100+ MYP IDU Ideas
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www.excitedueducator.com@LennyDutton
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Quick ideas to get you thinking about interdisciplinary units or interdisciplinary tasks, ideas or questions
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Language acquisitionLanguage and literatureIndividuals and societiesSciencesMathArtPhysical and Health EducationDesign
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Language acquisition1. Harry Potter & the translators nightmare (https://ed.ted.com/featured/RRmcPtsa)
2. Lost in translation - what translation texts lose - when puns don't translate.
3. Retelling a story covered in Lang & Lit in a simpler way in our Lang Acqu language
1. Timelines with lang of acquisition.
2. Language movement over time (where was X language original spoken, how and when did language travel to other countries, who/how many speak X language now and where are they)
3. Pamphlets made for speakers of X language in countries where X language is a minority
4. Language of constitutions https://www.constituteproject.org/
5. Historical pen pals
6. What do a country's landmarks, monuments, memorials, celebrations, tourist destinations etc, tell us about the country's culture?
7. What language choices should we make when presenting to different audiences (https://drive.google.com/open?id=1_hgDyv42yNyfce6barAodeeL-dvezOv6)
1. Translation guides - translating key words or instructions into a new language. (posters, animations, labels). 2
2. Lab safety posters, using acquisition language
3. A look at the origin of scientific words
1. Math posters in different languages.
2. Math word problems in acquisition language.
3. Math using statistics around language acquisition
4. An exploration of how learning different number systems is like learning a new language
1. Art showing untranslatable words or idioms
2. Art showing the most beautiful/strange words in different languages
3. Art and onomatopoeia!
4. Exploring artists, from countries that speak X language - what does this tell us about the country's culture? How has language impacted the art?
5. Suggestion from Karen Marguth. "Dia de los Muertos. Summative will be a "museum" in the cafeteria for the Tk through grade 7 students to visit. S's will create all displays and written descriptions for the museum, then serve as docents giving tours."
1. Exercise videos with instructions in new language (think 80s aerobics videos!)
2. Top Trumps / Trading cards showing different warm up activities, with language of acquisition on the card
3. Coaching plan in language of acquisition
1. Posters showing untranslatable words or idioms
2. Creating an app/game to teach someone key vocab
3. illustrated alphabet
4. Animation
5. instructional posters (first week of school, things to bring to class, etc)
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Language and literature1. Harry Potter & the translators nightmare (https://ed.ted.com/featured/RRmcPtsa)
2. Lost in translation - what translation texts lose - when puns don't translate.
3. Retelling a story covered in Lang & Lit in a simpler way in our Lang Acqu language
1. What can the language of a constitution tell us about a country's values? https://www.constituteproject.org/
2. How has imperialism impacted literature?
3. Describe important events in sentences made of only one syllable, without losing the meaning.
4. Use writer's voice to change a factual or historical event, without losing any of the truth.
5. Writing monologues as a historical or notable person. Use that person's voice, as well as facts.
6. Language of constitutions https://www.constituteproject.org/
7. Language and Debate
8. Orwell and political ideologies
9. Geography's influence on a story (setting - weather, physical geography)
10. Using persuasive language to inspire change!
11. Minority resources
12. Thomas Lynch (from Sill Life in Milford - Poems) "History's a list of lovers and citiies, a mention of the weather, names and dates of meetings" Discuss
13. What role does language have in our understanding of history (Who created history? Why? How?)
14. Different sides of the same story. Write about a historic event from different/opposite perspectives.
15. What can banned books tell us about a society?
16. The role of language in class. (or the role of language to create/exclude different people - everything from slang...to looking at the way Boris Johnson speaks!)
