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BUGSLOCATIONCOMMENTS?
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1.6a (366)
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1.7a (367)
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1.7.1a (55)
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1.8b (174)
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Game crash when entering PortlandPORTLAND (usine11_USA)https://cdn.discordapp.com/attachments/768219866305921044/1133360701075902485/2.sav?ex=6630d667&is=661e6167&hm=6d770945451f797d7a2e0988354ec60525af328a74c69a76db539ae189e18b2b&
846
found a solar oven on the edge of one of the wasteland mapsRandom encountershttps://cdn.discordapp.com/attachments/768219866305921044/1230932375660134430/oven.sav?ex=66351e1b&is=6622a91b&hm=86cb570b73646caabe662b7052227fc32e93002e0ab8e6611cd0281421b12b6e&
847
Bazuka, no description, just named common item, fount in LavalLAVAL (fort2)
848
Bots don't give no exp at military base BrooklineBROOKLINE (gouvernement2_USA)
849
3785 antibiotic to a follower character. Certainly a LUA bug.-
850
APC stuck in garage.LAVAL (fort2)
851
Too much XP in Kapuskasing (brotherhood raiders)LAVAL (fort2)check also Kapuskasing
852
The two prisonniers in Laval should be released on double click and not skinned.LAVAL (fort2)
853
Changing the resolution to 2k or higher crashes the title.Main menu
854
Improper grammar: (character) don't hurt (NPC) upon failing to do damage to a character.Game textsShould be: (character) doesn't hurt (NPC). However this sentence is very awkward
855
Dog does not run away during "locked out of gas station" intro.MINES (station_service1)
856
"Broken glass" item explodes when walked over.COLA (entrepot2)This looks like it's an improperly modified trap script.
857
Briefcase wrong sprite. Underground room.CORPSES (usine6)
858
"Summists" should have one "m".SUMBRIDGE (ville_feuillus2_NUC_MUR)
859
Kofun emoji streched.-
860
"According to the myth of the Summists" space before paragraph.SUMBRIDGE (ville_feuillus2_NUC_MUR)
861
"Old town hall", not "city hall".SUMBRIDGE (ville_feuillus2_NUC_MUR)
862
"You will teach me?" voice not working.SUMBRIDGE (ville_feuillus2_NUC_MUR)
863
All common kitchen doors shpuld be locked.SUMBRIDGE (ville_feuillus2_NUC_MUR)
864
Orange switches have no name. + two different switches in factory + Generators won't start again after switch turned on again.SUMBRIDGE (ville_feuillus2_NUC_MUR)
865
Maïse quest giving text should be windowed.SUMBRIDGE (ville_feuillus2_NUC_MUR)
866
"Remember your" instead of "you". Eteint card.-
867
No dialogue with sumbrige residents...SUMBRIDGE (ville_feuillus2_NUC_MUR)
868
Books should automatically be readable on skill improvement.-
869
small bits of plastic could be destroyed on removing from inventory.-
870
Oven stopped cooking for no reason. probably a variable reset problem.SUMBRIDGE (ville_feuillus2_NUC_MUR)
871
Vegetables (stacked items) not removed from oven.-
872
Light present in a "road" random encounter (with overpass).Random encounters
873
Generator not working and having name "3D printer".CARMOR (gare3)
874
Can't enter Coral or bathroom withouth crouching.CORAL (cimetiere2)
875
"Fontain" instead of "Fountain".-
876
Can't exit Coral at all... Bug with nuclear bomb trigger.CORAL (cimetiere2)
877
No murderer perk when killing cannibals.CANNIBALES (cannibales1)
878
Cannibals disappear when killed (flee triggers bug).CANNIBALES (cannibales1)
879
No indication of the number of days traveled... A bug in the travel hunger trigger?-
1089
title randomly loses ability to scroll camera with arrow keysrequires title restart
1090
Sometimes the game exit a map as soon as the player enters it. Maps that have many quit scripts sometimes launch two of them and make the player leave map instantly on their next visit.-Add variable "JEU_Commence" to "oui" as a condition to solve this.
1091
First dialogue Paul missing.ARÉNA (entrepot1)Missing
1092
Vaillant joining Marais can't be assigned to "Agressive".-No clue how to solve this yet.
1093
Powered monitor and found map information, but it's not showing any location on world map?Nekoosa (gare8)Nothing wrong here, these locations must have been discovered by other means.
1094
Went to a circle location and fought Bo the Raider with voice and every thing from the third level of Fallout Tactics"Is this normal for the state of the game right now? (Alpha soon to be Beta)"-I think it is normal, as I tried to add voices from vanilla Tactics to add some flavor (in different contexts than in vanilla Tactics) like ghost towns. I want them to have something interesting to offer, appart from just empty spaces.
1095
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