A | B | C | D | E | F | G | H | I | J | K | L | M | N | ||
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1 | re | 1x1 | 2x1 & 1x2 | 1x3 & 3x1 | 2x2 | Unique Idol | @dropdown | ||||||||
2 | Prefix | Suffix | Prefix | Suffix | Prefix | Suffix | Prefix | Suffix | |||||||
3 | Masters | Your Maps have +(15–25)% chance to contain an Abyss | Abyssal Troves and Stygian Spires in your Maps have (15–25)% increased chance to contain or drop an Abyss Jewel | Your Maps have +(30–45)% chance to contain an Abyss | Abysses in your Maps spawn (12–18)% increased Monsters | Your Maps have +(40–60)% chance to contain an Abyss | Abysses in your Maps that do not lead to an Abyssal Depths have (40–60)% increased chance to lead to a Stygian Spire | Your Maps have +(45–70)% chance to contain an Abyss | Abyss Jewels found in Abyssal Troves or dropped by Stygian Spires in your Maps have (15–25)% chance to be Corrupted and have 5 or 6 random Modifiers | Existing Keystones | |||||
4 | Niko | Your Maps have (80–100)% increased chance to contain an Abyss | Abyssal Troves and Stygian Spires in your Maps have (6–10)% chance to drop a Rare Item with an Abyssal Socket | Your Maps have (144–180)% increased chance to contain an Abyss | Abyss Monsters in your Maps grant (30–40)% increased Experience | Your Maps have (192–240)% increased chance to contain an Abyss | Abysses in your Maps have (40–60)% increased chance to lead to an Abyssal Depths | Your Maps have (224–280)% increased chance to contain an Abyss | Abyss Jewels dropped by Abyssal Troves or Stygian Spires in your Maps have a 1% Chance to be Rare and Corrupted | Eye of the Djinn | Scarabs have 50% increased effect on your maps per empty map device slot | https://poedb.tw/us/Eye_of_the_Djinn#atlas_keystone_scarab_effect_1 | |||
5 | Your Maps have +(15–25)% chance to contain Alva | (300–350)% increased Rarity of Items Dropped by Abyssal Troves and Stygian Spires in your Maps | Your Maps have +(30–45)% chance to contain Alva | Abyss Cracks in your Maps have (8–12)% chance to spawn 100% increased Monsters | Your Maps have +(40–60)% chance to contain Alva | Abyss Cracks in your Maps have (10–20)% chance to spawn all Monsters as at least Magic | Your Maps have +(3–5)% chance to contain an Abyss per 2% increased Pack Size | Abyss Pits in your Maps have (14–20)% chance to spawn 5 additional Rare Monsters | Lone Adventurer | 10% increased pack size & Only 1 portal is opened to each of your maps | https://poedb.tw/us/Lone_Adventurer#atlas_keystone_one_portal_1 | ||||
6 | Alva | Your Maps have (80–100)% increased chance to contain Alva | Incursions in your Maps have (4–6)% increased Pack Size | Your Maps have (144–180)% increased chance to contain Alva | Abyss Pits in your Maps have (8–12)% chance to spawn 100% increased Monsters | Your Maps have (192–240)% increased chance to contain Alva | Abyss Pits in your Maps have (10–20)% chance to spawn all Monsters as at least Magic | Your Maps have +(45–70)% chance to contain Alva | Abyssal Troves and Stygian Spires in your Maps have (0.03–0.05)% chance to drop an Abyss Scarab | Twist of Fate | Your Corrupted Rare Maps and any Map Crafting options. Applying to them are modified unpredictably when opened. Maps modified in this way have 1-3 additional random Map Modifiers | https://poedb.tw/us/Twist_of_Fate#atlas_keystone_corruption_1 | https://poedb.tw/us/Twist_of_Fate#atlas_keystone_corruption_2 | https://poedb.tw/us/Twist_of_Fate#atlas_keystone_corruption_3 | |
7 | Kirac | Your Maps have a (15–25)% chance to contain an additional Rogue Exile | (5–10)% chance to create a copy of Beasts Captured in your Maps | Your Maps have a (30–45)% chance to contain an additional Rogue Exile | Abyss Cracks in your Maps have (3–5)% chance to spawn all Monsters as Magic for each prior Pit in that Abyss | Your Maps have a (40–60)% chance to contain an additional Rogue Exile | Killing non-resident Architects in your Maps has (30–50)% chance to addan additional Upgrade Tier to the surviving Architect's Room | Your Maps have (224–280)% increased chance to contain Alva | Abysses in your Maps that do not lead to an Abyssal Depths lead to 4 Pits if able | Wellspring of Creation | Monsters in your Maps deal 25% less Damage. Monsters in your Maps have 50% more Life | https://poedb.tw/us/Wellspring_of_Creation#atlas_keystone_monsterlife_1 | |||
8 | Einhar | Your Maps have +(7–10)% chance to contain a Rogue Exile | Red Beasts in your Maps have (40–60)% increased chance to be from The Deep | Your Maps have +(12–18)% chance to contain a Rogue Exile | Incursions in your Maps have (15–25)% chance for all Monsters to be at least Magic | Your Maps have +(15–25)% chance to contain a Rogue Exile | Wild Rogue Exiles in your Maps have (75–100)% chance to be Possessed by a Tormented Spirit | Your Maps have a (8–12)% chance to contain (6–10) additional Rogue Exiles | Abysses in your Maps that do not lead to an Abyssal Depths lead to at least 3 Pits if able | Dance of Destruction | Monsters in your Maps deal 25% more Damage. Monsters in your Maps have 25% less Life | https://poedb.tw/us/Dance_of_Destruction#atlas_keystone_monsterdamage_1 | |||
9 | Map Bosses have (6–10)% chance to be accompanied by two Rogue Exile Bodyguards | Red Beasts in your Maps have (40–60)% increased chance to be from The Wilds | Your Maps have +(30–45)% chance to contain Einhar | (30–40)% increased Rarity of Items Dropped by Wild Rogue Exiles in your Maps | Your Maps have +(40–60)% chance to contain Einhar | Your Maps that contain capturable Beasts contain (3–4) additional Yellow Beasts | Your Maps have a (45–70)% chance to contain an additional Rogue Exile | Abysses in your Maps spawn (8–12)% increased Monsters for each prior Pit in that Abyss | Singular Focus | Maps found have 200% more chance to be Favoured Maps. Non-Favoured Maps found in your Maps drop as Basic Currency Items instead | https://poedb.tw/us/Singular_Focus#atlas_keystone_favouredmaps_1 | ||||
