players | 4 | 4 | 3 | 4 | 3 | 4 | 5 | Figuring out how to play in cities without the game dragging | Getting better about encouraging players to take the initiative | Being with friends | 4 | 3 | 4 | 4 | 4 | 4 | 4 | 4 | 4 | 3 | 2 | 4 | 4 | 3 | 3 | 3 | 2 | 4 | 4 | 3 | 2 | 4 | 2 | 4 | 1 | 3 | 2 | 1 | 2 | 2 | 4 | $ - US Dollars (USD) | 4 | 20 | 40 | 80 | Digital assets for virtual tabletop, Game master screen, Maps, More books | Not over all systems, but domain and battle simulations are often missing | I really like the look of the Without Number games and ACKs, but haven't had a chance to play either yet | 201-500 | 2 | 4 | 2 | 4 | 1 | 2 | 1 | 2 | 1 | 2 | |||||||||||||
32 | 11/21/2023 21:52:13 | Yes | 26 to 35 years ago | Less than a month ago | One | Online - Other | Online by voice with camera | Foundry VTT | Unsure | need a LLM ;) | Once a week | 9:30:00 pm | 1 to 3 hours | Advanced Dungeons & Dragons - 2nd Edition (1989) or Revised (1995) | Advanced Dungeons & Dragons - 1st Edition (1977), Advanced Dungeons & Dragons - 2nd Edition (1989) or Revised (1995), Dungeons & Dragons - 3rd Edition (2000) or Revised (2003), Dungeons & Dragons - 5th Edition (2014), Pathfinder - 1st Edition (2009), Call of Cthulhu (any edition), Ars Magica (any edition), World of Darkness (any edition), GURPS (any edition), The One Ring (any edition) | Dungeons & Dragons - 5th Edition (2014) | 5 | 2 | 2 | ACKS already does it | Fantasy | Fantasy | Player | Both | 3 | 3 | Lack of player engagement | 2 | 4 | 4 | 3 | 2 | 4 | 5 | Narrative | Making a story emerge with your friends | 3 | 4 | 5 | 3 | 2 | 3 | 4 | 5 | 2 | 4 | 5 | 3 | 5 | 5 | 3 | 3 | 3 | 4 | 3 | 4 | 2 | 5 | 3 | 5 | 1 | 2 | 1 | 1 | 1 | 3 | 3 | € - Euros (EUR) | 3 | 35 | 45 | 100 | More books, Mobile applications for tabletop systems, Digital assets for virtual tabletop | 201-500 | 1 | 5 | 1 | 1 | 3 | 4 | 1 | 4 | 1 | 1 | ||||||||||||||||
33 | 11/21/2023 21:54:05 | Yes | 3 to 5 years ago | Less than a month ago | Four to six | Offline - Friends | Online by voice no camera | Roll20 for maps, discord for voice | Yes | More than once a week | 8:00:00 pm | 3 to 4 hours | Dungeons & Dragons - 5th Edition (2014) | Dungeons & Dragons - original edition (1974), Advanced Dungeons & Dragons - 1st Edition (1977), Dungeons & Dragons - Basic (1977), BX (1981), BECMI (1983), or Rules Cyclopedia (1991), Advanced Dungeons & Dragons - 2nd Edition (1989) or Revised (1995), Dungeons & Dragons - 3rd Edition (2000) or Revised (2003), Dungeons & Dragons - 4th Edition (2008) or Essentials (2010), Dungeons & Dragons - 5th Edition (2014), Pathfinder - 2nd Edition (2019), Call of Cthulhu (any edition), Warhammer Fantasy (any edition), World of Darkness (any edition), GURPS (any edition), Fate (any edition), Old School Renaissance / OSR systems (any particular systems - Whitehack etc) | Old School Renaissance / OSR systems (any particular systems - Whitehack etc) | 4 | 5 | 2 | it's constantly WIP, but there are no big changes that need introducing | Fantasy | Fantasy | Game Master | Both | 4 | 4 | Lack of player engagement | 3 | 4 | 4 | 4 | 2 | 4 | 4 | my vocabulary and descriptions | problem solving, or watching your players solve the situations you put in front of them | 4 | 2 | 5 | 4 | 2 | 5 | 4 | 2 | 1 | 2 | 1 | 3 | 5 | 3 | 2 | 3 | 3 | 5 | 3 | 2 | 1 | 5 | 4 | 2 | 3 | 1 | 1 | 2 | 1 | 3 | 5 | Polish Złoty PLN | 2 | 1 | 20 | 60 | Gameplay aids (status markers, trackers etc), I'm pretty much good with just pen and paper | obviously the one I'm currently making. Every group has their ideal system, and it is never the one which is printed out. | <50 | 3 | 2 | 2 | 5 | 3 | 2 | 1 | My own, that I made basing on BX and OD&D | 2 | 1 | 4 | |||||||||||||||
34 | 11/21/2023 21:54:20 | Yes | 20 to 30 years ago | Less than a month ago | Two to three | Online - Messenger (Discord etc) | Online by voice no camera | Owlbear Rodeo | Yes | More than once a week | 7:00:00 pm | 3 to 4 hours | Dungeons & Dragons - 3rd Edition (2000) or Revised (2003) | Dungeons & Dragons - original edition (1974), Advanced Dungeons & Dragons - 1st Edition (1977), Dungeons & Dragons - Basic (1977), BX (1981), BECMI (1983), or Rules Cyclopedia (1991), Dungeons & Dragons - 3rd Edition (2000) or Revised (2003), GURPS (any edition), Old School Renaissance / OSR systems (any particular systems - Whitehack etc) | Dungeons & Dragons - Basic (1977), BX (1981), BECMI (1983), or Rules Cyclopedia (1991) | 5 | 4 | 1 | Mixed genres in one game | Fantasy | Player | Both | 5 | 5 | No issues | 4 | 5 | 5 | 4 | 3 | 5 | 5 | All of the above | 5 | 4 | 4 | 5 | 4 | 5 | 4 | 3 | 3 | 3 | 3 | 3 | 3 | 3 | 3 | 3 | 3 | 3 | 3 | 3 | 3 | 5 | 2 | 1 | 3 | 1 | 1 | 1 | 3 | 3 | 1 | € - Euros (EUR) | 4 | 20 | 20 | 100 | Card sets, Gameplay aids (status markers, trackers etc), More books, Slipcases for books, Digital assets for virtual tabletop, Game master screen | 1001+ | 3 | 3 | 3 | 5 | 1 | 3 | 1 | 3 | 2 | 1 | |||||||||||||||||||
35 | 11/21/2023 21:56:03 | Yes | 5 to 10 years ago | Less than a month ago | One | Offline - Friends | Online by voice with camera | Foundry VTT | Yes | Once a week | 6:00:00 pm | 3 to 4 hours | Dungeons & Dragons - 5th Edition (2014) | Dungeons & Dragons - Basic (1977), BX (1981), BECMI (1983), or Rules Cyclopedia (1991), Dungeons & Dragons - 5th Edition (2014), Call of Cthulhu (any edition), Old School Renaissance / OSR systems (any particular systems - Whitehack etc), New School Renaissance / NSR systems (any particular systems - Knave etc) | Old School Renaissance / OSR systems (any particular systems - Whitehack etc) | 4 | 5 | 1 | Fantasy | Fantasy | Player | Game Master | 3 | 4 | Other players enjoy emotionally driven roleplay, while it makes me uncomfortable. I am comfortable with light roleplay, just not heavy emotional stuff. | 2 | 3 | 4 | 5 | 4 | 4 | 4 | Being with friends | 5 | 3 | 5 | 4 | 3 | 5 | 5 | 3 | 1 | 3 | 3 | 3 | 3 | 3 | 3 | 1 | 1 | 5 | 3 | 4 | 2 | 5 | 3 | 4 | 3 | 2 | 1 | 1 | 1 | 2 | 3 | € - Euros (EUR) | 3 | 25 | 30 | 50 | Terrain, More books, Game master screen, Gameplay aids (status markers, trackers etc), Slipcases for books, Miniatures, Custom dice | 51-200 | 3 | 4 | 2 | 3 | 3 | 1 | 1 | 3 | 1 | 1 | |||||||||||||||||||
36 | 11/21/2023 21:57:24 | Yes | 35 to 50 years ago | Less than a month ago | Two to three | Offline - Friends | Online by voice with camera | Foundry VTT | Unsure | Give me really good map/dynamic lighting stuff + super flexible sheet design/building that doesn't take advanced programing knowledge. | Once a week | 8:00:00 pm | 3 to 4 hours | Dungeons & Dragons - Basic (1977), BX (1981), BECMI (1983), or Rules Cyclopedia (1991) | Dungeons & Dragons - original edition (1974), Advanced Dungeons & Dragons - 1st Edition (1977), Dungeons & Dragons - Basic (1977), BX (1981), BECMI (1983), or Rules Cyclopedia (1991), Advanced Dungeons & Dragons - 2nd Edition (1989) or Revised (1995), Dungeons & Dragons - 3rd Edition (2000) or Revised (2003), Dungeons & Dragons - 5th Edition (2014), Call of Cthulhu (any edition), Traveller (any edition), RuneQuest (any edition), Warhammer Fantasy (any edition), Shadowrun (any edition), World of Darkness (any edition), Savage Worlds (any edition), GURPS (any edition), Fate (any edition), Powered by the Apocalypse (any sub-system - Apocalypse World etc), Old School Renaissance / OSR systems (any particular systems - Whitehack etc), New School Renaissance / NSR systems (any particular systems - Knave etc), d20 - Other, d100 - Other, Diceless - other, Rolemaster (2e and RMSS) | Old School Renaissance / OSR systems (any particular systems - Whitehack etc) | 4 | 4 | 3 | Pulp | Pulp | Pulp/Sword & Sorcery | Player | Game Master | 4 | 4 | Scheduling! | 4 | 4 | 4 | 3 | 3 | 4 | 4 | I'd like to get better at prepping sessions for DIY content. | Game design | Being with friends | 4 | 3 | 4 | 4 | 4 | 4 | 4 | 4 | 3 | 3 | 4 | 4 | 4 | 4 | 4 | 3 | 3 | 5 | 4 | 4 | 4 | 5 | 3 | 4 | 2 | 3 | 1 | 2 | 1 | 3 | 4 | $ - US Dollars (USD) | 4 | 40 | 40 | 60 | More books, Maps, Game master screen, Digital assets for virtual tabletop, Slipcases for books | Not that I can think of now. | Complete, but doesn't get in the way. Honestly, I prefer d100 roll under, but none of the systems in that area have scratched all my itches. | Stop making variations of D&D, especially D&D 5e. | 201-500 | 4 | 3 | 1 | 4 | 3 | 3 | 4 | 2 | 1 | 2 | ||||||||||||
37 | 11/21/2023 21:58:20 | Yes | 11 to 20 years ago | Less than a month ago | Two to three | Offline - Friends | Online by voice with camera | Video call (Zoom etc) | Yes | None | More than once a week | 7:30:00 pm | 1 to 3 hours | Advanced Dungeons & Dragons - 1st Edition (1977) | Advanced Dungeons & Dragons - 1st Edition (1977), Advanced Dungeons & Dragons - 2nd Edition (1989) or Revised (1995), Dungeons & Dragons - 3rd Edition (2000) or Revised (2003), Dungeons & Dragons - 5th Edition (2014), Pathfinder - 1st Edition (2009), Call of Cthulhu (any edition) | Dungeons & Dragons - 5th Edition (2014) | 5 | 4 | 4 | Less woke, more sword & sorcery | Fantasy | Fantasy | Sword & Sorcery | Player | Both | 4 | 4 | No issues | 4 | 4 | 4 | 3 | 4 | 4 | 4 | No | Acting as someone else | 4 | 4 | 4 | 4 | 5 | 4 | 3 | 3 | 3 | 2 | 2 | 3 | 4 | 3 | 4 | 3 | 3 | 4 | 3 | 3 | 4 | 4 | 4 | 4 | 1 | 5 | 1 | 1 | 3 | 1 | 3 | £ - British Pounds (GBP) | 4 | 15 | 20 | 60 | Sword and sorcery, nubile women | Simple to understand and play but with great character options variety that does enforece stereotypes of race and genre | Far too woke, juvenile and player pandering at the moment | 201-500 | 2 | 2 | 1 | 3 | 3 | 5 | 3 | 1 | 3 | 1 | |||||||||||||
38 | 11/21/2023 22:06:57 | Yes | 35 to 50 years ago | Less than a month ago | One | Offline - Friends | Online by voice no camera | Messenger (Discord etc) | Yes | A comprehensive world building / character management system tied to my rules that does not require me to build macros or mess with its internal methods or anything. I just want to create worlds and play them with my friends, not get into a whole bunch of technical details related to how the mechanics operate. Something simple, and easy to use. So I built one for myself. I'm happy with it. Does a great job. | More than once per month | 8:00:00 pm | 1 to 3 hours | Other - Not listed | Elthos RPG | Dungeons & Dragons - original edition (1974), Advanced Dungeons & Dragons - 1st Edition (1977), Dungeons & Dragons - Basic (1977), BX (1981), BECMI (1983), or Rules Cyclopedia (1991), Advanced Dungeons & Dragons - 2nd Edition (1989) or Revised (1995), Dungeons & Dragons - 3rd Edition (2000) or Revised (2003), Traveller (any edition), RuneQuest (any edition), Shadowrun (any edition), GURPS (any edition) | Other - Not listed | 5 | 5 | 2 | More Players and GMs using it. | Science fiction | Mixed genres | A mix | Game Master | Game Master | 4 | 5 | Games can be better but it's mood dependent | 4 | 4 | 4 | 4 | 4 | 4 | 4 | All of the above | World Building is always good | Being with friends | 3 | 5 | 2 | 2 | 4 | 5 | 3 | 2 | 4 | 3 | 2 | 3 | 3 | 2 | 5 | 2 | 3 | 5 | 4 | 4 | 4 | 5 | 4 | 2 | 1 | 3 | 3 | 2 | 2 | 3 | 3 | $ - US Dollars (USD) | 1 | 0.01 | 0.01 | 0.01 | Novels based on the game setting, More books, genre specific films | Mythos Machine, maybe. It's my personal World Builder / Character Gen utility. | Elthos RPG with a very simple mapping tool like OwlBear Rodeo used to be. | Most creative hobby ever, imo. Love it. | <50 | 2 | 3 | 1 | 4 | 3 | 4 | 1 | It is everyone's responsibility to have fun. The GM has no special obligation in this regard any more than everyone else at the table. | Elthos RPG | 3 | 1 | 3 | ||||||||
39 | 11/21/2023 22:07:12 | Yes | 26 to 35 years ago | Less than a month ago | Two to three | Offline - Friends | Online by voice with camera | Foundry VTT | No | map making software for drawing like osr (mapping dungeons) | Once a week | 9:00:00 pm | 3 to 4 hours | Dungeons & Dragons - original edition (1974) | Dungeons & Dragons - original edition (1974), Advanced Dungeons & Dragons - 1st Edition (1977), Dungeons & Dragons - Basic (1977), BX (1981), BECMI (1983), or Rules Cyclopedia (1991), Advanced Dungeons & Dragons - 2nd Edition (1989) or Revised (1995), Dungeons & Dragons - 3rd Edition (2000) or Revised (2003), Dungeons & Dragons - 4th Edition (2008) or Essentials (2010), Dungeons & Dragons - 5th Edition (2014), Pathfinder - 1st Edition (2009), Pathfinder - 2nd Edition (2019), Call of Cthulhu (any edition), Warhammer Fantasy (any edition), Warhammer 40k Roleplaying (any edition), GURPS (any edition), The One Ring (any edition), Powered by the Apocalypse (any sub-system - Apocalypse World etc), Old School Renaissance / OSR systems (any particular systems - Whitehack etc), New School Renaissance / NSR systems (any particular systems - Knave etc), d6 - Other, fbl | Old School Renaissance / OSR systems (any particular systems - Whitehack etc) | 5 | 4 | 3 | MM | Fantasy | Fantasy | fantasy | Player | Game Master | 4 | 2 | all of the above sometimes | 3 | 3 | 3 | 3 | 3 | 5 | 4 | Player engagement | general gamemastery ie how to's across the board | beer and pretzels | 4 | 2 | 4 | 3 | 2 | 4 | 4 | 4 | 2 | 3 | 2 | 3 | 4 | 2 | 2 | 1 | 2 | 4 | 4 | 4 | 2 | 5 | 3 | 1 | 1 | 1 | 1 | 1 | 1 | 2 | 1 | $ - Canadian Dollars (CAD) | 5 | 150 | 150 | 150 | More books, Mobile applications for tabletop systems, Digital assets for virtual tabletop | A lot of systems are missing good GM tools, books dedicated to this are my bread and butter | Quick entry, easy to understand rules, modular and well laid out. | none that matters | 1001+ | 4 | 5 | 1 | 4 | 3 | 3 | 1 | fbl | 3 | 1 | 1 | ||||||||||