17. Romeo and Juliet - Intertextuality, identity, gender expectations
18. Debate/Mini Model United Nations
1. Science in stories (example; Frankenstein - scientific revolution, science and ethics, 'scientists as god'.
2. What do sci-fi stories tell us about society's fears at the time the books were written?
3. Language use in pseudo-science, or for marketing science (example, medical advertisements)
4. What role does language place in scientific classification?
5. Frankestein
6. Teaching science through story (example, creating story books for primary school children, which teach them about a scientific principle)
7. Forensics/FBI/thrillers/detectivies/spies!
8. Using scientific language to improve our sci-fi story telling!
9. What language choices should we make when presenting scientific data to different audiences (https://drive.google.com/open?id=1_hgDyv42yNyfce6barAodeeL-dvezOv6)
10. Debate/Mini Model United Nations with scientific facts/data
1. Is math a language?
2. How does language help us understand/learn math?
3. How do organisations, charities and politicians use language to obscure the truth being figures/statistics/data?
4. Debate/Mini Model United Nations with data/statistics
1. Painting famous stories, folk-tales or fables.
2. Redesigning book covers
3. Writing and performing scripts based on studied texts
4. Composing music based on studied text
5. Using texts studied as lyrics
6. Adapting text studied to a musical
7. Visual poems
1. Using persuasive language in a coaching plan
2. Writing motivational speech, as a famous athlete, including information about preparing for performance (e.g. Usain Bolt the day before a big race)
3. Creating as real video of a fictional sport (example, Quidditch, Pokemon ball game, etc)
4. Sports commentary
5. Use of language to encourage people to try a sport or watch a sport
6. Sports chants, cheers and songs
1. re-designing book covers!
2. Bringing stories to life through animation
3. Creating choose your own adventure video games based on texts studied
4. Designing clothes/textiles for fictional characters
5. Creating party props for parties themed around stories (example, Harry Potter decorations, goodie bags, posters, games etc)
6. Lang and Lit Posters: Library posters to encourage students to read. posters showing common language or grammar mistakes, posters promoting poetry events, etc
7. Language and advertising (persuasive language, advertising the products we create, language changing the perception of certain products)
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Individuals and societies1. Timelines with lang of acquisition.
2. Language movement over time (where was X language original spoken, how and when did language travel to other countries, who/how many speak X language now and where are they)
3. Pamphlets made for speakers of X language in countries where X language is a minority
4. Language of constitutions https://www.constituteproject.org/
5. Historical pen pals
6. What do a country's landmarks, monuments, memorials, celebrations, tourist destinations etc, tell us about the country's culture?
7. What language choices should we make when presenting to different audiences (https://drive.google.com/open?id=1_hgDyv42yNyfce6barAodeeL-dvezOv6)
1. Timelines with lang of acquisition.
2. Language movement over time (where was X language original spoken, how and when did language travel to other countries, who/how many speak X language now and where are they)
3. Pamphlets made for speakers of X language in countries where X language is a minority
4. Language of constitutions https://www.constituteproject.org/
5. Historical pen pals
6. What do a country's landmarks, monuments, memorials, celebrations, tourist destinations etc, tell us about the country's culture?
7. What language choices should we make when presenting to different audiences (https://drive.google.com/open?id=1_hgDyv42yNyfce6barAodeeL-dvezOv6)
1. The timeline of science / humans understanding of science / scientific revolution.
2. science and bias - why are scientific findings/beliefs different in different parts of the world?
3. How have extremists used science against society?
4. Scientific races - example, space race!
5. Scientific priorities - why are we spending more money on space explorations than deep sea exploration.
6. How/why do religions beliefs change our scientific beliefs (example, Guardian documentary - Climate and the Cross: https://www.youtube.com/watch?v=qsUlVk__2sM)
7. Example from Karin Hartog-Kroeze ""Human interaction with rainforest systems have disruptive impacts." Students investigate the disruption of rainforest systems from different perspectives via the roles that they have been assigned (or chosen) from near the beginning of the unit."
