ABCDEFGHIJKLMNOPQRSTUVWXYZ
1
Only fill in the green highlighted boxes.
2
Base AR (minus flat gems)588
3
Attack Modifiers1.45
The game uses 5 formulas to calculate Physical DEF reduction of damage. Only one formula will be "true". A=AR D=DEF
4
Flat gem AR30Formula 1Formula 2Formula 3Formula 4Formula 5
5
AR after mods883D > 8A8A > D > AA > D > 0.4A.4A > D > 0.125AD < 0.125A
6
Physical DEF stat234---690-
7
Damage after Physical DEF690
8
Clothing DEF193
9
Damage after Clothing DEF557
10
Counter-hit (1.2x)1.0
11
Open Foes (6% = 1.06x)1.067
12
Instability (1.4x)1.0
13
Actual damage taken594
14
(This value will either be the above value, or the above value minus one.)
15
Fill in the green box.
16
To calculate a % of damage you have taken:
Max HP1897
17
1. Take your max HP (1897 50 VIT w/ 2 Clock runes)
Damage taken594
18
2. Take your actual damage taken (cell B13). For this example we will use 557.
HP after dam.1303
19
3. 1897 - 557 = 1340% damage taken-31.32
20
4. Take the result and divide by your original HP (1897)
21
4a. 1340 / 1897 = 0.7063
22
5. Subtract 1
23
5a. 0.7063 - 1 = -0.2935
24
6. Move the decimal 2 places over
25
6a. -29.35
26
7. You just took damage equal to 29.35% of your total HP.