40 | 11/21/2023 22:08:07 | Yes | 35 to 50 years ago | Less than a month ago | Two to three | Offline - Society | In person | Once a week | 7:00:00 pm | 3 to 4 hours | Dungeons & Dragons - Basic (1977), BX (1981), BECMI (1983), or Rules Cyclopedia (1991) | Advanced Dungeons & Dragons - 1st Edition (1977), Dungeons & Dragons - Basic (1977), BX (1981), BECMI (1983), or Rules Cyclopedia (1991), Advanced Dungeons & Dragons - 2nd Edition (1989) or Revised (1995), Dungeons & Dragons - 3rd Edition (2000) or Revised (2003), Dungeons & Dragons - 4th Edition (2008) or Essentials (2010), Dungeons & Dragons - 5th Edition (2014), Call of Cthulhu (any edition), Traveller (any edition), RuneQuest (any edition), Warhammer Fantasy (any edition), Warhammer 40k Roleplaying (any edition), Shadowrun (any edition), Ars Magica (any edition), World of Darkness (any edition), Savage Worlds (any edition), The One Ring (any edition), Old School Renaissance / OSR systems (any particular systems - Whitehack etc), d100 - Other, Diceless - other | Old School Renaissance / OSR systems (any particular systems - Whitehack etc) | 4 | 5 | 3 | Fantasy | Fantasy | Player | Game Master | 4 | 4 | No issues | 3 | 3 | 2 | 3 | 3 | 2 | 2 | Being with friends | 3 | 3 | 3 | 4 | 3 | 4 | 4 | 2 | 2 | 2 | 1 | 3 | 2 | 2 | 3 | 2 | 2 | 3 | 2 | 2 | 3 | 5 | 4 | 3 | 1 | 3 | 1 | 1 | 1 | 3 | 3 | £ - British Pounds (GBP) | 3 | 20 | 30 | 50 | More books, Gameplay aids (status markers, trackers etc), Maps, Game master screen | 201-500 | 1 | 5 | 1 | 3 | 2 | 5 | 1 | Adventurer Conqueror King | 3 | 3 | 2 | ||||||||||||||||||||
41 | 11/21/2023 22:12:17 | Yes | 3 to 5 years ago | Less than a month ago | Two to three | Offline - Society | In person | More than once per month | 1:00:00 pm | Over 6 hours | Dungeons & Dragons - 5th Edition (2014) | Dungeons & Dragons - 5th Edition (2014), Fate (any edition), d6 - Other | Dungeons & Dragons - 5th Edition (2014) | 3 | 5 | 4 | I don't have long enough to write all the ways, I like it but I also want it to be so much more | Fantasy | Fantasy | Fantasy | Game Master | Game Master | 5 | 5 | No sense of drive from players | 4 | 4 | 4 | 3 | 4 | 5 | 5 | Voices | Engaging in a story | 4 | 5 | 2 | 5 | 3 | 2 | 3 | 2 | 3 | 1 | 2 | 4 | 4 | 3 | 4 | 2 | 3 | 3 | 1 | 2 | 1 | 5 | 5 | 1 | 1 | 2 | 3 | 1 | 1 | 1 | 2 | $ - US Dollars (USD) | 3 | 30 | 40 | 50 | Gameplay aids (status markers, trackers etc) | 51-200 | 4 | 1 | 3 | 4 | 1 | 4 | 1 | Every game system has differing priorities, I would hard agree/disagree differently depending on what system I'm specifically judging. As such I disagree that most any of these should "always" be true no matter the game being ran | Homemade System | 5 | 1 | 3 | ||||||||||||||||
42 | 11/21/2023 22:13:32 | Yes | 11 to 20 years ago | Less than a month ago | Two to three | Online - Messenger (Discord etc) | Online by voice no camera | Roll20 | Unsure | More than once a week | 7:00:00 pm | 3 to 4 hours | Dungeons & Dragons - 3rd Edition (2000) or Revised (2003) | Dungeons & Dragons - 3rd Edition (2000) or Revised (2003), Dungeons & Dragons - 5th Edition (2014), Pathfinder - 1st Edition (2009), Call of Cthulhu (any edition), Powered by the Apocalypse (any sub-system - Apocalypse World etc), Old School Renaissance / OSR systems (any particular systems - Whitehack etc), d100 - Other, Other - Not listed | Dungeons & Dragons - 5th Edition (2014) | 4 | 2 | 3 | Fantasy | Fantasy | Player | Both | 4 | 3 | No sense of drive from players | 2 | 2 | 2 | 2 | 2 | 2 | 2 | Being with friends | 2 | 2 | 2 | 4 | 4 | 2 | 3 | 3 | 4 | 2 | 3 | 4 | 4 | 3 | 3 | 3 | 3 | 2 | 3 | 2 | 4 | 5 | 4 | 4 | 2 | 4 | 1 | 2 | 3 | 4 | 2 | $ - US Dollars (USD) | 4 | 100 | 150 | 300 | More books, Gameplay aids (status markers, trackers etc), Maps, Digital assets for virtual tabletop | 1001+ | 3 | 4 | 2 | 5 | 1 | 4 | 3 | Ascendant, Godbound | 4 | 3 | 2 | ||||||||||||||||||
43 | 11/21/2023 22:13:55 | Yes | 5 to 10 years ago | Less than a month ago | Two to three | Offline - Friends | Online by voice no camera | Foundry VTT | Yes | More games developed specifically for online play that incorporate computer calculations to make more complicated mechanics faster at the table. | More than once a week | 8:00:00 pm | 3 to 4 hours | Pathfinder - 1st Edition (2009) | Dungeons & Dragons - original edition (1974), Dungeons & Dragons - Basic (1977), BX (1981), BECMI (1983), or Rules Cyclopedia (1991), Advanced Dungeons & Dragons - 2nd Edition (1989) or Revised (1995), Dungeons & Dragons - 3rd Edition (2000) or Revised (2003), Dungeons & Dragons - 4th Edition (2008) or Essentials (2010), Dungeons & Dragons - 5th Edition (2014), Pathfinder - 1st Edition (2009), Pathfinder - 2nd Edition (2019), Call of Cthulhu (any edition), Traveller (any edition), RuneQuest (any edition), Warhammer Fantasy (any edition), Shadowrun (any edition), Ars Magica (any edition), Genesys (any sub-system - Star Wars etc), World of Darkness (any edition), Savage Worlds (any edition), GURPS (any edition), Fate (any edition), Powered by the Apocalypse (any sub-system - Apocalypse World etc), Forged in the Dark (any sub-system - Blades in the Dark etc), Old School Renaissance / OSR systems (any particular systems - Whitehack etc), New School Renaissance / NSR systems (any particular systems - Knave etc), d20 - Other, d100 - Other | Old School Renaissance / OSR systems (any particular systems - Whitehack etc) | 5 | 4 | 3 | Multiple genres across multiple games | Fantasy | Anime style fantasy | Game Master | Game Master | 4 | 3 | Lack of player engagement | 4 | 4 | 4 | 3 | 3 | 3 | 4 | My world building so I can have an easier time at the table knowing what should or shouldn't happen. | World Building and incorporating the systems of the games you're playing into the worlds that must naturally flow from those systems. | Acting as someone else | 3 | 2 | 5 | 4 | 4 | 3 | 3 | 4 | 4 | 4 | 4 | 3 | 4 | 4 | 4 | 2 | 3 | 4 | 3 | 5 | 4 | 5 | 4 | 4 | 2 | 5 | 1 | 2 | 2 | 2 | 4 | $ - US Dollars (USD) | 4 | 40 | 65 | 125 | More books, Digital assets for virtual tabletop, Mobile applications for tabletop systems, Gameplay aids (status markers, trackers etc), Maps, Slipcases for books, Terrain, Files for 3D printing miniatures, Miniatures, Game master screen, Novels based on the game setting | Most tabletop systems are majorly lacking in tools for player characters to make genuine marks on the world using the mechanics of the system. They offer things in the setting or have npcs do things that are utterly impossible for the players to even attempt to do without GM fiat, and that is something that I think makes most people feel very underwhelmed. | A simulation of a high powered fantasy world. | There has been a lack of development of mechanics towards comprehensive simulation because of trends in the industry. I think these trends represent a real feeling amongst most gamers, but that does mean that some gamers have been left completely in the lurch. | 1001+ | 2 | 3 | 2 | 3 | 2 | 5 | 3 | ACKS | 2 | 4 | 2 | |||||||||||
44 | 11/21/2023 22:24:52 | Yes | Under 1 year ago | Less than a month ago | One | Only played solo | In person | More than once per month | 8:30:00 pm | 1 to 3 hours | Other - Not listed | ACKS | ACKS | Other - Not listed | 5 | 4 | 5 | Clearer "getting started" guidance | Fantasy | Fantasy | Game Master | Both | 3 | 3 | No issues | 3 | 4 | 3 | 4 | 4 | 3 | 3 | Need better book control | DMing/Judging | Delving into the game mechanics | 5 | 3 | 4 | 5 | 3 | 4 | 3 | 4 | 3 | 3 | 3 | 2 | 3 | 4 | 3 | 4 | 3 | 5 | 3 | 3 | 3 | 5 | 1 | 4 | 3 | 3 | 3 | $ - US Dollars (USD) | 3 | 50 | 75 | 100 | Custom dice, More books, Gameplay aids (status markers, trackers etc), Mobile applications for tabletop systems, Slipcases for books, Digital assets for virtual tabletop, Game master screen, Card sets, Maps, Terrain, Miniatures | 201-500 | 1 | 2 | 1 | 1 | 2 | 4 | 3 | ACKS | 4 | 1 | 1 | ||||||||||||||||||||
45 | 11/21/2023 22:28:30 | Yes | 20 to 30 years ago | Less than a month ago | Four to six | Offline - Society | Online by voice no camera | Foundry VTT | Yes | More consistent use of automated tools. | More than once a week | 7:00:00 pm | 3 to 4 hours | Advanced Dungeons & Dragons - 2nd Edition (1989) or Revised (1995) | Advanced Dungeons & Dragons - 2nd Edition (1989) or Revised (1995), Dungeons & Dragons - 3rd Edition (2000) or Revised (2003), Dungeons & Dragons - 4th Edition (2008) or Essentials (2010), Dungeons & Dragons - 5th Edition (2014), Pathfinder - 1st Edition (2009), Pathfinder - 2nd Edition (2019), Call of Cthulhu (any edition), Warhammer Fantasy (any edition), Warhammer 40k Roleplaying (any edition), Shadowrun (any edition), World of Darkness (any edition), Savage Worlds (any edition), GURPS (any edition), The One Ring (any edition), Powered by the Apocalypse (any sub-system - Apocalypse World etc), Old School Renaissance / OSR systems (any particular systems - Whitehack etc), d6 - Other, d20 - Other, d100 - Other | Warhammer 40k Roleplaying (any edition) | 5 | 5 | 4 | More support, but likely replaced by Imperium Maledictum. | Science fiction | Mixed genres | Heroic science fantasy with a sturdy ruleset | Player | Both | 4 | 3 | Scheduling issues | 4 | 4 | 4 | 4 | 4 | 4 | 4 | Everything. | Group management | Being with friends | 5 | 3 | 5 | 4 | 4 | 5 | 4 | 4 | 5 | 4 | 4 | 3 | 4 | 4 | 3 | 4 | 4 | 5 | 4 | 4 | 4 | 5 | 2 | 4 | 2 | 4 | 1 | 1 | 1 | 2 | 3 | € - Euros (EUR) | 4 | 50 | 35 | 70 | Game master screen, Mobile applications for tabletop systems, Digital assets for virtual tabletop, More books | Simulationism! | ACKS might be it. I do love the Warhammer 40k FFG rpgs though. | Too much pandering to players. | 1001+ | 4 | 3 | 1 | 5 | 3 | 3 | 3 | A gamemaster should strive to create conditions from which fun can emerge. That is not the same as ensuring that everyone has fun but is superior imho. | Dark Heresy 2e | 2 | 2 | 2 | |||||||||
46 | 11/21/2023 22:28:34 | Yes | 35 to 50 years ago | Less than a month ago | One | Online - Messenger (Discord etc) | In person | Once a week | 6:00:00 pm | 3 to 4 hours | Advanced Dungeons & Dragons - 1st Edition (1977) | Advanced Dungeons & Dragons - 1st Edition (1977), Dungeons & Dragons - Basic (1977), BX (1981), BECMI (1983), or Rules Cyclopedia (1991), Dungeons & Dragons - 3rd Edition (2000) or Revised (2003), Dungeons & Dragons - 4th Edition (2008) or Essentials (2010), Dungeons & Dragons - 5th Edition (2014), Pathfinder - 1st Edition (2009), Traveller (any edition), Warhammer Fantasy (any edition), Warhammer 40k Roleplaying (any edition), Ars Magica (any edition), GURPS (any edition), Old School Renaissance / OSR systems (any particular systems - Whitehack etc), d20 - Other | Old School Renaissance / OSR systems (any particular systems - Whitehack etc) | 5 | 5 | 2 | Fantasy | Fantasy | Sword & Sorcery | Player | Game Master | 5 | 4 | Scheduling Issues | 3 | 4 | 4 | 5 | 3 | 5 | 3 | Improve roleplaying. | Exploring the game world | 4 | 5 | 4 | 2 | 4 | 5 | 3 | 2 | 1 | 2 | 2 | 2 | 4 | 2 | 4 | 2 | 3 | 4 | 3 | 3 | 2 | 5 | 2 | 1 | 3 | 4 | 2 | 1 | 1 | 2 | 2 | $ - US Dollars (USD) | 3 | 30 | 40 | 60 | Custom dice, Novels based on the game setting, Card sets, Maps, Gameplay aids (status markers, trackers etc) | Shadowdark | 501-1000 | 4 | 5 | 2 | 5 | 3 | 4 | 3 | Shadowdark | 5 | 2 | 4 | |||||||||||||||||
47 | 11/21/2023 22:33:15 | Yes | 5 to 10 years ago | Less than a month ago | One | Online - Messenger (Discord etc) | Online by voice no camera | Messenger (Discord etc) | Yes | Once a week | 12:00:00 pm | 3 to 4 hours | Other - Not listed | Dungeons & Dragons - 3rd Edition (2000) or Revised (2003), Dungeons & Dragons - 5th Edition (2014), Pathfinder - 1st Edition (2009), Pathfinder - 2nd Edition (2019), Call of Cthulhu (any edition), Savage Worlds (any edition), d6 - Other, d100 - Other | Dungeons & Dragons - 5th Edition (2014) | 5 | 3 | 2 | Fantasy | Fantasy | Game Master | Game Master | 5 | 5 | No issues | 5 | 5 | 5 | 5 | 5 | 5 | 5 | Exploring the game world | 5 | 4 | 5 | 3 | 4 | 5 | 4 | 2 | 2 | 2 | 3 | 3 | 4 | 2 | 4 | 2 | 3 | 5 | 3 | 3 | 2 | 5 | 4 | 1 | 3 | 5 | 1 | 1 | 1 | 1 | 2 | $ - US Dollars (USD) | 4 | 50 | 0.01 | 0.01 | Digital assets for virtual tabletop, Maps, Custom dice | 201-500 | 3 | 1 | 1 | 3 | 2 | 4 | 1 | 4 | 3 | 1 | |||||||||||||||||||
