A | B | C | D | E | F | |
---|---|---|---|---|---|---|
1 | Instrument | Source | Path/Bank | Preset | Notes | Demo |
2 | Welcome to the Mario Kart Sound Sources spreadsheet! This spreadsheet aims to provide comprehensive documentation for the sources of sounds used in the Mario Kart series. | |||||
3 | ||||||
4 | We only ask that you do not claim this information as your own. This information is freely available for anyone to share and discuss. For crediting, this documentation is managed by the VGM Resources community and the various communities related to it. | |||||
5 | ||||||
6 | ||||||
7 | Many findings from this sheet derive from the NEWER VGM Sound Sources spreadsheet. | |||||
8 | ||||||
9 | If you'd like to learn more about sample finding, you should join the VGM & Other Instrument Sources Discord server! | |||||
10 | ||||||
11 | ||||||
12 | General Spreadsheet Editor Rules | |||||
13 | ||||||
14 | 1. Only list confirmed sources. | List all known instruments in the track. Instruments with known sound sources should be verified beyond reasonable doubt, preferably with a demo. If the source is unknown, add "UNKNOWN" under the "Source" column. | ||||
15 | 2. Do not reinterpret patch names. | Write patch/preset names exactly how they are displayed on the product or patch list in question. Do not abbreviate*, expand, reorder, or attempt to clarify the patch name in any way. Use the notes section if you must append any clarifications. | ||||
16 | 3. Handle disputes correctly. | Place a comment on the sheet if you are challenging a find (particularly those without audio demonstrations), and put important developments in the comment thread. Do not erase the entry until the dispute is resolved. | ||||
17 | 4. Handle completed sources. | Place a ★ (Yellow Star) if all sources have been found, Place a ★ (Green Star) if all sources have been found that also includes live recordings. | ||||
18 |