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ExpansionNo.Card NameHPTypeWeaknessResistanceRCRareAttack 1Attack 2Attack 3Attack 4Special
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Base Set1102Alakazam80[P][P]None3★HPokémon Power - Damage Swap
As often as you like during your turn (before your attack), you may move 1 damage counter from 1 of your Pokémon to another as long as you don't Knock Out that Pokémon. This power can't be used if Alakazam is Asleep, Confused, or Paralyzed.
[P][P][P] - Confuse Ray - 30
Flip a coin. If heads, the Defending Pokémon is now Confused.
3
Base Set2102Blastoise100[W][L]None3★HPokémon Power - Rain Dance
As often as you like during your turn (before your attack), you may attach 1 [W] Energy card to 1 of your [W] Pokémon. (This doesn't use up your 1 Energy card attachment for the turn.) This power can't be used if Blastoise is Asleep, Confused, or Paralyzed.
[W][W][W] - Hydro Pump - 40+
Does 40 damage plus 10 more damage for each [W] Energy attached to Blastoise but not used to pay for this attack's Energy cost. Extra [W] Energy after the 2nd doesn't count.
4
Base Set3102Chansey120[C][F][P]-301★H[C][C] - Scrunch
Flip a coin. If heads, prevent all damage done to Chansey during your opponent's next turn. (Any other effects of attacks still happen.)
[C][C][C][C] - Double-edge - 80
Chansey does 80 damage to itself.
5
Base Set4102Charizard120[R][W][F]-303★HPokémon Power - Energy Burn
As often as you like during your turn (before your attack), you may turn all Energy attached to Charizard into [R] Energy for the rest of the turn. This power can't be used if Charizard is Asleep, Confused, or Paralyzed.
[R][R][R][R] - Fire Spin - 100
Discard 2 Energy cards attached to Charizard in order to use this attack.
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Base Set5102Clefairy40[C][F][P]-301★H[C] - Sing
Flip a coin. If heads, the Defending Pokémon is now Asleep.
[C][C][C] - Metronome
Choose 1 of the Defending Pokémon's attacks. Metronome copies that attack except for its Energy costs and anything else required in order to use that attack, such as discarding Energy cards. (No matter what type the Defending Pokémon is, Clefairy's type is still Colorless.)
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Base Set6102Gyarados100[W][G][F]-303★H[W][W][W] - Dragon Rage - 50[W][W][W][W] - Bubblebeam - 40
Flip a coin. If heads, the Defending Pokémon is now Paralyzed.
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Base Set7102Hitmonchan70[F][P]None2★H[F] - Jab - 20[F][F][C] - Special Punch - 40
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Base Set8102Machamp100[F][P]None3★HPokémon Power - Strikes Back
Whenever your opponent's attack damages Machamp (even if Machamp is Knocked Out), this power does 10 damage to the attacking Pokémon. (Don't apply Weakness and Resistance.) This power can't be used if Machamp is already Asleep, Confused, or Paralyzed when your opponent attacks.
[F][F][F][C] - Seismic Toss - 60
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Base Set9102Magneton60[L][F]None1★H[L][L][C] - Thunder Wave - 30
Flip a coin. If heads, the Defending Pokémon is now Paralyzed.
[L][L][C][C] - Selfdestruct - 80
Does 20 damage to each Pokémon on each player's Bench. (Don't apply Weakness and Resistance for Benched Pokémon.) Magneton does 80 damage to itself.
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Base Set10102Mewtwo60[P][P]None3★H[P][C] - Psychic - 10+
Does 10 damage plus 10 more damage for each Energy card attached to the Defending Pokémon.
[P][P] - Barrier
Discard 1 [P] Energy card attached to Mewtwo in order to use this attack. During your opponent's next turn, prevent all effects of attacks, including damage, done to Mewtwo.
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Base Set11102Nidoking90[G][P]None3★H[G][C][C] - Thrash - 30+
Flip a coin. If heads, this attack does 30 damage plus 10 more damage; if tails, this attack does 30 damage and Nidoking does 10 damage to itself.
[G][G][G] - Toxic - 20
The Defending Pokémon is now Poisoned. It now takes 20 Poison damage instead of 10 after each player's turn (even if it was already Poisoned).
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Base Set12102Ninetales80[R][W]None1★H[C][C] - Lure
If your opponent has any Benched Pokémon, choose 1 of them and switch it with the Defending Pokémon.
[R][R][R][R] - Fire Blast - 80
Discard 1 [R] Energy card attached to Ninetales in order to use this attack.
