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Project NameGame Boy EmulatorDate3/16/2024Project ManagerTyson Peterson
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Project Summary (including redirection)Key TasksProgressStatusFinish
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Darien and Keiffer are finishing up interrupts and timers, and after that it's off to the unknown unknowns!! Our plan this week is to start executing our test roms and see what's going on the system and then fix fix fix.Implement Gamepad input100%Complete15-Mar-24
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Draw out architecture100%Complete10-Feb-24
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Set up environments100%Complete21-Feb-24
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Implement UI100%Complete04-Mar-24
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Build CPU95%On Track15-Mar-24
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Build PPU95%On Track15-Mar-24
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Build Memory Map100%Complete01-Mar-24
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Build Emulator95%Possible DelaysMar 22
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Tasks CompletedTasks DelayedTasks Planned
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CPU Opcodes, Interrupt Handling code- Wire the timer to the CPU using interrupts -Debug, debug, debug
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Team Members -- Billable HoursKey Project Risks and Issues
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NameRole/TaskHoursTypeRisks or Issue Description
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Tyson PetersonProject Manager5.0RiskComplete testing of each component requires most other features to be implemented.
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Darien CampbellChief Architect5.5
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Henry YoungDocumenter
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Andrew PetersonResearcher5.0IssueSyncing the different hardware components could be tricky.
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Keiffer Da SilvaEngineer3.0
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RiskThe accuracy we need with hardware timings and intentionally implementing Gameboy hardware bugs to make most ROM files work is still a known unknown.
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Total18.5
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