10 | Mechanics | Map Bosses have (2–3)% chance to be accompanied by two Rogue Exiles | Red Beasts in your Maps have (40–60)% increased chance to be from The Caverns | Your Maps have (144–180)% increased chance to contain Einhar | Rogue Exiles in your Maps have (15–20)% chance to drop an additional Currency Item | Your Maps have (192–240)% increased chance to contain Einhar | Red Beasts captured in your Maps have a (40–60)% chance to gain a Modifier that provides a chance to not to be consumed when sacrificed at the Blood Altar | Your Maps have +(20–30)% chance to contain a Rogue Exile | Killing resident Architects in your Maps adds their Upgrade Tier to the surviving Architect's Room | Eldritch Gaze (Eater) | Eldritch Altars Influenced by The Eater of Worlds have an additional Downside. Eldritch Altars Influenced by The Eater of Worlds have 50% increased Effect of Upsides | https://poedb.tw/us/Eldritch_Gaze#atlas_keystone_altars_1 | |||
11 | Beyond | Your Maps have +(15–25)% chance to contain Einhar | Red Beasts in your Maps have (40–60)% increased chance to be from The Sands | (30–45)% chance for your Maps to attract Beyond Demons | Your Maps that contain capturable Beasts have (12–18)% chance to contain an additional Red Beast | (40–60)% chance for your Maps to attract Beyond Demons | Red Beasts in your Maps have (16–24)% chance to appear in Pairs | Your Maps have +(45–70)% chance to contain Einhar | Incursions in your Maps contain a Vaal Flesh Merchant | Wrath of the Cosmos (Exarch) | Eldritch Altars Influenced by The Searing Exarch have 50% chance to have an additional Upside. Eldritch Altars Influenced by The Searing Exarch which have an additional Upside have 100% increased Effect of Downsides | https://poedb.tw/us/Wrath_of_the_Cosmos#atlas_keystone_altars_2 | |||
12 | Abyss | Your Maps have (80–100)% increased chance to contain Einhar | Beyond Demons in your Maps have (35–45)% increased chance to be followers of K'tash | Your Maps have +(30–45)% chance to contain a Blight Encounter | Einhar deals (600–800)% more Damage to Unique Monsters in your Maps | Your Maps have +(40–60)% chance to contain a Blight Encounter | Beyond Demons in your Maps grant (20–30)% increased Experience | Your Maps have (224–280)% increased chance to contain Einhar | Your Maps with Incursions always have four Incursions | Shadow Shaping | Maps found cannot be your Favoured Maps. Maps found in your Maps have +1% chance to have a special Implicit Modifier for each different Map you have Favoured | https://poedb.tw/us/Shadow_Shaping#atlas_keystone_disfavoured_maps | |||
13 | s | (15–25)% chance for your Maps to attract Beyond Demons | Beyond Demons in your Maps have (35–45)% increased chance to be followers of Beidat | Your Maps have (144–180)% increased chance to contain a Blight Encounter | Einhar has (60–80)% increased Cooldown Recovery Rate in your Maps | Your Maps have (192–240)% increased chance to contain a Blight Encounter | Beyond Portals in your Maps have (25–35)% increased chance to spawn a Unique Boss | (45–70)% chance for your Maps to attract Beyond Demons | Time gained from Kills is Doubled for Incursions in your Maps | Extreme Archaeology (Expedition) | Number of Explosives is one. 200% increased Explosive Radius in your Maps. Expedition Monsters in your Maps spawn with an additional 10% of Life missing. 100% increased Explosive Placement Range in your Maps | https://poedb.tw/us/Extreme_Archaeology#atlas_keystone_expedition_single_explosive | |||
14 | Ritual | Your Maps have +(15–25)% chance to contain a Blight Encounter | Beyond Demons in your Maps have (35–45)% increased chance to be followers of Ghorr | Your Maps have +(30–45)% chance to contain Breaches | Beyond Portals in your Maps have (20–25)% increased Merging Radius | Your Maps have +(40–60)% chance to contain Breaches | (20–25)% more Divination Cards found from Beyond Demons in your Mapsthat are followers of K'Tash | Your Maps have +(45–70)% chance to contain a Blight Encounter | Incursions in your Maps contain Cursed Treasures | Crop Rotation (Harvest) | Harvest Crops in your Maps contain only Tier 1 Plants. Harvesting Crops in your Maps has a chance to upgrade the Tier of Plants of different colours | https://poedb.tw/us/Crop_Rotation#atlas_keystone_harvest_upgraded_plots | |||
15 | Harbingers | Your Maps have (80–100)% increased chance to contain a Blight Encounter | (15–20)% reduced Cost of Building and Upgrading Towers | Your Maps have (144–180)% increased chance to contain a Breach | (10–15)% increased Quantity of Tainted Currency dropped by Beyond Demons in your Maps | Your Maps have (192–240)% increased chance to contain a Breach | (20–25)% more Basic Currency Items found from Beyond Demons in your Mapsthat are followers of Beidat | Your Maps have (224–280)% increased chance to contain a Blight Encounter | Wild Rogue Exiles in your Maps have (40–60)% chance to have additional Rewards | Timeless Conflict (Legion) | Legion Encounters in your Maps have no Timer. Breaking out Monsters and Chests that are in stasis progressively causes a Schism. Legion Encounters in your Maps begin once the Schism has occurred | https://poedb.tw/us/Timeless_Conflict#atlas_keystone_legion_alert_system | |||
16 | Anarchy (Exiles) | Your Maps have +(15–25)% chance to contain Breaches | Blight Chests in your Maps have (15–25)% more chance to contain Blighted Maps | Your Maps which contain Breaches have (5–10)% chance to contain two additional Breaches | Lanes of Blight Encounters in your Maps have (6–8)% chance for an additional Reward Chest | Your Maps which contain Breaches have (5–10)% chance to contain three additional Breaches | (20–25)% more Unique Items found from Beyond Demons in your Mapsthat are followers of Ghorr | Your Maps have +(45–70)% chance to contain Breaches | Beasts in your Maps are more likely to be less common varieties | Unending Nightmare (Delirium) | Delirium Fog in your Maps never dissipates. Delirium in your Maps has doubled difficulty scaling with distance from the mirror. Simulacrum Splinters cannot be found in your Maps. Delirium Orbs cannot be found in your Maps | https://poedb.tw/us/Unending_Nightmare#atlas_keystone_delirium_infinite_fog | |||
