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General
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Offensive Perks are always better to use then Defensive, since u shouldnt rely on those to proc
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Filler and Crackling have multiple option depending on preferance (Giving my opinion)
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Defensive Perks are a bonus (reason above)
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These Opinions are either calculated (Myself, Mr GW and Litt) or made by several People from the High Level PvM-Community
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These Setups are made for High Level PvM, useable at every Boss
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The arrangement on the Armour is a personal preference
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Sorry for my bad english (4ner) ;)
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Summary is a list for a setup with every perk for individual situations - Downgrading ofc possible
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Offensive (Weapons only)
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NameEffectRankAnalysisComponents
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Aftershock40% Weapon Dmg per Rank every 50k dealt1 - 32nd best Perk for Weapons with over 1,7% Dmg increase per Rank, put on Mh to keep StacksIlujankan
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CaromingChain/Ricochet hit additional 1 Traget per Rank1 - 3Only useful where you have mulitple Enemies (Slayer, P1) but not worth to put over As or Precise, maybe as a Switch?Shadow
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Equilibrium3% per Rank Min-Hit increase, 1% per Rank Max-Hit decrease1 - 3Dmg-Increase of 1,3% per RankRumblingPrecise
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Flanking40% Damage increase per Rank on Basic Stuns, 15% per Rank on Thresold Stuns1 - 3Amazing switch for increase Dps - Arround 2,5% per RankFacetedPrecise
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LungingMax-Dmg increase of Combust, Frag and Dismember by 20% per Rank, 1,5x Multiplier1 - 3Not worth puting it over Precise, Equi or As; Mulitiplier is bugged; Maybe as Switch but Melee onlyAvernic
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Planted Feet25% Duration increase of Sun, Swift, Zerk; 20% reduced Multiplier1Mulitplier Reduction is bugged, Good on a Switch but after the fix only work if you dont have AdrCywir
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Precise1,5% per Rank Min-Hit increase1 - 5Best Perk with 1,25% Dmg increase per Rank, musthave, Oh if used with AsArmaPrecise
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Spendthrift1% extra Dmg per Rank with 1% Chance per Rank, 1 Gold per Extra Dmg1 - 5Need to take the Gold in your Inventory, Doesnt Proc that often so no DPM increaseSaradomin
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Offensive
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NameEffectRankAnalysisComponents
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Biting2% per Rank increased Crit Chance1 - 3Expensive but worth it for optimizing (1,25% Dmg increase per Rank), doenst work with Equi, put on TopNoxiousDirect
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Crackling50% Weapon Dmg per Rank every Minute1 - 3Relativly cheap and good for combination with Perks that have 1 Stage, Watch out for Self-PksExplosive
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Demon Slayer7% extra Dmg to Demons1Only useful on a specific Type of Monster, better of using other Perks since ur limited on Space unless you wanna switch Perks on every Task / spending Money for no reason on SlayerAncientDextrous
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Dragon Slayer7% extra Dmg to Dragons1DragonfireEnhancing
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Undead Slayer7% extra Dmg to Undead1UndeadLiving
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GenocidalUp to 7% extra Dmg on Slayer Tasks1Good Hybrid Option for SlayerUndead, BandosPowerful
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Impatient9% Chance per Rank to get 3 extra Adr1 - 3Beast for building Adr, Combination with DevotedZarosZammy
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InvigoratingAdr-Gain of Autos increased by 10% per Rank1 - 3Since you dont Auto much its pretty uselessOceanicSwift
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Shield Bashing15% per Rank increased Dmg on Debil1 - 3Probably best Option on a shield if you rly use it and have Turtling on your Gear alrdySwift
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Trophy-taker“s3% Chance per Rank Kill doesnt count, 2% Chance per Rank its 2x1 - 5Kinda of a Gamble but to increase ur Gainz only use it on best possible TasksPowerful
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Ultimatums5% per Rank reduced Adr-Cost of Overpower, Frenzy, Unload, Omni1 - 3Doesnt stack with Vigour, Who uses those Abilities anyways?, UselessExplosive
