C | D | E | F | G | H | I | J | K | |
---|---|---|---|---|---|---|---|---|---|
1 | Buried: | Displayed: | Discarded: | Recharged: | Draw: | Unknown Cards Left: | |||
2 | Disintegrate | Samisen of Oracular Vision | Scrying | Sand Elemental | 0 | ||||
3 | Coordinated Blast | Wand of Treasure Finding | Death's Touch | Channel the Gift | Random from Discarded: | Total Deck: | |||
4 | Ring of Protection (Core) | Fly | Cleric of Nethys | Ice and Fire | 5 | ||||
5 | Magnetic Grimoire | Pyromaniac Mage | Random from Hand: | Random Card of Type: | |||||
6 | Ice Chemist | Fire Snake | Any | ||||||
7 | Mountaineer | Reloaded: | |||||||
8 | Headband of Epic Intelligence | Push cards up to fill empty space. | |||||||
9 | Locate Object | ||||||||
10 | Volcanic Storm (Core) | ||||||||
11 | Walking Stick | ||||||||
12 | |||||||||
13 | Heal X cards. Enter X Below. | ||||||||
14 | |||||||||
15 | Set Aside: | 0 | |||||||
16 | Major Cure | ||||||||
17 | Recovery: | Life Leech | |||||||
18 | |||||||||
19 | Healing Text: | ||||||||
20 | |||||||||
21 | Attempt to Recover all cards in Recovery by rolling: | ||||||||
22 | Other: | ||||||||
23 | [b]Hero Points:[/b] 4 | ||||||||
24 | 1d12 +1d4 +6 | ||||||||
25 | |||||||||
26 | |||||||||
35 | (Optional) Current Location: | Lost in the Storm | |||||||
36 | Leave notes here for your team - Support/Movement/Other: | Copy/paste from here: | Recovery Text: | ||||||
37 | Resources are available for use. [b]Product reroll: used[/b] [x] When ([x] you acquire or) another character acquires a boon, that character may banish it to draw 1 random non-Basic (x] and non-Elite) boon of that type from the box. [x] When another character at your location attempts a combat check that has the Arcane trait, add 2 (☐ 3) to it. Ice Chemist: On a character at your location's check that invokes the Cold trait, reveal this card to add 1d4. Magnetic Grimoire: On a character at your location's check that invokes the Acid, Cold, Electricity, Fire, or Poison trait, reveal this card to add 1d4. Coordinated Blast: On another character at your location's check to defeat, discard this card to add your Arcane or Divine skill. (1d12 +6) Headband of Epic Intelligence: Freely reveal to add 2 to any Intelligence check. | [quote=Ezran] [b]Hand: [url=https://pacg.fandom.com/wiki/Disintegrate]Disintegrate[/url], [url=https://pacg.fandom.com/wiki/Coordinated_Blast]Coordinated Blast[/url], [url=https://pacg.fandom.com/wiki/Ring_of_Protection_(Core)]Ring of Protection (Core)[/url], [url=https://pacg.fandom.com/wiki/Magnetic_Grimoire]Magnetic Grimoire[/url], [url=https://pacg.fandom.com/wiki/Ice_Chemist]Ice Chemist[/url], [url=https://pacg.fandom.com/wiki/Mountaineer]Mountaineer[/url], [url=https://pacg.fandom.com/wiki/Headband_of_Epic_Intelligence]Headband of Epic Intelligence[/url], [url=https://pacg.fandom.com/wiki/Locate_Object]Locate Object[/url], [url=https://pacg.fandom.com/wiki/Volcanic_Storm_(Core)]Volcanic Storm (Core)[/url], [url=https://pacg.fandom.com/wiki/Walking_Stick]Walking Stick[/url], [/b] [b]Displayed:[/b] [b]Deck:[/b] 5 [b]Discard:[/b] 3 [b]Buried:[/b] 3 [b]Current Location: [/b]Lost in the Storm [b]Hero