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Base Set13102Poliwrath90[W][G]None3★H[W][W][C] - Water Gun - 30+
Does 30 damage plus 10 more damage for each [W] Energy attached to Poliwrath but not used to pay for this attack's Energy cost. Extra [W] Energy after the 2nd doesn't count.
[W][W][C][C] - Whirlpool - 40
If the Defending Pokémon has any Energy cards attached to it, choose 1 of them and discard it.
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Base Set14102Raichu80[L][F]None1★H[L][C][C] - Agility - 30
Flip a coin. If heads, during your opponent's next turn, prevent all effects of attacks, including damage, done to Raichu.
[L][L][L][C] - Thunder - 60
Flip a coin. If tails, Raichu does 30 damage to itself.
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Base Set15102Venusaur100[G][R]None2★HPokémon Power - Energy Trans
As often as you like during your turn (before your attack), you may take 1 [G] Energy card attached to 1 of your Pokémon and attach it to a different one. This power can't be used if Venusaur is Asleep, Confused, or Paralyzed.
[G][G][G][G] - Solarbeam - 60
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Base Set16102Zapdos90[L]None[F]-303★H[L][L][L][C] - Thunder - 60
Flip a coin. If tails, Zapdos does 30 damage to itself.
[L][L][L][L] - Thunderbolt - 100
Discard all Energy cards attached to Zapdos in order to use this attack.
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Base Set17102Beedrill80[G][R][F]-300[C][C][C] - Twineedle - 30x
Flip 2 coins. This attack does 30 damage times the number of heads.
[G][G][G] - Poison Sting - 40
Flip a coin. If heads, the Defending Pokémon is now Poisoned.
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Base Set18102Dragonair80[C]None[P]-302[C][C][C] - Slam - 30x
Flip 2 coins. This attack does 30 damage times the number of heads.
[C][C][C][C] - Hyper Beam - 20
If the Defending Pokémon has any Energy cards attached to it, choose 1 of them and discard it.
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Base Set19102Dugtrio70[F][G][L]-302[F][F][C] - Slash - 40[F][F][F][F] - Earthquake - 70
Does 10 damage to each of your own Benched Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.)
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Base Set20102Electabuzz70[L][F]None2[L] - Thundershock - 10
Flip a coin. If heads, the Defending Pokémon is now Paralyzed.
[L][C] - Thunderpunch - 30+
Flip a coin. If heads, this attack does 30 damage plus 10 more damage; if tails, this attack does 30 damage plus Electabuzz does 10 damage to itself.
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Base Set21102Electrode80[L][F]None1Pokémon Power - Buzzap
At any time during your turn (before your attack), you may Knock Out Electrode and attach it to 1 of your other Pokémon. If you do, choose a type of Energy. Electrode is now an Energy card (instead of a Pokémon) that provides 2 energy of that type. This power can't be used if Electrode is Asleep, Confused, or Paralyzed.
[L][L][L] - Electric Shock - 50
Flip a coin. If tails, Electrode does 10 damage to itself.
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Base Set22102Pidgeotto60[C][L][F]-301[C][C] - Whirlwind - 20
If your opponent has any Benched Pokémon, he or she chooses 1 of them and switches it with the Defending Pokémon. (Do the damage before switching the Pokémon.)
[C][C][C] - Mirror Move
If Pidgeotto was attacked last turn, do the final result of that attack on Pidgeotto to the Defending Pokémon.
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Base Set23102Arcanine100[R][W]None3[R][R][C] - Flamethrower - 50
Discard 1 [R] Energy card attached to Arcanine in order to use this attack.
[R][R][C][C] - Take Down - 80
Arcanine does 30 damage to itself.
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Base Set24102Charmeleon80[R][W]None1[C][C][C] - Slash - 30[R][R][C] - Flamethrower - 50
Discard 1 [R] Energy card attached to Charmeleon in order to use this attack.
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Base Set25102Dewgong80[W][L]None3[W][W][C] - Aurora Beam - 50[W][W][C][C] - Ice Beam - 30
Flip a coin. If heads, the Defending Pokémon is now Paralyzed.
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Base Set26102Dratini40[C]None[P]-301[C] - Pound - 10
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Base Set27102Farfetch'd50[C][L][F]-301[C] - Leek Slap - 30
Flip a coin. If tails, this attack does nothing. Either way, you can't use this attack again as long as Farfetch'd stays in play (even putting Farfetch'd on the Bench won't let you use it again).
