| A | B | C | D | E | F | G | H | I | J | K | L | M | N | O | P | Q | R | S | T | U | V | W | X | Y | Z | AA | AB | AC | AD | AE | AF | AG | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
1 | Atk. Type | Dmg Base | Dmg # of Die | Dmg Sides per Die | Avg. Dmg | Atk. Speed | DPS | DPS/food/gold•EHP | DPS/gold | DPS/gold•EHP | Armor Type | Armor | HP/s | HP | EHP | Armor per up | Range | Backstab Dmg | Move speed | Gold | Collision | Food | Abilities / Notes | ||||||||||
2 | Melee | Note | Note | Note | Nation Category | ||||||||||||||||||||||||||||
3 | Light Infantry | Normal | 13.00 | 1.00 | 2.00 | 14.50 | 1.00 | 14.50 | 37.85 | 0.15 | 37.85 | Light | 3.00 | 0.50 | 200.00 | 248.00 | 2.00 | 40.00 | 4.00 | 260.00 | 95 | 15.00 | 1.00 | ||||||||||
4 | Militia | Normal | 11.00 | 1.00 | 2.00 | 12.50 | 1.00 | 12.50 | 34.12 | 0.15 | 34.12 | Light | 2.00 | 0.50 | 200.00 | 232.00 | 2.00 | 40.00 | 4.00 | 260.00 | 85 | 15.00 | 1.00 | ||||||||||
5 | Hoplite | Thrusting | 18.00 | 1.00 | 2.00 | 19.50 | 1.35 | 14.44 | 25.94 | 0.09 | 25.94 | Medium | 2.00 | 0.25 | 240.00 | 278.40 | 2.00 | 50.00 | 2.00 | 220.00 | 155 | 15.00 | 1.00 | Phalanx gives +3 armor to nearby friendly units | |||||||||
6 | Heavy Infantry | Crushing | 16.00 | 1.00 | 2.00 | 17.50 | 1.25 | 14.00 | 29.21 | 0.09 | 29.21 | Heavy | 4.00 | 0.25 | 245.00 | 323.40 | 2.00 | 40.00 | 3.00 | 230.00 | 155 | 15.00 | 1.00 | ||||||||||
7 | Light Cavalry | Normal | 16.00 | 2.00 | 5.00 | 22.00 | 1.20 | 18.33 | 16.89 | 0.10 | 33.78 | Leather | 3.00 | 0.25 | 260.00 | 322.40 | 2.00 | 50.00 | 5.00 | 360.00 | 175 | 17.00 | 2.00 | Can Charge, giving 15 bonus damage on first strike. Increases movement speed by 20%, 90s cooldown. | |||||||||
8 | Heavy Cavalry | Thrusting | 20.00 | 2.00 | 6.00 | 27.00 | 1.40 | 19.29 | 19.24 | 0.10 | 38.48 | Heavy | 5.00 | 0.25 | 285.00 | 399.00 | 2.00 | 50.00 | 4.00 | 330.00 | 200 | 17.00 | 2.00 | ||||||||||
9 | Ranged | 0.00 | #DIV/0! | ||||||||||||||||||||||||||||||
10 | Archer | Piercing | 10.00 | 1.00 | 2.00 | 11.50 | 1.40 | 8.21 | 7.95 | 0.06 | 7.95 | Unarmored | 1.00 | 0.25 | 130.00 | 140.40 | 2.00 | 425.00 | 2.00 | 240.00 | 145 | 15.00 | 1.00 | ||||||||||
11 | Slinger | Blunt | 10.00 | 1.00 | 2.00 | 11.50 | 1.30 | 8.85 | 8.17 | 0.07 | 8.17 | Unarmored | 0.00 | 0.25 | 120.00 | 120.00 | 2.00 | 300.00 | 2.00 | 260.00 | 130 | 15.00 | 1.00 | ||||||||||
12 | Peltast | Crushing | 12.00 | 1.00 | 2.00 | 13.50 | 1.50 | 9.00 | 10.07 | 0.06 | 10.07 | Leather | 2.00 | 0.25 | 135.00 | 156.60 | 2.00 | 375.00 | 2.00 | 250.00 | 140 | 15.00 | 1.00 | ||||||||||
13 | Special Units | 0.00 | #DIV/0! | ||||||||||||||||||||||||||||||
