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1
2
Character name: Class: Gender: Race:Alignment:
3
4
Hit PointsSaving throwArmor ClassLevel: EXP:
5
6
ScoreBonus
7
Strengthto hit / to damage0 / +0
8
DexterityTo missles/ to AC0
9
Constitutionhp adjust / raise dead0 / 50%
10
IntelligenceLanguages / spells0 languages
11
WisdomCleric Spells / sav0 paralysis
12
CharismaFollowers / Loyalty0
13
14
typebonus to hitbonus with damage
15
Gold: Weapon 1
16
Silver:Weapon 2
17
Copper:Weapon 3
18
Weapon 4
19
Besides clothes, backpack and armor --
you can only have in hand and ready 4 items (this includes weapons)
and stow in backpack your full Strength score
20
items in handin backpackGear pages 29-31 in rule book5 negligible items
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1Lampgarlic*
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22 holy water 2 chalk*
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3Manaclessignal whistle*
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4Bottle winewolfsbane*
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510 candlesmirror*
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6bedroll
27
7bells
28
8flint/steelArmor ShieldAC
29
92 waterskinChain Mail14
30
10sack 15lb
31
1150' rope
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121 lamp oil
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34
Total =14
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100