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1 | How often do you join building events? | Rate the frequency of building events (jobs) so far in 2023. From last years survey, the build team agreed to aim for 1 job per week. Between Jan & June 2022 there were 27 jobs Between Jan and 14th May 2023 there were 70 jobs. That's an average of ~4 per week. | What would make you more likely to join in with building on MCME? | Rate the large build day events run in 2022 and 2023 so far. From last years survey, the build team agreed to aim for 2 build days a year. For those who can't remember, these are the past build days: 2022 - The Anduin between Marble Hill & Pelargir 2022 - The fishing villages at the Isen Estuary 2023 - Agar build day 2023 - Moria West build day | What kind of build days would you like to see in future? | How would you like new projects and revamps to be chosen? | What do you think of the ratio of new projects to revamps on MCME (currently 1:6)? | Rate both building progress & quality improvements on the server since July 2022. Consider the number of completed projects, how long they took, whether they were new or revamps, and the overall quality of the build. Note: for the purposes of this survey, progress is being defined as something entirely new being added to the server that was not there before e.g. Isen Fishing village, Beorn's House etc. Building project list is visible on the link below: https://www.mcmiddleearth.com/community/forums/project-announcements-and-updates.81/ | Do you think MCME should/should not use place holder builds? Please give reasons why/why not. | Please give any other thoughts on building on MCME. These can be problems, suggestions or general observations. | How often do you join events on MCME? | How long do you like tours to be? | How long do you like PVP sessions to be? | Are there any changes you would like to see with how PVP is developed? Please give as much detail as you can. | Which minigames do you like best? (You can put multiple answers). | Do you have any suggestions for minigame improvements? Please give details | What events would you like to happen that aren't happening now? | Would you like events that have previously run such as the Ring Hunt or Lore Hour to return? If so, please state the event(s) and give suggestions on how you'd like these events to run in future. | What things/changes would make you get more involved in events? | Please give any further thoughts or suggestions you have about events. | As you (hopefully) know, forest update has been a big part of the texture development over the past few years. After forest update is completed, what new textures would you like to see worked on? | How would you rate the texture development process? | Are there any changes you'd like to see to the texture development process? | Are there any barriers that stop you getting involved with texturing? How can we make this easier for you? | Are there any locations you would especially like to see have music added to them? | Would you prefer @/everyone pings for when MCME YouTube videos area released, or a specific video role to be pinged? | If you have any ideas on how to promote MCME using social media please add them below. | Do you read The MCME Times? (Our community magazine). | The MCME Times got revamped after the survey last year. What do you think of the new format and content? | Please give any changes or suggestions you'd like to make about MCME Times content. | How would you rate communication between Staff and the wider community for building and events information? | How would you improve communication on the server? Please be as specific as you can. | Did you fill out last years community survey? | How effectively do you think the results from the MCME Community Survey in 2022 were used? | What parts of the feedback from the community do you think were used well from last years survey? | What parts of the feedback from the community do you think were not used well from last years survey? | Would you want to be involved in decisions on what projects get built? | Do you know where to go to find info on how to apply for ranks (Guide, Artist, Foreman, Manager, Designer) or team roles (Media Team, Video Team, Music Team etc)? | Are there any ranks/roles you feel are particularly effective/ineffective? Please give an explanation with your answer. | Are there any changes you'd make to any of the existing ranks? If so, give details please. | Please give any other thoughts or suggestions you may have about roles and ranks on MCME. | Please add any other thoughts or suggestions you have on how to improve MCME, or any other problems not covered by the previous questions. | |||
2 | Often | Just right | 6 | probably weighing the likely speed of the build/how long it will take, against the importance, so low time + high importance would be made first | 3 | 7 | I think not, because it takes time to make placeholders, so what's the point making a placeholder that's low quality instead of taking the time to make it for real and at a higher quality | Multiple times a week | Any of these/don't really mind | 30-45 mins | mordor textures | 8 | more transparency/asking for community feedback | @everyone | 5 | 10 | 5 | Yes | 5 | 9 | Yes | ||||||||||||||||||||||||
3 | Monthly | Slightly too few | more ayla jobs | 8 | creative stuff, like house interios is always great | no revamps for now. maybe votes, but there should be concepts before | 1 | 4 | I understand both points. It would be great to have stuff like Laketown, but it might decrease motiviation to start a "real" one | Communication from Designers to other builders and commoners doesnt seem too good | Monthly | 45-60 mins | 45-60 mins | Nic is doing nothing but always saying he is doing stuff. He should face reality. Bart is only changing pvp in ways he likes to play it. Doesnt seem too great, because a lot of people who play pvp tend to disagree with him. But he got the power, that sucks | Races | Jubo should finish the bungee version :p | more bigger races, freestyle for example | Not really interested in that | More smaller events that are announced, maybe even minigames? | Rohan | 2 | More transparency | Another role | 5 | 8 | Map´s movie reviews, dont really review the movie. I dont get the first Sunday every month. Just make it on the first day of every month smh | 2 | Announce stuff before it happens, not just tours | No | 7 | Yes | Developer should be promoted more. So much stuff to do and really just Eriol and here and there a bit help from others. | There should be more transparency from staff to team and commoners. It just feels weird, that you either need to be a good builder or make tours to get a bit more information about upcoming stuff | ||||||||||||
4 | Often | Just right | The actual possibility of finished projects | 6 | By requirement. New projects create interest and continue valuable server progress towards our goal. Revamps should only be undertaken if absolutely necessary, and as such must be compared across all other projects completed or otherwise. In-progress projects should take priority. | 2 | 4 | On one hand placeholders provide a sneak peak at a how a project could turn out, however may set expectations too early before the actual project has started. | Rarely | Any of these/don't really mind | Any of these/no prefernce | A more diverse number of waterlog-able slabs and the updating of old textures to be more in line with the current quality. | 6 | @everyone | 5 | 9 | 7 | Yes | 4 | 10 | Yes | With the Valar now taking more general responsibilities as signalled by change in title, reintroducing rank overseers (previously known as Assistants) may assist in the individual management of the ranks (i.e Artists, Guides, Foreman, etc) | |||||||||||||||||||||||
5 | Rarely | Just right | 7 | Choose new projects that have not been done along the lotr and hobbit paths first. Only revamp areas needed for those projects to work. | 1 | 7 | Placeholder builds should only be made if it doesn't stop people from making real progress. If a placeholder build is quick to make then it probably is not going to be a problem. | Rarely | 30-45 mins | Any of these/no prefernce | plaster vertical slab | 6 | @everyone | 5 | 8 | 4 | Yes | 5 | 10 | Yes | |||||||||||||||||||||||||
6 | Rarely | Just right | I would like new projects and revamps to be chosen with prioritizing things that are on the fellowship path or things that a lot of new players can recognize. | 2 | 3 | I think placeholders are fine because then there can be something for new players to look at, and even if it isn't to the standards of builds today, it will be better than a lot of older locations we have currently, like almost all of Eriador. | We shouldn't revamp areas that nobody knows about and nobody goes to, at least not yet. | Weekly | Any of these/don't really mind | >1 hour | Hide and Seek | Elven blocks | Another role | 3 | 9 | 2 | No | 5 | 7 | Yes | |||||||||||||||||||||||||
7 | Always | Slightly too many | Well first im an artist so nothing will make me more likely but jobs that actually feel like you are doing smth important is probably the key, and pre pings. | 8 | More of the ones we got tbh. | Well we should choose them on what we need to do to progress and not just because that spot looks worse then the current style. | 3 | 6 | I dont really see the harm, the one thing is that they should not have been made with a lot of effort or take resources off our current projects. | Well i think we need to organise more of a plan and create more resources for us to use while researching. We should be able to figure out what projects we sre gonna do next together and stop with the staff secrecy that ruins communication. A roadmap. | Multiple times a week | <20 mins | 30-45 mins | Not really | Quiz | Not really. | Artist school of course. | Not that i can think off. | More fun. | They need to be more unique and not just the same weekly event. | Well i definetly think getting both rohan update and mordor update out should be the top priority, but geology update is definetly needed imo. Also Rp D needs some love, especially when it comes to the custom inv, that thing is a mess. More blocks from rp h should be given to rp d aswell as the opposite. The jars and a lot of the othr rp d blocks have no reason to not be in rp h, especially all the crates and baskets. | 4 | First and formost smaller updates, it helps prevent outdatedness imo. Also when it comes to getting feedback i think it should be more open and not just dming toti. Like i love you toti but sometimes it takes way to long for you to apply. I would also like to see more active encouragement from the texture team for people to help out and maybe some more texture shacks? | I’m banned from it. Unban me from it. | Ithilien, agar udul (when it is done) and umbar. | @everyone | clickbait thumbnails, faster editing, saturate all the colors and make it give you an epileptic attack. Basically do it MrBeast style(pls dont). Also giveaways. | 5 | 9 | Put the interviews and stuff before the project posts. | 3 | No more secrets, seriously we are a minecraft server, if smth doesnt need to be secret then why is it secret. | Yes | 5 | Jobs | Well nobody banned me so i guess that is a failure of the survey. Also we have seen little to no progress on build guides or communication so thats not a +. | 10 | Yes | Guide. The guides need fresh leadership and new ideas or they are gonna go into the dark ages again. Also staff. | Dont make designer a permanent rank. If you are not ACTIVELY running a project in my opinion you do not have a reason to be a designer since you are just gatekeeping the rank by that point. | Force stephen to apply at gunpoint. | Idk. | |||
8 | Monthly | Too many | Active Leadership | 5 | Less things that can be done in plots, mining build day | Geographical continuousness in Gondor | 10 | 5 | Yes. Gib Erebor. | Linhir. | Rarely | Any of these/don't really mind | Any of these/no prefernce | No. | Quiz | Ban Wieldable Mars. | On the spot tours that arent super scripted | Lore Hour. But only if Stephen does it. | Better Guides | What tours happen feel very forced (see touring Tuesday) Guides maybe shouldnt be forced to do events/tours, but if they are observed to have no interest in doing them they should be removed. One mg/tour a month seems reasonable but even every other month would still route out a few guides. | Rohan. | 2 | Smaller Releases, Redirection to Rohan Pack | Green Ferns. | No. | Another role | No. | 5 | 3 | The old system felt way more homemade and wholesome, the new one is overly professional and hard to use on mobile. Sry ayla x3 | 6 | No. | Yes | 4 | 1 | Yes | Artist Best, Guide is a bit useless rn. Bring back llama and raffyyy pls. | Veteran Badge, Make Foreman Staff, In game badges for discord teams, In game marker for Donors in chat, make Pvp Badge. | Purge Time. | There needs to be a rework of where announcments are placed. Promotions should be announcements without a ping. Videos and times should be news with pings where needed. And general server specific announcements in announcments including project completion posts texture releases and dev information. | |||||
9 | Rarely | Just right | MORDOR BABAY!!! | staff come up with selection and commoner+ votes | 5 | 10 | please can we at least get rid of floating crap? maybe things can be stored under the map? | lack of announcements on social media about build days/other projects | Rarely | Any of these/don't really mind | a while ago the wood bark texture changes and since then it has looked flat and bland, maybe it can be put back or someone could maybe have a go at making it look better/less flat | 9 | i for one suck at photoshop and 3d modeling so perhaps a video tutorial on the basics and how to get started (then maybe more complicated areas) | opt-in pings like with builds and tours/pvp | getting some of the actors that have a large following online (dom and bill) to come on and have a tour on their platform | 5 | 10 | Gary_Baggins should be media winner every month also he's very handsome | 10 | Yes | 9 | 7 | No | have enforcer/mod as a rank again(call it shirriff(s) like in the books) and have a badge rank with less powers (kick plus mute/ban but for 24 hours only) | |||||||||||||||||||||
10 | Rarely | Just right | Better hours, more interesting jobs | 7 | Build staff provide a list of projects they would be willing to pick up, then let the community vote for 2-3 projects that will be started. | 3 | 6 | Should not. People will just fill the map up with subpar projects, not help with active projects, then complain when we start working on those projects as "revamps" or "destroying community builds" | limited or interest in projects by commoners and adventurers outside of jobs. | Rarely | 30-45 mins | 30-45 mins | N/A | N/A | N/A | Lore tours, builder schools, pub crawls (16+) | Lore Hour sounds nice, but was always in bad times for half of the community. | N/A | N/A | Rohan/interior and Mordor | 3 | Smaller updates | Poor feedback, bottlenecks at the top | Another role | 4 | 8 | 6 | Really need to know how commoners/adventurers best want to receive advertising for plots/jobs | Yes | 6 | 8 | Yes | |||||||||||||
11 | Rarely | Just right | If I’m available, plus major locations | 5 | Fixing up old landscape | Based off how outdated it is for revamps, and new projects should just be stuff we don’t have to wait for, like not needing a new rp. | 4 | 8 | I’m either or on that. I don’t mind both. | I just want the world and landscape to be much bigger than it is. 1:100 for the landscape is small | Weekly | Any of these/don't really mind | Any of these/no prefernce | I’m really annoyed by not being able to move my items and armor in my inventory. It takes away my freedom and as an American I’m highly offended by this. Also I like the limited arrows, I don’t like that they refresh when you die. It takes away the point of having chests to refill. | Racing, Quizzes, H&S, Geo. In that order from favorite to least | We need minigames in freebuild. Adventurers can already play on mainworld, they have to earn playing in freebuild. Just like how they have to earn commoner. | Spleef | I wouldn’t mind if they came back, they were fun. Just bring back any past event and see how it works with the current active community. | Events in freebuild. We should not cater to Adventurers who mostly don’t even join certain events. | Spleef and Minigames in freebuild | Rhovanian texture pack. Or rather combining more rps together, like with Eriador and Gondor. | 6 | Update some old textures, we have a vanilla lantern now why can’t that be the new lantern texture | Idk, it’s time consuming. | Let’s put music in PVP, have it be more exciting | @everyone | I just got Instagram back in October, I rarely see posts from there. Maybe share more on there. More YouTube too. | 5 | 8 | Funny comic strips, it doesn’t even need to be drawn it could just be silly memes. | 4 | Idk, I’m sure MP has something to say about this | Yes | 5 | I don’t remember last years survey honestly | I forgor 💀 | 10 | Yes | I really don’t think there should be a point on the server where there’s more guides than artists. | Don’t have any | Maybe next year. | I’m good | |||
12 | Rarely | Slightly too many | just havent been on alot lately | leaning more towards what people want | 1 | 6 | depends how much effort is put into them | Rarely | Any of these/don't really mind | Any of these/no prefernce | geoguessr and races | build school | build school | stones and terrain blocks | 6 | maybe more smaller updates | @everyone | 4 | 9 | 7 | Yes | 3 | new building projects | 6 | Yes | ||||||||||||||||||||