14 | Spartan Hoplite | Thrusting | 22.00 | 1.00 | 2.00 | 25.26 | 1.30 | 19.43 | 38.09 | 0.13 | 38.09 | Medium | 3.00 | 0.25 | 245.00 | 303.80 | 2.00 | 50.00 | 2.00 | 220.00 | 155 | 15.00 | 1.00 | Has a +3 Phalanx. 15% chance to do 1.5x damage. Included in avg. base dmg. calculation. | Sparta | ||||||||
15 | Hippeus | Crushing | 20.00 | 1.00 | 2.00 | 21.50 | 1.30 | 16.54 | 28.36 | 0.08 | 28.36 | Unarmored | 5.00 | 0.25 | 245.00 | 343.00 | 2.00 | 40.00 | 5.00 | 250.00 | 200 | 15.00 | 1.00 | Has a special aura that provides 10 bonus armor for your King | Sparta | ||||||||
16 | Scythian Archer | Piercing | 11.00 | 1.00 | 2.00 | 12.50 | 1.30 | 9.62 | 9.00 | 0.06 | 9.00 | Unarmored | 1.00 | 0.25 | 130.00 | 140.40 | 2.00 | 425.00 | 2.00 | 240.00 | 150 | 15.00 | 1.00 | Deals 20% bonus damage to Medium armor (Hoplites) | Athens | ||||||||
17 | Argonaut | Normal | 14.00 | 1.00 | 2.00 | 15.50 | 1.00 | 15.50 | 46.53 | 0.16 | 46.53 | Light | 3.00 | 0.75 | 230.00 | 285.20 | 2.00 | 40.00 | 4.00 | 270.00 | 95 | 15.00 | 1.00 | Argos | |||||||||
18 | Boeotian Confed | Crushing | 18.00 | 1.00 | 2.00 | 19.50 | 1.30 | 15.00 | 31.17 | 0.08 | 31.17 | Heavy | 3.00 | 0.25 | 310.00 | 384.40 | 2.00 | 40.00 | 3.00 | 230.00 | 185 | 15.00 | 1.00 | Thebes | |||||||||
19 | Theban Sacred Band | Thrusting | 19.00 | 1.00 | 2.00 | 20.50 | 1.20 | 17.08 | 21.18 | 0.15 | 42.37 | Medium | 3.00 | 0.25 | 230.00 | 285.20 | 2.00 | 50.00 | 2.00 | 220.00 | 115 | 15.00 | 2.00 | Has a +4 Phalanx. 2 Sacred Bands are made for each you train, and they die in pairs. | Thebes | ||||||||
20 | Epirote Nomad | Crushing | 16.00 | 1.00 | 2.00 | 18.10 | 1.20 | 15.08 | 28.96 | 0.10 | 28.96 | Heavy | 3.00 | 0.25 | 240.00 | 297.60 | 2.00 | 40.00 | 3.00 | 245.00 | 155 | 15.00 | 1.00 | 10% chance to do 6 bonus damage and stun for 1 second. Included in avg. base dmg. calculation. | Epirus | ||||||||
21 | Indian War Elephant | Blunt | 32.00 | 2.00 | 4.00 | 37.00 | 1.75 | 21.14 | 21.17 | 0.06 | 42.34 | Leather | 5.00 | 0.25 | 515.00 | 721.00 | 2.00 | 100.00 | 2.00 | 100.00 | 360 | 18.00 | 2.00 | Reduces melee damage by 4. | Epirus | ||||||||
22 | Macedonian Heavy Cavalry | Thrusting | 24.00 | 2.00 | 6.00 | 31.00 | 1.30 | 23.85 | 25.80 | 0.11 | 51.59 | Heavy | 5.00 | 0.25 | 340.00 | 476.00 | 2.00 | 50.00 | 4.00 | 330.00 | 220 | 17.00 | 2.00 | Reduces ranged damage by 4. | Macedon | ||||||||
23 | Sarissa | Thrusting | 18.00 | 1.00 | 2.00 | 19.50 | 1.10 | 17.73 | 29.91 | 0.11 | 29.91 | Medium | 2.00 | 0.25 | 240.00 | 278.40 | 2.00 | 85.00 | 2.00 | 220.00 | 165 | 15.00 | 1.00 | Has a +3 Phalanx. | Macedon | ||||||||
