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1 | Timestamp | Rate how much you agree with the following statement: "The flavor and core idea of the ________ Combat Tradition appeals to me, regardless of how it was executed in the Adventurer's Guide." [Adamant Mountain] | Rate how much you agree with the following statement: "The flavor and core idea of the ________ Combat Tradition appeals to me, regardless of how it was executed in the Adventurer's Guide." [Biting Zephyr] | Rate how much you agree with the following statement: "The flavor and core idea of the ________ Combat Tradition appeals to me, regardless of how it was executed in the Adventurer's Guide." [Mirror's Glint] | Rate how much you agree with the following statement: "The flavor and core idea of the ________ Combat Tradition appeals to me, regardless of how it was executed in the Adventurer's Guide." [Mist and Shade] | Rate how much you agree with the following statement: "The flavor and core idea of the ________ Combat Tradition appeals to me, regardless of how it was executed in the Adventurer's Guide." [Rapid Current] | Rate how much you agree with the following statement: "The flavor and core idea of the ________ Combat Tradition appeals to me, regardless of how it was executed in the Adventurer's Guide." [Razor's Edge] | Rate how much you agree with the following statement: "The flavor and core idea of the ________ Combat Tradition appeals to me, regardless of how it was executed in the Adventurer's Guide." [Sanguine Knot] | Rate how much you agree with the following statement: "The flavor and core idea of the ________ Combat Tradition appeals to me, regardless of how it was executed in the Adventurer's Guide." [Spirited Steed] | Rate how much you agree with the following statement: "The flavor and core idea of the ________ Combat Tradition appeals to me, regardless of how it was executed in the Adventurer's Guide." [Tempered Iron] | Rate how much you agree with the following statement: "The flavor and core idea of the ________ Combat Tradition appeals to me, regardless of how it was executed in the Adventurer's Guide." [Tooth and Claw] | Rate how much you agree with the following statement: "The flavor and core idea of the ________ Combat Tradition appeals to me, regardless of how it was executed in the Adventurer's Guide." [Unending Wheel] | Rate how much you agree with the following statement: "I am pleased with the design of the existing maneuvers for the ________ Combat Tradition in the Adventurer's Guide, regardless of whether more options should be added." [Adamant Mountain] | Rate how much you agree with the following statement: "I am pleased with the design of the existing maneuvers for the ________ Combat Tradition in the Adventurer's Guide, regardless of whether more options should be added." [Biting Zephyr] | Rate how much you agree with the following statement: "I am pleased with the design of the existing maneuvers for the ________ Combat Tradition in the Adventurer's Guide, regardless of whether more options should be added." [Mirror's Glint] | Rate how much you agree with the following statement: "I am pleased with the design of the existing maneuvers for the ________ Combat Tradition in the Adventurer's Guide, regardless of whether more options should be added." [Mist and Shade] | Rate how much you agree with the following statement: "I am pleased with the design of the existing maneuvers for the ________ Combat Tradition in the Adventurer's Guide, regardless of whether more options should be added." [Rapid Current] | Rate how much you agree with the following statement: "I am pleased with the design of the existing maneuvers for the ________ Combat Tradition in the Adventurer's Guide, regardless of whether more options should be added." [Razor's Edge] | Rate how much you agree with the following statement: "I am pleased with the design of the existing maneuvers for the ________ Combat Tradition in the Adventurer's Guide, regardless of whether more options should be added." [Sanguine Knot] | Rate how much you agree with the following statement: "I am pleased with the design of the existing maneuvers for the ________ Combat Tradition in the Adventurer's Guide, regardless of whether more options should be added." [Spirited Steed] | Rate how much you agree with the following statement: "I am pleased with the design of the existing maneuvers for the ________ Combat Tradition in the Adventurer's Guide, regardless of whether more options should be added." [Tempered Iron] | Rate how much you agree with the following statement: "I am pleased with the design of the existing maneuvers for the ________ Combat Tradition in the Adventurer's Guide, regardless of whether more options should be added." [Tooth and Claw] | Rate how much you agree with the following statement: "I am pleased with the design of the existing maneuvers for the ________ Combat Tradition in the Adventurer's Guide, regardless of whether more options should be added." [Unending Wheel] | What would you like to see added/changed about combat maneuvers or traditions, if anything? | ||||||