13 | Rarely | Slightly too many | Not a revamped project and actually building something new | 6 | Focus on technique over large scale builds, redoing some older locations which can be done in a single day. | To not choose revamps, to choose actually new projects thr community is interested in. Perhaps consult the team first? | 1 | 2 | Absolutely- if it fits with the map then it needs to go in. For example Beorns house. | Too many revamps, start new projects, jobs are fine, planning on projects and management requires improvement especially on Linhir. | Weekly | 30-45 mins | Any of these/no prefernce | As someone who runs pvp frequently I would like to see large scale fixes to maps and gamemods (I am compiling bugs) to improve player experience. | Races | More minigames? Manhunt is underused and there needs to be stricter policies on badge activity. | Would be more than willing to continue hosting ringhunt if there is significant interest. | More of a schedule? I think more people might join if we usitlise the events function | Balance of events is very good at the moment, though more mingames needed. | Mordor, Rohan, Elvish | 3 | More transparancy and efficiency | I just don't want to do it | Dol Amroth, Mountain regions | No pings | Tiktok, make memes on reddit as these always go viral and attract players | 5 | 7 | 1 | Only have a staff team which is mostly active and can perform their roles. Not have an isolated community between staff and non staff. Make staff VC visible to public. Apply same standards of team to staff members in relation to activity as some clearly do not fulfil the role of active staff members. | Yes | 1 | Hardly any, it would be interested to see what actually was used. Felt like a slap in the face when over 200 people responded and barley anything happened. I can notice no change from last year. | The vast majority of the survey. | 8 | Yes | Separation of Valar roles. It just highlights some valar roles are clearly not fit for purpose and the reshuffle has been designed only to prolonge the term of current valar. Designer role has no accountability, seems to be a role for years rather than a specific project. Manager does not communicate well, 2/3 of this team in my opinion do not meet requirements to be a manager, little communication outside of team. Guide needs to bring back activity checks. | Slim down the entire team, remove all inactive members. | Be transparent with the community, there needs to be a more easily accesible point of contact for staff as the majority are showing offline on discord so new players simply do not know they exist. | Less revamps, more new projects, purge inactive people, keep the standard of events high, reduce the job count, be more transparent with team and commoners, increase plater retention through New Player Hub. I hope this year some of the survey gets taken on board. | |||||
14 | Always | Just right | more creative jobs | 10 | more moria | whatever the build team feels like working on and is possible to start, if uncertain i think a community vote can help | 5 | 6 | I think we can use it, but not make it a priority to make it | Weekly | Any of these/don't really mind | Any of these/no prefernce | / | I like all :P | / | / | both please! Ring hunt for sure, but like previously suggested make it seasonal. and with some bigger ring hunts for the event season (like the easter egg hunt) Lore Hour too, but i got no real ideas on this one. I like listing in and learning more, but I don't actively participate myself | / | the event posters are awesome! :p | Rohan and Mordor | 6 | more textureres | nope | Gladden Fields when finished | I don't mind @everyone but an extra @Media role for the Times and video's could be nice | / | 5 | 10 | I'm very curious to these answers -Ayla | 8 | Yes | 5 | the increas of jobs | I don't really remember what else was in there :/ but i feel like not much more than the job improvements has happend | 5 | Yes | no | no | Forewoman is the best role :D | ||||||
15 | Never | Building lessons with artists | Where artists teach commoners different styles and tell them how to improve ( idk I've never been) | Do things that haven't already been done, then after revamp things that need it | 2 | I genuinely feel the artists are kind and try to help new commoners aspiring to be artists best they can, however I have tried to do jobs for some artists who just never get back to me, or they give me a plot to work on for a map build and never review it. I will not name names, but it is kind of annoying as it makes me feel I am not improving as I dont get feedback, as well as wastes my time | Never | Any of these/don't really mind | Any of these/no prefernce | Mordor [I know the build team despises this but it will be necessary at some point so why not start now] | 1 | No | No | I think they all have value in some respect, and if I don't know the value that's because I am not very experienced in the server, not because the role itself is flawed. | |||||||||||||||||||||||||||||||
16 | Often | Just right | Builds from the Hobbit, I would cancel appointments in real life to join that. | 8 | You mean There and Back Again build days? | Community vote, followed by Staff vote. | 2 | 8 | I think it should, just so people don't go around adventuring for a sign that says there's nothing there | I really appreciate all that's going on :) | Weekly | Any of these/don't really mind | 45-60 mins | I like that tower defense one, and parkour. | PvE would be good. | The Hobbit anniversary events? | I really appreciate what's going on with events :) | There should be new boat textures | 6 | There's no barriers on your side, I'm just not happy enough with my texturing abilities to submit things :/ | Erebor | Another role | I know what I joined from was a YouTuber that was getting a tour of MCME, maybe more of that? | 4 | 8 | Funny fake news stories, "Chickens declare they are leaving the union, to form Chickentopia. What does this mean for the stock exchange with Pelargir? | 7 | No | 8 | 10 | Yes | No, I believe the role layout is very well done. | I would rename a few of them, but I understand the people that are already used to the names would be confused by rebranding. | I greatly appreciate what's being done with the server :) Do more There and Back Again stuff :) | |||||||||||
17 | Often | Slightly too few | Probably more projects in different areas. So that everyone can work on something they especially like (for example Mordor or Erebor) | 10 | New projects: based on community's requests / revamps: mostly outdated locations (except iconic places :P) | 4 | 7 | We either have placeholders (yes please) or not. Give me back my Erebor placeholder >:[ | Everything mentioned above. There should be greater focus on new projects, and less "attention" to revamps. | Monthly | 30-45 mins | 30-45 mins | Pee Vee Pee, H&S, Geoguesser. Races are also cool but I suck at them so I personally don't like them, which doesn't mean we should get rid of them. It's just me having a skill issue | Lore hours | Lore hours were good moments to chill, get closer to the community and learn about Middle-Earth (and listen to the absolute legends, Melkor and Stephen obviously) | More focus on Mordor RP. Maybe some blocks from different RPs being implemented to others? (for example the RP D fancy railings (no idea what's the true name) being added to RP G) | 5 | Another role | 5 | 9 | I don't have much to say about the concent, but pretty much the only thing I would try to change, is slightly overhaul the pages' layout on the mobile mode. I often get annoyed by pictures being cut and having little bits of them moved to the next page. | 8 | Many new players are not on the discord server, thus they don't have access to plenty of information. Maybe we could find a way to implement an easily accessible info place on the server itself? | Yes | 8 | You want me to remember last years's survey? I'm sorry. | 9 | Yes | I could joke around about commoners doing guides' job for them but I will try to stop myself from that. I believe there aren't any problems with ineffectivity of different roles. | As I (and probably many other people) already mentioned, the builders focus wayy to much on revamps. Pretty much every day I see new players asking for places like Mordor or Erebor. Even if we don't have the textures yet, there are still so many places that can be built with what we already have. (For example the western part of Middle-Earth - Lindon, Ered Luin etc.) | |||||||||||||||
18 | Often | Just right | 9 | Moria | Locations Along the Fellowship path i think should be main priority. | 5 | 9 | Weekly | Any of these/don't really mind | 45-60 mins | Geoguessr and Hide n Seek | Helms deep battle could be fun to get working but i dont mind | Lore Hour by Stephen. ill take any day | Mordor or Rohan | 9 | @everyone | Videos like how we built Minas Tirith for other locations. | 5 | 10 | 8 | Yes | 9 | 7 | Yes | |||||||||||||||||||||
19 | Monthly | Just right | 8 | Team vote or commoner vote. (higher ranks included) | 2 | 7 | Yes we should. It informes players that we are aware of the build existing in a particular location and that it has not yet been started. Besides they can be quite funny. | Weekly | Any of these/don't really mind | Any of these/no prefernce | Fixing the glitch that breaks the game when the same one is played twice. | Geoguessr. | Mordor RP | 8 | Another role | 4 | 8 | 6 | No | 6 | Yes | ||||||||||||||||||||||||
20 | Rarely | Just right | Projects > revamps...its better to finish before deciding to redo fine details. | 1 | 10 | Yes, theyre usually cute and funny and landmark places for people to look forward to. | Rarely | 20-30 mins | 45-60 mins | Hide and Seek | Painted wall options | 7 | No pings | 4 | 1 | 7 | Yes | 7 | 1 | Yes | Most Guide abilities are easily fulfilled by badges or other ranks. | ||||||||||||||||||||||||
21 | Never | Just right | 9 | First new projects, then revamps. Just revamp places over and over slows down the progress that could be done. P.S, just don't revamp the same place 10 times *cough* Cair Andros *cough* | 2 | 8 | Yes we should, definitely. Firstly, It can give more immersion to new players, who will probably remain less disappointed, or to who just wants to explore the server. Secondly, It's a good way to don't leave a warp point completely empty and meaningless | Rarely | 20-30 mins | Any of these/no prefernce | GeoGuessr, races, quizzes | Yes i would like for some events to return, especially the Ring Hunt. Can't think of any suggestion at the moment, It worked fine as It was | Either Mordor or Rohan related | 9 | The Argonarh&Nen Hithoel and Arnor, so Annuminas, Fornost, Bareketta, Maegoth | Another role | 5 | 10 | 7 | Yes | 8 | 9 | Yes | No, i think they're good as they are | |||||||||||||||||||||
22 | Rarely | Just right | Clear project direction. | 8 | Eriador | Based on community rating/review. | 3 | 3 | Yes, it's better than having nothing there and can generate ideas for future improvements. | Limited access to tools like FAWE/FAVS should be allowed under some circumstances so that not everything needs to be hand-built by those who have the skills to use the tools properly. | Rarely | >1 hour | Any of these/no prefernce | More crafted stone types/more options for race-specific block sets. | 1 | Faster development process. | Another role | 5 | 7 | 3 | There needs to be a clear rank hierarchy with specific roles outlined and a clear path on how to achieve these ranks and a better system to fasttrack builders who already have years of build experience. | No | 5 | 10 | Yes | Artists/Foremen: there seems to be a disconnect on who makes the final decision on new projects/builds which leads to backlash when final decisions are made on a project in terms of style/layout/etc. | |||||||||||||||||||
23 | Never | Just right | By Vote from Commoners+ | 2 | 6 | No. If you're going to spend time and manpower while the server has it available, spend it on something you have reason to believe you'll be happy keeping for a long time. This placeholder talk likely wouldn't be happening in the first place if builds and revamps people actually wanted and asked for were being built. | The quality of the builds is very good, probably never better in MCME's history. The amount of jobs now available is staggering, and I've only heard good things about the build days. The things Staff have chosen to focus on building, however, leave many members of the server incredulous. The idea that places like Linhir and Agar/Udul needed revamps enough to prioritize them over newer builds or locations known better to the average LotR fan is as laughable as the idea that revamps count as progress. Much of this debacle can be blamed on the everlasting Forest Update, and that's certainly what many builders and Staff have claimed. Clearly, however, this update has taken too long to justify the time builders have practically wasted on filler projects. It would've been better, I imagine, to simply continue building new builds as usual to be simply updated later, should an update be necessary, with the Forest Update's release. I would also like to point out the discrepancy between the lengths of some projects. The East Gate revamp, West Gate revamp, Cair Andros revamp, and Gladden Fields Revamp all feel overdue and slow-moving. Projects like Linhir, A&U, and Anorien (finally...) are all, by comparison, going at a pace that feels reasonable, and, in some cases, even better. While it is true that many factors, some uncontrollable, can contribute to a slow project, the sheer ratio of inactive/slow-moving projects to paced ones is leaving a lot to be desired. Hopefully, this feedback will, if anything, at least give some higher up an idea of a Commoner's outlook on the current state of the MCME as a project. | Rarely | 20-30 mins | 30-45 mins | If PvP counts (it isn't covered by the mini-games badge), it's a favorite. Hide and Seek if PvP doesn't count. | Since MCME doesn't generally have as many players as it used to in, say, 2021 or early 2022, perhaps we need a mini-game or two that are well-suited for fewer players? I haven't any ideas, admittedly, but it's food for thought. | A new parkour maze event like in 2020. Wouldn't take builders to build it, just Guides and Commoners in FreeBuild. | Not if they don't have the audience for them. To go further, I'd go as far as to say Ring Hunt, for me at least, has felt stale for years. | Just more creativity involved from the host to make things interesting and different. | To elaborate on my previous point, right now, PvP games don't feel special, as they're just the usual PvP we've had since 2020 when the PvP server came back online. Hey, if you like it, that's fine, but why not spice things up from time to time with entities or splash potions? Just a thought. | Anything but textures specifically for an unwanted revamp. Maybe Elven for Grey Havens? Mordor textures (unless those have been made and are locked unnecessarily behind a "Forest" Update)? | Locations on the Fellowship path and particularly large locations should be prioritized. No opinion beyond that. | No pings, but especially if the video in question is literally just a short. That's ridiculous. At that point, don't even announce it. | Get a big YouTuber or two to check out the server and pray they do better videos than PippenFTS' video. | 5 | 7 | The Media Winners feel like a lottery. Picking a couple of screenshots from a month's worth of content guarantees vast amounts of good shots will be left out. At times, it feels like it's purposefully trying to only show off a single shot person, and only rarely two. While that can make sense given the constraints on how many shots are being shown, it also feels like it takes away from a person who truly earned having more than one or two shots showcased. Due to all this, I simply don't take the Media Winners seriously anymore. The screenshotting culture is very important to MCME both historically and I dare say at present. If you aren't going to do the screenshotters the service they deserve of truly showing the best shots the month had to offer from the best screenshotters this community has to offer, I believe I can safely say that I will not stick around much longer in the screenshots channels. | 8 | It would be nice to have more explanation given for projects that are put on hold or otherwise going very slowly. | Yes | 5 | The events and some project feedback seemed to have been listened to. The feedback on the texture development updates in the Times was used. | On the other hand, the revamp to new build ratio, arguably one of the most critical talking points and aspects of that poll, has only felt like its gotten worse over time. Make no mistake, that's a massive misstep. | 10 | Yes | I'd like to go out of my way to praise the rank system on MCME. It's been refined over the ~13 years the server's been around, and it shows. I haven't a single complaint for a particular role/rank. We can call people out as being less than active enough to warrant having the rank, but the ranks themselves are excellent. The application processes, though... that's a different story. | Maybe the Guides should have some more responsibility with their role? Just to play devil's advocate. If the Guides are all being checked from time to time to ensure their activity is reasonable, then the current system is all well and good for them. | More unique and bigger videos from the Video Team, please. A short hardly feels like a worthy replacement for a proper video, but if that's all the manpower allows for, oh well. I'd frankly appreciate an apology from the people behind the decision to do such a large texture update once the update's out. The server could benefit from some entities, even if they aren't interactive custom ones. Music Team content feels like its slowed. It's not a big deal, but it's strange how nothing's been said about that. Give Stephen a medal for all his hard work and for this survey, for Heaven's sake. And make it a better medal than "Best Guide" this time. | |||||||||||