17 | Breach | Your Maps have (80–100)% increased chance to contain a Breach | Breaches in your Maps spawn (15–20)% increased Magic Monsters | Your Maps have +(30–45)% chance to contain a Mirror of Delirium | Your Maps have +(30–45)% chance to contain a Mirror of Delirium | Your Maps have +(40–60)% chance to contain a Mirror of Delirium | Blight Encounters in your Maps spawn (25–35)% more Non-Unique Monsters | Your Maps have (224–280)% increased chance to contain a Breach | Einhar remains in your Maps after his Mission is Complete | Immutable Dogma (Ritual) | Cannot Reroll Favours at Ritual Altars in your Maps. Monsters Sacrificed at Ritual Altars in your Maps grant 100% more Tribute | https://poedb.tw/us/Immutable_Dogma#atlas_keystone_ritual_single_shop_window | |||
18 | Blight | Your Maps which contain Breaches have (15–25)% chance to contain an additional Breach | Chayula, Who Dreamt in your Maps has a (20–30)% chance to be Duplicated | Your Maps have (144–180)% increased chance to contain a Mirror of Delirium | Blight Bosses in your Maps have (14–18)% chance to add an additional Reward Chest when Defeated | Your Maps have (192–240)% increased chance to contain a Mirror of Delirium | Oils found in your Maps have (20–25)% chance to be 1 tier higher | Your Maps which contain Breaches have (1–2)% chance to contain ten additional Breaches | Yellow Beasts in your Maps have (12–18)% chance to be replaced with Red Beasts | Arbitrary Tenets (Ritual) | Favours at Ritual Altars in your Maps randomly cost between 90% less and 80% more | https://poedb.tw/us/Arbitrary_Tenets#atlas_keystone_ritual_variable_shop_prices | |||
19 | Delirium | Map Bosses have (40–60)% increased chance to drop a Conqueror Map | Esh, Forked Thought in your Maps has a (20–30)% chance to be Duplicated | Your Maps have +(30–45)% chance to contain Niko | Blighted Chests in your Maps have (25–35)% increased chance to contain an Oil | Your Maps have +(40–60)% chance to contain Niko | Blight Monsters in your Maps take (30–40)% increased Damage | Your Maps have +(45–70)% chance to contain a Mirror of Delirium | Beasts which break free in your Maps gain Bestial Rage | Endless Tide (Beyond) | Beyond Portals in your Maps cannot spawn Unique Bosses. Beyond Portals in your Maps have 50% less Merging Radius | https://poedb.tw/us/Endless_Tide#atlas_keystone_beyond_bosses_cannot_spawn | |||
20 | Essence | Your Maps have +(15–25)% chance to contain a Mirror of Delirium | Uul-Netol, Unburdened Flesh in your Maps has a (20–30)% chance to be Duplicated | Your Maps have (144–180)% increased chance to contain Niko | Blight Monsters in your Maps spawn (40–60)% faster | Your Maps have (192–240)% increased chance to contain Niko | Breaches in your Maps have (35–45)% increased chance to contain a Boss | Your Maps have (224–280)% increased chance to contain a Mirror of Delirium | Defeating Beasts grants Hunters' Cunning per Bestial Rage on the defeated Beast | Speaker of the Dead (Torment) | Tormented Spirits in your Maps can Possess Players for 20 seconds. Tormented Spirits in your Maps cannot Possess Monsters | https://poedb.tw/us/Speaker_of_the_Dead#atlas_keystone_torment_spirits_possess_players | |||
21 | alt | Your Maps have (80–100)% increased chance to contain a Mirror of Delirium | Xoph, Dark Embers in your Maps has a (20–30)% chance to be Duplicated | Your Maps have +(12–18)% chance to contain a Shrine | Breach Bosses in your Maps have (12–16)% chance to drop double Breach Splinters | Your Maps contain an additional Shrine | Breachstones dropped by Breach Bosses in your Maps have (3–5)% chance to be Flawless | Maps found in your Maps have (3–5)% chance to have layers of Delirium | Beasts in your Maps have a (15–20)% chance to break free | Cassia's Pride (Blight) | Blight Monsters in your Maps take 75% less Damage from Players and their Minions. Blight Towers and their Minions in your Maps deal 300% more Damage | https://poedb.tw/us/Cassias_Pride#atlas_keystone_blight_more_tower_defence | |||
22 | Sanctum | Your Maps have +(15–25)% chance to contain Niko | Tul, Creeping Avalanche in your Maps has a (20–30)% chance to be Duplicated | Your Maps have a (60–80)% chance to contain an additional Shrine | (20–25)% increased Quantity of Breach Splinters found in Breach Hands in your Maps | Your Maps have +(15–25)% chance to contain a Shrine | Breaches in your Maps open and close #% fasterBreaches in your Maps open and close #% slower | Your Maps have +(45–70)% chance to contain Niko | Slaying Enemies in your Maps has a (12–18)% increased chance to spawn a Beyond Portal | Meticulous Appraiser | Modifiers to Quantity of Items found in your Maps instead apply to Rarity of Items found in your Maps at 300% of their value | https://poedb.tw/us/Meticulous_Appraiser#atlas_keystone_quantity_converted_to_rarity | |||
23 | Heist | Your Maps have (80–100)% increased chance to contain Niko | - | Final Map Boss in each Map has +(1.8–2.4)% chance to drop a Shaper Guardian Map (Tier 14+) | Breaches in your Maps have (80–120)% increased chance to belong to Xoph | Your Maps contain an additional Imprisoned Monster | Breaches in your Maps have (10–15)% chance to contain a Hand of Xesht-Ula | Your Maps have (224–280)% increased chance to contain Niko | Gain Demonic Power on defeating a Beyond Boss in your Maps | Lucid Dreams | Vaal Side Areas in your Maps are no longer Corrupted | https://poedb.tw/us/Lucid_Dreams#atlas_keystone_rollable_vaal_side_areas | |||
