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SALVAGED Knights Map Palette needs correctingfixed
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arbalist anims aren't a thingnot fixed
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simple roots hit bonus doesn't workfix in progress
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Sawyer's transition in the convo he has with Eagle could be smoother (1-3)
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Two of the main pillars look glitched in 1-4: https://i.imgur.com/c9Q2N75.png
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No music for Charles, Nero and Sofia's scene in the prison cell in the intro to the chapter
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Owen's anim is missing the Sage magic effect for his hand gestures
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Animated water tiles for Chapter 1-5 still need adjusting, some tiles are off
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Not sure, but, the mountain tiles near Belle look like the incorrect tiles were used: https://i.imgur.com/JZZ3cZs.png
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Marques' hair moves when he blinks (hair above his far eye)
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Axe wyvern rider map 'selected anim moves forward when it should be staying in place (see vanilla FE wyvern rider map sprite selected anim)
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Look into portrait transitions for map intro for Chapter 1 - 11
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Some of the water tiles for this map are misplaced, makes the water anims look off in a few tiles (1-11)
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Look at Oona's map sprite, when the horse raises itself and Oona, the rider's shoulder is transparent: https://i.imgur.com/YXrQVj2.png
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landsknecht anim invisible
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fhero also invisible
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axe paladin animation is broke
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AI move up to unit and don't attack them
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hit bonus on sawyer's personal doesn't work
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res bonus from rika's skill doesn't work
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charles doesn't have a sprite in 1-f post chapter when dead (add conditional so he still has one if dead)
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charm doesn't work
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transition to outdoor 1-f scene is a fucking mess
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make the wyverns and bottom right enemies move toward you in 1-11
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general anim fucked up
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change second "you three" to "three" in 1-4 opening cutscene
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arcfire druid not attacking units (issue with staff ai)
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bedivere needs tall portrait
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generic old man villager needs tall portrait
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1-6 bandit shouldn't be named fortuita
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fighter dodge animation is messed up https://cdn.discordapp.com/attachments/200096952325636096/687009445317836829/unknown.png
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cavalier attack animation doesn't have the weapon disappear on a strike https://cdn.discordapp.com/attachments/200096952325636096/687007882814029842/unknown.png
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fix 1-9 archer reinforcement round 2
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fix game over state in 1-9
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bandits have 0 con
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adjust 1-10 hero and 1-11 sniper
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bloom/sun staffs aren't healing as much as they should be.
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double check sofia being able to recruit nero
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1-7 fort tileset
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1-8 fields tileset
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1-6 fields tileset
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1-10 fields tileset
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last chance armory/shop in 1-11 maybe?
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route split chapters show up when they're not even started
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change assassin anim to legault
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big chungus enemy soldier in 1-3
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1-2 village destroyed nowork
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game crashes if rika accesses convoy with empty inventory
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game doesn't progress if you play on classic mode, only standard mode works
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Attempting to skip when chests are looted in 1-7 (possibly other chapters too) makes the game freeze up
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chapter progression borked
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Eagle's great knight promotion isn't displaying correctly
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aurora needs female bishop
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