24 | Often | Just right | Jobs do be kinda boring sometimes, but such is the nature of job-able content | 7 | Its nice to see structure building like houses and stuff. Much more interesting building then roads and blockmixing. | Community as a whole vote on like half a dozen projects they might like to see (potentially chosen from bart's initial list) every 6 months. When a project is finished and designers are thinking about what to do next, they should take extreme suggestion from those voted on projects. | 1 | 5 | If it is an acceptable quality, yea. If someone puts in the time and effort to create something like Cirith Ungol or other small build just in freebuild and it holds up to current build standards, what hurts to add it to the map? Whoever ends up leading a real Cirith Ungol project or something can delete the placeholder just as quickly or even use the placeholder and just update it to what they want. People shouldn't really be going around building placeholder to have them as placeholders, but people have inspiration and the dedication to build something like that at times. | switch to conquest :sunglasses: | Monthly | 30-45 mins | Any of these/no prefernce | nah | races, geoguessr | Mordor | 7 | smaller updates | im bad at it. make me get gud, pls | 5 | 10 | 8 | No | 7 | No | guide :/ they pretty dead right now. There is practically nothing they do right now that others don't also do. I don't necessarily think they need to be the only ones doing those things, tours, minigames, events, helping in chat, etc, but they need to be exceling and leading in those fields. Eg. this survey shouldn't be done by a commoner. The Guide purpose is to provide links in the community, and they're not doing that anymore than just a normal, much less stephen-level, commoner. | Should be more strict with team inactivity, especially guide/staff. Team needs to suck up to losing access to a few channels if they know they dont do anything or won't be able to for a few months. its honestly not that hard to come back and ask the respective head valar for what they need to do to get the rank back, which very often isnt hard unless you've been gone for a long time. Accountability yall | burn it all, we all know we spend far too much time on here | |||||||||||||||||
25 | Monthly | Slightly too few | Teaching building theory while doing jobs. | 9 | More | Based on LOTR walking path, then continue on to other content. | 7 | 8 | Absolutely, it's much better to have a slight idea of what something will be than it being a blank canvas. | We just need more builders, but that's a player base issue. | Monthly | Any of these/don't really mind | Any of these/no prefernce | More maps, more game modes, more communication with the server in general. | Classic PVP deathmatch is always fun, hide and seek tag is fun too, just not well made | Less janky hide and seek boundary boxes, PVP maps that are designed better/strategy is possible, PVP is very much just mindless slaughter (which might be fine for some) | Commoner meetings (to rally people), build competitions (with actual MCME locations, work would get done faster on projects if it was more competitive) | Absolutely, and more quizzes, but in a better way than the chat message question/answer format that it currently is in, more engaging. | If I didn't work so much I'd be more active :) but babe has got to make the moola. | I shant. | Water | 5 | Teach people this stuff. | Teach people this stuff. Have classes or something, I dunno. | I play the game on mute, I promise I'm not a psycho. | I couldn't care. | Don't have social media, can't help ya. | 2 | 9 | :) | 3 | Do meetings, invite people, teach people, delegate. | No | 5 | :) | :( | 9 | Yes | I mean, they're just roles, I don't really take them that seriously, just don't give them out for free. People have to actually be what they're applying for, and if they aren't, then they have to get taught. | Don't incentivize ranks with wacky/powerful perks, it detracts from their purpose. | Clan leader rank. | Make getting commoner even easier, more builders, teach. Peace. | |||
26 | Rarely | Just right | I just don't have time, if I did then I would certainly join. | A balance between the builder's interests and the areas most likely to be visited by new players. | 3 | 8 | Yes. It can add somewhat to the engagement of new players. | Monthly | Any of these/don't really mind | >1 hour | More often would be nice, new maps and new gamemodes would be very nice too. | Pvp, race, and hide and seek. (in order) | Host them in unique/difficult places | A parkour game (kinda like race) maybe on a map (like pvp) | Yes please bring back the ring hunt, I never did it much myself but it does not seem to be too much effort to host (as long as the riddles are run by the community) and is a nice activity if you are bored. | Mordor... plssss | @everyone | 3 | 10 | 10 | No | 1 | Yes | It would be nice if Commoners could get the pvp badge... | |||||||||||||||||||||
27 | Monthly | Just right | To not have the pressure of contributing as much as i can myself (though thats comes probably not from the build team). | 10 | Idk, but as many as possible. | Let the community choose! Big survey. | 1 | 5 | What are holder builds? | We only have limited ressources and time to spend on projects. Theres only two ways we can even hope of finishing the servers builds within our lifetime: Either we maximise the efficieny of our ressources or we maximise the ressources themselfs (more builders). So in general i dont see any use in revamps exept if these builds activly make the reputation of our server worse, becouse what actually makes the reputation of our server worse IS A CERTAIN LACK OF MORDOR!!! Also, this idea of reincarnating MCME Build School is an amazing opportunity that cant be missed. A lot of people tell me their problem with getting artist is mostly a craftsmenship problem. Even if theyre quite good builders with rp v they have no confidence whatsoever for building on MCME. Why is that? Cuz they are unprepared. Give them a chance to learn our build styles from the pros and very soon we'll have twice the amount of builders ready. | Monthly | 30-45 mins | Any of these/no prefernce | More diffrent maps to choose from. | GeoGuesser | GeoGuesser not only for warps but for random locations (hard mode) | Tolkien Days on MCME! | Ring Hunt and Lore Hour were both amazing events on which one cant really improve (we just need more chests on the server XD). Also i'd like Artist School to return, just far more regulary, in a recognisable location (an actual building) and in an open for everyone fashion. | Im online at the wrong times i guess. | They are very concentrated on a time in the day where i cant be online :( | MORDOR | 7 | More people, faster progress. | Give me a lesson or two on how to make textures and ill be right in. | North and South Gondor should have diffrent themes. | @everyone | 5 | 10 | More. MORE! | 9 | Maybe try and merge discord and forums? Idk | Yes | 6 | 10 | Yes | I dont feel like the guides are doing anything (though im probably online at the wrong times). | More power to the artists! They are trusted and worked hard to get this job, so just using them as "minions" feels kinda wrong. | More. MORE! MOOOOOREEE!!! | |||||||
28 | Rarely | Just right | Less work with my staff position. Don't have time for everything unfortunately | 9 | The kind we've had already are just fine | As we do now is fine, the lead builders just need to not approve too many revamps | 2 | 7 | I think as long as they have a meme-y character to them it should be fine, so that they are not mistaken easily for the actual thing. | Rarely | 30-45 mins | >1 hour | Races | More movie nights would be fun | I think it's fine for events to have a cooling off period | More free time | Mordor and maybe Rohan update on the side | 9 | I want to say faster development time but that depends on the amount of texture team members | Not really, I'm just busy with other aspects of the server | @everyone | 5 | 10 | 7 | I'd like Designers to update their forum posts often. The forums is the best way to keep track of things imo | Yes | 8 | The events part saw the most change imo (good job guides and foremen) | 5 | Yes | |||||||||||||||
29 | Often | Slightly too few | More creative build events, instead of tasks that could be accomplished with WE and are more boring | More of them? | The build team should choose a selection that the community then votes on | 4 | 7 | Should in locations on the fellowship path, but that is it | Weekly | Any of these/don't really mind | >1 hour | More gamemodes, and more fixes as it seems it is often broken | Geogusser? think thats how its spelt? | larger PVE events | MORDOR | 3 | no interest? | Umbar | @everyone | Make more shorts on youtube, and in general aim for more youtube videos | 5 | 10 | it is great as it is | 6 | Monthly updates on build progress | No | 8 | Yes | Give media team and video team a tag in front of their name on discord and in the server | Give shamdalams complete control | |||||||||||||||
30 | Rarely | Just right | Timezones! Little ol' Australian me can't join since I either asleep or at work | 8 | Priority toward the Fellowship Path as there are still some locations that could be done outside of Mordor. A seperate team could work on revamps for instance but I would hope that the older builds are getting redone but that is difficult with people being passionate about certain styles etc | 2 | 8 | I think they are quick a dirty ways to get everyone excited for an area but for places like Minas Morgul being a placeholder for years now is a little misleading, or distracting. I like them as they fill out the space but may get in the way. | An open Forum for how soon to be projects may look like Harad (for example), bringing the community in to outline the style and organise what we would expect could get more people overall involved in the process and building. From what I see now it is three people with a firm idea from the get go making it all behind the scenes which is fine but would be interesting to open it up. | Rarely | 45-60 mins | Any of these/no prefernce | Elven resource pack, would be great as we have a lot of Elven builds close to the areas we have completed. But if it is not implied Mordor! (Rohan close third) | 6 | Perfectionism has shot the team in the foot quite a few times from experience so it would be good for that to get better but overall the process is a good as it can be i believe | Anduin, perfect for some music as it is a stretch of nothing that everyone does at some point | Another role | If we aren't making use of the Facebook we should make use of the other social media and fill the gap | 4 | 10 | 7 | I've been tossing around an idea of 'This Week on MCME' as a casual check in with what team is up to each week to try an keep momentum going rather than the check in every month. | Yes | 4 | The data. Very pretty graphs, thanks Stephen | most things that involved staff members in all aspects were either not touched on or disregarded. There is a massive divide between what the Valar are doing and what the direction of MCME is which is making everything unsure. A game plan is needed to try and get everyone working on one thing. | 10 | Yes | Guides have gotten better in the last half-year, and from my end i have been trying to fold development and Guide into one in some aspects which gets Guides doing more but apart from that everyone else is business as usual from what I can tell. | ||||||||||||||||
31 | Often | Just right | Well I already do a lot, so nothing I suppose except for Dale my beloved | 8 | what ever fits the running projects at the time and can for a relatively long period | on the basis of what we can do at that moment and the desires of the community, not Bart's arbitrary decisions | 5 | 6 | If there are good ones available, we should. It fills up the dead space and gives visitors more to look at. | Though the building has improved on several levels, there are still some things that could be changed for the better, beginning still with the leadership. The most important builder on the server should not be this aloof, distant and uninterested in those working under him and the community at large. | Monthly | 30-45 mins | Any of these/no prefernce | I don't really participate that much in PVP, so I have no real desire for any changes | Geoguesser | Not really | I think all the events happening now are fine (though there is also room for History Tour/Hour with Rudo and Tidc :P) | / | Whether I have time or not | / | Rohan textures | 7 | Maybe just keeping the community a bit more informed. I don't see the need for all this secrecy sometimes | Mainly a lack of time and already doing other things on the server, so nothing you can help with unfortunately | Not really | @everyone | Not really | 5 | 9 | Maybe have a few guest writers now and then | 1 | The staff (mainly the Valar) should start to act more like the staff of a community server, instead of just proclaiming it and then acting in an opposite way. They could start by not deciding to keep a lot of things secret, but communicating it to the wider server. This is a Minecraft server for crying out loud, not a company or state. If the staff doesn't know how to do that, they should employ someone who knows who to lead and communicate properly | Yes | 2 | I didn't really see staff (again mainly the Valar) taking anything from the survey. It seemed to me they went ''that is nice dear'' when they received it and continued on their merry ways. Most of the slight improvements happened in my eyes because of effort of individuals, like the foremen stepping up the amount of jobs or some of designers trying to organise more build days. | Nearly all of it | 7 | Yes | Most of the rank were pretty effective. I think the most ineffective part of the server was actually a part of the Valar | not really | A more frequent change in Valar rank if one of more begins slacking for a long time or apparently just isn't that interested anymore | / | |||
32 | Rarely | Just right | More free time ':D I am stuck with those silly uni courses so far | I don't know if it would really fit a build day but something regarding the countryside, like making hedges and so on (proper hedges with trees) would be cool. Also smoothing terrain if there's something huge. | It would only be logical to me to ask the community to vote, within a selection. I think we should have a main axis of building, like the anduin river, and spread out from there in ithilien, in rohan etc. So there is less of a disconnect. | 3 | 8 | For fun yes, but don't spent much effort. Also things like black gates why not. | Really amazong how the quality improve in the past years. I remember back in the days the DA house concepts, so old :) still miss the stucco blocks though | Rarely | Any of these/don't really mind | 20-30 min | Hide and seek | For hide and seek, we could try to reduce the game border (and make it visible) as the game moves towards the end (like in fortnite). For race, I think we shoukd scrap the "you need to pass them all" and just add a penalty at the end if you missed some gates. | More free time on my side, and maybe clearer communication. Sometimes I log in and I read "event in 30min" about something I didn't know happened. Maybe would be great to have a monthly planning in the times with major events scheduled. | To be fair, I only care about trees :) If we could have more river stuff and crops that would be cool though :) | 7 | 4 | 7 | I really like the new format, I just find it a bit heavy to load. | 3 | As I said earlier, a calendar would be great ^^ every team member can edit it to put an event. Retroactively it can help members see when jobs and event are most likely to be held. | No | 10 | Yes | Sometimes I don't get the distinction between foremen and artists. To me foremen are just artists who do a bit more planning and supervision, as far as I see things. Also we could change the tittle to something that is less gendered and more middle earth like, the later applies for designers and manager. Also i don't know what managers do. | I really liked realism guides but we have not done those in years now :'l Would be awesome to see that revived, with a new interior guide for example. I bet stephen could give us some piece of advice on rivers :) | ||||||||||||||||||
33 | Often | Just right | different time zones? we need to check the foremens locations so we could get more people | 10 | everything is good (just not moria D: ) | the oldest? the ones that fall behind and look old | 3 | 9 | i think thats a great idea if we havent built anything yet | i think that the builds are very high level and are made very awesome, but we need more people to work on them | Weekly | Any of these/don't really mind | Any of these/no prefernce | pls dont let bart join | hide&seek, geoguesser and the lore quizzes | add a bit of questions to the quiz because there are people like human and tidc that memorized every question | ELYTRA RACING!!! | i liked ring hunt... :( just not enough people interested | different hours? | i like events | rohan rp :skull: (or finally mordor) | 7 | nope, going good (just slow, but again, not enough people) | i have no idea how where or what to do | some mordor music would be cool, or ad a sad music to the fallen cities like lond dear, ost in ehdill ect | @everyone | maybe post more? different styles of posts? | 5 | 10 | the new one is so cool | 10 | Yes | 9 | the events, you made a lot more events this year and i like it | 8 | Yes | i dont know:( | i dont know:( | maybe add a role to people who apply for team, like "artist/guide apprentice" | nothing | |||||