[C][C][C] - Pot Smash - 30
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Base Set28102Growlithe60[R][W]None1[R][C] - Flare - 20
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Base Set29102Haunter60[P]None[F]-301[P] - Hypnosis
The Defending Pokémon is now Asleep.
[P][P] - Dream Eater - 50
You can't use this attack unless the Defending Pokémon is Asleep.
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Base Set30102Ivysaur60[G][R]None1[G][C][C] - Vine Whip - 30[G][G][G] - Poisonpowder - 20
The Defending Pokémon is now Poisoned.
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Base Set31102Jynx70[P][P]None2[P] - Doubleslap - 10x
Flip 2 coins. This attack does 10 damage times the number of heads.
[P][P][C] - Meditate - 20+
Does 20 damage plus 10 more damage for each damage counter on the Defending Pokémon.
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Base Set32102Kadabra60[P][P]None3[P][P] - Recover
Discard 1 [P] Energy card attached to Kadabra in order to use this attack. Remove all damage counters from Kadabra.
[P][P][C] - Super Psy - 50
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Base Set33102Kakuna80[G][R]None2[C][C] - Stiffen
Flip a coin. If heads, prevent all damage done to Kakuna during your opponent's next turn. (Any other effects of attacks still happen.)
[G][G] - Poisonpowder - 20
Flip a coin. If heads, the Defending Pokémon is now Poisoned.
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Base Set34102Machoke80[F][P]None3[F][F][C] - Karate Chop - 50-
Does 50 damage minus 10 damage for each damage counter on Machoke.
[F][F][C][C] - Submission - 60
Machoke does 20 damage to itself.
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Base Set35102Magikarp30[W][L]None1[C] - Tackle - 10[W] - Flail - 10x
Does 10 damage times the number of damage counters on Magikarp.
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Base Set36102Magmar50[R][W]None2[R][R] - Fire Punch - 30[R][R][C] - Flamethrower - 50
Discard 1 [R] Energy card attached to Magmar in order to use this attack.
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Base Set37102Nidorino60[G][P]None1[G][C][C] - Double Kick - 30x
Flip 2 coins. This attack does 30 damage times the number of heads.
[G][G][C][C] - Horn Drill - 50
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Base Set38102Poliwhirl60[W][G]None1[W][W] - Amnesia
Choose 1 of the Defending Pokémon's attacks. That Pokémon can't use that attack during your opponent's next turn.
[W][W][C] - Doubleslap - 30x
Flip 2 coins. This attack does 30 damage times the number of heads.
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Base Set39102Porygon30[C][F][P]-301[C] - Conversion 1
If the Defending Pokémon has a Weakness, you may change it to a type of your choice other than Colorless.
[C][C] - Conversion 2
Change Porygon's Resistance to a type of your choice other than Colorless.
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Base Set40102Raticate60[C][F][P]-301[C] - Bite - 20[C][C][C] - Super Fang - ?
Does damage to the Defending Pokémon equal to half the Defending Pokémon's remaining HP (rounded up to the nearest 10).
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Base Set41102Seel60[W][L]None1[W] - Headbutt - 10
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Base Set42102Wartortle70[W][L]None1[W][C] - Withdraw
Flip a coin. If heads, prevent all damage done to Wartortle during your opponent's next turn. (Any other effects of attacks still happen.)
[W][C][C] - Bite - 40
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Base Set43102Abra30[P][P]None0[P] - Psyshock - 10
Flip a coin. If heads, the Defending Pokémon is now Paralyzed.
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Base Set44102Bulbasaur40[G][R]None1[G][G] - Leech Seed - 20
Unless all damage from this attack is prevented, you may remove 1 damage counter from Bulbasaur.
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Base Set45102Caterpie40[G][R]None1[G] - String Shot - 10
Flip a coin. If heads, the Defending Pokémon is now Paralyzed.
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Base Set46102Charmander50[R][W]None1[C] - Scratch - 10[F][C] - Ember - 30
Discard 1 [R] Energy card attached to Charmander in order to use this attack.
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Base Set47102Diglett30[F][G][L]-300[F] - Dig - 10[F][F] - Mud Slap - 30
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Base Set48102Doduo50[C][L][F]-300[C] - Fury Attack - 10x
Flip 2 coins. This attack does 10 damage times the number of heads.
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Base Set49102Drowzee50[P][P]None0[C] - Pound - 10[P][P] - Confuse Ray - 10
Flip a coin. If heads, the Defending Pokémon is now Confused.