Points:[/b] 4 [b]NOTES:[/b] [b]Available Support: [/b]Resources are available for use. [b]Product reroll: used[/b] [x] When ([x] you acquire or) another character acquires a boon, that character may banish it to draw 1 random non-Basic (x] and non-Elite) boon of that type from the box. [x] When another character at your location attempts a combat check that has the Arcane trait, add 2 (☐ 3) to it. Ice Chemist: On a character at your location's check that invokes the Cold trait, reveal this card to add 1d4. Magnetic Grimoire: On a character at your location's check that invokes the Acid, Cold, Electricity, Fire, or Poison trait, reveal this card to add 1d4. Coordinated Blast: On another character at your location's check to defeat, discard this card to add your Arcane or Divine skill. (1d12 +6) Headband of Epic Intelligence: Freely reveal to add 2 to any Intelligence check. [b]Movement: [/b]Move me to the NA if my location closes. [b]Other: [/b]Hi I'm Ezren! Please bot me if I need to Guard my location! [/quote] [spoiler=Deck, Discard, Buried] [b][i]Reloaded: [/i][/b] [b][i]Middle of Deck (Unknown Order): [/i][/b]0 [b][i]Recharged: [/i][/b]Sand Elemental, Channel the Gift, Ice and Fire, Pyromaniac Mage, Fire Snake, [b][i]Discard Pile: [/i][/b][s]Scrying, Death's Touch, Cleric of Nethys, [/s] [b][i]Buried Pile: [/i][/b][s]Samisen of Oracular Vision, Wand of Treasure Finding, Fly, [/s][/spoiler] [spoiler=Skills and Powers][b]SKILLS[/b] [b]Strength d4[/b] [ooc]☐ +1[/ooc] [b]Dexterity d6[/b] [ooc]☐ +1[/ooc] [ooc]☐ +2[/ooc] [b]Constitution d6[/b] [b]☑ +1[/b] [ooc]☐ +2[/ooc] [ooc]☐ +3[/ooc] [b]Intelligence d12[/b] [b]☑ +1[/b] [b]☑ +2[/b] [b]☑ +3[/b] [b]☑ +4[/b] [b]Wisdom d6[/b] [b]☑ +1[/b] [b]☑ +2[/b] [b]Charisma d8[/b] [ooc]☐ +1[/ooc] [ooc]☐ +2[/ooc] [ooc]☐ +3[/ooc] Arcane Intelligence +2 Knowledge Intelligence +1 Diplomacy Charisma +1 Favored Card: [b]Spell[/b] [b]Hand Size: [/b]6 [b]☑ 7[/b] [ooc]☐ 8[/ooc] [ooc]☐ 9[/ooc] [ooc]☐ [/ooc] [ooc]☐ [/ooc] [b]Proficiencies:[/b] [i]Arcane[/i] [b]POWERS:[/b] After you play a spell that has the Arcane trait, you may examine the top card of your deck; if it is a spell, you may recharge it ([x] or put it in your hand). When you acquire a card that has the Magic trait during your exploration, you may immediately explore again, or you may give it to another character at your location. [x] When another character at your location attempts a combat check that has the Arcane trait, add 2 (☐ 3) to it. [x] When ([x] you acquire or) another character acquires a boon, that character may banish it to draw 1 random non-Basic ([x] and non-Elite) boon of that type from the box. [x] Before you reset your hand, you may reveal a spell to treat your hand size as 3, 7, or 10 until the end of the turn. [/spoiler] | |||||||
38 | Move me to the NA if my location closes. | ||||||||
39 | Hi I'm Ezren! Please bot me if I need to Guard my location! | ||||||||
