| A | B | C | D | E | F | G | H | I | J | K | L | M | N | O | P | Q | R | S | T | U | V | W | X | Y | Z | |
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1 | ID # | Name | School | Type | Cost | STR/DEF | Use | Distance | Rarity | Skill Text | Air* | Velocity* | Homing* | Recovery* | Notes* | |||||||||||
2 | 1 | Psycho Wave | Psycho | Attack | 4 | X | 1 | short | 4 | STR = target's Level | No | |||||||||||||||
3 | 2 | Psycho Burst | Psycho | Attack | 7 | X | ° | short | 5 | STR = target's Level | No | |||||||||||||||
4 | 3 | Psycho Knife | Psycho | Attack | 2 | 2 | ° | short | 1 | No | Two consecutive hits before knockdown | |||||||||||||||
5 | 4 | Psycho Blade | Psycho | Attack | 5 | 5 | ° | short | 3 | No | ||||||||||||||||
6 | 5 | Excalibur | Psycho | Attack | 5 | 7 | ° | short | 5 | Requires: 7 or fewer skills left in arsenal | No | |||||||||||||||
7 | 6 | Debris Bullet | Psycho | Attack | 2 | X | ° | medium | 5 | [Parabola] STR randomly 0,2,or 4. | Yes | 4 | <Note> | 3 | NOTE: 1: Target Running Sideways , 4: Towards or Away | |||||||||||
8 | 7 | Stone Shot | Psycho | Attack | 2 | 2 | ° | medium | 2 | [Parabola] | Yes | 4 | <Note> | 3 | NOTE: 1: Target Running Sideways , 4: Towards or Away | |||||||||||
9 | 8 | Rock Shot | Psycho | Attack | 3 | 4 | ° | medium | 1 | [Parabola] | Yes | 4 | <Note> | 3 | NOTE: 1: Target Running Sideways , 4: Towards or Away | |||||||||||
10 | 9 | Psycho Spear | Psycho | Attack | 3 | 8 | 1 | medium | 3 | [Parabola] Add: Pierce effect. | No | 4 | 4 | 3 | ||||||||||||
11 | 10 | Bomb | Psycho | Attack | 3 | 3 | ° | medium | 3 | [Parabola] Explodes on impact. | Yes | |||||||||||||||
12 | 11 | Cluster Bomb | Psycho | Attack | 4 | 6 | ° | medium | 2 | [Parabola] Explodes on impact. Requires: 7 or fewer skills left in arsenal. | ||||||||||||||||
13 | 12 | Big Bomb | Psycho | Attack | 5 | 5 | ° | medium | 5 | [Parabola] Explodes on impact. | Yes | |||||||||||||||
14 | 13 | Throwing Stone | Psycho | Attack | 0 | 0 | ° | long | 1 | [Parabola] | Yes | 4 | 4 | 3 | ||||||||||||
15 | 14 | Rail Gun | Psycho | Attack | 3 | 6 | ° | medium | 1 | Requires: 7 or fewer skills left in arsenal. | No | 5 | 2 | 3 | ||||||||||||
16 | 15 | Psycho Sniper | Psycho | Attack | 5 | 4 | ° | long | 3 | |||||||||||||||||
17 | 16 | Bomb Shot | Psycho | Attack | 6 | 4 | ° | long | 5 | Explodes on impact. | 0 | |||||||||||||||
18 | 17 | Power | Psycho | Attack | 0 | X | 3 | medium | 1 | [Object] Throws nearby object; STR depends on object. Requires: Available object. | 4 | |||||||||||||||
19 | 18 | Psycho Kinesis | Psycho | Attack | 2 | X | ° | medium | 2 | [Object] Throws nearby object; STR depends on object. Requires: Available object. | 4 | |||||||||||||||
20 | 19 | Meteor | Psycho | Attack | 3 | 6 | 1 | medium | 4 | [Fall] Add: Pierce effect. | ||||||||||||||||
21 | 20 | Rain of Stones | Psycho | Attack | 3 | 3 | ° | medium | 5 | [Rain] | No | |||||||||||||||
22 | 21 | Rain of Rocks | Psycho | Attack | 5 | 5 | ° | medium | 1 | [Rain] | No | |||||||||||||||
23 | 22 | Gravity Press | Psycho | Attack | 4 | 8 | 1 | medium | 4 | [Hole] Effective against downed opponents. | No | |||||||||||||||
24 | 23 | Timer Mine | Psycho | Attack | 1 | 3 | ° | mine | 1 | Press once to set. Explodes automatically 5 sec later. | No | |||||||||||||||
25 | 24 | Sensor Mine | Psycho | Attack | 2 | 3 | ° | mine | 1 | Detonates when anyone enters blast area. | No | |||||||||||||||