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Base Set50102Gastly30[P]None[F]-300[P] - Sleeping Gas
Flip a coin. If heads, the Defending Pokémon is now Asleep.
[P][C] - Destiny Bond
Discard 1 [P] Energy card attached to Gastly in order to use this attack. If a Pokémon Knocks Out Gastly during your opponent's next turn, Knock Out that Pokémon.
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Base Set51102Koffing50[G][P]None1[G][G] - Foul Gas - 10
Flip a coin. If heads, the Defending Pokémon is now Poisoned; if tails, it is now Confused.
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Base Set52102Machop50[F][P]None1[F] - Low Kick - 20
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Base Set53102Magnemite40[L][F]None1[L] - Thunder Wave
Flip a coin. If heads, the Defending Pokémon is now Paralyzed.
[L][C] - Selfdestruct - 40
Does 10 damage to each Pokémon on each player's Bench. (Don't apply Weakness and Resistance for Benched Pokémon.) Magnemite does 40 damage to itself.
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Base Set54102Metapod70[G][R]None2[C][C] - Stiffen
Flip a coin. If heads, prevent all damage done to Metapod during your opponent's next turn. (Any other effects of attacks still happen.)
[G][G] - Stun Spore
Flip a coin. If heads, the Defending Pokémon is now Paralyzed.
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Base Set55102Nidoran♂40[G][P]None1[G] - Horn Hazard - 30
Flip a coin. If tails, this attack does nothing.
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Base Set56102Onix90[F][G]None3[F] - Rock Throw - 10[F][F] - Harden
During your opponent's next turn, whenever 30 or less damage is done to Onix (after applying Weakness and Resistance), prevent that damage. (Any other effects of attacks still happen.)
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Base Set57102Pidgey30[C][L][F]-301[C][C] - Whirlwind - 10
If your opponent has any Benched Pokémon, he or she chooses 1 of them and switches it with the Defending Pokémon. (Do the damage before switching the Pokémon.)
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Base Set58102Pikachu40[L][F]None1[C] - Gnaw - 10[L][C] - Thunder Jolt - 30
Flip a coin. If tails, Pikachu does 10 damage to itself.
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Base Set59102Poliwag40[W][G]None1[W] - Water Gun - 10+
Does 10 damage plus 10 more damage for each [W] Energy attached to Poliwag but not used to pay for this attack's Energy cost. Extra [W] Energy after the 2nd don't count.
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Base Set60102Ponyta40[R][W]None1[C][C] - Smash Kick - 20[R][R] - Flame Tail - 30
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Base Set61102Rattata30[C][F][P]-300[C] - Bite - 20
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Base Set62102Sandshrew40[F][G][L]-301[F] - Sand-attack
If the Defending Pokémon tries to attack during your opponent's next turn, your opponent flips a coin. If tails, that attack does nothing.
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Base Set63102Squirtle40[W][L]None1[W] - Bubble - 10
Flip a coin. If heads, the Defending Pokémon is now Paralyzed.
[W][C] - Withdraw
Flip a coin. If heads, prevent all damage done to Squirtle during your opponent's next turn. (Any other effects of attacks still happen.)
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Base Set64102Starmie60[W][L]None1[W][W] - Recover
Discard 1 [W] Energy card attached to Starmie in order to use this attack. Remove all damage counters from Starmie.
[W][C][C] - Star Freeze - 20
Flip a coin. If heads, the Defending Pokémon is now Paralyzed.
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Base Set65102Staryu40[W][L]None1[W] - Slap - 20
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Base Set66102Tangela50[G][R]None2[G][C] - Bind - 20
Flip a coin. If heads, the Defending Pokémon is now Paralyzed.
[G][G][G] - Poisonpowder - 20
The Defending Pokémon is now Poisoned.
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Base Set67102Voltorb40[L][F]None1[C] - Tackle - 10
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Base Set68102Vulpix50[R][W]None1[R][R] - Confuse Ray - 10
Flip a coin. If heads, the Defending Pokémon is now Confused.
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Base Set69102Weedle40[G][F]None1[G] - Poison Sting - 10
Flip a coin. If heads, the Defending Pokémon is now Poisoned.
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Base Set70102Clefairy Doll10[T]Play Clefairy Doll as if it were a Basic Pokémon. While in play, Clefairy Doll counts as a Pokémon (instead of a Trainer card). Clefairy Doll has no attacks, can't retreat, and can't be Asleep, Confused, Paralyzed, or Poisoned. If Clefairy Doll is Knocked Out, it doesn't count as a Knocked Out Pokémon. At any time during your turn before your attack, you may discard Clefairy Doll.
