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Please read this page! Only takes 2 minutes, saves hours!Credits:
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IOU MultiCalcA big thank you to Brouwer in Discord for math and spreadsheet support on the earliest versions of the sheet, and providing the inspiration to make this tool.
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All original code was hand-written by Padd1ngton_Bear (Zilla).
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General Sheet Instructions:Starting from version 3.Alpha, maintenance of the sheet was handed off to GameInSky.
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Go to the File menu (above) and select "Make a copy..." to edit this document.
You need a Google account in order to do this!
The master copy is not for public use! Make your own copy!
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Edit cells of this color.Do not edit cells of this color.Hover over cells with trianglesThanks to porkbob for being a wonderful tester for the alpha stages of 3.0. Also special thanks to jiecut for being so supportive in fixing some of these issues!
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• If this is your first time filling the MultiCalc, follow the instructions on the "Import" tab for /export, and most of your data will be filled in a matter of seconds.
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• If you are manually entering your data without using /export, you will see equations in all of the yellow, typeable cells. Ignore those formulas and type over them.After version 3.5.1, most work on the sheet was done by jiecut and porkbob, fellow members with GameInSky of NICE (now merged into Fire Clan).
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• If you don't know what to do, there are usually instructions and explanations (mostly hovertext) on each page. Please read them.
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Beginning around version 4.3 until present day, the sheet has been maintained mostly by porkbob, with occasional contributions from jiecut and GameInSky.
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Feel free to hide this tab.Please report any problems/ideas in our Discord!
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Since version 6.8.0, Edu has regularly assisted, with scripting for use of /export and other things. And thanks to celestior for also helping with this a couple times!
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The Current Multicalc-TeamThanks to Zornitsa for the art used here!
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Huge thanks to IndigoFerret for putting a ton of time and effort into the original iteration of the Pet Map Optimizer!
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GameinskyManagerEduScripterVerhofenFormula-BuilderVanqyVisual & ConceptualMrShady187
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Many thanks to Edu for scripting the Auto Import feature, and Ultraschall for assisting him in testing and matching up data!
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The MultiCalc is a free tool for everyone in the community to use, and this has been its mission from the start.
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This megaproject has taken 10000s of hours to create, improve, expand, and maintain.
Note that any and all feature requests
to the MultiCalc will be coming...
A ton of thanks to Koin & momo1925 for doing much of the original work for the Ship Arena Calc!
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Any support is tremendously appreciated! (Credits on the right Side)
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Volunteering time, code, or calculations is also an option!
Thanks to Level for coding a filter for /export and hosting it on his website!
(No longer used, but still very appreciated!)
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Thanks to Stella and Chaos for sharing their Auto Stone Reset Tool!
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Thanks to Zeruel, momo1925, celestior, Koin, WalrusRajere, DarkLordKelvin, Bloodsicle, & ‖ for either coding small features or inspiring them with examples.
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(MOSTLY) RELATED LINKS
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GuildFC's Guild Tools:
https://bit.ly/GuildTools
Math support provided by Nyima, lucasftw, Aghannor, HeroSlayer27, Julus, Dankaati, Firen, Tahllian, ‖, and jays!
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Chaos' Auto Stone Reset Tool:
https://drive.google.com/file/d/1c7LiS_arhfaCBYilr5htgWcWXBo48_CG/edit
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Also shoutouts to quixorbl & Koin for many bug reports over the years of the MultiCalc's lifespan. =)
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Stone-PushStone Push Guide:
https://bit.ly/StoneGuide
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Thank you to testers, bug reporters, and everyone who helped make this tool possible! (And anyone we forgot.) =P
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Ship-Arena
Push
FC Ship Sheet Guide:
https://bit.ly/ShipSheetGuide
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ShipArena PathViewer:
https://bit.ly/PathViewer
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Ship Push Video:
https://www.youtube.com/watch?v=RmOEYCcZn1w
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Pet-Map-Helper
AlreadyTaken's PetSolver:
https://drive.google.com/open?id=1tB_OcABnMP3bA37FS7eI-0MzB0f-dWZw
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From around version 4.3, the sheet has been maintained mostly by porkbob, and starting with version 5.0b momo1925 has helped a bit.
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Party Card Calc
Zilla's card counter
https://bit.ly/1QV3n63
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Old Version of Multicalc
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The original (Zilla) template for this sheet can be found at
https://bit.ly/1ZjPeTO
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Changelog
You can ignore this if it's your first time.
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(unhide here to see the rest of the changelog)
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v11.3.3
-Pet-Tab


