ARRPG Skill Calculator v1.01
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SkillsSpecific Science
Skill training (actual)
Skill Rank
Skill training (desired)
ModeMode rating
List specific sciences you wish to know in the field below, separated by ", "
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Athleticsfocused (+1)3--Pilot3
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Burglary--0--Dinosaur2
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Combattrained1--Action1
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Contactstrained3--
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Deceive--0--Points spent:
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Empathy--0--20
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Noticespecialized (+2)5--
Total advances used:
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Physiquefocused (+1)3--2
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Provoketrained1--
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Rapport--0--
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Stealth--0--
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Vehiclesspecialized (+2)5specialized (+2)
Skills in one line (what this is all for):
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Will--0--Athletics +3; Combat +1; Contacts +3; Notice +5; Physique +3; Provoke +1; Vehicles +5; WS: Tooth & Claw +2;
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WS: Tooth & Claw
trained2--
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--0--Instructions:
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For the love of all that is holy, only edit blue cells!!!
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You don't ever need to touch 'Skill training' and 'Calculations' sheets.
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If you want to add a new weird mode, examine the 'Modes' sheet, it should be fairly easy to do.
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If you add new weird skills, be sure to update the 'Skill cost' sheet.
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Scienceall--0
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Character Sheet
Skill costs
Modes
Skill training
Calculations