34 | Monthly | Just right | More jobs with Ayla Jobs that include building structures instead of just blockmixing them (e.g. when running a wall job let people create the walls themselves instead of giving them finished walls and telling them to just swap out blocks.). jobs that are more integrated (building multiple steps of a project in a given area instead of one singular task over a big area, e.g. when doing a street job not only blockmixing the street, but also including steps for vegetation and detailing for example). Both of these ideas could make jobs less repetitive and give people a bigger sense of accomplishment. i understand that running jobs this way can take more preparation, be more difficult and may also take more cleanup time afterwards, but i think this way people will learn more about the building process on MCME, join jobs more often, and be more motivated. | 9 | Creating villages or parts of villages from a certain base to relative completion. Possible maybe in the Gladden Fields, Moria and in the Old Pukel Land. | The community should at least be involved in the process, but otherwise both projects and revamps should focus on the Fellowship path and well known areas for now. | 3 | 6 | If a placeholder exists, it should stay on the map, or even be pasted in if it hasn’t bern already. But no official resources should be spent on creating new ones. | Too many projects at once: The build team is currently spread out over too many projects, leading to stagnation in a lot of them and loss of motivation. Building alone in a project is less fun than building with others. Create build days for builders: invite builders for build days at a given project, where everyone helps out and people build together. This needs less preparation than jobs, can include more advanced tasks, and increase progress and motivation with people building together and helping each other. Advertise plots more openly: The job boards in the Times are a good first step, regularly mentioning them in commoner chat also helps. | Weekly | 30-45 mins | 20-30 min | The development of the plugin should be based on community feedback and allow for better balancing in team games. | races | Jubo should finally finish his bungee based new minigame plugin. The geoguessr game could be improved by adding a manual list of locations, so unbuilt locations and project warps can be excluded. Horse races/ camel races with the 1.20 update | Lore hour :p A version of the ring hunt that ideally is server based (through chat commands) to make it more accessible to new players | yes to both events, especially lore hour. Maybe combined with reading hour where a piece of Tolkien literature is read together and then discussed with additional input from lore specialists. | New geological textures for Moria and mountainous regions, hew textures for Rohan, and eventually an elven rp. | 7 | Better information about the process and more frequent updates. | Texturing is hard | Different Soundtracks for different regions in Moria, it’s so big and has areas with varying contexts. | @everyone | 5 | 10 | Perhaps include building tips and tutorials for styles related to current projects, including a warp with ingame tutorials. | 3 | The first step would be communication in the first place. Often things are only said unofficially in voice chats and not properly communicated to the wider community. Especially open communication about the process of choosing projects would be helpful. | Yes | 3 | The demand for more build events. | The feedback about projects, communication and inclusion of the community. | 7 | Yes | Guides currently are extremely ineffective due to them being held back by an inactive head guide. | allow more crossover between ranks. A rank should signify the main role of a player on the server, but not limit them. If a guide wants to build they should be able to apply for a building badge (in the same way an artist applicant would have to) without having to give up being guide. Especially because guides don’t have as many things to actively do on the server outside of events. The same should of course go the other way, a builder should be able to apply for guide roles without having to step down from artist (With the minigames and tour badge that option already exists for the most part though). | Potentially removing the manager and designer roles could help stop people from unnecessarily clinging onto their ranks an would reduce the information barrier within the community. | |||||||
35 | Rarely | Slightly too few | informing about the next job earlier in advance | 5 | maybe a community vote | 3 | 5 | If the placeholders are at a high quality standard like Minas Morgul, i don't see any problem with it. Rather it would feel a lot more interesting for adventures exploring the major lore locations and actually seeing something. | In my opinion the problem isn't revamps per se, but what kind of revamps. Revamps that completely transform a previously boring/unfinished area (Agar Udul, Gladden Fields, Anorien) are completely fine and add a lot to the server. Revamps to areas that were already fine/ relatively fleshed out compared to some other locations on the server (Linhir, Cair Andros) or add little new things (Anduin) feel a bit unnecessary. | Rarely | 20-30 mins | Any of these/no prefernce | Lore hour was actually really enjoyable to me so i'd like to see it return | Mordor | 5 | more transparancy on the overall goals rather than the relatively surface level sneak peeks in the Times | maybe a video tutorial | @everyone | collaborations with minecraft youtubers have always worked great in the past | 5 | 8 | 7 | more in depth explanations on some areas of project development | Yes | 5 | 7 | Yes | Are there any internal reasons why so many designers have quit recently? | |||||||||||||||||
36 | Often | Just right | More plots, greater range of plot activities. Generally it's pretty good though. | 9 | A mix: terrain work (fix up older landscapes), vegetating new area and improving old areas, house/structure building. With a bit of careful planning, these should very much accelerate progress on projects. | 3 new projects to 1 revamp. There's a massive imbalance and has been for some time. Choose projects either through popular vote if you can't be bothered to come up with a building plan, or create an actual long term plan for server progression then share it with everyone, then have little side projects chosen by vote. I'd prefer the latter. | 1 | 4 | It's not a question of should: MCME already does, just very inconsistently. Anyone who tells me we don't do placeholders needs to immediately go and delete Minas Morgul, because it's sat there proving you wrong. Given that clearly won't happen: we obviously do have placeholders. So It'd be nice to have some elsewhere that are relatively low effort to build. Given MCME's propensity to revamp things it'll satisfy people later on when the placeholders are replaced/upgraded when that area is started. Large scale terrain pieces like Erebor, Mt Doom or Mirkwood are obviously not suited to being placeholders as they require far too much time and effort to complete. Smaller structures such as Beorn's House, or Rhosgobel could easily be placeholders with minimal effort. It'd make some of the empty areas of the server at least have something of interest. Also gives skilled people who don't want to work on yet another revamp something new to do. | Always do more new projects than revamps, then MCME might actually progress rather than stagnate. Projects really need to be planned more carefully. Far too many get started, have building done and then have to be restarted because of disagreements over style, layout etc. This wastes time, effort and kills motivation to do things. Do something like this: 1.Research (lore, terrain, cultural groups/races), 2. Planning (concepts, scaled models), 3. Review of concepts and planning by team/staff, 4. Project post creation and recruitment of project staff/team 5. Full scale planning and terrain base terrain creation (terrain world or plotworld). 6. Review by team/staff. 7. Terrain development and building of base structures. 8. Transfer project to mainworld once there is enough to see 9. Complete project within timespan Please stop putting partly started projects on main map, particularly for revamps. It makes the map look messy, spoils the experience for new people (particularly on the fellowship path) and is generally a disorganised and poor way to do things. Do preliminary building for revamps in plotworld. Replacing a revamp area with 5% of the new version is not an effective, or desireable way of doing a project. | Multiple times a week | Any of these/don't really mind | Building/Artist school (including voxel/world edit workshops) | Yes, though these would likely require input from the wider community. I'd advocate for running these as seasonal events: e.g. runs for a Semester and then has a break | Generally the amount of events seem to have improved from the previous year: nice work and thank you people who run events. Make a public calendar for events for the year (probably include in the back of The Times) so people know what's coming up in the next few weeks/months. | Geology update - need to take some of the rock blocks out of Rp D (which are much more varied) and put them in Rp H. Re-assign | 5 | De-couple texture development from the building process. Far too many people have used "we're waiting on textures" as an excuse not to build something. Either have texture people put deadlines for releases so building can be planned accordingly (I don't really think this is realistic), or have the builders suck it up and build with what they've got. I don't think it's fair to pressure the texture team with "we can't build because you won't give us stuff". It's a poor excuse. | Simply don't have time sorry | Minas Morgul would be a cool location to get music. So would Rauros/Amon Hen/Nen Hithoel (the lake) | @everyone | 5 | 10 | 5 | Excellent work from the Times Team over the last year: the new format is really good and the project updates really help with knowing what's going on building wise. MCME has a bit of a habit of keeping secrets when it really doesn't need to. Sure, it's nice to have surprises from time to time, but if something is being planned for the future: showcase it. It'll boost enthusiasm and dispel the perception that MCME is stagnating because it does nothing new. Keeping stuff secret because "it might not happen" is basically a poor excuse to escape from the responsibility of making that thing happen. Create a "Jobs and Plots" board/channel/infographic where it's clear what building opportunities there are for people on MCME. Or have a dedicated channel in discord for this. | Yes | 5 | The number of building jobs skyrocketed, so that was a huge improvement. We get regular updates on project progress, texture development etc which is really good. | The message of "we don't want more revamps" was largely ignored or given flimsy excuses by some on the build team. Then more revamps started that weren't even very popular. Basically it sent the message of "community build server ignores its community to do what a select few people want". Really not a good look to have. People are worried about player retention: this is one of the reasons why MCME doesn't keep people. If you're not going to value them, they won't stick around. New Player World hasn't been sorted out despite desperately needing it. This is another thing that would massively improve quality of life for new players. | 9 | Yes | Effective I honestly think we're very lucky to have Eriol as head developer. Same for the rest of the development team who have definitely worked hard to improve MCME. There are some standout people on pretty much every team really, who clearly work very hard and have a passion for making MCME successful, fun and enjoyable. I'll name-drop Mershy, Ayla and Human as a few other examples. Ineffective "All who gain power are afraid to lose it, even the..." Equally, there are clearly people who cling onto ranks when they really should have stepped down because they're not doing the role effectively. Again, I can probably apply that statement to individuals on every rank. I won't name-drop these. I honestly don't see the point of having a rank if you're not doing anything with it. One of the most ineffective things I can apply to individuals on every single rank is being able to do things within a meaningful time-frame. Tasks, projects etc take far too long in certain cases. | Clearly define what it is Foremen are meant to do. Is their main purpose to run small areas of larger projects? Is it just to run jobs and plots? Is it both of these? It's not entirely clear at the moment. Some people do one of these, others do the other... Make Foreman (or something between Foreman and Designer) the default "experienced" building rank, and have designers as the people leading projects. When their project finishes, they become the default experienced builder rank again. Move away from the idea that "you're a good builder, you'll be good at leading this project". It's obviously not the case: just because you're a good artist, does not mean you'll be a good designer. The ability to build and to lead something effectively are two entirely separate things. Clearly define how Guides are different from badge holders: what are their responsibilities/obligations. Some do very little, some do lots. Are they just experienced people who'll run events from time to time? Improve accountability for rank holders. If someone has a rank, they've chosen to have an obligation to MCME and its community. If they're not fulfilling that obligation, they shouldn't have the rank. Simple as that. The position being voluntary does not excuse people from the responsibility. Yes, real life happens, and people need a break, which is absolutely fine. But if they're away for 4 months and aren't doing anything, then they clearly aren't able to carry out the role. Some people have had the ranks and the privileges that came with it and had zero accountability to the rest of the community. Holding some people to a standard and not others simply isn't fair and creates a culture of resentment. | Make every project have a Co-Lead who isn't staff on another project. Then if the main lead is absent, the project can continue. | I cannot emphasize this enough: do new projects. Some people are naturally good at some things and not others. Keep making opportunities to learn from each other. | ||||||||||
37 | Often | Just right | 8 | Make sure there is a solid plan for a project before doing anything, picking projects doesnt really work as it also depends on someone needing to run it. | 4 | 7 | Depends on the context. Black Gate was for an event for the server showcasing newer resourcepack concepts, but we would then have a slippery slope of making everywhere a placeholder. Erebor, Goblin Cave, Lindon, Barad Dur countless projects that could have something but always depends on the context. Mostly, it is resourcepack, we dont have the means to make barad dur as an example. | Weekly | 45-60 mins | Any of these/no prefernce | We are working on Mordor RP and Rohan | 6 | I am the texturer | All of them | @everyone | 5 | 10 | 8 | Yes | 6 | Yes | If you are demanding for things and want thing to happen in an instant. You gotta pull your finger out and help. | |||||||||||||||||||||||
38 | Rarely | Slightly too few | More build tutorial videos | 9 | Any type at all | Less lore accurate the better | 10 | 7 | No, cause they smoll and ratio gets fucked anyway some of them are beautiful and is sad when they are gone | Chill bro, go poop, you sound constipated | Rarely | 30-45 mins | <20 mins | Build schools | Helms deep battle | More and different build events | Nope | No idea | 1 | Easier trial textures | Toti gives very hsrd things for trial stuff | @everyone | 2 | 10 | 5 | Yes | 1 | None | All of them | 4 | No | Barteldvn | Head builder | Sad | Shorter survey next yesr | ||||||||||
39 | Monthly | Just right | If Stephen was a Guide | 8 | Bree revamp led by Lindo | Faschist system led by me | 2 | 7 | Monthly | <20 mins | 20-30 min | Build Ballte led by Spass and Givet | Mordor | 2 | @everyone | 3 | 7 | 2 | Yes | 3 | 9 | Yes | Haven't seen the Valar in charge of guides in a while | ||||||||||||||||||||||
40 | Never | Just right | Linhir | I think focus should be on finishing off existing projects and then let the build team discuss and organize where to allocate recourses | 5 | 9 | Not. It is a very slippery slope; we can start with who should make the placeholders? If it is the builder team then we would be directing builders of actual projects and progress, should we then say that the commoners are the ones to make placeholders? Why should the commoners be the once? The placeholders will very obviously be of important or lore locations stuff that all the artists and builders want to build and then we just give that out to random commoner that have never put in the same amount of effort and just get it given to them on a silver platter? That is really unfair for the people that have actually put in the effort of being a builder. And then it is the problem with quality, yes you could argue that it shouldn't need to be of the highest quality so should artist and builders then go over and improve the placeholder? Well then we end up allocating builders to placeholders regardless. But not the nice part just the fixing and polishing something they themselves wanted to build. There is also the problem with if we start using placeholders it could postpone the actually projects from starting as we may be satisfied with keeping a placeholder in the mean time. There would also be the problem with people getting attach to the placeholder so that when we get over to make the real project there people will start complain that we are destroying something that they worked on. | We need more builder applicants, and less people deterring people from applying. | Rarely | 30-45 mins | 30-45 mins | Mordor and Rohan, then terrain textures and then Elven | 8 | Easier accessibility and better out reach | Think we could ping for more general videos or place showcases, but maybe not like the music videos | maybe stitch up more pars of out bigger videos into shots and just pump out youtube shorts | 3 | 8 | 7 | No | 6 | The jobs and builder event part | 9 | Yes | The Guides, think have someone with more of a prominent and ambitus idea of where they want to take the rank would be good | Encourage the builders to do more tours to get more ppl to apply to ranks to compensate for the guides | |||||||||||||||||||
41 | Often | Just right | beeing allowed to build northern german houses on main map :( | 7 | Building houses | Voting by the community | 1 | 6 | they are ok, juts mark them as such | we need less revamps. | Weekly | 45-60 mins | >1 hour | do what the players want | races/lore quizzes are fun | also do what the players want for this | We need more community focused events | #lorehour2023 | don't know? | MORE! | more red brick variants | all of them that dont have music right now i suppose? | Another role | 5 | 9 | 6 | Yes | 3 | Rohan revamp when? | 10 | Yes | Guides should do more i guess? | |||||||||||||
42 | Often | Just right | Beeing allowed to build red brick houses on main :( | 8 | buiding red brick houses | community voting | 2 | 8 | Place holders are ok. Just mark them as such. | More red bricks houses? | Weekly | 45-60 mins | >1 hour | Listening to player feedback | Races and quizzes | Listening to player feedback | More community driven events | #bringbacklorehour2023 | hm | More community driven events | Merging Rohan and Human pack | all of them that dont as of now i suppose? | Another role | 5 | 10 | 4 | Yes | 2 | 10 | Yes | Guides should do more | Force guides to do stuff | #stephenforguide2023 | I NEED MORE RED BRICK HOUSES | |||||||||||