1. What can we learn about the progress of the UN's Global Goals for Sustainable Development by looking at data provided? How reliable is this data? http://snip.ly/gevig0/#https://dashboards.sdgindex.org/#/
2. What is the link between statistics and social justice/change? / How can we use statistics to make social change?
3. Statistics and Social Justice
4. Why do opposing political parties/newspapers have different facts/data?
5. How can you use median, mode and mean to manipulate data?
6. History by numbers. How can statistics help us better understand history (example, Civil Rights movement in America - number of people protesting, number of people arrested, etc)
7. Which numbers to politicians play attention to? (a look at numbers in different voting systems, popular vote v. eletorial vote, how many people have to sign a petition for action to happen, etc)
8. Microloans for change - kiva.org
1. Public art, monuments and memorials.
2. Art for propaganda or persuasion?
3. Political Art.
4. How can a country's art teach us about the culture and history, including turning points, politics and conflict.
5. Art to tell the stories of marginalised people.
6. Protest performance / Civil Reads theatrical piece
7. Art and conflict
8. Protest banners
9. War Art
10. What does Picasso's Guernica teach us about the Spanish Civil War?
11. Cartoons and journalism - example Joe Sacco https://en.wikipedia.org/wiki/Joe_Sacco
12. The role of visual art plays in our understanding of history (cave paintings, Greek vases, etc)
13. What can banned art/artists tell us about a society?
1. What can Olympic games tell us about different countries and/or different moments in time?
2. Why are different sports more popular in different countries? (what do the most popular sports in a country tell us about their country? For example, Cricket in India)
3. Time line or map of sports
4. Where/When have their been barriers to play? (Article 31 of The Convention on the Rights of the Child States Parties recognize the right of the child to rest and leisure, to engage in play and recreational activities appropriate to the age of the child and to participate freely in cultural life and the arts. )
5. Important historical events and sports (Example: Christmas day soccer match)
6. Making the world a better place through sports (example, sports charities working in refugee camps, football games for protestant and catholic youth in northern Ireland during the troubles)
1. Design for protest (placards, animations, campaigns, etc)
2. Ethical, sustainable design / Design's impact on the environment
3. What does a country's flag say about the country?
4. How do designers raise awareness of global issues (https://www.excitededucator.com/home/g6-idu-human-impact-on-the-environment)
5. How has technology changed the way we protest/take action?
6. What goes around comes around - how can we use history to predict future trends?
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Sciences
1. Translation guides - translating key words or instructions into a new language. (posters, animations, labels). 2
2. Lab safety posters, using acquisition language
3. A look at the origin of scientific words
1. Translation guides - translating key words or instructions into a new language. (posters, animations, labels). 2
2. Lab safety posters, using acquisition language
3. A look at the origin of scientific words
1. Science in stories (example; Frankenstein - scientific revolution, science and ethics, 'scientists as god'.
2. What do sci-fi stories tell us about society's fears at the time the books were written?
3. Language use in pseudo-science, or for marketing science (example, medical advertisements)
4. What role does language place in scientific classification?
5. Frankestein
6. Teaching science through story (example, creating story books for primary school children, which teach them about a scientific principle)
7. Forensics/FBI/thrillers/detectivies/spies!
8. Using scientific language to improve our sci-fi story telling!
9. What language choices should we make when presenting scientific data to different audiences (https://drive.google.com/open?id=1_hgDyv42yNyfce6barAodeeL-dvezOv6)
10. Debate/Mini Model United Nations with scientific facts/data
1. Which is easier to manipulate - science or math?
2. Is math or science more creative?
3. How is math used to manipulate scientific results?
4. How can math help us better understand population (example, population of endangered species)
5. How can math uncover bad/scary science (example: statistics and climate change)
6. Is math a science?
1. Exploring scientific illustrations, (including the role they played before photography).
2. Recording scientific processes and turning them into something artistic (time lapse flowers blooming, slow motion chemical reactions, films taken through a microscope, with a student-created soundtrack.
3. Is there a relation between Jackson Pollock and physics or math? (https://www.youtube.com/watch?v=pnj-UoAKnUQ)
4. Is math an art?
5. Science of Sound
6. Using science to create our own dyes/paints
7. Leonardo Divinci
8. How has science and technology improved the performing arts? (special effects on stage, in film, post-production effects, etc)
9. Example from Karin Hartog-Kroeze ""The forms of water can be interpreted and expressed through a group performance. After working on Science content (particle model) and Drama skills ; the students will create a performance in small groups expressing how water behaves in it's different states of matter."
