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Level:2Proficient PiercerKhofee NispuxDream MoonWardrobifier
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30 XPNext level at 130 XPMale OlivebloodKnight of LifeHandWardrobeHand
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sereneNimrod [SN]Land of Peaks and ConstructsSilver RapierLeather ArmorSilver Rapier
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Peterson#1118What^do^you^do^when^you^see^uncooked^meat↑^I^stab^it,^just^to^be^sure↓AccessoryAccessoryAccessory
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SkillStatBonusTotalMysterious NecklaceStrange GloveBizarre Scarf
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AthleticsStr+0+3AegisHP lostHit PointsHD leftHD max
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EnduranceCon+0+40029 / 2912Silver Rapier | Tier 0 RapierKind
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AcrobaticsDex+0+7Temporary HP100%Hit Die RollAnything that bleeds and is hit by it, will... bleed.
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Sleight of HandDex+0+401d10+2
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StealthDex+0+6
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EngineeringInt+0+2Lesser slots0Greater slots0
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InvestigationInt+0+0Speed30 ft.Passive PerceptionProficiency+2"I^made^this^one^recently^and^I^am^pround^of^myself."
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OccultInt+0+0Initiative+413Silver Rapier | Tier 0 RapierKind
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Animal HandlingWis+0+1Anything that bleeds and is hit by it, will... bleed.
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InsightWis+0+1Ability ScoresArmor Class13Status Debuffs
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MedicineWis+0+3Strength13 (1)+0Rupture0
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PerceptionWis+0+3Constitution15 (2)Fortitude13Sunder0
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SanityWis+0+3Dexterity18 (4)+0Fade0"I^made^this^one^recently^and^I^am^pround^of^myself."
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SurvivalWis+0+3Intelligence10 (0)Reflex16Cripple0Leather Armor | Tier 0 Apparel
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DeceptionCha+0+0Wisdom12 (1)+0Setback0Provides protection while maintaining mobility.
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IntimidationCha+0+0Charisma10 (0)Will11Max HP Redux0
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PerformanceCha+0+0+0
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PersuasionCha+0+0Hit Bonus+0Crit Range20Defense Bonus+0
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"I^wish^I^had^made^this^one...^my^coins..."
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ResourcesMysterious NecklaceStrange GloveBizarre Scarf
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Artifice (Demeanor)NameNameNameNameA necklace of inexplicable origins. This item gives of a soft glow in the dark.A glove made out of an unknown material. Somehow, it never gets dirty.A scarf that changes its color and symbols at random.
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2 | 2 | | | |
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Current2CurrentCurrentCurrentCurrent
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Maximum2MaximumMaximumMaximumMaximum
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Silver RapierRapierKindTier0StatDEXHit+6 to hitTier0StatHitFix the stat!
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TypeMelee One-Handed Finesse WeaponAmmo/Charges0/0Bonuses to hit:0TypeAmmo/Charges0/0Bonuses to hit:0
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NameDiceDmgDescriptionNameDiceDmgDescription
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PokeQd6+DEX1d6+4Major action: Make a melee attack against a single target within range. [Base damage: Qd8+DEX, basic]
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DiveQd10+DEX1d10+4Full-round action: Move to a single target, up to your movement speed, then make a melee attack against them. [Base damage: Qd12+DEX]
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RiposteQQReaction: Make a melee attack against a single target within range. [Base damage: Q]
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Cutting StrikeQd2+DEX1d2+4Major action: Make a melee attack against a single target within range. If you hit, you inflict DoT (Q, 5 rounds) on the target. [Base damage: Qd3+DEX]
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TwistQd4+DEX1d4+4Minor action: Make a melee attack against a target within range you landed a lunge attack on, on the same turn. [Base damage: Qd4]
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Range: 5 feet

Notes: RapierKind abilitechs have the Lunge property. When you land lunge abilitechs, they also inflict Doom (Q).
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If there's any other notes about this specibus or power, put it here!
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Pillar, Racial, and MilestonesPillar and StepsDecors and Demeanor
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Racial | Midblood: Academic Privilege
You gain an additional 6 skill points at character creation.
SentinelYou are a Sentinel! You are a survivor and a controller, able to weather the harshest conditions and impose your own in return.ArtificeP times per long rest, your next non-strife skill check (or all checks during an opposed gambit round) have 2d8 Stakes as long as you approach the gambit with Finesse, Control, Evasion, or Redirection.
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Keeper, lvl 1, SentinelYour Hit Dice have +1 die size, you can use Constitution when determining your armor, and you gain a unique block radius of 5 feet: if you can Block as a reaction, you can do this on all attacks that target or originate within this radius, not just attacks against you.Healing Surge, Immortal, SentinelDuring a strife, as a free action, you may roll (without spending) a Hit Die, add your Proficiency, then heal for that many hit points. Usable twice per short rest.Direction: DismantleYou find you excel when taking something apart. If you can act to destroy something, you add one Stakes die.
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Pick this when you have two Steps of your pillar!Pick this at level 3!
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Pick this when you have four Steps of your pillar!Pick this at level 7!
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Pick this when you have six Steps of your pillar!Pick this at level 9!
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Pick this at level 13!
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SpecializationsPick this at level 15!
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Pick this at level 5!
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Pick this at level 11!This is the blackboard, use it to write down any notes you have!
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Pick this at level 17!
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Pick this at level 19!
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This is the blackboard, use it to write down any notes you have!
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Grist and BoondollarsSylladex (OrdealDeck Modus)
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T0Build Grist20What kind of captchalogue deck do you have?PackratCoins (x299)Jerky (x407)Welder Helmet (x1)
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T10Nails (x289)Carcasses of Animals (x16)Welding Jacket (x1)
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T20Your items only deal 1 damage when ejected, but you can captchalogue items of one size bigger than you or smaller (default is Large), and your deck's size is raised to 70 cards. (unhide rows below the sylladex)Stones of Various Sizes (x434) HusktopWelding Gloves (x2)
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T30Sand (x224)Alternian CellphoneSafety Glasses (x1)
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T40Dirt (x333)Incomplete Gadgets (x44)Steel Boots (x1)
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T50What's your fetch modus? What skill does it take to use it?Backup Rapier (x1)Body Mechanic's hammer (x1)Soapstones (x89)
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Boondollars0Worms (x99)Crude Gadgets (x7)Welding Wires (x232)
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(extra space)0OrdealDeckEnduranceCans of Grub Sauce (x84)Copper Circuits (x73)Pliers (x3)
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(extra space)0Great! You use this skill when making attacks with your sylladex.Scrap Metal (x138)Gold Circuits (x68)Chipping Hammer (x1)
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(extra space)0Strings (x273)BIG ROCK (x1)First Aid Kits (x66)
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This is the blackboard, use it to write down any notes you have!Gray Ball (x1)Notebook (x1)
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