ABCDEFGHIJKLMNOPQRSTUVWXYZAAABACADAEAFAGAHAIAJAKALAMANAOAPAQARASATAUAVAWAXAYAZBABBBCBDBEBFBGBHBIBJBKBLBMBNBOBPBQBRBSBTBUBVBWBXBYBZCA
1
2
NamePlayerAttack BonusHit PointsEquipmentMoneyGemsRetainers
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1NameClass/LvlHPWageShare
4
Surprise Chance2
5
ClassAgeSexAlignment2in 63
6
Base ABMelee ABRanged ABMax HPCurrent4
7
LevelCurrent XPXP for next Level5
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Armor ClassEncumbrance & Movement6+1 ENC
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ScoreModSaving Throws7Non-Encumbering Equipment
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Retainer Recruitment, LoyaltyTotal Encumbrance No.8
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Paralyze+1 for wearing Chain Armor, +2 for wearing Plate Armor, +1 for weilding a Shield, +1 for each Oversize item carried.9
12
CharismaMobility HazardsMeleeRanged10Investments
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Movement Rate11+1 ENCOversized ItemsNameTypeValue
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Hit Points, Daily Travel DistancePoison12
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Instant Death / KOfeetfeetfeetmiles13
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ConstitutionNo ShieldSurprisedExploreCombatRunningPer Day14
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Breath Weapon15LanguagesSpells
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AC, Ranged AB, InitiativeArea EffectsCommon Activities (Skills)16+1 ENC
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in 6Architecturein 6Search17
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DexterityMagic Devicein 6Bushcraftin 6Sleight of Hand18
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Spell-Like Effectsin 6Climbingin 6Sneak Attack19
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Save vs Magic Effects, Languagesin 6Languagesin 6Stealth20Properties
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Magicin 6Open Doorsin 6Tinkering21+1 ENCNameLocationValue
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IntelligenceSpells or Innate Abilities22
25
23
26
Melee AB, Open DoorsWeapons24
27
Spells Per DayNameABDamageRange25
28
Strength1st2nd3rd26+1 ENC
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4th5th6th27
30
Save vs Non-Magic Effects7th8th9th28
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Note: use a ' in front of the + symbol to do a bonus. Example '+2 would read +229Library ValueLaboratory Value
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Wisdom30
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