43 | Often | Just right | 6 | By the whole comunity | 3 | 9 | Yes, we want Erebor place holder by Pat | Too much revamps | Monthly | Any of these/don't really mind | 30-45 mins | Hide & Seek | Helm's Deep Battles | Ring Hunt : makes Adventurers discovering the map | Mordor | 9 | Give the role to people who make textures | It's perfect | Every place need a music | @everyone | 5 | 8 | 7 | More feedbacks on Artist apps | Yes | 7 | 7 | Yes | More feedbacks on Artist apps | ||||||||||||||||
44 | Rarely | Just right | 5 | I'm neutral on build days | Finish old projects and where possible priority be given to locations along the Fellowship path | 1 | 6 | I'm against place holder builds, they can be used as an excuse to not get actual work done. However I am in favour of build competitions like the one done for the dome of Osgo | Weekly | 45-60 mins | Any of these/no prefernce | quiz or hide and seek | Mordor | 6 | @everyone | 5 | 10 | 8 | Yes | 6 | 7 | Yes | artist apps should be less bureaucratic, there's a reason we only have like 3 active apps right now. One is Izaro who's determination alone should merit him getting at this point, one is Jaeger, who is so young he probably won't get it for who knows how long. Finally there is Max, no idea how that one is going. But at this rate the well is going to dry up. | Stephen, should be forced to apply for a rank at gunpoint. Do it Stephen, we have your eels and we're not afraid to bake them into a pie. | |||||||||||||||||||||
45 | Never | Just right | I'm not much of a builder, can't do MCME style or scale, so unless someone figures out how to make automatic block mixing a thing, I'm unlikely to be of much help. | 7 | I really don't know. | I'm going to be controversial here: New projects should be started on if the Team agrees that there's enough to start it. Revamps should require a vote, preferably using a Google form like this, on whether it should start. After all - While revamps can make things look "better" when they're done, when they're in progress, they look like a mess. | 3 | 7 | Yes, you should. It's easier to tell the new people asking about places, "Sorry, it's currently a placeholder until we get a proper resource pack," than it is to say, "Sorry, but hobbit builds are coming after LOTR builds are done. We're waiting on Mordor, it's only been "X" years that we've been waiting." Plus, it at least makes "visible progress" if there's a placeholder, and then later on, the placeholder gets updated with the real thing. Right now, there's a lot of empty map space where things normally should go. | Basically, my only problem is that I can't build at the needed level to be helpful. I know you're not one for "commoner only" events, but... I'd be 100% behind the idea of a "Build School" that aims to teach us non-builders HOW to build. | Rarely | Any of these/don't really mind | Any of these/no prefernce | I don't really do PvP, I'm just a moving target for most people and a boat-anchor for my team. | Werewolf and Lore Quizzes. | Not really. I'd love more variety, but I know coding new things takes time and someone has to come up with ideas for those new things. | I mean, I'd love to see a hidden Spleef arena tucked inside one of the mountains. Keeps the visual identity of the MCME world intact, but gives us something else to do. Could even probably be given a slight Dwarven themed spin. No, I don't know how it could be done. Ice Boat Racing might be fun, but we'd need to find a place to run a race track that doesn't disrupt the rest of MCME. | I like the idea of the Ring Hunt, but I think the big thing is, there has to be a rule in place keeping it to Tolkien lore. After all, it's hard enough finding the ring when it has lore that could be looked up. For example, I had no issue with the ring hunt where it was tucked away in Goblin Town. I knew where it had to be, I just couldn't find Goblin Town because there's no warp point (or the auto-fill on warp points was broken following the 1.19.4 update so I couldn't find the warp point), so I couldn't look even though I knew where it had to be. Some of the others, however, that involved puzzles that didn't go with Tolkien or server lore, were basically impossible. I think having it run every-other-month might also make it more exciting for people, rather than it being a monthly event. | Basically, more event variety. After all, I can't do the races because I'm not fast enough with sprint jumping, I suck at parkour, I'm okay at hiding but terrible at seeking, I don't know enough to play the GeoGuessr, so I rely on the once-in-a-while Werewolf and the occasional Lore Quiz that pops up. | I know it's probably not possible, but being able to join Lore Quizzes from "other worlds" would be nice. I know they're hosted on Main for the adventurers, but sometimes I'm adventuring in Moria, or I'm working on something in Freebuild, and having to put down what I'm doing for 10 minutes (at best) of fun is often a pain. | Mordor. Let's be honest - We all want to be able to walk from Bilbo and Frodo's house to Mount Doom. At that point, you might need to have some rings laying around, or spawn one in new player inventories (and offer us old players one as well) so we can make THE journey. | 7 | I'd love to see it be faster, but people can only work so fast on something that is a hobby. | Between having no artistic talent and red/green (green weak) colorblindness, yeah, there's significant barriers keeping me out of texturing, and there's no way to really make that any easier. | I'm assuming "all of them" is not a suitable option? Fine. All the areas along the Fellowship Path should have music. Fangorn Forest in particular - it's easy to get spun around and lost in there, and at least a musical theme might make the experience less of a pain. | I'm basically suggesting "another Role" but also saying that pinging everyone causes alert fatigue. I have events pings on, so when I hear that notification, I'm at least looking to see whether there's a tour or a major game to play. Showing up to find it's "just" a video (no offense to the video team - they're great, but not what I came looking for) makes me just a little bit disappointed. I showed up hoping for a cool tour of some place I may not have been to. Splitting event pings between Events/Tours and PVP helped a lot. Having a separate ping for those wanting to be alerted to videos would be great. | I mean... I don't use most social media, so, nope, no ideas. | 4 | 8 | It'd be a huge pain, but I'd love a text-only transcript of the MCME Times to go alongside the digital magazine format. Sometimes I just want to casually scroll down and read the entire thing, and sometimes I'm interested in looking at the pictures too. | 7 | The current level of communication is okay. We hear when new jobs start about what kind of job it's likely to be, so someone who expected to do a little wall building or some block mixing doesn't get dragged into terrain smoothing by accident. I'd love more "advanced notice" of new, potentially interesting projects. After all, while I'm not much of a builder, knowing where to be to watch from a safe distance might be nice. | Yes | 8 | Hey, half the time I can't remember what I had for dinner last night, let alone what was discussed last year. I can only assume that things have been used well. | Like the above statement, I can also assume that small details got overlooked in the process. | 8 | Yes | Not really. Guides give tours, Artists texture things, Foremen run build jobs, Designers come up with the cool builds, and Managers keep things running. The various "Teams" do their jobs well. | Not really. I mean, I'd love to be able to place my own boats without having to pay for it, but giving every commoner that ability might not be wise, and while I'd support the idea of a "Wanderer" rank (Commoner with the ability to place boats in specific areas of Mainworld, applied for on the Forum, voted in by those on Team, and requiring you've been a commoner for at least a year), I know it won't happen. | Not really sure what I could mention that'd improve any of it. | Well, everything's better with cookies, right? Sorry, gotta be the snarky person here. | |||
46 | Often | Just right | By staff | 3 | 7 | No because it means that poor quality new builds are being added to the map. It also encourages players to build whatever they like in freebuild and get it added to the main world as a 'placeholder' | Monthly | 30-45 mins | Any of these/no prefernce | I like it as it is. Feel free to develop new gamemodes if the developers want to do it for fun, however we are not a pvp server so it shouldn't become a main focus. | Races | Ring Hunt to return soon please - need to ensure there are people willing to write clues for this though. Another build battle season | We've had quite a few niche ideas for events that didn't quite work out well. Maybe not a good idea to have these niche events and they can be done spontaneously i.e. in a discord VC. Have discussed this with mapthor | Mordor | 8 | It's good | Another role | TikTok is a big thing. Although we joke about making an mcme tiktok, I think we should seriously give it a go - although it could be annoying having a load of tiktok fans on the server. | 5 | 10 | 9 | There will always be times when some things are not communicated properly and it may cause I short-term problem. However I feel that communications between the staff and the team has been very good recently. I think we should be encouraging people to contact staff or valar if they have concerns because some people may be scared of contacting us. | No | 8 | The staff and valar both had very good discussions about the whole survey and things that mcme could improve. | There were several questions which produced 'wants' that were not realistic or achievable. The next question in this survey could produce a similar problem - I expect people will want to be involved in discussions about what gets built however this is just not possible to give people what they want in this regard. What gets built depends on what staff are motivated to do and what textures are available. | Yes | No ranks are ineffective. | No | Just a reminder to the valar about what we talked about at the valar meeting in August (if any non-valar is reading this I will leave you wondering about what we spoke about...) | |||||||||||||||
47 | Rarely | Just right | Vibes | Relevance, there’s not a perfect way to choose them. It’s a mixture of what’s needed to finish the map / fellowship path, what excites builders and what new players are wanting | 6 | 9 | Again it depends on how visit that location is / the demand for it, the size of the location and the impact it would have. | Buildings are amazing, however we need to find new ways of keep up the enthusiasm for major projects. | Rarely | 30-45 mins | 30-45 mins | More variety of game modes. Planning them at appropriate times to maximise the about of players and not to run it when 5 people are going to join. | Bring back weekly and monthly events. For examples lore hour, build battle, touring tuesday etc. Also coming up with new events and avoid recycling them. | Yes, lore hour! However I would like new events to be tested out before bring old ones back. | Looking at correct scheduling, building hype for events as well as getting the right guides for the right events | N/A | More chat about being a texture, showing how easy it is. | DA | @everyone | Coming up with an actual Media Plan, with different series/ shorts and not just screenshots. Maybe posting more about what’s happening in the community. | 5 | 10 | 7 | I think it’s relatively fine, as the community doesn’t need to know the nitty gritty of what is going on backstage or the ideas that are being debated (too a point). However that’s a different matter when it comes to communicating with team members | Yes | 4 | 4 | Yes | Guides currently, don’t think they are doing as much as they could. | Making other roles (music, media, texture, dev) more visible in terms to recruit more people | For 1 to 10 questions, add a im not sure as that is different from putting a 5 | ||||||||||||||
48 | Never | Just right | IDK I just don't mesh well with building, also my previous and next answers do not matter because I don't care about jobs at all | 8 | IDK | IDK | 4 | 8 | Rarely | Any of these/don't really mind | Any of these/no prefernce | hide and seek, quiz | mordor textures | 7 | I don't art | Bridge of Khazad-Dum | Another role | 2 | 8 | Yes | 4 | Yes | |||||||||||||||||||||||
49 | Rarely | Just right | Nothing MCME can do, all personal really :) | 10 | More villages/dwellings, they are really fun to do | It would be nice if it kinda went through the community to see what they'd think. I also think that it would be nice for the leader of the region/Bart would get better at judging wheter it is better to revamp a place that doesn't need it or to begin a new project. | 1 | 4 | I think it would be good to use placeholders on MCME. We don't really use them at the moment, but it makes some places look way emptier than they should be because we're doing revamps instead of those new projects. So I think it would be good to have at least something there, for example Erebor. A lot of new people join expecting to see Erebor. It would be very nice to have a placeholder there so that new players wouldn't immediately get disappointed and maybe even ending up leaving because we don't have their favourite location. | Building on MCME is good I think, I don't think I'm qualified for judging it too much though :p | Monthly | Any of these/don't really mind | 45-60 mins | It would be really nice if the PVP dev would listen to all the other PVP players instead of their own interests and wants. They're not the only ones playing and wanting to enjoy PVP. | Geoguessr and Hide & Seek | Both Ring Hunt and Lore Hour <3 For Ring Hunt, I think the host would have to be a bit outgoing and remind people that they are allowed and encouraged to reach out about wanting to make clues for the hunt. Melkor did a wonderful job of it, it was sad to see Ring Hunt go after he left. With Lore Hour, I liked how it was previously where it was run for about an hour once a week (if I remember correctly). | We should have a bit more events going weekly or monthly, and not just have a bunch during the big events like the Summer, Anniversary or Winter Events. These could be Ring Hunt, Lore Hour, Reading Hour (don't remember whether that ended or not), Movie Time or something else we might come up with. | As if. It has been going faster now, but I doubt it'll be completed anytime soon. But I would like to see better textures for the heads in the head inventory as many are very outdated.It would also be nice to do more for Mordor and fix up rp R in a way where it would look better, but you wouldn't need to rebuild everything for it to work. | 9 | It would be nice if we got more updates on the development. I know we get some from the Times from time to time (what a mouthful), but it would be nice if it was a monthly/bi-monthly thing. | My own creativity really. I judge myself and what I do too harshly to try it out. | Gray Havens, but since it won't make sense with nothing built there I'll have to say Ithilien/Henneth Annun. | I really don't mind either. Although we could have a Video role or something if more people prefer another role | TikTok is quite popular, and I don't know how much we're using it at the moment. And we already use Instagram and YouTube. | 5 | 10 | 4 | Staff should be more open about what they're doing/planning with the rest of the Team. It is a really bad sign and fact that some Commoners know way more than half of Team because Staff doesn't bring it down to Team but to certain Commoners. It also kind of leaves us in the dark, and can be quite confusing at times. | Yes | The Build Days and Jobs, the rest was neglected by the Vala/Staff. | Everything else | 8 | Yes | When having a quite inactive Head Guide it is difficult to be one too, which is why I think there are a few Guides who are less active. To hold the rank up, there should be a motivating and active leader who is there for the Team. No hate to Smaug, he is a great Guide, I just feel like his life is maybe a bit too busy for it at the moment. | I would like the way of demotion of Artists to change, as it is now it is biased and unjustified. One example I have is Jonatanknalle's demotion. He was demoted out of the blue, and when he asked why, he was told that he hadn't been active the last month, hence the demotion. But he had been active, and had actually built in Linhir for Swe a few days before, he had also been working on Linhir in Freebuild (which was said wouldn't count cause it wasn't on Main World or in Moria). Not only was this a very biased and straight up mean demotion, it also made a good builder and one of the nicest people on our server not want to be a part of Team anymore. | People shouldn't keep their ranks because they are well liked/old members. People shouldn't be demoted because they aren't liked by a Staff member or a Valar. Staff and Valar should be so up in their own asses. | Nope, you're doing great Stephen! | ||||||||
50 | Rarely | Just right | More construction jobs less blockmix jobs | 7 | More town build days | By locations that have nothing there yet | 3 | 5 | We should use placeholder builds with an explaination that it is a placeholder and with some effort put into the build | Monthly | 30-45 mins | 45-60 mins | Some more freedom with inventories and what can be done for custom pvp events | Races, Hide and Seek | Mordor and Rohan | 6 | More focus on underdeveloped packs | The current model style is a bit ambiguous with the change to shader models | @everyone | 4 | 10 | 6 | Have votes for what the next project to be worked on is | Yes | 8 | 8 | Yes | Moderators - Recently they have been a little lax when dealing with rule breaks in discord even getting involved in big political discussions on occasion instead of stopping the conversation before it goes too far. | Give commoners /tppos (it can't be abused) | having a community vote for which project to start next would help to increase excitement and general interest in the project. | |||||||||||||||