48 | 11/21/2023 22:34:38 | Yes | 20 to 30 years ago | Less than a month ago | One | college gaming club email list | In person | Once a week | 6:30:00 pm | 3 to 4 hours | Advanced Dungeons & Dragons - 2nd Edition (1989) or Revised (1995) | Advanced Dungeons & Dragons - 2nd Edition (1989) or Revised (1995), Dungeons & Dragons - 3rd Edition (2000) or Revised (2003), Dungeons & Dragons - 4th Edition (2008) or Essentials (2010), Dungeons & Dragons - 5th Edition (2014), Pathfinder - 1st Edition (2009), Call of Cthulhu (any edition), Warhammer Fantasy (any edition), Shadowrun (any edition), World of Darkness (any edition), Savage Worlds (any edition), GURPS (any edition), Fate (any edition), d6 - Other, d20 - Other, Other - Not listed | Dungeons & Dragons - 5th Edition (2014) | 4 | 3 | 3 | I would like 5e to better support OSR style play | Fantasy | Fantasy | sword & sorcery, with a hint of Tolkien flavor | Game Master | Both | 4 | 4 | different taste in games, sometimes different goals for being part of the group | 2 | 3 | 3 | 3 | 3 | 2 | 2 | Wilderness exploration/ hex crawl player engagement | Always interested in new rules systems, subsystems, game procedures, etc. | Exploring the game world | 4 | 2 | 4 | 2 | 2 | 4 | 2 | 3 | 2 | 2 | 3 | 3 | 3 | 2 | 3 | 3 | 1 | 4 | 4 | 4 | 3 | 5 | 1 | 1 | 2 | 2 | 1 | 1 | 1 | 1 | 2 | $ - US Dollars (USD) | 1 | 10 | 25 | 60 | Custom dice, Mobile applications for tabletop systems, adventure modules | Mostly DM support tools; also emphasizing the *optional* in optional rules to prevent players from expecting all options are always available. | Modern unified mechanics like 3e or 5e but supportive of OSR style play. | Better community definitions are needed to differentiate story games from modern RPGs from OSR style adventure games. | <50 | 2 | 2 | 1 | 4 | 1 | 2 | 1 | 1 | 1 | 1 | ||||||||||||||
49 | 11/21/2023 22:38:11 | Yes | 5 to 10 years ago | Less than a month ago | Two to three | Online - Messenger (Discord etc) | Online by voice no camera | Messenger (Discord etc) | Yes | More than once a week | 7:00:00 pm | 3 to 4 hours | Dungeons & Dragons - 5th Edition (2014) | Dungeons & Dragons - original edition (1974), Dungeons & Dragons - Basic (1977), BX (1981), BECMI (1983), or Rules Cyclopedia (1991), Dungeons & Dragons - 5th Edition (2014), Call of Cthulhu (any edition), Warhammer Fantasy (any edition), Old School Renaissance / OSR systems (any particular systems - Whitehack etc), New School Renaissance / NSR systems (any particular systems - Knave etc) | d20 - Other | 4 | 5 | 3 | Fantasy | Mixed genres | Player | Game Master | 5 | 5 | Not enough (open table) | 5 | 4 | 5 | 5 | 4 | 5 | 5 | Exploring the game world | 3 | 4 | 5 | 3 | 5 | 5 | 4 | 3 | 1 | 4 | 2 | 3 | 4 | 4 | 3 | 1 | 3 | 5 | 4 | 3 | 1 | 5 | 1 | 1 | 3 | 1 | 1 | 1 | 1 | 1 | 5 | $ - US Dollars (USD) | 3 | 25 | 30 | 60 | More books, Novels based on the game setting, Maps, Slipcases for books | 1001+ | 2 | 5 | 1 | 5 | 5 | 1 | 1 | My own system | 1 | 1 | 1 | ||||||||||||||||||
50 | 11/21/2023 22:39:02 | Yes | 11 to 20 years ago | Less than a month ago | None | Offline - Friends | In person | More than once per month | 8:00:00 pm | 3 to 4 hours | Pathfinder - 1st Edition (2009) | Dungeons & Dragons - 5th Edition (2014), Pathfinder - 1st Edition (2009), Fate (any edition), New School Renaissance / NSR systems (any particular systems - Knave etc) | New School Renaissance / NSR systems (any particular systems - Knave etc) | 4 | 5 | 2 | Fantasy | Mixed genres | Fantasy | Player | Both | 3 | 5 | A chaos gremlin who goes off the rails. | 4 | 2 | 2 | 5 | 3 | 3 | 3 | Being faster with responses and creative with certain character situations. | The quality of fun my players are having. | Engaging in a story | 4 | 3 | 5 | 2 | 4 | 5 | 3 | 3 | 2 | 3 | 2 | 3 | 3 | 2 | 5 | 4 | 4 | 5 | 3 | 4 | 2 | 5 | 3 | 1 | 1 | 4 | 4 | 2 | 5 | 3 | 4 | $ - US Dollars (USD) | 3 | 35 | 40 | 50 | Gameplay aids (status markers, trackers etc), Custom dice, Files for 3D printing miniatures, Miniatures | A system where less management makes room for versatility and game-play. | Sometimes they are too management heavy, say DnD's spell slots system on top of point systems for certain actions. | <50 | 2 | 5 | 3 | 3 | 3 | 5 | 3 | 5 | 2 | 5 | ||||||||||||||||
51 | 11/21/2023 22:44:23 | Yes | 5 to 10 years ago | Less than a month ago | Two to three | Offline - Friends | In person | Once a week | 3:00:00 pm | 3 to 4 hours | World of Darkness (any edition) | Vampire the masquerade | Advanced Dungeons & Dragons - 1st Edition (1977), Dungeons & Dragons - Basic (1977), BX (1981), BECMI (1983), or Rules Cyclopedia (1991), Advanced Dungeons & Dragons - 2nd Edition (1989) or Revised (1995), Dungeons & Dragons - 3rd Edition (2000) or Revised (2003), Dungeons & Dragons - 4th Edition (2008) or Essentials (2010), Dungeons & Dragons - 5th Edition (2014), Pathfinder - 1st Edition (2009), Call of Cthulhu (any edition), RuneQuest (any edition), Warhammer 40k Roleplaying (any edition), Shadowrun (any edition), Genesys (any sub-system - Star Wars etc), World of Darkness (any edition), Savage Worlds (any edition), GURPS (any edition), Old School Renaissance / OSR systems (any particular systems - Whitehack etc), d20 - Other | Dungeons & Dragons - Basic (1977), BX (1981), BECMI (1983), or Rules Cyclopedia (1991) | 3 | 4 | 3 | Skills need to be revamped, Druid class needs an overhaul and more spells. | Fantasy | Fantasy | Sword and sorcery, with a gritty and deadly feel to it | Game Master | Game Master | 4 | 5 | No sense of drive from players | 3 | 5 | 5 | 3 | 3 | 5 | 5 | Get better at building my own worlds and adventures. | World building, and running sandbox adventure | Exploring the game world | 4 | 3 | 5 | 5 | 5 | 5 | 4 | 3 | 4 | 2 | 3 | 4 | 5 | 3 | 3 | 3 | 3 | 5 | 5 | 4 | 3 | 5 | 3 | 4 | 2 | 4 | 1 | 1 | 1 | 1 | 5 | $ - US Dollars (USD) | 4 | 20 | 30 | 50 | More books, Gameplay aids (status markers, trackers etc), Files for 3D printing miniatures, Novels based on the game setting, Mobile applications for tabletop systems, Terrain, Game master screen, Miniatures, Slipcases for books | The ability for non magic users to have choices in combat. | Gritty, with plenty of tactical options for each character type including purely martial classes. Martial characters work in maneuvers, and styles that are trade offs as the character switches between offense and defense. Parrying should be tied to ability to defend not just a static number affected only by armor. Magic should be wondrous and terrifying and primarily used out of combat. Combat should generally take between 1-3 rounds. But resolved quickly so it doesn’t get stale. | 201-500 | 1 | 5 | 1 | 4 | 3 | 4 | 4 | Game masters shouldn’t just make up new rules on the fly unless there is no rule covering that situation. Each ruling should be revisited after the session is over to see if it already covered by an existing rule | 4 | 1 | 2 | |||||||||||||
52 | 11/21/2023 22:44:31 | Yes | 35 to 50 years ago | Less than a month ago | One | Offline - Friends | Online by voice with camera | Video call (Zoom etc) | Yes | Once a week | 7:00:00 pm | 3 to 4 hours | Advanced Dungeons & Dragons - 1st Edition (1977) | Advanced Dungeons & Dragons - 1st Edition (1977), Advanced Dungeons & Dragons - 2nd Edition (1989) or Revised (1995), Dungeons & Dragons - 3rd Edition (2000) or Revised (2003), Dungeons & Dragons - 5th Edition (2014), Pathfinder - 1st Edition (2009), Call of Cthulhu (any edition), Traveller (any edition), RuneQuest (any edition), Warhammer Fantasy (any edition), Ars Magica (any edition), Savage Worlds (any edition), GURPS (any edition), Fate (any edition), Powered by the Apocalypse (any sub-system - Apocalypse World etc), Forged in the Dark (any sub-system - Blades in the Dark etc), Old School Renaissance / OSR systems (any particular systems - Whitehack etc), d6 - Other, d20 - Other | Advanced Dungeons & Dragons - 1st Edition (1977) | 4 | 4 | 3 | Fantasy | Fantasy | Player | Both | 4 | 4 | No sense of drive from players | 4 | 3 | 4 | 4 | 4 | 4 | 4 | The growth of your character | 4 | 2 | 2 | 2 | 4 | 4 | 3 | 3 | 3 | 2 | 2 | 2 | 2 | 2 | 4 | 2 | 2 | 4 | 2 | 2 | 3 | 3 | 2 | 4 | 3 | 3 | 3 | 4 | 2 | 2 | 2 | £ - British Pounds (GBP) | 3 | 20 | 30 | 50 | More books | 51-200 | 4 | 4 | 3 | 4 | 4 | 2 | 3 | 4 | 3 | 3 | |||||||||||||||||||
53 | 11/21/2023 22:51:40 | Yes | 31 to 35 years ago | Less than a month ago | Four to six | Online - Messenger (Discord etc) | Online by voice no camera | Roll20 | No | More than once a week | 8:30:00 pm | 3 to 4 hours | Advanced Dungeons & Dragons - 1st Edition (1977) | Dungeons & Dragons - original edition (1974), Advanced Dungeons & Dragons - 1st Edition (1977), Dungeons & Dragons - Basic (1977), BX (1981), BECMI (1983), or Rules Cyclopedia (1991), Advanced Dungeons & Dragons - 2nd Edition (1989) or Revised (1995), Dungeons & Dragons - 5th Edition (2014), Call of Cthulhu (any edition), Traveller (any edition), Old School Renaissance / OSR systems (any particular systems - Whitehack etc) | Advanced Dungeons & Dragons - 1st Edition (1977) | 5 | 5 | 4 | Fantasy | Fantasy | Player | Game Master | 5 | 5 | No issues | 4 | 4 | 4 | 5 | 4 | 5 | 4 | Exploring the game world | 4 | 2 | 4 | 4 | 2 | 5 | 3 | 4 | 3 | 3 | 3 | 3 | 3 | 3 | 1 | 1 | 1 | 5 | 5 | 5 | 4 | 5 | 1 | 3 | 1 | 1 | 1 | 2 | 2 | 1 | 3 | $ - US Dollars (USD) | 3 | 15 | 30 | 50 | Maps, Digital assets for virtual tabletop, Miniatures, Terrain | 1001+ | 4 | 5 | 1 | 4 | 3 | 3 | 1 | 2 | 1 | 3 | |||||||||||||||||||
54 | 11/21/2023 22:59:23 | Yes | 11 to 20 years ago | Less than a month ago | Two to three | Offline - Local game store | In person | Once a week | 5:30:00 pm | 3 to 4 hours | Dungeons & Dragons - 3rd Edition (2000) or Revised (2003) | Advanced Dungeons & Dragons - 1st Edition (1977), Dungeons & Dragons - Basic (1977), BX (1981), BECMI (1983), or Rules Cyclopedia (1991), Advanced Dungeons & Dragons - 2nd Edition (1989) or Revised (1995), Dungeons & Dragons - 3rd Edition (2000) or Revised (2003), Dungeons & Dragons - 4th Edition (2008) or Essentials (2010), Dungeons & Dragons - 5th Edition (2014), Pathfinder - 1st Edition (2009), Warhammer 40k Roleplaying (any edition), Powered by the Apocalypse (any sub-system - Apocalypse World etc), Old School Renaissance / OSR systems (any particular systems - Whitehack etc), New School Renaissance / NSR systems (any particular systems - Knave etc), d6 - Other, d20 - Other | Other - Not listed | 4 | 5 | 3 | More adventures and more settlements detailed | Fantasy | Fantasy | Anything "weird fantasy" | Player | Both | 4 | 4 | No issues | 2 | 3 | 3 | 3 | 3 | 4 | 4 | Being with friends | 3 | 2 | 3 | 4 | 3 | 4 | 3 | 3 | 2 | 2 | 3 | 3 | 4 | 2 | 3 | 1 | 2 | 4 | 3 | 2 | 1 | 5 | 4 | 1 | 3 | 3 | 1 | 1 | 3 | 2 | 2 | $ - US Dollars (USD) | 3 | 40 | 40 | 100 | Novels based on the game setting, More books, Mobile applications for tabletop systems, Gameplay aids (status markers, trackers etc), Maps, Files for 3D printing miniatures | Cheat sheets, table references, random tables | Quick character creation, lots of flexibility for player agency, many tools and resources for the game master to quickly use | I hate character building focused games and games that take too long to do combat | 501-1000 | 4 | 5 | 1 | 4 | 3 | 4 | 1 | Hyperborea | 2 | 2 | 3 | |||||||||||||||
55 | 11/21/2023 23:07:10 | Yes | 20 to 30 years ago | Less than a month ago | Two to three | Online - Messenger (Discord etc) | Online by voice no camera | Roll20 | No | Putting multiple characters (i.e. retainers and henchmen) on one sheet, easily appending notes to a hex map, good group inventory management. | More than once a week | 4:00:00 pm | 5 to 6 hours | Advanced Dungeons & Dragons - 2nd Edition (1989) or Revised (1995) | Advanced Dungeons & Dragons - 2nd Edition (1989) or Revised (1995), Dungeons & Dragons - 3rd Edition (2000) or Revised (2003), Dungeons & Dragons - 5th Edition (2014), Call of Cthulhu (any edition), Warhammer Fantasy (any edition), Shadowrun (any edition), World of Darkness (any edition), Old School Renaissance / OSR systems (any particular systems - Whitehack etc) | Other - Not listed | 5 | 5 | 4 | Pulp | Science fiction | Player | Game Master | 4 | 4 | Lack of player engagement | 3 | 3 | 4 | 4 | 4 | 3 | 3 | System knowledge, keeping generated content in mind | Organising my campaign records into something usable and comprehensible. | Exploring the game world | 5 | 4 | 4 | 4 | 3 | 5 | 4 | 4 | 2 | 3 | 3 | 4 | 5 | 3 | 2 | 3 | 3 | 5 | 4 | 5 | 1 | 5 | 3 | 2 | 1 | 1 | 1 | 1 | 1 | 3 | 3 | £ - British Pounds (GBP) | 4 | 30 | 30 | 50 | ACKS but post-apocalyptic psychedelic weirdness | 51-200 | 1 | 4 | 1 | 2 | 1 | 4 | 1 | ACKS | 1 | 1 | 1 | |||||||||||||||
56 | 11/21/2023 23:13:34 | Yes | 11 to 20 years ago | Less than a month ago | Two to three | Online - Other | Online by voice no camera | Messenger (Discord etc) | Unsure | A better middle ground between VTTs and Theater of the Mind | More than once a week | 5:00:00 pm | 1 to 3 hours | Other - Not listed | Unisystem | Dungeons & Dragons - 3rd Edition (2000) or Revised (2003), Dungeons & Dragons - 4th Edition (2008) or Essentials (2010), Dungeons & Dragons - 5th Edition (2014), Pathfinder - 1st Edition (2009), Call of Cthulhu (any edition), Traveller (any edition), Shadowrun (any edition), Old School Renaissance / OSR systems (any particular systems - Whitehack etc) | Old School Renaissance / OSR systems (any particular systems - Whitehack etc) | 4 | 5 | 4 | Mixed genres in one game | Mixed genres | Game Master | Both | 2 | 3 | No sense of drive from players | 2 | 2 | 1 | 3 | 1 | 2 | 2 | Exploring the game world | 3 | 2 | 3 | 4 | 3 | 4 | 4 | 3 | 2 | 4 | 2 | 4 | 4 | 3 | 2 | 2 | 2 | 4 | 4 | 3 | 3 | 5 | 3 | 3 | 3 | 3 | 1 | 1 | 1 | 1 | 3 | $ - US Dollars (USD) | 4 | 25 | 45 | 70 | Card sets, More books, Novels based on the game setting, Printable setting-specific flat unit/creature tokens | A feudal Japan flavored ACKS with fantasy mecha | 201-500 | 3 | 4 | 1 | 4 | 2 | 3 | 2 | ACKS I | 2 | 2 | 1 | |||||||||||||||