26 | 25 | Remote Mine | Psycho | Attack | 1 | 3 | ° | mine | 2 | Press once to set and again to detonate. | No | |||||||||||||||
27 | 26 | Crystal Wall | Psycho | Defense | 1 | 3 | ° | self | 1 | [Barrier] Add: Anti-Pierce; protects from damage regardless of STR. | No | N/A | N/A | 3 | ||||||||||||
28 | 27 | Wall | Psycho | Defense | 2 | 5 | ° | self | 2 | [Barrier] Add: Anti-Pierce; protects from damage regardless of STR. | No | N/A | N/A | 3 | ||||||||||||
29 | 28 | Psychic Wall | Psycho | Defense | 3 | 8 | ° | self | 1 | [Barrier] Add: Anti-Pierce; protects from damage regardless of STR. | No | N/A | N/A | 3 | ||||||||||||
30 | 29 | Power Shell | Psycho | Defense | 2 | 4 | ° | self | 1 | [Shelter] Add: Anti-Pierce; protects from damage regardless of STR. | No | N/A | N/A | 3 | ||||||||||||
31 | 30 | Psycho Shell | Psycho | Defense | 3 | 6 | ° | self | 2 | [Shelter] Add: Anti-Pierce; protects from damage regardless of STR. | No | N/A | N/A | 3 | ||||||||||||
32 | 31 | Bend | Psycho | Defense | 0 | - | 1 | self | 1 | [Course] | No | N/A | N/A | 3 | ||||||||||||
33 | 32 | Change Course | Psycho | Defense | 3 | - | ° | self | 2 | [Course] | No | N/A | N/A | 3 | ||||||||||||
34 | 33 | About Face | Psycho | Defense | 2 | - | 1 | self | 4 | [Course] | No | N/A | N/A | 3 | Sends projectile back at caster (Fall attacks do not go back at caster) | |||||||||||
35 | 34 | Reverse | Psycho | Defense | 5 | - | ° | self | 5 | [Course] | No | N/A | N/A | 3 | Sends projectile back at caster (Fall attacks do not go back at caster) | |||||||||||
36 | 35 | Confusion Gas | Psycho | Erase | 2 | - | 1 | mine | 3 | Detonates when target enters blast area; erases 1 equipped skill. | No | |||||||||||||||
37 | 36 | Shatter | Psycho | Erase | 2 | - | ° | capsule | 1 | Erases capsule you are touching (not Aura). | No | |||||||||||||||
38 | 37 | Crush | Psycho | Erase | 3 | - | ° | all | 4 | Erases Environmental crystals from battlefield. | No | |||||||||||||||
39 | 38 | Reduce Gravity | Psycho | Environment | 3 | - | 1 | env | 1 | Increases everyone's movement speed by 20%. | No | N/A | N/A | 4 | ||||||||||||
40 | 39 | Abnormal Gravity | Psycho | Environment | 3 | - | 1 | env | 2 | Reduces everyone's movement speed by 20%. | No | N/A | N/A | 4 | ||||||||||||
41 | 40 | Confused Gravity | Psycho | Environment | 4 | - | 1 | env | 5 | Inverts everyone's directional controls. | No | N/A | N/A | 4 | ||||||||||||
42 | 41 | Vanishing Light | Psycho | Environment | 5 | - | 1 | env | 4 | Prevents everyone from using Optical skills for 1 min. | No | N/A | N/A | 4 | ||||||||||||
43 | 42 | Pressure | Psycho | Status | 1 | - | 1 | medium | 3 | Prevents target from moving or using skills for 3 sec. | No | |||||||||||||||
44 | 43 | Lift Up | Psycho | Status | 2 | - | 1 | medium | 4 | Levitates target 10 ft in air for 3 sec. Prevents target from moving or using skills. | ||||||||||||||||
45 | 44 | Alleviate | Psycho | Status | 2 | - | 1 | medium | 2 | Increases target's movement speed by 30%. | ||||||||||||||||
46 | 45 | Brain Concussion | Psycho | Status | 3 | - | 1 | medium | 3 | Inverts target's directional controls for 15 sec. | ||||||||||||||||
47 | 46 | Magnetic Field | Psycho | Status | 3 | - | 1 | medium | 1 | Reduces target's homing accuracy by 30%. | ||||||||||||||||