24 | Legion | Your White Tier Maps grant (100–150) additional Voltaxic Sulphite on Completion | Monster Packs Influenced by The Searing Exarch in your Maps have (4–6)% increased Pack Size | Final Map Boss in each Map has +(1.8–2.4)% chance to drop an Elder Guardian Map (Tier 14+) | Breaches in your Maps have (80–120)% increased chance to belong to Tul | Your Maps have +(15–25)% chance to contain an Imprisoned Monster | Breaches in your Maps have (8–12)% increased Monster density | Your Maps contain an additional Shrine | Varieties of Items contained in (3–5) Blight Chests in your Maps are Lucky | Destructive Play | The Maven casts Up the Stakes, summoning 1 to 3 additional Atlas Bosses when Witnessing Map Bosses. The number of additional Bosses summoned is higher if there are fewer monsters remaining in the Map. Modifiers to the Final Map Boss in each Map also apply to these summoned Bosses are fewer monsters remaining in the Map | https://poedb.tw/us/Destructive_Play#atlas_keystone_maven_influence_spawns_extra_map_bosses | |||
25 | Torment | Your Yellow Tier Maps grant (150–200) additional Voltaxic Sulphite on Completion | Delirium Encounters in your Maps have (6–10)% chance to generate an additional Reward type | Your Maps have +(12–18)% chance to contain an Imprisoned Monster | Breaches in your Maps have (80–120)% increased chance to belong to Esh | Your Maps have +(40–60)% chance to contain an Expedition Encounter | (40–60)% chance to spawn a Searing Exarch Altar when the Influence of The Searing Exarch first appears in your Maps | Your Maps have +(20–30)% chance to contain a Shrine | Blight chests in your Maps have a (5–10)% chance to be openable again | Bold Undertakings | Fortune Favours the Brave applies an additional random Option. 100% more cost of the Fortune Favours the Brave Map Crafting Option | https://poedb.tw/us/Bold_Undertakings#atlas_keystone_fortune_favours_doubled | |||
26 | Harvest | Your Red Tier Maps grant (200–250) additional Voltaxic Sulphite on Completion | Delirium Encounters in your Maps are (35–50)% more likely to spawn Unique Bosses | Your Maps have (60–80)% chance to contain an additional Imprisoned Monster | Breaches in your Maps have (70–100)% increased chance to belong to Uul-Netol | Your Maps have (192–240)% increased chance to contain an Expedition Encounter | Delirium in your Maps increases (35–50)% faster with distance from the mirror | Your Maps contain an additional Imprisoned Monster | Higher Tier Towers grant better Salvaged Rewards | Gruelling Gauntlet (Ultimatum) | Players cannot choose which Ultimatum Modifier is applied each Round. Ultimatum Encounters in your Maps last up to 13 Rounds. Cannot have a Boss in the final Round | https://poedb.tw/us/Gruelling_Gauntlet#atlas_keystone_ultimatum_extra_rounds | |||
27 | Ultimatum | Your Maps have +(7–10)% chance to contain a Shrine | Delirium Bosses in your Maps drop (20–30)% increased Simulacrum Splinters | Your Maps have +(30–45)% chance to contain an Expedition Encounter | Breaches in your Maps have (60–80)% increased chance to belong to Chayula | Your Maps contain an additional Harbinger | Delirium Fog in your Maps lasts (10–15) additional seconds before dissipating | Your Maps have +(20–30)% chance to contain an Imprisoned Monster | Salvaged Rewards are improved for each different Tower Type built during Encounter | Ruinous Wager (Ultimatum) | Ultimatum Monsters in your Maps apply Ruin with their special abilities. Fail on reaching 7 Ruin. Ultimatum Monsters and Modifiers in your Maps deal 50% less Damage Fail on reaching 7 Ruin | https://poedb.tw/us/Ruinous_Wager#atlas_keystone_ultimatum_ruin | |||
28 | Scarab | Your Maps have a (35–50)% chance to contain an additional Shrine | Delirious Monsters Killed in your Maps provide (10–20)% increased Reward Progress | Your Maps have (144–180)% increased chance to contain an Expedition Encounter | (20–25)% increased Quantity of Breach Splinters dropped by Breach Monsters in your Maps | Your Maps have a (15–25)% chance to contain an additional Harbinger | Delirium Rewards in your Maps have (8–12)% increased chance to give Delirium Orbs | Your Maps have +(45–70)% chance to contain an Expedition Encounter | Completing a Blight Encounter in your Maps grants all Players Blightreach | Thorough Exploration | If there are fewer than 50 monsters remaining in your Maps, Final Map Bosses are Empowered by Wildwood Wisps | https://poedb.tw/us/Thorough_Exploration#atlas_keystone_full_clear_boss_rush | |||
29 | Expedition | Your Maps have +(7–10)% chance to contain an Imprisoned Monster | Delirium Monsters in your Maps have (5–10)% increased Pack Size | Your Maps have a (60–80)% chance to contain an additional Harbinger | Breach Monsters in your Maps have (3–7)% increased chance to drop a Breach Unique Item | Your Maps have +(40–60)% chance to contain The Sacred Grove | Voltaxic Sulphite Veins and Chests in your Maps have (4–6)% chance to contain double Sulphite | Your Maps have (224–280)% increased chance to contain an Expedition Encounter | Blight Towers in your Maps can be Salvaged after the Blight Encounter | ||||||
30 | Labyrinth | Your Maps have (35–50)% chance to contain an additional Imprisoned Monster | Sulphite Veins and Chests in your Maps have (3–5)% chance to also contain an equal amount of Azurite | Your Maps have +(30–45)% chance to contain The Sacred Grove | Monsters Influenced by The Searing Exarch in your Maps have (0.5–0.7)% chance to drop an Item with a Searing Exarch Implicit Modifier | Your Maps have (192–240)% increased chance to contain The Sacred Grove | You Gain (30–40)% increased Damage per stack of Sulphite Intoxication. | Your Maps contain an additional Harbinger | Breach Bosses Defeated in your Maps have (3–5)% chance to drop a Breachstone | Blockers (i.e. block mechanic AND scarabs, +2% mechanic chance) | |||||
31 | Your Maps have +(15–25)% chance to contain an Expedition Encounter | (30–40)% increased Duration of Shrine Effects on Players in your Maps | Your Maps have (144–180)% increased chance to contain The Sacred Grove | Monster Packs Influenced by Conquerors in your Maps have (8–12)% increased Pack Size | Your Maps have +(40–60)% chance to contain a Smuggler's Cache | Shrines in your Maps have (40–60)% chance to be guarded by an additional Pack of Monsters | Your Maps have a (20–30)% chance to contain an additional Harbinger | Breaches in your Maps contain (2–3) additional Clasped Hands | Black Thumb (Harvest) | No harvest | https://poedb.tw/us/Black_Thumb#atlas_disable_league_1_ | ||||