57 | 11/21/2023 23:16:14 | Yes | 11 to 20 years ago | Less than a month ago | Two to three | Online - Forums | Online by text | Foundry VTT | Yes | Once a week | 10:00:00 pm | 1 to 3 hours | Dungeons & Dragons - 3rd Edition (2000) or Revised (2003) | Dungeons & Dragons - 3rd Edition (2000) or Revised (2003), Dungeons & Dragons - 5th Edition (2014), Pathfinder - 1st Edition (2009), Shadowrun (any edition), GURPS (any edition) | GURPS (any edition) | 5 | 5 | 3 | Release GURPS Vehicles | Fantasy | Fantasy | Game Master | Both | 3 | 4 | No sense of drive from players | 3 | 4 | 3 | 4 | 2 | 4 | 5 | I really have to work on my adventure-building skills | Exploring the game world | 5 | 4 | 4 | 4 | 4 | 4 | 4 | 5 | 5 | 2 | 2 | 4 | 4 | 5 | 4 | 3 | 3 | 4 | 4 | 4 | 5 | 5 | 4 | 5 | 1 | 4 | 1 | 1 | 3 | 3 | 3 | $ - US Dollars (USD) | 3 | 19.99 | 19.99 | 19.99 | More books, Novels based on the game setting | GURPS | 51-200 | 2 | 5 | 1 | 5 | 3 | 4 | 3 | 4th Edition | 3 | 3 | 3 | |||||||||||||||
58 | 11/21/2023 23:22:43 | Yes | 20 to 30 years ago | Less than a month ago | Two to three | Offline - Friends | Online by voice no camera | Foundry VTT | Yes | Better integration for some systems we play that are less popular (sometimes it's dev work, sometimes it's got to do with the vtt licence of the game) | More than once per month | 8:30:00 pm | 3 to 4 hours | Advanced Dungeons & Dragons - 2nd Edition (1989) or Revised (1995) | Advanced Dungeons & Dragons - 2nd Edition (1989) or Revised (1995), Dungeons & Dragons - 3rd Edition (2000) or Revised (2003), Dungeons & Dragons - 4th Edition (2008) or Essentials (2010), Dungeons & Dragons - 5th Edition (2014), Pathfinder - 2nd Edition (2019), Call of Cthulhu (any edition), Warhammer Fantasy (any edition), Warhammer 40k Roleplaying (any edition), Shadowrun (any edition), World of Darkness (any edition), Old School Renaissance / OSR systems (any particular systems - Whitehack etc), d6 - Other, d100 - Other | Old School Renaissance / OSR systems (any particular systems - Whitehack etc) | 4 | 5 | 4 | Fantasy | Science fiction | I'm deeply in love with the Cyberpunk genre | Game Master | Both | 5 | 4 | No issues | 4 | 3 | 4 | 3 | 4 | 4 | 3 | Being with friends | 4 | 3 | 5 | 3 | 5 | 4 | 3 | 3 | 3 | 2 | 2 | 3 | 3 | 3 | 4 | 3 | 3 | 4 | 4 | 3 | 4 | 5 | 4 | 4 | 3 | 5 | 3 | 2 | 2 | 2 | 2 | € - Euros (EUR) | 3 | 35 | 35 | 50 | Digital assets for virtual tabletop, Mobile applications for tabletop systems, More books | Point buy, has options for the PC to make somewhat unique characters but not too much rules to stiffle their creativity | I'm slowly being converted to the OSR and currently liking a lot what I'm reading about ACKS and its approach | 51-200 | 3 | 5 | 1 | 5 | 3 | 4 | 4 | Rule of cool can be cool, but only if it's used very sparringly and still in-character and within what a character can do. So I'd say it's maybe more strokes of great creativity than pure "ignore the rules rule of cool" at my tables | ACKS | 5 | 1 | 1 | |||||||||||||
59 | 11/21/2023 23:25:04 | Yes | 35 to 50 years ago | Less than a month ago | Two to three | Online - Messenger (Discord etc) | Online by voice no camera | Mixed | Yes | Unknown | More than once per month | 6:00:00 pm | 3 to 4 hours | Advanced Dungeons & Dragons - 1st Edition (1977) | Advanced Dungeons & Dragons - 1st Edition (1977), Call of Cthulhu (any edition), Traveller (any edition), World of Darkness (any edition) | Advanced Dungeons & Dragons - 1st Edition (1977) | 5 | 5 | 3 | Fantasy | Fantasy | Player | Player | 5 | 5 | Lack of player engagement | Exploring the game world | 3 | 1 | 3 | 4 | 3 | 4 | 3 | 4 | 4 | 4 | 4 | 4 | 4 | 4 | 3 | 3 | 3 | 4 | 4 | 4 | 3 | 5 | 2 | 2 | 3 | 3 | 1 | 2 | 1 | 4 | 2 | $ - US Dollars (USD) | 3 | 15 | 25 | 50 | Maps, Game master screen | Verisimiitudenous | 51-200 | 3 | 2 | 1 | 3 | 3 | 3 | 2 | 1 | 1 | 2 | ||||||||||||||||||||||||
60 | 11/21/2023 23:26:49 | Yes | Under 1 year ago | Less than a month ago | Two to three | Online - Other | Online by voice no camera | Messenger (Discord etc) | Yes | More than once a week | 8:00:00 pm | 1 to 3 hours | Old School Renaissance / OSR systems (any particular systems - Whitehack etc) | Hyperborea 3e | Dungeons & Dragons - 4th Edition (2008) or Essentials (2010), Dungeons & Dragons - 5th Edition (2014), Call of Cthulhu (any edition), Old School Renaissance / OSR systems (any particular systems - Whitehack etc) | Old School Renaissance / OSR systems (any particular systems - Whitehack etc) | 4 | 4 | 3 | Multiple genres across multiple games | Pulp | Weird Fantasy | Player | Both | 4 | 4 | No issues | 3 | 3 | 2 | 5 | 5 | 3 | 2 | Exploring the game world | 4 | 5 | 5 | 2 | 3 | 5 | 2 | 3 | 2 | 1 | 4 | 3 | 4 | 2 | 4 | 1 | 3 | 5 | 3 | 3 | 2 | 5 | 3 | 3 | 2 | 3 | 1 | 1 | 1 | 1 | 2 | $ - US Dollars (USD) | 2 | 20 | 60 | 120 | More books, Custom dice, Mobile applications for tabletop systems, Game master screen | 51-200 | 4 | 2 | 1 | 4 | 2 | 3 | 1 | Hyperborea 3e | 5 | 2 | 2 | ||||||||||||||||
61 | 11/21/2023 23:33:00 | Yes | 35 to 50 years ago | Less than a month ago | One | Offline - Friends | Online by text | An IRC server | Unsure | Moving to something made in this century. | More than once a week | 7:00:00 pm | Over 6 hours | Advanced Dungeons & Dragons - 1st Edition (1977) | Dungeons & Dragons - original edition (1974), Advanced Dungeons & Dragons - 1st Edition (1977), Dungeons & Dragons - Basic (1977), BX (1981), BECMI (1983), or Rules Cyclopedia (1991), Dungeons & Dragons - 5th Edition (2014), Pathfinder - 2nd Edition (2019), Call of Cthulhu (any edition), Traveller (any edition), World of Darkness (any edition), GURPS (any edition), Other - Not listed | Advanced Dungeons & Dragons - 1st Edition (1977) | 5 | 3 | 1 | Good for us old coots, but looking to be approachable for younger people. | Fantasy | Fantasy | old school high fantasy, where elves, orcs are XP pinatas. | Game Master | Both | 5 | 5 | Schedule conflicts | 4 | 3 | 3 | 4 | 5 | 5 | 3 | More engaging storytelling | Worldbuilding | Engaging in a story | 2 | 5 | 3 | 2 | 5 | 5 | 2 | 3 | 3 | 2 | 3 | 2 | 3 | 2 | 5 | 4 | 5 | 5 | 5 | 5 | 5 | 5 | 5 | 3 | 1 | 1 | 5 | 1 | 5 | 1 | 1 | $ - US Dollars (USD) | 5 | 19 | 19 | 19 | Gameplay aids (status markers, trackers etc), Maps, Terrain, Miniatures, More books, Mobile applications for tabletop systems, Files for 3D printing miniatures, Custom dice, Slipcases for books, Game master screen, Digital assets for virtual tabletop, Card sets, Novels based on the game setting | Giving players more control of when their characters expire. | One that allows flexibility, but yet doesn't result in tons of rules lawyering. | Focus on tabletop, not trying to make another World of Warcraft. Old school good and evil with no redeeming arcs for the bad guys. | 1001+ | 4 | 5 | 4 | 5 | 3 | 4 | 1 | 5 | 1 | 4 | |||||||||||
62 | 11/21/2023 23:39:02 | Yes | 11 to 20 years ago | Less than a month ago | Four to six | Offline open table game started with a mix of friends and strangers | In person | More than once per month | 11:30:00 am | 3 to 4 hours | Advanced Dungeons & Dragons - 1st Edition (1977) | Advanced Dungeons & Dragons - 1st Edition (1977), Dungeons & Dragons - Basic (1977), BX (1981), BECMI (1983), or Rules Cyclopedia (1991), Advanced Dungeons & Dragons - 2nd Edition (1989) or Revised (1995), Dungeons & Dragons - 3rd Edition (2000) or Revised (2003), Dungeons & Dragons - 5th Edition (2014), Pathfinder - 1st Edition (2009), Traveller (any edition), Warhammer Fantasy (any edition), World of Darkness (any edition), Old School Renaissance / OSR systems (any particular systems - Whitehack etc), New School Renaissance / NSR systems (any particular systems - Knave etc) | Dungeons & Dragons - Basic (1977), BX (1981), BECMI (1983), or Rules Cyclopedia (1991) | 5 | 5 | 1 | Mixed genres in one game | Mixed genres | Science fantasy shitbrew that is more Old West than Medieval or Renaissance in vibe. | Player | Both | 4 | 5 | No issues | 1 | 3 | 3 | 3 | 1 | 3 | 2 | Develop the supercomputer brain needed for the amount of book-keeping I prefer. | Exploring the game world | 2 | 1 | 3 | 3 | 1 | 4 | 4 | 3 | 1 | 5 | 5 | 3 | 3 | 1 | 1 | 1 | 1 | 5 | 5 | 5 | 1 | 5 | 1 | 3 | 3 | 1 | 1 | 1 | 1 | 3 | 3 | $ - US Dollars (USD) | 1 | 10 | 10 | 60 | Sandbox game meant to be run in 1:1 time with 20-50 active players following a progression from dungeon crawling->world exploration-> domain play. | <50 | 2 | 3 | 1 | 4 | 3 | 3 | 3 | 3 | 1 | 4 | |||||||||||||||||||
63 | 11/21/2023 23:46:58 | Yes | 20 to 30 years ago | 1 to 3 months ago | One | Offline - Friends | In person | Less than once a month | 6:00:00 pm | 3 to 4 hours | Other - Not listed | Star Wars role playing game - west end games | Dungeons & Dragons - Basic (1977), BX (1981), BECMI (1983), or Rules Cyclopedia (1991), Advanced Dungeons & Dragons - 2nd Edition (1989) or Revised (1995), Old School Renaissance / OSR systems (any particular systems - Whitehack etc), New School Renaissance / NSR systems (any particular systems - Knave etc) | Old School Renaissance / OSR systems (any particular systems - Whitehack etc) | 4 | 4 | 3 | Fantasy | Fantasy | Non traditional fantasy | Game Master | Both | 3 | 4 | No issues | 3 | 3 | 4 | 4 | 3 | 3 | 4 | More narrative depth | Narrative depth. Npc role playing | Exploring the game world | 4 | 4 | 2 | 2 | 3 | 4 | 2 | 1 | 1 | 2 | 2 | 3 | 2 | 2 | 4 | 3 | 3 | 5 | 3 | 3 | 2 | 4 | 3 | 1 | 3 | 3 | 4 | 2 | 2 | 1 | 1 | $ - US Dollars (USD) | 4 | 5 | 20 | 80 | Terrain, Miniatures, More books, Custom dice, Card sets, Gameplay aids (status markers, trackers etc), More novelty gameplay artifacts | D&D B/X mixed with AD&D mixed with homebrew and some modern mechanics based on the needs of the session and situations | 201-500 | 4 | 1 | 2 | 5 | 2 | 4 | 2 | 5 | 1 | 2 | ||||||||||||||||
64 | 11/21/2023 23:52:03 | Yes | 20 to 30 years ago | Less than a month ago | One | Online - Messenger (Discord etc) | Online by voice with camera | Messenger (Discord etc) | Yes | No complaints | Once a week | 8:00:00 pm | 1 to 3 hours | Dungeons & Dragons - Basic (1977), BX (1981), BECMI (1983), or Rules Cyclopedia (1991) | Advanced Dungeons & Dragons - 1st Edition (1977), Dungeons & Dragons - Basic (1977), BX (1981), BECMI (1983), or Rules Cyclopedia (1991), Advanced Dungeons & Dragons - 2nd Edition (1989) or Revised (1995), Dungeons & Dragons - 3rd Edition (2000) or Revised (2003), Dungeons & Dragons - 4th Edition (2008) or Essentials (2010), Dungeons & Dragons - 5th Edition (2014), Pathfinder - 1st Edition (2009), Pathfinder - 2nd Edition (2019), Call of Cthulhu (any edition), Traveller (any edition), Warhammer Fantasy (any edition), Ars Magica (any edition), Savage Worlds (any edition), Fate (any edition), Powered by the Apocalypse (any sub-system - Apocalypse World etc), Forged in the Dark (any sub-system - Blades in the Dark etc), Old School Renaissance / OSR systems (any particular systems - Whitehack etc), New School Renaissance / NSR systems (any particular systems - Knave etc) | New School Renaissance / NSR systems (any particular systems - Knave etc) | 3 | 5 | 2 | More streamlining | Multiple genres across multiple games | Fantasy | none. I'm happy bouncing around | Player | Both | 5 | 4 | Lack of player engagement | 3 | 2 | 3 | 3 | 3 | 3 | 3 | I'm content with my abilities | No | Exploring the game world | 1 | 3 | 1 | 2 | 4 | 5 | 2 | 2 | 3 | 2 | 3 | 2 | 5 | 3 | 3 | 3 | 3 | 5 | 4 | 3 | 1 | 5 | 1 | 1 | 5 | 1 | 1 | 1 | 1 | 1 | 3 | $ - US Dollars (USD) | 3 | 15 | 30 | 60 | More books, I feel little need for ner purchases unless I come across exceptional products | No. The breadth of systems, especially in the niche space is astounding | Doesn't exist. Different systems work for different gaming goals | Nope | 201-500 | 3 | 3 | 1 | 5 | 1 | 3 | 1 | Cairn + GLOG | 4 | 1 | 1 | ||||||||||
65 | 11/21/2023 23:55:44 | Yes | 20 to 30 years ago | Less than a month ago | One | Offline - Friends | Online by voice no camera | Roll20 | No | Cheaper, less ugly, less cumbersome, more customizable | More than once per month | 7:00:00 pm | 3 to 4 hours | Other - Not listed | Self invented freeform | Dungeons & Dragons - Basic (1977), BX (1981), BECMI (1983), or Rules Cyclopedia (1991), Dungeons & Dragons - 4th Edition (2008) or Essentials (2010), Dungeons & Dragons - 5th Edition (2014), World of Darkness (any edition), Powered by the Apocalypse (any sub-system - Apocalypse World etc), Old School Renaissance / OSR systems (any particular systems - Whitehack etc), d6 - Other, d100 - Other, Diceless - other, Other - Not listed, Too many to list | Old School Renaissance / OSR systems (any particular systems - Whitehack etc) | 4 | 4 | 2 | Better character sheets, Domain sheets, Vessel/Trade sheets | Fantasy | Fantasy | Political Strategic Psychedelic Fantasy | Game Master | Both | 4 | 4 | No sense of drive from players | 4 | 4 | 3 | 4 | 2 | 4 | 4 | Wider repertoire of compelling NPC types | No | Acting as someone else | 3 | 5 | 4 | 3 | 3 | 5 | 2 | 3 | 2 | 3 | 4 | 3 | 4 | 2 | 4 | 4 | 2 | 5 | 4 | 3 | 4 | 5 | 3 | 2 | 1 | 1 | 1 | 1 | 1 | 1 | 2 | $ - US Dollars (USD) | 3 | 60 | 60 | 60 | Files for 3D printing miniatures, More books, Maps, Game master screen | Too many to name | Suited for the task | The limited and self referential culture of RPGs is holding their development back | 51-200 | 2 | 2 | 1 | 5 | 3 | 3 | 1 | ACKS | 3 | 1 | 1 | |||||||||