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Base Set71102Computer Search[T]Discard 2 of the other cards from your hand in order to search your deck for any card and put it into your hand. Shuffle your deck afterward.
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Base Set72102Devolution Spray[T]Choose 1 of your own Pokémon in play and a Stage of Evolution. Discard all Evolution cards of that Stage or higher attached to that Pokémon. That Pokémon is no longer Asleep, Confused, Paralyzed, Poisoned, or anything else that might be the result of an attack (just as if you had evolved it).
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Base Set73102Imposter Professor Oak[T]Your opponent shuffles his or her hand into his or her deck, then draws 7 cards.
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Base Set74102Item Finder[T]Discard 2 of the other cards from your hand in order to put a Trainer card from your discard pile into your hand.
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Base Set75102Lass[T]You and your opponent show each other your hands, then shuffle all the Trainer cards from your hands into your decks.
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Base Set76102Pokémon Breeder[T]Put a Stage 2 Evolution card from your hand on the matching Basic Pokémon. You can only play this card when you would be allowed to evolve that Pokémon anyway.
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Base Set77102Pokémon Trader[T]Trade 1 of the Basic Pokémon or Evolution cards in your hand for 1 of the Basic Pokémon or Evolution cards from your deck. Show both cards to your opponent. Shuffle your deck afterward.
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Base Set78102Scoop Up[T]Choose 1 of your Pokémon in play and return its Basic Pokémon card to your hand. (Discard all cards attached to that card.)
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Base Set79102Super Energy Removal[T]Discard 1 Energy card attached to 1 of your own Pokémon in order to choose 1 of your opponent's Pokémon and up to 2 Energy cards attached to it. Discard those Energy cards.
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Base Set80102Defender[T]Attach Defender to 1 of your Pokémon. At the end of your opponent's next turn, discard Defender. Damage done to that Pokémon by attacks is reduced by 20 (after applying Weakness and Resistance).
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Base Set81102Energy Retrieval[T]Trade 1 of the other cards in your hand for up to 2 basic Energy cards from your discard pile.
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Base Set82102Full Heal[T]Your Active Pokémon is no longer Asleep, Confused, Paralyzed, or Poisoned.
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Base Set83102Maintenance[T]Shuffle 2 of the other cards from your hand into your deck in order to draw a card.
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Base Set84102PlusPower[T]Attach PlusPower to your Active Pokémon. At the end of your turn, discard PlusPower. If this Pokémon's attack does damage to the Defending Pokémon (after applying Weakness and Resistance), the attack does 10 more damage to the Defending Pokémon.
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Base Set85102Pokémon Center[T]Remove all damage counters from all of your own Pokémon with damage counters on them, then discard all Energy cards attached to those Pokémon.
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Base Set86102Pokémon Flute[T]Choose 1 Basic Pokémon card from your opponent's discard pile and put it onto his or her Bench. (You can't play Pokémon Flute if your opponent's Bench is full.)
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Base Set87102Pokédex[T]Look at up to 5 cards from the top of your deck and rearrange them as you like.
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Base Set88102Professor Oak[T]Discard your hand, then draw 7 cards.
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Base Set89102Revive[T]Put 1 Basic Pokémon card from your discard pile onto your Bench. Put damage counters on that Pokémon equal to half its HP (rounded down to the nearest 10). (You can't play Revive if your Bench is full.)
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Base Set90102Super Potion[T]Discard 1 Energy card attached to 1 of your own Pokémon in order to remove up to 4 damage counters from that Pokémon.
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Base Set91102Bill[T]Draw 2 cards.
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Base Set92102Energy Removal[T]Choose 1 Energy card attached to 1 of your opponent's Pokémon and discard it.
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Base Set93102Gust of Wind[T]Choose 1 of your opponent's Benched Pokémon and switch it with his or her Active Pokémon.
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Base Set94102Potion[T]Remove up to 2 damage counters from 1 of your Pokémon.
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Base Set95102Switch[T]Switch 1 of your Benched Pokémon with your Active Pokémon.
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Base Set96102Double Colorless Energy[SE]Provides [C][C] energy.
Doesn't count as a basic Energy card.
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Base Set97102Fighting Energy[E]
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Base Set98102Fire Energy[E]
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Base Set99102Grass Energy[E]