-Runes-Tab
-Factory-Tab
-Import-Script



-Card-Tab



-Party-Tab


-Party-Tab
-Pet-Tab
-Data-Tab


-Fish-Tab
-Chall-Tab





-Factory-Tab
2023/January/31
-Fixed Efficiency of Critical Chance when equal to or below 100%


-Fixed that Challenge Damage showed 0.00% Bonus.
-New color scheme (Colors are more like In-Game) & added Jeweler.
-Improved the Import Fish Tab Section (Less interactions of Script -> Sheet [14->6])
-The Factory section of the import script has been replaced with a more configurable Version


-Fixed an issue where Card/Day shows a Ref#-Error
-Fixed that the Boss section shows an error if the Batches are below 1 for all Bosses.


-Fixed Level Import for import from sheet URL


-Fixed a small error with the "Level per Day / Xp per Day" formula.
-Fixed the conditional formatting of cell AK5
-Expanded the "Space Lab Upgrade" P-Cores Cost table from 200 to 220.
-Changed the Ability values and costs to their updated in-game values (Time Freeze,Splat,Speed Boost,Damage Boost,Crit Chance & Crit Enhance).

-Fixed that Meat/Day & Pearls/Day sometimes displayed an error in combination with "InGame Notation".
-Added a new calculation formula for series (DEF now starts at 325, instead of 300 & Series Tier > 500 has received a level multiplier.).
-Added the new abilities (Shield Break,Pierce Frenzy,Shield All,Shield Target,Thorn Shield) in the "Test/Save Builds" area + "Abilities Information".
-Removed the Info columns for Challenge and Abilities. (There is now a very good in-game explanation for the Abilities).
-Changed the "Challenge Hit Checks" area to better compare the In-game values with sheet.
-Modified the preset test/save builds. Improved the skill effect explanations
-VIP Stats II now give 2 stats per level.
-Fixed that the station level were shifted 1 cell by the Script.
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v11.?.?
-Fish-Tab

-Party-Tab


-Chall-Tab


-Factory-Tab

-Pets-Tab


-MedData

-Data


-Import

-Export



-Points-Tab


-Mining-Tab

-Chall-Tab

-Party-Tab

-Orbs-Tab
-Factory-Tab
-Pets-Tab
-Fish

Import-Script
2023/???/??
-Cell H21 and H22 no longer throw an error if the ingame notation is used

-Fixed "Last Update" for party URLs ("-1 Days ago")
-Best Inferno lookup in DX13 was off by one cell

-Fixed formatting & conditional formatting for Tank- and Support-Build
-Fixed total stats & HP (rounded down)

-Fixed costs & effects

-Fixed pet speed condittional formatting AP7 and AP9 (now turns red if at cap which is currently at 0.100)

(2023/02/26)
-Added the Gold cost for "Wishing Well" from Level 0-1201

-Added the cost to unlock the 33rd Orb and the values for the Jeweler Orb (Trinket Pts/Tick).
-Added the new Ascension (Vigor Capacity,Dice Capacity & Rifle Damage) and new max level [50->75] + Ascension cost for XP Boost.

-Added the new Ascension + new orb

- Transfer of the Guild-Hidden Section
(everything a guild wants to import into its guild sheet!)
Old Guild-Hidden section remains until the new Guild tab comes.

Added the new Ascension upgrades (Vigor Capacity,Dice Capacity & Rifle Damage).
"Ascension Pts Remaining" may display an incorrect value. Error is known and is being investigated.

Added the Ascension Rifle Damage.

-Fixed that Pet2 has used the speed of Pet1 in Series.

-Fixed that the Final-Calc of the "Inferno Tier Efficiency Calculator" had a unnecessary column.

-Added new Orb (Trinket Pts/Tick)
-Added new Max Factory Building Level = 20
-Added that Total Valor is now calculated.
-Added new Fish calculation area (turned off) for new Guild-Tab [Current under development]

-Added improved Import script [ Thanks to Edu ]
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