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Defensive
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NameEffectRankAnalysisComponents
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AbsorbativeDmg-Reduction: 5% per Rank at 20% Chance1 - 3Good if you wanna increase Surviveability, Kind of a Side-Perk unless u have a Spot openFungal
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BulwarkIncrease Duration of Debil by 5% per Rank, deals no Dmg1 - 3In High Level PvM you dont use Debil a lot and you got a long enough duration, Imo you just loose a bit of DmgResilient
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Clear Headed1 extra Second Duration per Rank, no Dmg-Reduction1 - 3Only in Combination, Kinda useless cause at Raxxor u can cycle Freedom and Anticipation (unless ur starting off) and at Rago you only use Anticipation for Walking where a well-timed Anticipation is betterVariableStunning
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ReflexesHalfed Cooldown, Duration of Anticipation1HarnessedDextrous
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Crystal Shield10% Activation chance, 5% per rank of damage taken over 10 secs as additional hp pool3Works on own AbilitiesFacetedSubtle
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Devoted3% Chance per Rank of 3 Sec Devotion1 - 3Kind of a Side-Perk unless u have a Spot open, Used with ImpatientArma, Bandos, Sara, Zammy
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Enhanced Devoted4,5% Chance per Rank of 3 Sec Devotion1 - 3Best Defensive Perk, uses 2 SlotsFacetedZaros
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EfficientReduced Charge Drain Rate by 6% per Rank of the Item1 - 3Since its only reducing on the Item its on only use is maybe at Lvling Invention to save MoneyShiftingAscended
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HoardingItem Protect protects 2 Items on Death1Good in Combination with Crackling to save some Money on DeathsFortunate
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Lucky0,5% Chance per Rank to reduce Dmg taken to 11 - 5Worse then Devoted and Absorbative, but good 3rd optionSilent
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Mobile50% reduced Cooldown of Surge, Barge, Escape; No Adr-Gain1Goodly for Raxxor, Rots (Tunnels) and Adr-StallingDextrousSubtle
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Preparation15% per Rank increase Duration, Cooldown of Preparation1 - 3UselessHarnessedHeavy
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Scavenging1% Chance per Rank of getting 1 x Rank Unommon Materials (1% Chance being Rare)1 - 3Good for gathering Materials if you dont need the Slot (Slayer, Training Invention)Precious
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Turtling10% per Rank increased Duration, Cooldown on Cade1 - 3Rly good for Rago, put on Armor to be able to use Defenders to CadeEvasive
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VenombloodNegates Poision-Dmg1Kind of a Side-Perk, Good use at Greg and Raxxor, Combination with Turtling or AbsorbativePestiferousEvasive
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Wise1% per Rank extra Exp, capped at 50k1 - 3Good Skilling Perk, put on ShieldSerenFlexible
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Tool Perks
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NameEffectRankAnalysisComponents
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Furnace5% Chance per Rank to sacrifice gatherd Ressouce for extra 100% Experience1 - 3Nice Exp BoostDragonfireImbued
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Polishing3% Chance per Rank to upgrade gathered material1 - 3Good for doing arc quickly/MoneyOceanicDextrous
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Honed2% per Rank higher gathering Chance1 - 5Best Tool Perk to increase Xp/hSilentSharp
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Imp Souled3% Chance per Rank on transfering gathered Ressource to Bank for 30 Pray Points1 - 5Maybe good if you dont wanna drop stuff gathered?ZamorakZaros
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Refined5% Chance per Rank on not depleating Ressource1 - 3Other Perks defo betterResilientRefined
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Breakdown20% Chance per Rank to disassemble the produced Item1 - 5Not very efficient since ur mainly disassembling cheaper items for componentsUndeadHeavy
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Pyromaniac0,1% Chance per Rank to burn whole Inventory1 - 5Not rly benefiting bonfire-afkingExplosiveLight
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Rapid5% Chance per Rank to do your work faster1 - 3Increasing speed = more xp/hShiftingEnhancing
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Tinker5% Chance per Rank to get extra 25% exp1 - 3Effective boost of 1,25% xp/h per rankClockworkFungal
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