32 | Your Maps have (80–100)% increased chance to contain an Expedition Encounter | Imprisoned Monsters in your Maps have (40–60)% chance to drop an additional Rare Item with an Essence Modifier | Your Maps have +(30–45)% chance to contain a Smuggler's Cache | Delirium Fog in your Maps dissipates (2–5)% slower | Your Maps have (192–240)% increased chance to contain a Smuggler's Cache | Monster Packs Influenced by The Shaper in your Maps have (15–25)% increased Pack Size | Your Maps have +(45–70)% chance to contain The Sacred Grove | Breaches in your Maps have (2–3)% chance to contain Xesht-Ula, the Open Hand | Loved by the Sun (Abyss) | No abyss | https://poedb.tw/us/Loved_by_the_Sun#atlas_disable_league_2 | ||||
33 | Your Maps have a (35–50)% chance to contain an additional Harbinger | Imprisoned Monsters in your Maps have (8–12)% chance to have an additional Essence | Your Maps have (144–180)% increased chance to contain a Smuggler's Cache | Delirium Bosses in your Maps have (30–40)% increased chance to drop Unique Cluster Jewels | Your Maps have +(40–60)% chance to contain Jun | Monster Packs Influenced by The Elder in your Maps have (15–25)% increased Pack Size | Your Maps have (224–280)% increased chance to contain The Sacred Grove | Breach Boss' Clasped Hands in your Maps have (3–5)% chance to spawn a Breach Boss when opened | Dimensional Barrier (Breach) | No breach | https://poedb.tw/us/Dimensional_Barrier#atlas_disable_league_3 | ||||
34 | Your Maps have +(15–25)% chance to contain The Sacred Grove | (15–20)% increased Explosive Radius in your Maps | (20–25)% increased Blueprints found in your Maps | Delirium Monsters in your Maps have (15–25)% increased chance to drop Cluster Jewels | Your Maps have (192–240)% increased chance to contain Jun | Imprisoned Monsters in your Maps have (12–17)% chance to have 3 additional Essences | Your Maps have +(45–70)% chance to contain a Smuggler's Cache | Your Maps have (10–15)% chance to award double progress towards encountering The Searing Exarch | Trade Embargo (Expedition) | No expedition | https://poedb.tw/us/Trade_Embargo#atlas_disable_league_4 | ||||
35 | Your Maps have (80–100)% increased chance to contain The Sacred Grove | (15–25)% increased Quantity of Expedition Logbooks dropped by Runic Monsters in your Maps | Your Maps have +(30–45)% chance to contain Jun | Cluster Jewels from Delirium Rewards have a (6–8)% chance to be Rare and Corrupted | Your Maps have +(8–12)% chance to contain a Trial of Ascendancy | Remnants in your Maps have (25–35)% chance to have an additional Suffix Modifier | Your Maps have (224–280)% increased chance to contain a Smuggler's Cache | Eldritch Embers found in your Maps influenced by The Searing Exarch have (10–15)% chance to be Duplicated | Sealed Domain (Legion) | No legion | https://poedb.tw/us/Sealed_Domain#atlas_disable_league_5 | ||||
36 | Your Maps have +(15–25)% chance to contain a Smuggler's Cache | Harbingers in your Maps have (20–30)% increased Cooldown Recovery Rate | Your Maps have (144–180)% increased chance to contain Jun | Voltaxic Sulphite Veins and Chests in your Maps contain (8–10)% increased Sulphite | Your Maps have +(40–60)% chance to contain a Legion Encounter | Expeditions in your Maps have (80–100)% increased chance to be led by Tujen | Your Maps have +(45–70)% chance to contain Jun | Delirium Encounters in your Maps have (8–12)% chance to generate three additional Reward types | Servant of Order (Ultimatum) | No ultimatum | https://poedb.tw/us/Servant_of_Order#atlas_disable_league_6_ | ||||
37 | Your Maps have (80–100)% increased chance to contain a Smuggler's Cache | Harvest Monsters in your Maps grant (70–90)% increased Experience | Your Maps have +(30–45)% chance to contain a Legion Encounter | You Gain (8–12)% increased Movement Speed per stack of Sulphite Intoxication. | Your Maps have (192–240)% increased chance to contain a Legion Encounter | Expeditions in your Maps have (50–60)% increased chance to be led by Dannig | Your Maps have (224–280)% increased chance to contain Jun | (20–30)% increased Stack size of Simulacrum Splinters found in your Maps | Fungal Remission (Blight) | No blight | https://poedb.tw/us/Fungal_Remission#atlas_disable_league_7 | ||||
38 | (10–15)% increased Heist Contracts found in your Maps | Harvest Crops in your Maps have (10–15)% reduced chance to grow Yellow Plants | Your Maps have (144–180)% increased chance to contain a Legion Encounter | (25–35)% increased Effect of Shrine Buffs on Players in your Maps | Final Map Boss in each Map has (4–6)% chance to drop an additional connected Map | Expedition Monsters in your Maps spawn with an additional (6–10)% of Life missing | Your Maps have +(45–70)% chance to contain a Legion Encounter | Delirious Unique Monsters in your Maps have a (1–2)% chance to drop an additional Delirium Orb | Secular Focus (Ritual) | No ritual | https://poedb.tw/us/Secular_Focus#atlas_disable_league_8 | ||||
39 | Your Maps have +(15–25)% chance to contain Jun | Harvest Crops in your Maps have (10–15)% reduced chance to grow Blue Plants | Your Maps have (144–180)% increased chance to contain an Ultimatum Encounter | Monsters Imprisoned by Essences have a (20–25)% chance to contain a Remnant of Corruption | Your Maps have (192–240)% increased chance to contain an Ultimatum Encounter | Expeditions in your Maps have (80–100)% increased chance to be led by Rog | Your Maps have (224–280)% increased chance to contain a Legion Encounter | Delirious Unique Monsters in your Maps have a (2–3)% chance to drop an additional Cluster Jewel | Straight and Narrow (Heist) | No heist | https://poedb.tw/us/Straight_and_Narrow#atlas_disable_league_9 | ||||