24 | Thessalian Light Cavalry | Normal | 19.00 | 2.00 | 5.00 | 25.00 | 1.10 | 22.73 | 18.90 | 0.11 | 37.80 | Leather | 3.00 | 0.25 | 275.00 | 341.00 | 2.00 | 50.00 | 5.00 | 370.00 | 205 | 17.00 | 2.00 | Can Charge, giving 25 bonus damage on first strike. Increases movement speed by 30%, 90s cooldown. | Thessally | ||||||||
25 | Myrmidon | Thrusting | 19.00 | 1.00 | 2.00 | 20.50 | 1.00 | 20.50 | 41.44 | 0.13 | 41.44 | Heavy | 4.00 | 0.25 | 245.00 | 323.40 | 2.00 | 50.00 | 2.00 | 220.00 | 160 | 15.00 | 1.00 | Thessally | |||||||||
26 | Cretan Archer | Piercing | 12.00 | 1.00 | 2.00 | 13.50 | 1.30 | 10.38 | 10.13 | 0.07 | 10.13 | Unarmored | 1.00 | 0.25 | 140.00 | 151.20 | 2.00 | 425.00 | 2.00 | 240.00 | 155 | 15.00 | 1.00 | Flaming Arrows adds 3 damage to an attack. 6s cooldown. Not included in avg. base dmg calculation. | Crete | ||||||||
27 | Immortal | Crushing | 17.00 | 1.00 | 2.00 | 18.50 | 1.00 | 18.50 | 34.65 | 0.11 | 34.65 | Heavy | 2.00 | 0.25 | 266.40 | 309.02 | 2.00 | 40.00 | 3.00 | 260.00 | 165 | 15.00 | 1.00 | 15% chance to evade an attack. | Persia | ||||||||
28 | Persian Elephant | Blunt | 34.00 | 2.00 | 4.00 | 39.00 | 1.75 | 22.29 | 24.97 | 0.06 | 49.93 | Leather | 6.00 | 0.25 | 545.00 | 806.60 | 2.00 | 100.00 | 2.00 | 100.00 | 360 | 18.00 | 2.00 | Can reduce enemy attack damage by 35% for 7s in a 225 AoE, 90s cooldown. | Persia | ||||||||
29 | Thracian War Band | Normal | 21.00 | 1.00 | 2.00 | 22.50 | 0.90 | 25.00 | 38.89 | 0.19 | 38.89 | Light | 0.00 | 1.50 | 210.00 | 210.00 | 2.00 | 40.00 | 4.00 | 270.00 | 135 | 15.00 | 1.00 | Regenerates 1.5 HP/s | Thrace | ||||||||
30 | Thracian Mercenary | Blunt | 23.00 | 1.00 | 2.00 | 24.50 | 1.30 | 18.85 | 39.20 | 0.12 | 39.20 | Light | 3.00 | 0.25 | 260.00 | 322.40 | 2.00 | 40.00 | 3.00 | 235.00 | 155 | 15.00 | 1.00 | Can pillage for 25% of an enemy structure's worth. I.e. if Mercs deal 100% of the damage to a structure worth 500 gold, Thrace will receive 125 gold. | Thrace | ||||||||
31 | Rhodian Raider | Siege | 14.00 | 1.00 | 2.00 | 15.50 | 1.00 | 15.50 | 25.83 | 0.10 | 25.83 | Leather | 0.00 | 0.50 | 250.00 | 250.00 | 2.00 | 40.00 | 2.00 | 280.00 | 150 | 15.00 | 1.00 | Rhodes | |||||||||
32 | Rhodian Slinger | Blunt | 13.00 | 1.00 | 2.00 | 14.50 | 1.20 | 12.08 | 12.57 | 0.08 | 12.57 | Unarmored | 2.00 | 0.25 | 130.00 | 150.80 | 2.00 | 325.00 | 2.00 | 270.00 | 145 | 15.00 | 1.00 | Rhodes | |||||||||
33 | Trojan Hoplite | Thrusting | 19.00 | 1.00 | 2.00 | 20.50 | 1.30 | 15.77 | 32.59 | 0.11 | 32.59 | Medium | 3.00 | 0.25 | 250.00 | 310.00 | 2.00 | 50.00 | 4.00 | 225.00 | 150 | 15.00 | 1.00 | Phalanx gives +1 armor to nearby friendly units | Troy | ||||||||
