ABCDEFGHIJK
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Contact 'tehMorag#0001' (discord) if you have any questions or things to add
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#EnigmaPass (translate)#PassType of clueSource of clueHow?
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1Epilepsy5mzuzwanaimgunpacked -> e1-d3.uasset
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7randomimgunpacked -> M_DARA1.uasset
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7randomimgunpacked -> e1-d1.uasset
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2bushidoimgunpacked -> e1-d2.uasset
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63monaciimgunpacked -> e1-d4.uasset
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2Outside // ForestHint: Click on that one candle, makes vistory sound - Pass is still MIA
The invisible ramp is right behind the wall on the right side
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8imgram texture data
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3Columns // White Glasstype2tuhingazip // imgRenamed data3.png -> data3.zip
Extract data3.png w/ password
Catching white glass 500 times
pak/text -> BP_En3Manager.uexp

Password:
BP4aMYR9btxVfQPWAEaCzzBf9D6dUZc59bKDQ62Cd3HcNSYXcszWfgaMXThf
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1szacujesoundunpacked -> en3.uexpspectrogram
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4Loud Skypoints/height (?)3kohokohtaimg -> 2t2-data.zip -> en4-data.png

unpacked -> BP_En4Manager.uexp

Password:
jobwelldone
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4fallursoundunpacked -> en4.uexpspectrogram
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5Fairyshallow2ondiepIn game
sound
Sould will play from completing puzzle
unpacked -> en5.uexp
Walk into light, hold flashlight on fairy for 30min - Sound will play
Put it though a spectrogram

**Audio files played when room loaded w/o beating room (using dll/teleport)**
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6Deskequation5persamaantextgithub commitTaking clue 'a very very long time ago' and gabing the info from...
(see note for link)
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7Pits // PitfallHint: Way to remove blocked pits?
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9bonnoIn gameIn Pit
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12fetchuIn gameIn Pit
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1laisvIn gameIn Pit
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4errorIn gameIn Pit
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8perroIn gameIn Pit (Blocked - can fall through)
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8tuemesIn gameIn Pit (Blocked)
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5ibnoskIn gameIn Pit
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9ugulaIn gameIn Pit
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1obkentIn gameIn Pit
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7wurstIn gameIn Pit (Blocked)
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7biscoinIn gameIn Pit (Blocked)
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1eespaIn gameIn Pit
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4logeIn gameIn Pit
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1degovIn gameIn Pit (Blocked)
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4wissenIn gameIn Pit (Blocked)
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1esdatIn gameIn Pit
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8conniIn gameIn Pit
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3ludweIn gameIn Pit
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8asimilaIn gameIn Pit (Blocked)
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1forIn gameIn Pit
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9straIn gameIn Pit
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5wongerIn gameIn Pit
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7rankeIn gameIn Pit
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8Skull // Devil // 6666okputextunpacked -> BP_En8Manager.uexp
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5olimatextunpacked -> BP_En8Manager.uexp
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1berrostextunpacked -> BP_En8Manager.uexp
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94 Doorscarbon9oglesIn game
img
Image on ground from completing puzzle
unpacked -> jaoj3.uasset // M_Jaoj.uasset
unpacked -> jaoj2.uasset // M_Jaoj1.uasset
Patten from unpacked -> BP_En9Manager.uexp
(see note for full patteren)
1 = Left
2 = Center
3 = Right
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IOGLESimg
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1BÜILimgunpacked -> jaoj1.uassetBraille
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5JAOJETimgunpacked -> jaoj0.uassetBraille
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10Stairs // ParlorHint: triggered winning sound but pass missing
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3tupeloimgT_HorseSculpture_BaseColor.uasset
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4ministeroimgT_HorseSculpture_BaseColor0.uasset
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7beungharimgT_HorseSculpture_BaseColor1.uasset
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11RainHint: 5 piece Code thing
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12Goblinreproduction2reprodukcjaImgOn twitter imgClick on the statue and find for the tweet that looks the sams as the statue
Pass is in the bottom right corner
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--Entrance
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13Pillars // Frogconstruct0constructIn gameOn rock on other side of puzzleFollow the pillars by jumping on them to the end to see the pass on the rock
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14Serverexception9istisnaIn gameMesh in game once puzzle completed
Order is...
"Order the talking computers to say the phrase: “I uploaded myself in the maze's computer. The circuits are my veins and the power is my blood."
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15Platformoverturn5velteIn game
text
Mesh in game once puzzle completed
unpacked -> BP_En15Manager.uexp
Go to the room, and step on the the platform
Go into your %AppData%\Local\CryptoChallenge\Saved\SaveGames to see a bunch of files created
Follow the note to make the pass appear
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8banutextunpacked -> BP_En15Manager.uexp
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1schlasstextunpacked -> BP_En15Manager.uexp
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8aozadurimgunpacked -> QR_En15.uasset
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169 3/4act8optreeimgOn achievement pictureGet to room and click on wall for the achievement
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2jambonimgBack side of Pi room QR (noclip to see)
unpacked -> QR_En16.uasset
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17Pi Roomtranslate3prevoditiIn game
img
Scan QR at top of staires
unpacked -> QR_En17.uasset
If you came from the other side, door pass is "Pi"
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18Blue Roomnew0novoIn game soundCompleting puzzle in game will make sound play
unpacked -> A_En18_2x8.uexp
Speed up of audio clip to 4 seconds
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19Spirited // Machine Candles0colleASCII artunpacked -> BP_En19Manager.uexpHint: PLEASEBEQUIETANDTAKEAREST
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8ram texture data
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0colleASCII artunpacked -> BP_En19Manager.uexp
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20Meditation // Tiny CouchEnter your SteamID64 when door asks "Who Am I?"
Controller vibrates (see note for full morse and translation) when you enter the room
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force1forcemorseFrom controller
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21Routineshe3siyaIn gameDoor opens to answer when puzzle is completeSet computer to 3:33AM
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22Binary // Windowconflict4ukungqubuzanaIn gameBinary on windowWalk backward from windown to make binary appear
(need raw binary)
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23Bedroomburn4bakarIn game
img
On wall in game once puzzle completed
unpacked -> En23.uasset // M_Decal.uasset
Wait in room for 10 min with out moving anything
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24Lake-waves???9gullIn game
text
Mesh in game once puzzle completed
unpacked -> 24Manager.uexp
up/up/down/down/left/right/left/right/B/A in the room (arrow keys, now WASD)
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