40 | Your Maps have (80–100)% increased chance to contain Jun | Harvest Crops in your Maps have (10–15)% reduced chance to grow Purple Plants | Your Maps have +(30–45)% chance to contain an Ultimatum Encounter | (10–15)% increased quantity of Artifacts dropped by Monsters | Your Maps have +(40–60)% chance to contain an Ultimatum Encounter | Expeditions in your Maps have (80–100)% increased chance to be led by Gwennen | (8–12)% chance on Completing your Maps to gain a free use of a random Map Crafting option | Voltaxic Sulphite Veins and Chests in your Maps are guarded by Sulphite-hoarding Monsters | Ominous Silence (Delirium) | No deli | https://poedb.tw/us/Ominous_Silence#atlas_disable_league_10 | ||||
41 | Your Maps have +(15–25)% chance to contain a Legion Encounter | Smuggler's Caches in your Maps have (35–45)% increased chance to drop Blueprints | Your Maps have +(30–45)% chance to contain Ritual Altars | (6–10)% increased number of Explosives in your Maps | Your Maps have +(40–60)% chance to contain Ritual Altars | Harbingers in your Maps have (20–25)% chance to be replaced by a powerful Harbinger boss | (3–4)% chance on Completing your Maps to gain a free use of a special Map Crafting option | You Gain +(2–3)% to all maximum Elemental Resistances per stack of Sulphite Intoxication. | |||||||
42 | Your Maps have (80–100)% increased chance to contain a Legion Encounter | Heist Contracts found in your Maps are (40–60)% more likely to require Lockpicking, Brute Force or Perception | Your Maps have (144–180)% increased chance to contain Ritual Altars | (15–20)% increased Quantity of Vendor Refresh Currencies dropped by Monsters in your Maps | Your Maps have (192–240)% increased chance to contain Ritual Altars | Harvest Monsters in your Maps drop (12–18)% increased Quantity of Lifeforce | Your Maps have (224–280)% increased chance to contain an Ultimatum Encounter | Voltaxic Sulphite Veins and Chests found in your Maps contains Doomed Spirits | BRAND NEW STUFF (not datamined) | ||||||
43 | Tier 1-15 Maps found have (5–10)% chance to become 1 tier higher | Heist Contracts found in your Maps are (40–60)% more likely to require Demolition, Counter-Thaumaturgy or Trap Disarmament | Your Maps have +(60–80)% chance to contain a Strongbox | Expedition Detonation Chains in your Maps travel (12–18)% slower | (8–12)% increased effect of Explicit Modifiers on your Maps | Harvests in your Maps have (8–12)% chance for the unchosen Crop to not wilt | Your Maps have +(45–70)% chance to contain an Ultimatum Encounter | Shrines in your Maps are guarded by at least one Magic Pack | Smash and Grab | https://poedb.tw/us/Smash_and_Grab | https://poedb.tw/us/Smash_and_Grab | https://poedb.tw/us/Smash_and_Grab | |||
44 | Your Maps have (80–100)% increased chance to contain an Ultimatum Encounter | Heist Contracts found in your Maps are (40–60)% more likely to require Agility, Deception or Engineering | (1.2–1.8)% chance for a Synthesis Map to drop from Final Map Boss in each Map (Tier 14+) | Harbingers in your Maps have (40–60)% chance to drop an additional Stack of Currency Shards | Your Maps contain an additional Strongbox | The Sacred Grove in your Maps has (40–60)% chance to contain an additional Harvest | Your Maps have +(45–70)% chance to contain Ritual Altars | Shrines in your Maps grant a random additional Shrine Effect | Crystallized Power | https://poedb.tw/us/Crystallised_Power | |||||
45 | Your Maps have +(15–25)% chance to contain an Ultimatum Encounter | Immortal Syndicate Members in your Maps are (40–60)% more likely to be accompanied by their Leader | Your Maps have a (60–80)% chance to be haunted by an additional Tormented Spirit | Harvest Crops in your Maps have (35–45)% increased chance to contain a Tier 4 Plant | Your Maps have +(15–25)% chance to contain a Strongbox | Smuggler's Caches in your Maps have (40–60)% increased chance to drop Contracts | Your Maps have (224–280)% increased chance to contain Ritual Altars | Shrines in your Maps have (8–12)% chance to be a Covetous Shrine | Well Supplied | https://poedb.tw/us/Well_Supplied | |||||
46 | Your Maps have +(15–25)% chance to contain Ritual Altars | Immortal Syndicate Members Executed in your Maps have (40–60)% chance to gain an additional Rank | Your Maps have +(12–18)% chance to be haunted by a Tormented Spirit | Harvest Crops in your Maps have (25–35)% increased chance to contain Tier 3 Plants | Your Maps have +(15–25)% chance to be haunted by a Tormented Spirit | Smuggler's Caches drop (8–12)% more Rogue Markers for each Smuggler's Cache opened in the Area | Your Maps contain an additional Strongbox | Imprisoned Monsters in your Maps have at least 1 Essence at the highest possible tier | Perceived Greatness | https://poedb.tw/us/Perceived_Greatness | |||||
47 | Your Maps have (80–100)% increased chance to contain Ritual Altars | Legion Sergeants in your Maps have (6–10)% additional chance to have Rewards | Map Bosses have (6–8)% chance to be surrounded by Tormented Spirits | Heist Contracts found in your Maps are (75–125)% more likely to require level 3 Jobs | Up to 5 Rare Monsters in each of your Maps are Possessed and their Minions are Touched | Heist Contracts found in your Maps are (70–90)% more likely to target High Value Targets | Your Maps have +(20–30)% chance to contain a Strongbox | Essences found in your Maps have (25–35)% chance to be a tier higher | Twisted Wish | https://poedb.tw/us/Twisted_Wish | |||||
48 | (5–10)% increased Scarabs found in your Maps | Legion Encounters in your Maps are (25–35)% more likely to include a General | Your Maps have +(5–8)% chance to contain a Vaal Side Area | Heist Contracts found in your Maps are (75–125)% more likely to require level 4 Jobs | Your Maps are haunted by an additional Tormented Spirit | Heist Contracts found in your Maps are (45–65)% more likely to target Precious Targets | Your Maps have +(20–30)% chance to be haunted by a Tormented Spirit | Using Remnants of Corruption on Imprisoned Monsters in your Maps replaces all Essences with one of the Essences on the Imprisoned Monster | |||||||