1. "design, explain and justify a plan to improve physical performance and health." using additional scientific data, including heat rate, body temperature etc
2. Similarities between a coaching plan and a lab experiment - including process and vocabulary.
3. How can science enhance performance (the good, the bad and the ugly - including everything from change of diet to include more protein, through to performance enhancing drugs)
4. Science and PHE - are some people born more athletic than others? nature/nature talen/training
5. Human locomotion - how photography helped us understand the human body and movement https://americanhistory.si.edu/muybridge/
1. Bug/bee hotels
2. Animations showing scientific processes
3. Design a water filter
4. Design a garden (medicinal garden? air filtering garden?)
5. Create animations to show different scientific processes
6. Rollercoasters or Rube Goldberg Machines
7. Leonardo Divinci
8. Example from Karin Hartog-Kroeze "Sciences and Design - "The systems of how energy transfers impact human ingenuity." In this unit students use the (science) knowledge of energy and energy transfers to design and build 'chain reaction' machines."
9. Water filters
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Math
1. Math posters in different languages.
2. Math word problems in acquisition language.
3. Math using statistics around language acquisition
4. An exploration of how learning different number systems is like learning a new language
1. Is math a language?
2. How does language help us understand/learn math?
3. How do organisations, charities and politicians use language to obscure the truth being figures/statistics/data?
4. Debate/Mini Model United Nations with data/statistics
1. What can we learn about the progress of the UN's Global Goals for Sustainable Development by looking at data provided? How reliable is this data? http://snip.ly/gevig0/#https://dashboards.sdgindex.org/#/
2. What is the link between statistics and social justice/change? / How can we use statistics to make social change?
3. Statistics and Social Justice
4. Why do opposing political parties/newspapers have different facts/data?
5. How can you use median, mode and mean to manipulate data?
6. History by numbers. How can statistics help us better understand history (example, Civil Rights movement in America - number of people protesting, number of people arrested, etc)
7. Which numbers to politicians play attention to? (a look at numbers in different voting systems, popular vote v. eletorial vote, how many people have to sign a petition for action to happen, etc)
8. Microloans for change - kiva.org
1. What can we learn about the progress of the UN's Global Goals for Sustainable Development by looking at data provided? How reliable is this data? http://snip.ly/gevig0/#https://dashboards.sdgindex.org/#/
2. What is the link between statistics and social justice/change? / How can we use statistics to make social change?
3. Statistics and Social Justice
4. Why do opposing political parties/newspapers have different facts/data?
5. How can you use median, mode and mean to manipulate data?
6. History by numbers. How can statistics help us better understand history (example, Civil Rights movement in America - number of people protesting, number of people arrested, etc)
7. Which numbers to politicians play attention to? (a look at numbers in different voting systems, popular vote v. eletorial vote, how many people have to sign a petition for action to happen, etc)
8. Microloans for change - kiva.org
1. How islamic art uses math
2. Fibonacci and the golden ratio
3. How does math influence composition?
4. Can you use formulas to create beautiful art?
5. What role does math plan in choreography?
6. Is Kandinsky a mathematician?
7. Is there a relation between Jackson Pollock and physics or math? (https://www.youtube.com/watch?v=pnj-UoAKnUQ)
8. Math and knitting/weaving
1. How does math improve the fan experience? (baseball statistics, fantasy football, collectors cards, X hall of fame, betting)
2. Do you have to be good at math to truly enjoy baseball?
3. Math gym. How can mathematics help us formulate a better training plan?
4. Who is the best athlete in the world? Use mathematics as proof.
1. Design an eco friendly house (include measurements, cost, and math to show how eco-friendly it is compared to a normal house.
2. Robotics - real life application of math, and focus on accuracy in coding
3. Bridge building
4. Creating a math game (digital game, board game or card game)
5. How do entrepreneurs use math? How can math help us launch a product?
6. Architecture
7. How accurate are digital models?
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Arts
1. Art showing untranslatable words or idioms
2. Art showing the most beautiful/strange words in different languages
3. Art and onomatopoeia!
4. Exploring artists, from countries that speak X language - what does this tell us about the country's culture? How has language impacted the art?
