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Toxic Rain Calculator. To Edit you must Make a Copy. Goto File > Make a Copy, then fill in the purple cells with your own values via PoB
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InformationValueDescriptionProjectile CountOverlapping breakpoint (Radius)
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DoT per Pod47,127.0Your Base DoT: Can be found on PoB Calcs Tab > Skill Damage over time Table > Damage over time, above "Skill DoT DPS"525
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Attack rate10.53Your Attack Rate: Can be found on the left stats table, below "Average Damage"630
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Skill Duration2.61Your Skill Effect Duration: Can be found on Calcs Tab > Skill type-specific Stats table > Skill Duration735
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Projectile Count7Your Projectile Count: Can be found directly below "Skill Duration"840
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Radius28Your Pod's Radius / Area: Can be found on the bottom part of the Skill type-specific Stats Table945
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Pods Per Second73.71The amount of Toxic Rain pods fired per second1155
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Pods fired over the duration192.38The amount of Toxic rain Pods fired over the course of your skill effect duration / Total possible active pods1260
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Overlap Rate80.0%The percentage chance of all of your pods overlapping
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Active Overlapping Pods153.9Possible overlapping pods from your total fired active podsMirage Archer gem lvlMirage archer dmg multi
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210.31
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Mirage Archer? (Yes/No)YEnter "Y" if you slot Mirage Archer, "N" if you do not
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Mirage Archer APS4.21Attacks Per Second by Mirage Archer
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MA's Pods Per Second29.5Pods Per Second by Mirage ArcherTotal DPS you dealt in (insert) secondAverage DPS for the first X seconds
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MA's Pods over the duration77.0Pods fired over the course of your skill effect duration by Mirage Archer2(the seconds you intend to check)
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MA's Active Overlapping Pods61.6All possible overlapping pods by Mirage Archer6,044,292.243,022,146.1
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MA's DoT DPS2,001,869.6Mirage Archer's DoT DPS
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Percentage More DPS27.6%Estimated More damage given by Mirage Archer (note that this is 100% dps uptime, even when you are running)
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Pod's DoT Average Dmg per Fire688,808.2The average damage of the TR pods for a single fire sequence (including skill effect duration)
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Final DoT DPS7,253,150.7Total DoT DPS you deal w/out Mirage Archer
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Final DoT DPS /w MA9,255,020.3Total DoT DPS you and your Mirage Archer deal combined
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AoE breakpoint calculations
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Current Radius28Current AoE Radius for TR pod DoT's and explosions
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Current Projectile Count7Current number of Arrows you fire / Pods you place per attack
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Current Projectile Overlaps5Number of Arrows you fire / pods you place that overlap their damage
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Radius Needed35The Radius needed for your current projectile count to get a 100% Overlap Rate
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Next Breakpoint30Your Next AoE Radius Breakpoint that will give you another overlapping pod
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Recommended Num. Of Proj.6The number of pods and explosions that can overlap at this next breakpoint
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New/Next Overlap Rate85.7%Percentage of Overlaps at Next Breakpoint with current Projectile Count
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DPS @ Next Breakpoint Radius9,916,093.1DoT DPS, including Mirage Archer, if Radius is at Next Breakpoint
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Percentage More DPS7.1%Amount of More DPS you deal if you reach the next AoE Radius Breakpoint
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Overlap Rate Goal100%This is when your Pod AoE Radius matches your Projectile Count Radius / Pod Placement Radius
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DPS @ Matching Radius11,568,775.3DoT DPS, including Mirage Archer, if Pod AoE Radius matches Projectile Count Radius / Pod Placement Radius
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Percentage More DPS25.0%Amount of More DPS you deal if you match your Pod AoE Radius to the Projectile Count Radius / Pod Placement Radius
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TR Totems Calulator
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DoT per Pod6,825.0Your Base DoT: Can be found on PoB Calcs Tab > Skill Damage over time Table > Damage over time, above "Skill DoT DPS"
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Attack rate6.24Your Attack Rate: Can be found on the left side of the information, below "Average Damage"
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Skill Duration2.86Your Skill Effect Duration: Can be found on Calcs Tab > Skill type-specific Stats table > Skill Duration
