CDEFGHIJK
1
Hand (Size 8):Buried:Displayed:Discarded:Recharged:Draw:Unknown Cards Left:
2
RadovanBlessing of Master of MastersRodrick4
3
Magnetic GrimoireCreate MindscapeBlessing of the Seventh VeilLife DrainRandom from Discarded:Total Deck:
4
ShapechangeIce and FireTwisted Space#Core13
5
Blessing of the Godsi1Zellara's Harrow DeckSamisen of Oracular VisionRandom from Hand:Random Card of Type:
6
Fire SnakeCrystal BallAny
7
Volcanic StormOparalReloaded:
8
Venster ArabastiIce ChemistPush cards up to fill empty space.
9
The PublicanThe Fiend
10
Zon-Kuthon's Pain
11
12
13
Heal X cards.
Enter X Below.
14
15
Set Aside:2
16
Spellbook#Core
17
Recovery:Wayfinder#Core
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DisintegrateAutumn Witch
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Staff of Dark FlameHealing Text:
20
21
Attempt to Recover all cards in Recovery by rolling:
22
Other:
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[b]Hero Points:[/b] 3
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reroll used 6D1d10+4+1d4
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26
27
(Optional) Current Location:
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Leave notes here for your team - Support/Movement/Other:Copy/paste from here:Recovery Text:
29
Blessings are available for use. (Osiris can be used to add d4 to healing check or cards shuffled into deck.)
Can recharge cards for local assistance at Urban locations (1 maybe 2 cards).
[quote=Varian] [b]Hand: [url=https://pacg.fandom.com/wiki/Magnetic_Grimoire]Magnetic Grimoire[/url], [url=https://pacg.fandom.com/wiki/Blessing_of_the_Gods]Blessing of the Gods[/url], [/b]
[b]Displayed:[/b] [url=https://pacg.fandom.com/wiki/Radovan_(Core)]Radovan[/url], [url=https://pacg.fandom.com/wiki/Create_Mindscape]Create Mindscape[/url], [url=https://pacg.fandom.com/wiki/Shapechange]Shapechange[/url],
[b]Deck:[/b] 13 [b]Discard:[/b] 8 [b]Buried:[/b] 0
[b]Hero Points:[/b] 3
reroll used 6D
[b]NOTES:[/b]
[b]Available Support: [/b]Blessings are available for use. (Osiris can be used to add d4 to healing check or cards shuffled into deck.)
Can recharge cards for local assistance at Urban locations (1 maybe 2 cards).
[b]Movement: [/b]Order for my movement: Fishery, Ruin, Repository, Blood Pool, Swamp, Cave
[b]Other: [/b]Loot Pref: Do I need any?
[/quote]
[spoiler=Deck, Discard, Buried][b][i]Reloaded: [/i][/b]
[b][i]Middle {Order is not Known}:[/i][/b] Corrosive Storm, Blessing of Osiris, Shocking Sawtooth Saber, Staff of Greater Necromancy
[b][i]Recharged:[/i][/b] Rodrick, Life Drain, Twisted Space#Core, Samisen of Oracular Vision, Crystal Ball, Oparal, Ice Chemist, The Fiend, Zon-Kuthon's Pain,
[b][i]Discard Pile:[/i][/b][s]Blessing of Master of Masters, Blessing of the Seventh Veil, Ice and Fire, i1Zellara's Harrow Deck, Fire Snake, Volcanic Storm, Venster Arabasti, The Publican, [/s]
[b][i]Buried Pile:[/i][/b][s] [/s][/spoiler]
[spoiler=Skills and Powers][b]SKILLS[/b]
[b]Strength d6[/b] [ooc]☐ +1[/ooc]
[b]Dexterity d8[/b] [b]☑ +1[/b] [ooc]☐ +2[/ooc] [ooc]☐ +3[/ooc] [ooc]☐ +4[/ooc]
[b]Constitution d4[/b] [ooc]☐ +1[/ooc]
[b]Intelligence d12[/b] [b]☑ +1[/b] [b]☑ +2[/b] [b]☑ +3[/b] [b]☑ +4[/b]
[b]Wisdom d6[/b] [b]☑ +1[/b] [ooc]☐ +2[/ooc] [ooc]☐ +3[/ooc]
[b]Charisma d6[/b] [ooc]☐ +1[/ooc] [ooc]☐ +2[/ooc]
[b] Acrobatics[/b]: Dexterity +1
[b] Arcane[/b]: Intelligence +2
[b] Knowledge[/b]: Intelligence +2
[b] Perception[/b]: Wisdom +1