51 | Often | Just right | being online more | 9 | Moria Great cave, Mordor, Tharbad and Isengard revamp | by what needs to be done most | 5 | 8 | No, i think if we are going to put time into building something that will just get tossed away, there is no point in building the real thing. I say just build it or wait till more people are available. | I think that there should be more focus, ie, the builders all focus on one area and all the jobs go to that place, rather than everyone being spread out. Also, setting up specific times when there will be jobs, so like you know a week in advance, theres going to be a job on Friday at 3 eastern, that would be awesome. then people can lan ahead to make time for jobs, boosting job participation and allowing progression much faster than before. | Multiple times a week | Any of these/don't really mind | 45-60 mins | I think pvp as a whole is fine, it is enjoyable, but not too much to the point where it is all people join for. | lore quiz and pvp | I guess for me, the lore quiz commands are very confusing and it would be cool to have like a tutorial or something to explain it, but other than that, i think the minigames work great and are super fun. | themed builds. | I think the ring hunt was cool, and doesn't seem too difficult to keep going. i never experienced a lore hour, but that also sounds cool. | N/A | Just keep doing them | Mordor, then combination of erebor, which needs to be developed, and moria, to make one big dwarf pack. Maybe a revamp of /rp h to add more glass. | 10 | No, im not really involved enough to care | I don't know what to do, and i prefer to build. | Probably, but everywhere i would name probably already has the music. | @everyone | Nothing | 3 | 10 | It seems awesome | 8 | There are somethings that are kind of vague, for example the MCME hub, which more information on would be nice, but other than that it seems good. | No | 8 | Yes | I kind of feel like the foreman and designer roles have become very similar, with the foremen almost doing more it seems, so maybe differentiating between the roles more or removing one or something like that. | Not really. Maybe give the commoners something to do or some kind of responsibility. | It seems good. | N/A | ||||||
52 | Monthly | Just right | New places to build. Mordor and Grey Havens for me | 7 | New/cool places | We need new projects. make a plan and get people to work the plan. If some of them want to do revamps, fine, let them do them. If people want to work on new projects they should be allowed to | 2 | 6 | Sure, but I think we should update our Barad dur/Mordor place holder/ Its a bit wimpy | Ability for a few select commoners to apply for world edit :P | Monthly | Any of these/don't really mind | Any of these/no prefernce | Races/quiz | Hmmm, maybe a better way to announce them? Make some of the builders join :D | More community stuff, events on discord, in games, or on the server. I don't think it needs to be a scheduled thing, but there isn't really anything happening now. | Mordor textures. I know they are being worked on, but seeing them completed would be amazing. And then maybe a elven update? | 7 | A bit more interaction. maybe some clearer guides | Nope. Gimme rp artist :DDDD | Another role | Post...find some people who would want to work with us. More showcases of building | 5 | 10 | Keep up with the good work! It's great | 7 | Yes | 8 | I don't remember, maybe link a copy to the last years questions/responses? | 10 | Yes | Guides. Because | Make moderator something commoner can apply for. (should be a lot harder to get) | It should be easier to demote people from Valar | I've heard from multiple people that they think mcme is dying. I don't want to see those peoples thoughts to become reality. | ||||||||||
53 | Rarely | Slightly too many | I already build and have a full schedule with that. | 8 | something that feels meaningful | to me, i flow with whatever project there is. doesn't really matter to me. i prefer to start new things rather than revamps, though i highly encourage diversity in the building themes. | 6 | 7 | for certain areas i think it would be nice to have a placeholder, not too big but something there with signs clarifying that it's a placeholder and not the official thing. However there is danger looming with this approach. people might develop the mentality of "well, if i already started, why don't i continue?". This would stretch the available amount of people building on project out too much. | burn out often happens when individuals of the build team are overly excited to get things done or to be productive. it would be an idea to know which projects people are working on and through this possibly be able to identify when someone is running into burn out and prevent it. | Rarely | 20-30 mins | Any of these/no prefernce | open up the map pool | hide and seek | minigames should be relaxing, any sign of available data shown based on them pushes a sence of competition. this competition makes minigames less enjoyable. | appreciate a team member day? | i think those events should return if possible. it could be part of the guide trial to come up with a select amount of ring hunt locations and or lore hour topics. other than that, crowd source the locations and topics for them. | a sence of adventure instead of a lecture | rohan or mordor | 8 | i loved the open communication about them, would love more | being tired | i'm not a music person on mcme | Another role | more memes | 5 | 10 | bring back the video game page, i need more fun readings in my life ;_; | 7 | i need a workshop on where to find info for events as a team member without having to contact people individually, a nice centralized space would be great. | No | 6 | I don't have any answer for this question and the next, but i'd like to point out: seeing the things that was happening in the BoM commoner project: what people vote for and want to see happen, is not necessarily what they want to help with or support. you might just end up doing things you didn't want to do, which others did want to do but just don't care to help you with. | 7 | Yes | I would give commoner more perks to make it feel more rewarding and less like being a glorified adventurer. something people see as a goal to strife for. | i don't feel like going back, though i felt being lead by quite some questions to have to answer in a certain way while a lot of the things from my point of view are more nuanced and need better clarification. a simple positive or negative question doesn't cut it. but a neutral how or a why question would probably be better. | |||||||
54 | Often | Slightly too few | Dwarven maybe? | Voting | 7 | 7 | I do not think we should use placeholders because it is extra work, and it might be confusing for new people on the server. | Weekly | Any of these/don't really mind | Any of these/no prefernce | No opinion | Pvp, and hide and seek | Ring hunt | I would like ting hunt to return | N/A | I don’t know much about this | An edoras theme would be nice | @everyone | More building tutorials and tours on the YouTube channel | 5 | 7 | 8 | No | N/A | N/A | 8 | Yes | ||||||||||||||||||
55 | Rarely | Just right | Already a builder :P but for jobs it would be nice to have diverse jobs, instead of 3 road jobs in a row or something (although i get they are kinda necesarry). Or maybe some thing like a concept job could be fun, for new projects. | 9 | All good here :D | i think a poll could work but with not many choices and hopefully not only revamps as choices... | 4 | 7 | i mean they do no harm imo. but they could have a guidebook explaining its a placeholder and for example for mordor placeholders it would give the reason of the "rp being in development". Or for hobbit stuff "we are trying to finish lotr locations first". Not that i don't mind telling them every time someone ask is erebor or mordor built futur me: i think the guidebook thing of explaining would just be better in the newplayer world -> which really needs an update pls (O-O) | Honestly i think things are going quite well for progress, dont got much to say. I don't like revamps in general but moria imo is understandable and the anorien region/river is lookin good :) | Monthly | Any of these/don't really mind | Don't play so nothin to say | H&S , geo-guessr , and races (when they are not in DA) | I do like these events but i see no reason why they couldn't happen when someone simply feels like it or has time, instead of a something that has to happen every week/month. Would be more convenient for the people making them and all people would need is a 1week reminder | mordor mordor mordor | 8 | no i get its a slow process and the textures look good | nah i'm just bad T-T | 5 | 10 | epic stuff everytime | 8 | No | 6 | Yes | MCME survey = good stuff :D hopefully some things change | ||||||||||||||||||
56 | Rarely | Slightly too few | if i had more free time, im usualy only free to join late at night in my time zone and there are never jobs at that time | i would love to see new projects or finishing other unfinished ones | voted by the community | 3 | 6 | i think place holder builds are fine, it gives a taste of what could be there and something to look and explore in the mean time | i cant think of anything since im rarely able to be there for building | Weekly | Any of these/don't really mind | Any of these/no prefernce | no chenges, everytime i join pvp i have a goodtime | i like the races | i cant think of any | it would be awsome if there was a murder mystery event/pvp mode | i remember doing some build school thing like 2 years ago or something that was fun | i cant think of anything other than my schedule tbh | like i mentioned in a previous answer, i would love to see a murder mystery mini game/pvp mode | mordor perhaps | 7 | idk enough about the texture development to make comments | i dont know anything about texturing or who to ask about it | i am usualy listening to other stuff in the background such as youtube videos or watching movies while im on mcme so i usualy dont have the music on | Another role | i think frequent tik toks would help a ton, its a big platform and easy to get views on and to get people interested in what your making | 1 | 5 | ive never read it | 8 | i cant think of anything | Yes | 8 | i cant remember anything from last years survey | i cant remember anything from last years survey | 8 | Yes | ||||||||
57 | Rarely | Building more interesting things. | Based on iconic locations and fellowship path. | 6 | 7 | placeholders are meaningless and a waste of time but can be interesting | while build quality is up, it feels wasted, leaving the fellowship path to suffer. I still believe this server should be as movie screen-accurate as possible with those designs being the most iconic. We need a new hobbiton, bree, rivendell, and helm's deep at the very least, and minas tirith could use some work too I feel. | Weekly | Any of these/don't really mind | >1 hour | maybe having kits, with different weapons or abilities, possibly point-capture siege game modes? | freeforall, teamslayer, and teamdeathmatch | provided above | I would very much like a quality of life update, cleaning up all the item textures, and various blocks, or bugs, or just weird things. I would also want new weapons and armors, something i personally would enjoy contributing to. | 8 | kill toti. | depressed | @everyone | onlyfans | 1 | 8 | seems fine enough | Yes | 10 | Yes | give me valar (head oathbreaker) | im too tired rn at 1 am but like augh the builds on this server of iconic locations are so trash it makes my head hurt and like all the iconic locations are from like ten years ago or whatever just idk we need better movie accurate stuff | ||||||||||||||||||
58 | Rarely | Just right | I'm not much of a builder, though if plots were easier to access or the were other ways than having to directly ask for one, I'd probably take some more plots. | 10 | Community Build Day for Moria so we can free Wyatt | Based on which one's have been around for a long amount of time. Like Moria (not to harp on it), which has been a project for a long time but still isn't halfway done. | 6 | 10 | Aside from the one at Dol Guldur and Umbar, nah, don't think they're too necessary | I was just flying around Mount Gram recently and the was a couple of platforms near the front entrance, but one of the layers doesn't have a ladder connected to it. It's a relatively simple fix, but for players that like walking around the world rather than flying, it would mean a lot. | Rarely | Any of these/don't really mind | 20-30 min | Not particularly no. | Races | None at all, love 'em the way they are | Tours for people in the Eastern Timezone. We don't get many cause there's only 1 guide from the East Coast :/ | Can't really say I've been to many of those before, though I did like Lore Hour in Rivendell | None really (aside from maybe making quizes a bit less tedious to run :/) | None that I didn't already say above. | Dunno if other flora is considered in the forest update, but a wider variety of vegetation would be nice! | Mordor and/or Minas Morgul. A creepy theme would change the feel of those places by a lot!! | @everyone | I'd think having a dedicated Instagram or YouTube short post would be the best way to increase MCME awareness. Also talking to content creators that are well known for their large builds and asking them to come check out what we've done could be cool (TrixyBlox and Grazzy are two YouTubers I can think of off the top of my head). | 3 | 10 | 8 | Have a team member or staff member check in every once in a while on how Commoner Projects are going. It's tricky sometimes to keep a project going with only a couple people that work on it every once in a while, and having a team/staff member to help out with plans or just getting people to know about the project could really help out. | No | Yes | I feel like there should be a place where general info for becoming a Guide or Artist can be found. For example, guides need access to a LOT of info on the server, but there doesn't seem to be one dedicated place where everything can be found. I've started working on something that could be used in that manner because I wanna retry for guide at some point, but I would like that to be something that all wannabe guides/artists can access (specifically those roles because after that you're already well enough asserted in the community that you feel comfortable to ask almost anyone for help) | Love the server, don't think there's anything else to say though. Tried to keep this as constructive as possible though. Thank you!! | |||||||||||||
59 | Often | Just right | most of the events are a bit late in the day for me sometimes but well it an internation server so thats nothing to change for you, more my own problem | 7 | priority in lore | 6 | 7 | not realy because, well the server is a construction side, a WIP so I´d say we shouldnt waste time to make placeholders instead of building 'real' stuff. Its okay to have areas that arent realy build yet. Maybe If someone realy wants to build a specific building in freebuild which isnt build on main right now , the builders could deside to bring it to Main as a placeholder | There is nothing that comes to mind here because I realy like how building is on the server at the moment, its not to sressfull and always fun and progress is made too | Monthly | 30-45 mins | Any of these/no prefernce | Its pretty ok how it is but sometimes people are cheating by flying or stuff like that, wich is obviously not that great | Races and Hide n seak, also quizzes tho | well all the tree textures, especially better leaf textures but ofcource also better branches and all the wooden stuff | 6 | I'd say everyone who wants to watch the videos, and get an anouncement should subsrcibe and activate the bell, but im not against a @everyone ping | 5 | 9 | 7 | No | Yes | |||||||||||||||||||||||
60 | Often | Slightly too few | Build days :D | 10 | More of them, build days are super fun, and wouldn't wanna change much about them. | All team members including artist and guides, and get some info about what commoners want built, so more commoners participate in jobs and plots. | 2 | 9 | I don't think MCME should spent time on place holder builds | More assistance towards people going for artist on the server. | Multiple times a week | Any of these/don't really mind | 20-30 min | Not really | Races | I don't | Ring Hunt | Ring Hunt, ran same as before | Mordor | 7 | There's no barriers | @everyone | Tiktok | 5 | 10 | 8 | No | 8 | 10 | Yes | |||||||||||||||
61 | Rarely | Slightly too few | More free time | 8 | Forest vegetation | By their relevance to the overall goal of the project. | 3 | 8 | No. Wtf... immersion breaking. | Rarely | 30-45 mins | 20-30 min | Mooooodoooor | 5 | @everyone | 5 | 10 | 6 | Yes | 7 | 8 | Yes | |||||||||||||||||||||||
62 | Rarely | Slightly too few | being a better builder | 8 | More towns and less nature stuff | vote on it in the discord on forums | 2 | 8 | I think it should but there should be only on hold for 2 months max. Seeing Cair Andros under construction for like 2 years now sucks. So if the build is expected to be on hold longer it should be placed in a seperate world. | naw server is chill | Rarely | Any of these/don't really mind | Any of these/no prefernce | Mordor | 6 | More info. It feels like they just come out I don't know whats being worked on what the progress is. | none | hobbiton | Another role | Need more youtube videos showing off previous builds. Like do an in depth dive into these builds showing secrets, stuff that happened on the build and other things. Gives Mcmiddlearth more personality | 5 | 10 | I think its almost perfect. Its really up to the projects to determine the quality. Sometimes the articles with the projects don't give any information but if nothing was worked on that month the times suffers. | 9 | none | Yes | 8 | updating the times was needed and it worked so I'm happy | the most popular 3 revamps and 3 new projects were not even talked about :/ So it makes other players and I feel like we don't get a voice in what gets built. | 10 | Yes | none | there should be a rank seperate from commoner that is just for people who aren't active in building but still join regularly and support the server. | none | If emyn muil is getting worked on the footprints should extend to cover Sam and Frodo's journey up to Minas Morgal. No reason not to do it if emyn muil is being worked on, dead marshes finished two years ago, black gate got put in, ithilian finished, and minas morgal is mostly done. | ||||||||||
