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This is a fan-made guide. As such is full of errors and spoilers. Be aware of it.
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“WIP” means Work In Progress, so the scene/option isn’t available yet while playing the version this guide refers to.
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“RGN” means it’s a random generated number event, so there is a chance to happen
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“???” or “?” means the guide lack knowedge of the remquirements or this requirement is highly questionable
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Notes on the commented version:
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"TO DO" comments - These are comments that remind me what I have to do. This comments don't need answers
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Comment if you find inconsistencies in the way data is presented, in particular...
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...Options displaying verbs in -ing are implicit choices
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...Endings of fights are not under options but are a requirements unless it's a unique fight or a friendly fight
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SHEETS
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Guide to the guide (You are here)
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SOUTH-WESTERN REGION (First region you can explore)
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NORTH-WESTERN REGION (Region explorable after ending the Bandits’ Camp Storyline)
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SOUTH-EASTERN REGION (Region explorable after freeing Ste)
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ISLANDS (Region explorable after discovering the path in the basement)
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Items (List of all ingredients, recipes equipment and objects; where and how to find them)
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Enemies (Where to find them and consequences to different outcomes of the battle)
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Miscellaneous (Other noticeble game features)
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DEVLOG (List of all the devlogs up until the version this guide refers to)
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ITEMS
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Effects/Use= Item’s effect or when is used
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N=Number of the item in the cheat-codes list
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C1=Item’s cheat-codes category (C=Consumable/Usable in battle, R=Resource, E=Equipment, M=Material, O=Other X=There are no cheat-codes for this item, A=There is no specific category for this item using the cheat-codes)
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C2=Item’s category in this guide (CC=Crafted Consumable, CR=Crafted Resource, D=obtainable only once a Day, G=Gift, T=obtainable only if you’re not Tired, U=this item is Unique)
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WHERE/HOW=Where and how to find the item
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Ingredient #=Ingredient in case of crafted items
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Notes
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Enemies (Where to find them and consequences to different outcomes of the battle)
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ENEMY NAME
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C (Category; H=Humanoid creature, B=Beastly creature; L=Lure can be used; U=Unarousable, reputation doesn’t change; S=can leave the protagonist Struggling)
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LOCATION/OPTION (Where to fight them)
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DEFEAT (EHP=0)
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COLLAPSE (HP=0)
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DOMINATE (ELP=MAX; LP<MAX)
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YELD (Submit while the enemy is not aroused or the enemy reputation is not high enough or Your Libido=MAX)
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SUBMIT (Submit while the enemy is aroused or the enemy reputation is high enough or Your Libido=MAX)
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+ (Increase reputation)
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- (Decrease reputation)
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Reputation: Loving (from 70 to 100)
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Reputation: Favorable (from 40 to 69)
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Reputation: Wary (from 7? to 39)
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Reputation: Neutral (from 0? to 39?)
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Reputation: Reluctant (from -39 to 0?)
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Reputation: Hostile (from -69 to -40)
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Reputation: Hateful (from -100 to -69)
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COLUMNS IN THE SHEETS
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LOCATION (Point in the map; between parenthesis are stated the requirements to unlock it, otherwise is stated in the UNLOCKED AFTER… column)
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OPTIONS (Activities that you can do, places that you can explore or scenes that you can experience in a given location)
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K (Kind of option A=Always available O=Only once U=Available after being unlocked T=Temporary option that will non be doable after some events happen 1,4...=Days to wait to repeat the option)
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UNLOCKED AFTER… (Requirements for the option to be chosen in order of importance)
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REWARD (Rewards in terms of likes, hearts and fame for chosing an option)
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STORYLINE (This action is part of a larger storyline, use filter to know what to do next)
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HEART (This action is necessary to obtain an heart, use filter to know what to do next; the background is the same colour of the first OPTIONS colon, it should make easier to navigate the guide)
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NOTES
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LOCATION’S COLOUR
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SOUTH-WESTERN REGION
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HOMEFORESTTRACKBARESHADE
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SWAMPRUINS
BANDITS CAMP
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NORTH-WESTERN REGION
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FOREST BRIDGE
FOREST PATH
NORTHCREST OUTPOST
NORTHCREST
RIVER’S BANK
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FISHING VILLAGE
BATTLEFIELD
NORTHCREST ROAD
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MYTHSHOREWASTELAND
PLAINS OF DEATH
IRON BLOOD VILLAGE
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SOUTH-EASTERN REGION
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FARMSTEADNEW ROAD
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ISLANDS
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JUNKYARD