5. Suggestion from Karen Marguth. "Dia de los Muertos. Summative will be a "museum" in the cafeteria for the Tk through grade 7 students to visit. S's will create all displays and written descriptions for the museum, then serve as docents giving tours."
1. Art showing untranslatable words or idioms
2. Art showing the most beautiful/strange words in different languages
3. Art and onomatopoeia!
4. Exploring artists, from countries that speak X language - what does this tell us about the country's culture? How has language impacted the art?
5. Suggestion from Karen Marguth. "Dia de los Muertos. Summative will be a "museum" in the cafeteria for the Tk through grade 7 students to visit. S's will create all displays and written descriptions for the museum, then serve as docents giving tours."
1. Painting famous stories, folk-tales or fables.
2. Redesigning book covers
3. Writing and performing scripts based on studied texts
4. Composing music based on studied text
5. Using texts studied as lyrics
6. Adapting text studied to a musical
7. Visual poems
1. Public art, monuments and memorials.
2. Art for propaganda or persuasion?
3. Political Art.
4. How can a country's art teach us about the culture and history, including turning points, politics and conflict.
5. Art to tell the stories of marginalised people.
6. Protest performance / Civil Reads theatrical piece
7. Art and conflict
8. Protest banners
9. War Art
10. What does Picasso's Guernica teach us about the Spanish Civil War?
11. Cartoons and journalism - example Joe Sacco https://en.wikipedia.org/wiki/Joe_Sacco
12. The role of visual art plays in our understanding of history (cave paintings, Greek vases, etc)
13. What can banned art/artists tell us about a society?
1. Exploring scientific illustrations, (including the role they played before photography).
2. Recording scientific processes and turning them into something artistic (time lapse flowers blooming, slow motion chemical reactions, films taken through a microscope, with a student-created soundtrack.
3. Is there a relation between Jackson Pollock and physics or math? (https://www.youtube.com/watch?v=pnj-UoAKnUQ)
4. Is math an art?
5. Science of Sound
6. Using science to create our own dyes/paints
7. Leonardo Divinci
8. How has science and technology improved the performing arts? (special effects on stage, in film, post-production effects, etc)
9. Example from Karin Hartog-Kroeze ""The forms of water can be interpreted and expressed through a group performance. After working on Science content (particle model) and Drama skills ; the students will create a performance in small groups expressing how water behaves in it's different states of matter."
1. Human locomotion (https://americanhistory.si.edu/muybridge/)
2. Sports chants, songs and anthems
3. Writing a new sports anthem (for example, for the olympic refugee team, or for a third culture kid team, or for the school sports team).
4. Creating sports tifos (https://www.theguardian.com/football/gallery/2012/oct/10/football-fans-tifos-pictures-gallery)
5. Theatre and Sports Performance (Wrestling! Medieval Times battles! Stage Fighting!)
6. Victory performances! (touchdown/goal dances!)
7. Accuracy of the body in art
1. What is the difference between art and design?
2. Are products better when they are not ugly?
3. How can using art in our designs improve user experience (https://www.youtube.com/watch?v=jajduxPD6H4)
4. Are all designers artists?
5. Video game art
6. UX Design: Where can we use art to change emotions? (e.g. Selecting art for hospitals and prisons)
7. Prop creation for plays/drama/theatre
8. Soundtracks + Animations
9. Infographics and PE
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Physical and Health Education
1. Exercise videos with instructions in new language (think 80s aerobics videos!)
2. Top Trumps / Trading cards showing different warm up activities, with language of acquisition on the card
3. Coaching plan in language of acquisition
1. Using persuasive language in a coaching plan
2. Writing motivational speech, as a famous athlete, including information about preparing for performance (e.g. Usain Bolt the day before a big race)