SCION OF CHELIAX
Favored Card: [b]Weapon or Spell[/b]
[b]Hand Size: [/b]6 [b]☑ 7[/b] [b]☑ 8[/b]
[b]Proficiencies:[/b]
[i]Arcane, Sword[/i]
[b]POWERS:[/b]
On your check to recharge a spell, you automatically fail.
Before you reset, you may recharge an Arcane spell (☑ or 2 Arcane spells) (☑ or an ally that lists Diplomacy in its check to acquire) from your discards.
On a local check at an Urban location, you may recharge a card to add 1d4(☑+1). (☐ If the card you recharge is a Diplomacy or Finesse card, add its level.)
☑ At the start of your turn, you may draw up to # [ooc](☐+2)[/ooc] cards, then recharge that number of cards.
[ooc]☐ On your check to acquire a Finesse or Magic boon[/ooc] [ooc](☐ or on your check that invokes Finesse or Poison), add 1d4.[/ooc]
[ooc]☐ On another character’s check [ooc](☐ or your check)[/ooc], when you play an ally that would add 1 or more dice, you may add 1d12 instead of the normal dice.[/ooc]
[/spoiler]
30
Order for my movement: Fishery, Ruin, Repository, Blood Pool, Swamp, Cave
31
Loot Pref: Do I need any?6.4->6.5
32
[quote=Varian] [b]Hand: [url=https://pacg.fandom.com/wiki/Magnetic_Grimoire]Magnetic Grimoire[/url], [url=https://pacg.fandom.com/wiki/Blessing_of_the_Gods]Blessing of the Gods[/url], [/b]
Character Name:Pronoun:Marked Scourges:
33
[b]Displayed:[/b] [url=https://pacg.fandom.com/wiki/Radovan_(Core)]Radovan[/url], [url=https://pacg.fandom.com/wiki/Create_Mindscape]Create Mindscape[/url], [url=https://pacg.fandom.com/wiki/Shapechange]Shapechange[/url],
VariantheirDAZED
[spoiler=Dazed][b]While Marked:[/b]
You may explore only once per turn and you may not examine locations.

If this scourge is displayed at the start of your turn, at the end of the turn, shuffle your hand into your deck and remove this scourge.[/spoiler]
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[b]Deck:[/b] 13 [b]Discard:[/b] 8 [b]Buried:[/b] 0
Hand Size:Recovery Skill:DRAINED
[spoiler=Drained][b]While Marked:[/b]
On your checks, subtract 1 for each die rolled.

At the end of your turn, you may bury a Divine boon to remove this scourge.[/spoiler]
35
[b]Hero Points:[/b] 3
reroll used 6D
8ArcaneENTANGLED
[spoiler=Entangled][b]While Marked:[/b]
You cannot evade or move.

When your location is closed, remove this scourge.[/spoiler]
36
[b]NOTES:[/b]
[b]Available Support: [/b]Blessings are available for use. (Osiris can be used to add d4 to healing check or cards shuffled into deck.)
Can recharge cards for local assistance at Urban locations (1 maybe 2 cards).
[b]Movement: [/b]Order for my movement: Fishery, Ruin, Repository, Blood Pool, Swamp, Cave
[b]Other: [/b]Loot Pref: Do I need any?
Draw from Reload first?Sort Hand on Push?EXHAUSTED
[spoiler=Exhausted][b]While Marked:[/b]
On each check or step, you may play no more than 1 boon.

At the start of your move step, you may end your turn to remove this scourge.[/spoiler]
37
[/quote]FRIGHTENED
[spoiler=Frightened][b]While Marked:[/b]
When you encounter a monster, suffer 1d4-1 Mental damage that cannot be reduced.

When your location is closed, you may remove this scourge.[/spoiler]
38
[spoiler=Deck, Discard, Buried][b][i]Reloaded: [/i][/b]
Hide Warning Messages?
Card Type colors?POISONED
[spoiler=Poisoned][b]While Marked:[/b]
After you reset, recharge a random card.

When you would heal any number of cards, you may remove this scourge instead.[/spoiler]
39
[b][i]Middle {Order is not Known}:[/i][/b] Corrosive Storm, Blessing of Osiris, Shocking Sawtooth Saber, Staff of Greater Necromancy
WOUNDED
[spoiler=Wounded][b]While Marked:[/b]
At the start of your turn, discard the top card of your deck.

When you would heal any number of cards, you may remove this scourge instead.[/spoiler]
40
[b][i]Recharged:[/i][/b] Rodrick, Life Drain, Twisted Space#Core, Samisen of Oracular Vision, Crystal Ball, Oparal, Ice Chemist, The Fiend, Zon-Kuthon's Pain,
PLAGUED (Curse)
[spoiler=Plagued][b]While Marked:[/b]
At the start of your turn, each other local character must succeed at a Constitution or Fortitude 5+# check or suffer this scourge.

At the end of your turn, succeed at a Constitution of Fortitude 3+# check or bury the top card of your deck; if you succeed by 5 or more, remove this scourge.[/spoiler]
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[b][i]Discard Pile:[/i][/b][s]Blessing of Master of Masters, Blessing of the Seventh Veil, Ice and Fire, i1Zellara's Harrow Deck, Fire Snake, Volcanic Storm, Venster Arabasti, The Publican, [/s]
HONOR-TESTED (Curse)
[spoiler=Honor-Tested][b]While Marked:[/b]
When you encounter a monster, discard a card and add 3 to your checks against it. If you cannot discard, the monster is evaded.

