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Passable - Both Zones
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Passable - Cyber Zone
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Passable - Real Zone
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MOBNot Passable
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[X]AI Crates: Mostly broken
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You can move up to 25 spaces a turn.
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MOBSwitching between zones counts as moving 1 space.
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HNT
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Running into a group of enemies locks you in combat
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MOBMOBwith that group, unless you switch to one zone and
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GLDGLDthey can't follow you. You can only fight one group
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at a time.
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GLDEnemies move after you move, up to ten spaces.
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Also watch the other map!
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MOBMOBEnemy groups labelled by their leaders.
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MOB - A mob spawns!
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HNT - A Hunting Party
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Numbers label Machinaut locations!
RED LETTERS REPRESENT FIGHTS
GLD - A Guild Party
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