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FFBE JP Best in Slot Unit Damage Comparisons
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Please head over to the 'Compare All' sheet, it has all the new fancy features and updates to units!
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You can reach me here for anything at all regarding this :)
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Discord: Whatah#1001Reddit: /u/Fatalderp
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Recent Changes and UpdatesMore Recent Changes and Updates
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17/12
Up to and including 04/02
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Made public, hype!
Fixes and tweaks to rotations to make them more accurate
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Fixed Madam Edel's burst damage numbers
CG Ace, Rem, Dark Knight Luneth and Onion Knight Refia added
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Added Cid05/02
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Edward Elric added
Rem's mod adjusted to reflect CD only boosting for the next turn, and not forever
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Fixed Cloud being over LB damage passive cap (whoops)
10/02
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18/12
Some minor fixes
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Decided that writing the date before doing anything will ensure I do something
Added Luciano initial numbers for pre-ffbeequip gear
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Added Madam Edel LB move rotation (requires LB fill from party)
Adjusted numbers due to CD nerf
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Added Vincent and Red XIII
Luciano build now has correct gear
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Fixed Regina and Gilgamesh not calculating killers
11/02
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Added Erik
Audrey somehow had temporary gear still, ranked too high, F.
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19/12
Looking to add notes where relevant, to assist with any quirks of that unit
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Added Veritas of the Dark (external imperil necessary)
20/02
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Added Witch Y'shtola
Adding in some support for FFBE-Equip links automatically pulling unit stats
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Added Eleven
This should be coming soon, it'll be obivous with some check boxes and stuff
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Added The Lord of Shadows
Sweet Nichol numbers added (probably wasn't on this day)
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Realising how much work adding in all the elements is going to be :D
Added some indicators for damage type and colored it, great idea from Dream ;)
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20/1221/02
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Added super early Bahamut Fang numbers
Added numbers for Bahamut Dark Fina and Pheoeoenix Jake, very OP!
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Updated Bahamut Fang's number for updated passive mod
Adding a note to remember to add more notes, 5% estimated odds of helping
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21/12
Gear was corrected for Bahamut Fina and Jake, she went up, he went down
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Added Summer Folka & Citra Spr and EVO Mag numbers
Jake's rotation pushed out a few more turns to consistency, back up a little
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Adding more element option indicators and showing if imbue is needed
22/02
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26/12
New dark only rotation for Bahamut Dark Fina, she gets even more broken with
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Holidays happened!
being able to cast her LB nuke every turn (no external help even needed)
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Added Kimono Fina in prep for enhancement data
Starting an overhaul of the unit builds, to update each sheet automatically
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Added Gilgamesh magic
from just the FFBE-Equip link being pasted
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Fixed Gilgamesh physical
23/02
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Updated Bahamut Fang, Cid and Freya to reflect new BiS
All phys builds updated and now support pasting FFBE-equip link to grab gear!
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Added Hecatoncheir Vanille numbers
First half of mages gear updated and as well for FFBE-equip link usage
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27/12
Mag builds also updated and now support pasting FFBE-equip link to grab gear!
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Added New Squall
24/02
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Added Kimono Fina's enhancements
A dual weild Phoenix Jake alternative has been added, this one works much better
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Updated Squall's LB damage to be weighted
for using killers, as you don't sacrifice LB damage to gain killers, just atk for killers
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Gave Kimono Fina's rotation ability names to avoid confusion (I'll do the others)
25/02
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29/12
Fixed some Bahamut Dark Fina rotation errors, but made some improvements with
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Added Kimono Ayaka with enhancements
moving the mag buff so it's active during her big burst turn at turn 4 or 5, she's still too OP!
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30/12
Hyperlinks added to take you directly to each units page!
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Added Chocobo Fina
27/02
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02/01
Numbers added for new Vaan, Penelo and Fran
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Adjusted and fixed Bahamut Fang rotation
Updated Penelo and Fran gear from FFBE-Equip, Vaan still manual
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Fixed Gilgamesh's magic to use 6x chain cap
Apologies for the weird loading issues that are going on
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Added contact info to get in touch for any questions at all!
Up to and including 09/03
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Elena added and smashing everything (lol hybrid)
Added Jecht, Ultima and White Lily Dark Fina
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Added Seifer numbers as well
Zenaida numbers added, absolutely broken unit.
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Fixed Squall v2 rotation as mod boost CD can't be casted with w-cast or t-cast
Added in Yunalesca, Queen and Elnath (prep for enhancements tomorrow!)