40 | [quote=Ezran] [b]Hand: [url=https://pacg.fandom.com/wiki/Disintegrate]Disintegrate[/url], [url=https://pacg.fandom.com/wiki/Coordinated_Blast]Coordinated Blast[/url], [url=https://pacg.fandom.com/wiki/Ring_of_Protection_(Core)]Ring of Protection (Core)[/url], [url=https://pacg.fandom.com/wiki/Magnetic_Grimoire]Magnetic Grimoire[/url], [url=https://pacg.fandom.com/wiki/Ice_Chemist]Ice Chemist[/url], [url=https://pacg.fandom.com/wiki/Mountaineer]Mountaineer[/url], [url=https://pacg.fandom.com/wiki/Headband_of_Epic_Intelligence]Headband of Epic Intelligence[/url], [url=https://pacg.fandom.com/wiki/Locate_Object]Locate Object[/url], [url=https://pacg.fandom.com/wiki/Volcanic_Storm_(Core)]Volcanic Storm (Core)[/url], [url=https://pacg.fandom.com/wiki/Walking_Stick]Walking Stick[/url], [/b] | Character Name: | Pronoun: | Marked Scourges: | |||||
41 | [b]Displayed:[/b] | Ezran | their | DAZED | [spoiler=Dazed][b]While Marked:[/b] You may not examine locations. If you explored this turn, you may not explore again. If you didn't suffer this scourge on this turn, at the end of your turn, shuffle your hand into your deck and remove this scourge.[/spoiler] | ||||
42 | [b]Deck:[/b] 5 [b]Discard:[/b] 3 [b]Buried:[/b] 3 | Hand Size: | Recovery Skill: | DRAINED | [spoiler=Drained][b]While Marked:[/b] On your checks, subtract 1 for each die rolled. At the end of your turn, you may bury a Divine boon to remove this scourge.[/spoiler] | ||||
43 | [b]Current Location: [/b]Lost in the Storm [b]Hero Points:[/b] 4 | 10 | Arcane | ENTANGLED | [spoiler=Entangled][b]While Marked:[/b] You cannot evade or move. When your location is closed, remove this scourge.[/spoiler] | ||||
44 | [b]NOTES:[/b] [b]Available Support: [/b]Resources are available for use. [b]Product reroll: used[/b] [x] When ([x] you acquire or) another character acquires a boon, that character may banish it to draw 1 random non-Basic (x] and non-Elite) boon of that type from the box. [x] When another character at your location attempts a combat check that has the Arcane trait, add 2 (☐ 3) to it. Ice Chemist: On a character at your location's check that invokes the Cold trait, reveal this card to add 1d4. Magnetic Grimoire: On a character at your location's check that invokes the Acid, Cold, Electricity, Fire, or Poison trait, reveal this card to add 1d4. Coordinated Blast: On another character at your location's check to defeat, discard this card to add your Arcane or Divine skill. (1d12 +6) Headband of Epic Intelligence: Freely reveal to add 2 to any Intelligence check. [b]Movement: [/b]Move me to the NA if my location closes. [b]Other: [/b]Hi I'm Ezren! Please bot me if I need to Guard my location! | Draw from Reload first? | Sort Hand on Push? | EXHAUSTED | [spoiler=Exhausted][b]While Marked:[/b] On each check or step, you may play no more than 1 boon. At the start of your move step, you may end your turn to remove this scourge.[/spoiler] | ||||
45 | [/quote] | FRIGHTENED | [spoiler=Frightened][b]While Marked:[/b] When you encounter a monster, suffer 1d4-1 Mental damage that cannot be reduced. When your location is closed, you may remove this scourge.[/spoiler] | ||||||