66 | 11/22/2023 0:03:07 | Yes | 31 to 35 years ago | Less than a month ago | One | Offline - Other | In person | Once a week | 3:00:00 pm | 1 to 3 hours | Dungeons & Dragons - Basic (1977), BX (1981), BECMI (1983), or Rules Cyclopedia (1991) | Advanced Dungeons & Dragons - 1st Edition (1977), Dungeons & Dragons - Basic (1977), BX (1981), BECMI (1983), or Rules Cyclopedia (1991), Advanced Dungeons & Dragons - 2nd Edition (1989) or Revised (1995), Dungeons & Dragons - 3rd Edition (2000) or Revised (2003), Dungeons & Dragons - 4th Edition (2008) or Essentials (2010), Dungeons & Dragons - 5th Edition (2014), Pathfinder - 1st Edition (2009), World of Darkness (any edition), Old School Renaissance / OSR systems (any particular systems - Whitehack etc) | Other - Not listed | 5 | 5 | 3 | Fantasy | Fantasy | Fantasy. | Game Master | Game Master | 4 | 5 | No issues | 5 | 4 | 4 | 3 | 1 | 4 | 3 | System Mastery | Immersive simulation. | 4 | 1 | 4 | 3 | 4 | 3 | 3 | 3 | 2 | 3 | 3 | 3 | 4 | 2 | 4 | 3 | 3 | 4 | 3 | 3 | 1 | 5 | 3 | 4 | 1 | 4 | 1 | 2 | 1 | 2 | 3 | $ - US Dollars (USD) | 4 | 50 | 30 | 60 | Game master screen, Maps, More books | 1001+ | 1 | 4 | 1 | 4 | 2 | 4 | 2 | Adventurer Conqueror King System | 3 | 4 | 1 | ||||||||||||||||||
67 | 11/22/2023 0:09:15 | Yes | 20 to 30 years ago | Less than a month ago | Two to three | Offline - Friends | In person | More than once a week | 7:00:00 pm | 3 to 4 hours | Advanced Dungeons & Dragons - 1st Edition (1977) | Advanced Dungeons & Dragons - 1st Edition (1977), Dungeons & Dragons - Basic (1977), BX (1981), BECMI (1983), or Rules Cyclopedia (1991), Advanced Dungeons & Dragons - 2nd Edition (1989) or Revised (1995), Dungeons & Dragons - 3rd Edition (2000) or Revised (2003), Dungeons & Dragons - 5th Edition (2014), Pathfinder - 1st Edition (2009), Pathfinder - 2nd Edition (2019), Call of Cthulhu (any edition), Forged in the Dark (any sub-system - Blades in the Dark etc), Old School Renaissance / OSR systems (any particular systems - Whitehack etc), New School Renaissance / NSR systems (any particular systems - Knave etc), Other - Not listed | Old School Renaissance / OSR systems (any particular systems - Whitehack etc) | 5 | 5 | 2 | Multiple genres across multiple games | Fantasy | Cyberpunk | Player | Game Master | 5 | 5 | No issues | 4 | 5 | 4 | 3 | 2 | 4 | 5 | Simulationism | Being with friends | 5 | 2 | 4 | 4 | 2 | 5 | 3 | 4 | 3 | 2 | 4 | 3 | 5 | 5 | 3 | 1 | 1 | 5 | 1 | 3 | 3 | 5 | 1 | 3 | 1 | 2 | 1 | 1 | 1 | 3 | 1 | $ - Canadian Dollars (CAD) | 3 | 30 | 75 | 200 | 1001+ | 2 | 5 | 2 | 4 | 1 | 2 | 1 | Hyperborea | 5 | 2 | 1 | |||||||||||||||||||
68 | 11/22/2023 0:14:35 | Yes | 31 to 35 years ago | Less than a month ago | Two to three | Offline - Friends | In person | More than once per month | 8:00:00 pm | 3 to 4 hours | Dungeons & Dragons - Basic (1977), BX (1981), BECMI (1983), or Rules Cyclopedia (1991) | Advanced Dungeons & Dragons - 1st Edition (1977), Dungeons & Dragons - Basic (1977), BX (1981), BECMI (1983), or Rules Cyclopedia (1991), Advanced Dungeons & Dragons - 2nd Edition (1989) or Revised (1995), Dungeons & Dragons - 3rd Edition (2000) or Revised (2003), Dungeons & Dragons - 5th Edition (2014), Pathfinder - 1st Edition (2009), Pathfinder - 2nd Edition (2019), Traveller (any edition), GURPS (any edition), d20 - Other | Pathfinder - 2nd Edition (2019) | 4 | 3 | 5 | Switch to C&C | Fantasy | Mixed genres | Player | Both | 4 | 3 | Interpersonal conflict | 3 | 4 | 3 | 4 | 4 | 4 | 4 | Role Playing | Game Balance | Engaging in a story | 3 | 4 | 4 | 4 | 4 | 4 | 4 | 3 | 2 | 3 | 4 | 4 | 4 | 4 | 3 | 3 | 3 | 3 | 3 | 3 | 3 | 4 | 3 | 2 | 3 | 5 | 5 | 2 | 4 | 2 | 1 | $ - Canadian Dollars (CAD) | 2 | 25 | 25 | 40 | Digital assets for virtual tabletop | No. It's all been done. | Interactive, medium complexity, in-depth game. | Essential learning tools for kids. | 201-500 | 4 | 4 | 4 | 5 | 2 | 5 | 2 | 5 | 2 | 3 | |||||||||||||||
69 | 11/22/2023 0:25:34 | Yes | 20 to 30 years ago | Less than a month ago | Two to three | Offline - Friends | Online by voice no camera | Roll20 | No | Larger maps, more options for tracking characters and taking notes, better UI | Once a week | 6:30:00 pm | 3 to 4 hours | d100 - Other | MERP | Advanced Dungeons & Dragons - 2nd Edition (1989) or Revised (1995), Pathfinder - 1st Edition (2009), GURPS (any edition), d6 - Other, d100 - Other, Diceless - other | Pathfinder - 1st Edition (2009) | 5 | 2 | 4 | Multiple genres across multiple games | Fantasy | Game Master | Both | 4 | 5 | No issues | 4 | 4 | 2 | 3 | 2 | 5 | 3 | Acting as someone else | 2 | 1 | 3 | 5 | 4 | 1 | 3 | 4 | 2 | 2 | 1 | 4 | 3 | 3 | 3 | 2 | 2 | 2 | 2 | 3 | 2 | 4 | 4 | 4 | 1 | 4 | 2 | 1 | 3 | 4 | 2 | $ - US Dollars (USD) | 3 | 20 | 45 | 60 | Custom dice, Slipcases for books, Gameplay aids (status markers, trackers etc), More books, Game master screen, Maps | I have yet to find one that deals with firearms in a realistic and satisfying way. | Relatively simple character development, flavorful and realistic combat, and rules that help the gamemaster simulate an immersive game world for the characters. Rolemaster is a longtime favorite for the first two reasons, and Ascendant is a new favorite for the second two reasons. | 51-200 | 3 | 5 | 1 | 4 | 1 | 3 | 4 | Most of these things are a balance. Setting and mechanics, for instance; I ranked mechanics as more important because poor game mechanics are a problem that will ruin enjoyment of even the most awesome setting, but a good game must also have mechanics that fit the setting. | MERP, Rolemaster, West End Games Star Wars, CAT, Microscope | 2 | 1 | 2 | |||||||||||||
70 | 11/22/2023 0:26:35 | Yes | 11 to 20 years ago | Less than a month ago | One | Offline - Friends | Online by voice no camera | Messenger (Discord etc) | No | free online hex grids | Once a week | 7:30:00 pm | 3 to 4 hours | Dungeons & Dragons - 3rd Edition (2000) or Revised (2003) | Dungeons & Dragons - 3rd Edition (2000) or Revised (2003), Dungeons & Dragons - 5th Edition (2014), Pathfinder - 1st Edition (2009), Warhammer Fantasy (any edition), Old School Renaissance / OSR systems (any particular systems - Whitehack etc) | Dungeons & Dragons - 5th Edition (2014) | 5 | 1 | 1 | increase depth of rules for expected scenarios | Fantasy | Science fiction | Pulp | Player | Both | 2 | 4 | No sense of drive from players | 4 | 5 | 2 | 4 | 2 | 4 | 5 | how to encourage unambitious players | Delving into the game mechanics | 4 | 2 | 5 | 4 | 2 | 5 | 3 | 2 | 2 | 1 | 2 | 5 | 5 | 1 | 5 | 1 | 1 | 5 | 2 | 1 | 5 | 5 | 1 | 5 | 1 | 3 | 1 | 1 | 1 | 5 | 5 | $ - US Dollars (USD) | 5 | 60 | 80 | 100 | Digital assets for virtual tabletop, Slipcases for books, Maps, Mobile applications for tabletop systems, More books, Gameplay aids (status markers, trackers etc), Game master screen, Novels based on the game setting, Custom dice | 201-500 | 1 | 5 | 1 | 1 | 1 | 3 | 1 | 5 | 5 | 1 | |||||||||||||||
71 | 11/22/2023 0:32:44 | Yes | 5 to 10 years ago | Less than a month ago | Two to three | Online - Messenger (Discord etc) | Online by voice with camera | Messenger (Discord etc) | Yes | Once a week | 9:30:00 am | 1 to 3 hours | Dungeons & Dragons - 5th Edition (2014) | Dungeons & Dragons - original edition (1974), Dungeons & Dragons - Basic (1977), BX (1981), BECMI (1983), or Rules Cyclopedia (1991), Dungeons & Dragons - 5th Edition (2014), Shadowrun (any edition), Savage Worlds (any edition), Powered by the Apocalypse (any sub-system - Apocalypse World etc), Forged in the Dark (any sub-system - Blades in the Dark etc), Old School Renaissance / OSR systems (any particular systems - Whitehack etc), d100 - Other | Old School Renaissance / OSR systems (any particular systems - Whitehack etc) | 2 | 5 | 2 | Multiple genres across multiple games | Fantasy | Player | Game Master | 5 | 5 | No issues | 5 | 2 | 3 | 3 | 3 | 4 | 3 | Being with friends | 3 | 5 | 3 | 2 | 5 | 4 | 2 | 3 | 1 | 4 | 3 | 3 | 5 | 4 | 5 | 3 | 4 | 4 | 5 | 5 | 1 | 5 | 3 | 1 | 3 | 3 | 2 | 1 | 1 | 1 | 3 | $ - US Dollars (USD) | 3 | 30 | 60 | 80 | More books, Custom dice, Miniatures | 201-500 | 3 | 1 | 2 | 5 | 3 | 4 | 3 | 5 | 1 | 3 | |||||||||||||||||||
72 | 11/22/2023 0:36:17 | Yes | 5 to 10 years ago | Less than a month ago | Two to three | Online - Messenger (Discord etc) | Online by voice no camera | Roll20 | Unsure | Unsure | More than once a week | 5:00:00 pm | 3 to 4 hours | Pathfinder - 1st Edition (2009) | Advanced Dungeons & Dragons - 2nd Edition (1989) or Revised (1995), Pathfinder - 1st Edition (2009), Pathfinder - 2nd Edition (2019), Call of Cthulhu (any edition), Warhammer Fantasy (any edition), Warhammer 40k Roleplaying (any edition), World of Darkness (any edition), Forged in the Dark (any sub-system - Blades in the Dark etc), d100 - Other | Warhammer 40k Roleplaying (any edition) | 4 | 3 | 5 | Unsure | Multiple genres across multiple games | Mixed genres | Unsure | Game Master | Game Master | 4 | 3 | Uncomfortable group dynamic | 4 | 4 | 3 | 4 | 3 | 3 | 3 | Responsiveness | Difficulties in groups | Acting as someone else | 4 | 5 | 3 | 4 | 5 | 3 | 3 | 4 | 4 | 3 | 4 | 3 | 3 | 3 | 5 | 5 | 5 | 3 | 3 | 3 | 5 | 4 | 3 | 4 | 3 | 3 | 3 | 1 | 4 | 3 | 3 | $ - US Dollars (USD) | 3 | 30 | 50 | 50 | Mobile applications for tabletop systems, Files for 3D printing miniatures, Novels based on the game setting, Gameplay aids (status markers, trackers etc), Game master screen, Slipcases for books | Character flexibility | Call of Cthulhu, except more elegant | No | 51-200 | 5 | 3 | 1 | 5 | 3 | 4 | 1 | Nope. | 3 | 3 | 5 | ||||||||||
73 | 11/22/2023 0:39:51 | Yes | 3 to 5 years ago | Less than a month ago | Four to six | Offline - Friends | Online by voice no camera | Foundry VTT | Yes | More support for old school mapping. | More than once a week | 8:00:00 pm | 3 to 4 hours | Call of Cthulhu (any edition) | 7th | Advanced Dungeons & Dragons - 1st Edition (1977), Dungeons & Dragons - 5th Edition (2014), Call of Cthulhu (any edition), Old School Renaissance / OSR systems (any particular systems - Whitehack etc) | Other - Not listed | 5 | 5 | 3 | More procedures. | Multiple genres across multiple games | Mixed genres | Sword and Sorcery Science Fantasy | Game Master | Both | 3 | 4 | No issues | 3 | 3 | 3 | 3 | 2 | 4 | 3 | Game mechanics | Wargaming approaches to tabletop RPGs | Delving into the game mechanics | 5 | 1 | 5 | 4 | 2 | 5 | 3 | 5 | 1 | 5 | 5 | 3 | 5 | 1 | 3 | 3 | 3 | 5 | 5 | 3 | 3 | 5 | 1 | 5 | 2 | 1 | 1 | 3 | 1 | 5 | 1 | $ - US Dollars (USD) | 5 | 25 | 75 | 250 | Random tables | A focus on true player autonomy | A system that promotes player autonomy above all else with enough rules and mechanics to cover a broad spectrum of situations. | Tabletop gaming must return to its wargaming roots. | 1001+ | 1 | 5 | 1 | 1 | 3 | 3 | 1 | Hyperborea | 5 | 5 | 1 | |||||||||
74 | 11/22/2023 0:47:41 | Yes | 35 to 50 years ago | Less than a month ago | Two to three | Offline - Society | Online by voice with camera | Video call (Zoom etc) | Yes | More than once a week | 7:30:00 pm | 1 to 3 hours | Dungeons & Dragons - Basic (1977), BX (1981), BECMI (1983), or Rules Cyclopedia (1991) | Dungeons & Dragons - original edition (1974), Advanced Dungeons & Dragons - 1st Edition (1977), Dungeons & Dragons - Basic (1977), BX (1981), BECMI (1983), or Rules Cyclopedia (1991), Advanced Dungeons & Dragons - 2nd Edition (1989) or Revised (1995), Dungeons & Dragons - 3rd Edition (2000) or Revised (2003), Dungeons & Dragons - 4th Edition (2008) or Essentials (2010), Dungeons & Dragons - 5th Edition (2014), Pathfinder - 1st Edition (2009), Call of Cthulhu (any edition), Traveller (any edition), RuneQuest (any edition), Shadowrun (any edition), Genesys (any sub-system - Star Wars etc), Savage Worlds (any edition), GURPS (any edition), Fate (any edition), Powered by the Apocalypse (any sub-system - Apocalypse World etc), d20 - Other, Other - Not listed, Dungeon Crawl Classics, Cyberpunk 2020, Champions, Gamma World, many others | Other - Not listed | 4 | 5 | 2 | Can't imagine what... | Multiple genres across multiple games | Mixed genres | Being able to switch things up is the draw... | Player | Both | 5 | 5 | a bit of engagement issues from playing online | 5 | 5 | 5 | 5 | 5 | 5 | 5 | The above is a bit broad to be able to answer meaningfully... | Being with friends | 4 | 4 | 3 | 3 | 4 | 3 | 3 | 3 | 3 | 2 | 3 | 3 | 3 | 2 | 4 | 2 | 2 | 3 | 2 | 2 | 3 | 5 | 3 | 3 | 3 | 1 | 1 | 3 | 3 | 3 | 3 | $ - US Dollars (USD) | 3 | 1 | 35 | 60 | More books, Custom dice, Miniatures, Terrain, Maps, | This was supposed to take less than 20 minutes... ; ) | 51-200 | 4 | 3 | 3 | 4 | 3 | 3 | 3 | Dungeon Crawl Classics | 5 | 3 | 1 | ||||||||||||||