When you evade a monster, remove this scourge.

At the end of the scenario, gain 1 respect point.[/spoiler]
42
[b][i]Buried Pile:[/i][/b][s] [/s][/spoiler]
43
[spoiler=Skills and Powers][b]SKILLS[/b]
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[b]Strength d6[/b] [ooc]☐ +1[/ooc]
45
[b]Dexterity d8[/b] [b]☑ +1[/b] [ooc]☐ +2[/ooc] [ooc]☐ +3[/ooc] [ooc]☐ +4[/ooc]
46
[b]Constitution d4[/b] [ooc]☐ +1[/ooc]
47
[b]Intelligence d12[/b] [b]☑ +1[/b] [b]☑ +2[/b] [b]☑ +3[/b] [b]☑ +4[/b]
48
[b]Wisdom d6[/b] [b]☑ +1[/b] [ooc]☐ +2[/ooc] [ooc]☐ +3[/ooc]
49
[b]Charisma d6[/b] [ooc]☐ +1[/ooc] [ooc]☐ +2[/ooc]
50
[b] Acrobatics[/b]: Dexterity +1
51
[b] Arcane[/b]: Intelligence +2
52
[b] Knowledge[/b]: Intelligence +2
53
[b] Perception[/b]: Wisdom +1
54
55
SCION OF CHELIAX
56
Favored Card: [b]Weapon or Spell[/b]
57
[b]Hand Size: [/b]6 [b]☑ 7[/b] [b]☑ 8[/b]
58
[b]Proficiencies:[/b]
59
[i]Arcane, Sword[/i]
60
[b]POWERS:[/b]
61
On your check to recharge a spell, you automatically fail.
62
Before you reset, you may recharge an Arcane spell (☑ or 2 Arcane spells) (☑ or an ally that lists Diplomacy in its check to acquire) from your discards.
63
On a local check at an Urban location, you may recharge a card to add 1d4(☑+1). (☐ If the card you recharge is a Diplomacy or Finesse card, add its level.)
64
☑ At the start of your turn, you may draw up to # [ooc](☐+2)[/ooc] cards, then recharge that number of cards.
65
[ooc]☐ On your check to acquire a Finesse or Magic boon[/ooc] [ooc](☐ or on your check that invokes Finesse or Poison), add 1d4.[/ooc]
66
[ooc]☐ On another character’s check [ooc](☐ or your check)[/ooc], when you play an ally that would add 1 or more dice, you may add 1d12 instead of the normal dice.[/ooc]
67
[/spoiler]
68
69
70
71
[b]Varian - [/b] CotCT-7A: The Inevitable Betrayal
72
73
[b]Starting Location[/b] Arsenal
74
[b]Loot[/b]
75
Will put Spellbook into box and put Zellara's Harrow Deck into deck
Will put Cleric of Nethys into box and put Salvator Scream into deck
76
Will put Wayfarer into box and put Staff of Greater Necromancy into deck
Will replace role card with blackjack and add blackjack boons
77
Will put Staff of Dark Flame into box and put Shocking Sawtooth Saber
will put blackjack daggers into box and put limning starknife into deck
78
Will put Autumn Witch into box and put Venster Arabasti into deck
79
80
[b]Starting Hand[/b] - Favored Card Weapon or Spell (Choosing Weapon)
81
Will display Radovan on turn 1 after SOT
82
83
84
[b]Varian - [/b] CotCT-7A: The Inevitable Betrayal
[*]Rally the supporter [url=https://docs.google.com/spreadsheets/d/194rt2CJzl5ta-eKI1HxeDudDiTPC9TZA6eiv58iNg1U/edit#gid=635591138][b]Truthspeaker Akram[/b][/url].
85
[spoiler=Rewards]
[*]A character gets the Loot ally [url=https://docs.google.com/spreadsheets/d/194rt2CJzl5ta-eKI1HxeDudDiTPC9TZA6eiv58iNg1U/edit#gid=267773531][b]Lyrune-Quash Moon Maiden[/b][/url].
86
[b]Scenario Reward [/b]
87
A character gets the Loot weapon Shocking Sawtooth Saber.
88
A character gets the Loot ally Venster Arabasti.
89
[b]Adventure Reward [/b]
90
91
[/spoiler]
92
[b]Tier/XP 6.2->6.3[/b]
93
Will spend hero point to gain power feat: (☑ or an ally that lists Diplomacy in its check to acquire) from your discards.
94
[b]Hero Points (Prior + Gained - Used = Current)[/b]
[b]Loot rolls[/b]
95
1 + 1 - 1 = 1 Hero Points
[dice= 2nd Choice Weapon 2]1d1000[/dice] [ooc] Looking to add Hrym[/ooc]
96
97
[dice= 1st Choice Item 4]1[/dice] [ooc] Looking to add Magnetic Grimoire[/ooc]
98
[b]Loot rolls[/b]
99
None
100