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Projectile Count7Your Projectile Count: Can be found directly below Skill Duration
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Radius28Your Pod's Radius / Area: Can be found on the bottom part of the Skill type-specific Stats Table
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Number of Totems3Your Active Totem Limit: Can be found two lines under your "Radius"
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Pods Per Second131.04The amount of Toxic Rain pods fired per second by Totems
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Pods fired over the duration374.77The amount of Toxic rain Pods fired by Totems over the course of your skill effect duration / Total possible active pods
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Final Overlapping Rate80.0%The percentage chance of all your pods placed by Totems that can overlap
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Active Overlapping Pods299.8Possible overlapping pods placed by Totems from your total fired active pods
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Withering Touch Chance25%If you have Withering Touch Support linked to TR totems, 25% chance to apply Withered on each hit (this includes arrow hits and pod explosion hits)
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Hit Chance84%Hit Chance: Can be found on left stats table or on Calcs Tab > Accuracy table > Chance to Hit
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Withered Stack Limit15Maximum number of Withered Stacks Allowed
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Number of Withering Hits126Number of arrows and pod explosions that hit per second that could apply Withered, all totems cast
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Withered Stacks Per Second15Number of Withered Stacks you would apply each second with all totems cast, up to 15 max/limit
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Withered Stacks Per Totem15Number of Withered Stacks that should be applied each second per totem
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DoT Average Dmg per Totem682,089.4The average DoT damage produced per totem
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Final DoT DPS, All Totems2,046,268.2Total DoT DPS your totems deal
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Final DoT DPS /w MA & Totems11,301,288.5Total DoT DPS your Bow, Mirage Archer, and Ballista Totems deal combined
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Percentage More DPS22.1%Amount of More DPS you deal if you have TR on Bow + Mirage Archer + Ballista Totems
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Toxic Rain Mines calculation
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DoT per Pod55,787.0Your Base DoT, Can be found on Calcs Tab > Skill Damage over time Table> Damage over time, above "Skill DoT DPS"
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Mine throwing time0.45Your mine throwing time, can be found directly below Cast Rate or above crit chance
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Skill duration1.85Your Skill Effect Duration, Can be found on Calcs Tab > Skill type-specific Stats table> Skill Duration
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Projectile Count6Your Projectile Count, can be found directly below Skill Duration
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Radius30Your Pod's Radius / Area, Can be found on the bottom part of the Skill type-specific Stats TableSwift Assembly?FALSE
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Mine In Sequence10Total mine detonation sequence, this number is entered by yourself. (Honestly I only recommend setting at 8 / 12 at max.)Minefield?TRUE
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Pods per second13.33The amount of Toxic Rain pods fired from the mines per secondTotal DPS you dealt in (insert) secondAverage DPS for the first X seconds
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Pods fired over the duration24.67The amount of Toxic Rain pods fired over the course of your skill effect duration / total possible active pods from your mines8(the seconds you intend to check)
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Overlapping rate1.00The chances of all of your pods overlapping (ignore this)9,403,208.781,175,401.1
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Final Overlapping rate1.00The final chances of all of your pods overlapping on each other
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Active Overlapping pods24.67Possible overlapping pods from your total fired active podsDmg with Swift Ass. in first X secondsEnable Swift Assembly
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Dmg with M.F. in the first X seconds5,877,005.49
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DoT average dmg619,235.7Average DoT per mines
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DoT DPS1,376,079.3Final DoT damage per second
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total more from sequence45.0Total more given from detonation sequence (%)
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DoT DPS with Sequence1,995,315.0Final DoT DPS with sequence
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DoT DPS with swift assemblyDouble check the configYour Toxic Rain DoT DPS with Swift Assembly (change mine throwing time if you want to swap) (Gem is assuming lvl 22)
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DoT DPS with Minefield6,880,396.7Your Toxic Rain DoT DPS with Minefield (change mine throwing time if you want to swap)
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DoT DPS /w SA with Seq.Double check the configYour TR DoT DPS using Swift Assembly with sequence
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DoT DPS /w MF with Seq.9,976,575.2Your TR DoT DPS using Minefield with sequence
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