75 | 11/22/2023 1:09:10 | Yes | 5 to 10 years ago | Less than a month ago | Two to three | Online - Messenger (Discord etc) | Online by voice with camera | Foundry VTT | Yes | More than once per month | 6:00:00 pm | 1 to 3 hours | Dungeons & Dragons - 5th Edition (2014) | Dungeons & Dragons - Basic (1977), BX (1981), BECMI (1983), or Rules Cyclopedia (1991), Dungeons & Dragons - 4th Edition (2008) or Essentials (2010), Dungeons & Dragons - 5th Edition (2014), Pathfinder - 1st Edition (2009), Call of Cthulhu (any edition), Traveller (any edition), World of Darkness (any edition), Forged in the Dark (any sub-system - Blades in the Dark etc), Old School Renaissance / OSR systems (any particular systems - Whitehack etc) | Old School Renaissance / OSR systems (any particular systems - Whitehack etc) | 4 | 5 | 2 | Fantasy | Fantasy | Player | Game Master | 4 | 4 | Lack of player engagement | 4 | 3 | 4 | 5 | 2 | 4 | 5 | Being with friends | 4 | 3 | 3 | 2 | 3 | 4 | 3 | 2 | 2 | 3 | 3 | 2 | 4 | 2 | 4 | 3 | 1 | 4 | 3 | 3 | 2 | 5 | 2 | 1 | 1 | 1 | 3 | 1 | 3 | 2 | 4 | $ - Australian Dollars (AUD) | 3 | 40 | 60 | 90 | Miniatures, Game master screen, More books, Maps, Digital assets for virtual tabletop | 201-500 | 3 | 4 | 1 | 5 | 2 | 4 | 2 | Old School Essentials | 5 | 2 | 3 | ||||||||||||||||||
76 | 11/22/2023 1:23:14 | Yes | 35 to 50 years ago | Less than a month ago | One | Online - Messenger (Discord etc) | In person | More than once per month | 12:00:00 pm | 3 to 4 hours | Dungeons & Dragons - Basic (1977), BX (1981), BECMI (1983), or Rules Cyclopedia (1991) | Advanced Dungeons & Dragons - 1st Edition (1977), Dungeons & Dragons - Basic (1977), BX (1981), BECMI (1983), or Rules Cyclopedia (1991), Dungeons & Dragons - 5th Edition (2014), Old School Renaissance / OSR systems (any particular systems - Whitehack etc), Other - Not listed | Old School Renaissance / OSR systems (any particular systems - Whitehack etc) | 4 | 4 | 2 | Fantasy | Fantasy | Fantasy | Game Master | Both | 4 | 5 | No issues | 2 | 3 | 3 | 4 | 3 | 3 | 5 | More organized; skills w/ computer tools | Computer tools inc. VTT usage | Exploring the game world | 5 | 3 | 4 | 4 | 4 | 5 | 4 | 2 | 2 | 3 | 4 | 4 | 3 | 3 | 4 | 3 | 3 | 5 | 3 | 4 | 4 | 5 | 5 | 1 | 1 | 2 | 1 | 1 | 2 | 1 | 4 | $ - US Dollars (USD) | 3 | 25 | 30 | 50 | More books, Novels based on the game setting, Custom dice, Gameplay aids (status markers, trackers etc) | Mass combat rules that integrate w/ individual combat | Idk | I think I like a relatively large number of distinct classes, but not a lot of within class customization. Adapting rules or going from whole cloth to create setting features is cool | 201-500 | 4 | 1 | 2 | 5 | 1 | 3 | 3 | A lot of these depend on the social contract among the players. | OSE | 5 | 1 | 1 | |||||||||||||
77 | 11/22/2023 1:25:47 | Yes | 35 to 50 years ago | Less than a month ago | One | Online - Messenger (Discord etc) | Online by voice no camera | Roll20 | Yes | More than once per month | 9:00:00 pm | 3 to 4 hours | Dungeons & Dragons - Basic (1977), BX (1981), BECMI (1983), or Rules Cyclopedia (1991) | Advanced Dungeons & Dragons - 1st Edition (1977), Dungeons & Dragons - Basic (1977), BX (1981), BECMI (1983), or Rules Cyclopedia (1991), Advanced Dungeons & Dragons - 2nd Edition (1989) or Revised (1995), Dungeons & Dragons - 3rd Edition (2000) or Revised (2003), Dungeons & Dragons - 5th Edition (2014), Shadowrun (any edition), World of Darkness (any edition), GURPS (any edition), Other - Not listed, Dungeon Crawl Classics | Other - Not listed | 4 | 4 | 3 | Too many charts sometimes | Fantasy | Fantasy | Player | Both | 3 | 3 | People are unreliable - Cancel at the last minute | 4 | 3 | 3 | 3 | 3 | 3 | 3 | Narrative and Group Management | Engaging in a story | 4 | 4 | 3 | 3 | 4 | 4 | 3 | 3 | 3 | 2 | 2 | 3 | 4 | 3 | 4 | 3 | 3 | 4 | 4 | 4 | 2 | 4 | 3 | 2 | 3 | 4 | 2 | 2 | 3 | 2 | 2 | $ - US Dollars (USD) | 2 | 25 | 30 | 70 | Custom dice, Game master screen, Gameplay aids (status markers, trackers etc) | 51-200 | 4 | 4 | 1 | 5 | 4 | 5 | 2 | Dungeon Crawl Classics | 4 | 1 | 3 | ||||||||||||||||
78 | 11/22/2023 1:47:47 | Yes | 11 to 20 years ago | Less than a month ago | Two to three | Offline - Society | In person | Once a week | 10:00:00 am | 5 to 6 hours | Dungeons & Dragons - 3rd Edition (2000) or Revised (2003) | Dungeons & Dragons - original edition (1974), Advanced Dungeons & Dragons - 1st Edition (1977), Dungeons & Dragons - Basic (1977), BX (1981), BECMI (1983), or Rules Cyclopedia (1991), Advanced Dungeons & Dragons - 2nd Edition (1989) or Revised (1995), Dungeons & Dragons - 3rd Edition (2000) or Revised (2003), Dungeons & Dragons - 4th Edition (2008) or Essentials (2010), Dungeons & Dragons - 5th Edition (2014), Pathfinder - 1st Edition (2009), Call of Cthulhu (any edition), Warhammer Fantasy (any edition), Warhammer 40k Roleplaying (any edition), Shadowrun (any edition), Powered by the Apocalypse (any sub-system - Apocalypse World etc), Old School Renaissance / OSR systems (any particular systems - Whitehack etc), New School Renaissance / NSR systems (any particular systems - Knave etc) | Advanced Dungeons & Dragons - 1st Edition (1977) | 4 | 5 | 3 | Better-organized rules, particularly player-facing rules | Fantasy | Fantasy | Player | Game Master | 3 | 3 | Lack of player engagement | 4 | 4 | 2 | 3 | 3 | 5 | 5 | Player engagement; players get distracted and that misdirected energy feeds into the rest of the group | balancing risk and reward | 5 | 4 | 4 | 4 | 2 | 5 | 5 | 2 | 1 | 3 | 1 | 3 | 5 | 3 | 3 | 2 | 4 | 5 | 3 | 4 | 1 | 5 | 2 | 1 | 3 | 3 | 1 | 1 | 4 | 4 | 2 | $ - Canadian Dollars (CAD) | 5 | 25 | 40 | 80 | Custom dice, Gameplay aids (status markers, trackers etc), Maps, Miniatures, Game master screen | some systems i've played do not help the dm to prepare risky content, or they empower the players too much and allow them to get risk-free reward. ad&d is not like this, which is why i like it | one which scaffolds the dm's ability to prepare and improvise effective and exciting challenges for the players. every reward should have a risk attached which can only be mitigated by clever play or expenditure of limited resources. | 201-500 | 3 | 3 | 2 | 5 | 3 | 4 | 2 | i think most of these depend on the group and should be hashed out at a session 0. additionally, i don't think it should ever be the dm's goal to adjust challenges to MAKE players fail--but if the players choose to fail (whether through ineptitude or roleplaying) then they should fail. | 4 | 1 | 4 | ||||||||||||||||
79 | 11/22/2023 3:21:53 | Yes | 20 to 30 years ago | Less than a month ago | Two to three | Offline - Friends | Online by voice with camera | Foundry VTT | Yes | Integraatio for system of choice | Once a week | 3:00:00 pm | 5 to 6 hours | RuneQuest (any edition) | Advanced Dungeons & Dragons - 1st Edition (1977), Dungeons & Dragons - Basic (1977), BX (1981), BECMI (1983), or Rules Cyclopedia (1991), Dungeons & Dragons - 3rd Edition (2000) or Revised (2003), Dungeons & Dragons - 5th Edition (2014), Pathfinder - 1st Edition (2009) | Old School Renaissance / OSR systems (any particular systems - Whitehack etc) | 5 | 5 | 2 | Fantasy | Fantasy | Fantasy | Player | Both | 3 | 4 | Lack of player engagement | 3 | 4 | 3 | 4 | 2 | 3 | 5 | Being with friends | 5 | 2 | 5 | 5 | 4 | 5 | 4 | 2 | 2 | 2 | 3 | 4 | 4 | 2 | 4 | 3 | 3 | 4 | 2 | 2 | 3 | 4 | 2 | 4 | 4 | 2 | 1 | 1 | 1 | 1 | 4 | € - Euros (EUR) | 4 | 100 | 100 | 200 | Novels based on the game setting, Miniatures, Terrain, More books, Maps, Gameplay aids (status markers, trackers etc), Custom dice, Game master screen | ACKS but assumed setting fantasy dark ages | 1001+ | 1 | 4 | 1 | 2 | 1 | 1 | 2 | ACKS | 1 | 3 | 1 | |||||||||||||||
80 | 11/22/2023 3:43:44 | Yes | 11 to 20 years ago | Less than a month ago | Two to three | Online - Messenger (Discord etc) | Online by voice no camera | Messenger (Discord etc) | Yes | More than once a week | 11:00:00 am | 3 to 4 hours | GURPS (any edition) | 4E | Dungeons & Dragons - 3rd Edition (2000) or Revised (2003), Dungeons & Dragons - 4th Edition (2008) or Essentials (2010), Dungeons & Dragons - 5th Edition (2014), Pathfinder - 1st Edition (2009), Shadowrun (any edition), Genesys (any sub-system - Star Wars etc), Savage Worlds (any edition), GURPS (any edition), Fate (any edition), Powered by the Apocalypse (any sub-system - Apocalypse World etc), Old School Renaissance / OSR systems (any particular systems - Whitehack etc) | Other - Not listed | 5 | 5 | 3 | Multiple genres across multiple games | Fantasy | Player | Game Master | 5 | 4 | Scheduling | 3 | 5 | 4 | 4 | 3 | 5 | 5 | Being with friends | 5 | 4 | 5 | 5 | 5 | 5 | 5 | 4 | 3 | 3 | 2 | 4 | 5 | 5 | 4 | 3 | 3 | 3 | 3 | 3 | 4 | 5 | 3 | 2 | 5 | 1 | 1 | 1 | 2 | 1 | 2 | $ - US Dollars (USD) | 2 | 10 | 20 | 30 | Maps, Digital assets for virtual tabletop | <50 | 2 | 3 | 4 | 5 | 1 | 3 | 2 | Fabula Ultima | 4 | 5 | 2 | |||||||||||||||||
81 | 11/22/2023 5:25:06 | Yes | 35 to 50 years ago | Less than a month ago | Two to three | Offline - Society | In person | More than once a week | 3:00:00 pm | 3 to 4 hours | Dungeons & Dragons - Basic (1977), BX (1981), BECMI (1983), or Rules Cyclopedia (1991) | Advanced Dungeons & Dragons - 1st Edition (1977), Dungeons & Dragons - Basic (1977), BX (1981), BECMI (1983), or Rules Cyclopedia (1991), Dungeons & Dragons - 5th Edition (2014), Call of Cthulhu (any edition), Powered by the Apocalypse (any sub-system - Apocalypse World etc), Old School Renaissance / OSR systems (any particular systems - Whitehack etc), New School Renaissance / NSR systems (any particular systems - Knave etc), d20 - Other, d100 - Other, Diceless - other | d20 - Other | 4 | 4 | 2 | Multiple genres across multiple games | Fantasy | Game Master | Game Master | 4 | 3 | new players | 4 | 4 | 4 | 5 | 4 | 4 | 4 | Exploring the game world | 5 | 4 | 3 | 4 | 3 | 5 | 4 | 3 | 3 | 4 | 4 | 3 | 5 | 3 | 4 | 2 | 2 | 5 | 3 | 4 | 3 | 5 | 3 | 2 | 2 | 3 | 2 | 1 | 3 | 2 | 3 | $ - US Dollars (USD) | 3 | 10 | 30 | 60 | Maps, Miniatures, More books, Game master screen, Custom dice | 201-500 | 4 | 3 | 2 | 5 | 2 | 3 | 2 | Symbaroum | 3 | 2 | 2 | ||||||||||||||||||||
82 | 11/22/2023 5:58:24 | Yes | 5 to 10 years ago | Less than a month ago | One | Offline - Friends | Online by voice with camera | Let's Role | Yes | More than once per month | 6:00:00 pm | 1 to 3 hours | Dungeons & Dragons - 5th Edition (2014) | Dungeons & Dragons - 5th Edition (2014), Powered by the Apocalypse (any sub-system - Apocalypse World etc), Ironsworn | Dungeons & Dragons - 5th Edition (2014) | 4 | 3 | 4 | More condensed and flexible core rules with fewer disparate sub-systems would be ideal for me. | Fantasy | Fantasy | Player | Both | 4 | 4 | Lack of player engagement | 4 | 4 | 3 | 3 | 3 | 3 | 4 | My ability to produce interesting situations on the fly, and to communicate my ideas without prep or scripts | Acting as someone else | 4 | 4 | 3 | 2 | 4 | 4 | 4 | 3 | 2 | 2 | 3 | 2 | 3 | 3 | 4 | 3 | 3 | 3 | 2 | 2 | 4 | 4 | 4 | 2 | 4 | 4 | 2 | 2 | 3 | 2 | 4 | $ - US Dollars (USD) | 2 | 25 | 30 | 100 | Custom dice, More books, Gameplay aids (status markers, trackers etc) | I haven't played enough games to find one I would call ideal, and even then, I would have to break it down by genre, tone, and goals. This question doesn't really seem to reflect how I see games. | 201-500 | 3 | 5 | 3 | 4 | 2 | 5 | 1 | Many of these statements are conditional--they depend on the game system and the goals of the game. I might agree with some generally, because that's how I feel most games I play work, but that's not necessarily true for every game. Most caregorical statements depend on the genre and style of the game being made. In game design, one size does not fit all. Some games are better for breaking from convention. E.g. "The game is a collaborative endeavour with shared narrative responsibility and authority between the players and the game master" -- I think this is generally somewhat true for most RPGs, but the degree to which it is true can vary wildly from game to game. The role and degree of player authority is much smaller in a typical 'trad' game, or many OSR games, than in some modern narrative games, for example. But neither is worse. "The player should be able to decide when their character dies." is another game-specific judgment. There are games designed this way, and it often works for them. There are games that would break if designed this way. Both can be fun, and neither preclude the possibility of their inverse being equally fun. | 4 | 2 | 5 | |||||||||||||||
83 | 11/22/2023 6:53:24 | Yes | 11 to 20 years ago | Less than a month ago | Two to three | Offline - Friends | In person | More than once a week | 5:30:00 pm | 3 to 4 hours | Dungeons & Dragons - 3rd Edition (2000) or Revised (2003) | Dungeons & Dragons - Basic (1977), BX (1981), BECMI (1983), or Rules Cyclopedia (1991), Dungeons & Dragons - 3rd Edition (2000) or Revised (2003), Dungeons & Dragons - 5th Edition (2014), Pathfinder - 1st Edition (2009), Pathfinder - 2nd Edition (2019), Genesys (any sub-system - Star Wars etc), Old School Renaissance / OSR systems (any particular systems - Whitehack etc), New School Renaissance / NSR systems (any particular systems - Knave etc) | Pathfinder - 2nd Edition (2019) | 4 | 3 | 4 | Fantasy | Fantasy | Player | Both | 3 | 4 | No sense of drive from players | 3 | 3 | 4 | 3 | 3 | 4 | 4 | Improvisation | Being with friends | 3 | 3 | 4 | 2 | 4 | 4 | 3 | 3 | 2 | 3 | 3 | 2 | 3 | 4 | 4 | 3 | 3 | 4 | 4 | 4 | 2 | 5 | 2 | 1 | 2 | 3 | 1 | 2 | 1 | 2 | 2 | $ - Canadian Dollars (CAD) | 4 | 20 | 40 | 65 | Novels based on the game setting, More books, Custom dice, Digital assets for virtual tabletop | Simple and intuitive, with plenty of room to expand and add things that are felt lacking. | 201-500 | 3 | 4 | 1 | 4 | 3 | 3 | 3 | 4 | 3 | 2 | |||||||||||||||||||