34 | Trojan Peltast | Crushing | 12.00 | 1.00 | 2.00 | 13.50 | 1.40 | 9.64 | 10.07 | 0.06 | 10.07 | Leather | 2.00 | 0.25 | 135.00 | 156.60 | 2.00 | 375.00 | 2.00 | 260.00 | 150 | 15.00 | 1.00 | Has Trojan poison | Troy | ||||||||
35 | Corinthian Hoplite | Thrusting | 19.00 | 1.00 | 2.00 | 20.50 | 1.10 | 18.64 | 35.78 | 0.12 | 35.78 | Medium | 3.00 | 0.25 | 240.00 | 297.60 | 2.00 | 50.00 | 2.00 | 220.00 | 155 | 15.00 | 1.00 | Phalanx gives +4 armor to nearby friendly units | Corinth | ||||||||
36 | Bacchiadae Clansman | Blunt | 16.00 | 1.00 | 2.00 | 17.50 | 1.00 | 17.50 | 34.30 | 0.11 | 34.30 | Heavy | 3.00 | 0.25 | 245.00 | 303.80 | 2.00 | 40.00 | 3.00 | 230.00 | 155 | 15.00 | 1.00 | Corinth | |||||||||
37 | Naxian Standard-bearer | Normal | 14.00 | 1.00 | 2.00 | 15.50 | 1.00 | 15.50 | 23.52 | 0.11 | 23.52 | Light | 0.00 | 0.50 | 220.00 | 220.00 | 2.00 | 60.00 | 4.00 | 260.00 | 145 | 15.00 | 1.00 | Increases the attack damage of nearby player units in a 300 AoE by 2. | Naxos | ||||||||
38 | Corfiot Spearman | Blunt | 24.00 | 1.00 | 2.00 | 25.50 | 1.40 | 18.21 | 27.24 | 0.10 | 27.24 | Medium | 2.00 | 0.25 | 245.00 | 284.20 | 2.00 | 55.00 | 2.00 | 225.00 | 190 | 15.00 | 1.00 | Has the Berserk ability which increases attack speed and damage taken by 50% for 12 seconds | Corfu | ||||||||
39 | Phylarchus Heavy Cavalry | Thrusting | 22.00 | 2.00 | 6.00 | 29.00 | 1.30 | 22.31 | 19.76 | 0.11 | 39.52 | Heavy | 3.00 | 0.25 | 300.00 | 372.00 | 2.00 | 50.00 | 4.00 | 310.00 | 210 | 17.00 | 2.00 | Has the Trample ability which damages nearby enemy organic units for 2 DPS | Corfu | ||||||||
40 | Pergamene Medicine Man | N/A | 9.00 | 1.00 | 2.00 | 10.50 | 1.30 | 8.08 | 5.30 | 0.05 | 5.30 | Unarmored | 0.00 | 0.25 | 105.00 | 105.00 | 2.00 | 325.00 | 0.00 | 245.00 | 160 | 15.00 | 1.00 | Special caster unit that is a Slinger variant with buffs and debuffs. Can cast variants of Bloodlust, Curse, and Heal with 60 second cooldowns. | Pergamon | ||||||||
41 | Pergamene Archer | Piercing | 11.00 | 1.00 | 2.00 | 12.50 | 1.35 | 9.26 | 8.71 | 0.06 | 8.71 | Unarmored | 1.00 | 0.25 | 135.00 | 145.80 | 2.00 | 450.00 | 8.00 | 270.00 | 155 | 15.00 | 1.00 | Pergamon | |||||||||
42 | Olympian | Normal | 21.00 | 1.00 | 2.00 | 22.50 | 1.00 | 22.50 | 41.25 | 0.13 | 41.25 | Light | 4.00 | 0.50 | 250.00 | 330.00 | 2.00 | 40.00 | 4.00 | 275.00 | 180 | 15.00 | 1.00 | Has the Pump ability which lets them heal for 25% of damage dealt | Elis | ||||||||
43 | Elean Heavy Cavalry | Thrusting | 26.00 | 2.00 | 6.00 | 33.00 | 1.40 | 23.57 | 23.57 | 0.11 | 47.14 | Heavy | 5.00 | 0.25 | 300.00 | 420.00 | 2.00 | 50.00 | 4.00 | 330.00 | 210 | 17.00 | 2.00 | Can Charge, giving 15 bonus damage on first strike. Increases movement speed by 20%, 90s cooldown. | Elis | ||||||||