48 | 47 | Burden | Psycho | Status | 4 | - | 1 | medium | 4 | Reduces target's movement speed by 20%. | ||||||||||||||||
49 | 48 | Freeze Gas | Psycho | Status | 4 | - | ° | mine | 2 | Detonates when target enters blast area; freezes target's skill button for 10 sec. | No | |||||||||||||||
50 | 49 | Speed Up | Psycho | Status | 2 | - | 1 | self | 4 | Increases your movement speed by 20%. | No | |||||||||||||||
51 | 50 | Acquisition | Psycho | Status | 3 | - | 1 | self | 1 | Increases your homing accuracy by 20%. | No | N/A | N/A | 3 | Works on all types of attacks | |||||||||||
52 | 51 | Skywalk | Psycho | Status | 2 | - | ° | self | 4 | Levitate 15 ft in air for 15 sec. | No | |||||||||||||||
53 | 52 | Frighten | Psycho | Special | 4 | - | ° | auto | 1 | Briefly stops target's movement. | No | N/A | N/A | 3 | Works at any range and is instantaneous | |||||||||||
54 | 53 | Teleportation | Psycho | Special | 3 | - | 1 | medium | 1 | Teleports target to your start point. | ||||||||||||||||
55 | 54 | Dazzle | Psycho | Special | 4 | - | ° | medium | 4 | Scrambles target's skill buttons for 10 sec. | ||||||||||||||||
56 | 55 | Bravery Decision | Psycho | Special | 0 | - | 1 | self | 4 | Erases all Aura Particles from your arsenal. | No | N/A | N/A | 4 | ||||||||||||
57 | 56 | Levitate | Psycho | Special | 2 | - | ° | self | 2 | Levitate 30 ft in air for 3 sec. | No | N/A | N/A | 3 | ||||||||||||
58 | 57 | Return | Psycho | Special | 2 | - | 1 | self | 4 | Teleports you to your start point. | No | N/A | N/A | 4 | ||||||||||||
59 | 58 | Surprise Attack | Psycho | Special | 3 | - | 1 | self | 3 | Teleports you to target's start point. | No | N/A | N/A | 4 | ||||||||||||
60 | 59 | Call | Psycho | Special | 3 | - | ° | self | 2 | Sets capsule spawn point to current location for duration of battle. | No | N/A | N/A | 4 | ||||||||||||
61 | 60 | Retreat | Psycho | Special | 5 | - | ° | self | 5 | Teleports you to one of your capsule spawn points. | No | N/A | N/A | 4 | ||||||||||||
62 | ID # | Name | School | Type | Cost | STR/DEF | Use | Distance | Rarity | Skill Text | Air* | Velocity* | Homing* | Recovery* | Notes* | |||||||||||
63 | 61 | Mist Blade | Optical | Attack | 2 | 3 | ° | short | 4 | Penalty: 1 Level | No | |||||||||||||||
64 | 62 | Laser Blade | Optical | Attack | 3 | 2 | ° | short | 5 | No | ||||||||||||||||
65 | 63 | Photon Wave | Optical | Attack | 4 | 4 | ° | mine | 3 | Explodes around self. | No | |||||||||||||||
66 | 64 | Photon Burst | Optical | Attack | 7 | 7 | ° | mine | 4 | Explodes around self. | No | |||||||||||||||
67 | 65 | Laser | Optical | Attack | 1 | 1 | ° | long | 1 | [Arc] | ||||||||||||||||
68 | 66 | Slide Laser | Optical | Attack | 2 | 2 | ° | long | 2 | [Arc] | ||||||||||||||||
69 | 67 | Vibration Laser | Optical | Attack | 1 | 3 | ° | long | 2 | [Arc] Requires: Level 10 or higher. | ||||||||||||||||
70 | 68 | Mist Laser | Optical | Attack | 1 | 3 | ° | long | 1 | [Arc] Penalty: 1 Level | ||||||||||||||||
71 | 69 | Double Lasers | Optical | Attack | 2 | 1 | ° | long | 3 | [Arc] Shoots 2 lasers simultaneously | Yes | 4 | 3 | 3 | ||||||||||||
72 | 70 | Triple Lasers | Optical | Attack | 3 | 1 | ° | long | 4 | [Arc] Fires 3 lasers simultaneously | Yes | 4 | 3 | 3 | ||||||||||||
73 | 71 | Octolaser | Optical | Attack | 8 | 1 | ° | long | 5 | [Arc] Fires 8 lasers simultaneously | Yes | 4 | 3 | 3 | ||||||||||||