46 | [spoiler=Deck, Discard, Buried] [b][i]Reloaded: [/i][/b] [b][i]Middle of Deck (Unknown Order): [/i][/b]0 [b][i]Recharged: [/i][/b]Sand Elemental, Channel the Gift, Ice and Fire, Pyromaniac Mage, Fire Snake, [b][i]Discard Pile: [/i][/b][s]Scrying, Death's Touch, Cleric of Nethys, [/s] [b][i]Buried Pile: [/i][/b][s]Samisen of Oracular Vision, Wand of Treasure Finding, Fly, [/s][/spoiler] | Hide Warning Messages? | Card Type colors? | POISONED | [spoiler=Poisoned][b]While Marked:[/b] After you reset, recharge a random card. When you would heal any number of cards, you may remove this scourge instead.[/spoiler] | ||||
47 | [spoiler=Skills and Powers][b]SKILLS[/b] | WOUNDED | [spoiler=Wounded][b]While Marked:[/b] At the start of your turn, discard the top card of your deck. When you would heal any number of cards, you may remove this scourge instead.[/spoiler] | ||||||
48 | [b]Strength d4[/b] [ooc]☐ +1[/ooc] | PLAGUED (Curse) | [spoiler=Plagued][b]While Marked:[/b] At the start of your turn, each other local character must succeed at a Constitution or Fortitude 5+# check or suffer this scourge. At the end of your turn, succeed at a Constitution of Fortitude 3+# check or bury the top card of your deck; if you succeed by 5 or more, remove this scourge.[/spoiler] | ||||||
49 | [b]Dexterity d6[/b] [ooc]☐ +1[/ooc] [ooc]☐ +2[/ooc] | HONOR-TESTED (Curse) | [spoiler=Honor-Tested][b]While Marked:[/b] When you encounter a monster, discard a card and add 3 to your checks against it. If you cannot discard, the monster is evaded. When you evade a monster, remove this scourge. At the end of the scenario, gain 1 respect point.[/spoiler] | ||||||
50 | [b]Constitution d6[/b] [b]☑ +1[/b] [ooc]☐ +2[/ooc] [ooc]☐ +3[/ooc] | ||||||||
51 | [b]Intelligence d12[/b] [b]☑ +1[/b] [b]☑ +2[/b] [b]☑ +3[/b] [b]☑ +4[/b] | ||||||||
52 | [b]Wisdom d6[/b] [b]☑ +1[/b] [b]☑ +2[/b] | ||||||||
53 | [b]Charisma d8[/b] [ooc]☐ +1[/ooc] [ooc]☐ +2[/ooc] [ooc]☐ +3[/ooc] | ||||||||
54 | |||||||||
55 | Arcane Intelligence +2 | ||||||||
56 | Knowledge Intelligence +1 | ||||||||
57 | Diplomacy Charisma +1 | ||||||||
58 | |||||||||
59 | |||||||||
60 | Favored Card: [b]Spell[/b] | ||||||||
61 | [b]Hand Size: [/b]6 [b]☑ 7[/b] [ooc]☐ 8[/ooc] [ooc]☐ 9[/ooc] [ooc]☐ [/ooc] [ooc]☐ [/ooc] | ||||||||
62 | [b]Proficiencies:[/b] | ||||||||
63 | [i]Arcane[/i] | ||||||||
64 | [b]POWERS:[/b] | ||||||||
65 | After you play a spell that has the Arcane trait, you may examine the top card of your deck; if it is a spell, you may recharge it ([x] or put it in your hand). | ||||||||
66 | When you acquire a card that has the Magic trait during your exploration, you may immediately explore again, or you may give it to another character at your location. | ||||||||
67 | [x] When another character at your location attempts a combat check that has the Arcane trait, add 2 (☐ 3) to it. | ||||||||
68 | [x] When ([x] you acquire or) another character acquires a boon, that character may banish it to draw 1 random non-Basic ([x] and non-Elite) boon of that type from the box. | ||||||||
69 | [x] Before you reset your hand, you may reveal a spell to treat your hand size as 3, 7, or 10 until the end of the turn. | ||||||||
70 | [/spoiler] | ||||||||
71 | |||||||||
72 | |||||||||
73 | |||||||||
74 | |||||||||
75 | |||||||||
76 | |||||||||
77 | |||||||||
78 | |||||||||
79 | |||||||||
80 | |||||||||
81 |