3. Creating as real video of a fictional sport (example, Quidditch, Pokemon ball game, etc)
4. Sports commentary
5. Use of language to encourage people to try a sport or watch a sport
6. Sports chants, cheers and songs
1. What can Olympic games tell us about different countries and/or different moments in time?
2. Why are different sports more popular in different countries? (what do the most popular sports in a country tell us about their country? For example, Cricket in India)
3. Time line or map of sports
4. Where/When have their been barriers to play? (Article 31 of The Convention on the Rights of the Child States Parties recognize the right of the child to rest and leisure, to engage in play and recreational activities appropriate to the age of the child and to participate freely in cultural life and the arts. )
5. Important historical events and sports (Example: Christmas day soccer match)
6. Making the world a better place through sports (example, sports charities working in refugee camps, football games for protestant and catholic youth in northern Ireland during the troubles)
1. "design, explain and justify a plan to improve physical performance and health." using additional scientific data, including heat rate, body temperature etc
2. Similarities between a coaching plan and a lab experiment - including process and vocabulary.
3. How can science enhance performance (the good, the bad and the ugly - including everything from change of diet to include more protein, through to performance enhancing drugs)
4. Science and PHE - are some people born more athletic than others? nature/nature talen/training
5. Human locomotion - how photography helped us understand the human body and movement https://americanhistory.si.edu/muybridge/
1. How does math improve the fan experience? (baseball statistics, fantasy football, collectors cards, X hall of fame, betting)
2. Do you have to be good at math to truly enjoy baseball?
3. Math gym. How can mathematics help us formulate a better training plan?
4. Who is the best athlete in the world? Use mathematics as proof.
1. Sports Tifos (https://www.theguardian.com/football/gallery/2012/oct/10/football-fans-tifos-pictures-gallery)
2. Animations showing perfect performance (perfect basketball throw, perfect cartwheel etc)
3. An app training plan
4. Sports clothes to improve performance
5. Sports food to improve performance.
6. How does fandom improve player performance? For example, the role of tifos, mascots, etc
11
Design
1. Posters showing untranslatable words or idioms
2. Creating an app/game to teach someone key vocab
3. illustrated alphabet
4. Animation
5. instructional posters (first week of school, things to bring to class, etc)
1. Posters showing untranslatable words or idioms
2. Creating an app/game to teach someone key vocab
3. illustrated alphabet
4. Animation
5. instructional posters (first week of school, things to bring to class, etc)
1. Design for protest (placards, animations, campaigns, etc)
2. Ethical, sustainable design / Design's impact on the environment
3. What does a country's flag say about the country?
4. How do designers raise awareness of global issues (https://www.excitededucator.com/home/g6-idu-human-impact-on-the-environment)
5. How has technology changed the way we protest/take action?
6. What goes around comes around - how can we use history to predict future trends?
1. Design for protest (placards, animations, campaigns, etc)
2. Ethical, sustainable design / Design's impact on the environment
3. What does a country's flag say about the country?
4. How do designers raise awareness of global issues (https://www.excitededucator.com/home/g6-idu-human-impact-on-the-environment)
5. How has technology changed the way we protest/take action?
6. What goes around comes around - how can we use history to predict future trends?
1. Bug/bee hotels
2. Animations showing scientific processes
3. Design a water filter
4. Design a garden (medicinal garden? air filtering garden?)
5. Create animations to show different scientific processes
6. Rollercoasters or Rube Goldberg Machines
7. Leonardo Divinci
8. Example from Karin Hartog-Kroeze "Sciences and Design - "The systems of how energy transfers impact human ingenuity." In this unit students use the (science) knowledge of energy and energy transfers to design and build 'chain reaction' machines."
9. Water filters
1. Design an eco friendly house (include measurements, cost, and math to show how eco-friendly it is compared to a normal house.
2. Robotics - real life application of math, and focus on accuracy in coding
3. Bridge building
4. Creating a math game (digital game, board game or card game)
5. How do entrepreneurs use math? How can math help us launch a product?
6. Architecture
7. How accurate are digital models?
1. What is the difference between art and design?
2. Are products better when they are not ugly?
3. How can using art in our designs improve user experience (https://www.youtube.com/watch?v=jajduxPD6H4)
4. Are all designers artists?
5. Video game art
6. UX Design: Where can we use art to change emotions? (e.g. Selecting art for hospitals and prisons)
7. Prop creation for plays/drama/theatre
8. Soundtracks + Animations
9. Infographics and PE
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