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03/01
Extended out Zenaida's rotation to 10 turns to better reflect the buffs/CDs she has
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Fixed Hybrid calcs for Elena, thanks Dream for helping, sadly a big dmg loss
Up to and including 31/03
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Fixed Elena calcs once again (hopefully it's actually accurate now)
Added Elnath enhancements
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Fixed some Odin Raegen numbers, thanks Kungfupanda from Discord!
New units added, Nerine, Owl, Kitone, Sterne
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07/01
Added Beowulf enhancements
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Adding turn numbers for highest burst, potentially backup turn later as well
Princess Ashe added along with Reaper Kuja (currently estimated gear for Kuja)
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Added Series Battle Boss and Enhancement indicators to phys units first
Zenaida rotation fixed, had an overextended V-cast (thanks to Furc for finding)
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08/0101/04
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Added SBB and Enh information for current mages
Reaper Kuja and Garland added with estimated gear
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10/01
Black Mage Golbez and Rubicante added with new Enhancements
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Initial Audrey numbers were added
New rotation for Bahamut Dark Fina using CW frames
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11/01
Changes to wording so finisher rotations actually say finisher
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Fixed Erik numbers to support dual casting big CD
Add a (new) tag and green coloring on recently (past 2 banners/enhanced?) released units
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12/0102/04
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Initial work on Compare All page, a central spot for modifying and comparing -
Pluto Knight Zidane added with semi accurate estimated gear
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all units and updating common modifiers easily
Garland currently using dual element, will likely update it. His mods also received a stealth buff
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15/01
Up to and including 07/04
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Lots of updates on Compare All for customizing unit comparisons
Accurate gear added for FFIX units
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Including external LB buffs, changing default imperil and stat buffs so that -
Vossler added just to see how bad he is (spoiler, he's bad)
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units with good self buffs can shine and able to turn off external imperil too
Fenrir Knight Riesz, Warlock Charlotte and Divine Fist Kevin added
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The LB every turn Cloud meme gets stronger, now has correctly weighted chains
The above now have accurate gear
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16/01
Minor fixes to some of their gear and rotations, should be mostly correct
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Finished up adding elements for units
08/04
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Added more units to support the changing of external buffs, self buffs during -
Zenaida rotation adjusted to an every other turn LB, since it's quite easy to build (Dream's idea/pushing, thanks)
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their rotations will shine when selecting a lower self buff or unticking the Imperils
Gilgamesh WOTV rotation fixed, apparently I can't count and gave the buffs one too many turns
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Finished units using self buffs and imperils for when you change those option
Zenaida updated with new fists from Kevin, they were made exactly for her
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it will reflect the units that are strong without needing external help
10/04
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17/01
Sabin enhancements added, quite strong but awkward to use
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OG Lightning added
Cleome numbers added with underestimated gear
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Aldore Rain numbers updated for better gear
Cleome self chain finishing and DW variants added for usability and burst damage improvements (respectively)
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Dark Knight Cecil added
18/4/2020
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19/01
Some minor things that I forgot about
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Fina twins added
Cleome's builds updated for FFBE-Equip optimization, up she goes!
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Updated all mages to support new DV rod BiS
Up to and including 30/04
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Correct Roy Mustangs damage, LB mod was too high
Eiko numbers added for a few setups, given that it varies so much with TDW spirit gear
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20/01
Minor changes to a few units, nothing of note
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Selphia and Irvine numbers were added
Updated a number of relevant units to support the new TDH 400% cap, all are marked with 400% in the name
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Added in some No LB builds for the new DV changes
New units released after this point will assume the 400% and it won't continue to be included
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Corrections made to a few units numbers and gear
NV UNITS ARE HERE, THE DAMAGE ESTIMATES ARE VERY MUCH ESTIMATES FOR NOW, BIG SYSTEMS CHANGES
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22/01
THIS INCLUDES FIGURING OUT THE DUAL GEAR SITUATION AND HOW TO ACCURATELY SHOW THAT
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Irvine numbers corrected for FFBE-Equip calc'ed gear
Allowing selections for EX Awakening level is probably going to happen, but EX+1 will always be assumed just for Brave Mode.
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Early numbers for a self chain + finish NV Cloud added, will also be doing a pure Finisher, and pure chainer variant shortly.
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I have forgotten to add to these notes, lots of things were added :)
Up to and including 06/05
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3 Cloud builds added, NV Tifa and NV Nanaki also added.