74 | 72 | Trench Mortar | Optical | Attack | 2 | 2 | ° | long | 5 | [Parabola] | ||||||||||||||||
75 | 73 | Gungnir | Optical | Attack | X | X | ° | medium | 3 | [Parabola] STR = Aura spent on skill. Hold button to charge. | ||||||||||||||||
76 | 74 | Finisher | Optical | Attack | 0 | X | 1 | long | 4 | STR = double your level. Penalty: Level reduced to 0 Requires: maximum Aura | ||||||||||||||||
77 | 75 | Rapid Cannon | Optical | Attack | 2 | 1 | ° | long | 4 | |||||||||||||||||
78 | 76 | Charged Particle | Optical | Attack | 3 | 4 | ° | long | 4 | Penetrates obstacles. Penalty: 1 Level | ||||||||||||||||
79 | 77 | Ricochet Laser | Optical | Attack | 7 | 2 | ° | long | 2 | Shoots 4 lasers that ricochet off objects. | 4 | 2 | ||||||||||||||
80 | 78 | Bundled laser | Optical | Attack | 3 | X | 1 | long | 3 | STR = STR of all equipped laser | ||||||||||||||||
81 | 79 | Mist Blaster | Optical | Attack | 2 | 4 | ° | medium | 3 | Penalty: 1 Level | ||||||||||||||||
82 | 80 | Blaster | Optical | Attack | 4 | 4 | ° | medium | 5 | |||||||||||||||||
83 | 81 | Vibration Blaster | Optical | Attack | 4 | 6 | ° | medium | 5 | Requires: Level 10 or higher | ||||||||||||||||
84 | 82 | Bundled Blaster | Optical | Attack | 5 | X | 1 | medium | 2 | STR = STR of all equipped Blaster | ||||||||||||||||
85 | 83 | Compressor | Optical | Attack | 5 | X | ° | medium | 1 | STR = the number of consumed defensive skills. | ||||||||||||||||
86 | 84 | Photon Shower | Optical | Attack | 3 | 2 | ° | long | 5 | [Rain] | No | |||||||||||||||
87 | 85 | Killer Satellite | Optical | Attack | 5 | 6 | ° | long | 3 | [Rain] | No | 1 | 1 | 2 | Will strike all targets in area of effect | |||||||||||
88 | 86 | Overheat | Optical | Attack | 3 | X | 1 | all | 3 | [Hole] STR = total Aura Particles on battlefield. | No | |||||||||||||||
89 | 87 | Flash Barrier | Optical | Defense | 0 | 2 | ° | self | 1 | [Barrier] | No | N/A | N/A | 3 | ||||||||||||
90 | 88 | Laser Barrier | Optical | Defense | 1 | 4 | ° | self | 2 | [Barrier] | No | N/A | N/A | 3 | ||||||||||||
91 | 89 | Eraser | Optical | Defense | 2 | 3 | 1 | self | 4 | [Barrier] Add: Erases any attack skill it blocks. | No | N/A | N/A | 3 | ||||||||||||
92 | 90 | Photon Barrier | Optical | Defense | 2 | 1 | ° | self | 3 | [Barrier] Add: Retain if you have Aura to use again. | No | N/A | N/A | 3 | ||||||||||||
93 | 91 | Paralyze Barrier | Optical | Defense | 4 | 2 | ° | self | 3 | [Barrier] Add: Target can't move for 3 sec. | No | N/A | N/A | 3 | ||||||||||||
94 | 92 | Reflect Barrier | Optical | Defense | 1 | 4 | 1 | self | 4 | [Reflect] | No | N/A | N/A | 3 | ||||||||||||
95 | 93 | Reflect Mirror | Optical | Defense | 4 | 4 | ° | self | 5 | [Reflect] | No | N/A | N/A | 3 | ||||||||||||
96 | 94 | Laser Shell | Optical | Defense | 2 | 4 | ° | self | 1 | [Shelter] | No | N/A | N/A | 3 | ||||||||||||
97 | 95 | Auto Shell | Optical | Defense | 3 | 3 | 1 | self | 3 | [Shelter] Automatically projects when attacked. | No | N/A | N/A | 5 | ||||||||||||
98 | 96 | Interference | Optical | Erase | 1 | - | 1 | medium | 3 | Reduce target's level by 2. | ||||||||||||||||
99 | 97 | Restrain | Optical | Erase | 4 | - | ° | medium | 4 | Reduces target's Level by 1. Penalty: 1 level. | ||||||||||||||||
100 | 98 | Panic Gas | Optical | Erase | 4 | - | 1 | mine | 4 | Detonates when target enters blast area; reduces target's Level by 50%. | No |