49 | Your Maps have +(35–50)% chance to contain a Strongbox | Legion Chests released from Stasis in your Maps release other Monsters and Chests with (35–50)% increased Range | (5–8)% chance for one Monster in each of your Maps to drop an additional connected Map | Heist Contracts found in your Maps are (75–125)% more likely to require level 5 Jobs | Your Maps have (5–8)% chance to grant an additional Kirac Mission on Completion | Immortal Syndicate Members in your Maps have (20–25)% increased chance to be accompanied by reinforcements | Your Maps are haunted by an additional Tormented Spirit | (80–120)% increased Explosive Placement Range in your Maps | |||||||
50 | Your Maps have a (35–50)% chance to be haunted by an additional Tormented Spirit | Ultimatum Encounters in your Maps have (15–20)% increased chance forthe final Round to include a Boss | Your Maps that contain Smuggler's Caches have a (25–35)% chance to contain an additional Smuggler's Cache | Your Maps have (2–2.5)% chance to grant an additional Kirac Mission on Completion | Immortal Syndicate Members in your Maps have (40–60)% chance to drop an additional Veiled Item | (4–6)% increased Quantity of Items found in your Maps | Expeditions in your Maps have +(1–2) Remnants | ||||||||
51 | Your Maps have +(7–10)% chance to be haunted by a Tormented Spirit | Ultimatum Encounters in your Maps have (40–60)% increased chance torequire you to protect the Altar | Immortal Syndicate Members in your Maps are (120–160)% morelikely to offer to Bargain for Items | (12–16)% increased Rarity of Items found in your Maps | (40–60)% increased Rarity of Items Dropped by Immortal Syndicate Members in your Maps | (4–6)% increased Pack size | Your Maps contain (20–25)% increased number of Runic Monster Markers | ||||||||
52 | (10–15)% increased Atlas Scouting Reports found in your Maps | Ultimatum Rewards in your Maps have (20–30)% increased chance to be Unique Items | (16–24)% increased Rarity of items from Defeated Syndicate Members in your Maps per Equipment Item they have | Legion Encounters in your Maps have (100–150)% increased chance to include a Karui army | (3–5)% increased effect of Explicit Modifiers on your Maps per 5% Map Quality | Currency Shards dropped by Harbingers in your Maps can drop as Currency Items instead | |||||||||
53 | (2–3)% increased Maps found in Area | Ultimatum Rewards in your Maps have (20–30)% increased chance to be Jewellery | (100–150)% increased Rarity of Items Dropped by Legion Sergeants in your Maps | Legion Encounters in your Maps have (100–150)% increased chance to include an Eternal Empire army | (2–3)% increased effect of Explicit Modifiers on your Maps per Explicit Modifier | Plants Harvested in your Maps have (4–8)% chance to spawn duplicated Monsters | |||||||||
54 | Your Maps contain (3–5)% more Monster Packs consisting of difficult and rewarding Monstersmap chance to spawn t17 pack % [100] | Legion Encounters in your Maps have (40–60)% increased Duration | Legion Encounters in your Maps have (80–120)% increased chance to include a Vaal army | Harvested Plants in your Maps have (10–15)% chance to spawn an additional Monster | |||||||||||
55 | Ultimatum Encounters in your Maps have (40–60)% increased chance torequire you to defeat waves of Enemies | Legion Monsters in your Maps take (30–40)% increased Damage while in Stasis | Legion Encounters in your Maps have (75–100)% increased chance to include a Templar army | Lifeforce dropped by Harvest Monsters in your Maps has (10–15)% chance to be Duplicated | |||||||||||
56 | Ultimatum Encounters in your Maps have (40–60)% increased chance torequire you to Stand in the Stone Circles | Legion Monsters in your Maps have (10–15)% increased Pack Size | Legion Encounters in your Maps have (60–80)% increased chance to include a Maraketh army | Blueprints that drop in your Maps have (10–15)% chance to be fully Revealed | |||||||||||
57 | Ultimatum Rewards in your Maps have (20–30)% increased chance to be Divination Cards | Ultimatum Altars in your Maps have (30–40)% increased Life | Splinters dropped by Legion Monsters or contained in Legion Chests in your Maps have (15–20)% chance to be Duplicated | Your Maps that contain Smuggler's Caches have a (4–6)% chance to contain 6 additional Smuggler's Caches | |||||||||||
58 | Ultimatum Rewards in your Maps have (20–30)% increased chance to be Gems | Ultimatum Stone Circles in your Maps have (15–20)% increased radius | Splinters contained in Legion Chests in your Maps have (20–25)% chance to be Duplicated | Smuggler's Caches in your Maps have (10–15)% increased chance to contain Blueprints for each Smuggler's Cache opened in the Map | |||||||||||
59 | qweqdf | Ultimatum Rewards in your Maps have (25–35)% increased chance to be Inscribed Ultimatums | Splinters dropped by Legion Monsters in your Maps have (20–25)% chance to be Duplicated | Huck accompanies you on opening the first Smuggler's Cache in each of your Maps | |||||||||||
60 | Rerolling Favours at Ritual Altars in your Maps costs (8–12)% reduced Tribute | Ultimatum Encounters in your Maps only requiring you to Survivehave (3–5)% reduced duration | Legion Monsters in your Maps which have Rewards have (8–12)% chance to gain two additional Rewards, and if not have (15–20)% chance to gain one additional Reward | Immortal Syndicate Members in your Maps drop (100–200)% moreItems when Bargained with for Items | |||||||||||
61 | Favours Deferred at Ritual Altars in your Maps reappear (20–30)% sooner | Ultimatum Encounters in your Maps requiring you to Defeat waves of Enemiesrequire killing (3–5)% reduced number of Enemies | (5–10)% increased Pack Size of your Maps affected by Fortune Favours the Brave | Completing your Maps grants (10–15) Intelligence for a random Immortal Syndicate Safehouse | |||||||||||
62 | Unique Monsters slain at Ritual Altars in your Maps grant (40–60)% more Tribute | (50–75)% increased chance of Ritual Altars with Special Rewards | (5–10)% increased Quantity of Items found in your Maps affected by Fortune Favours the Brave | Labyrinth Trials in your Maps have (20–25)% chance to award an Improved Offering to the Goddess | |||||||||||