44 | Hippobotai Light Cavalry | Normal | 20.00 | 2.00 | 5.00 | 26.00 | 1.15 | 22.61 | 18.99 | 0.10 | 37.98 | Leather | 4.00 | 0.25 | 280.00 | 369.60 | 2.00 | 50.00 | 5.00 | 360.00 | 220 | 15.00 | 2.00 | Has the normal Light Cavalry charge, and can Cleave for 10% of damage. | Chalkis | ||||||||
45 | Lelantine Swordsman | Crushing | 23.00 | 1.00 | 2.00 | 24.50 | 1.30 | 18.85 | 32.46 | 0.10 | 32.46 | Heavy | 3.00 | 0.25 | 250.00 | 310.00 | 2.00 | 40.00 | 3.00 | 240.00 | 180 | 15.00 | 1.00 | Deals 10% bonus damage to Heavy armor (Heavy Infantry) type units | Chalkis | ||||||||
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48 | Damage Multipliers (in-game vs Editor names) | Light (Small) | Medium (Medium) | Heavy (Large) | Leather (Divine) | Unarmored | Hero (Hero) | ||||||||||||||||||||||||||
49 | Crushing (Chaos) | 1 | 1.3 | 1 | 0.7 | 1.00 | 1.00 | ||||||||||||||||||||||||||
50 | Thrusting (Hero) | 1.3 | 1 | 0.7 | 1.3 | 1.00 | 1.00 | ||||||||||||||||||||||||||
51 | Normal (Normal) | 1 | 0.7 | 1 | 1 | 1.30 | 1.00 | ||||||||||||||||||||||||||
52 | Blunt (Magic) | 0.7 | 1 | 1.3 | 1 | 1.00 | 0.30 | ||||||||||||||||||||||||||
53 | Piercing (Pierce) | 1.3 | 1 | 0.7 | 1 | 1.30 | 0.30 | ||||||||||||||||||||||||||
54 | Siege (Siege) | 1 | 1 | 1 | 1 | 1 | 1 | ||||||||||||||||||||||||||
55 | |||||||||||||||||||||||||||||||||
56 | Armor Damage Reduction Multiplier | 0.08 | There are 5 tiers to upgrades for melee damage and armor and ranged damage and armor. | ||||||||||||||||||||||||||||||
57 | Example Armor Values | Damage Reduction | Melee and ranged damage upgrades do an attack dice bonus effect, with a base of 1 and an increment of 1. | ||||||||||||||||||||||||||||||
58 | 1 | 7% | Melee and ranged armor upgrades apply a defense upgrade bonus. | ||||||||||||||||||||||||||||||
59 | 2 | 14% | |||||||||||||||||||||||||||||||
60 | 3 | 19% | |||||||||||||||||||||||||||||||
61 | 4 | 24% | |||||||||||||||||||||||||||||||
62 | 5 | 29% | |||||||||||||||||||||||||||||||
63 | 6 | 32% | |||||||||||||||||||||||||||||||
64 | 7 | 36% | |||||||||||||||||||||||||||||||
65 | 8 | 39% | |||||||||||||||||||||||||||||||
66 | 9 | 42% | |||||||||||||||||||||||||||||||
67 | 10 | 44% | |||||||||||||||||||||||||||||||
68 | 11 | 47% | |||||||||||||||||||||||||||||||
69 | 12 | 49% | |||||||||||||||||||||||||||||||
70 | 13 | 51% | |||||||||||||||||||||||||||||||
71 | 14 | 53% | |||||||||||||||||||||||||||||||
72 | 15 | 55% | |||||||||||||||||||||||||||||||
73 | 16 | 56% | |||||||||||||||||||||||||||||||
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