2 | 12/29/2022 14:43:24 | Agree | Agree | Agree | Agree | Agree | Agree | Agree | Agree | Agree | Agree | Agree | Agree | Agree | Disagree | Neutral | Agree | Neutral | Neutral | Agree | Agree | Agree | Agree | A better variety of options or changes to existing options | ||||||
3 | 12/29/2022 16:35:58 | Strongly Agree | Strongly Agree | Strongly Agree | Strongly Agree | Strongly Agree | Strongly Agree | Strongly Agree | Strongly Agree | Strongly Agree | Strongly Disagree | Neutral | Strongly Agree | Neutral | Agree | Neutral | Neutral | Agree | Disagree | Disagree | Strongly Agree | Neutral | Disagree | More ranged options (for traditional fantasy weapons, not just thrown/rare, though those are great, too). Both as stand alone traditions and scattered into existing traditions to provide more depth. Also, more mobility/control maneuvers peppered throughout. And removing/editing maneuvers that fundamentally do nothing or do what one would expect even without a maneuver. | ||||||
4 | 12/29/2022 19:28:50 | Strongly Agree | Agree | Agree | Agree | Agree | Agree | Disagree | Neutral | Neutral | Agree | Disagree | Strongly Agree | Agree | Agree | Agree | Agree | Agree | Strongly Disagree | Agree | Disagree | Disagree | Strongly Disagree | Many more per short rest! For example, it feels aggravating that something as basic as throwing dirt in someone's eyes—yes, which might temporarily blind, admittedly a strong condition—can only be done 2–3 times before my character has to take a breather. *Most* combat maneuvers feel like something a character should just be able to do, with the maneuver training maybe representing greater proficiency. | ||||||
5 | 12/30/2022 8:09:32 | Strongly Agree | Agree | Agree | Strongly Agree | Agree | Agree | Strongly Agree | Neutral | Neutral | Strongly Agree | Agree | Strongly Agree | Agree | Agree | Agree | Agree | Agree | Strongly Agree | Agree | Agree | Agree | Agree | Not a mindblowing critique but another ranged option. One that focuses on verticality would be neat | ||||||
6 | 12/30/2022 10:42:29 | Agree | Agree | Agree | Agree | Neutral | Agree | Agree | Strongly Agree | Agree | Neutral | Disagree | Agree | Neutral | Neutral | Disagree | Neutral | Disagree | Neutral | Neutral | Neutral | Neutral | Disagree | Ranged options, of course, and both more traditions and more options within traditions. More specific criticisms: the flavor of Unending Wheel has never quite clicked for me. I have a hard time imagining what it’s trying to do. Mist and Shade seems to have a lot of mechanics that rely either on Narrator-fiat or player creativity without a lot of guidance on how they can be used. Crit-centric mechanics are always a bit weird because of how unreliable they are, and I prefer more stable options. I feel the same about highly situational maneuvers like those that interrupt spell casting. Also, I love stances, and would love to see more of them! | ||||||
7 | 12/30/2022 11:18:00 | Neutral | Strongly Agree | Strongly Agree | Neutral | Strongly Agree | Agree | Neutral | Neutral | Neutral | Neutral | Neutral | Neutral | Agree | Agree | Neutral | Agree | Agree | Neutral | Neutral | Neutral | Neutral | Neutral | I think there ought to be a set of guidelines for anyone wanting to homebrew a new Combat Tradition. Currently the Adventurer's Guide doesn't provide anyone with tips. | ||||||
8 | 12/30/2022 12:54:14 | Strongly Agree | Strongly Agree | Agree | Strongly Agree | Strongly Agree | Agree | Agree | Strongly Agree | Strongly Agree | Agree | Strongly Agree | Strongly Agree | Strongly Agree | Agree | Neutral | Agree | Neutral | Neutral | Agree | Strongly Agree | Neutral | Agree | Add Unending Wheel to Rogues, We need a new tradition for tactical maneuvers (ala 4E Warlord), would call "White Lotus" | ||||||
9 | 1/23/2023 18:41:56 | Strongly Agree | Strongly Agree | Strongly Agree | Strongly Disagree | Strongly Agree | Strongly Agree | Agree | Agree | Agree | Agree | Neutral | Agree | Agree | Agree | Strongly Disagree | Agree | Agree | Agree | Agree | Agree | Neutral | Neutral | An Arcane Tradition, such as the one from GPG, would make a great addition. | ||||||
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