63 | Rarely | Just right | by their prominence in the movies | 2 | 5 | Monthly | 45-60 mins | Any of these/no prefernce | hide and seek, lore trivia | ring hunt is great, though as someone who hasn't read the books they can get rather hard | why is this a required question | Another role | 1 | 8 | No | 8 | Yes | allow commoners to enter spectator mode! I wanna explore under the map | |||||||||||||||||||||||||||
64 | Monthly | Just right | Jobs getting announced better or made more interesting | 7 | Mordor | Community vote like stoog suggested | 3 | 8 | They should use it because when new players join they normally dont look at the building quality that much and just want to explore the world and dont want stuff thats important to just not be there at all | Multiple times a week | 30-45 mins | >1 hour | I would just like to see the major bugs being fixed and maybe a few more maps/gamemodes | Mordor or Erebor/Laketown | 4 | Maybe dont release it all at once but do it in small packages so projects dont have to wait on textures to continue the project | @everyone | Another showcase video | 5 | 10 | 5 | Yes | 4 | 8 | Yes | ||||||||||||||||||||
65 | Never | No answer. | 6 | 9 | Never | No answer. | 3 | 8 | No | ||||||||||||||||||||||||||||||||||||
66 | Often | Just right | To be able to propose what areas I would like to build, rather than the ones set by the team. | By poll where only commonly active people can vote | 4 | Yes. Anyone, with permission, should be able to make placeholder builds, as exploring is a bit odd when landmarks like the eye of sauron aren't there. | Weekly | Any of these/don't really mind | 45-60 mins | Team selection could be nice but not necessary. | Capture the flag. I havent played a wide variety yet. | Eye of sauron. I feel it is quite a staple of the lotr middle earth. Also making an Isengard when it was transformed into an industrial area could be explored. | I don't know all that much lore, and therefore like the concept of Lore Hour. | N/A | @everyone | 5 | 8 | No | 10 | No | The music is a bit on/off. Also the proximity chat is a good idea, but no one is ever really near, except when there are jobs, but then everyone is using discord. | ||||||||||||||||||||||||
67 | Rarely | Just right | let the people choose between a selection made by the build team | 3 | i think place holder builds would be good to attract more players. I think new players are far more likely to hang around if they feel like the map (with that i mean the stuff from the movies) is at least somewhat completed these placeholders can perhaps be built (under guidance ofcourse) by commoners to also increase activity and participation maybe a warning message can also be shown to let people know that these are only temporary placeholders | i feel like moria is bit too big of a project that requires too much time, focus on the path of the fellowship and finish the extra halls and parts of moria after all the main projects are finished | Rarely | 30-45 mins | >1 hour | only use middle earth maps and focus on making the games balanced (for example: make sure there is no possibility of spawncamping) | quizzes and pvp | MORE QUIZZES, that means more frequent and more quiz questions | id love a return of Lore Hour, weekly or biweekly | itd be nice if they were scheduled further ahead | dunno | 10 | Another role | 3 | 8 | 8 | Yes | 7 | Yes | i feel like guides overall should engage a little more with the players, this means more events and maybe some random tours could be nice (they dont even have be prepared, just walking around and chilling with players), i think this would specifically for new players be very nice | love you guys you are amazing | ||||||||||||||||||||
68 | Often | Too few | More Moria and Anorien jobs | 9 | Gladden Fields build day | Finish new projects before more revamps are added | 2 | 7 | Should because Mordor maze is funny | There should be more new projects than there are revamps | Weekly | 45-60 mins | 30-45 mins | More wardens and withers | I like the infected game, however towards the end of the match it becomes more like hide and seek than pvp. | Ring Hunt, same as before, I loved the varying levels of difficulty with the riddles depending on who was running that months Hunt | I already go to most tours and build jobs | Mordor | 5 | Get work done quicker | I suck at texturing | The Daring Wanderer | @everyone | 5 | 8 | 8 | Let the server know about jobs an hour before they occur much like done with tours | No | 9 | Yes | |||||||||||||||
69 | Often | Just right | Nothing, I actively join jobs and do plots. | 5 | I have not joined any of the build days but if I were to join one it would be more Moria work. | They should be chosen by a project lead assuming we have the proper textures. | 5 | 8 | I believe we should use placeholders in areas that make sense. We could easily make the face of Erebor with the current textures and custom inventory. However placeholders for areas that lack a custom inventory such as Mordor should not be done. If a custom inventory for Mordor were to be done then we should look at the possibilities of making more placeholder builds. | Some problems I have noticed with the building is the amount of people actually willing to build. There are plenty of commoners to do plots but not nearly enough artists. The server needs more artists as most commoners cannot do the work artists can. Although not much can be done as we are a volunteer force. I have no fixes for this issue it is just one that greatly limits the efficiency of the servers progress. | Monthly | Any of these/don't really mind | Any of these/no prefernce | No. I don’t join PVP often and when I do I quite enjoy it and have no issues with it. | I do not have a preference. | No. | None. | I did not participate in any of these events however I know some people did enjoy them so brining them back for their sake would be good. | I would join events more if I didn’t focus on building as much. Most of my time is prioritized to building. | I believe that guides should do more with larger scale events than just small mini games or the same yearly events. Bringing back some older one time events that were successful will probably do just as good today. | It does not matter what new textures are worked on to me. | 8 | No. | I have never really tried to texture and don’t have enough time to learn it and actively do it. | No. | @everyone | I do not. | 5 | 9 | N/A | 8 | I have no ideas. | No | 5 | I do not know what the feedback from the survey was. | I don’t know what the feedback was | 7 | Yes | I feel that all the ranks hold up to what they are meant do to do and do it quite well. | No. | I don’t have any. | ||||
70 | Monthly | Just right | 10 | Let the builders decide | 2 | 5 | Yes because it lets people have something to look at. | Multiple times a week | >1 hour | >1 hour | Races and GeoGuessrs | Rohan RP | Another role | 5 | 7 | 4 | Yes | 5 | 4 | Yes | |||||||||||||||||||||||||
71 | Rarely | Too few | It's just my schedule, so far. I need to find more free time. Also, large builds would be nice instead of small things around the world. I understand that those are important but there working on something big is really fun. | The Gray Havens, absolutely. | Popular discission. I know that seems like a terrible idea, but I think you will be amazed by the backing the project would get. Also you will find the people who are truly dedicated. | 3 | 4 | I really don't know. Building them would take time that could be spent building the main builds. I have no opinion on either. | I have no idea if this is possible but giving builders in free build access to world edit and other tools in a set amount of space to work on their builds. That would help a lot. | Rarely | 30-45 mins | >1 hour | Offhand bows would be really nice. | All. I love races to see the builds, hide and seek for the same reason, and the lore ones because, well, lore is awsome. | Nope, right now I don't see any improvement needed for them. Maybe more locations for hide and seek... | More events in American time. Stuff is happening either when I am in bed or when I am getting ready for bed. | Love the ring hunt. Not sure if I have done a Lore Hour yet... I don't have any suggestions. | More build events in my time zone. Also, more big builds. | Just time zones. I want to be more involved. Everything is when I am sleeping though, especially with school. | I don't know much about the forest update; I would not have anything useful to add. | 2 | I don't know how to texture so I could just be insulting everyone on that team which is not my intention, but it seems so slow. Maybe have a job board that trusted people could go on, choose a block to texture and do that then go back and choose a new one. I don't know how much that would help but that would be how I set it up if I was the king of the world. | Mentoring. I have no idea how to get involved. What would be nice is for an inspiring texturesest to get assigned an experienced texturesest to teach them everything they know. That would help me get involved and maybe help others as well. | Not that I can think of. | @everyone | Helms deep game. That was what introduced me to MCME. More games in places that people could connect with. Battle of the Five Armies would be a nice addition. Include more YouTube creators that people would know. When Impulse was on was super cool. I was not there, but I would definitely call in sick to school to be here for that. | 1 | Have not taken a look at it yet. I should though. | 8 | Everything on the news channel I don't get notified about. I would not mind getting pinged about that stuff. | No | 10 | Yes | So far your system seems to work well. | World edit as a badge that people can have, at least in places that they are working in. | This seems more like a me problem but I would love to one day be a Artist, yet I don't think I would be able to commit the amount time that is required for that rank. I don't think anything can be done about that though. | I have really enjoyed being a part of MCME even though I have not been there all the time. I love what the community is doing. Could we do something more along the lines of teaching more Tolkien lore? I have no idea how that could happen or what else you could do that you are not already doing but I would like to learn more about Tolkien Lore here. | ||||||||
72 | Monthly | Slightly too many | Actual fun things to build in mcme or make it more of a event. Even if it isn’t used on the main world map it’s still more fun and brings in more people | 4 | Competitions or more themes and events based around building and not just something that feels like a boring office job | They should be chosen by a process of elimination. From like could we do this easily with world edit to if we had some artist knock this out or copy and paste. Feel like a lot of it is just like “we need a job for this week so let’s do anything” even when it’s something unnecessary | 5 | 4 | Obviously a place holder build even if bad or small is always better then nothing or just random blocks and areas of nothing | Feel like a lot of people don’t have fun with it anymore | Monthly | <20 mins | >1 hour | Obviously the more development the better. More armor themes more lore built into pvp character selection. All obvious things that make a good pvp game but it just takes time and man power | Hide n seek. Geo guesser. Races | A new one fresh one would be nice. Even if something simple like build battle mini game or skyward but lotr themed. Anything new and fresh would be nice | Large tournaments. Quiz tournaments hide n seek tournaments. Make them tournaments for fun to see who’s the best on mcme for each mini game. I know there’s a lot of competitive people so it would be very good for moral and player boost. | No | Tournaments. Larger events with small prizes. Anything new that isn’t repetitive | Need a better events team then the guides who kinda drag there feet through it. Last time me and another mcme member who is popularly liked tried to join the events team it just “wasn’t really a thing anymore.” I know a solid handful of people who would love to let there creativity out. Me being one of them | Water | 6 | Another role | Just let more people have a chance. Let there creativity run wild | 1 | 4 | 3 | Take action on these things. These meetings and questions and quizzes. The comments on discord and social media. Feel like a lot of people have a lot to say but not a lot of action gets taken | Yes | 3 | Build event consistency | New anything | 6 | Yes | Guides I feel like are a weird place holder for a lot of different things. Where a lot of people I’ve heard want to be a guide for only a specific thing there passionate about but don’t want to do all the other things so there good at one thing and completely ignore the other roles or opportunities given to them. | Not ranks but just give people more freedom and chances with the specific teams. Feel like people are really nit picky about a lot of stuff when in reality anyone can be given a shot and be given a role and let them be apart of something. Just because there on a team or rank doesn’t mean they have to host the event or make the content. They can make have a say and have a place to be and have a opinion to try to improve the server. | Give more specific roles or ranks or teams to people that deserve it and are passionate about it. And don’t judge them off overall knowledge. See there strong suite see there passions see there hobby and let them improve and be apart of the mcme server. Will boost server moral and activity so much. If you ask people they’re interests then offer them a member spot on a team or rank or job. | People need to feel like there passion and skills can be implemented into mcme and not merely blocked by a rank or test or criteria. | |||||||
73 | Never | Slightly too few | Good Question | 5 | By the Community | 3 | 6 | Yes, they can be fun to explore (I'm looking at you, More-Door) | Rarely | 20-30 mins | Any of these/no prefernce | I would love the Ring Hunt to return, It's a great way to engage new community members. I'd make hints that are oddly specific, but new people to Middle Earth should also be able to find the ring, with a little research. | Having more time | Mordor | 4 | I can get involved with texturing?(make it more visible that people can do that) | Mordor, Isengard(More consistent soundtrack playing is what I personally would like) | Another role | 5 | 3 | No | 7 | Yes | ||||||||||||||||||||||
74 | Never | Advisory vote among common builders to be considered by server admins and other high ranked community members | 5 | Rarely | Any of these/don't really mind | Any of these/no prefernce | try and iron out the bugs and unfinished textures | @everyone | 4 | No | |||||||||||||||||||||||||||||||||||
75 | Rarely | Just right | If it were available more during the day (UTC) during weekends. I'm not an evening gamer... so I don't participate in the jobs cause they are all at about 8pm UTC. | 8 | I don't know | The people up to know best :D | 4 | 10 | I don't think it should. I strongly believe that it's better to do a good job the first time. Don't make temporary solutions. Do it will the first time ;) | Kind of a repitition of my one answer: I know why most build happen in the evenings, but it would be nice to see more task place during the day (e.g. late afternoon on Saturday) | Rarely | Any of these/don't really mind | 20-30 min | No, I like it | Hide and seek and racing | Could there be one of two more minigames? Idk what, but it's just a thought. | My life being less busy lol (that's my problem) | Mordor textures :D | 9 | I can remember if the mines of moria have music right now ... I think they do, but if they don't, please add. Also, it would be cool if ambient sounds were added (e.g. dripping water in caves, rustling leaves in forests) | @everyone | 4 | 10 | 10 | I don't know | Yes | 8 | 4 | Yes | Keep up the amazing server is so beautiful. And the community is great. <3 | |||||||||||||||
76 | Often | Just right | 7 | Based off of what the fommunity wants to see more. | 4 | 7 | I think MCME should use place holder builds because it allows new players to come see the locations. | Monthly | Any of these/don't really mind | 30-45 mins | Lore Quizzes and Hide and Seek | Improve the way you find people in hide and seek to a right click instead of having to run into them. | Movie Night | Mordor | 5 | Another role | 2 | 8 | 6 | Yes | 5 | 4 | Yes | ||||||||||||||||||||||
77 | Monthly | Slightly too few | If they are taking place at europe time | 8 | Erebor or Dol Guldur | By the entire community I guess | 2 | 6 | Rarely | 20-30 mins | 30-45 mins | The Elven theme | 8 | @everyone | 1 | 9 | No | 9 | No | ||||||||||||||||||||||||||
78 | Rarely | Just right | 1. Easier 2. Murica hours 3. Mordor being finished | 5 | Idk | 5 | 7 | Please finish Mordor RP | Monthly | 30-45 mins | 45-60 mins | Mordor | 6 | Another role | 1 | No | Yes | ||||||||||||||||||||||||||||
79 | Rarely | Just right | More builds in American afternoon. I know Wyatt has been trying to do more and I appreciate that but it's been hard to catch a build with my schedule. | 8 | Near Harad/Umbar and Hobbiton Revamp | Regular builder/artist process. Maybe a community vote on one or two projects a year? | 5 | 8 | I'd say no to placeholder builds. They would look out of place on the otherwise beautiful map. Also. If placeholder builds were done, artists and builders might just work on placeholder moc type things and not work on actual projects. | Keep up the great work in Anorien. Also, Hobbiton Revamp Wyatt! | Monthly | Any of these/don't really mind | Any of these/no prefernce | N/A | N/A | N/A | N/A | Ring Hunt, same as last time. | N/A | N/A | Just make the trees less leggy please. The Greenwood is unbearable! | 9 | No. | N/A | No. | Another role | N/A | 5 | 10 | N/A | 10 | N/A | No | 10 | Building opportunities. | N/A | 8 | Yes | N/A | N/A | N/A | Keep doing the surveys every year. Keep doing your work on MCME! | |||
