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Chapter Descriptions
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The Celestial Grimoire divides magic from across the greater Multiverse into categories that appear as "Chapters" in its pages. Each Chapter contains Perks that fit within its basic guidelines. Sometimes things fit better in one area than others, but may often have overlap.
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ChapterDescriptionExample PerksExamples from Fiction
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OriginPerks contained within often serve as the source of one's power, the magic that defines them and pushes them to adventure. This Origin could be innate or earned, granted or given. This is sometimes the most important thing that defines a setting with supernatural forces or a character with supernatural abilities. Magical (Generic D&D 5e)Harry Potter's Wizardry (Harry Potter), Chakra in the Elemental Nations (Naruto), Zatanna's Backwards Speech (DC Comics)
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MetamagicPerks contained within often serve as the ability to augment, enhance, or shift the way magic is normally performed, learned, or achieved. This is all about the making of magic your own and increasing it beyond its normal limits.Hit Them With The Box (A Practical Guide to Evil)Wandless Magic (Harry Potter), Shadow Clone Jutsu Memory Transfer (Naruto), Hyperbolic Time Chamber (DBZ - (if it were magic))
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ArtificePerks contained within often serve as the ability to make items that are magical or to grant magic items to the Reader. This is all about the magic of making things with magic. Basic Spell Focus (Generic D&D 5e)A Wizard's Wand (Harry Potter), Paper Tags (Naruto), Doctor Strange's Cloak of Levitation (Marvel Comics)
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AbjurationPerks contained within often serve as the ability to generate magical protections, shields, or armor. This is all about the magic of defense. Ring of Immunity (Charmed)The Wards of Hogwarts (Harry Potter), Barrier Ninjusu (Naruto), Gwen's Magical Barriers (Ben 10)
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ConjurationPerks contained within often serve as the ability to summon something to your side, be it a person, a creature, an object, or even a building. This is all about magic of summoning and teleporation. Grand Wheel (Drakengard and Nier)The Summoning Charm (Harry Potter), Summoning Contract (Naruto), The Conjuration Skill Tree (Elder Scrolls)
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DivinationPerks contained within often serve as the ability to magically learn something, like seeing possible futures or identifying objects. This is all about the magic of gaining knowledge, seeing past deceptions, or having special senses.Legilimancy (Harry Potter), The Great Toad Sage's Prophecy (Naruto), Premonitions (Charmed)
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EnchantmentPerks contained within often serve as the ability to influence the mind of others with your magic. This is all about the magic of charm. Love Potion (Harry Potter), Mind Transfer Jutsu (Naruto), Glamour (True Blood)
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EvocationPerks contained within often serve as the ability to use magic to channel magical forces to often do damage. This is all about making things go boom. Fiendfyre (Harry Potter), LIghtning Ninjutsu (Naruto), Elemental Bending (Avatar)
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IllusionPerks contained within often serve as the ability to disguise, hide, or otherwise obsfucate the truth from others. This is all about the magic of looking cool while you do it. Invisibility Cloak (Harry Potter), Transformation Jutsu (Naruto), Kyoka Suigetsu (Bleach)
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NecromancyPerks contained within often serve as the ability to control forces of life and death. This is all about the magic of creating zombies and healing your allies. Inferi (Harry Potter), Edo Tensei (Naruto), Lichdom (D&D)
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TransmutationPerks contained within oftne serve as the ability to grant properties to yourself, to objects, or to other creatures. This is all about the magic of turning one thing into something else. Animagus (Harry Potter), Expansion Jutsu (Naruto), Alchemy (Full Metal Alchemist)
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