ABCDEFGHIJKLMNOPQRSTUVWXYZ
1
MOUNT/RANGE (")WEAPONS EQUIPPEDARMOUR (SAVE) & WARD (SAVE)RULERULERULE
COST (TOTAL)
VICTORY POINTS: ENEMY
2
LORDS (0-1)
3
OLIGARCH
MONSTROUS MOUNT: GREAT TAURUS
HAND WEAPON & GREAT WEAPON4+ ARMOUR SAVE, 5+ WARD SAVERELENTLESS
RAGE OF THE TAURUS
206
4
(THIS IS THE GENERAL)RESOLUTE, RELENTLESS(+6 POINTS)ARMOUR OF THE FURNACERESOLUTE
(+25 POINTS, HATES EVERYONE)
5
REMEMBER: GREAT TAURUS ATTACKS!
GREAT TAURUS: D3 IMPACT HITS
GTAURUS: IMMUNE TO FLMNG ATCKS, THICK SKIN (4+)
GTAURUS: L TARGET, TERROR, FLY 16", HATES EVERYONE, FRENZY
230
6
HEROES (0-3)
7
VIZIERON FOOT 3"HAND WEAPON4+ ARMOUR SAVERELENTLESS
BATTLE STANDARD BEARER
90
8
(THIS IS THE BATTLE STANDARD BEARER)
RESOLUTE, RELENTLESSCHAOS ARMOURRESOLUTE
9
10
SORCERERON FOOT 3"HAND WEAPON4+ ARMOUR SAVERELENTLESSBEAST TAMER
WHIP OF THE OBSTINATE
155
11
(THIS IS A LVL 2 WIZARD. LORE: )RESOLUTE, RELENTLESSCHAOS ARMOURRESOLUTE
12
13
CHAOS DWARF DAEMONSMITHON FOOT 3"ADDITIONAL HAND WEAPON4+ ARMOUR SAVERELENTLESSABYSSAL ALCHEMIST84
14
(THIS IS A LVL 1 WIZARD. LORE: )RESOLUTE, RELENTLESS(+4 POINTS)CHAOS ARMOUR RESOLUTE
15
CORE UNITS (3+, 1+ WARRIORS)
16
CHAOS DWARF WARRIORS X 14ON FOOT 3"HAND WEAPONS4+ ARMOUR SAVE, 3+ IN CCRELENTLESS
MUSICIAN & CHAMPION
141
17
(COMPULSORY UNIT)(BASE COST 8 PTS/MODEL)
RESOLUTE, RELENTLESSHEAVY ARMOUR & SHIELDS (+1/MODEL)RESOLUTE(+15 POINTS)
18
19
BLUNDERBUSSES X 6ON FOOT 3"HAND WEAPONS, BLUNDERBUSSES5+ ARMOUR SAVERELENTLESSBLUNDERBUSSES72
20
BASE COST 12 PTS/MODELRESOLUTE, RELENTLESSHEAVY ARMOURRESOLUTE
21
22
BLUNDERBUSSES X 6ON FOOT 3"HAND WEAPONS, BLUNDERBUSSES5+ ARMOUR SAVERELENTLESSBLUNDERBUSSES72
23
BASE COST 12 PTS/MODELRESOLUTE, RELENTLESSHEAVY ARMOURRESOLUTE
24
25
HOBGOBLIN SLAVES X 30ON FOOT 4"HAND WEAPONSNONEPEONSTREACHERY
STANDARD & MUSICIAN
115
26
BASE COST 3 PTS/MODELANIMOSITYANIMOSITYSLAVE DRIVER
27
28
HOBGOBLIN WOLF RIDERZ X 6GIANT WOLVES 9"HAND WEAPONS, BOWS (3 PTS/MODEL), 4+ ARMOUR SAVEPEONSTREACHERYMUSICIAN 108
29
BASE COST 12 PTS/MODELFAST CAVALRY, ANIMOSITY& SPEARS (1 PT/MODEL)MOUNTED WITH SHIELDS (1PT) & LIGHT ARMOURANIMOSITYFAST CAVALRY
30
SPECIAL UNITS (0-4)
31
EARTH-SHAKER MORTARON FOOT 3"
CREWED BY 3 CHAOS DWARFS W HAND WEAPONS
CREWMEN HAVE HEAVY ARMOURRESOLUTE
EARTH-SHAKER MORTAR
100
32
WAR MACHINE
33
34
CHAOS DWARF BULL CENTAURS X 5ON FOOT 7"
HAND WEAPONS, ADDITIONAL HAND WEAPONS
3+ ARMOUR SAVERELENTLESSFULL COMMAND175
35
BASE COST 26 PTS/MODELFRENZIED, RELENTLESS
CHAOS ARMOUR (+2 PTS/MODEL), CAVALRY BASES
FRENZY
36
37
INFERNAL GUARD X 10ON FOOT 3"FIRE GLAIVES: SEE RULES BELOW4+ ARMOUR SAVERELENTLESS FIRE GLAIVESFULL COMMAND170
38
BASE COST 14 PTS/MODELRESOLUTE, RELENTLESSCHAOS ARMOUR, IMMUNE TO FLAMING ATTACKSRESOLUTE
IMMUNE TO FLAMING ATTACKS
39
40
SNEAKY GITS X 6ON FOOT 4"POISONED DAGGERSNONEPEONS
SKIRMISHERS, SCOUTS
SNEAKY AMBUSH60
41
(0-1 UNITS OF SNEAKY GITS ALLOWED)
SCOUTS, SKIRMISHERS, SNEAKY AMBUSH
(SEE PAGE 40)ANIMOSITYTREACHERYBACKSTABBERZ
42
RARE UNITS (0-2)
43
DEATH-SHRIEKER ROCKET LAUNCHERON FOOT 3"
CREWED BY 3 CHAOS DWARFS W HAND WEAPONS
CREWMEN HAVE HEAVY ARMOURRESOLUTE
DEATH-SHRIEKER ROCKETS
110
44
(1-2 LAUNCHERS OCCUPY ONE RARE SLOT)
WAR MACHINE
45
46
DEATH-SHRIEKER ROCKET LAUNCHERON FOOT 3"
CREWED BY 3 CHAOS DWARFS W HAND WEAPONS
CREWMEN HAVE HEAVY ARMOURRESOLUTE
DEATH-SHRIEKER ROCKETS
110
47
(1-2 LAUNCHERS OCCUPY ONE RARE SLOT)
WAR MACHINE
48
1998MAX 2000
49
50
FIRE GLAIVES:
SHOOTING: RANGE 18", S4, ARMOUR PIERCING
51
MAY MOVE & SHOOT W NO PENALTY
52
ALL SHOOTING ATTACKS COUNT AS
53
MAGICAL AND FLAMING
54
55
CLOSE COMBAT- WHEN CHARGING: FIRE GLAIVES
56
CONFER +1 STR TO THE INFERNAL GUARD ON THE TURN
57
WHICH THEY CHARGE (LIKE HALBERDS)
58
59
CLOSE COMBAT - WHEN NOT CHARGING: FIRE GLAIVES
60
ALLOW INFERNAL GUARD TO FIGHT IN TWO RANKS
61
ON TURNS WHICH THEY DO NOT CHARGE (LIKE SPEARS)
62
63
BLUNDERBUSSES:
ESTABLISH A 'FIRE ZONE' 12" OUT FROM THE MODELS
64
(JUST LIKE RAVENING HORDES)
65
STR IS INCREASED BY RANK BONUS (MAX OF STR 5)
66
MAY MOVE AND SHOOT AS NORMAL
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100