84 | 11/22/2023 6:58:03 | Yes | 5 to 10 years ago | Less than a month ago | Two to three | Online - Messenger (Discord etc) | Online by voice no camera | Discord + owlbear | Yes | Less reliance on maps | More than once a week | 6:30:00 pm | 3 to 4 hours | Dungeons & Dragons - 5th Edition (2014) | Dungeons & Dragons - original edition (1974), Advanced Dungeons & Dragons - 1st Edition (1977), Dungeons & Dragons - Basic (1977), BX (1981), BECMI (1983), or Rules Cyclopedia (1991), Advanced Dungeons & Dragons - 2nd Edition (1989) or Revised (1995), Dungeons & Dragons - 5th Edition (2014), Pathfinder - 1st Edition (2009), Call of Cthulhu (any edition), Traveller (any edition), RuneQuest (any edition), Warhammer Fantasy (any edition), World of Darkness (any edition), Old School Renaissance / OSR systems (any particular systems - Whitehack etc) | Advanced Dungeons & Dragons - 1st Edition (1977) | 5 | 5 | 3 | It's perfect | Multiple genres across multiple games | Mixed genres | Fantasy and horror | Game Master | Both | 5 | 4 | No issues | 3 | 3 | 3 | 3 | 3 | 3 | 3 | All | No. To often those with poor skill hand out bad advice, one should only take advice from those you have vetted personally through play | Having a meaningful campaign | 3 | 2 | 2 | 5 | 2 | 5 | 3 | 4 | 3 | 2 | 5 | 3 | 3 | 3 | 2 | 3 | 1 | 5 | 3 | 1 | 1 | 5 | 1 | 2 | 1 | 1 | 1 | 1 | 1 | 3 | 2 | £ - British Pounds (GBP) | 3 | 15 | 30 | 100 | More books, Miniatures | Good players | Advanced Dungeons and dragons 1st edition | I play dnd as an emergent war game. A classic fantasy adventure game. Storygaming is fine, but it isnt really a game in most cases, because your can't lose. | 501-1000 | 1 | 2 | 1 | 3 | 2 | 1 | 1 | Some questions were incredibly leading. I play an emergent game, so many of these were not applicable to me. ie I do not design encounters, they emerge through rolls. For such questions I answered '3' | 3 | 1 | 1 | ||||||||||
85 | 11/22/2023 8:01:54 | Yes | 5 to 10 years ago | Less than a month ago | Two to three | Online - Messenger (Discord etc) | Online by voice no camera | Mixed | Yes | Better support for dungeon drawing by the players | More than once a week | 4:00:00 pm | Over 6 hours | Dungeons & Dragons - 5th Edition (2014) | Dungeons & Dragons - original edition (1974), Advanced Dungeons & Dragons - 1st Edition (1977), Dungeons & Dragons - Basic (1977), BX (1981), BECMI (1983), or Rules Cyclopedia (1991), Advanced Dungeons & Dragons - 2nd Edition (1989) or Revised (1995), Dungeons & Dragons - 5th Edition (2014), Pathfinder - 2nd Edition (2019), Call of Cthulhu (any edition), World of Darkness (any edition), Fate (any edition), Forged in the Dark (any sub-system - Blades in the Dark etc), Old School Renaissance / OSR systems (any particular systems - Whitehack etc), New School Renaissance / NSR systems (any particular systems - Knave etc) | Old School Renaissance / OSR systems (any particular systems - Whitehack etc) | 4 | 4 | 3 | Fantasy | Fantasy | Game Master | Both | 4 | 4 | Inconsistent attendance | 4 | 3 | 3 | 4 | 3 | 4 | 4 | Exploring the game world | 3 | 3 | 3 | 3 | 4 | 5 | 2 | 2 | 1 | 2 | 2 | 3 | 3 | 3 | 4 | 2 | 2 | 4 | 2 | 3 | 5 | 5 | 3 | 2 | 2 | 5 | 1 | 4 | 2 | 2 | 3 | $ - US Dollars (USD) | 2 | 20 | 40 | 60 | More books | <50 | 2 | 2 | 1 | 5 | 4 | 4 | 4 | Swords & Wizardry, Dark Dungeons, OSRIC, For Gold & Glory, Into the Odd, Into the Dungeon: Revived, Into the Dark | 2 | 4 | 4 | |||||||||||||||||
86 | 11/22/2023 8:40:30 | Yes | 20 to 30 years ago | Less than a month ago | One | Offline - Friends | In person | More than once per month | 7:00:00 pm | 3 to 4 hours | Advanced Dungeons & Dragons - 2nd Edition (1989) or Revised (1995) | Dungeons & Dragons - Basic (1977), BX (1981), BECMI (1983), or Rules Cyclopedia (1991), Advanced Dungeons & Dragons - 2nd Edition (1989) or Revised (1995), Dungeons & Dragons - 3rd Edition (2000) or Revised (2003), Dungeons & Dragons - 5th Edition (2014), Pathfinder - 1st Edition (2009), Pathfinder - 2nd Edition (2019), Warhammer Fantasy (any edition), World of Darkness (any edition), Powered by the Apocalypse (any sub-system - Apocalypse World etc), Forged in the Dark (any sub-system - Blades in the Dark etc), Old School Renaissance / OSR systems (any particular systems - Whitehack etc), Earthdawn | Old School Renaissance / OSR systems (any particular systems - Whitehack etc) | 2 | 4 | 3 | Multiple genres across multiple games | Fantasy | Unsure | Both | 5 | 5 | Scheduling problems | 3 | 4 | 3 | 5 | 4 | 3 | 3 | I'd like to take some improv classes to play NPCs better. | Being with friends | 3 | 2 | 2 | 4 | 3 | 5 | 2 | 4 | 2 | 3 | 4 | 4 | 4 | 4 | 4 | 2 | 2 | 5 | 3 | 3 | 4 | 5 | 4 | 1 | 4 | 3 | 2 | 2 | 4 | 2 | 3 | € - Euros (EUR) | 3 | 25 | 35 | 65 | Gameplay aids (status markers, trackers etc), Game master screen | Good GM advice is largely missing from most GM guidebooks. | Fabula Ultima. It hits the perfect sweet spot of rules-light-ish with a bit of crunch to it. | 201-500 | 5 | 5 | 2 | 4 | 1 | 4 | 1 | 4 | 1 | 1 | ||||||||||||||||||
87 | 11/22/2023 8:45:51 | Yes | 11 to 20 years ago | 3 to 6 years ago | None | N/A (No current main tabletop group) | Online by voice no camera | Messenger (Discord etc) | Unsure | Not sure. More realness to the "table", a greater illusion of physicality perhaps. | Not played recently | 12:00:00 am | 5 to 6 hours | Dungeons & Dragons - 3rd Edition (2000) or Revised (2003) | Dungeons & Dragons - 3rd Edition (2000) or Revised (2003), Dungeons & Dragons - 4th Edition (2008) or Essentials (2010), Pathfinder - 1st Edition (2009), World of Darkness (any edition), d20 - Other, My own custom systems I designed for a "Hitman" and a "Fallout" campaign. | Unsure | 4 | 3 | 3 | Fantasy | Fantasy | Robinson Crusoe crossed with Minecraft and Dwarf Fortress. Isolated from Civilization (actually or practically), you have to start making your own. | Game Master | Both | 2 | 3 | No issues | 3 | 2 | 2 | 4 | 4 | 2 | 2 | My creature combat tactics. I want to give my players a challenge but I feel like my ineptitude makes things easier than they should be. | Maximizing my eventuality preparation. (being prepared for anything, how to deal with an | Exploring the game world | 4 | 3 | 4 | 3 | 3 | 4 | 4 | 4 | 2 | 3 | 3 | 2 | 4 | 3 | 3 | 3 | 4 | 4 | 4 | 4 | 3 | 4 | 4 | 4 | 2 | 4 | 2 | 2 | 3 | 3 | 3 | $ - US Dollars (USD) | 4 | 40 | 50 | 100 | Game master screen, Terrain, Miniatures, Slipcases for books, Novels based on the game setting, Card sets, Maps, Custom dice, More books, Gameplay aids (status markers, trackers etc) | Not sure | Not sure | 501-1000 | 2 | 3 | 1 | 4 | 3 | 3 | 3 | 3 | 2 | 3 | |||||||||||||
88 | 11/22/2023 8:51:12 | Yes | 20 to 30 years ago | Less than a month ago | Two to three | Offline - Friends | In person | More than once a week | 4:30:00 pm | 1 to 3 hours | Advanced Dungeons & Dragons - 2nd Edition (1989) or Revised (1995) | Dungeons & Dragons - Basic (1977), BX (1981), BECMI (1983), or Rules Cyclopedia (1991), Advanced Dungeons & Dragons - 2nd Edition (1989) or Revised (1995), Dungeons & Dragons - 3rd Edition (2000) or Revised (2003), Dungeons & Dragons - 4th Edition (2008) or Essentials (2010), Dungeons & Dragons - 5th Edition (2014), Pathfinder - 2nd Edition (2019), Traveller (any edition), Shadowrun (any edition), Savage Worlds (any edition), Powered by the Apocalypse (any sub-system - Apocalypse World etc), Old School Renaissance / OSR systems (any particular systems - Whitehack etc), New School Renaissance / NSR systems (any particular systems - Knave etc) | Traveller (any edition) | 4 | 5 | 3 | Fantasy | Science fiction | Gonzo science fantasy. | Player | Game Master | 4 | 5 | Scheduling problems | 4 | 4 | 4 | 5 | 4 | 5 | 3 | Exploring the game world | 3 | 3 | 5 | 3 | 3 | 4 | 3 | 3 | 3 | 4 | 2 | 4 | 4 | 3 | 4 | 3 | 3 | 5 | 4 | 5 | 3 | 5 | 2 | 2 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | $ - US Dollars (USD) | 3 | 20 | 30 | 40 | Digital assets for virtual tabletop, More books, Game master screen, Maps | 201-500 | 2 | 5 | 1 | 2 | 2 | 5 | 3 | 3 | 1 | 1 | ||||||||||||||||||||
89 | 11/22/2023 8:54:04 | Yes | 5 to 10 years ago | Less than a month ago | Two to three | Online - Messenger (Discord etc) | Online by voice no camera | Messenger (Discord etc) | Unsure | Inherent limitations of exist with the digital medium. Only so many ways at present to interact with entities that must be moved on maps, and navigating around. Roll20 seems esp. bad, but Owlbear is tolerable. And some means of having terrain to background both would be nice, that scaled for whatever is set, instead of defaulting on some one systems' scale assumptions. | Once a week | 1:30:00 pm | 3 to 4 hours | Dungeons & Dragons - 5th Edition (2014) | Advanced Dungeons & Dragons - 1st Edition (1977), Dungeons & Dragons - 5th Edition (2014), Traveller (any edition) | Advanced Dungeons & Dragons - 1st Edition (1977) | 5 | 5 | 4 | An editor and a 1995 copy of MS Word. | Multiple genres across multiple games | Fantasy | Psychotronic | Player | Player | 4 | 5 | Scheduling problems | Being with friends | 4 | 2 | 5 | 4 | 3 | 4 | 5 | 4 | 2 | 4 | 3 | 3 | 3 | 4 | 3 | 3 | 3 | 4 | 3 | 3 | 2 | 5 | 3 | 4 | 2 | 2 | 1 | 5 | 1 | 4 | 2 | $ - US Dollars (USD) | 2 | 20 | 20 | 40 | Maps, Novels based on the game setting, Digital assets for virtual tabletop, Gameplay aids (status markers, trackers etc), Mobile applications for tabletop systems | Far Realms + AD&D. | <50 | 1 | 3 | 1 | 4 | 3 | 4 | 1 | Resource management forces engagement with the NPC and world, and the consequences of failures to prepare carefully should be real and felt. | 3 | 1 | 1 | |||||||||||||||||||||
90 | 11/22/2023 9:27:08 | Yes | 3 to 5 years ago | Less than a month ago | Two to three | Offline - Friends | In person | More than once per month | 3:00:00 pm | 1 to 3 hours | Dungeons & Dragons - 5th Edition (2014) | Dungeons & Dragons - 5th Edition (2014), Call of Cthulhu (any edition), Powered by the Apocalypse (any sub-system - Apocalypse World etc), Old School Renaissance / OSR systems (any particular systems - Whitehack etc), Starfinder | Old School Renaissance / OSR systems (any particular systems - Whitehack etc) | 4 | 4 | 2 | Fantasy | Fantasy | Game Master | Game Master | 4 | 4 | Scheduling problems | 3 | 3 | 3 | 5 | 4 | 4 | 4 | Exploring the game world | 4 | 5 | 3 | 2 | 4 | 5 | 3 | 3 | 2 | 3 | 3 | 3 | 5 | 4 | 3 | 2 | 2 | 4 | 2 | 3 | 2 | 5 | 3 | 1 | 3 | 2 | 2 | 1 | 2 | 1 | 3 | € - Euros (EUR) | 3 | 30 | 50 | 70 | More books | 51-200 | 4 | 4 | 1 | 5 | 2 | 2 | 2 | 3 | 2 | 3 | |||||||||||||||||||||
91 | 11/22/2023 9:31:25 | Yes | 11 to 20 years ago | 4 to 12 months ago | None | No group | Online by voice no camera | Foundry VTT | Yes | Not played recently | 7:00:00 pm | 1 to 3 hours | Dungeons & Dragons - 4th Edition (2008) or Essentials (2010) | Advanced Dungeons & Dragons - 1st Edition (1977), Dungeons & Dragons - Basic (1977), BX (1981), BECMI (1983), or Rules Cyclopedia (1991), Dungeons & Dragons - 3rd Edition (2000) or Revised (2003), Dungeons & Dragons - 4th Edition (2008) or Essentials (2010), Dungeons & Dragons - 5th Edition (2014), Pathfinder - 1st Edition (2009), Shadowrun (any edition), GURPS (any edition), Old School Renaissance / OSR systems (any particular systems - Whitehack etc), d20 - Other | Old School Renaissance / OSR systems (any particular systems - Whitehack etc) | 4 | 4 | 3 | Fantasy | Mixed genres | Game Master | Game Master | 3 | 1 | No Group | 2 | 2 | 2 | 3 | 3 | 2 | 2 | You can always improve in any area if you try. | Confidence | Exploring the game world | 2 | 2 | 3 | 4 | 3 | 5 | 4 | 3 | 2 | 4 | 4 | 4 | 4 | 3 | 2 | 3 | 2 | 3 | 3 | 3 | 3 | 4 | 3 | 3 | 2 | 3 | 1 | 2 | 2 | 3 | 3 | £ - British Pounds (GBP) | 4 | 40 | 20 | 40 | Files for 3D printing miniatures, Digital assets for virtual tabletop, Terrain, Gameplay aids (status markers, trackers etc), Maps, Mobile applications for tabletop systems, Miniatures | B/X or AD&D | 51-200 | 2 | 2 | 1 | 3 | 2 | 4 | 2 | 3 | 3 | 3 | ||||||||||||||||
92 | 11/22/2023 9:53:38 | Yes | 3 to 5 years ago | Less than a month ago | Four to six | Offline - Friends | In person | More than once a week | 7:00:00 am | 1 to 3 hours | Dungeons & Dragons - 5th Edition (2014) | Advanced Dungeons & Dragons - 1st Edition (1977), Dungeons & Dragons - Basic (1977), BX (1981), BECMI (1983), or Rules Cyclopedia (1991), Dungeons & Dragons - 3rd Edition (2000) or Revised (2003), Dungeons & Dragons - 5th Edition (2014), Pathfinder - 2nd Edition (2019), Call of Cthulhu (any edition), Powered by the Apocalypse (any sub-system - Apocalypse World etc), Old School Renaissance / OSR systems (any particular systems - Whitehack etc), New School Renaissance / NSR systems (any particular systems - Knave etc) | Old School Renaissance / OSR systems (any particular systems - Whitehack etc) | 4 | 4 | 2 | Fantasy | Science fiction | Game Master | Game Master | 4 | 5 | Scheduling problems | 4 | 3 | 4 | 5 | 4 | 5 | 4 | Being with friends | 4 | 4 | 2 | 4 | 5 | 5 | 3 | 4 | 4 | 3 | 5 | 3 | 4 | 4 | 4 | 2 | 3 | 4 | 4 | 5 | 4 | 5 | 3 | 2 | 3 | 5 | 2 | 2 | 4 | 2 | 3 | € - Euros (EUR) | 3 | 40 | 50 | 70 | More books, Game master screen | Well formatted sourcebooks, active community resources, affordable | 201-500 | 4 | 2 | 2 | 4 | 1 | 4 | 2 | 4 | 3 | 5 | ||||||||||||||||||||