80 | Never | Chosen with community Input, I understand that team and staff have a big role in deciding but the community should have a voice as well | 3 | Rarely | 30-45 mins | Any of these/no prefernce | Races and geoguesser | Lore hour should return, I liked participating as co-host and also joining s few events. I loved when Stephen did it but I understand if he wants to step down and let another take charge. | Mordor | 5 | I think there is a balance between quality and speed, and right now we're too heavy on quality, it's just hard to fathom how one texture pack can take multiple years | @everyone | 2 | 9 | Yes | 6 | 7 | Yes | |||||||||||||||||||||||||||
81 | Rarely | Too few | better fitting with my new zealand time zone | idk | 6 | Monthly | 45-60 mins | >1 hour | Wood textures planks and stuff | 7 | 2 | 7 | 8 | Yes | 7 | Yes | |||||||||||||||||||||||||||||
82 | Often | Just right | DWARRRVVESSSS! | 7 | MOOOOOOORRRRRIAAAAAAAAAAA!!!!!!!!!!!!!! | New projects should be done based off need, such as essential locations to LoTR and moving down the priority chain, or in the future, The Hobbit. | 3 | 7 | Placeholder builds are nice for locations not built yet, but it seems like time is not needed when you could finish other pre-existing builds on pre-existing projects with that time instead. | Monthly | 20-30 mins | 20-30 min | Nope, PVP seems fine to me! | One in the quiver, TDM. | More Dwarven stuff, or far Harad / Rhun (although neither of these are current or soon-to-be current projects). | 5 | I don't really know much about the texture development process. | I'm not sure how to be involved into the texture development process if I was interested | Erebor, Harad, Rhun | Another role | 4 | 8 | 8 | No | 8 | 7 | Yes | ||||||||||||||||||
83 | Rarely | Just right | That I don't join in on the building that often is more of a time issue on my part than a lack of plots and jobs on your part | Perhaps a vote among Commoner+ for new project will help convince more people to help build on the projects | 5 | 8 | I don't think it is necessary to use place holders. It takes time to place them and technically the Middle Earth map is the placeholder since the location of things is already determined by Tolkien. | Rarely | Any of these/don't really mind | Any of these/no prefernce | The Ring Hunt was always fun the way it was, I wasn't always able to join in on the hunt, but it was fun when I had the time | It would be nice to be able to get started on Mordor and such. So textures for new projects otherwise we might get stuck on revamps and all that, because we keep putting effort in making current textures better. The Mordor pack will unlock possibilities for new projects that people really want to see finished. There are always a lot of questions about whether Mordor is built or when it will be built. | 7 | At the moment I'm a little short on time to put into MCME, but perhaps some texture work sessions would help get new people involved. It would help for me, because I'll be able to ask my questions and immediately get my feedback so I can continue and won't have to wait. | Another role | 1 | 7 | No | 8 | Yes | |||||||||||||||||||||||||
84 | Rarely | Slightly too few | if the american foreman other than just wyatt would actually run jobs and if any plots were open that aren't an anorien/beorn lands farm or in "the mines" | 6 | Although I understand revamps, I think that build days should be exclusively large project that either didnt have much before or are completely new. The fishing villages and the Agar build days I think were good, but I think that rebooting things like Moria west or part of the anduin shouldn't be a priority for a "build day event" given there are only two in the year. I mean if one of your two build days every year is redoing somehting you already did to look better, then in my opinion they somewhat cancel each other out and then there has ony been a little bit of progress, respectively, when alternatively, if the porject was finishing something new or not very developed, I think the progress could have been about double. All of these things considered I do know that textures can take a while to develop they way the team wants and that I'm pretty sure I only joined the first of these 4 build days, though I almost joined the Agar one I think before not joining it instead. | I think revamps should be relatively smaller projects. I think linhir would be the absolute largest example of what should have focus on. As far as new projects, I think that largely has to do with textures. Similarly, I think it would be good to make plannings for things like barad dur, erebor, laketown, goblin town, before texture are set. Just rough outlines like say in thorin's hall. Although that does put some pressure on the team, I think that would be an incentive to work on getting those textures ready. This being said, it's not like I personally work on textures, so I am not sure it is worth the pressure here or not. | 3 | 6 | I think this is a great idea actually. What if there were makeshift "placeholder" builds for major locations, like the black gate or minas morgul, for things like say erebor, laketown, goblin town. THEN, have one foreman start the project and give out plots, run jobs on it and after saying the basics, have the place largely designed by artists and commoners and even some adventurers, given that its not an end product anyway. I think this would be good for community engagement. ik im having a bit of a caver moment but I think this one is good stuff, even if it has some things to be more specific about, i think its worth taking a look at. | I mean there's always conflict among staff for ideas and just in general, but I think more might get done if team members let go of their egos and stop argueing so much, its friccin minecraft for crying out loud, the convos I hear in vc make it sound like its the first years of the UN or NATO or something (uh oh politico, arrest me officer ive been really naughty) | Monthly | Any of these/don't really mind | Any of these/no prefernce | less lag. I have reaosnable but not amazing internet but given im on the opposite side of the world the ping is just too darn high and i can't hardly move half the time | i like hide and seek for its community engagement and lore quizzes given im not terrible at those when the questions actually work | maybe adding another one? | beats me | id like lore hour to return, maybe try to read the hobbit and lotr and silmarillion all once a year. quite a steep order but I think it would be good for the community | i dont like it when @wieldablemars0 or wyattrox03 go like "join this thing" or whatever. im just kidding. i mean large events I am usually alseep for given time timezone | no | mordor or like a dwarf pack that owuld work for both thorin's hall and erebor. like cmon people (ik im people too) | 6 | beats me im not on the texture team. but having textures not take 4 years minimum might be nice for overall server development | well the textureing sub discord channel has hardly been touched in a while, does it even still exist? not to mention there is a whole stigma about people putting a lot of effort into a texture over long periods of time and for the expectations to be so high that it never matches up and I jsut don't see the point of putting a lot of time into something that isn't going to go anywhere anyway. Its like working for a restaraunt hoping to start cooking on the line eventually, but they just keep you in the dish pit forever. and you think you can work your way up to cooking, maybe dip your toes in using a frying pan or something, but they send you back. IRL ive had the pleasure of moving up form the dishpit to working as a cook, so like why would I put myself in that position, i got to find a job, i got college, i got a homelife, im an adult with bills and taxes and whatever. i would love to help but the stakes arent nearly enough in it for me | eh. music's good where they are but im not too particular on it | @everyone | being semi active on youtube shorts and tiktok. maybe a cinematic showcase of individual locations with new ones each week. I think that could take a bit of effort but could gain traction and build a consistent and growing audience, and maybe, just maybe, even go viral :O | 2 | 7 | i dunno i hardly read the stuff | 6 | I probably know most about what staff is doing exclusively by listening to staff and team members argue and complain on the vc's. although they do it a lot and i think a lot of people are getting information that way, I do think its also pretty sad and pathetic | Yes | 6 | i think there has been slightly more in the wake of running jobs and community engagement | TOO. MANY. REVAMPS. | NOT. ENOUGH. NEW. PROJECTS. | 7 | Yes | I mean the only unique trait of guides are being held for smaller community events and pvp, but the first of those things are hardly utilized any more. and although guides would be good at answering questions, they hardly ever do because they are largely hardly ever online | give guides exclusive perms for running tours. i think this would give more people incentive to become a guide and in turn maybe inspire them to create more community engaging events. also this might be the tipping point to get stephen to become a guide | not be so darn picky about the requirements for guide and artist, like i understand for staff and whatnot to have a really solid team, but golly its friccin minecraft, artists and guides are perfect for community engagement, and yet out of the like 300,000 people that have joined the server since discord was created, theres less than 100 guides and artists right now?! | ya mum | |||
85 | Often | Slightly too few | More regular resource pack updates, to fix rp bugs etc. | 8 | Priority given to new areas over revamps. | 2 | 4 | MCME should definitely add placeholder builds to some major locations. Some places which are small that could quite easily get placeholders are Rhosgobel, Beorn's Halls, Thranduils Halls. | We should ideally use more film locations as inspiration for building. The majority of players who join the server have only seen the films. Players are immediatly drawn to film locations like Minas Tirith, Helm's Deep, Isengard etc. while book locations don't seem to take a lot of player interest e.g Dol Amroth, despite being debatebly more impressive and detailed. We also need to reduce the level of realism the server is going for, some builds may look realistic, but that does not mean they look good. The new Emyn Muil terrain looks great, however it does not look anything like the films or even how it is described in the books. Our new White Mountains done courtesy of Pacifist are another example, despite being called the "White Mountains" - there is barely any snow on them and they look incredibly boring. Please consider that we are a server based on fantasy novels/films, and that we should take risks and include fantastical elements, while maintaining a balance of realism. | Multiple times a week | Any of these/don't really mind | Any of these/no prefernce | Currently it's a one man show, and that man is moulding PvP around the way they personally play it, and not how the majority of players like to play it. For example, the redone Helm's Deep layout is extremely inbalanced, and has reduced the fun people have on this map. Also changes to bows/arrows have been controversial, with no community engagement or feedback taken on board. | We should make it a priority to allow proper blending between resource packs. An example of what I mean is Moria East Gate. It's currently a mess, and the rp merge has not been planned out whatsoever. We need some Dwarvern RP blocks in RP H so that some Dwarvern exteriors can be made while also using Rp H terrain/veg features. Would also like to see more interior/decoration blocks in rp h, it currently feels very outdated and lacking. | 4 | More frequent, smaller updates, and engage with the community a bit more to see what blocks they would like in the pack. Also, fix broken textures/custom inventory blocks/missing custom inventory blocks. | No specific areas, however I do believe ALL music should be added on to the Audio Client. It's currently a bit of a mess having it spread out between two platforms. For example, areas in Minas Tirith have both themes playing at once. It would just be far more simple. | @everyone | Perhaps the Media Team could reach out to some YouTubers/Streamers agents to see if they would be interested in doing a showcase of our server, even if one in a hundred agree it would be worthwhile. | 5 | 10 | Please do not do interviews of "irrelevant people". For example, why was DankJive, a player who many have not even met, featured in an interview, when there are so many active players/team members who could be asked for an interview? Most likely nepotism. I would also suggest the Times Team make a list of all players who have been interviewed to ensure they are interviewed a second time (including the old times format). | 4 | Team just need to be more upfront with their plans. It took a whole massive forum thread for Toti to explain some critical information about his plans and processes to the wider community, why couldn't this have been shared sooner? The Times is a great method for this, but players also would not mind periodic anouncements for plans in the #anouncements channel on discord. | Yes | 5 | We definitely have improved in the build events aspect of the server. | UInfortunately the overrall feedback surround rp development and revamps have been ignored and things have continued as is. | 8 | Yes | Perhaps allowing trusted Commoners access to additional badges like Moderator and World Edit? Since it is an application, these can always be denied by the staff team to ensure they are not being put in the hands of those who are not trusted. Some Commoners can be more well trusted than some artists. | I've noticed a large spike in Team Memebers (mostly Artists and Guides) causing disruption in games, events and pvp. Would suggest this is addressed and not ignored when it is reported to staff. | We're doing well in the Event aspect of the server, it's time to turn our attention to the builds and processes and addressed the glaring issues in this aspect that have got the community so upset. | ||||||||||||
86 | Monthly | Just right | idk i just dont have enough time, I got really discouraged when i heard that it took some people years to become an artist, then i just dipped it | erm idk :) | 5 | 6 | So i am an adventurer for a long time now, it is because i hop on server every once in a while so im not playing long enough (in these time periods when i play) to be a commoner, so people kinda forget abt me. I sometimes go to jobs but they just dont seem fun to me because its mostly roads and stuff like that, sometimes i like to do that but mostly not fun. I was interested in becoming an artist but as I said I got discouraged a lot when I heard that it took some ppl years to apply and the fact that it takes like months to become one. All of that just makes me feel not to apply and thats why I stopped very quickly. I know its long like that for a reason, people need to be good at building, I just dont feel like getting good at it, its time consuming, SUGGESTION: maybe make some building lessons? | Weekly | 30-45 mins | >1 hour | I only played pvp I dont know when are others played | Ermmm idk again lol, not much into textures | 6 | Another role | Instagram videos and images using hashtags | 2 | 8 | 4 | No | Yes | No | Bring back translator team!!!! It was only one i knew how to enter in | |||||||||||||||||||||||
87 | Monthly | Too few | If there were more ways to get feedback and improve in a timely manner, I would probably join more building related projects/events on MCME. | 3 | I would like new projects to be prioritized by their popularity within the Tolkien community as a whole such as Erebor and Mordor. If these projects can;t be started for some reason I think we should focus on revamping the oldest locations because they usually look the worst. | 3 | 4 | I think MCME SHOULD use place holder builds, because it gives new players something to look at AS WELL AS something to look forward to rather than just empty space. | Monthly | Any of these/don't really mind | Any of these/no prefernce | I think there should be some changes made to PvP modes to make them more middle-earth themed. An example of this would be kits that are styled after different characters as well as more middle earth maps and more of a push for the making of these maps. | Birthday events for when certain large projects were completed on the server. These would be celebrated by running special minigames and server lore tours at those locations. | I would like to see the Mordor pack worked on as well as an update to the Rohan pack and a new corn texture. | 5 | I think it would be beneficial if there were more texture workshops/help sessions to get newer players into texturing and more familiar with texturing. | I would like to see an ambient theme created that would automatically play whenever a player isnt in a location with specified music, because this would add to the exploration that playrs experience when their in the wilderness of MCME. It would also be cool if there were some random noises like bird calls and crickets added as an option for "music". | Another role | We could post more videos and clips of our events, pvp, tours, and minigames on all of our social media accounts to show that there are things on the server that people can do other than explore. | 5 | 9 | I think it would be amazing if snippets of server lore were included in the Times, similar to the Tolkien Lore, because this would educate newer members about the past of MCME. | 7 | No | 10 | Yes | |||||||||||||||||||
88 | Never | 1 | I would like to choose them myself. | 1 | 1 | Never | stop with the texturing pls | 1 | 1 | 1 | 1 | Yes | 1 | 10 | No | ||||||||||||||||||||||||||||||
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