63 | Unique Monsters in your Maps have (75–100)% increased chance to drop Scarabs | Favours Rerolled at Ritual Altars in your Maps have (0.8–1.2)% chance to cost no Tribute | (10–20)% increased Rarity of Items found in your Maps affected by Fortune Favours the Brave | Legion Encounters in your Maps contain 2 additional Sergeants | |||||||||||
64 | Strongboxes in your Maps have (50–70)% increased chance to be an Arcanist's Strongbox | Ritual Altars in your Maps can have (15–25)% increased number of Spawned Monsters at once | Ultimatum Encounters in your Maps spawn (15–20)% increased number of Monsters | `````````````````````````` | |||||||||||
65 | Strongboxes in your Maps have (50–70)% increased chance to be a Cartographer's Strongbox | Ritual Splinters offered at Ritual Altars in your Maps have (20–25)% increased Stack Size | Ultimatum Monsters in your Maps grant (40–60)% increased Experience | (0.5–0.75)% chance for Timeless Splinters to drop as Timeless Emblems instead in your Maps | |||||||||||
66 | Strongboxes in your Maps have (50–70)% increased chance to be a Diviner's Strongbox | Scarabs dropped in your Maps are (60–80)% more likely to be Cartography Scarabs | Inscribed Ultimatums found in your Maps have (40–60)% increased chance to reward Unique Items | Ultimatum Encounters in your Maps grant rewards as though you ёёёёёёёёёёёёёёёёёёёёёёёёёёёёёёёёёёёёёёёёёё | |||||||||||
67 | Strongboxes in your Maps have (40–60)% increased chance to be a Gemcutter's Strongbox | Scarabs found in your Maps are (60–80)% more likely to be Ambush Scarabs | Inscribed Ultimatums found in your Maps have (40–60)% increased chance to reward Currency Items | Ultimatum Boss drops a full stack of a random Catalyst | |||||||||||
68 | Your Maps have (4–6)% chance to award double progress towards encountering The Eater of Worlds | Scarabs dropped in your Maps are (60–80)% more likely to be Titanic Scarabs | Inscribed Ultimatums found in your Maps have (40–60)% increased chance to reward Divination Cards | Ultimatum Rewards in your Maps have (20–25)% chance to be duplicated | |||||||||||
69 | Eldritch Ichor found in your Maps influenced by The Eater of Worlds have (4–6)% chance to be Duplicated | Scarabs dropped in your Maps are (60–80)% more likely to be Harbinger Scarabs | Monsters Sacrificed at Ritual Altars in your Maps grant (20–25)% increased Tribute | Your Maps with Ritual Altars always have four Ritual Altars | |||||||||||
70 | Tormented Spirits in your Maps have (40–60)% increased Duration | Scarabs dropped in your Maps are (60–80)% more likely to be Beyond Scarabs | Ritual Altars in your Maps spawn Monsters (15–20)% faster | Ritual Altars in your Maps allow rerolling Favours an additional time | |||||||||||
71 | Items found in your Corrupted Maps have (1–2)% chance to be Corrupted | Scarabs dropped in your Maps are (60–80)% more likely to be Essence Scarabs | Deferring Favours at Ritual Altars in your Maps costs (15–20)% reduced Tribute | Completing the final Ritual Altar in your Maps has (15–20)% chance to drop a Blood-filled Vessel | |||||||||||
72 | Vaal Side Areas in your Maps have (6–10)% chance to be an Alluring Vaal Side Area | Scarabs dropped in your Maps are (60–80)% more likely to be Torment Scarabs | Final Map Boss in each Map has (20–25)% chance to drop an additional Scarab | `````````````````````````` | |||||||||||
73 | Items dropped by Rare Monsters have (3–5)% chance to be Corrupted | Scarabs dropped in your Maps are (60–80)% more likely to be Domination Scarabs | Rare Monsters in your Maps have (40–60)% increased chance to drop Scarabs per Monster Modifier affecting them | Scarabs found in your Maps are more likely to be less common varieties | |||||||||||
74 | (2–4)% chance for Scouting Reports to drop as Otherworldly Scouting Reports instead in your Maps | Scarabs dropped in your Maps are (60–80)% more likely to be Anarchy Scarabs | Currency Items from Strongboxes in your Maps are Duplicated | Strongboxes in your Maps are at least Rare | |||||||||||
75 | (2–4)% chance for Scouting Reports to drop as Delirious Scouting Reports instead in your Maps | Strongboxes in your Maps have (40–60)% chance to be guarded by an additional Pack of Monsters | Maps from Strongboxes in your Maps are Duplicated | Strongboxes in your Maps are Corrupted | |||||||||||
76 | (2–4)% chance for Scouting Reports to drop as Blighted Scouting Reports instead in your Maps | (15–20)% increased Quantity of Items contained in Strongboxes in your Maps | Divination Cards from Strongboxes in your Maps are Duplicated | Strongboxes opened in your Maps have (5–9)% chance to be openable again | |||||||||||
77 | (6–10)% chance for Scouting Reports to drop as Comprehensive Scouting Reports instead in your Maps | Tormented Spirits have a (1–2)% chance to be set free when Possessed Monsters are slain | Gems contained in Strongboxes in your Maps are Duplicated | Synthesised Monsters in Synthesis Maps have (20–30)% increased Pack Size | |||||||||||
78 | (4–6)% chance for Scouting Reports to drop as Vaal Scouting Reports instead in your Maps | Monsters Influenced by The Eater of Worlds in your Maps have (0.8–1.2)% chance to drop an item with an Eater of Worlds Implicit Modifier | Monster Packs Influenced by The Eater of Worlds in your Maps have (25–35)% increased Pack Size | ||||||||||||
79 | (3–5)% chance for Scouting Reports to drop as Operative's Scouting Reports instead in your Maps | (15–20)% increased chance to find Eater of Worlds Altars in your Maps | Tormented Spirits in your Maps are more likely to be less common varieties | ||||||||||||
80 | (4–6)% chance for Scouting Reports to drop as Singular Scouting Reports instead in your Maps | Items dropped by Unique Monsters have (10–15)% chance to be Corrupted | Defeating a Map Boss while Witnessed by The Maven has (10–15)% chance to count as also Witnessing an additional random Map Boss | ||||||||||||
81 | Vaal Side Areas in your Maps have (15–20)% chance for Rewards from Vaal Vessels to be Duplicated | ||||||||||||||
82 | (25–35)% increased Rarity of Maps found in your Maps | ||||||||||||||
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