93 | 11/22/2023 9:54:11 | Yes | 5 to 10 years ago | Less than a month ago | Two to three | Offline - Friends | In person | More than once a week | 4:00:00 pm | 3 to 4 hours | Dungeons & Dragons - 5th Edition (2014) | Dungeons & Dragons - original edition (1974), Advanced Dungeons & Dragons - 1st Edition (1977), Dungeons & Dragons - Basic (1977), BX (1981), BECMI (1983), or Rules Cyclopedia (1991), Advanced Dungeons & Dragons - 2nd Edition (1989) or Revised (1995), Dungeons & Dragons - 3rd Edition (2000) or Revised (2003), Dungeons & Dragons - 5th Edition (2014), Pathfinder - 1st Edition (2009), Call of Cthulhu (any edition), Traveller (any edition), Warhammer Fantasy (any edition), World of Darkness (any edition), GURPS (any edition), Old School Renaissance / OSR systems (any particular systems - Whitehack etc) | Traveller (any edition) | 5 | 5 | 1 | Multiple genres across multiple games | Pulp | Sword and Sorcery or retrofuture sci-fi | Player | Both | 5 | 5 | No issues | 5 | 5 | 5 | 4 | 5 | 5 | 5 | I struggle at making world maps | Being with friends | 3 | 3 | 5 | 2 | 3 | 1 | 5 | 2 | 1 | 4 | 5 | 2 | 4 | 4 | 2 | 5 | 4 | 4 | 1 | 5 | 1 | 1 | 1 | 3 | 1 | 1 | 1 | 1 | 3 | $ - Canadian Dollars (CAD) | 1 | 0.01 | 20 | 60 | Miniatures, More books, Game master screen, Maps, Terrain | There is no such thing. It depends on the genre. | 51-200 | 1 | 1 | 1 | 5 | 1 | 4 | 1 | YOU CANNOT HAVE A MEANINGFUL CAMPAIGN IF STRICT TIME RECORDS ARE NOT KEPT | 1 | 1 | 1 | |||||||||||||||||||
94 | 11/22/2023 10:10:13 | Yes | 20 to 30 years ago | Less than a month ago | Two to three | Offline - Friends | Online by voice with camera | Video call (Zoom etc) | Yes | Easier import of purchased digital material, ipad/tablet/mobile integrations for things like drawing/mapping/polls/secret rolls/etc. | More than once a week | 6:00:00 pm | 3 to 4 hours | Advanced Dungeons & Dragons - 2nd Edition (1989) or Revised (1995) | Dungeons & Dragons - Basic (1977), BX (1981), BECMI (1983), or Rules Cyclopedia (1991), Advanced Dungeons & Dragons - 2nd Edition (1989) or Revised (1995), Dungeons & Dragons - 3rd Edition (2000) or Revised (2003), Dungeons & Dragons - 4th Edition (2008) or Essentials (2010), Dungeons & Dragons - 5th Edition (2014), Pathfinder - 1st Edition (2009), Pathfinder - 2nd Edition (2019), Call of Cthulhu (any edition), World of Darkness (any edition), The One Ring (any edition), Old School Renaissance / OSR systems (any particular systems - Whitehack etc), New School Renaissance / NSR systems (any particular systems - Knave etc) | Dungeons & Dragons - 5th Edition (2014) | 4 | 2 | 4 | Simpler class options, less of a focus on constantly rolling skill checks, testing player skill rather than character skill. | Fantasy | Fantasy | Fantasy with hidden scifi/horror elements | Player | Both | 4 | 5 | No issues | 4 | 5 | 5 | 3 | 4 | 4 | 4 | World-building, improv, writing hexes and dungeons | Writing interesting hexes and dungeons, general sandbox principles | Being with friends | 5 | 4 | 4 | 3 | 4 | 4 | 4 | 3 | 2 | 3 | 3 | 2 | 5 | 4 | 4 | 3 | 3 | 4 | 4 | 3 | 2 | 5 | 2 | 2 | 3 | 2 | 1 | 2 | 2 | 2 | 4 | $ - US Dollars (USD) | 5 | 50 | 100 | 100 | Game master screen, Maps, Terrain, More books, Miniatures, Digital assets for virtual tabletop, Mobile applications for tabletop systems, Gameplay aids (status markers, trackers etc), Novels based on the game setting | Downtime/entertainment as actual rewarding and fun activity in the game, rather than just a gold -> xp converter. | Danger and challenge at all level of play, differing kinds of challenges as players advance in level and experience, clear options and incentives for players to engage in the challenge venue of their choice. | 1001+ | 1 | 5 | 1 | 4 | 3 | 4 | 1 | Rules should be clear and obvious, and should help simulate the desired activities, ultimately for the purpose of immersion and thrill/danger/excitement/challenge. Some settings demand particular mechanics to serve the premise of that setting, so refluffing is not always possible or good. | 5 | 1 | 1 | |||||||||||
95 | 11/22/2023 10:16:46 | Yes | 20 to 30 years ago | Less than a month ago | Two to three | Online - Messenger (Discord etc) | Online by voice no camera | Messenger (Discord etc) | Yes | More than once per month | 7:00:00 pm | 3 to 4 hours | Other - Not listed | Das Schwarze Auge | Advanced Dungeons & Dragons - 1st Edition (1977), Dungeons & Dragons - Basic (1977), BX (1981), BECMI (1983), or Rules Cyclopedia (1991), Advanced Dungeons & Dragons - 2nd Edition (1989) or Revised (1995), Dungeons & Dragons - 3rd Edition (2000) or Revised (2003), Dungeons & Dragons - 4th Edition (2008) or Essentials (2010), Dungeons & Dragons - 5th Edition (2014), Call of Cthulhu (any edition), Traveller (any edition), RuneQuest (any edition), Warhammer Fantasy (any edition), Shadowrun (any edition), Ars Magica (any edition), World of Darkness (any edition), Savage Worlds (any edition), GURPS (any edition), Fate (any edition), Powered by the Apocalypse (any sub-system - Apocalypse World etc), Old School Renaissance / OSR systems (any particular systems - Whitehack etc), d6 - Other, Other - Not listed | Old School Renaissance / OSR systems (any particular systems - Whitehack etc) | 4 | 4 | 2 | Fantasy | Fantasy | Alternativ fantasy history | Player | Both | 2 | 4 | No sense of drive from players | 2 | 2 | 2 | 3 | 1 | 2 | 2 | Exploring the game world | 1 | 3 | 2 | 3 | 2 | 1 | 4 | 2 | 1 | 2 | 1 | 4 | 4 | 1 | 3 | 2 | 4 | 4 | 3 | 3 | 2 | 4 | 2 | 1 | 4 | 2 | 2 | 3 | 3 | 3 | 2 | € - Euros (EUR) | 1 | 10 | 60 | 60 | Novels based on the game setting, Mobile applications for tabletop systems, More books, Maps | 51-200 | 4 | 5 | 3 | 4 | 4 | 2 | 1 | 5 | 2 | 4 | |||||||||||||||||
96 | 11/22/2023 10:23:51 | Yes | 5 to 10 years ago | Less than a month ago | One | Online - Other | Online by voice no camera | Roll20 | Unsure | More just that the Service we are using is not suited for the game we play. ACKs on R20 | Once a week | 5:00:00 pm | 3 to 4 hours | Unsure | i do not know the name of the first system I played | Advanced Dungeons & Dragons - 1st Edition (1977), Dungeons & Dragons - Basic (1977), BX (1981), BECMI (1983), or Rules Cyclopedia (1991), Advanced Dungeons & Dragons - 2nd Edition (1989) or Revised (1995), Dungeons & Dragons - 5th Edition (2014), Call of Cthulhu (any edition), World of Darkness (any edition), Other - Not listed | Other - Not listed | 4 | 5 | 5 | Fantasy | Fantasy | Player | Player | 5 | 5 | No issues | The growth of your character | 4 | 3 | 4 | 3 | 4 | 3 | 3 | 4 | 4 | 3 | 3 | 3 | 3 | 3 | 4 | 2 | 3 | 4 | 3 | 3 | 5 | 5 | 4 | 3 | 3 | 4 | 3 | 2 | 2 | 4 | 2 | $ - US Dollars (USD) | 4 | 100 | 100 | 250 | Mobile applications for tabletop systems, Novels based on the game setting, Custom dice, More books, Card sets | ACKs does pretty much everything i want. and if it doesnt, it has guides to make whats missing most of the time | 1001+ | 4 | 5 | 2 | 4 | 3 | 3 | 3 | ACKs. | 4 | 3 | 3 | ||||||||||||||||||||||
97 | 11/22/2023 10:29:39 | Yes | 11 to 20 years ago | 1 to 3 months ago | Two to three | Offline - Friends | In person | Once a month | 6:30:00 pm | 3 to 4 hours | Dungeons & Dragons - 3rd Edition (2000) or Revised (2003) | Advanced Dungeons & Dragons - 1st Edition (1977), Dungeons & Dragons - 3rd Edition (2000) or Revised (2003), Dungeons & Dragons - 4th Edition (2008) or Essentials (2010), Dungeons & Dragons - 5th Edition (2014), Pathfinder - 1st Edition (2009), Call of Cthulhu (any edition), Traveller (any edition), Warhammer 40k Roleplaying (any edition), Shadowrun (any edition), World of Darkness (any edition), Savage Worlds (any edition), Some guys weird homebrew | Dungeons & Dragons - 3rd Edition (2000) or Revised (2003) | 4 | 3 | 3 | I really don't think 3.5 can be improved lol | Multiple genres across multiple games | Fantasy | Be cool to have more poke and shot games | Player | Both | 3 | 3 | Scheduling problems | 4 | 3 | 3 | 3 | 3 | 3 | 3 | All the above, but mostly game mastery | Feel like I just can't keep a game going | The growth of your character | 5 | 3 | 3 | 4 | 3 | 4 | 3 | 3 | 3 | 2 | 3 | 4 | 3 | 3 | 4 | 2 | 2 | 4 | 2 | 2 | 4 | 5 | 3 | 5 | 1 | 2 | 1 | 3 | 1 | 3 | 2 | $ - US Dollars (USD) | 3 | 75 | 50 | 80 | Gameplay aids (status markers, trackers etc) | <50 | 2 | 5 | 1 | 2 | 2 | 4 | 2 | 5 | 2 | 2 | |||||||||||||||||
98 | 11/22/2023 12:41:49 | Yes | 20 to 30 years ago | Less than a month ago | Four to six | Offline - Society | In person | More than once a week | 12:00:00 pm | 3 to 4 hours | Other - Not listed | Father's 3d6 AD&D Inspired Homebrew | Advanced Dungeons & Dragons - 1st Edition (1977), Dungeons & Dragons - 5th Edition (2014), Fate (any edition), Powered by the Apocalypse (any sub-system - Apocalypse World etc), Planet Mercenary, DCC RPG, Mind Weave RPG | Advanced Dungeons & Dragons - 1st Edition (1977) | 2 | 5 | 3 | But Mind Weave would be a 5, everything is far more complex than it needs to be. | Fantasy | Fantasy | Player | Game Master | 4 | 5 | One player taking all the spotlight | 4 | 4 | 2 | 4 | 3 | 5 | 5 | Colorful descriptions of what the PCs experience. I am very bland. | Getting low-engagement players to buy in. | Exploring the game world | 3 | 2 | 4 | 4 | 2 | 5 | 3 | 4 | 3 | 3 | 4 | 3 | 3 | 3 | 2 | 3 | 3 | 4 | 4 | 4 | 4 | 5 | 1 | 1 | 3 | 3 | 1 | 2 | 3 | 2 | 3 | $ - US Dollars (USD) | 1 | 20 | 25 | 30 | More books | I think the player's ability to invent, be it spells or other creation, could be better served. | Generalized systems that can be applied by the Game Master to appropriately determine player outcomes in any unforeseen situation with particular systems for scenarios that occur often in the intended gameplay loop. | People might often answer the above by saying that TTRPGs have too much focus on combat in the rules and there should be more rules for social interactions. Social interactions, I think, are more of a place for very light mechanics where the GM is responsible for producing the verisimilitude and should require written mechanics to play. If it were acceptable and feasible to do with verisimilitude , I would also prefer mock combat instead of combat mechanics. Unfortunately, our fitness levels to not match our characters and dragons ready for mock combat are not available. | 51-200 | 2 | 3 | 2 | 5 | 3 | 3 | 1 | Mind Weave RPG close second | 4 | 1 | 3 | |||||||||||||
99 | 11/22/2023 13:29:50 | Yes | 31 to 35 years ago | Less than a month ago | One | Offline - Friends | Online by voice no camera | Roll20 | Yes | Once a week | 7:30:00 am | 1 to 3 hours | Dungeons & Dragons - Basic (1977), BX (1981), BECMI (1983), or Rules Cyclopedia (1991) | Dungeons & Dragons - Basic (1977), BX (1981), BECMI (1983), or Rules Cyclopedia (1991), Dungeons & Dragons - 4th Edition (2008) or Essentials (2010), Dungeons & Dragons - 5th Edition (2014), Call of Cthulhu (any edition), Warhammer Fantasy (any edition), Warhammer 40k Roleplaying (any edition), Ars Magica (any edition), World of Darkness (any edition), Savage Worlds (any edition), GURPS (any edition), Old School Renaissance / OSR systems (any particular systems - Whitehack etc) | Old School Renaissance / OSR systems (any particular systems - Whitehack etc) | 4 | 4 | 3 | Fantasy | Fantasy | Player | Game Master | 4 | 5 | Inconsistent attendance | 3 | 3 | 3 | 3 | 3 | 3 | 3 | Being with friends | 4 | 3 | 4 | 4 | 3 | 5 | 2 | 3 | 2 | 3 | 3 | 3 | 3 | 3 | 3 | 3 | 3 | 4 | 3 | 4 | 2 | 5 | 3 | 4 | 2 | 2 | 1 | 2 | 2 | 3 | 3 | £ - British Pounds (GBP) | 4 | 10 | 20 | 30 | More books | <50 | 4 | 5 | 2 | 4 | 2 | 4 | 2 | BFRPG | 3 | 2 | 1 | ||||||||||||||||||
100 | 11/22/2023 14:34:02 | Yes | 11 to 20 years ago | 4 to 12 months ago | One | Offline - Friends | In person | Not played recently | 12:00:00 pm | 5 to 6 hours | Advanced Dungeons & Dragons - 2nd Edition (1989) or Revised (1995) | Advanced Dungeons & Dragons - 2nd Edition (1989) or Revised (1995), Dungeons & Dragons - 3rd Edition (2000) or Revised (2003), Dungeons & Dragons - 4th Edition (2008) or Essentials (2010), Dungeons & Dragons - 5th Edition (2014), Warhammer Fantasy (any edition), Warhammer 40k Roleplaying (any edition), Shadowrun (any edition), World of Darkness (any edition), GURPS (any edition), Powered by the Apocalypse (any sub-system - Apocalypse World etc), Old School Renaissance / OSR systems (any particular systems - Whitehack etc) | Old School Renaissance / OSR systems (any particular systems - Whitehack etc) | 3 | 4 | 2 | Mixed genres in one game | Fantasy | fantasy horror | Player | Game Master | 3 | 3 | Scheduling problems | 3 | 3 | 3 | 4 | 2 | 4 | 3 | I'd like to create narratives that make my players feel excited | Exploring the game world | 3 | 4 | 2 | 3 | 3 | 4 | 2 | 2 | 3 | 3 | 2 | 3 | 4 | 3 | 3 | 3 | 2 | 4 | 4 | 3 | 3 | 4 | 3 | 1 | 2 | 4 | 2 | 3 | 2 | 1 | 3 | $ - US Dollars (USD) | 1 | 15 | 50 | 75 | Game master screen, Card sets, Miniatures, More books, Custom dice | The Black Hack 2nd Edition | <50 | 4 | 1 | 3 | 5 | 1 | 2 | 1 | 4 | 1 | 3 |