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The goal of this sheet is to provide a baseline Kills Per Round (KPR) for as many class/standard build options as possible. The goal is not maximum DPR/KPR, but standard builds. I use KPR to compare the classes as the values are relative to the game values. The numbers are based on 5e's adventuring day as outlined on DMG 84.
Groups can vary from that adventuring day and there is much that could affect these numbers. Fighting in dungeons often would be quite different from open world. A dungeon would likely have more cover, less ranged attacks, better AoE options, etc.
See the assumptions below
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Please comment or message me /u/Kryxx if you see any error or issues.
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Monster Stats1234567891011121314151617181920WeaponsDmg
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Enemy AC - Normal1313141414141515151616161717171818181919Opportunity Atk Chance10%1d42.50Label
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Enemy AC - High1314141414151515161616171717181818191920
Polearm Opportunity Atk Chance
15%1d4 GWF3.00best guess
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Enemy HP3942485361698096110120134145159171186203215231266291Cover-1.11d63.50calculated
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Enemy Atk Bonus455667778999910111212131314Polearm Provoke50%guideline
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Enemy Str Stat11122233334445555667Provoke Normal OA %7.5%1d84.50
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Enemy Wis Stat00001111111222222233
Chance to Kill Multiplier
80%2d45.00
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Enemy Athletics11222233344555566667
Melee Concentration Duration
3.641d105.50
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Enemy Str Save11222233344455666678
Ranged Concentration Duration
4.681d10 GWF6.30
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Enemy Dex Save112222222233334455661d126.50
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Enemy Con Save222223344556677891011111d12 GWF7.33
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Proficiency Bonus222233334444555566662d67.00
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Base hits out of 20 rolls1010991010991099999989988
# rnds/enc type
2d6 GWF8.33
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Easy25507512525030035045055060080010001100125014001600200021002400280010%2.5Short Rests per day2
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Medium5010015025050060075090011001200160020002200250028003200390042004900570030%4.0Rounds per encounter5.2
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Hard751502253757509001100140016001900240030003400380043004800590063007300850030%5.5Encounters per day4.44
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Deadly10020040050011001400170021002400280036004500510057006400720088009500109001270030%7.0
Number of Rounds per Day
23.1
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Recommended xp/day3006001200170035004000500060007500900010500115001350015000180002000025000270003000040000
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xp/encounter7014024035073090011001365158518302360295033203725419047205780621071708350Arrow Style2
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Encounters/Day4.34.35.04.94.84.44.54.44.74.94.43.94.14.04.34.24.34.34.24.84.44Dueling2
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Cantrips scale11112222223333334444Dueling Houserule1Crit
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Standard # Attacks11112222222222222222Power Attack Atk-55.00%
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Valor Bard # Attacks11111222222222222222Power Attack Dmg109.75%
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Fighter # Attacks1111222222333333333414.26%
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Soulknife # Attacks1111222222333333333318.55%
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Soulknife Ranged # Attacks11112222223333335555
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Ranged Ranger # Attacks11112222222222224444
39
Full caster effective spell points
461417273238445764737383839494107114123133
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Half caster effective spell points
046614141717272732323838444457576464
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Half caster Psi Points4561014151722272932353841445057606470
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1/3 caster effective spell points
0046661414141717172727273232323838
53
Warlock Spell Points / Short Rest
246610101212141421212121212128282828
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Warlock Normal Spell Points612181830303636424263636363636384848484
59
Warlock Effective Spell Points
6121818303036364242727282829393127127127127
60
61
62
No Archetype
-10%
Artificer (Alchemist)
-42%
63
1/3 Spellcasting
-5%
Artificer (Gunsmith)
-34%
64
1/2 Spellcasting
-10%
Barbarian
65
Warlock Spellcasting
-15%
Barbarian Berserker
66
Full Spellcasting
-25%
Full Caster
-25%
67
Rogue Utility
-7%
Full Caster no Arch
-35%
68
Alchemist Utility
-12%
Druid
-25%
69
Gunsmith Utility
-4%
Druid (Moon)
-35%
70
Monk Utility
-5%
Fighter
71
Fighter (BM)
72
Berserker more damage for high cost
5%
Monk
-18%
73
TWF-5%
Paladin
-18%
74
Polearm
-5%
Paladin (OoV)
-8%
75
Polearm + GWM
5%
Ranger (Hunter)
-8%
76
S&B-20%
Rogue
-7%
77
Range
-20%
Warlock (Blade)
-15%
78
Wild Shape Utility
-10%
79
Cantrip
-20%
80
Cantrip + ability
-10%
81
82