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28Tail Stability OptionAllow user to tune down torque effectsHighMedium100 - Implemented
This already exists in Heli Manager. You'll still want a twist grip for some form of yaw control
2
1Compass HeadingCompass should show magnetic heading rather than trueHighLow100 - Implemented
3
2Wind DirectionWind is affecting helicopter physics incorrectly, as if coming from wrong directionHighLow100 - Implemented
4
3Fuel Capacity CorrectionWith large tanks we should have 62 gallon fuel tank capacityHighLow100 - Implemented
5
4CG Error in MSFSFix the CG error message that appears on MSFS W&B screenHighLow100 - Implemented
6
5Radio/Transponder SyncSync radio/transponder with MSFS, allowing for ATC, Pilotedge, etcHighLow100 - Implemented
7
7CG Cyclic ImpactCG should impact cyclic responseHighMedium100 - Implemented
8
8Lights Shutting OffLights should not shut off after ~30 minutes when flying from cold and darkHighLow100 - Implemented
9
9Fix End Flight Dialog Appearing"End Flight" dialog should not randomly appear for some users after landingHighMedium100 - Implemented
10
11Correct Fuel BurnFuel burn is too high, probably double burn between MSFS and MiniFFSHighMedium100 - Implemented
11
10Sync Kohlsman SettingSync kohlsman setting between MSFS and heli, so altimeter reads based upon weatherHighLow100 - Implemented
12
14Trim SystemAllow users to punch in trim so they don't need to keep pressure on joystick in cruiseMediumMedium100 - Implemented
13
15Ident Light PressableUser should be able to press Ident buttonLowMedium100 - Implemented
14
16Doors Off Drag IncreaseHelicopter should lose around 2 knots top speed with doors removedLowLow100 - Implemented
15
44Downdrafts/Updrafts Not WorkingHelicopter should respond to updrafts and downfrantsHighLow100 - Implemented
16
33Governor Switch MappingAllow user to bind a button to turn gov on and offMediumMedium100 - Implemented
17
49Correct Gov Switch MappingUse a different binding due to autopilot conflictsHighLow100 - Implemented
18
17Wear and Tear LiveriesNeed versions of helicopter that are aged rather than sparkling brand newHighHigh300 - In Progress
19
18Multiplayer FixesHelicopter is having weird pop-in pop-out in MSFS multiplayer. Rotor blades out of syncMediumHigh300 - In Progress
20
47Rotor OverspeedHave rotor overspeed failure at extended high RPM. Lift = 0, Vibration high, at 130% RPM. Subtle vibration (2 per rev) starting at 120%MediumMedium100 - Implemented
21
13Factor Throttle Into Governer SettingUsers using piston governor should still be able to bind a throttle and roll off to practice autos or spool up smoothly.MediumMedium300 - In Progress
22
35Door Opening AbilityAdd ability to open doors, in addition to being able to remove themLowMedium300 - In Progress
23
12Canopy Glass Missing From OutsideCanopy glass only showing bakfaces from exteriorLowLow400 - Planned-Soon
24
48Glass Has Odd ReflectionsGlass is a bit odd in how it reflectsMediumMedium400 - Planned-Soon
25
48Improved Camera ViewsAdd and improve quick-views, and various camera viewsMediumMedium400 - Planned-Soon
26
19Realistic Cyl/Oil TempsWant these gauges to behave more realistically for spool-upMediumMedium500 - Planned-Eventually
27
20LTESupport loss of tail rotor effectiveness based upon wind etcMediumMedium500 - Planned-Eventually
28
23Rotor Flicker SettingAllow user to adjust whether rotor causes shadows, and strobe effect densityLowMedium500 - Planned-Eventually
29
24Yellow Line on CanopyOptional horizontal yellow lineLowMedium500 - Planned-Eventually
30
34Improved AudioReduce audio looping in sound effectsLowMedium500 - Planned-Eventually
31
36Rotor FlexHave blades flex when stoppedLowHigh500 - Planned-Eventually
32
37Sliding WindowsSliding window mesh on doorsLowMedium500 - Planned-Eventually
33
43Paint KitHighMedium500 - Planned-Eventually
We currently ship a paint-kit in Heli Manager, but it isn't final yet. Will finalize after launching floats, mash, and aged liveries
34
41Antenna And Radio Boxes on FuseLowMedium600 - Planned-Future
35
46Touchdown soundsThe noise of skids touching down in game.LowLow600 - Planned-Future
36
6HeliManager ReliabilityFix issues where Heli Manager cannot connectHighHigh700 - Blocked
Seems to be caused by a bug with SimConnect SDK rather than on our end, investigating
37
25Ground Effect AnimationHave grass affected by rotor wash etcLowHigh700 - BlockedWill require MSFS support
38
26Pilot Model EnhancementsPlace feet on pedals, different animations, etcMediumHigh700 - BlockedNeed MSFS support
39
29NavAid SupportGauges for VOR, DME, ADF, or some type of GPSLowHigh800 - UnsureNeed to determine best approach here
40
32VR Zoom FeatureRight click zoom in MSFSMedium?800 - UnsureNeed to look into if this is an MSFS integration issue
41
38Headset Jacks On ConsoleLowMedium800 - Unsure
42
39Optional Console ShroudAs found on UK Army versionsLowMedium800 - Unsure
43
40Ground Handling WheelsLowHigh800 - Unsure
Our options for integrating our heli flight model with other ground handling characteristics are limited
44
42Radar AltimeterLowHigh800 - Unsure
Decent amount of work, and very few if any of these actually have rad-alts. Someday maybe
45
27Yaw StringHave yaw string on canopyLowHigh900 - WillNotImplement
Bell 47's don't have yaw strings due to the curved bubble shape not working well in real life with them
46
31Collective Sensitivity AdjustmentAllow a slider in Heli Manager for collective sensitivityLowLow900 - WillNotImplement
You actually need the full range of collective (it's tuned for realistic minimum and maximum position behavior, think in an auto). If you're finding it too sensitive and don't need the full range I recommend adjusting in MSFS sensitivity curves
47
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